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Pawin Vongmasa36653902018-11-15 00:10:25 -08001/*
2 * Copyright 2017, The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef CCODEC_BUFFER_CHANNEL_H_
18
19#define CCODEC_BUFFER_CHANNEL_H_
20
21#include <map>
22#include <memory>
23#include <vector>
24
25#include <C2Buffer.h>
26#include <C2Component.h>
27#include <Codec2Mapper.h>
28
29#include <codec2/hidl/client.h>
30#include <media/stagefright/bqhelper/GraphicBufferSource.h>
31#include <media/stagefright/codec2/1.0/InputSurface.h>
32#include <media/stagefright/foundation/Mutexed.h>
33#include <media/stagefright/CodecBase.h>
34#include <media/ICrypto.h>
35
36#include "InputSurfaceWrapper.h"
37
38namespace android {
39
40class CCodecCallback {
41public:
42 virtual ~CCodecCallback() = default;
43 virtual void onError(status_t err, enum ActionCode actionCode) = 0;
44 virtual void onOutputFramesRendered(int64_t mediaTimeUs, nsecs_t renderTimeNs) = 0;
45 virtual void onWorkQueued(bool eos) = 0;
46 virtual void onOutputBuffersChanged() = 0;
47};
48
49/**
50 * BufferChannelBase implementation for CCodec.
51 */
52class CCodecBufferChannel
53 : public BufferChannelBase, public std::enable_shared_from_this<CCodecBufferChannel> {
54public:
55 explicit CCodecBufferChannel(const std::shared_ptr<CCodecCallback> &callback);
56 virtual ~CCodecBufferChannel();
57
58 // BufferChannelBase interface
59 virtual status_t queueInputBuffer(const sp<MediaCodecBuffer> &buffer) override;
60 virtual status_t queueSecureInputBuffer(
61 const sp<MediaCodecBuffer> &buffer,
62 bool secure,
63 const uint8_t *key,
64 const uint8_t *iv,
65 CryptoPlugin::Mode mode,
66 CryptoPlugin::Pattern pattern,
67 const CryptoPlugin::SubSample *subSamples,
68 size_t numSubSamples,
69 AString *errorDetailMsg) override;
70 virtual status_t renderOutputBuffer(
71 const sp<MediaCodecBuffer> &buffer, int64_t timestampNs) override;
72 virtual status_t discardBuffer(const sp<MediaCodecBuffer> &buffer) override;
73 virtual void getInputBufferArray(Vector<sp<MediaCodecBuffer>> *array) override;
74 virtual void getOutputBufferArray(Vector<sp<MediaCodecBuffer>> *array) override;
75
76 // Methods below are interface for CCodec to use.
77
78 /**
79 * Set the component object for buffer processing.
80 */
81 void setComponent(const std::shared_ptr<Codec2Client::Component> &component);
82
83 /**
84 * Set output graphic surface for rendering.
85 */
86 status_t setSurface(const sp<Surface> &surface);
87
88 /**
89 * Set GraphicBufferSource object from which the component extracts input
90 * buffers.
91 */
92 status_t setInputSurface(const std::shared_ptr<InputSurfaceWrapper> &surface);
93
94 /**
95 * Signal EOS to input surface.
96 */
97 status_t signalEndOfInputStream();
98
99 /**
100 * Set parameters.
101 */
102 status_t setParameters(std::vector<std::unique_ptr<C2Param>> &params);
103
104 /**
105 * Start queueing buffers to the component. This object should never queue
106 * buffers before this call has completed.
107 */
108 status_t start(const sp<AMessage> &inputFormat, const sp<AMessage> &outputFormat);
109
110 /**
111 * Request initial input buffers to be filled by client.
112 */
113 status_t requestInitialInputBuffers();
114
115 /**
116 * Stop queueing buffers to the component. This object should never queue
117 * buffers after this call, until start() is called.
118 */
119 void stop();
120
121 void flush(const std::list<std::unique_ptr<C2Work>> &flushedWork);
122
123 /**
124 * Notify input client about work done.
125 *
126 * @param workItems finished work item.
127 * @param outputFormat new output format if it has changed, otherwise nullptr
128 * @param initData new init data (CSD) if it has changed, otherwise nullptr
129 * @param numDiscardedInputBuffers the number of input buffers that are
130 * returned for the first time (not previously returned by
131 * onInputBufferDone()).
132 */
133 void onWorkDone(
134 std::unique_ptr<C2Work> work, const sp<AMessage> &outputFormat,
135 const C2StreamInitDataInfo::output *initData,
136 size_t numDiscardedInputBuffers);
137
138 /**
139 * Make an input buffer available for the client as it is no longer needed
140 * by the codec.
141 *
142 * @param buffer The buffer that becomes unused.
143 */
144 void onInputBufferDone(const std::shared_ptr<C2Buffer>& buffer);
145
146 enum MetaMode {
147 MODE_NONE,
148 MODE_ANW,
149 };
150
151 void setMetaMode(MetaMode mode);
152
153 // Internal classes
154 class Buffers;
155 class InputBuffers;
156 class OutputBuffers;
157
158private:
159 class QueueGuard;
160
161 /**
162 * Special mutex-like object with the following properties:
163 *
164 * - At STOPPED state (initial, or after stop())
165 * - QueueGuard object gets created at STOPPED state, and the client is
166 * supposed to return immediately.
167 * - At RUNNING state (after start())
168 * - Each QueueGuard object
169 */
170 class QueueSync {
171 public:
172 /**
173 * At construction the sync object is in STOPPED state.
174 */
175 inline QueueSync() {}
176 ~QueueSync() = default;
177
178 /**
179 * Transition to RUNNING state when stopped. No-op if already in RUNNING
180 * state.
181 */
182 void start();
183
184 /**
185 * At RUNNING state, wait until all QueueGuard object created during
186 * RUNNING state are destroyed, and then transition to STOPPED state.
187 * No-op if already in STOPPED state.
188 */
189 void stop();
190
191 private:
192 Mutex mGuardLock;
193
194 struct Counter {
195 inline Counter() : value(-1) {}
196 int32_t value;
197 Condition cond;
198 };
199 Mutexed<Counter> mCount;
200
201 friend class CCodecBufferChannel::QueueGuard;
202 };
203
204 class QueueGuard {
205 public:
206 QueueGuard(QueueSync &sync);
207 ~QueueGuard();
208 inline bool isRunning() { return mRunning; }
209
210 private:
211 QueueSync &mSync;
212 bool mRunning;
213 };
214
215 void feedInputBufferIfAvailable();
216 void feedInputBufferIfAvailableInternal();
217 status_t queueInputBufferInternal(const sp<MediaCodecBuffer> &buffer);
218 bool handleWork(
219 std::unique_ptr<C2Work> work, const sp<AMessage> &outputFormat,
220 const C2StreamInitDataInfo::output *initData);
221 void sendOutputBuffers();
222
223 QueueSync mSync;
224 sp<MemoryDealer> mDealer;
225 sp<IMemory> mDecryptDestination;
226 int32_t mHeapSeqNum;
227
228 std::shared_ptr<Codec2Client::Component> mComponent;
229 std::string mComponentName; ///< component name for debugging
230 const char *mName; ///< C-string version of component name
231 std::shared_ptr<CCodecCallback> mCCodecCallback;
232 std::shared_ptr<C2BlockPool> mInputAllocator;
233 QueueSync mQueueSync;
234 std::vector<std::unique_ptr<C2Param>> mParamsToBeSet;
235
236 Mutexed<std::unique_ptr<InputBuffers>> mInputBuffers;
237 Mutexed<std::list<sp<ABuffer>>> mFlushedConfigs;
238 Mutexed<std::unique_ptr<OutputBuffers>> mOutputBuffers;
239
240 std::atomic_uint64_t mFrameIndex;
241 std::atomic_uint64_t mFirstValidFrameIndex;
242
243 sp<MemoryDealer> makeMemoryDealer(size_t heapSize);
244
245 struct OutputSurface {
246 sp<Surface> surface;
247 uint32_t generation;
248 };
249 Mutexed<OutputSurface> mOutputSurface;
250
251 struct BlockPools {
252 C2Allocator::id_t inputAllocatorId;
253 std::shared_ptr<C2BlockPool> inputPool;
254 C2Allocator::id_t outputAllocatorId;
255 C2BlockPool::local_id_t outputPoolId;
256 std::shared_ptr<Codec2Client::Configurable> outputPoolIntf;
257 };
258 Mutexed<BlockPools> mBlockPools;
259
260 std::shared_ptr<InputSurfaceWrapper> mInputSurface;
261
262 MetaMode mMetaMode;
263
264 // PipelineCapacity is used in the input buffer gating logic.
265 //
266 // There are three criteria that need to be met before
267 // onInputBufferAvailable() is called:
268 // 1. The number of input buffers that have been received by
269 // CCodecBufferChannel but not returned via onWorkDone() or
270 // onInputBufferDone() does not exceed a certain limit. (Let us call this
271 // number the "input" capacity.)
272 // 2. The number of work items that have been received by
273 // CCodecBufferChannel whose outputs have not been returned from the
274 // component (by calling onWorkDone()) does not exceed a certain limit.
275 // (Let us call this the "component" capacity.)
276 //
277 // These three criteria guarantee that a new input buffer that arrives from
278 // the invocation of onInputBufferAvailable() will not
279 // 1. overload CCodecBufferChannel's input buffers;
280 // 2. overload the component; or
281 //
282 struct PipelineCapacity {
283 // The number of available input capacity.
284 std::atomic_int input;
285 // The number of available component capacity.
286 std::atomic_int component;
287
288 PipelineCapacity();
289 // Set the values of #input and #component.
290 void initialize(int newInput, int newComponent,
291 const char* newName = "<UNKNOWN COMPONENT>",
292 const char* callerTag = nullptr);
293
294 // Return true and decrease #input and #component by one if
295 // they are all greater than zero; return false otherwise.
296 //
297 // callerTag is used for logging only.
298 //
299 // allocate() is called by CCodecBufferChannel to check whether it can
300 // receive another input buffer. If the return value is true,
301 // onInputBufferAvailable() and onOutputBufferAvailable() can be called
302 // afterwards.
303 bool allocate(const char* callerTag = nullptr);
304
305 // Increase #input and #component by one.
306 //
307 // callerTag is used for logging only.
308 //
309 // free() is called by CCodecBufferChannel after allocate() returns true
310 // but onInputBufferAvailable() cannot be called for any reasons. It
311 // essentially undoes an allocate() call.
312 void free(const char* callerTag = nullptr);
313
314 // Increase #input by @p numDiscardedInputBuffers.
315 //
316 // callerTag is used for logging only.
317 //
318 // freeInputSlots() is called by CCodecBufferChannel when onWorkDone()
319 // or onInputBufferDone() is called. @p numDiscardedInputBuffers is
320 // provided in onWorkDone(), and is 1 in onInputBufferDone().
321 int freeInputSlots(size_t numDiscardedInputBuffers,
322 const char* callerTag = nullptr);
323
324 // Increase #component by one and return the updated value.
325 //
326 // callerTag is used for logging only.
327 //
328 // freeComponentSlot() is called by CCodecBufferChannel when
329 // onWorkDone() is called.
330 int freeComponentSlot(const char* callerTag = nullptr);
331
332 private:
333 // Component name. Used for logging.
334 const char* mName;
335 };
336 PipelineCapacity mAvailablePipelineCapacity;
337
338 class ReorderStash {
339 public:
340 struct Entry {
341 inline Entry() : buffer(nullptr), timestamp(0), flags(0), ordinal({0, 0, 0}) {}
342 inline Entry(
343 const std::shared_ptr<C2Buffer> &b,
344 int64_t t,
345 int32_t f,
346 const C2WorkOrdinalStruct &o)
347 : buffer(b), timestamp(t), flags(f), ordinal(o) {}
348 std::shared_ptr<C2Buffer> buffer;
349 int64_t timestamp;
350 int32_t flags;
351 C2WorkOrdinalStruct ordinal;
352 };
353
354 ReorderStash();
355
356 void clear();
357 void setDepth(uint32_t depth);
358 void setKey(C2Config::ordinal_key_t key);
359 bool pop(Entry *entry);
360 void emplace(
361 const std::shared_ptr<C2Buffer> &buffer,
362 int64_t timestamp,
363 int32_t flags,
364 const C2WorkOrdinalStruct &ordinal);
365 void defer(const Entry &entry);
366 bool hasPending() const;
367
368 private:
369 std::list<Entry> mPending;
370 std::list<Entry> mStash;
371 uint32_t mDepth;
372 C2Config::ordinal_key_t mKey;
373
374 bool less(const C2WorkOrdinalStruct &o1, const C2WorkOrdinalStruct &o2);
375 };
376 Mutexed<ReorderStash> mReorderStash;
377
378 std::atomic_bool mInputMetEos;
379
380 inline bool hasCryptoOrDescrambler() {
381 return mCrypto != nullptr || mDescrambler != nullptr;
382 }
383};
384
385// Conversion of a c2_status_t value to a status_t value may depend on the
386// operation that returns the c2_status_t value.
387enum c2_operation_t {
388 C2_OPERATION_NONE,
389 C2_OPERATION_Component_connectToOmxInputSurface,
390 C2_OPERATION_Component_createBlockPool,
391 C2_OPERATION_Component_destroyBlockPool,
392 C2_OPERATION_Component_disconnectFromInputSurface,
393 C2_OPERATION_Component_drain,
394 C2_OPERATION_Component_flush,
395 C2_OPERATION_Component_queue,
396 C2_OPERATION_Component_release,
397 C2_OPERATION_Component_reset,
398 C2_OPERATION_Component_setOutputSurface,
399 C2_OPERATION_Component_start,
400 C2_OPERATION_Component_stop,
401 C2_OPERATION_ComponentStore_copyBuffer,
402 C2_OPERATION_ComponentStore_createComponent,
403 C2_OPERATION_ComponentStore_createInputSurface,
404 C2_OPERATION_ComponentStore_createInterface,
405 C2_OPERATION_Configurable_config,
406 C2_OPERATION_Configurable_query,
407 C2_OPERATION_Configurable_querySupportedParams,
408 C2_OPERATION_Configurable_querySupportedValues,
409 C2_OPERATION_InputSurface_connectToComponent,
410 C2_OPERATION_InputSurfaceConnection_disconnect,
411};
412
413status_t toStatusT(c2_status_t c2s, c2_operation_t c2op = C2_OPERATION_NONE);
414
415} // namespace android
416
417#endif // CCODEC_BUFFER_CHANNEL_H_