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Chong Zhangbc062482020-10-14 16:43:53 -07001/*
2 * Copyright (C) 2020 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17//#define LOG_NDEBUG 0
18#define LOG_TAG "TranscodingSessionController"
19
20#define VALIDATE_STATE 1
21
22#include <inttypes.h>
23#include <media/TranscodingSessionController.h>
24#include <media/TranscodingUidPolicy.h>
25#include <utils/Log.h>
26
27#include <utility>
28
29namespace android {
30
31static_assert((SessionIdType)-1 < 0, "SessionIdType should be signed");
32
33constexpr static uid_t OFFLINE_UID = -1;
34
35//static
36String8 TranscodingSessionController::sessionToString(const SessionKeyType& sessionKey) {
37 return String8::format("{client:%lld, session:%d}", (long long)sessionKey.first,
38 sessionKey.second);
39}
40
41//static
42const char* TranscodingSessionController::sessionStateToString(const Session::State sessionState) {
43 switch (sessionState) {
44 case Session::State::NOT_STARTED:
45 return "NOT_STARTED";
46 case Session::State::RUNNING:
47 return "RUNNING";
48 case Session::State::PAUSED:
49 return "PAUSED";
50 default:
51 break;
52 }
53 return "(unknown)";
54}
55
56TranscodingSessionController::TranscodingSessionController(
57 const std::shared_ptr<TranscoderInterface>& transcoder,
58 const std::shared_ptr<UidPolicyInterface>& uidPolicy,
59 const std::shared_ptr<ResourcePolicyInterface>& resourcePolicy)
60 : mTranscoder(transcoder),
61 mUidPolicy(uidPolicy),
62 mResourcePolicy(resourcePolicy),
63 mCurrentSession(nullptr),
64 mResourceLost(false) {
65 // Only push empty offline queue initially. Realtime queues are added when requests come in.
66 mUidSortedList.push_back(OFFLINE_UID);
67 mOfflineUidIterator = mUidSortedList.begin();
68 mSessionQueues.emplace(OFFLINE_UID, SessionQueueType());
Chong Zhangcf3f8ee2020-10-29 18:38:37 -070069 mUidPackageNames[OFFLINE_UID] = "(offline)";
Chong Zhangbc062482020-10-14 16:43:53 -070070}
71
72TranscodingSessionController::~TranscodingSessionController() {}
73
74void TranscodingSessionController::dumpAllSessions(int fd, const Vector<String16>& args __unused) {
75 String8 result;
76
77 const size_t SIZE = 256;
78 char buffer[SIZE];
79 std::scoped_lock lock{mLock};
80
81 snprintf(buffer, SIZE, "\n========== Dumping all sessions queues =========\n");
82 result.append(buffer);
83 snprintf(buffer, SIZE, " Total num of Sessions: %zu\n", mSessionMap.size());
84 result.append(buffer);
85
86 std::vector<int32_t> uids(mUidSortedList.begin(), mUidSortedList.end());
Chong Zhangbc062482020-10-14 16:43:53 -070087
88 for (int32_t i = 0; i < uids.size(); i++) {
89 const uid_t uid = uids[i];
90
91 if (mSessionQueues[uid].empty()) {
92 continue;
93 }
94 snprintf(buffer, SIZE, " Uid: %d, pkg: %s\n", uid,
Chong Zhangcf3f8ee2020-10-29 18:38:37 -070095 mUidPackageNames.count(uid) > 0 ? mUidPackageNames[uid].c_str() : "(unknown)");
Chong Zhangbc062482020-10-14 16:43:53 -070096 result.append(buffer);
97 snprintf(buffer, SIZE, " Num of sessions: %zu\n", mSessionQueues[uid].size());
98 result.append(buffer);
99 for (auto& sessionKey : mSessionQueues[uid]) {
100 auto sessionIt = mSessionMap.find(sessionKey);
101 if (sessionIt == mSessionMap.end()) {
102 snprintf(buffer, SIZE, "Failed to look up Session %s \n",
103 sessionToString(sessionKey).c_str());
104 result.append(buffer);
105 continue;
106 }
107 Session& session = sessionIt->second;
108 TranscodingRequestParcel& request = session.request;
109 snprintf(buffer, SIZE, " Session: %s, %s, %d%%\n",
110 sessionToString(sessionKey).c_str(), sessionStateToString(session.state),
111 session.lastProgress);
112 result.append(buffer);
113 snprintf(buffer, SIZE, " Src: %s\n", request.sourceFilePath.c_str());
114 result.append(buffer);
115 snprintf(buffer, SIZE, " Dst: %s\n", request.destinationFilePath.c_str());
116 result.append(buffer);
Chong Zhangcf3f8ee2020-10-29 18:38:37 -0700117 // For the offline queue, print out the original client.
118 if (uid == OFFLINE_UID) {
119 snprintf(buffer, SIZE, " Original Client: %s\n",
120 request.clientPackageName.c_str());
121 result.append(buffer);
122 }
Chong Zhangbc062482020-10-14 16:43:53 -0700123 }
124 }
125
126 write(fd, result.string(), result.size());
127}
128
129TranscodingSessionController::Session* TranscodingSessionController::getTopSession_l() {
130 if (mSessionMap.empty()) {
131 return nullptr;
132 }
133 uid_t topUid = *mUidSortedList.begin();
134 SessionKeyType topSessionKey = *mSessionQueues[topUid].begin();
135 return &mSessionMap[topSessionKey];
136}
137
138void TranscodingSessionController::updateCurrentSession_l() {
139 Session* topSession = getTopSession_l();
140 Session* curSession = mCurrentSession;
141 ALOGV("updateCurrentSession: topSession is %s, curSession is %s",
142 topSession == nullptr ? "null" : sessionToString(topSession->key).c_str(),
143 curSession == nullptr ? "null" : sessionToString(curSession->key).c_str());
144
145 // If we found a topSession that should be run, and it's not already running,
146 // take some actions to ensure it's running.
147 if (topSession != nullptr &&
148 (topSession != curSession || topSession->state != Session::RUNNING)) {
149 // If another session is currently running, pause it first.
150 if (curSession != nullptr && curSession->state == Session::RUNNING) {
151 mTranscoder->pause(curSession->key.first, curSession->key.second);
152 curSession->state = Session::PAUSED;
153 }
154 // If we are not experiencing resource loss, we can start or resume
155 // the topSession now.
156 if (!mResourceLost) {
157 if (topSession->state == Session::NOT_STARTED) {
158 mTranscoder->start(topSession->key.first, topSession->key.second,
159 topSession->request, topSession->callback.lock());
160 } else if (topSession->state == Session::PAUSED) {
161 mTranscoder->resume(topSession->key.first, topSession->key.second,
162 topSession->request, topSession->callback.lock());
163 }
164 topSession->state = Session::RUNNING;
165 }
166 }
167 mCurrentSession = topSession;
168}
169
170void TranscodingSessionController::removeSession_l(const SessionKeyType& sessionKey) {
171 ALOGV("%s: session %s", __FUNCTION__, sessionToString(sessionKey).c_str());
172
173 if (mSessionMap.count(sessionKey) == 0) {
174 ALOGE("session %s doesn't exist", sessionToString(sessionKey).c_str());
175 return;
176 }
177
178 // Remove session from uid's queue.
179 const uid_t uid = mSessionMap[sessionKey].uid;
180 SessionQueueType& sessionQueue = mSessionQueues[uid];
181 auto it = std::find(sessionQueue.begin(), sessionQueue.end(), sessionKey);
182 if (it == sessionQueue.end()) {
183 ALOGE("couldn't find session %s in queue for uid %d", sessionToString(sessionKey).c_str(),
184 uid);
185 return;
186 }
187 sessionQueue.erase(it);
188
189 // If this is the last session in a real-time queue, remove this uid's queue.
190 if (uid != OFFLINE_UID && sessionQueue.empty()) {
191 mUidSortedList.remove(uid);
192 mSessionQueues.erase(uid);
193 mUidPolicy->unregisterMonitorUid(uid);
194
195 std::unordered_set<uid_t> topUids = mUidPolicy->getTopUids();
196 moveUidsToTop_l(topUids, false /*preserveTopUid*/);
197 }
198
199 // Clear current session.
200 if (mCurrentSession == &mSessionMap[sessionKey]) {
201 mCurrentSession = nullptr;
202 }
203
204 // Remove session from session map.
205 mSessionMap.erase(sessionKey);
206}
207
208/**
209 * Moves the set of uids to the front of mUidSortedList (which is used to pick
210 * the next session to run).
211 *
212 * This is called when 1) we received a onTopUidsChanged() callback from UidPolicy,
213 * or 2) we removed the session queue for a uid because it becomes empty.
214 *
215 * In case of 1), if there are multiple uids in the set, and the current front
216 * uid in mUidSortedList is still in the set, we try to keep that uid at front
217 * so that current session run is not interrupted. (This is not a concern for case 2)
218 * because the queue for a uid was just removed entirely.)
219 */
220void TranscodingSessionController::moveUidsToTop_l(const std::unordered_set<uid_t>& uids,
221 bool preserveTopUid) {
222 // If uid set is empty, nothing to do. Do not change the queue status.
223 if (uids.empty()) {
224 return;
225 }
226
227 // Save the current top uid.
228 uid_t curTopUid = *mUidSortedList.begin();
229 bool pushCurTopToFront = false;
230 int32_t numUidsMoved = 0;
231
232 // Go through the sorted uid list once, and move the ones in top set to front.
233 for (auto it = mUidSortedList.begin(); it != mUidSortedList.end();) {
234 uid_t uid = *it;
235
236 if (uid != OFFLINE_UID && uids.count(uid) > 0) {
237 it = mUidSortedList.erase(it);
238
239 // If this is the top we're preserving, don't push it here, push
240 // it after the for-loop.
241 if (uid == curTopUid && preserveTopUid) {
242 pushCurTopToFront = true;
243 } else {
244 mUidSortedList.push_front(uid);
245 }
246
247 // If we found all uids in the set, break out.
248 if (++numUidsMoved == uids.size()) {
249 break;
250 }
251 } else {
252 ++it;
253 }
254 }
255
256 if (pushCurTopToFront) {
257 mUidSortedList.push_front(curTopUid);
258 }
259}
260
261bool TranscodingSessionController::submit(
262 ClientIdType clientId, SessionIdType sessionId, uid_t uid,
263 const TranscodingRequestParcel& request,
264 const std::weak_ptr<ITranscodingClientCallback>& callback) {
265 SessionKeyType sessionKey = std::make_pair(clientId, sessionId);
266
267 ALOGV("%s: session %s, uid %d, prioirty %d", __FUNCTION__, sessionToString(sessionKey).c_str(),
268 uid, (int32_t)request.priority);
269
270 std::scoped_lock lock{mLock};
271
272 if (mSessionMap.count(sessionKey) > 0) {
273 ALOGE("session %s already exists", sessionToString(sessionKey).c_str());
274 return false;
275 }
276
Chong Zhangcf3f8ee2020-10-29 18:38:37 -0700277 // Add the uid package name to the store of package names we already know.
278 if (mUidPackageNames.count(uid) == 0) {
279 mUidPackageNames.emplace(uid, request.clientPackageName);
280 }
281
Chong Zhangbc062482020-10-14 16:43:53 -0700282 // TODO(chz): only support offline vs real-time for now. All kUnspecified sessions
283 // go to offline queue.
284 if (request.priority == TranscodingSessionPriority::kUnspecified) {
285 uid = OFFLINE_UID;
286 }
287
288 // Add session to session map.
289 mSessionMap[sessionKey].key = sessionKey;
290 mSessionMap[sessionKey].uid = uid;
291 mSessionMap[sessionKey].state = Session::NOT_STARTED;
292 mSessionMap[sessionKey].lastProgress = 0;
293 mSessionMap[sessionKey].request = request;
294 mSessionMap[sessionKey].callback = callback;
295
296 // If it's an offline session, the queue was already added in constructor.
297 // If it's a real-time sessions, check if a queue is already present for the uid,
298 // and add a new queue if needed.
299 if (uid != OFFLINE_UID) {
300 if (mSessionQueues.count(uid) == 0) {
301 mUidPolicy->registerMonitorUid(uid);
302 if (mUidPolicy->isUidOnTop(uid)) {
303 mUidSortedList.push_front(uid);
304 } else {
305 // Shouldn't be submitting real-time requests from non-top app,
306 // put it in front of the offline queue.
307 mUidSortedList.insert(mOfflineUidIterator, uid);
308 }
309 } else if (uid != *mUidSortedList.begin()) {
310 if (mUidPolicy->isUidOnTop(uid)) {
311 mUidSortedList.remove(uid);
312 mUidSortedList.push_front(uid);
313 }
314 }
315 }
316 // Append this session to the uid's queue.
317 mSessionQueues[uid].push_back(sessionKey);
318
319 updateCurrentSession_l();
320
321 validateState_l();
322 return true;
323}
324
325bool TranscodingSessionController::cancel(ClientIdType clientId, SessionIdType sessionId) {
326 SessionKeyType sessionKey = std::make_pair(clientId, sessionId);
327
328 ALOGV("%s: session %s", __FUNCTION__, sessionToString(sessionKey).c_str());
329
330 std::list<SessionKeyType> sessionsToRemove;
331
332 std::scoped_lock lock{mLock};
333
334 if (sessionId < 0) {
335 for (auto it = mSessionMap.begin(); it != mSessionMap.end(); ++it) {
336 if (it->first.first == clientId && it->second.uid != OFFLINE_UID) {
337 sessionsToRemove.push_back(it->first);
338 }
339 }
340 } else {
341 if (mSessionMap.count(sessionKey) == 0) {
342 ALOGE("session %s doesn't exist", sessionToString(sessionKey).c_str());
343 return false;
344 }
345 sessionsToRemove.push_back(sessionKey);
346 }
347
348 for (auto it = sessionsToRemove.begin(); it != sessionsToRemove.end(); ++it) {
349 // If the session has ever been started, stop it now.
350 // Note that stop() is needed even if the session is currently paused. This instructs
351 // the transcoder to discard any states for the session, otherwise the states may
352 // never be discarded.
353 if (mSessionMap[*it].state != Session::NOT_STARTED) {
354 mTranscoder->stop(it->first, it->second);
355 }
356
357 // Remove the session.
358 removeSession_l(*it);
359 }
360
361 // Start next session.
362 updateCurrentSession_l();
363
364 validateState_l();
365 return true;
366}
367
368bool TranscodingSessionController::getSession(ClientIdType clientId, SessionIdType sessionId,
369 TranscodingRequestParcel* request) {
370 SessionKeyType sessionKey = std::make_pair(clientId, sessionId);
371
372 std::scoped_lock lock{mLock};
373
374 if (mSessionMap.count(sessionKey) == 0) {
375 ALOGE("session %s doesn't exist", sessionToString(sessionKey).c_str());
376 return false;
377 }
378
379 *(TranscodingRequest*)request = mSessionMap[sessionKey].request;
380 return true;
381}
382
383void TranscodingSessionController::notifyClient(ClientIdType clientId, SessionIdType sessionId,
384 const char* reason,
385 std::function<void(const SessionKeyType&)> func) {
386 SessionKeyType sessionKey = std::make_pair(clientId, sessionId);
387
388 std::scoped_lock lock{mLock};
389
390 if (mSessionMap.count(sessionKey) == 0) {
391 ALOGW("%s: ignoring %s for session %s that doesn't exist", __FUNCTION__, reason,
392 sessionToString(sessionKey).c_str());
393 return;
394 }
395
396 // Only ignore if session was never started. In particular, propagate the status
397 // to client if the session is paused. Transcoder could have posted finish when
398 // we're pausing it, and the finish arrived after we changed current session.
399 if (mSessionMap[sessionKey].state == Session::NOT_STARTED) {
400 ALOGW("%s: ignoring %s for session %s that was never started", __FUNCTION__, reason,
401 sessionToString(sessionKey).c_str());
402 return;
403 }
404
405 ALOGV("%s: session %s %s", __FUNCTION__, sessionToString(sessionKey).c_str(), reason);
406 func(sessionKey);
407}
408
409void TranscodingSessionController::onStarted(ClientIdType clientId, SessionIdType sessionId) {
410 notifyClient(clientId, sessionId, "started", [=](const SessionKeyType& sessionKey) {
411 auto callback = mSessionMap[sessionKey].callback.lock();
412 if (callback != nullptr) {
413 callback->onTranscodingStarted(sessionId);
414 }
415 });
416}
417
418void TranscodingSessionController::onPaused(ClientIdType clientId, SessionIdType sessionId) {
419 notifyClient(clientId, sessionId, "paused", [=](const SessionKeyType& sessionKey) {
420 auto callback = mSessionMap[sessionKey].callback.lock();
421 if (callback != nullptr) {
422 callback->onTranscodingPaused(sessionId);
423 }
424 });
425}
426
427void TranscodingSessionController::onResumed(ClientIdType clientId, SessionIdType sessionId) {
428 notifyClient(clientId, sessionId, "resumed", [=](const SessionKeyType& sessionKey) {
429 auto callback = mSessionMap[sessionKey].callback.lock();
430 if (callback != nullptr) {
431 callback->onTranscodingResumed(sessionId);
432 }
433 });
434}
435
436void TranscodingSessionController::onFinish(ClientIdType clientId, SessionIdType sessionId) {
437 notifyClient(clientId, sessionId, "finish", [=](const SessionKeyType& sessionKey) {
438 {
439 auto clientCallback = mSessionMap[sessionKey].callback.lock();
440 if (clientCallback != nullptr) {
441 clientCallback->onTranscodingFinished(
442 sessionId, TranscodingResultParcel({sessionId, -1 /*actualBitrateBps*/,
443 std::nullopt /*sessionStats*/}));
444 }
445 }
446
447 // Remove the session.
448 removeSession_l(sessionKey);
449
450 // Start next session.
451 updateCurrentSession_l();
452
453 validateState_l();
454 });
455}
456
457void TranscodingSessionController::onError(ClientIdType clientId, SessionIdType sessionId,
458 TranscodingErrorCode err) {
459 notifyClient(clientId, sessionId, "error", [=](const SessionKeyType& sessionKey) {
460 {
461 auto clientCallback = mSessionMap[sessionKey].callback.lock();
462 if (clientCallback != nullptr) {
463 clientCallback->onTranscodingFailed(sessionId, err);
464 }
465 }
466
467 // Remove the session.
468 removeSession_l(sessionKey);
469
470 // Start next session.
471 updateCurrentSession_l();
472
473 validateState_l();
474 });
475}
476
477void TranscodingSessionController::onProgressUpdate(ClientIdType clientId, SessionIdType sessionId,
478 int32_t progress) {
479 notifyClient(clientId, sessionId, "progress", [=](const SessionKeyType& sessionKey) {
480 auto callback = mSessionMap[sessionKey].callback.lock();
481 if (callback != nullptr) {
482 callback->onProgressUpdate(sessionId, progress);
483 }
484 mSessionMap[sessionKey].lastProgress = progress;
485 });
486}
487
Chong Zhangeffd8962020-12-02 14:29:09 -0800488void TranscodingSessionController::onResourceLost(ClientIdType clientId, SessionIdType sessionId) {
Chong Zhangbc062482020-10-14 16:43:53 -0700489 ALOGI("%s", __FUNCTION__);
490
Chong Zhangeffd8962020-12-02 14:29:09 -0800491 notifyClient(clientId, sessionId, "resource_lost", [=](const SessionKeyType& sessionKey) {
492 if (mResourceLost) {
493 return;
Chong Zhangbc062482020-10-14 16:43:53 -0700494 }
Chong Zhangbc062482020-10-14 16:43:53 -0700495
Chong Zhangeffd8962020-12-02 14:29:09 -0800496 Session* resourceLostSession = &mSessionMap[sessionKey];
497 if (resourceLostSession->state != Session::RUNNING) {
498 ALOGW("session %s lost resource but is no longer running",
499 sessionToString(sessionKey).c_str());
500 return;
501 }
502 // If we receive a resource loss event, the transcoder already paused the transcoding,
503 // so we don't need to call onPaused() to pause it. However, we still need to notify
504 // the client and update the session state here.
505 resourceLostSession->state = Session::PAUSED;
506 // Notify the client as a paused event.
507 auto clientCallback = resourceLostSession->callback.lock();
508 if (clientCallback != nullptr) {
509 clientCallback->onTranscodingPaused(sessionKey.second);
510 }
511 mResourcePolicy->setPidResourceLost(resourceLostSession->request.clientPid);
512 mResourceLost = true;
513
514 validateState_l();
515 });
Chong Zhangbc062482020-10-14 16:43:53 -0700516}
517
518void TranscodingSessionController::onTopUidsChanged(const std::unordered_set<uid_t>& uids) {
519 if (uids.empty()) {
520 ALOGW("%s: ignoring empty uids", __FUNCTION__);
521 return;
522 }
523
524 std::string uidStr;
525 for (auto it = uids.begin(); it != uids.end(); it++) {
526 if (!uidStr.empty()) {
527 uidStr += ", ";
528 }
529 uidStr += std::to_string(*it);
530 }
531
532 ALOGD("%s: topUids: size %zu, uids: %s", __FUNCTION__, uids.size(), uidStr.c_str());
533
534 std::scoped_lock lock{mLock};
535
536 moveUidsToTop_l(uids, true /*preserveTopUid*/);
537
538 updateCurrentSession_l();
539
540 validateState_l();
541}
542
543void TranscodingSessionController::onResourceAvailable() {
544 std::scoped_lock lock{mLock};
545
546 if (!mResourceLost) {
547 return;
548 }
549
550 ALOGI("%s", __FUNCTION__);
551
552 mResourceLost = false;
553 updateCurrentSession_l();
554
555 validateState_l();
556}
557
558void TranscodingSessionController::validateState_l() {
559#ifdef VALIDATE_STATE
560 LOG_ALWAYS_FATAL_IF(mSessionQueues.count(OFFLINE_UID) != 1,
561 "mSessionQueues offline queue number is not 1");
562 LOG_ALWAYS_FATAL_IF(*mOfflineUidIterator != OFFLINE_UID,
563 "mOfflineUidIterator not pointing to offline uid");
564 LOG_ALWAYS_FATAL_IF(mUidSortedList.size() != mSessionQueues.size(),
565 "mUidList and mSessionQueues size mismatch");
566
567 int32_t totalSessions = 0;
568 for (auto uid : mUidSortedList) {
569 LOG_ALWAYS_FATAL_IF(mSessionQueues.count(uid) != 1,
570 "mSessionQueues count for uid %d is not 1", uid);
571 for (auto& sessionKey : mSessionQueues[uid]) {
572 LOG_ALWAYS_FATAL_IF(mSessionMap.count(sessionKey) != 1,
573 "mSessions count for session %s is not 1",
574 sessionToString(sessionKey).c_str());
575 }
576
577 totalSessions += mSessionQueues[uid].size();
578 }
579 LOG_ALWAYS_FATAL_IF(mSessionMap.size() != totalSessions,
580 "mSessions size doesn't match total sessions counted from uid queues");
581#endif // VALIDATE_STATE
582}
583
584} // namespace android