Ytai Ben-Tsvi | cbee7d4 | 2021-06-15 00:39:31 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2021 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #include "QuaternionUtil.h" |
| 18 | |
| 19 | #include <cassert> |
| 20 | |
| 21 | namespace android { |
| 22 | namespace media { |
| 23 | |
| 24 | using Eigen::NumTraits; |
| 25 | using Eigen::Quaternionf; |
| 26 | using Eigen::Vector3f; |
| 27 | |
| 28 | namespace { |
| 29 | |
| 30 | Vector3f LogSU2(const Quaternionf& q) { |
| 31 | // Implementation of the logarithmic map of SU(2) using atan. |
| 32 | // This follows Hertzberg et al. "Integrating Generic Sensor Fusion Algorithms |
| 33 | // with Sound State Representations through Encapsulation of Manifolds", Eq. |
| 34 | // (31) |
| 35 | // We use asin and acos instead of atan to enable the use of Eigen Autodiff |
| 36 | // with SU2. |
| 37 | const float sign_of_w = q.w() < 0.f ? -1.f : 1.f; |
| 38 | const float abs_w = sign_of_w * q.w(); |
| 39 | const Vector3f v = sign_of_w * q.vec(); |
| 40 | const float squared_norm_of_v = v.squaredNorm(); |
| 41 | |
| 42 | assert(abs(1.f - abs_w * abs_w - squared_norm_of_v) < NumTraits<float>::dummy_precision()); |
| 43 | |
| 44 | if (squared_norm_of_v > NumTraits<float>::dummy_precision()) { |
| 45 | const float norm_of_v = sqrt(squared_norm_of_v); |
| 46 | if (abs_w > NumTraits<float>::dummy_precision()) { |
| 47 | // asin(x) = acos(x) at x = 1/sqrt(2). |
| 48 | if (norm_of_v <= float(M_SQRT1_2)) { |
| 49 | return (asin(norm_of_v) / norm_of_v) * v; |
| 50 | } |
| 51 | return (acos(abs_w) / norm_of_v) * v; |
| 52 | } |
| 53 | return (M_PI_2 / norm_of_v) * v; |
| 54 | } |
| 55 | |
| 56 | // Taylor expansion at squared_norm_of_v == 0 |
| 57 | return (1.f / abs_w - squared_norm_of_v / (3.f * pow(abs_w, 3))) * v; |
| 58 | } |
| 59 | |
| 60 | Quaternionf ExpSU2(const Vector3f& delta) { |
| 61 | Quaternionf q_delta; |
| 62 | const float theta_squared = delta.squaredNorm(); |
| 63 | if (theta_squared > NumTraits<float>::dummy_precision()) { |
| 64 | const float theta = sqrt(theta_squared); |
| 65 | q_delta.w() = cos(theta); |
| 66 | q_delta.vec() = (sin(theta) / theta) * delta; |
| 67 | } else { |
| 68 | // taylor expansions around theta == 0 |
| 69 | q_delta.w() = 1.f - 0.5f * theta_squared; |
| 70 | q_delta.vec() = (1.f - 1.f / 6.f * theta_squared) * delta; |
| 71 | } |
| 72 | return q_delta; |
| 73 | } |
| 74 | |
| 75 | } // namespace |
| 76 | |
| 77 | Quaternionf rotationVectorToQuaternion(const Vector3f& rotationVector) { |
| 78 | // SU(2) is a double cover of SO(3), thus we have to half the tangent vector |
| 79 | // delta |
| 80 | const Vector3f half_delta = 0.5f * rotationVector; |
| 81 | return ExpSU2(half_delta); |
| 82 | } |
| 83 | |
| 84 | Vector3f quaternionToRotationVector(const Quaternionf& quaternion) { |
| 85 | // SU(2) is a double cover of SO(3), thus we have to multiply the tangent |
| 86 | // vector delta by two |
| 87 | return 2.f * LogSU2(quaternion); |
| 88 | } |
| 89 | |
| 90 | Quaternionf rotateX(float angle) { |
| 91 | return rotationVectorToQuaternion(Vector3f(1, 0, 0) * angle); |
| 92 | } |
| 93 | |
| 94 | Quaternionf rotateY(float angle) { |
| 95 | return rotationVectorToQuaternion(Vector3f(0, 1, 0) * angle); |
| 96 | } |
| 97 | |
| 98 | Quaternionf rotateZ(float angle) { |
| 99 | return rotationVectorToQuaternion(Vector3f(0, 0, 1) * angle); |
| 100 | } |
| 101 | |
| 102 | } // namespace media |
| 103 | } // namespace android |