Ytai Ben-Tsvi | cbee7d4 | 2021-06-15 00:39:31 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2021 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #include <gtest/gtest.h> |
| 18 | |
| 19 | #include "QuaternionUtil.h" |
| 20 | #include "TestUtil.h" |
| 21 | |
| 22 | using Eigen::Quaternionf; |
| 23 | using Eigen::Vector3f; |
| 24 | |
| 25 | namespace android { |
| 26 | namespace media { |
| 27 | namespace { |
| 28 | |
| 29 | TEST(QuaternionUtil, RotationVectorToQuaternion) { |
| 30 | // 90 degrees around Z. |
| 31 | Vector3f rot = {0, 0, M_PI_2}; |
| 32 | Quaternionf quat = rotationVectorToQuaternion(rot); |
| 33 | ASSERT_EQ(quat * Vector3f(1, 0, 0), Vector3f(0, 1, 0)); |
| 34 | ASSERT_EQ(quat * Vector3f(0, 1, 0), Vector3f(-1, 0, 0)); |
| 35 | ASSERT_EQ(quat * Vector3f(0, 0, 1), Vector3f(0, 0, 1)); |
| 36 | } |
| 37 | |
| 38 | TEST(QuaternionUtil, QuaternionToRotationVector) { |
| 39 | Quaternionf quat = Quaternionf::FromTwoVectors(Vector3f(1, 0, 0), Vector3f(0, 1, 0)); |
| 40 | Vector3f rot = quaternionToRotationVector(quat); |
| 41 | ASSERT_EQ(rot, Vector3f(0, 0, M_PI_2)); |
| 42 | } |
| 43 | |
| 44 | TEST(QuaternionUtil, RoundTripFromQuaternion) { |
| 45 | Quaternionf quaternion = Quaternionf::UnitRandom(); |
| 46 | EXPECT_EQ(quaternion, rotationVectorToQuaternion(quaternionToRotationVector(quaternion))); |
| 47 | } |
| 48 | |
| 49 | TEST(QuaternionUtil, RoundTripFromVector) { |
| 50 | Vector3f vec{0.1, 0.2, 0.3}; |
| 51 | EXPECT_EQ(vec, quaternionToRotationVector(rotationVectorToQuaternion(vec))); |
| 52 | } |
| 53 | |
| 54 | } // namespace |
| 55 | } // namespace media |
| 56 | } // namespace android |