blob: 6cada0a7f0afd1ba8121ffb77cb94d8cf1254421 [file] [log] [blame]
Eric Laurent81784c32012-11-19 14:55:58 -08001/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9** http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21
22#include <math.h>
23#include <fcntl.h>
24#include <sys/stat.h>
25#include <cutils/properties.h>
26#include <cutils/compiler.h>
27#include <utils/Log.h>
28
29#include <private/media/AudioTrackShared.h>
30#include <hardware/audio.h>
31#include <audio_effects/effect_ns.h>
32#include <audio_effects/effect_aec.h>
33#include <audio_utils/primitives.h>
34
35// NBAIO implementations
36#include <media/nbaio/AudioStreamOutSink.h>
37#include <media/nbaio/MonoPipe.h>
38#include <media/nbaio/MonoPipeReader.h>
39#include <media/nbaio/Pipe.h>
40#include <media/nbaio/PipeReader.h>
41#include <media/nbaio/SourceAudioBufferProvider.h>
42
43#include <powermanager/PowerManager.h>
44
45#include <common_time/cc_helper.h>
46#include <common_time/local_clock.h>
47
48#include "AudioFlinger.h"
49#include "AudioMixer.h"
50#include "FastMixer.h"
51#include "ServiceUtilities.h"
52#include "SchedulingPolicyService.h"
53
54#undef ADD_BATTERY_DATA
55
56#ifdef ADD_BATTERY_DATA
57#include <media/IMediaPlayerService.h>
58#include <media/IMediaDeathNotifier.h>
59#endif
60
61// #define DEBUG_CPU_USAGE 10 // log statistics every n wall clock seconds
62#ifdef DEBUG_CPU_USAGE
63#include <cpustats/CentralTendencyStatistics.h>
64#include <cpustats/ThreadCpuUsage.h>
65#endif
66
67// ----------------------------------------------------------------------------
68
69// Note: the following macro is used for extremely verbose logging message. In
70// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
71// 0; but one side effect of this is to turn all LOGV's as well. Some messages
72// are so verbose that we want to suppress them even when we have ALOG_ASSERT
73// turned on. Do not uncomment the #def below unless you really know what you
74// are doing and want to see all of the extremely verbose messages.
75//#define VERY_VERY_VERBOSE_LOGGING
76#ifdef VERY_VERY_VERBOSE_LOGGING
77#define ALOGVV ALOGV
78#else
79#define ALOGVV(a...) do { } while(0)
80#endif
81
82namespace android {
83
84// retry counts for buffer fill timeout
85// 50 * ~20msecs = 1 second
86static const int8_t kMaxTrackRetries = 50;
87static const int8_t kMaxTrackStartupRetries = 50;
88// allow less retry attempts on direct output thread.
89// direct outputs can be a scarce resource in audio hardware and should
90// be released as quickly as possible.
91static const int8_t kMaxTrackRetriesDirect = 2;
92
93// don't warn about blocked writes or record buffer overflows more often than this
94static const nsecs_t kWarningThrottleNs = seconds(5);
95
96// RecordThread loop sleep time upon application overrun or audio HAL read error
97static const int kRecordThreadSleepUs = 5000;
98
99// maximum time to wait for setParameters to complete
100static const nsecs_t kSetParametersTimeoutNs = seconds(2);
101
102// minimum sleep time for the mixer thread loop when tracks are active but in underrun
103static const uint32_t kMinThreadSleepTimeUs = 5000;
104// maximum divider applied to the active sleep time in the mixer thread loop
105static const uint32_t kMaxThreadSleepTimeShift = 2;
106
107// minimum normal mix buffer size, expressed in milliseconds rather than frames
108static const uint32_t kMinNormalMixBufferSizeMs = 20;
109// maximum normal mix buffer size
110static const uint32_t kMaxNormalMixBufferSizeMs = 24;
111
112// Whether to use fast mixer
113static const enum {
114 FastMixer_Never, // never initialize or use: for debugging only
115 FastMixer_Always, // always initialize and use, even if not needed: for debugging only
116 // normal mixer multiplier is 1
117 FastMixer_Static, // initialize if needed, then use all the time if initialized,
118 // multiplier is calculated based on min & max normal mixer buffer size
119 FastMixer_Dynamic, // initialize if needed, then use dynamically depending on track load,
120 // multiplier is calculated based on min & max normal mixer buffer size
121 // FIXME for FastMixer_Dynamic:
122 // Supporting this option will require fixing HALs that can't handle large writes.
123 // For example, one HAL implementation returns an error from a large write,
124 // and another HAL implementation corrupts memory, possibly in the sample rate converter.
125 // We could either fix the HAL implementations, or provide a wrapper that breaks
126 // up large writes into smaller ones, and the wrapper would need to deal with scheduler.
127} kUseFastMixer = FastMixer_Static;
128
129// Priorities for requestPriority
130static const int kPriorityAudioApp = 2;
131static const int kPriorityFastMixer = 3;
132
133// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
134// for the track. The client then sub-divides this into smaller buffers for its use.
135// Currently the client uses double-buffering by default, but doesn't tell us about that.
136// So for now we just assume that client is double-buffered.
137// FIXME It would be better for client to tell AudioFlinger whether it wants double-buffering or
138// N-buffering, so AudioFlinger could allocate the right amount of memory.
139// See the client's minBufCount and mNotificationFramesAct calculations for details.
140static const int kFastTrackMultiplier = 2;
141
142// ----------------------------------------------------------------------------
143
144#ifdef ADD_BATTERY_DATA
145// To collect the amplifier usage
146static void addBatteryData(uint32_t params) {
147 sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
148 if (service == NULL) {
149 // it already logged
150 return;
151 }
152
153 service->addBatteryData(params);
154}
155#endif
156
157
158// ----------------------------------------------------------------------------
159// CPU Stats
160// ----------------------------------------------------------------------------
161
162class CpuStats {
163public:
164 CpuStats();
165 void sample(const String8 &title);
166#ifdef DEBUG_CPU_USAGE
167private:
168 ThreadCpuUsage mCpuUsage; // instantaneous thread CPU usage in wall clock ns
169 CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
170
171 CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
172
173 int mCpuNum; // thread's current CPU number
174 int mCpukHz; // frequency of thread's current CPU in kHz
175#endif
176};
177
178CpuStats::CpuStats()
179#ifdef DEBUG_CPU_USAGE
180 : mCpuNum(-1), mCpukHz(-1)
181#endif
182{
183}
184
185void CpuStats::sample(const String8 &title) {
186#ifdef DEBUG_CPU_USAGE
187 // get current thread's delta CPU time in wall clock ns
188 double wcNs;
189 bool valid = mCpuUsage.sampleAndEnable(wcNs);
190
191 // record sample for wall clock statistics
192 if (valid) {
193 mWcStats.sample(wcNs);
194 }
195
196 // get the current CPU number
197 int cpuNum = sched_getcpu();
198
199 // get the current CPU frequency in kHz
200 int cpukHz = mCpuUsage.getCpukHz(cpuNum);
201
202 // check if either CPU number or frequency changed
203 if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
204 mCpuNum = cpuNum;
205 mCpukHz = cpukHz;
206 // ignore sample for purposes of cycles
207 valid = false;
208 }
209
210 // if no change in CPU number or frequency, then record sample for cycle statistics
211 if (valid && mCpukHz > 0) {
212 double cycles = wcNs * cpukHz * 0.000001;
213 mHzStats.sample(cycles);
214 }
215
216 unsigned n = mWcStats.n();
217 // mCpuUsage.elapsed() is expensive, so don't call it every loop
218 if ((n & 127) == 1) {
219 long long elapsed = mCpuUsage.elapsed();
220 if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
221 double perLoop = elapsed / (double) n;
222 double perLoop100 = perLoop * 0.01;
223 double perLoop1k = perLoop * 0.001;
224 double mean = mWcStats.mean();
225 double stddev = mWcStats.stddev();
226 double minimum = mWcStats.minimum();
227 double maximum = mWcStats.maximum();
228 double meanCycles = mHzStats.mean();
229 double stddevCycles = mHzStats.stddev();
230 double minCycles = mHzStats.minimum();
231 double maxCycles = mHzStats.maximum();
232 mCpuUsage.resetElapsed();
233 mWcStats.reset();
234 mHzStats.reset();
235 ALOGD("CPU usage for %s over past %.1f secs\n"
236 " (%u mixer loops at %.1f mean ms per loop):\n"
237 " us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
238 " %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
239 " MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
240 title.string(),
241 elapsed * .000000001, n, perLoop * .000001,
242 mean * .001,
243 stddev * .001,
244 minimum * .001,
245 maximum * .001,
246 mean / perLoop100,
247 stddev / perLoop100,
248 minimum / perLoop100,
249 maximum / perLoop100,
250 meanCycles / perLoop1k,
251 stddevCycles / perLoop1k,
252 minCycles / perLoop1k,
253 maxCycles / perLoop1k);
254
255 }
256 }
257#endif
258};
259
260// ----------------------------------------------------------------------------
261// ThreadBase
262// ----------------------------------------------------------------------------
263
264AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
265 audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
266 : Thread(false /*canCallJava*/),
267 mType(type),
268 mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mNormalFrameCount(0),
269 // mChannelMask
270 mChannelCount(0),
271 mFrameSize(1), mFormat(AUDIO_FORMAT_INVALID),
272 mParamStatus(NO_ERROR),
273 mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
274 mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
275 // mName will be set by concrete (non-virtual) subclass
276 mDeathRecipient(new PMDeathRecipient(this))
277{
278}
279
280AudioFlinger::ThreadBase::~ThreadBase()
281{
282 mParamCond.broadcast();
283 // do not lock the mutex in destructor
284 releaseWakeLock_l();
285 if (mPowerManager != 0) {
286 sp<IBinder> binder = mPowerManager->asBinder();
287 binder->unlinkToDeath(mDeathRecipient);
288 }
289}
290
291void AudioFlinger::ThreadBase::exit()
292{
293 ALOGV("ThreadBase::exit");
294 // do any cleanup required for exit to succeed
295 preExit();
296 {
297 // This lock prevents the following race in thread (uniprocessor for illustration):
298 // if (!exitPending()) {
299 // // context switch from here to exit()
300 // // exit() calls requestExit(), what exitPending() observes
301 // // exit() calls signal(), which is dropped since no waiters
302 // // context switch back from exit() to here
303 // mWaitWorkCV.wait(...);
304 // // now thread is hung
305 // }
306 AutoMutex lock(mLock);
307 requestExit();
308 mWaitWorkCV.broadcast();
309 }
310 // When Thread::requestExitAndWait is made virtual and this method is renamed to
311 // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
312 requestExitAndWait();
313}
314
315status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
316{
317 status_t status;
318
319 ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
320 Mutex::Autolock _l(mLock);
321
322 mNewParameters.add(keyValuePairs);
323 mWaitWorkCV.signal();
324 // wait condition with timeout in case the thread loop has exited
325 // before the request could be processed
326 if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
327 status = mParamStatus;
328 mWaitWorkCV.signal();
329 } else {
330 status = TIMED_OUT;
331 }
332 return status;
333}
334
335void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
336{
337 Mutex::Autolock _l(mLock);
338 sendIoConfigEvent_l(event, param);
339}
340
341// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
342void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
343{
344 IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
345 mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
346 ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
347 param);
348 mWaitWorkCV.signal();
349}
350
351// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
352void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
353{
354 PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
355 mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
356 ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
357 mConfigEvents.size(), pid, tid, prio);
358 mWaitWorkCV.signal();
359}
360
361void AudioFlinger::ThreadBase::processConfigEvents()
362{
363 mLock.lock();
364 while (!mConfigEvents.isEmpty()) {
365 ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
366 ConfigEvent *event = mConfigEvents[0];
367 mConfigEvents.removeAt(0);
368 // release mLock before locking AudioFlinger mLock: lock order is always
369 // AudioFlinger then ThreadBase to avoid cross deadlock
370 mLock.unlock();
371 switch(event->type()) {
372 case CFG_EVENT_PRIO: {
373 PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
374 int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio());
375 if (err != 0) {
376 ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; "
377 "error %d",
378 prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
379 }
380 } break;
381 case CFG_EVENT_IO: {
382 IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
383 mAudioFlinger->mLock.lock();
384 audioConfigChanged_l(ioEvent->event(), ioEvent->param());
385 mAudioFlinger->mLock.unlock();
386 } break;
387 default:
388 ALOGE("processConfigEvents() unknown event type %d", event->type());
389 break;
390 }
391 delete event;
392 mLock.lock();
393 }
394 mLock.unlock();
395}
396
397void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
398{
399 const size_t SIZE = 256;
400 char buffer[SIZE];
401 String8 result;
402
403 bool locked = AudioFlinger::dumpTryLock(mLock);
404 if (!locked) {
405 snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
406 write(fd, buffer, strlen(buffer));
407 }
408
409 snprintf(buffer, SIZE, "io handle: %d\n", mId);
410 result.append(buffer);
411 snprintf(buffer, SIZE, "TID: %d\n", getTid());
412 result.append(buffer);
413 snprintf(buffer, SIZE, "standby: %d\n", mStandby);
414 result.append(buffer);
415 snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate);
416 result.append(buffer);
417 snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
418 result.append(buffer);
419 snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
420 result.append(buffer);
421 snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
422 result.append(buffer);
423 snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
424 result.append(buffer);
425 snprintf(buffer, SIZE, "Format: %d\n", mFormat);
426 result.append(buffer);
427 snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
428 result.append(buffer);
429
430 snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
431 result.append(buffer);
432 result.append(" Index Command");
433 for (size_t i = 0; i < mNewParameters.size(); ++i) {
434 snprintf(buffer, SIZE, "\n %02d ", i);
435 result.append(buffer);
436 result.append(mNewParameters[i]);
437 }
438
439 snprintf(buffer, SIZE, "\n\nPending config events: \n");
440 result.append(buffer);
441 for (size_t i = 0; i < mConfigEvents.size(); i++) {
442 mConfigEvents[i]->dump(buffer, SIZE);
443 result.append(buffer);
444 }
445 result.append("\n");
446
447 write(fd, result.string(), result.size());
448
449 if (locked) {
450 mLock.unlock();
451 }
452}
453
454void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
455{
456 const size_t SIZE = 256;
457 char buffer[SIZE];
458 String8 result;
459
460 snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
461 write(fd, buffer, strlen(buffer));
462
463 for (size_t i = 0; i < mEffectChains.size(); ++i) {
464 sp<EffectChain> chain = mEffectChains[i];
465 if (chain != 0) {
466 chain->dump(fd, args);
467 }
468 }
469}
470
471void AudioFlinger::ThreadBase::acquireWakeLock()
472{
473 Mutex::Autolock _l(mLock);
474 acquireWakeLock_l();
475}
476
477void AudioFlinger::ThreadBase::acquireWakeLock_l()
478{
479 if (mPowerManager == 0) {
480 // use checkService() to avoid blocking if power service is not up yet
481 sp<IBinder> binder =
482 defaultServiceManager()->checkService(String16("power"));
483 if (binder == 0) {
484 ALOGW("Thread %s cannot connect to the power manager service", mName);
485 } else {
486 mPowerManager = interface_cast<IPowerManager>(binder);
487 binder->linkToDeath(mDeathRecipient);
488 }
489 }
490 if (mPowerManager != 0) {
491 sp<IBinder> binder = new BBinder();
492 status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
493 binder,
494 String16(mName));
495 if (status == NO_ERROR) {
496 mWakeLockToken = binder;
497 }
498 ALOGV("acquireWakeLock_l() %s status %d", mName, status);
499 }
500}
501
502void AudioFlinger::ThreadBase::releaseWakeLock()
503{
504 Mutex::Autolock _l(mLock);
505 releaseWakeLock_l();
506}
507
508void AudioFlinger::ThreadBase::releaseWakeLock_l()
509{
510 if (mWakeLockToken != 0) {
511 ALOGV("releaseWakeLock_l() %s", mName);
512 if (mPowerManager != 0) {
513 mPowerManager->releaseWakeLock(mWakeLockToken, 0);
514 }
515 mWakeLockToken.clear();
516 }
517}
518
519void AudioFlinger::ThreadBase::clearPowerManager()
520{
521 Mutex::Autolock _l(mLock);
522 releaseWakeLock_l();
523 mPowerManager.clear();
524}
525
526void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
527{
528 sp<ThreadBase> thread = mThread.promote();
529 if (thread != 0) {
530 thread->clearPowerManager();
531 }
532 ALOGW("power manager service died !!!");
533}
534
535void AudioFlinger::ThreadBase::setEffectSuspended(
536 const effect_uuid_t *type, bool suspend, int sessionId)
537{
538 Mutex::Autolock _l(mLock);
539 setEffectSuspended_l(type, suspend, sessionId);
540}
541
542void AudioFlinger::ThreadBase::setEffectSuspended_l(
543 const effect_uuid_t *type, bool suspend, int sessionId)
544{
545 sp<EffectChain> chain = getEffectChain_l(sessionId);
546 if (chain != 0) {
547 if (type != NULL) {
548 chain->setEffectSuspended_l(type, suspend);
549 } else {
550 chain->setEffectSuspendedAll_l(suspend);
551 }
552 }
553
554 updateSuspendedSessions_l(type, suspend, sessionId);
555}
556
557void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
558{
559 ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
560 if (index < 0) {
561 return;
562 }
563
564 const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
565 mSuspendedSessions.valueAt(index);
566
567 for (size_t i = 0; i < sessionEffects.size(); i++) {
568 sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
569 for (int j = 0; j < desc->mRefCount; j++) {
570 if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
571 chain->setEffectSuspendedAll_l(true);
572 } else {
573 ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
574 desc->mType.timeLow);
575 chain->setEffectSuspended_l(&desc->mType, true);
576 }
577 }
578 }
579}
580
581void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
582 bool suspend,
583 int sessionId)
584{
585 ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
586
587 KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
588
589 if (suspend) {
590 if (index >= 0) {
591 sessionEffects = mSuspendedSessions.valueAt(index);
592 } else {
593 mSuspendedSessions.add(sessionId, sessionEffects);
594 }
595 } else {
596 if (index < 0) {
597 return;
598 }
599 sessionEffects = mSuspendedSessions.valueAt(index);
600 }
601
602
603 int key = EffectChain::kKeyForSuspendAll;
604 if (type != NULL) {
605 key = type->timeLow;
606 }
607 index = sessionEffects.indexOfKey(key);
608
609 sp<SuspendedSessionDesc> desc;
610 if (suspend) {
611 if (index >= 0) {
612 desc = sessionEffects.valueAt(index);
613 } else {
614 desc = new SuspendedSessionDesc();
615 if (type != NULL) {
616 desc->mType = *type;
617 }
618 sessionEffects.add(key, desc);
619 ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
620 }
621 desc->mRefCount++;
622 } else {
623 if (index < 0) {
624 return;
625 }
626 desc = sessionEffects.valueAt(index);
627 if (--desc->mRefCount == 0) {
628 ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
629 sessionEffects.removeItemsAt(index);
630 if (sessionEffects.isEmpty()) {
631 ALOGV("updateSuspendedSessions_l() restore removing session %d",
632 sessionId);
633 mSuspendedSessions.removeItem(sessionId);
634 }
635 }
636 }
637 if (!sessionEffects.isEmpty()) {
638 mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
639 }
640}
641
642void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
643 bool enabled,
644 int sessionId)
645{
646 Mutex::Autolock _l(mLock);
647 checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
648}
649
650void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
651 bool enabled,
652 int sessionId)
653{
654 if (mType != RECORD) {
655 // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
656 // another session. This gives the priority to well behaved effect control panels
657 // and applications not using global effects.
658 // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
659 // global effects
660 if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
661 setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
662 }
663 }
664
665 sp<EffectChain> chain = getEffectChain_l(sessionId);
666 if (chain != 0) {
667 chain->checkSuspendOnEffectEnabled(effect, enabled);
668 }
669}
670
671// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
672sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
673 const sp<AudioFlinger::Client>& client,
674 const sp<IEffectClient>& effectClient,
675 int32_t priority,
676 int sessionId,
677 effect_descriptor_t *desc,
678 int *enabled,
679 status_t *status
680 )
681{
682 sp<EffectModule> effect;
683 sp<EffectHandle> handle;
684 status_t lStatus;
685 sp<EffectChain> chain;
686 bool chainCreated = false;
687 bool effectCreated = false;
688 bool effectRegistered = false;
689
690 lStatus = initCheck();
691 if (lStatus != NO_ERROR) {
692 ALOGW("createEffect_l() Audio driver not initialized.");
693 goto Exit;
694 }
695
696 // Do not allow effects with session ID 0 on direct output or duplicating threads
697 // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
698 if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
699 ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
700 desc->name, sessionId);
701 lStatus = BAD_VALUE;
702 goto Exit;
703 }
704 // Only Pre processor effects are allowed on input threads and only on input threads
705 if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
706 ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
707 desc->name, desc->flags, mType);
708 lStatus = BAD_VALUE;
709 goto Exit;
710 }
711
712 ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
713
714 { // scope for mLock
715 Mutex::Autolock _l(mLock);
716
717 // check for existing effect chain with the requested audio session
718 chain = getEffectChain_l(sessionId);
719 if (chain == 0) {
720 // create a new chain for this session
721 ALOGV("createEffect_l() new effect chain for session %d", sessionId);
722 chain = new EffectChain(this, sessionId);
723 addEffectChain_l(chain);
724 chain->setStrategy(getStrategyForSession_l(sessionId));
725 chainCreated = true;
726 } else {
727 effect = chain->getEffectFromDesc_l(desc);
728 }
729
730 ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
731
732 if (effect == 0) {
733 int id = mAudioFlinger->nextUniqueId();
734 // Check CPU and memory usage
735 lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
736 if (lStatus != NO_ERROR) {
737 goto Exit;
738 }
739 effectRegistered = true;
740 // create a new effect module if none present in the chain
741 effect = new EffectModule(this, chain, desc, id, sessionId);
742 lStatus = effect->status();
743 if (lStatus != NO_ERROR) {
744 goto Exit;
745 }
746 lStatus = chain->addEffect_l(effect);
747 if (lStatus != NO_ERROR) {
748 goto Exit;
749 }
750 effectCreated = true;
751
752 effect->setDevice(mOutDevice);
753 effect->setDevice(mInDevice);
754 effect->setMode(mAudioFlinger->getMode());
755 effect->setAudioSource(mAudioSource);
756 }
757 // create effect handle and connect it to effect module
758 handle = new EffectHandle(effect, client, effectClient, priority);
759 lStatus = effect->addHandle(handle.get());
760 if (enabled != NULL) {
761 *enabled = (int)effect->isEnabled();
762 }
763 }
764
765Exit:
766 if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
767 Mutex::Autolock _l(mLock);
768 if (effectCreated) {
769 chain->removeEffect_l(effect);
770 }
771 if (effectRegistered) {
772 AudioSystem::unregisterEffect(effect->id());
773 }
774 if (chainCreated) {
775 removeEffectChain_l(chain);
776 }
777 handle.clear();
778 }
779
780 if (status != NULL) {
781 *status = lStatus;
782 }
783 return handle;
784}
785
786sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
787{
788 Mutex::Autolock _l(mLock);
789 return getEffect_l(sessionId, effectId);
790}
791
792sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
793{
794 sp<EffectChain> chain = getEffectChain_l(sessionId);
795 return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
796}
797
798// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
799// PlaybackThread::mLock held
800status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
801{
802 // check for existing effect chain with the requested audio session
803 int sessionId = effect->sessionId();
804 sp<EffectChain> chain = getEffectChain_l(sessionId);
805 bool chainCreated = false;
806
807 if (chain == 0) {
808 // create a new chain for this session
809 ALOGV("addEffect_l() new effect chain for session %d", sessionId);
810 chain = new EffectChain(this, sessionId);
811 addEffectChain_l(chain);
812 chain->setStrategy(getStrategyForSession_l(sessionId));
813 chainCreated = true;
814 }
815 ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
816
817 if (chain->getEffectFromId_l(effect->id()) != 0) {
818 ALOGW("addEffect_l() %p effect %s already present in chain %p",
819 this, effect->desc().name, chain.get());
820 return BAD_VALUE;
821 }
822
823 status_t status = chain->addEffect_l(effect);
824 if (status != NO_ERROR) {
825 if (chainCreated) {
826 removeEffectChain_l(chain);
827 }
828 return status;
829 }
830
831 effect->setDevice(mOutDevice);
832 effect->setDevice(mInDevice);
833 effect->setMode(mAudioFlinger->getMode());
834 effect->setAudioSource(mAudioSource);
835 return NO_ERROR;
836}
837
838void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
839
840 ALOGV("removeEffect_l() %p effect %p", this, effect.get());
841 effect_descriptor_t desc = effect->desc();
842 if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
843 detachAuxEffect_l(effect->id());
844 }
845
846 sp<EffectChain> chain = effect->chain().promote();
847 if (chain != 0) {
848 // remove effect chain if removing last effect
849 if (chain->removeEffect_l(effect) == 0) {
850 removeEffectChain_l(chain);
851 }
852 } else {
853 ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
854 }
855}
856
857void AudioFlinger::ThreadBase::lockEffectChains_l(
858 Vector< sp<AudioFlinger::EffectChain> >& effectChains)
859{
860 effectChains = mEffectChains;
861 for (size_t i = 0; i < mEffectChains.size(); i++) {
862 mEffectChains[i]->lock();
863 }
864}
865
866void AudioFlinger::ThreadBase::unlockEffectChains(
867 const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
868{
869 for (size_t i = 0; i < effectChains.size(); i++) {
870 effectChains[i]->unlock();
871 }
872}
873
874sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
875{
876 Mutex::Autolock _l(mLock);
877 return getEffectChain_l(sessionId);
878}
879
880sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
881{
882 size_t size = mEffectChains.size();
883 for (size_t i = 0; i < size; i++) {
884 if (mEffectChains[i]->sessionId() == sessionId) {
885 return mEffectChains[i];
886 }
887 }
888 return 0;
889}
890
891void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
892{
893 Mutex::Autolock _l(mLock);
894 size_t size = mEffectChains.size();
895 for (size_t i = 0; i < size; i++) {
896 mEffectChains[i]->setMode_l(mode);
897 }
898}
899
900void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
901 EffectHandle *handle,
902 bool unpinIfLast) {
903
904 Mutex::Autolock _l(mLock);
905 ALOGV("disconnectEffect() %p effect %p", this, effect.get());
906 // delete the effect module if removing last handle on it
907 if (effect->removeHandle(handle) == 0) {
908 if (!effect->isPinned() || unpinIfLast) {
909 removeEffect_l(effect);
910 AudioSystem::unregisterEffect(effect->id());
911 }
912 }
913}
914
915// ----------------------------------------------------------------------------
916// Playback
917// ----------------------------------------------------------------------------
918
919AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
920 AudioStreamOut* output,
921 audio_io_handle_t id,
922 audio_devices_t device,
923 type_t type)
924 : ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
925 mMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
926 // mStreamTypes[] initialized in constructor body
927 mOutput(output),
928 mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
929 mMixerStatus(MIXER_IDLE),
930 mMixerStatusIgnoringFastTracks(MIXER_IDLE),
931 standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
932 mScreenState(AudioFlinger::mScreenState),
933 // index 0 is reserved for normal mixer's submix
934 mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1)
935{
936 snprintf(mName, kNameLength, "AudioOut_%X", id);
937
938 // Assumes constructor is called by AudioFlinger with it's mLock held, but
939 // it would be safer to explicitly pass initial masterVolume/masterMute as
940 // parameter.
941 //
942 // If the HAL we are using has support for master volume or master mute,
943 // then do not attenuate or mute during mixing (just leave the volume at 1.0
944 // and the mute set to false).
945 mMasterVolume = audioFlinger->masterVolume_l();
946 mMasterMute = audioFlinger->masterMute_l();
947 if (mOutput && mOutput->audioHwDev) {
948 if (mOutput->audioHwDev->canSetMasterVolume()) {
949 mMasterVolume = 1.0;
950 }
951
952 if (mOutput->audioHwDev->canSetMasterMute()) {
953 mMasterMute = false;
954 }
955 }
956
957 readOutputParameters();
958
959 // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
960 // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
961 for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
962 stream = (audio_stream_type_t) (stream + 1)) {
963 mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
964 mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
965 }
966 // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
967 // because mAudioFlinger doesn't have one to copy from
968}
969
970AudioFlinger::PlaybackThread::~PlaybackThread()
971{
972 delete [] mMixBuffer;
973}
974
975void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
976{
977 dumpInternals(fd, args);
978 dumpTracks(fd, args);
979 dumpEffectChains(fd, args);
980}
981
982void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
983{
984 const size_t SIZE = 256;
985 char buffer[SIZE];
986 String8 result;
987
988 result.appendFormat("Output thread %p stream volumes in dB:\n ", this);
989 for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
990 const stream_type_t *st = &mStreamTypes[i];
991 if (i > 0) {
992 result.appendFormat(", ");
993 }
994 result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
995 if (st->mute) {
996 result.append("M");
997 }
998 }
999 result.append("\n");
1000 write(fd, result.string(), result.length());
1001 result.clear();
1002
1003 snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1004 result.append(buffer);
1005 Track::appendDumpHeader(result);
1006 for (size_t i = 0; i < mTracks.size(); ++i) {
1007 sp<Track> track = mTracks[i];
1008 if (track != 0) {
1009 track->dump(buffer, SIZE);
1010 result.append(buffer);
1011 }
1012 }
1013
1014 snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1015 result.append(buffer);
1016 Track::appendDumpHeader(result);
1017 for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1018 sp<Track> track = mActiveTracks[i].promote();
1019 if (track != 0) {
1020 track->dump(buffer, SIZE);
1021 result.append(buffer);
1022 }
1023 }
1024 write(fd, result.string(), result.size());
1025
1026 // These values are "raw"; they will wrap around. See prepareTracks_l() for a better way.
1027 FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1028 fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1029 underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1030}
1031
1032void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1033{
1034 const size_t SIZE = 256;
1035 char buffer[SIZE];
1036 String8 result;
1037
1038 snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1039 result.append(buffer);
1040 snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
1041 ns2ms(systemTime() - mLastWriteTime));
1042 result.append(buffer);
1043 snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1044 result.append(buffer);
1045 snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1046 result.append(buffer);
1047 snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1048 result.append(buffer);
1049 snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1050 result.append(buffer);
1051 snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1052 result.append(buffer);
1053 write(fd, result.string(), result.size());
1054 fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1055
1056 dumpBase(fd, args);
1057}
1058
1059// Thread virtuals
1060status_t AudioFlinger::PlaybackThread::readyToRun()
1061{
1062 status_t status = initCheck();
1063 if (status == NO_ERROR) {
1064 ALOGI("AudioFlinger's thread %p ready to run", this);
1065 } else {
1066 ALOGE("No working audio driver found.");
1067 }
1068 return status;
1069}
1070
1071void AudioFlinger::PlaybackThread::onFirstRef()
1072{
1073 run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1074}
1075
1076// ThreadBase virtuals
1077void AudioFlinger::PlaybackThread::preExit()
1078{
1079 ALOGV(" preExit()");
1080 // FIXME this is using hard-coded strings but in the future, this functionality will be
1081 // converted to use audio HAL extensions required to support tunneling
1082 mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1083}
1084
1085// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1086sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1087 const sp<AudioFlinger::Client>& client,
1088 audio_stream_type_t streamType,
1089 uint32_t sampleRate,
1090 audio_format_t format,
1091 audio_channel_mask_t channelMask,
1092 size_t frameCount,
1093 const sp<IMemory>& sharedBuffer,
1094 int sessionId,
1095 IAudioFlinger::track_flags_t *flags,
1096 pid_t tid,
1097 status_t *status)
1098{
1099 sp<Track> track;
1100 status_t lStatus;
1101
1102 bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1103
1104 // client expresses a preference for FAST, but we get the final say
1105 if (*flags & IAudioFlinger::TRACK_FAST) {
1106 if (
1107 // not timed
1108 (!isTimed) &&
1109 // either of these use cases:
1110 (
1111 // use case 1: shared buffer with any frame count
1112 (
1113 (sharedBuffer != 0)
1114 ) ||
1115 // use case 2: callback handler and frame count is default or at least as large as HAL
1116 (
1117 (tid != -1) &&
1118 ((frameCount == 0) ||
1119 (frameCount >= (mFrameCount * kFastTrackMultiplier)))
1120 )
1121 ) &&
1122 // PCM data
1123 audio_is_linear_pcm(format) &&
1124 // mono or stereo
1125 ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1126 (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1127#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1128 // hardware sample rate
1129 (sampleRate == mSampleRate) &&
1130#endif
1131 // normal mixer has an associated fast mixer
1132 hasFastMixer() &&
1133 // there are sufficient fast track slots available
1134 (mFastTrackAvailMask != 0)
1135 // FIXME test that MixerThread for this fast track has a capable output HAL
1136 // FIXME add a permission test also?
1137 ) {
1138 // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1139 if (frameCount == 0) {
1140 frameCount = mFrameCount * kFastTrackMultiplier;
1141 }
1142 ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1143 frameCount, mFrameCount);
1144 } else {
1145 ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1146 "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1147 "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1148 isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1149 audio_is_linear_pcm(format),
1150 channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1151 *flags &= ~IAudioFlinger::TRACK_FAST;
1152 // For compatibility with AudioTrack calculation, buffer depth is forced
1153 // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1154 // This is probably too conservative, but legacy application code may depend on it.
1155 // If you change this calculation, also review the start threshold which is related.
1156 uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1157 uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1158 if (minBufCount < 2) {
1159 minBufCount = 2;
1160 }
1161 size_t minFrameCount = mNormalFrameCount * minBufCount;
1162 if (frameCount < minFrameCount) {
1163 frameCount = minFrameCount;
1164 }
1165 }
1166 }
1167
1168 if (mType == DIRECT) {
1169 if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1170 if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1171 ALOGE("createTrack_l() Bad parameter: sampleRate %u format %d, channelMask 0x%08x "
1172 "for output %p with format %d",
1173 sampleRate, format, channelMask, mOutput, mFormat);
1174 lStatus = BAD_VALUE;
1175 goto Exit;
1176 }
1177 }
1178 } else {
1179 // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1180 if (sampleRate > mSampleRate*2) {
1181 ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1182 lStatus = BAD_VALUE;
1183 goto Exit;
1184 }
1185 }
1186
1187 lStatus = initCheck();
1188 if (lStatus != NO_ERROR) {
1189 ALOGE("Audio driver not initialized.");
1190 goto Exit;
1191 }
1192
1193 { // scope for mLock
1194 Mutex::Autolock _l(mLock);
1195
1196 // all tracks in same audio session must share the same routing strategy otherwise
1197 // conflicts will happen when tracks are moved from one output to another by audio policy
1198 // manager
1199 uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1200 for (size_t i = 0; i < mTracks.size(); ++i) {
1201 sp<Track> t = mTracks[i];
1202 if (t != 0 && !t->isOutputTrack()) {
1203 uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1204 if (sessionId == t->sessionId() && strategy != actual) {
1205 ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1206 strategy, actual);
1207 lStatus = BAD_VALUE;
1208 goto Exit;
1209 }
1210 }
1211 }
1212
1213 if (!isTimed) {
1214 track = new Track(this, client, streamType, sampleRate, format,
1215 channelMask, frameCount, sharedBuffer, sessionId, *flags);
1216 } else {
1217 track = TimedTrack::create(this, client, streamType, sampleRate, format,
1218 channelMask, frameCount, sharedBuffer, sessionId);
1219 }
1220 if (track == 0 || track->getCblk() == NULL || track->name() < 0) {
1221 lStatus = NO_MEMORY;
1222 goto Exit;
1223 }
1224 mTracks.add(track);
1225
1226 sp<EffectChain> chain = getEffectChain_l(sessionId);
1227 if (chain != 0) {
1228 ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1229 track->setMainBuffer(chain->inBuffer());
1230 chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1231 chain->incTrackCnt();
1232 }
1233
1234 if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1235 pid_t callingPid = IPCThreadState::self()->getCallingPid();
1236 // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1237 // so ask activity manager to do this on our behalf
1238 sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1239 }
1240 }
1241
1242 lStatus = NO_ERROR;
1243
1244Exit:
1245 if (status) {
1246 *status = lStatus;
1247 }
1248 return track;
1249}
1250
1251uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1252{
1253 return latency;
1254}
1255
1256uint32_t AudioFlinger::PlaybackThread::latency() const
1257{
1258 Mutex::Autolock _l(mLock);
1259 return latency_l();
1260}
1261uint32_t AudioFlinger::PlaybackThread::latency_l() const
1262{
1263 if (initCheck() == NO_ERROR) {
1264 return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1265 } else {
1266 return 0;
1267 }
1268}
1269
1270void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1271{
1272 Mutex::Autolock _l(mLock);
1273 // Don't apply master volume in SW if our HAL can do it for us.
1274 if (mOutput && mOutput->audioHwDev &&
1275 mOutput->audioHwDev->canSetMasterVolume()) {
1276 mMasterVolume = 1.0;
1277 } else {
1278 mMasterVolume = value;
1279 }
1280}
1281
1282void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1283{
1284 Mutex::Autolock _l(mLock);
1285 // Don't apply master mute in SW if our HAL can do it for us.
1286 if (mOutput && mOutput->audioHwDev &&
1287 mOutput->audioHwDev->canSetMasterMute()) {
1288 mMasterMute = false;
1289 } else {
1290 mMasterMute = muted;
1291 }
1292}
1293
1294void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1295{
1296 Mutex::Autolock _l(mLock);
1297 mStreamTypes[stream].volume = value;
1298}
1299
1300void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1301{
1302 Mutex::Autolock _l(mLock);
1303 mStreamTypes[stream].mute = muted;
1304}
1305
1306float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1307{
1308 Mutex::Autolock _l(mLock);
1309 return mStreamTypes[stream].volume;
1310}
1311
1312// addTrack_l() must be called with ThreadBase::mLock held
1313status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1314{
1315 status_t status = ALREADY_EXISTS;
1316
1317 // set retry count for buffer fill
1318 track->mRetryCount = kMaxTrackStartupRetries;
1319 if (mActiveTracks.indexOf(track) < 0) {
1320 // the track is newly added, make sure it fills up all its
1321 // buffers before playing. This is to ensure the client will
1322 // effectively get the latency it requested.
1323 track->mFillingUpStatus = Track::FS_FILLING;
1324 track->mResetDone = false;
1325 track->mPresentationCompleteFrames = 0;
1326 mActiveTracks.add(track);
1327 if (track->mainBuffer() != mMixBuffer) {
1328 sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1329 if (chain != 0) {
1330 ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1331 track->sessionId());
1332 chain->incActiveTrackCnt();
1333 }
1334 }
1335
1336 status = NO_ERROR;
1337 }
1338
1339 ALOGV("mWaitWorkCV.broadcast");
1340 mWaitWorkCV.broadcast();
1341
1342 return status;
1343}
1344
1345// destroyTrack_l() must be called with ThreadBase::mLock held
1346void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1347{
1348 track->mState = TrackBase::TERMINATED;
1349 // active tracks are removed by threadLoop()
1350 if (mActiveTracks.indexOf(track) < 0) {
1351 removeTrack_l(track);
1352 }
1353}
1354
1355void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1356{
1357 track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1358 mTracks.remove(track);
1359 deleteTrackName_l(track->name());
1360 // redundant as track is about to be destroyed, for dumpsys only
1361 track->mName = -1;
1362 if (track->isFastTrack()) {
1363 int index = track->mFastIndex;
1364 ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1365 ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1366 mFastTrackAvailMask |= 1 << index;
1367 // redundant as track is about to be destroyed, for dumpsys only
1368 track->mFastIndex = -1;
1369 }
1370 sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1371 if (chain != 0) {
1372 chain->decTrackCnt();
1373 }
1374}
1375
1376String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1377{
1378 String8 out_s8 = String8("");
1379 char *s;
1380
1381 Mutex::Autolock _l(mLock);
1382 if (initCheck() != NO_ERROR) {
1383 return out_s8;
1384 }
1385
1386 s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1387 out_s8 = String8(s);
1388 free(s);
1389 return out_s8;
1390}
1391
1392// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1393void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1394 AudioSystem::OutputDescriptor desc;
1395 void *param2 = NULL;
1396
1397 ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
1398 param);
1399
1400 switch (event) {
1401 case AudioSystem::OUTPUT_OPENED:
1402 case AudioSystem::OUTPUT_CONFIG_CHANGED:
1403 desc.channels = mChannelMask;
1404 desc.samplingRate = mSampleRate;
1405 desc.format = mFormat;
1406 desc.frameCount = mNormalFrameCount; // FIXME see
1407 // AudioFlinger::frameCount(audio_io_handle_t)
1408 desc.latency = latency();
1409 param2 = &desc;
1410 break;
1411
1412 case AudioSystem::STREAM_CONFIG_CHANGED:
1413 param2 = &param;
1414 case AudioSystem::OUTPUT_CLOSED:
1415 default:
1416 break;
1417 }
1418 mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1419}
1420
1421void AudioFlinger::PlaybackThread::readOutputParameters()
1422{
1423 mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1424 mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1425 mChannelCount = (uint16_t)popcount(mChannelMask);
1426 mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1427 mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1428 mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
1429 if (mFrameCount & 15) {
1430 ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1431 mFrameCount);
1432 }
1433
1434 // Calculate size of normal mix buffer relative to the HAL output buffer size
1435 double multiplier = 1.0;
1436 if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1437 kUseFastMixer == FastMixer_Dynamic)) {
1438 size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1439 size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1440 // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1441 minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1442 maxNormalFrameCount = maxNormalFrameCount & ~15;
1443 if (maxNormalFrameCount < minNormalFrameCount) {
1444 maxNormalFrameCount = minNormalFrameCount;
1445 }
1446 multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1447 if (multiplier <= 1.0) {
1448 multiplier = 1.0;
1449 } else if (multiplier <= 2.0) {
1450 if (2 * mFrameCount <= maxNormalFrameCount) {
1451 multiplier = 2.0;
1452 } else {
1453 multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1454 }
1455 } else {
1456 // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1457 // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast
1458 // track, but we sometimes have to do this to satisfy the maximum frame count
1459 // constraint)
1460 // FIXME this rounding up should not be done if no HAL SRC
1461 uint32_t truncMult = (uint32_t) multiplier;
1462 if ((truncMult & 1)) {
1463 if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1464 ++truncMult;
1465 }
1466 }
1467 multiplier = (double) truncMult;
1468 }
1469 }
1470 mNormalFrameCount = multiplier * mFrameCount;
1471 // round up to nearest 16 frames to satisfy AudioMixer
1472 mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1473 ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
1474 mNormalFrameCount);
1475
1476 delete[] mMixBuffer;
1477 mMixBuffer = new int16_t[mNormalFrameCount * mChannelCount];
1478 memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
1479
1480 // force reconfiguration of effect chains and engines to take new buffer size and audio
1481 // parameters into account
1482 // Note that mLock is not held when readOutputParameters() is called from the constructor
1483 // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1484 // matter.
1485 // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1486 Vector< sp<EffectChain> > effectChains = mEffectChains;
1487 for (size_t i = 0; i < effectChains.size(); i ++) {
1488 mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1489 }
1490}
1491
1492
1493status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size_t *dspFrames)
1494{
1495 if (halFrames == NULL || dspFrames == NULL) {
1496 return BAD_VALUE;
1497 }
1498 Mutex::Autolock _l(mLock);
1499 if (initCheck() != NO_ERROR) {
1500 return INVALID_OPERATION;
1501 }
1502 size_t framesWritten = mBytesWritten / mFrameSize;
1503 *halFrames = framesWritten;
1504
1505 if (isSuspended()) {
1506 // return an estimation of rendered frames when the output is suspended
1507 size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1508 *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1509 return NO_ERROR;
1510 } else {
1511 return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1512 }
1513}
1514
1515uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1516{
1517 Mutex::Autolock _l(mLock);
1518 uint32_t result = 0;
1519 if (getEffectChain_l(sessionId) != 0) {
1520 result = EFFECT_SESSION;
1521 }
1522
1523 for (size_t i = 0; i < mTracks.size(); ++i) {
1524 sp<Track> track = mTracks[i];
1525 if (sessionId == track->sessionId() &&
1526 !(track->mCblk->flags & CBLK_INVALID)) {
1527 result |= TRACK_SESSION;
1528 break;
1529 }
1530 }
1531
1532 return result;
1533}
1534
1535uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1536{
1537 // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1538 // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1539 if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1540 return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1541 }
1542 for (size_t i = 0; i < mTracks.size(); i++) {
1543 sp<Track> track = mTracks[i];
1544 if (sessionId == track->sessionId() &&
1545 !(track->mCblk->flags & CBLK_INVALID)) {
1546 return AudioSystem::getStrategyForStream(track->streamType());
1547 }
1548 }
1549 return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1550}
1551
1552
1553AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1554{
1555 Mutex::Autolock _l(mLock);
1556 return mOutput;
1557}
1558
1559AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1560{
1561 Mutex::Autolock _l(mLock);
1562 AudioStreamOut *output = mOutput;
1563 mOutput = NULL;
1564 // FIXME FastMixer might also have a raw ptr to mOutputSink;
1565 // must push a NULL and wait for ack
1566 mOutputSink.clear();
1567 mPipeSink.clear();
1568 mNormalSink.clear();
1569 return output;
1570}
1571
1572// this method must always be called either with ThreadBase mLock held or inside the thread loop
1573audio_stream_t* AudioFlinger::PlaybackThread::stream() const
1574{
1575 if (mOutput == NULL) {
1576 return NULL;
1577 }
1578 return &mOutput->stream->common;
1579}
1580
1581uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
1582{
1583 return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
1584}
1585
1586status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
1587{
1588 if (!isValidSyncEvent(event)) {
1589 return BAD_VALUE;
1590 }
1591
1592 Mutex::Autolock _l(mLock);
1593
1594 for (size_t i = 0; i < mTracks.size(); ++i) {
1595 sp<Track> track = mTracks[i];
1596 if (event->triggerSession() == track->sessionId()) {
1597 (void) track->setSyncEvent(event);
1598 return NO_ERROR;
1599 }
1600 }
1601
1602 return NAME_NOT_FOUND;
1603}
1604
1605bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
1606{
1607 return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
1608}
1609
1610void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
1611 const Vector< sp<Track> >& tracksToRemove)
1612{
1613 size_t count = tracksToRemove.size();
1614 if (CC_UNLIKELY(count)) {
1615 for (size_t i = 0 ; i < count ; i++) {
1616 const sp<Track>& track = tracksToRemove.itemAt(i);
1617 if ((track->sharedBuffer() != 0) &&
1618 (track->mState == TrackBase::ACTIVE || track->mState == TrackBase::RESUMING)) {
1619 AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1620 }
1621 }
1622 }
1623
1624}
1625
1626void AudioFlinger::PlaybackThread::checkSilentMode_l()
1627{
1628 if (!mMasterMute) {
1629 char value[PROPERTY_VALUE_MAX];
1630 if (property_get("ro.audio.silent", value, "0") > 0) {
1631 char *endptr;
1632 unsigned long ul = strtoul(value, &endptr, 0);
1633 if (*endptr == '\0' && ul != 0) {
1634 ALOGD("Silence is golden");
1635 // The setprop command will not allow a property to be changed after
1636 // the first time it is set, so we don't have to worry about un-muting.
1637 setMasterMute_l(true);
1638 }
1639 }
1640 }
1641}
1642
1643// shared by MIXER and DIRECT, overridden by DUPLICATING
1644void AudioFlinger::PlaybackThread::threadLoop_write()
1645{
1646 // FIXME rewrite to reduce number of system calls
1647 mLastWriteTime = systemTime();
1648 mInWrite = true;
1649 int bytesWritten;
1650
1651 // If an NBAIO sink is present, use it to write the normal mixer's submix
1652 if (mNormalSink != 0) {
1653#define mBitShift 2 // FIXME
1654 size_t count = mixBufferSize >> mBitShift;
1655#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
Simon Wilson2d590962012-11-29 15:18:50 -08001656 ATRACE_BEGIN("write");
Eric Laurent81784c32012-11-19 14:55:58 -08001657#endif
1658 // update the setpoint when AudioFlinger::mScreenState changes
1659 uint32_t screenState = AudioFlinger::mScreenState;
1660 if (screenState != mScreenState) {
1661 mScreenState = screenState;
1662 MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1663 if (pipe != NULL) {
1664 pipe->setAvgFrames((mScreenState & 1) ?
1665 (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
1666 }
1667 }
1668 ssize_t framesWritten = mNormalSink->write(mMixBuffer, count);
1669#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
Simon Wilson2d590962012-11-29 15:18:50 -08001670 ATRACE_END();
Eric Laurent81784c32012-11-19 14:55:58 -08001671#endif
1672 if (framesWritten > 0) {
1673 bytesWritten = framesWritten << mBitShift;
1674 } else {
1675 bytesWritten = framesWritten;
1676 }
1677 // otherwise use the HAL / AudioStreamOut directly
1678 } else {
1679 // Direct output thread.
1680 bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize);
1681 }
1682
1683 if (bytesWritten > 0) {
1684 mBytesWritten += mixBufferSize;
1685 }
1686 mNumWrites++;
1687 mInWrite = false;
1688}
1689
1690/*
1691The derived values that are cached:
1692 - mixBufferSize from frame count * frame size
1693 - activeSleepTime from activeSleepTimeUs()
1694 - idleSleepTime from idleSleepTimeUs()
1695 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
1696 - maxPeriod from frame count and sample rate (MIXER only)
1697
1698The parameters that affect these derived values are:
1699 - frame count
1700 - frame size
1701 - sample rate
1702 - device type: A2DP or not
1703 - device latency
1704 - format: PCM or not
1705 - active sleep time
1706 - idle sleep time
1707*/
1708
1709void AudioFlinger::PlaybackThread::cacheParameters_l()
1710{
1711 mixBufferSize = mNormalFrameCount * mFrameSize;
1712 activeSleepTime = activeSleepTimeUs();
1713 idleSleepTime = idleSleepTimeUs();
1714}
1715
1716void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
1717{
1718 ALOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
1719 this, streamType, mTracks.size());
1720 Mutex::Autolock _l(mLock);
1721
1722 size_t size = mTracks.size();
1723 for (size_t i = 0; i < size; i++) {
1724 sp<Track> t = mTracks[i];
1725 if (t->streamType() == streamType) {
1726 android_atomic_or(CBLK_INVALID, &t->mCblk->flags);
1727 t->mCblk->cv.signal();
1728 }
1729 }
1730}
1731
1732status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
1733{
1734 int session = chain->sessionId();
1735 int16_t *buffer = mMixBuffer;
1736 bool ownsBuffer = false;
1737
1738 ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
1739 if (session > 0) {
1740 // Only one effect chain can be present in direct output thread and it uses
1741 // the mix buffer as input
1742 if (mType != DIRECT) {
1743 size_t numSamples = mNormalFrameCount * mChannelCount;
1744 buffer = new int16_t[numSamples];
1745 memset(buffer, 0, numSamples * sizeof(int16_t));
1746 ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
1747 ownsBuffer = true;
1748 }
1749
1750 // Attach all tracks with same session ID to this chain.
1751 for (size_t i = 0; i < mTracks.size(); ++i) {
1752 sp<Track> track = mTracks[i];
1753 if (session == track->sessionId()) {
1754 ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
1755 buffer);
1756 track->setMainBuffer(buffer);
1757 chain->incTrackCnt();
1758 }
1759 }
1760
1761 // indicate all active tracks in the chain
1762 for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1763 sp<Track> track = mActiveTracks[i].promote();
1764 if (track == 0) {
1765 continue;
1766 }
1767 if (session == track->sessionId()) {
1768 ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
1769 chain->incActiveTrackCnt();
1770 }
1771 }
1772 }
1773
1774 chain->setInBuffer(buffer, ownsBuffer);
1775 chain->setOutBuffer(mMixBuffer);
1776 // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
1777 // chains list in order to be processed last as it contains output stage effects
1778 // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
1779 // session AUDIO_SESSION_OUTPUT_STAGE to be processed
1780 // after track specific effects and before output stage
1781 // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
1782 // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
1783 // Effect chain for other sessions are inserted at beginning of effect
1784 // chains list to be processed before output mix effects. Relative order between other
1785 // sessions is not important
1786 size_t size = mEffectChains.size();
1787 size_t i = 0;
1788 for (i = 0; i < size; i++) {
1789 if (mEffectChains[i]->sessionId() < session) {
1790 break;
1791 }
1792 }
1793 mEffectChains.insertAt(chain, i);
1794 checkSuspendOnAddEffectChain_l(chain);
1795
1796 return NO_ERROR;
1797}
1798
1799size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
1800{
1801 int session = chain->sessionId();
1802
1803 ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
1804
1805 for (size_t i = 0; i < mEffectChains.size(); i++) {
1806 if (chain == mEffectChains[i]) {
1807 mEffectChains.removeAt(i);
1808 // detach all active tracks from the chain
1809 for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1810 sp<Track> track = mActiveTracks[i].promote();
1811 if (track == 0) {
1812 continue;
1813 }
1814 if (session == track->sessionId()) {
1815 ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
1816 chain.get(), session);
1817 chain->decActiveTrackCnt();
1818 }
1819 }
1820
1821 // detach all tracks with same session ID from this chain
1822 for (size_t i = 0; i < mTracks.size(); ++i) {
1823 sp<Track> track = mTracks[i];
1824 if (session == track->sessionId()) {
1825 track->setMainBuffer(mMixBuffer);
1826 chain->decTrackCnt();
1827 }
1828 }
1829 break;
1830 }
1831 }
1832 return mEffectChains.size();
1833}
1834
1835status_t AudioFlinger::PlaybackThread::attachAuxEffect(
1836 const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
1837{
1838 Mutex::Autolock _l(mLock);
1839 return attachAuxEffect_l(track, EffectId);
1840}
1841
1842status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
1843 const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
1844{
1845 status_t status = NO_ERROR;
1846
1847 if (EffectId == 0) {
1848 track->setAuxBuffer(0, NULL);
1849 } else {
1850 // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
1851 sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
1852 if (effect != 0) {
1853 if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
1854 track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
1855 } else {
1856 status = INVALID_OPERATION;
1857 }
1858 } else {
1859 status = BAD_VALUE;
1860 }
1861 }
1862 return status;
1863}
1864
1865void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
1866{
1867 for (size_t i = 0; i < mTracks.size(); ++i) {
1868 sp<Track> track = mTracks[i];
1869 if (track->auxEffectId() == effectId) {
1870 attachAuxEffect_l(track, 0);
1871 }
1872 }
1873}
1874
1875bool AudioFlinger::PlaybackThread::threadLoop()
1876{
1877 Vector< sp<Track> > tracksToRemove;
1878
1879 standbyTime = systemTime();
1880
1881 // MIXER
1882 nsecs_t lastWarning = 0;
1883
1884 // DUPLICATING
1885 // FIXME could this be made local to while loop?
1886 writeFrames = 0;
1887
1888 cacheParameters_l();
1889 sleepTime = idleSleepTime;
1890
1891 if (mType == MIXER) {
1892 sleepTimeShift = 0;
1893 }
1894
1895 CpuStats cpuStats;
1896 const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
1897
1898 acquireWakeLock();
1899
1900 while (!exitPending())
1901 {
1902 cpuStats.sample(myName);
1903
1904 Vector< sp<EffectChain> > effectChains;
1905
1906 processConfigEvents();
1907
1908 { // scope for mLock
1909
1910 Mutex::Autolock _l(mLock);
1911
1912 if (checkForNewParameters_l()) {
1913 cacheParameters_l();
1914 }
1915
1916 saveOutputTracks();
1917
1918 // put audio hardware into standby after short delay
1919 if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
1920 isSuspended())) {
1921 if (!mStandby) {
1922
1923 threadLoop_standby();
1924
1925 mStandby = true;
1926 }
1927
1928 if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
1929 // we're about to wait, flush the binder command buffer
1930 IPCThreadState::self()->flushCommands();
1931
1932 clearOutputTracks();
1933
1934 if (exitPending()) {
1935 break;
1936 }
1937
1938 releaseWakeLock_l();
1939 // wait until we have something to do...
1940 ALOGV("%s going to sleep", myName.string());
1941 mWaitWorkCV.wait(mLock);
1942 ALOGV("%s waking up", myName.string());
1943 acquireWakeLock_l();
1944
1945 mMixerStatus = MIXER_IDLE;
1946 mMixerStatusIgnoringFastTracks = MIXER_IDLE;
1947 mBytesWritten = 0;
1948
1949 checkSilentMode_l();
1950
1951 standbyTime = systemTime() + standbyDelay;
1952 sleepTime = idleSleepTime;
1953 if (mType == MIXER) {
1954 sleepTimeShift = 0;
1955 }
1956
1957 continue;
1958 }
1959 }
1960
1961 // mMixerStatusIgnoringFastTracks is also updated internally
1962 mMixerStatus = prepareTracks_l(&tracksToRemove);
1963
1964 // prevent any changes in effect chain list and in each effect chain
1965 // during mixing and effect process as the audio buffers could be deleted
1966 // or modified if an effect is created or deleted
1967 lockEffectChains_l(effectChains);
1968 }
1969
1970 if (CC_LIKELY(mMixerStatus == MIXER_TRACKS_READY)) {
1971 threadLoop_mix();
1972 } else {
1973 threadLoop_sleepTime();
1974 }
1975
1976 if (isSuspended()) {
1977 sleepTime = suspendSleepTimeUs();
1978 mBytesWritten += mixBufferSize;
1979 }
1980
1981 // only process effects if we're going to write
1982 if (sleepTime == 0) {
1983 for (size_t i = 0; i < effectChains.size(); i ++) {
1984 effectChains[i]->process_l();
1985 }
1986 }
1987
1988 // enable changes in effect chain
1989 unlockEffectChains(effectChains);
1990
1991 // sleepTime == 0 means we must write to audio hardware
1992 if (sleepTime == 0) {
1993
1994 threadLoop_write();
1995
1996if (mType == MIXER) {
1997 // write blocked detection
1998 nsecs_t now = systemTime();
1999 nsecs_t delta = now - mLastWriteTime;
2000 if (!mStandby && delta > maxPeriod) {
2001 mNumDelayedWrites++;
2002 if ((now - lastWarning) > kWarningThrottleNs) {
2003#if defined(ATRACE_TAG) && (ATRACE_TAG != ATRACE_TAG_NEVER)
2004 ScopedTrace st(ATRACE_TAG, "underrun");
2005#endif
2006 ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2007 ns2ms(delta), mNumDelayedWrites, this);
2008 lastWarning = now;
2009 }
2010 }
2011}
2012
2013 mStandby = false;
2014 } else {
2015 usleep(sleepTime);
2016 }
2017
2018 // Finally let go of removed track(s), without the lock held
2019 // since we can't guarantee the destructors won't acquire that
2020 // same lock. This will also mutate and push a new fast mixer state.
2021 threadLoop_removeTracks(tracksToRemove);
2022 tracksToRemove.clear();
2023
2024 // FIXME I don't understand the need for this here;
2025 // it was in the original code but maybe the
2026 // assignment in saveOutputTracks() makes this unnecessary?
2027 clearOutputTracks();
2028
2029 // Effect chains will be actually deleted here if they were removed from
2030 // mEffectChains list during mixing or effects processing
2031 effectChains.clear();
2032
2033 // FIXME Note that the above .clear() is no longer necessary since effectChains
2034 // is now local to this block, but will keep it for now (at least until merge done).
2035 }
2036
2037 // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2038 if (mType == MIXER || mType == DIRECT) {
2039 // put output stream into standby mode
2040 if (!mStandby) {
2041 mOutput->stream->common.standby(&mOutput->stream->common);
2042 }
2043 }
2044
2045 releaseWakeLock();
2046
2047 ALOGV("Thread %p type %d exiting", this, mType);
2048 return false;
2049}
2050
2051
2052// ----------------------------------------------------------------------------
2053
2054AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2055 audio_io_handle_t id, audio_devices_t device, type_t type)
2056 : PlaybackThread(audioFlinger, output, id, device, type),
2057 // mAudioMixer below
2058 // mFastMixer below
2059 mFastMixerFutex(0)
2060 // mOutputSink below
2061 // mPipeSink below
2062 // mNormalSink below
2063{
2064 ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2065 ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%d, mFormat=%d, mFrameSize=%u, "
2066 "mFrameCount=%d, mNormalFrameCount=%d",
2067 mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2068 mNormalFrameCount);
2069 mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2070
2071 // FIXME - Current mixer implementation only supports stereo output
2072 if (mChannelCount != FCC_2) {
2073 ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2074 }
2075
2076 // create an NBAIO sink for the HAL output stream, and negotiate
2077 mOutputSink = new AudioStreamOutSink(output->stream);
2078 size_t numCounterOffers = 0;
2079 const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2080 ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2081 ALOG_ASSERT(index == 0);
2082
2083 // initialize fast mixer depending on configuration
2084 bool initFastMixer;
2085 switch (kUseFastMixer) {
2086 case FastMixer_Never:
2087 initFastMixer = false;
2088 break;
2089 case FastMixer_Always:
2090 initFastMixer = true;
2091 break;
2092 case FastMixer_Static:
2093 case FastMixer_Dynamic:
2094 initFastMixer = mFrameCount < mNormalFrameCount;
2095 break;
2096 }
2097 if (initFastMixer) {
2098
2099 // create a MonoPipe to connect our submix to FastMixer
2100 NBAIO_Format format = mOutputSink->format();
2101 // This pipe depth compensates for scheduling latency of the normal mixer thread.
2102 // When it wakes up after a maximum latency, it runs a few cycles quickly before
2103 // finally blocking. Note the pipe implementation rounds up the request to a power of 2.
2104 MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2105 const NBAIO_Format offers[1] = {format};
2106 size_t numCounterOffers = 0;
2107 ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2108 ALOG_ASSERT(index == 0);
2109 monoPipe->setAvgFrames((mScreenState & 1) ?
2110 (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2111 mPipeSink = monoPipe;
2112
2113#ifdef TEE_SINK_FRAMES
2114 // create a Pipe to archive a copy of FastMixer's output for dumpsys
2115 Pipe *teeSink = new Pipe(TEE_SINK_FRAMES, format);
2116 numCounterOffers = 0;
2117 index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2118 ALOG_ASSERT(index == 0);
2119 mTeeSink = teeSink;
2120 PipeReader *teeSource = new PipeReader(*teeSink);
2121 numCounterOffers = 0;
2122 index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2123 ALOG_ASSERT(index == 0);
2124 mTeeSource = teeSource;
2125#endif
2126
2127 // create fast mixer and configure it initially with just one fast track for our submix
2128 mFastMixer = new FastMixer();
2129 FastMixerStateQueue *sq = mFastMixer->sq();
2130#ifdef STATE_QUEUE_DUMP
2131 sq->setObserverDump(&mStateQueueObserverDump);
2132 sq->setMutatorDump(&mStateQueueMutatorDump);
2133#endif
2134 FastMixerState *state = sq->begin();
2135 FastTrack *fastTrack = &state->mFastTracks[0];
2136 // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2137 fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2138 fastTrack->mVolumeProvider = NULL;
2139 fastTrack->mGeneration++;
2140 state->mFastTracksGen++;
2141 state->mTrackMask = 1;
2142 // fast mixer will use the HAL output sink
2143 state->mOutputSink = mOutputSink.get();
2144 state->mOutputSinkGen++;
2145 state->mFrameCount = mFrameCount;
2146 state->mCommand = FastMixerState::COLD_IDLE;
2147 // already done in constructor initialization list
2148 //mFastMixerFutex = 0;
2149 state->mColdFutexAddr = &mFastMixerFutex;
2150 state->mColdGen++;
2151 state->mDumpState = &mFastMixerDumpState;
2152 state->mTeeSink = mTeeSink.get();
2153 sq->end();
2154 sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2155
2156 // start the fast mixer
2157 mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2158 pid_t tid = mFastMixer->getTid();
2159 int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2160 if (err != 0) {
2161 ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2162 kPriorityFastMixer, getpid_cached, tid, err);
2163 }
2164
2165#ifdef AUDIO_WATCHDOG
2166 // create and start the watchdog
2167 mAudioWatchdog = new AudioWatchdog();
2168 mAudioWatchdog->setDump(&mAudioWatchdogDump);
2169 mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2170 tid = mAudioWatchdog->getTid();
2171 err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2172 if (err != 0) {
2173 ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2174 kPriorityFastMixer, getpid_cached, tid, err);
2175 }
2176#endif
2177
2178 } else {
2179 mFastMixer = NULL;
2180 }
2181
2182 switch (kUseFastMixer) {
2183 case FastMixer_Never:
2184 case FastMixer_Dynamic:
2185 mNormalSink = mOutputSink;
2186 break;
2187 case FastMixer_Always:
2188 mNormalSink = mPipeSink;
2189 break;
2190 case FastMixer_Static:
2191 mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2192 break;
2193 }
2194}
2195
2196AudioFlinger::MixerThread::~MixerThread()
2197{
2198 if (mFastMixer != NULL) {
2199 FastMixerStateQueue *sq = mFastMixer->sq();
2200 FastMixerState *state = sq->begin();
2201 if (state->mCommand == FastMixerState::COLD_IDLE) {
2202 int32_t old = android_atomic_inc(&mFastMixerFutex);
2203 if (old == -1) {
2204 __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2205 }
2206 }
2207 state->mCommand = FastMixerState::EXIT;
2208 sq->end();
2209 sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2210 mFastMixer->join();
2211 // Though the fast mixer thread has exited, it's state queue is still valid.
2212 // We'll use that extract the final state which contains one remaining fast track
2213 // corresponding to our sub-mix.
2214 state = sq->begin();
2215 ALOG_ASSERT(state->mTrackMask == 1);
2216 FastTrack *fastTrack = &state->mFastTracks[0];
2217 ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2218 delete fastTrack->mBufferProvider;
2219 sq->end(false /*didModify*/);
2220 delete mFastMixer;
2221#ifdef AUDIO_WATCHDOG
2222 if (mAudioWatchdog != 0) {
2223 mAudioWatchdog->requestExit();
2224 mAudioWatchdog->requestExitAndWait();
2225 mAudioWatchdog.clear();
2226 }
2227#endif
2228 }
2229 delete mAudioMixer;
2230}
2231
2232
2233uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2234{
2235 if (mFastMixer != NULL) {
2236 MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2237 latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2238 }
2239 return latency;
2240}
2241
2242
2243void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2244{
2245 PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2246}
2247
2248void AudioFlinger::MixerThread::threadLoop_write()
2249{
2250 // FIXME we should only do one push per cycle; confirm this is true
2251 // Start the fast mixer if it's not already running
2252 if (mFastMixer != NULL) {
2253 FastMixerStateQueue *sq = mFastMixer->sq();
2254 FastMixerState *state = sq->begin();
2255 if (state->mCommand != FastMixerState::MIX_WRITE &&
2256 (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2257 if (state->mCommand == FastMixerState::COLD_IDLE) {
2258 int32_t old = android_atomic_inc(&mFastMixerFutex);
2259 if (old == -1) {
2260 __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2261 }
2262#ifdef AUDIO_WATCHDOG
2263 if (mAudioWatchdog != 0) {
2264 mAudioWatchdog->resume();
2265 }
2266#endif
2267 }
2268 state->mCommand = FastMixerState::MIX_WRITE;
2269 sq->end();
2270 sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2271 if (kUseFastMixer == FastMixer_Dynamic) {
2272 mNormalSink = mPipeSink;
2273 }
2274 } else {
2275 sq->end(false /*didModify*/);
2276 }
2277 }
2278 PlaybackThread::threadLoop_write();
2279}
2280
2281void AudioFlinger::MixerThread::threadLoop_standby()
2282{
2283 // Idle the fast mixer if it's currently running
2284 if (mFastMixer != NULL) {
2285 FastMixerStateQueue *sq = mFastMixer->sq();
2286 FastMixerState *state = sq->begin();
2287 if (!(state->mCommand & FastMixerState::IDLE)) {
2288 state->mCommand = FastMixerState::COLD_IDLE;
2289 state->mColdFutexAddr = &mFastMixerFutex;
2290 state->mColdGen++;
2291 mFastMixerFutex = 0;
2292 sq->end();
2293 // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2294 sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2295 if (kUseFastMixer == FastMixer_Dynamic) {
2296 mNormalSink = mOutputSink;
2297 }
2298#ifdef AUDIO_WATCHDOG
2299 if (mAudioWatchdog != 0) {
2300 mAudioWatchdog->pause();
2301 }
2302#endif
2303 } else {
2304 sq->end(false /*didModify*/);
2305 }
2306 }
2307 PlaybackThread::threadLoop_standby();
2308}
2309
2310// shared by MIXER and DIRECT, overridden by DUPLICATING
2311void AudioFlinger::PlaybackThread::threadLoop_standby()
2312{
2313 ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2314 mOutput->stream->common.standby(&mOutput->stream->common);
2315}
2316
2317void AudioFlinger::MixerThread::threadLoop_mix()
2318{
2319 // obtain the presentation timestamp of the next output buffer
2320 int64_t pts;
2321 status_t status = INVALID_OPERATION;
2322
2323 if (mNormalSink != 0) {
2324 status = mNormalSink->getNextWriteTimestamp(&pts);
2325 } else {
2326 status = mOutputSink->getNextWriteTimestamp(&pts);
2327 }
2328
2329 if (status != NO_ERROR) {
2330 pts = AudioBufferProvider::kInvalidPTS;
2331 }
2332
2333 // mix buffers...
2334 mAudioMixer->process(pts);
2335 // increase sleep time progressively when application underrun condition clears.
2336 // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2337 // that a steady state of alternating ready/not ready conditions keeps the sleep time
2338 // such that we would underrun the audio HAL.
2339 if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2340 sleepTimeShift--;
2341 }
2342 sleepTime = 0;
2343 standbyTime = systemTime() + standbyDelay;
2344 //TODO: delay standby when effects have a tail
2345}
2346
2347void AudioFlinger::MixerThread::threadLoop_sleepTime()
2348{
2349 // If no tracks are ready, sleep once for the duration of an output
2350 // buffer size, then write 0s to the output
2351 if (sleepTime == 0) {
2352 if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2353 sleepTime = activeSleepTime >> sleepTimeShift;
2354 if (sleepTime < kMinThreadSleepTimeUs) {
2355 sleepTime = kMinThreadSleepTimeUs;
2356 }
2357 // reduce sleep time in case of consecutive application underruns to avoid
2358 // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2359 // duration we would end up writing less data than needed by the audio HAL if
2360 // the condition persists.
2361 if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2362 sleepTimeShift++;
2363 }
2364 } else {
2365 sleepTime = idleSleepTime;
2366 }
2367 } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2368 memset (mMixBuffer, 0, mixBufferSize);
2369 sleepTime = 0;
2370 ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2371 "anticipated start");
2372 }
2373 // TODO add standby time extension fct of effect tail
2374}
2375
2376// prepareTracks_l() must be called with ThreadBase::mLock held
2377AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2378 Vector< sp<Track> > *tracksToRemove)
2379{
2380
2381 mixer_state mixerStatus = MIXER_IDLE;
2382 // find out which tracks need to be processed
2383 size_t count = mActiveTracks.size();
2384 size_t mixedTracks = 0;
2385 size_t tracksWithEffect = 0;
2386 // counts only _active_ fast tracks
2387 size_t fastTracks = 0;
2388 uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2389
2390 float masterVolume = mMasterVolume;
2391 bool masterMute = mMasterMute;
2392
2393 if (masterMute) {
2394 masterVolume = 0;
2395 }
2396 // Delegate master volume control to effect in output mix effect chain if needed
2397 sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2398 if (chain != 0) {
2399 uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2400 chain->setVolume_l(&v, &v);
2401 masterVolume = (float)((v + (1 << 23)) >> 24);
2402 chain.clear();
2403 }
2404
2405 // prepare a new state to push
2406 FastMixerStateQueue *sq = NULL;
2407 FastMixerState *state = NULL;
2408 bool didModify = false;
2409 FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2410 if (mFastMixer != NULL) {
2411 sq = mFastMixer->sq();
2412 state = sq->begin();
2413 }
2414
2415 for (size_t i=0 ; i<count ; i++) {
2416 sp<Track> t = mActiveTracks[i].promote();
2417 if (t == 0) {
2418 continue;
2419 }
2420
2421 // this const just means the local variable doesn't change
2422 Track* const track = t.get();
2423
2424 // process fast tracks
2425 if (track->isFastTrack()) {
2426
2427 // It's theoretically possible (though unlikely) for a fast track to be created
2428 // and then removed within the same normal mix cycle. This is not a problem, as
2429 // the track never becomes active so it's fast mixer slot is never touched.
2430 // The converse, of removing an (active) track and then creating a new track
2431 // at the identical fast mixer slot within the same normal mix cycle,
2432 // is impossible because the slot isn't marked available until the end of each cycle.
2433 int j = track->mFastIndex;
2434 ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2435 ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2436 FastTrack *fastTrack = &state->mFastTracks[j];
2437
2438 // Determine whether the track is currently in underrun condition,
2439 // and whether it had a recent underrun.
2440 FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2441 FastTrackUnderruns underruns = ftDump->mUnderruns;
2442 uint32_t recentFull = (underruns.mBitFields.mFull -
2443 track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2444 uint32_t recentPartial = (underruns.mBitFields.mPartial -
2445 track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2446 uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2447 track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2448 uint32_t recentUnderruns = recentPartial + recentEmpty;
2449 track->mObservedUnderruns = underruns;
2450 // don't count underruns that occur while stopping or pausing
2451 // or stopped which can occur when flush() is called while active
2452 if (!(track->isStopping() || track->isPausing() || track->isStopped())) {
2453 track->mUnderrunCount += recentUnderruns;
2454 }
2455
2456 // This is similar to the state machine for normal tracks,
2457 // with a few modifications for fast tracks.
2458 bool isActive = true;
2459 switch (track->mState) {
2460 case TrackBase::STOPPING_1:
2461 // track stays active in STOPPING_1 state until first underrun
2462 if (recentUnderruns > 0) {
2463 track->mState = TrackBase::STOPPING_2;
2464 }
2465 break;
2466 case TrackBase::PAUSING:
2467 // ramp down is not yet implemented
2468 track->setPaused();
2469 break;
2470 case TrackBase::RESUMING:
2471 // ramp up is not yet implemented
2472 track->mState = TrackBase::ACTIVE;
2473 break;
2474 case TrackBase::ACTIVE:
2475 if (recentFull > 0 || recentPartial > 0) {
2476 // track has provided at least some frames recently: reset retry count
2477 track->mRetryCount = kMaxTrackRetries;
2478 }
2479 if (recentUnderruns == 0) {
2480 // no recent underruns: stay active
2481 break;
2482 }
2483 // there has recently been an underrun of some kind
2484 if (track->sharedBuffer() == 0) {
2485 // were any of the recent underruns "empty" (no frames available)?
2486 if (recentEmpty == 0) {
2487 // no, then ignore the partial underruns as they are allowed indefinitely
2488 break;
2489 }
2490 // there has recently been an "empty" underrun: decrement the retry counter
2491 if (--(track->mRetryCount) > 0) {
2492 break;
2493 }
2494 // indicate to client process that the track was disabled because of underrun;
2495 // it will then automatically call start() when data is available
2496 android_atomic_or(CBLK_DISABLED, &track->mCblk->flags);
2497 // remove from active list, but state remains ACTIVE [confusing but true]
2498 isActive = false;
2499 break;
2500 }
2501 // fall through
2502 case TrackBase::STOPPING_2:
2503 case TrackBase::PAUSED:
2504 case TrackBase::TERMINATED:
2505 case TrackBase::STOPPED:
2506 case TrackBase::FLUSHED: // flush() while active
2507 // Check for presentation complete if track is inactive
2508 // We have consumed all the buffers of this track.
2509 // This would be incomplete if we auto-paused on underrun
2510 {
2511 size_t audioHALFrames =
2512 (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2513 size_t framesWritten = mBytesWritten / mFrameSize;
2514 if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
2515 // track stays in active list until presentation is complete
2516 break;
2517 }
2518 }
2519 if (track->isStopping_2()) {
2520 track->mState = TrackBase::STOPPED;
2521 }
2522 if (track->isStopped()) {
2523 // Can't reset directly, as fast mixer is still polling this track
2524 // track->reset();
2525 // So instead mark this track as needing to be reset after push with ack
2526 resetMask |= 1 << i;
2527 }
2528 isActive = false;
2529 break;
2530 case TrackBase::IDLE:
2531 default:
2532 LOG_FATAL("unexpected track state %d", track->mState);
2533 }
2534
2535 if (isActive) {
2536 // was it previously inactive?
2537 if (!(state->mTrackMask & (1 << j))) {
2538 ExtendedAudioBufferProvider *eabp = track;
2539 VolumeProvider *vp = track;
2540 fastTrack->mBufferProvider = eabp;
2541 fastTrack->mVolumeProvider = vp;
2542 fastTrack->mSampleRate = track->mSampleRate;
2543 fastTrack->mChannelMask = track->mChannelMask;
2544 fastTrack->mGeneration++;
2545 state->mTrackMask |= 1 << j;
2546 didModify = true;
2547 // no acknowledgement required for newly active tracks
2548 }
2549 // cache the combined master volume and stream type volume for fast mixer; this
2550 // lacks any synchronization or barrier so VolumeProvider may read a stale value
2551 track->mCachedVolume = track->isMuted() ?
2552 0 : masterVolume * mStreamTypes[track->streamType()].volume;
2553 ++fastTracks;
2554 } else {
2555 // was it previously active?
2556 if (state->mTrackMask & (1 << j)) {
2557 fastTrack->mBufferProvider = NULL;
2558 fastTrack->mGeneration++;
2559 state->mTrackMask &= ~(1 << j);
2560 didModify = true;
2561 // If any fast tracks were removed, we must wait for acknowledgement
2562 // because we're about to decrement the last sp<> on those tracks.
2563 block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2564 } else {
2565 LOG_FATAL("fast track %d should have been active", j);
2566 }
2567 tracksToRemove->add(track);
2568 // Avoids a misleading display in dumpsys
2569 track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
2570 }
2571 continue;
2572 }
2573
2574 { // local variable scope to avoid goto warning
2575
2576 audio_track_cblk_t* cblk = track->cblk();
2577
2578 // The first time a track is added we wait
2579 // for all its buffers to be filled before processing it
2580 int name = track->name();
2581 // make sure that we have enough frames to mix one full buffer.
2582 // enforce this condition only once to enable draining the buffer in case the client
2583 // app does not call stop() and relies on underrun to stop:
2584 // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
2585 // during last round
2586 uint32_t minFrames = 1;
2587 if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
2588 (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
2589 if (t->sampleRate() == mSampleRate) {
2590 minFrames = mNormalFrameCount;
2591 } else {
2592 // +1 for rounding and +1 for additional sample needed for interpolation
2593 minFrames = (mNormalFrameCount * t->sampleRate()) / mSampleRate + 1 + 1;
2594 // add frames already consumed but not yet released by the resampler
2595 // because cblk->framesReady() will include these frames
2596 minFrames += mAudioMixer->getUnreleasedFrames(track->name());
2597 // the minimum track buffer size is normally twice the number of frames necessary
2598 // to fill one buffer and the resampler should not leave more than one buffer worth
2599 // of unreleased frames after each pass, but just in case...
2600 ALOG_ASSERT(minFrames <= cblk->frameCount);
2601 }
2602 }
2603 if ((track->framesReady() >= minFrames) && track->isReady() &&
2604 !track->isPaused() && !track->isTerminated())
2605 {
2606 ALOGVV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server,
2607 this);
2608
2609 mixedTracks++;
2610
2611 // track->mainBuffer() != mMixBuffer means there is an effect chain
2612 // connected to the track
2613 chain.clear();
2614 if (track->mainBuffer() != mMixBuffer) {
2615 chain = getEffectChain_l(track->sessionId());
2616 // Delegate volume control to effect in track effect chain if needed
2617 if (chain != 0) {
2618 tracksWithEffect++;
2619 } else {
2620 ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
2621 "session %d",
2622 name, track->sessionId());
2623 }
2624 }
2625
2626
2627 int param = AudioMixer::VOLUME;
2628 if (track->mFillingUpStatus == Track::FS_FILLED) {
2629 // no ramp for the first volume setting
2630 track->mFillingUpStatus = Track::FS_ACTIVE;
2631 if (track->mState == TrackBase::RESUMING) {
2632 track->mState = TrackBase::ACTIVE;
2633 param = AudioMixer::RAMP_VOLUME;
2634 }
2635 mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
2636 } else if (cblk->server != 0) {
2637 // If the track is stopped before the first frame was mixed,
2638 // do not apply ramp
2639 param = AudioMixer::RAMP_VOLUME;
2640 }
2641
2642 // compute volume for this track
2643 uint32_t vl, vr, va;
2644 if (track->isMuted() || track->isPausing() ||
2645 mStreamTypes[track->streamType()].mute) {
2646 vl = vr = va = 0;
2647 if (track->isPausing()) {
2648 track->setPaused();
2649 }
2650 } else {
2651
2652 // read original volumes with volume control
2653 float typeVolume = mStreamTypes[track->streamType()].volume;
2654 float v = masterVolume * typeVolume;
2655 uint32_t vlr = cblk->getVolumeLR();
2656 vl = vlr & 0xFFFF;
2657 vr = vlr >> 16;
2658 // track volumes come from shared memory, so can't be trusted and must be clamped
2659 if (vl > MAX_GAIN_INT) {
2660 ALOGV("Track left volume out of range: %04X", vl);
2661 vl = MAX_GAIN_INT;
2662 }
2663 if (vr > MAX_GAIN_INT) {
2664 ALOGV("Track right volume out of range: %04X", vr);
2665 vr = MAX_GAIN_INT;
2666 }
2667 // now apply the master volume and stream type volume
2668 vl = (uint32_t)(v * vl) << 12;
2669 vr = (uint32_t)(v * vr) << 12;
2670 // assuming master volume and stream type volume each go up to 1.0,
2671 // vl and vr are now in 8.24 format
2672
2673 uint16_t sendLevel = cblk->getSendLevel_U4_12();
2674 // send level comes from shared memory and so may be corrupt
2675 if (sendLevel > MAX_GAIN_INT) {
2676 ALOGV("Track send level out of range: %04X", sendLevel);
2677 sendLevel = MAX_GAIN_INT;
2678 }
2679 va = (uint32_t)(v * sendLevel);
2680 }
2681 // Delegate volume control to effect in track effect chain if needed
2682 if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
2683 // Do not ramp volume if volume is controlled by effect
2684 param = AudioMixer::VOLUME;
2685 track->mHasVolumeController = true;
2686 } else {
2687 // force no volume ramp when volume controller was just disabled or removed
2688 // from effect chain to avoid volume spike
2689 if (track->mHasVolumeController) {
2690 param = AudioMixer::VOLUME;
2691 }
2692 track->mHasVolumeController = false;
2693 }
2694
2695 // Convert volumes from 8.24 to 4.12 format
2696 // This additional clamping is needed in case chain->setVolume_l() overshot
2697 vl = (vl + (1 << 11)) >> 12;
2698 if (vl > MAX_GAIN_INT) {
2699 vl = MAX_GAIN_INT;
2700 }
2701 vr = (vr + (1 << 11)) >> 12;
2702 if (vr > MAX_GAIN_INT) {
2703 vr = MAX_GAIN_INT;
2704 }
2705
2706 if (va > MAX_GAIN_INT) {
2707 va = MAX_GAIN_INT; // va is uint32_t, so no need to check for -
2708 }
2709
2710 // XXX: these things DON'T need to be done each time
2711 mAudioMixer->setBufferProvider(name, track);
2712 mAudioMixer->enable(name);
2713
2714 mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
2715 mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
2716 mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
2717 mAudioMixer->setParameter(
2718 name,
2719 AudioMixer::TRACK,
2720 AudioMixer::FORMAT, (void *)track->format());
2721 mAudioMixer->setParameter(
2722 name,
2723 AudioMixer::TRACK,
2724 AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
2725 mAudioMixer->setParameter(
2726 name,
2727 AudioMixer::RESAMPLE,
2728 AudioMixer::SAMPLE_RATE,
2729 (void *)(cblk->sampleRate));
2730 mAudioMixer->setParameter(
2731 name,
2732 AudioMixer::TRACK,
2733 AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
2734 mAudioMixer->setParameter(
2735 name,
2736 AudioMixer::TRACK,
2737 AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
2738
2739 // reset retry count
2740 track->mRetryCount = kMaxTrackRetries;
2741
2742 // If one track is ready, set the mixer ready if:
2743 // - the mixer was not ready during previous round OR
2744 // - no other track is not ready
2745 if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
2746 mixerStatus != MIXER_TRACKS_ENABLED) {
2747 mixerStatus = MIXER_TRACKS_READY;
2748 }
2749 } else {
2750 // clear effect chain input buffer if an active track underruns to avoid sending
2751 // previous audio buffer again to effects
2752 chain = getEffectChain_l(track->sessionId());
2753 if (chain != 0) {
2754 chain->clearInputBuffer();
2755 }
2756
2757 ALOGVV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user,
2758 cblk->server, this);
2759 if ((track->sharedBuffer() != 0) || track->isTerminated() ||
2760 track->isStopped() || track->isPaused()) {
2761 // We have consumed all the buffers of this track.
2762 // Remove it from the list of active tracks.
2763 // TODO: use actual buffer filling status instead of latency when available from
2764 // audio HAL
2765 size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
2766 size_t framesWritten = mBytesWritten / mFrameSize;
2767 if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
2768 if (track->isStopped()) {
2769 track->reset();
2770 }
2771 tracksToRemove->add(track);
2772 }
2773 } else {
2774 track->mUnderrunCount++;
2775 // No buffers for this track. Give it a few chances to
2776 // fill a buffer, then remove it from active list.
2777 if (--(track->mRetryCount) <= 0) {
2778 ALOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
2779 tracksToRemove->add(track);
2780 // indicate to client process that the track was disabled because of underrun;
2781 // it will then automatically call start() when data is available
2782 android_atomic_or(CBLK_DISABLED, &cblk->flags);
2783 // If one track is not ready, mark the mixer also not ready if:
2784 // - the mixer was ready during previous round OR
2785 // - no other track is ready
2786 } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
2787 mixerStatus != MIXER_TRACKS_READY) {
2788 mixerStatus = MIXER_TRACKS_ENABLED;
2789 }
2790 }
2791 mAudioMixer->disable(name);
2792 }
2793
2794 } // local variable scope to avoid goto warning
2795track_is_ready: ;
2796
2797 }
2798
2799 // Push the new FastMixer state if necessary
2800 bool pauseAudioWatchdog = false;
2801 if (didModify) {
2802 state->mFastTracksGen++;
2803 // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
2804 if (kUseFastMixer == FastMixer_Dynamic &&
2805 state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
2806 state->mCommand = FastMixerState::COLD_IDLE;
2807 state->mColdFutexAddr = &mFastMixerFutex;
2808 state->mColdGen++;
2809 mFastMixerFutex = 0;
2810 if (kUseFastMixer == FastMixer_Dynamic) {
2811 mNormalSink = mOutputSink;
2812 }
2813 // If we go into cold idle, need to wait for acknowledgement
2814 // so that fast mixer stops doing I/O.
2815 block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2816 pauseAudioWatchdog = true;
2817 }
2818 sq->end();
2819 }
2820 if (sq != NULL) {
2821 sq->end(didModify);
2822 sq->push(block);
2823 }
2824#ifdef AUDIO_WATCHDOG
2825 if (pauseAudioWatchdog && mAudioWatchdog != 0) {
2826 mAudioWatchdog->pause();
2827 }
2828#endif
2829
2830 // Now perform the deferred reset on fast tracks that have stopped
2831 while (resetMask != 0) {
2832 size_t i = __builtin_ctz(resetMask);
2833 ALOG_ASSERT(i < count);
2834 resetMask &= ~(1 << i);
2835 sp<Track> t = mActiveTracks[i].promote();
2836 if (t == 0) {
2837 continue;
2838 }
2839 Track* track = t.get();
2840 ALOG_ASSERT(track->isFastTrack() && track->isStopped());
2841 track->reset();
2842 }
2843
2844 // remove all the tracks that need to be...
2845 count = tracksToRemove->size();
2846 if (CC_UNLIKELY(count)) {
2847 for (size_t i=0 ; i<count ; i++) {
2848 const sp<Track>& track = tracksToRemove->itemAt(i);
2849 mActiveTracks.remove(track);
2850 if (track->mainBuffer() != mMixBuffer) {
2851 chain = getEffectChain_l(track->sessionId());
2852 if (chain != 0) {
2853 ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2854 track->sessionId());
2855 chain->decActiveTrackCnt();
2856 }
2857 }
2858 if (track->isTerminated()) {
2859 removeTrack_l(track);
2860 }
2861 }
2862 }
2863
2864 // mix buffer must be cleared if all tracks are connected to an
2865 // effect chain as in this case the mixer will not write to
2866 // mix buffer and track effects will accumulate into it
2867 if ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
2868 (mixedTracks == 0 && fastTracks > 0)) {
2869 // FIXME as a performance optimization, should remember previous zero status
2870 memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
2871 }
2872
2873 // if any fast tracks, then status is ready
2874 mMixerStatusIgnoringFastTracks = mixerStatus;
2875 if (fastTracks > 0) {
2876 mixerStatus = MIXER_TRACKS_READY;
2877 }
2878 return mixerStatus;
2879}
2880
2881// getTrackName_l() must be called with ThreadBase::mLock held
2882int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
2883{
2884 return mAudioMixer->getTrackName(channelMask, sessionId);
2885}
2886
2887// deleteTrackName_l() must be called with ThreadBase::mLock held
2888void AudioFlinger::MixerThread::deleteTrackName_l(int name)
2889{
2890 ALOGV("remove track (%d) and delete from mixer", name);
2891 mAudioMixer->deleteTrackName(name);
2892}
2893
2894// checkForNewParameters_l() must be called with ThreadBase::mLock held
2895bool AudioFlinger::MixerThread::checkForNewParameters_l()
2896{
2897 // if !&IDLE, holds the FastMixer state to restore after new parameters processed
2898 FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
2899 bool reconfig = false;
2900
2901 while (!mNewParameters.isEmpty()) {
2902
2903 if (mFastMixer != NULL) {
2904 FastMixerStateQueue *sq = mFastMixer->sq();
2905 FastMixerState *state = sq->begin();
2906 if (!(state->mCommand & FastMixerState::IDLE)) {
2907 previousCommand = state->mCommand;
2908 state->mCommand = FastMixerState::HOT_IDLE;
2909 sq->end();
2910 sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2911 } else {
2912 sq->end(false /*didModify*/);
2913 }
2914 }
2915
2916 status_t status = NO_ERROR;
2917 String8 keyValuePair = mNewParameters[0];
2918 AudioParameter param = AudioParameter(keyValuePair);
2919 int value;
2920
2921 if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
2922 reconfig = true;
2923 }
2924 if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
2925 if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
2926 status = BAD_VALUE;
2927 } else {
2928 reconfig = true;
2929 }
2930 }
2931 if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
2932 if (value != AUDIO_CHANNEL_OUT_STEREO) {
2933 status = BAD_VALUE;
2934 } else {
2935 reconfig = true;
2936 }
2937 }
2938 if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
2939 // do not accept frame count changes if tracks are open as the track buffer
2940 // size depends on frame count and correct behavior would not be guaranteed
2941 // if frame count is changed after track creation
2942 if (!mTracks.isEmpty()) {
2943 status = INVALID_OPERATION;
2944 } else {
2945 reconfig = true;
2946 }
2947 }
2948 if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
2949#ifdef ADD_BATTERY_DATA
2950 // when changing the audio output device, call addBatteryData to notify
2951 // the change
2952 if (mOutDevice != value) {
2953 uint32_t params = 0;
2954 // check whether speaker is on
2955 if (value & AUDIO_DEVICE_OUT_SPEAKER) {
2956 params |= IMediaPlayerService::kBatteryDataSpeakerOn;
2957 }
2958
2959 audio_devices_t deviceWithoutSpeaker
2960 = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
2961 // check if any other device (except speaker) is on
2962 if (value & deviceWithoutSpeaker ) {
2963 params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
2964 }
2965
2966 if (params != 0) {
2967 addBatteryData(params);
2968 }
2969 }
2970#endif
2971
2972 // forward device change to effects that have requested to be
2973 // aware of attached audio device.
2974 mOutDevice = value;
2975 for (size_t i = 0; i < mEffectChains.size(); i++) {
2976 mEffectChains[i]->setDevice_l(mOutDevice);
2977 }
2978 }
2979
2980 if (status == NO_ERROR) {
2981 status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
2982 keyValuePair.string());
2983 if (!mStandby && status == INVALID_OPERATION) {
2984 mOutput->stream->common.standby(&mOutput->stream->common);
2985 mStandby = true;
2986 mBytesWritten = 0;
2987 status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
2988 keyValuePair.string());
2989 }
2990 if (status == NO_ERROR && reconfig) {
2991 delete mAudioMixer;
2992 // for safety in case readOutputParameters() accesses mAudioMixer (it doesn't)
2993 mAudioMixer = NULL;
2994 readOutputParameters();
2995 mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2996 for (size_t i = 0; i < mTracks.size() ; i++) {
2997 int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
2998 if (name < 0) {
2999 break;
3000 }
3001 mTracks[i]->mName = name;
3002 // limit track sample rate to 2 x new output sample rate
3003 if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) {
3004 mTracks[i]->mCblk->sampleRate = 2 * sampleRate();
3005 }
3006 }
3007 sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3008 }
3009 }
3010
3011 mNewParameters.removeAt(0);
3012
3013 mParamStatus = status;
3014 mParamCond.signal();
3015 // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3016 // already timed out waiting for the status and will never signal the condition.
3017 mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3018 }
3019
3020 if (!(previousCommand & FastMixerState::IDLE)) {
3021 ALOG_ASSERT(mFastMixer != NULL);
3022 FastMixerStateQueue *sq = mFastMixer->sq();
3023 FastMixerState *state = sq->begin();
3024 ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3025 state->mCommand = previousCommand;
3026 sq->end();
3027 sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3028 }
3029
3030 return reconfig;
3031}
3032
3033
3034void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3035{
3036 const size_t SIZE = 256;
3037 char buffer[SIZE];
3038 String8 result;
3039
3040 PlaybackThread::dumpInternals(fd, args);
3041
3042 snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3043 result.append(buffer);
3044 write(fd, result.string(), result.size());
3045
3046 // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3047 FastMixerDumpState copy = mFastMixerDumpState;
3048 copy.dump(fd);
3049
3050#ifdef STATE_QUEUE_DUMP
3051 // Similar for state queue
3052 StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3053 observerCopy.dump(fd);
3054 StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3055 mutatorCopy.dump(fd);
3056#endif
3057
3058 // Write the tee output to a .wav file
3059 dumpTee(fd, mTeeSource, mId);
3060
3061#ifdef AUDIO_WATCHDOG
3062 if (mAudioWatchdog != 0) {
3063 // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3064 AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3065 wdCopy.dump(fd);
3066 }
3067#endif
3068}
3069
3070uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3071{
3072 return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3073}
3074
3075uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3076{
3077 return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3078}
3079
3080void AudioFlinger::MixerThread::cacheParameters_l()
3081{
3082 PlaybackThread::cacheParameters_l();
3083
3084 // FIXME: Relaxed timing because of a certain device that can't meet latency
3085 // Should be reduced to 2x after the vendor fixes the driver issue
3086 // increase threshold again due to low power audio mode. The way this warning
3087 // threshold is calculated and its usefulness should be reconsidered anyway.
3088 maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3089}
3090
3091// ----------------------------------------------------------------------------
3092
3093AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3094 AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3095 : PlaybackThread(audioFlinger, output, id, device, DIRECT)
3096 // mLeftVolFloat, mRightVolFloat
3097{
3098}
3099
3100AudioFlinger::DirectOutputThread::~DirectOutputThread()
3101{
3102}
3103
3104AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3105 Vector< sp<Track> > *tracksToRemove
3106)
3107{
3108 sp<Track> trackToRemove;
3109
3110 mixer_state mixerStatus = MIXER_IDLE;
3111
3112 // find out which tracks need to be processed
3113 if (mActiveTracks.size() != 0) {
3114 sp<Track> t = mActiveTracks[0].promote();
3115 // The track died recently
3116 if (t == 0) {
3117 return MIXER_IDLE;
3118 }
3119
3120 Track* const track = t.get();
3121 audio_track_cblk_t* cblk = track->cblk();
3122
3123 // The first time a track is added we wait
3124 // for all its buffers to be filled before processing it
3125 uint32_t minFrames;
3126 if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3127 minFrames = mNormalFrameCount;
3128 } else {
3129 minFrames = 1;
3130 }
3131 if ((track->framesReady() >= minFrames) && track->isReady() &&
3132 !track->isPaused() && !track->isTerminated())
3133 {
3134 ALOGVV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
3135
3136 if (track->mFillingUpStatus == Track::FS_FILLED) {
3137 track->mFillingUpStatus = Track::FS_ACTIVE;
3138 mLeftVolFloat = mRightVolFloat = 0;
3139 if (track->mState == TrackBase::RESUMING) {
3140 track->mState = TrackBase::ACTIVE;
3141 }
3142 }
3143
3144 // compute volume for this track
3145 float left, right;
3146 if (track->isMuted() || mMasterMute || track->isPausing() ||
3147 mStreamTypes[track->streamType()].mute) {
3148 left = right = 0;
3149 if (track->isPausing()) {
3150 track->setPaused();
3151 }
3152 } else {
3153 float typeVolume = mStreamTypes[track->streamType()].volume;
3154 float v = mMasterVolume * typeVolume;
3155 uint32_t vlr = cblk->getVolumeLR();
3156 float v_clamped = v * (vlr & 0xFFFF);
3157 if (v_clamped > MAX_GAIN) {
3158 v_clamped = MAX_GAIN;
3159 }
3160 left = v_clamped/MAX_GAIN;
3161 v_clamped = v * (vlr >> 16);
3162 if (v_clamped > MAX_GAIN) {
3163 v_clamped = MAX_GAIN;
3164 }
3165 right = v_clamped/MAX_GAIN;
3166 }
3167
3168 if (left != mLeftVolFloat || right != mRightVolFloat) {
3169 mLeftVolFloat = left;
3170 mRightVolFloat = right;
3171
3172 // Convert volumes from float to 8.24
3173 uint32_t vl = (uint32_t)(left * (1 << 24));
3174 uint32_t vr = (uint32_t)(right * (1 << 24));
3175
3176 // Delegate volume control to effect in track effect chain if needed
3177 // only one effect chain can be present on DirectOutputThread, so if
3178 // there is one, the track is connected to it
3179 if (!mEffectChains.isEmpty()) {
3180 // Do not ramp volume if volume is controlled by effect
3181 mEffectChains[0]->setVolume_l(&vl, &vr);
3182 left = (float)vl / (1 << 24);
3183 right = (float)vr / (1 << 24);
3184 }
3185 mOutput->stream->set_volume(mOutput->stream, left, right);
3186 }
3187
3188 // reset retry count
3189 track->mRetryCount = kMaxTrackRetriesDirect;
3190 mActiveTrack = t;
3191 mixerStatus = MIXER_TRACKS_READY;
3192 } else {
3193 // clear effect chain input buffer if an active track underruns to avoid sending
3194 // previous audio buffer again to effects
3195 if (!mEffectChains.isEmpty()) {
3196 mEffectChains[0]->clearInputBuffer();
3197 }
3198
3199 ALOGVV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
3200 if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3201 track->isStopped() || track->isPaused()) {
3202 // We have consumed all the buffers of this track.
3203 // Remove it from the list of active tracks.
3204 // TODO: implement behavior for compressed audio
3205 size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3206 size_t framesWritten = mBytesWritten / mFrameSize;
3207 if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3208 if (track->isStopped()) {
3209 track->reset();
3210 }
3211 trackToRemove = track;
3212 }
3213 } else {
3214 // No buffers for this track. Give it a few chances to
3215 // fill a buffer, then remove it from active list.
3216 if (--(track->mRetryCount) <= 0) {
3217 ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3218 trackToRemove = track;
3219 } else {
3220 mixerStatus = MIXER_TRACKS_ENABLED;
3221 }
3222 }
3223 }
3224 }
3225
3226 // FIXME merge this with similar code for removing multiple tracks
3227 // remove all the tracks that need to be...
3228 if (CC_UNLIKELY(trackToRemove != 0)) {
3229 tracksToRemove->add(trackToRemove);
3230 mActiveTracks.remove(trackToRemove);
3231 if (!mEffectChains.isEmpty()) {
3232 ALOGV("stopping track on chain %p for session Id: %d", mEffectChains[0].get(),
3233 trackToRemove->sessionId());
3234 mEffectChains[0]->decActiveTrackCnt();
3235 }
3236 if (trackToRemove->isTerminated()) {
3237 removeTrack_l(trackToRemove);
3238 }
3239 }
3240
3241 return mixerStatus;
3242}
3243
3244void AudioFlinger::DirectOutputThread::threadLoop_mix()
3245{
3246 AudioBufferProvider::Buffer buffer;
3247 size_t frameCount = mFrameCount;
3248 int8_t *curBuf = (int8_t *)mMixBuffer;
3249 // output audio to hardware
3250 while (frameCount) {
3251 buffer.frameCount = frameCount;
3252 mActiveTrack->getNextBuffer(&buffer);
3253 if (CC_UNLIKELY(buffer.raw == NULL)) {
3254 memset(curBuf, 0, frameCount * mFrameSize);
3255 break;
3256 }
3257 memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3258 frameCount -= buffer.frameCount;
3259 curBuf += buffer.frameCount * mFrameSize;
3260 mActiveTrack->releaseBuffer(&buffer);
3261 }
3262 sleepTime = 0;
3263 standbyTime = systemTime() + standbyDelay;
3264 mActiveTrack.clear();
3265
3266}
3267
3268void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3269{
3270 if (sleepTime == 0) {
3271 if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3272 sleepTime = activeSleepTime;
3273 } else {
3274 sleepTime = idleSleepTime;
3275 }
3276 } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3277 memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3278 sleepTime = 0;
3279 }
3280}
3281
3282// getTrackName_l() must be called with ThreadBase::mLock held
3283int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask,
3284 int sessionId)
3285{
3286 return 0;
3287}
3288
3289// deleteTrackName_l() must be called with ThreadBase::mLock held
3290void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3291{
3292}
3293
3294// checkForNewParameters_l() must be called with ThreadBase::mLock held
3295bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3296{
3297 bool reconfig = false;
3298
3299 while (!mNewParameters.isEmpty()) {
3300 status_t status = NO_ERROR;
3301 String8 keyValuePair = mNewParameters[0];
3302 AudioParameter param = AudioParameter(keyValuePair);
3303 int value;
3304
3305 if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3306 // do not accept frame count changes if tracks are open as the track buffer
3307 // size depends on frame count and correct behavior would not be garantied
3308 // if frame count is changed after track creation
3309 if (!mTracks.isEmpty()) {
3310 status = INVALID_OPERATION;
3311 } else {
3312 reconfig = true;
3313 }
3314 }
3315 if (status == NO_ERROR) {
3316 status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3317 keyValuePair.string());
3318 if (!mStandby && status == INVALID_OPERATION) {
3319 mOutput->stream->common.standby(&mOutput->stream->common);
3320 mStandby = true;
3321 mBytesWritten = 0;
3322 status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3323 keyValuePair.string());
3324 }
3325 if (status == NO_ERROR && reconfig) {
3326 readOutputParameters();
3327 sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3328 }
3329 }
3330
3331 mNewParameters.removeAt(0);
3332
3333 mParamStatus = status;
3334 mParamCond.signal();
3335 // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3336 // already timed out waiting for the status and will never signal the condition.
3337 mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3338 }
3339 return reconfig;
3340}
3341
3342uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3343{
3344 uint32_t time;
3345 if (audio_is_linear_pcm(mFormat)) {
3346 time = PlaybackThread::activeSleepTimeUs();
3347 } else {
3348 time = 10000;
3349 }
3350 return time;
3351}
3352
3353uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3354{
3355 uint32_t time;
3356 if (audio_is_linear_pcm(mFormat)) {
3357 time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3358 } else {
3359 time = 10000;
3360 }
3361 return time;
3362}
3363
3364uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3365{
3366 uint32_t time;
3367 if (audio_is_linear_pcm(mFormat)) {
3368 time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3369 } else {
3370 time = 10000;
3371 }
3372 return time;
3373}
3374
3375void AudioFlinger::DirectOutputThread::cacheParameters_l()
3376{
3377 PlaybackThread::cacheParameters_l();
3378
3379 // use shorter standby delay as on normal output to release
3380 // hardware resources as soon as possible
3381 standbyDelay = microseconds(activeSleepTime*2);
3382}
3383
3384// ----------------------------------------------------------------------------
3385
3386AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
3387 AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
3388 : MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
3389 DUPLICATING),
3390 mWaitTimeMs(UINT_MAX)
3391{
3392 addOutputTrack(mainThread);
3393}
3394
3395AudioFlinger::DuplicatingThread::~DuplicatingThread()
3396{
3397 for (size_t i = 0; i < mOutputTracks.size(); i++) {
3398 mOutputTracks[i]->destroy();
3399 }
3400}
3401
3402void AudioFlinger::DuplicatingThread::threadLoop_mix()
3403{
3404 // mix buffers...
3405 if (outputsReady(outputTracks)) {
3406 mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
3407 } else {
3408 memset(mMixBuffer, 0, mixBufferSize);
3409 }
3410 sleepTime = 0;
3411 writeFrames = mNormalFrameCount;
3412 standbyTime = systemTime() + standbyDelay;
3413}
3414
3415void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
3416{
3417 if (sleepTime == 0) {
3418 if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3419 sleepTime = activeSleepTime;
3420 } else {
3421 sleepTime = idleSleepTime;
3422 }
3423 } else if (mBytesWritten != 0) {
3424 if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3425 writeFrames = mNormalFrameCount;
3426 memset(mMixBuffer, 0, mixBufferSize);
3427 } else {
3428 // flush remaining overflow buffers in output tracks
3429 writeFrames = 0;
3430 }
3431 sleepTime = 0;
3432 }
3433}
3434
3435void AudioFlinger::DuplicatingThread::threadLoop_write()
3436{
3437 for (size_t i = 0; i < outputTracks.size(); i++) {
3438 outputTracks[i]->write(mMixBuffer, writeFrames);
3439 }
3440 mBytesWritten += mixBufferSize;
3441}
3442
3443void AudioFlinger::DuplicatingThread::threadLoop_standby()
3444{
3445 // DuplicatingThread implements standby by stopping all tracks
3446 for (size_t i = 0; i < outputTracks.size(); i++) {
3447 outputTracks[i]->stop();
3448 }
3449}
3450
3451void AudioFlinger::DuplicatingThread::saveOutputTracks()
3452{
3453 outputTracks = mOutputTracks;
3454}
3455
3456void AudioFlinger::DuplicatingThread::clearOutputTracks()
3457{
3458 outputTracks.clear();
3459}
3460
3461void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
3462{
3463 Mutex::Autolock _l(mLock);
3464 // FIXME explain this formula
3465 size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
3466 OutputTrack *outputTrack = new OutputTrack(thread,
3467 this,
3468 mSampleRate,
3469 mFormat,
3470 mChannelMask,
3471 frameCount);
3472 if (outputTrack->cblk() != NULL) {
3473 thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
3474 mOutputTracks.add(outputTrack);
3475 ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
3476 updateWaitTime_l();
3477 }
3478}
3479
3480void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
3481{
3482 Mutex::Autolock _l(mLock);
3483 for (size_t i = 0; i < mOutputTracks.size(); i++) {
3484 if (mOutputTracks[i]->thread() == thread) {
3485 mOutputTracks[i]->destroy();
3486 mOutputTracks.removeAt(i);
3487 updateWaitTime_l();
3488 return;
3489 }
3490 }
3491 ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
3492}
3493
3494// caller must hold mLock
3495void AudioFlinger::DuplicatingThread::updateWaitTime_l()
3496{
3497 mWaitTimeMs = UINT_MAX;
3498 for (size_t i = 0; i < mOutputTracks.size(); i++) {
3499 sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
3500 if (strong != 0) {
3501 uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
3502 if (waitTimeMs < mWaitTimeMs) {
3503 mWaitTimeMs = waitTimeMs;
3504 }
3505 }
3506 }
3507}
3508
3509
3510bool AudioFlinger::DuplicatingThread::outputsReady(
3511 const SortedVector< sp<OutputTrack> > &outputTracks)
3512{
3513 for (size_t i = 0; i < outputTracks.size(); i++) {
3514 sp<ThreadBase> thread = outputTracks[i]->thread().promote();
3515 if (thread == 0) {
3516 ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
3517 outputTracks[i].get());
3518 return false;
3519 }
3520 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3521 // see note at standby() declaration
3522 if (playbackThread->standby() && !playbackThread->isSuspended()) {
3523 ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
3524 thread.get());
3525 return false;
3526 }
3527 }
3528 return true;
3529}
3530
3531uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
3532{
3533 return (mWaitTimeMs * 1000) / 2;
3534}
3535
3536void AudioFlinger::DuplicatingThread::cacheParameters_l()
3537{
3538 // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
3539 updateWaitTime_l();
3540
3541 MixerThread::cacheParameters_l();
3542}
3543
3544// ----------------------------------------------------------------------------
3545// Record
3546// ----------------------------------------------------------------------------
3547
3548AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
3549 AudioStreamIn *input,
3550 uint32_t sampleRate,
3551 audio_channel_mask_t channelMask,
3552 audio_io_handle_t id,
3553 audio_devices_t device,
3554 const sp<NBAIO_Sink>& teeSink) :
3555 ThreadBase(audioFlinger, id, AUDIO_DEVICE_NONE, device, RECORD),
3556 mInput(input), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
3557 // mRsmpInIndex and mInputBytes set by readInputParameters()
3558 mReqChannelCount(popcount(channelMask)),
3559 mReqSampleRate(sampleRate),
3560 // mBytesRead is only meaningful while active, and so is cleared in start()
3561 // (but might be better to also clear here for dump?)
3562 mTeeSink(teeSink)
3563{
3564 snprintf(mName, kNameLength, "AudioIn_%X", id);
3565
3566 readInputParameters();
3567
3568}
3569
3570
3571AudioFlinger::RecordThread::~RecordThread()
3572{
3573 delete[] mRsmpInBuffer;
3574 delete mResampler;
3575 delete[] mRsmpOutBuffer;
3576}
3577
3578void AudioFlinger::RecordThread::onFirstRef()
3579{
3580 run(mName, PRIORITY_URGENT_AUDIO);
3581}
3582
3583status_t AudioFlinger::RecordThread::readyToRun()
3584{
3585 status_t status = initCheck();
3586 ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
3587 return status;
3588}
3589
3590bool AudioFlinger::RecordThread::threadLoop()
3591{
3592 AudioBufferProvider::Buffer buffer;
3593 sp<RecordTrack> activeTrack;
3594 Vector< sp<EffectChain> > effectChains;
3595
3596 nsecs_t lastWarning = 0;
3597
3598 inputStandBy();
3599 acquireWakeLock();
3600
3601 // used to verify we've read at least once before evaluating how many bytes were read
3602 bool readOnce = false;
3603
3604 // start recording
3605 while (!exitPending()) {
3606
3607 processConfigEvents();
3608
3609 { // scope for mLock
3610 Mutex::Autolock _l(mLock);
3611 checkForNewParameters_l();
3612 if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
3613 standby();
3614
3615 if (exitPending()) {
3616 break;
3617 }
3618
3619 releaseWakeLock_l();
3620 ALOGV("RecordThread: loop stopping");
3621 // go to sleep
3622 mWaitWorkCV.wait(mLock);
3623 ALOGV("RecordThread: loop starting");
3624 acquireWakeLock_l();
3625 continue;
3626 }
3627 if (mActiveTrack != 0) {
3628 if (mActiveTrack->mState == TrackBase::PAUSING) {
3629 standby();
3630 mActiveTrack.clear();
3631 mStartStopCond.broadcast();
3632 } else if (mActiveTrack->mState == TrackBase::RESUMING) {
3633 if (mReqChannelCount != mActiveTrack->channelCount()) {
3634 mActiveTrack.clear();
3635 mStartStopCond.broadcast();
3636 } else if (readOnce) {
3637 // record start succeeds only if first read from audio input
3638 // succeeds
3639 if (mBytesRead >= 0) {
3640 mActiveTrack->mState = TrackBase::ACTIVE;
3641 } else {
3642 mActiveTrack.clear();
3643 }
3644 mStartStopCond.broadcast();
3645 }
3646 mStandby = false;
3647 } else if (mActiveTrack->mState == TrackBase::TERMINATED) {
3648 removeTrack_l(mActiveTrack);
3649 mActiveTrack.clear();
3650 }
3651 }
3652 lockEffectChains_l(effectChains);
3653 }
3654
3655 if (mActiveTrack != 0) {
3656 if (mActiveTrack->mState != TrackBase::ACTIVE &&
3657 mActiveTrack->mState != TrackBase::RESUMING) {
3658 unlockEffectChains(effectChains);
3659 usleep(kRecordThreadSleepUs);
3660 continue;
3661 }
3662 for (size_t i = 0; i < effectChains.size(); i ++) {
3663 effectChains[i]->process_l();
3664 }
3665
3666 buffer.frameCount = mFrameCount;
3667 if (CC_LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
3668 readOnce = true;
3669 size_t framesOut = buffer.frameCount;
3670 if (mResampler == NULL) {
3671 // no resampling
3672 while (framesOut) {
3673 size_t framesIn = mFrameCount - mRsmpInIndex;
3674 if (framesIn) {
3675 int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
3676 int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) *
3677 mActiveTrack->mFrameSize;
3678 if (framesIn > framesOut)
3679 framesIn = framesOut;
3680 mRsmpInIndex += framesIn;
3681 framesOut -= framesIn;
3682 if (mChannelCount == mReqChannelCount ||
3683 mFormat != AUDIO_FORMAT_PCM_16_BIT) {
3684 memcpy(dst, src, framesIn * mFrameSize);
3685 } else {
3686 if (mChannelCount == 1) {
3687 upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
3688 (int16_t *)src, framesIn);
3689 } else {
3690 downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
3691 (int16_t *)src, framesIn);
3692 }
3693 }
3694 }
3695 if (framesOut && mFrameCount == mRsmpInIndex) {
3696 void *readInto;
3697 if (framesOut == mFrameCount &&
3698 (mChannelCount == mReqChannelCount ||
3699 mFormat != AUDIO_FORMAT_PCM_16_BIT)) {
3700 readInto = buffer.raw;
3701 framesOut = 0;
3702 } else {
3703 readInto = mRsmpInBuffer;
3704 mRsmpInIndex = 0;
3705 }
3706 mBytesRead = mInput->stream->read(mInput->stream, readInto, mInputBytes);
3707 if (mBytesRead <= 0) {
3708 if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE))
3709 {
3710 ALOGE("Error reading audio input");
3711 // Force input into standby so that it tries to
3712 // recover at next read attempt
3713 inputStandBy();
3714 usleep(kRecordThreadSleepUs);
3715 }
3716 mRsmpInIndex = mFrameCount;
3717 framesOut = 0;
3718 buffer.frameCount = 0;
3719 } else if (mTeeSink != 0) {
3720 (void) mTeeSink->write(readInto,
3721 mBytesRead >> Format_frameBitShift(mTeeSink->format()));
3722 }
3723 }
3724 }
3725 } else {
3726 // resampling
3727
3728 memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
3729 // alter output frame count as if we were expecting stereo samples
3730 if (mChannelCount == 1 && mReqChannelCount == 1) {
3731 framesOut >>= 1;
3732 }
3733 mResampler->resample(mRsmpOutBuffer, framesOut,
3734 this /* AudioBufferProvider* */);
3735 // ditherAndClamp() works as long as all buffers returned by
3736 // mActiveTrack->getNextBuffer() are 32 bit aligned which should be always true.
3737 if (mChannelCount == 2 && mReqChannelCount == 1) {
3738 ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
3739 // the resampler always outputs stereo samples:
3740 // do post stereo to mono conversion
3741 downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
3742 framesOut);
3743 } else {
3744 ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
3745 }
3746
3747 }
3748 if (mFramestoDrop == 0) {
3749 mActiveTrack->releaseBuffer(&buffer);
3750 } else {
3751 if (mFramestoDrop > 0) {
3752 mFramestoDrop -= buffer.frameCount;
3753 if (mFramestoDrop <= 0) {
3754 clearSyncStartEvent();
3755 }
3756 } else {
3757 mFramestoDrop += buffer.frameCount;
3758 if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
3759 mSyncStartEvent->isCancelled()) {
3760 ALOGW("Synced record %s, session %d, trigger session %d",
3761 (mFramestoDrop >= 0) ? "timed out" : "cancelled",
3762 mActiveTrack->sessionId(),
3763 (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
3764 clearSyncStartEvent();
3765 }
3766 }
3767 }
3768 mActiveTrack->clearOverflow();
3769 }
3770 // client isn't retrieving buffers fast enough
3771 else {
3772 if (!mActiveTrack->setOverflow()) {
3773 nsecs_t now = systemTime();
3774 if ((now - lastWarning) > kWarningThrottleNs) {
3775 ALOGW("RecordThread: buffer overflow");
3776 lastWarning = now;
3777 }
3778 }
3779 // Release the processor for a while before asking for a new buffer.
3780 // This will give the application more chance to read from the buffer and
3781 // clear the overflow.
3782 usleep(kRecordThreadSleepUs);
3783 }
3784 }
3785 // enable changes in effect chain
3786 unlockEffectChains(effectChains);
3787 effectChains.clear();
3788 }
3789
3790 standby();
3791
3792 {
3793 Mutex::Autolock _l(mLock);
3794 mActiveTrack.clear();
3795 mStartStopCond.broadcast();
3796 }
3797
3798 releaseWakeLock();
3799
3800 ALOGV("RecordThread %p exiting", this);
3801 return false;
3802}
3803
3804void AudioFlinger::RecordThread::standby()
3805{
3806 if (!mStandby) {
3807 inputStandBy();
3808 mStandby = true;
3809 }
3810}
3811
3812void AudioFlinger::RecordThread::inputStandBy()
3813{
3814 mInput->stream->common.standby(&mInput->stream->common);
3815}
3816
3817sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
3818 const sp<AudioFlinger::Client>& client,
3819 uint32_t sampleRate,
3820 audio_format_t format,
3821 audio_channel_mask_t channelMask,
3822 size_t frameCount,
3823 int sessionId,
3824 IAudioFlinger::track_flags_t flags,
3825 pid_t tid,
3826 status_t *status)
3827{
3828 sp<RecordTrack> track;
3829 status_t lStatus;
3830
3831 lStatus = initCheck();
3832 if (lStatus != NO_ERROR) {
3833 ALOGE("Audio driver not initialized.");
3834 goto Exit;
3835 }
3836
3837 // FIXME use flags and tid similar to createTrack_l()
3838
3839 { // scope for mLock
3840 Mutex::Autolock _l(mLock);
3841
3842 track = new RecordTrack(this, client, sampleRate,
3843 format, channelMask, frameCount, sessionId);
3844
3845 if (track->getCblk() == 0) {
3846 lStatus = NO_MEMORY;
3847 goto Exit;
3848 }
3849 mTracks.add(track);
3850
3851 // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
3852 bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
3853 mAudioFlinger->btNrecIsOff();
3854 setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
3855 setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
3856 }
3857 lStatus = NO_ERROR;
3858
3859Exit:
3860 if (status) {
3861 *status = lStatus;
3862 }
3863 return track;
3864}
3865
3866status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
3867 AudioSystem::sync_event_t event,
3868 int triggerSession)
3869{
3870 ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
3871 sp<ThreadBase> strongMe = this;
3872 status_t status = NO_ERROR;
3873
3874 if (event == AudioSystem::SYNC_EVENT_NONE) {
3875 clearSyncStartEvent();
3876 } else if (event != AudioSystem::SYNC_EVENT_SAME) {
3877 mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
3878 triggerSession,
3879 recordTrack->sessionId(),
3880 syncStartEventCallback,
3881 this);
3882 // Sync event can be cancelled by the trigger session if the track is not in a
3883 // compatible state in which case we start record immediately
3884 if (mSyncStartEvent->isCancelled()) {
3885 clearSyncStartEvent();
3886 } else {
3887 // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
3888 mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
3889 }
3890 }
3891
3892 {
3893 AutoMutex lock(mLock);
3894 if (mActiveTrack != 0) {
3895 if (recordTrack != mActiveTrack.get()) {
3896 status = -EBUSY;
3897 } else if (mActiveTrack->mState == TrackBase::PAUSING) {
3898 mActiveTrack->mState = TrackBase::ACTIVE;
3899 }
3900 return status;
3901 }
3902
3903 recordTrack->mState = TrackBase::IDLE;
3904 mActiveTrack = recordTrack;
3905 mLock.unlock();
3906 status_t status = AudioSystem::startInput(mId);
3907 mLock.lock();
3908 if (status != NO_ERROR) {
3909 mActiveTrack.clear();
3910 clearSyncStartEvent();
3911 return status;
3912 }
3913 mRsmpInIndex = mFrameCount;
3914 mBytesRead = 0;
3915 if (mResampler != NULL) {
3916 mResampler->reset();
3917 }
3918 mActiveTrack->mState = TrackBase::RESUMING;
3919 // signal thread to start
3920 ALOGV("Signal record thread");
3921 mWaitWorkCV.broadcast();
3922 // do not wait for mStartStopCond if exiting
3923 if (exitPending()) {
3924 mActiveTrack.clear();
3925 status = INVALID_OPERATION;
3926 goto startError;
3927 }
3928 mStartStopCond.wait(mLock);
3929 if (mActiveTrack == 0) {
3930 ALOGV("Record failed to start");
3931 status = BAD_VALUE;
3932 goto startError;
3933 }
3934 ALOGV("Record started OK");
3935 return status;
3936 }
3937startError:
3938 AudioSystem::stopInput(mId);
3939 clearSyncStartEvent();
3940 return status;
3941}
3942
3943void AudioFlinger::RecordThread::clearSyncStartEvent()
3944{
3945 if (mSyncStartEvent != 0) {
3946 mSyncStartEvent->cancel();
3947 }
3948 mSyncStartEvent.clear();
3949 mFramestoDrop = 0;
3950}
3951
3952void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
3953{
3954 sp<SyncEvent> strongEvent = event.promote();
3955
3956 if (strongEvent != 0) {
3957 RecordThread *me = (RecordThread *)strongEvent->cookie();
3958 me->handleSyncStartEvent(strongEvent);
3959 }
3960}
3961
3962void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
3963{
3964 if (event == mSyncStartEvent) {
3965 // TODO: use actual buffer filling status instead of 2 buffers when info is available
3966 // from audio HAL
3967 mFramestoDrop = mFrameCount * 2;
3968 }
3969}
3970
3971bool AudioFlinger::RecordThread::stop_l(RecordThread::RecordTrack* recordTrack) {
3972 ALOGV("RecordThread::stop");
3973 if (recordTrack != mActiveTrack.get() || recordTrack->mState == TrackBase::PAUSING) {
3974 return false;
3975 }
3976 recordTrack->mState = TrackBase::PAUSING;
3977 // do not wait for mStartStopCond if exiting
3978 if (exitPending()) {
3979 return true;
3980 }
3981 mStartStopCond.wait(mLock);
3982 // if we have been restarted, recordTrack == mActiveTrack.get() here
3983 if (exitPending() || recordTrack != mActiveTrack.get()) {
3984 ALOGV("Record stopped OK");
3985 return true;
3986 }
3987 return false;
3988}
3989
3990bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const
3991{
3992 return false;
3993}
3994
3995status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
3996{
3997#if 0 // This branch is currently dead code, but is preserved in case it will be needed in future
3998 if (!isValidSyncEvent(event)) {
3999 return BAD_VALUE;
4000 }
4001
4002 int eventSession = event->triggerSession();
4003 status_t ret = NAME_NOT_FOUND;
4004
4005 Mutex::Autolock _l(mLock);
4006
4007 for (size_t i = 0; i < mTracks.size(); i++) {
4008 sp<RecordTrack> track = mTracks[i];
4009 if (eventSession == track->sessionId()) {
4010 (void) track->setSyncEvent(event);
4011 ret = NO_ERROR;
4012 }
4013 }
4014 return ret;
4015#else
4016 return BAD_VALUE;
4017#endif
4018}
4019
4020// destroyTrack_l() must be called with ThreadBase::mLock held
4021void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
4022{
4023 track->mState = TrackBase::TERMINATED;
4024 // active tracks are removed by threadLoop()
4025 if (mActiveTrack != track) {
4026 removeTrack_l(track);
4027 }
4028}
4029
4030void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
4031{
4032 mTracks.remove(track);
4033 // need anything related to effects here?
4034}
4035
4036void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
4037{
4038 dumpInternals(fd, args);
4039 dumpTracks(fd, args);
4040 dumpEffectChains(fd, args);
4041}
4042
4043void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
4044{
4045 const size_t SIZE = 256;
4046 char buffer[SIZE];
4047 String8 result;
4048
4049 snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
4050 result.append(buffer);
4051
4052 if (mActiveTrack != 0) {
4053 snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
4054 result.append(buffer);
4055 snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
4056 result.append(buffer);
4057 snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
4058 result.append(buffer);
4059 snprintf(buffer, SIZE, "Out channel count: %u\n", mReqChannelCount);
4060 result.append(buffer);
4061 snprintf(buffer, SIZE, "Out sample rate: %u\n", mReqSampleRate);
4062 result.append(buffer);
4063 } else {
4064 result.append("No active record client\n");
4065 }
4066
4067 write(fd, result.string(), result.size());
4068
4069 dumpBase(fd, args);
4070}
4071
4072void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args)
4073{
4074 const size_t SIZE = 256;
4075 char buffer[SIZE];
4076 String8 result;
4077
4078 snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
4079 result.append(buffer);
4080 RecordTrack::appendDumpHeader(result);
4081 for (size_t i = 0; i < mTracks.size(); ++i) {
4082 sp<RecordTrack> track = mTracks[i];
4083 if (track != 0) {
4084 track->dump(buffer, SIZE);
4085 result.append(buffer);
4086 }
4087 }
4088
4089 if (mActiveTrack != 0) {
4090 snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
4091 result.append(buffer);
4092 RecordTrack::appendDumpHeader(result);
4093 mActiveTrack->dump(buffer, SIZE);
4094 result.append(buffer);
4095
4096 }
4097 write(fd, result.string(), result.size());
4098}
4099
4100// AudioBufferProvider interface
4101status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
4102{
4103 size_t framesReq = buffer->frameCount;
4104 size_t framesReady = mFrameCount - mRsmpInIndex;
4105 int channelCount;
4106
4107 if (framesReady == 0) {
4108 mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
4109 if (mBytesRead <= 0) {
4110 if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) {
4111 ALOGE("RecordThread::getNextBuffer() Error reading audio input");
4112 // Force input into standby so that it tries to
4113 // recover at next read attempt
4114 inputStandBy();
4115 usleep(kRecordThreadSleepUs);
4116 }
4117 buffer->raw = NULL;
4118 buffer->frameCount = 0;
4119 return NOT_ENOUGH_DATA;
4120 }
4121 mRsmpInIndex = 0;
4122 framesReady = mFrameCount;
4123 }
4124
4125 if (framesReq > framesReady) {
4126 framesReq = framesReady;
4127 }
4128
4129 if (mChannelCount == 1 && mReqChannelCount == 2) {
4130 channelCount = 1;
4131 } else {
4132 channelCount = 2;
4133 }
4134 buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
4135 buffer->frameCount = framesReq;
4136 return NO_ERROR;
4137}
4138
4139// AudioBufferProvider interface
4140void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4141{
4142 mRsmpInIndex += buffer->frameCount;
4143 buffer->frameCount = 0;
4144}
4145
4146bool AudioFlinger::RecordThread::checkForNewParameters_l()
4147{
4148 bool reconfig = false;
4149
4150 while (!mNewParameters.isEmpty()) {
4151 status_t status = NO_ERROR;
4152 String8 keyValuePair = mNewParameters[0];
4153 AudioParameter param = AudioParameter(keyValuePair);
4154 int value;
4155 audio_format_t reqFormat = mFormat;
4156 uint32_t reqSamplingRate = mReqSampleRate;
4157 uint32_t reqChannelCount = mReqChannelCount;
4158
4159 if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
4160 reqSamplingRate = value;
4161 reconfig = true;
4162 }
4163 if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
4164 reqFormat = (audio_format_t) value;
4165 reconfig = true;
4166 }
4167 if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
4168 reqChannelCount = popcount(value);
4169 reconfig = true;
4170 }
4171 if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4172 // do not accept frame count changes if tracks are open as the track buffer
4173 // size depends on frame count and correct behavior would not be guaranteed
4174 // if frame count is changed after track creation
4175 if (mActiveTrack != 0) {
4176 status = INVALID_OPERATION;
4177 } else {
4178 reconfig = true;
4179 }
4180 }
4181 if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4182 // forward device change to effects that have requested to be
4183 // aware of attached audio device.
4184 for (size_t i = 0; i < mEffectChains.size(); i++) {
4185 mEffectChains[i]->setDevice_l(value);
4186 }
4187
4188 // store input device and output device but do not forward output device to audio HAL.
4189 // Note that status is ignored by the caller for output device
4190 // (see AudioFlinger::setParameters()
4191 if (audio_is_output_devices(value)) {
4192 mOutDevice = value;
4193 status = BAD_VALUE;
4194 } else {
4195 mInDevice = value;
4196 // disable AEC and NS if the device is a BT SCO headset supporting those
4197 // pre processings
4198 if (mTracks.size() > 0) {
4199 bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4200 mAudioFlinger->btNrecIsOff();
4201 for (size_t i = 0; i < mTracks.size(); i++) {
4202 sp<RecordTrack> track = mTracks[i];
4203 setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
4204 setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
4205 }
4206 }
4207 }
4208 }
4209 if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
4210 mAudioSource != (audio_source_t)value) {
4211 // forward device change to effects that have requested to be
4212 // aware of attached audio device.
4213 for (size_t i = 0; i < mEffectChains.size(); i++) {
4214 mEffectChains[i]->setAudioSource_l((audio_source_t)value);
4215 }
4216 mAudioSource = (audio_source_t)value;
4217 }
4218 if (status == NO_ERROR) {
4219 status = mInput->stream->common.set_parameters(&mInput->stream->common,
4220 keyValuePair.string());
4221 if (status == INVALID_OPERATION) {
4222 inputStandBy();
4223 status = mInput->stream->common.set_parameters(&mInput->stream->common,
4224 keyValuePair.string());
4225 }
4226 if (reconfig) {
4227 if (status == BAD_VALUE &&
4228 reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
4229 reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
4230 ((int)mInput->stream->common.get_sample_rate(&mInput->stream->common)
4231 <= (2 * reqSamplingRate)) &&
4232 popcount(mInput->stream->common.get_channels(&mInput->stream->common))
4233 <= FCC_2 &&
4234 (reqChannelCount <= FCC_2)) {
4235 status = NO_ERROR;
4236 }
4237 if (status == NO_ERROR) {
4238 readInputParameters();
4239 sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
4240 }
4241 }
4242 }
4243
4244 mNewParameters.removeAt(0);
4245
4246 mParamStatus = status;
4247 mParamCond.signal();
4248 // wait for condition with time out in case the thread calling ThreadBase::setParameters()
4249 // already timed out waiting for the status and will never signal the condition.
4250 mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
4251 }
4252 return reconfig;
4253}
4254
4255String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
4256{
4257 char *s;
4258 String8 out_s8 = String8();
4259
4260 Mutex::Autolock _l(mLock);
4261 if (initCheck() != NO_ERROR) {
4262 return out_s8;
4263 }
4264
4265 s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
4266 out_s8 = String8(s);
4267 free(s);
4268 return out_s8;
4269}
4270
4271void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
4272 AudioSystem::OutputDescriptor desc;
4273 void *param2 = NULL;
4274
4275 switch (event) {
4276 case AudioSystem::INPUT_OPENED:
4277 case AudioSystem::INPUT_CONFIG_CHANGED:
4278 desc.channels = mChannelMask;
4279 desc.samplingRate = mSampleRate;
4280 desc.format = mFormat;
4281 desc.frameCount = mFrameCount;
4282 desc.latency = 0;
4283 param2 = &desc;
4284 break;
4285
4286 case AudioSystem::INPUT_CLOSED:
4287 default:
4288 break;
4289 }
4290 mAudioFlinger->audioConfigChanged_l(event, mId, param2);
4291}
4292
4293void AudioFlinger::RecordThread::readInputParameters()
4294{
4295 delete mRsmpInBuffer;
4296 // mRsmpInBuffer is always assigned a new[] below
4297 delete mRsmpOutBuffer;
4298 mRsmpOutBuffer = NULL;
4299 delete mResampler;
4300 mResampler = NULL;
4301
4302 mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
4303 mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
4304 mChannelCount = (uint16_t)popcount(mChannelMask);
4305 mFormat = mInput->stream->common.get_format(&mInput->stream->common);
4306 mFrameSize = audio_stream_frame_size(&mInput->stream->common);
4307 mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common);
4308 mFrameCount = mInputBytes / mFrameSize;
4309 mNormalFrameCount = mFrameCount; // not used by record, but used by input effects
4310 mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
4311
4312 if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
4313 {
4314 int channelCount;
4315 // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
4316 // stereo to mono post process as the resampler always outputs stereo.
4317 if (mChannelCount == 1 && mReqChannelCount == 2) {
4318 channelCount = 1;
4319 } else {
4320 channelCount = 2;
4321 }
4322 mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
4323 mResampler->setSampleRate(mSampleRate);
4324 mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
4325 mRsmpOutBuffer = new int32_t[mFrameCount * 2];
4326
4327 // optmization: if mono to mono, alter input frame count as if we were inputing
4328 // stereo samples
4329 if (mChannelCount == 1 && mReqChannelCount == 1) {
4330 mFrameCount >>= 1;
4331 }
4332
4333 }
4334 mRsmpInIndex = mFrameCount;
4335}
4336
4337unsigned int AudioFlinger::RecordThread::getInputFramesLost()
4338{
4339 Mutex::Autolock _l(mLock);
4340 if (initCheck() != NO_ERROR) {
4341 return 0;
4342 }
4343
4344 return mInput->stream->get_input_frames_lost(mInput->stream);
4345}
4346
4347uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
4348{
4349 Mutex::Autolock _l(mLock);
4350 uint32_t result = 0;
4351 if (getEffectChain_l(sessionId) != 0) {
4352 result = EFFECT_SESSION;
4353 }
4354
4355 for (size_t i = 0; i < mTracks.size(); ++i) {
4356 if (sessionId == mTracks[i]->sessionId()) {
4357 result |= TRACK_SESSION;
4358 break;
4359 }
4360 }
4361
4362 return result;
4363}
4364
4365KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
4366{
4367 KeyedVector<int, bool> ids;
4368 Mutex::Autolock _l(mLock);
4369 for (size_t j = 0; j < mTracks.size(); ++j) {
4370 sp<RecordThread::RecordTrack> track = mTracks[j];
4371 int sessionId = track->sessionId();
4372 if (ids.indexOfKey(sessionId) < 0) {
4373 ids.add(sessionId, true);
4374 }
4375 }
4376 return ids;
4377}
4378
4379AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
4380{
4381 Mutex::Autolock _l(mLock);
4382 AudioStreamIn *input = mInput;
4383 mInput = NULL;
4384 return input;
4385}
4386
4387// this method must always be called either with ThreadBase mLock held or inside the thread loop
4388audio_stream_t* AudioFlinger::RecordThread::stream() const
4389{
4390 if (mInput == NULL) {
4391 return NULL;
4392 }
4393 return &mInput->stream->common;
4394}
4395
4396status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
4397{
4398 // only one chain per input thread
4399 if (mEffectChains.size() != 0) {
4400 return INVALID_OPERATION;
4401 }
4402 ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
4403
4404 chain->setInBuffer(NULL);
4405 chain->setOutBuffer(NULL);
4406
4407 checkSuspendOnAddEffectChain_l(chain);
4408
4409 mEffectChains.add(chain);
4410
4411 return NO_ERROR;
4412}
4413
4414size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
4415{
4416 ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
4417 ALOGW_IF(mEffectChains.size() != 1,
4418 "removeEffectChain_l() %p invalid chain size %d on thread %p",
4419 chain.get(), mEffectChains.size(), this);
4420 if (mEffectChains.size() == 1) {
4421 mEffectChains.removeAt(0);
4422 }
4423 return 0;
4424}
4425
4426}; // namespace android