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Eric Laurentb82e6b72019-11-22 17:25:04 -08001/*
2**
3** Copyright 2019, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9** http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger::DeviceEffectManager"
20//#define LOG_NDEBUG 0
21
22#include <utils/Log.h>
23#include <audio_utils/primitives.h>
24
25#include "AudioFlinger.h"
26#include <media/audiohal/EffectsFactoryHalInterface.h>
27
28// ----------------------------------------------------------------------------
29
30
31namespace android {
32
Ytai Ben-Tsvi9cd89812020-07-01 17:12:06 -070033using media::IEffectClient;
34
Eric Laurentb82e6b72019-11-22 17:25:04 -080035void AudioFlinger::DeviceEffectManager::createAudioPatch(audio_patch_handle_t handle,
36 const PatchPanel::Patch& patch) {
37 ALOGV("%s handle %d mHalHandle %d num sinks %d device sink %08x",
38 __func__, handle, patch.mHalHandle,
39 patch.mAudioPatch.num_sinks,
40 patch.mAudioPatch.num_sinks > 0 ? patch.mAudioPatch.sinks[0].ext.device.type : 0);
41
42 mCommandThread->createAudioPatchCommand(handle, patch);
43}
44
45void AudioFlinger::DeviceEffectManager::onCreateAudioPatch(audio_patch_handle_t handle,
46 const PatchPanel::Patch& patch) {
47 ALOGV("%s handle %d mHalHandle %d device sink %08x",
48 __func__, handle, patch.mHalHandle,
49 patch.mAudioPatch.num_sinks > 0 ? patch.mAudioPatch.sinks[0].ext.device.type : 0);
50 Mutex::Autolock _l(mLock);
51 for (auto& effect : mDeviceEffects) {
52 status_t status = effect.second->onCreatePatch(handle, patch);
53 ALOGV("%s Effect onCreatePatch status %d", __func__, status);
54 ALOGW_IF(status == BAD_VALUE, "%s onCreatePatch error %d", __func__, status);
55 }
56}
57
58void AudioFlinger::DeviceEffectManager::releaseAudioPatch(audio_patch_handle_t handle) {
59 ALOGV("%s", __func__);
60 mCommandThread->releaseAudioPatchCommand(handle);
61}
62
63void AudioFlinger::DeviceEffectManager::onReleaseAudioPatch(audio_patch_handle_t handle) {
64 ALOGV("%s", __func__);
65 Mutex::Autolock _l(mLock);
66 for (auto& effect : mDeviceEffects) {
67 effect.second->onReleasePatch(handle);
68 }
69}
70
71// DeviceEffectManager::createEffect_l() must be called with AudioFlinger::mLock held
72sp<AudioFlinger::EffectHandle> AudioFlinger::DeviceEffectManager::createEffect_l(
73 effect_descriptor_t *descriptor,
74 const AudioDeviceTypeAddr& device,
75 const sp<AudioFlinger::Client>& client,
76 const sp<IEffectClient>& effectClient,
77 const std::map<audio_patch_handle_t, PatchPanel::Patch>& patches,
78 int *enabled,
Eric Laurent2fe0acd2020-03-13 14:30:46 -070079 status_t *status,
80 bool probe) {
Eric Laurentb82e6b72019-11-22 17:25:04 -080081 sp<DeviceEffectProxy> effect;
82 sp<EffectHandle> handle;
83 status_t lStatus;
84
85 lStatus = checkEffectCompatibility(descriptor);
Eric Laurent2fe0acd2020-03-13 14:30:46 -070086 if (probe || lStatus != NO_ERROR) {
Eric Laurentb82e6b72019-11-22 17:25:04 -080087 *status = lStatus;
88 return handle;
89 }
90
91 {
92 Mutex::Autolock _l(mLock);
93 auto iter = mDeviceEffects.find(device);
94 if (iter != mDeviceEffects.end()) {
95 effect = iter->second;
96 } else {
97 effect = new DeviceEffectProxy(device, mMyCallback,
98 descriptor, mAudioFlinger.nextUniqueId(AUDIO_UNIQUE_ID_USE_EFFECT));
99 }
100 // create effect handle and connect it to effect module
101 handle = new EffectHandle(effect, client, effectClient, 0 /*priority*/);
102 lStatus = handle->initCheck();
103 if (lStatus == NO_ERROR) {
104 lStatus = effect->addHandle(handle.get());
105 if (lStatus == NO_ERROR) {
106 effect->init(patches);
107 mDeviceEffects.emplace(device, effect);
108 }
109 }
110 }
111 if (enabled != NULL) {
112 *enabled = (int)effect->isEnabled();
113 }
114 *status = lStatus;
115 return handle;
116}
117
118status_t AudioFlinger::DeviceEffectManager::checkEffectCompatibility(
119 const effect_descriptor_t *desc) {
Eric Laurent9289bde2020-08-18 12:49:17 -0700120 sp<EffectsFactoryHalInterface> effectsFactory = mAudioFlinger.getEffectsFactory();
121 if (effectsFactory == nullptr) {
122 return BAD_VALUE;
123 }
Eric Laurentb82e6b72019-11-22 17:25:04 -0800124
Eric Laurent9289bde2020-08-18 12:49:17 -0700125 static const float sMinDeviceEffectHalVersion = 6.0;
126 float halVersion = effectsFactory->getHalVersion();
127
128 if (((desc->flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_PRE_PROC
129 && (desc->flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_POST_PROC)
130 || halVersion < sMinDeviceEffectHalVersion) {
131 ALOGW("%s() non pre/post processing device effect %s or incompatible API version %f",
132 __func__, desc->name, halVersion);
Eric Laurentb82e6b72019-11-22 17:25:04 -0800133 return BAD_VALUE;
134 }
135
136 return NO_ERROR;
137}
138
139status_t AudioFlinger::DeviceEffectManager::createEffectHal(
140 const effect_uuid_t *pEffectUuid, int32_t sessionId, int32_t deviceId,
141 sp<EffectHalInterface> *effect) {
142 status_t status = NO_INIT;
143 sp<EffectsFactoryHalInterface> effectsFactory = mAudioFlinger.getEffectsFactory();
144 if (effectsFactory != 0) {
145 status = effectsFactory->createEffect(
146 pEffectUuid, sessionId, AUDIO_IO_HANDLE_NONE, deviceId, effect);
147 }
148 return status;
149}
150
151void AudioFlinger::DeviceEffectManager::dump(int fd) {
152 const bool locked = dumpTryLock(mLock);
153 if (!locked) {
154 String8 result("DeviceEffectManager may be deadlocked\n");
155 write(fd, result.string(), result.size());
156 }
157
Phil Burk651d0a52020-05-08 14:00:58 -0700158 String8 heading("\nDevice Effects:\n");
159 write(fd, heading.string(), heading.size());
Eric Laurentb82e6b72019-11-22 17:25:04 -0800160 for (const auto& iter : mDeviceEffects) {
161 String8 outStr;
162 outStr.appendFormat("%*sEffect for device %s address %s:\n", 2, "",
163 ::android::toString(iter.first.mType).c_str(), iter.first.getAddress());
164 write(fd, outStr.string(), outStr.size());
165 iter.second->dump(fd, 4);
166 }
167
168 if (locked) {
169 mLock.unlock();
170 }
171}
172
173
174size_t AudioFlinger::DeviceEffectManager::removeEffect(const sp<DeviceEffectProxy>& effect)
175{
176 Mutex::Autolock _l(mLock);
177 mDeviceEffects.erase(effect->device());
178 return mDeviceEffects.size();
179}
180
181bool AudioFlinger::DeviceEffectManagerCallback::disconnectEffectHandle(
182 EffectHandle *handle, bool unpinIfLast) {
183 sp<EffectBase> effectBase = handle->effect().promote();
184 if (effectBase == nullptr) {
185 return false;
186 }
187
188 sp<DeviceEffectProxy> effect = effectBase->asDeviceEffectProxy();
189 if (effect == nullptr) {
190 return false;
191 }
192 // restore suspended effects if the disconnected handle was enabled and the last one.
193 bool remove = (effect->removeHandle(handle) == 0) && (!effect->isPinned() || unpinIfLast);
194 if (remove) {
195 mManager.removeEffect(effect);
196 if (handle->enabled()) {
197 effectBase->checkSuspendOnEffectEnabled(false, false /*threadLocked*/);
198 }
199 }
200 return true;
201}
202
203// ----------- DeviceEffectManager::CommandThread implementation ----------
204
205
206AudioFlinger::DeviceEffectManager::CommandThread::~CommandThread()
207{
208 Mutex::Autolock _l(mLock);
209 mCommands.clear();
210}
211
212void AudioFlinger::DeviceEffectManager::CommandThread::onFirstRef()
213{
214 run("DeviceEffectManage_CommandThread", ANDROID_PRIORITY_AUDIO);
215}
216
217bool AudioFlinger::DeviceEffectManager::CommandThread::threadLoop()
218{
219 mLock.lock();
220 while (!exitPending())
221 {
222 while (!mCommands.empty() && !exitPending()) {
223 sp<Command> command = mCommands.front();
224 mCommands.pop_front();
225 mLock.unlock();
226
227 switch (command->mCommand) {
228 case CREATE_AUDIO_PATCH: {
229 CreateAudioPatchData *data = (CreateAudioPatchData *)command->mData.get();
230 ALOGV("CommandThread() processing create audio patch handle %d", data->mHandle);
231 mManager.onCreateAudioPatch(data->mHandle, data->mPatch);
232 } break;
233 case RELEASE_AUDIO_PATCH: {
234 ReleaseAudioPatchData *data = (ReleaseAudioPatchData *)command->mData.get();
235 ALOGV("CommandThread() processing release audio patch handle %d", data->mHandle);
236 mManager.onReleaseAudioPatch(data->mHandle);
237 } break;
238 default:
239 ALOGW("CommandThread() unknown command %d", command->mCommand);
240 }
241 mLock.lock();
242 }
243
244 // At this stage we have either an empty command queue or the first command in the queue
245 // has a finite delay. So unless we are exiting it is safe to wait.
246 if (!exitPending()) {
247 ALOGV("CommandThread() going to sleep");
248 mWaitWorkCV.wait(mLock);
249 }
250 }
251 mLock.unlock();
252 return false;
253}
254
255void AudioFlinger::DeviceEffectManager::CommandThread::sendCommand(sp<Command> command) {
256 Mutex::Autolock _l(mLock);
257 mCommands.push_back(command);
258 mWaitWorkCV.signal();
259}
260
261void AudioFlinger::DeviceEffectManager::CommandThread::createAudioPatchCommand(
262 audio_patch_handle_t handle, const PatchPanel::Patch& patch)
263{
264 sp<Command> command = new Command(CREATE_AUDIO_PATCH, new CreateAudioPatchData(handle, patch));
265 ALOGV("CommandThread() adding create patch handle %d mHalHandle %d.", handle, patch.mHalHandle);
266 sendCommand(command);
267}
268
269void AudioFlinger::DeviceEffectManager::CommandThread::releaseAudioPatchCommand(
270 audio_patch_handle_t handle)
271{
272 sp<Command> command = new Command(RELEASE_AUDIO_PATCH, new ReleaseAudioPatchData(handle));
273 ALOGV("CommandThread() adding release patch");
274 sendCommand(command);
275}
276
277void AudioFlinger::DeviceEffectManager::CommandThread::exit()
278{
279 ALOGV("CommandThread::exit");
280 {
281 AutoMutex _l(mLock);
282 requestExit();
283 mWaitWorkCV.signal();
284 }
285 // Note that we can call it from the thread loop if all other references have been released
286 // but it will safely return WOULD_BLOCK in this case
287 requestExitAndWait();
288}
289
290} // namespace android