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Ytai Ben-Tsvicbee7d42021-06-15 00:39:31 -07001/*
2 * Copyright (C) 2021 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16#pragma once
17
18#include <Eigen/Geometry>
19
20namespace android {
21namespace media {
22
23/**
24 * Converts a rotation vector to an equivalent quaternion.
25 * The rotation vector is given as a 3-vector whose direction represents the rotation axis and its
26 * magnitude the rotation angle (in radians) around that axis.
27 */
28Eigen::Quaternionf rotationVectorToQuaternion(const Eigen::Vector3f& rotationVector);
29
30/**
31 * Converts a quaternion to an equivalent rotation vector.
32 * The rotation vector is given as a 3-vector whose direction represents the rotation axis and its
33 * magnitude the rotation angle (in radians) around that axis.
34 */
35Eigen::Vector3f quaternionToRotationVector(const Eigen::Quaternionf& quaternion);
36
37/**
38 * Returns a quaternion representing a rotation around the X-axis with the given amount (in
39 * radians).
40 */
41Eigen::Quaternionf rotateX(float angle);
42
43/**
44 * Returns a quaternion representing a rotation around the Y-axis with the given amount (in
45 * radians).
46 */
47Eigen::Quaternionf rotateY(float angle);
48
49/**
50 * Returns a quaternion representing a rotation around the Z-axis with the given amount (in
51 * radians).
52 */
53Eigen::Quaternionf rotateZ(float angle);
54
55} // namespace media
56} // namespace android