blob: 06a1c8c1e9cbfdfbb0596394cb5ef0fd4b831d5e [file] [log] [blame]
Eric Laurent81784c32012-11-19 14:55:58 -08001/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9** http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef INCLUDING_FROM_AUDIOFLINGER_H
19 #error This header file should only be included from AudioFlinger.h
20#endif
21
22class ThreadBase : public Thread {
23public:
24
25#include "TrackBase.h"
26
27 enum type_t {
28 MIXER, // Thread class is MixerThread
29 DIRECT, // Thread class is DirectOutputThread
30 DUPLICATING, // Thread class is DuplicatingThread
31 RECORD // Thread class is RecordThread
32 };
33
34 ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
35 audio_devices_t outDevice, audio_devices_t inDevice, type_t type);
36 virtual ~ThreadBase();
37
38 void dumpBase(int fd, const Vector<String16>& args);
39 void dumpEffectChains(int fd, const Vector<String16>& args);
40
41 void clearPowerManager();
42
43 // base for record and playback
44 enum {
45 CFG_EVENT_IO,
46 CFG_EVENT_PRIO
47 };
48
49 class ConfigEvent {
50 public:
51 ConfigEvent(int type) : mType(type) {}
52 virtual ~ConfigEvent() {}
53
54 int type() const { return mType; }
55
56 virtual void dump(char *buffer, size_t size) = 0;
57
58 private:
59 const int mType;
60 };
61
62 class IoConfigEvent : public ConfigEvent {
63 public:
64 IoConfigEvent(int event, int param) :
65 ConfigEvent(CFG_EVENT_IO), mEvent(event), mParam(event) {}
66 virtual ~IoConfigEvent() {}
67
68 int event() const { return mEvent; }
69 int param() const { return mParam; }
70
71 virtual void dump(char *buffer, size_t size) {
72 snprintf(buffer, size, "IO event: event %d, param %d\n", mEvent, mParam);
73 }
74
75 private:
76 const int mEvent;
77 const int mParam;
78 };
79
80 class PrioConfigEvent : public ConfigEvent {
81 public:
82 PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio) :
83 ConfigEvent(CFG_EVENT_PRIO), mPid(pid), mTid(tid), mPrio(prio) {}
84 virtual ~PrioConfigEvent() {}
85
86 pid_t pid() const { return mPid; }
87 pid_t tid() const { return mTid; }
88 int32_t prio() const { return mPrio; }
89
90 virtual void dump(char *buffer, size_t size) {
91 snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d\n", mPid, mTid, mPrio);
92 }
93
94 private:
95 const pid_t mPid;
96 const pid_t mTid;
97 const int32_t mPrio;
98 };
99
100
101 class PMDeathRecipient : public IBinder::DeathRecipient {
102 public:
103 PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
104 virtual ~PMDeathRecipient() {}
105
106 // IBinder::DeathRecipient
107 virtual void binderDied(const wp<IBinder>& who);
108
109 private:
110 PMDeathRecipient(const PMDeathRecipient&);
111 PMDeathRecipient& operator = (const PMDeathRecipient&);
112
113 wp<ThreadBase> mThread;
114 };
115
116 virtual status_t initCheck() const = 0;
117
118 // static externally-visible
119 type_t type() const { return mType; }
120 audio_io_handle_t id() const { return mId;}
121
122 // dynamic externally-visible
123 uint32_t sampleRate() const { return mSampleRate; }
124 uint32_t channelCount() const { return mChannelCount; }
125 audio_channel_mask_t channelMask() const { return mChannelMask; }
126 audio_format_t format() const { return mFormat; }
127 // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
128 // and returns the normal mix buffer's frame count.
129 size_t frameCount() const { return mNormalFrameCount; }
130 // Return's the HAL's frame count i.e. fast mixer buffer size.
131 size_t frameCountHAL() const { return mFrameCount; }
132
133 // Should be "virtual status_t requestExitAndWait()" and override same
134 // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
135 void exit();
136 virtual bool checkForNewParameters_l() = 0;
137 virtual status_t setParameters(const String8& keyValuePairs);
138 virtual String8 getParameters(const String8& keys) = 0;
139 virtual void audioConfigChanged_l(int event, int param = 0) = 0;
140 void sendIoConfigEvent(int event, int param = 0);
141 void sendIoConfigEvent_l(int event, int param = 0);
142 void sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio);
143 void processConfigEvents();
144
145 // see note at declaration of mStandby, mOutDevice and mInDevice
146 bool standby() const { return mStandby; }
147 audio_devices_t outDevice() const { return mOutDevice; }
148 audio_devices_t inDevice() const { return mInDevice; }
149
150 virtual audio_stream_t* stream() const = 0;
151
152 sp<EffectHandle> createEffect_l(
153 const sp<AudioFlinger::Client>& client,
154 const sp<IEffectClient>& effectClient,
155 int32_t priority,
156 int sessionId,
157 effect_descriptor_t *desc,
158 int *enabled,
159 status_t *status);
160 void disconnectEffect(const sp< EffectModule>& effect,
161 EffectHandle *handle,
162 bool unpinIfLast);
163
164 // return values for hasAudioSession (bit field)
165 enum effect_state {
166 EFFECT_SESSION = 0x1, // the audio session corresponds to at least one
167 // effect
168 TRACK_SESSION = 0x2 // the audio session corresponds to at least one
169 // track
170 };
171
172 // get effect chain corresponding to session Id.
173 sp<EffectChain> getEffectChain(int sessionId);
174 // same as getEffectChain() but must be called with ThreadBase mutex locked
175 sp<EffectChain> getEffectChain_l(int sessionId) const;
176 // add an effect chain to the chain list (mEffectChains)
177 virtual status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
178 // remove an effect chain from the chain list (mEffectChains)
179 virtual size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
180 // lock all effect chains Mutexes. Must be called before releasing the
181 // ThreadBase mutex before processing the mixer and effects. This guarantees the
182 // integrity of the chains during the process.
183 // Also sets the parameter 'effectChains' to current value of mEffectChains.
184 void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
185 // unlock effect chains after process
186 void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
187 // set audio mode to all effect chains
188 void setMode(audio_mode_t mode);
189 // get effect module with corresponding ID on specified audio session
190 sp<AudioFlinger::EffectModule> getEffect(int sessionId, int effectId);
191 sp<AudioFlinger::EffectModule> getEffect_l(int sessionId, int effectId);
192 // add and effect module. Also creates the effect chain is none exists for
193 // the effects audio session
194 status_t addEffect_l(const sp< EffectModule>& effect);
195 // remove and effect module. Also removes the effect chain is this was the last
196 // effect
197 void removeEffect_l(const sp< EffectModule>& effect);
198 // detach all tracks connected to an auxiliary effect
199 virtual void detachAuxEffect_l(int effectId) {}
200 // returns either EFFECT_SESSION if effects on this audio session exist in one
201 // chain, or TRACK_SESSION if tracks on this audio session exist, or both
202 virtual uint32_t hasAudioSession(int sessionId) const = 0;
203 // the value returned by default implementation is not important as the
204 // strategy is only meaningful for PlaybackThread which implements this method
205 virtual uint32_t getStrategyForSession_l(int sessionId) { return 0; }
206
207 // suspend or restore effect according to the type of effect passed. a NULL
208 // type pointer means suspend all effects in the session
209 void setEffectSuspended(const effect_uuid_t *type,
210 bool suspend,
211 int sessionId = AUDIO_SESSION_OUTPUT_MIX);
212 // check if some effects must be suspended/restored when an effect is enabled
213 // or disabled
214 void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
215 bool enabled,
216 int sessionId = AUDIO_SESSION_OUTPUT_MIX);
217 void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
218 bool enabled,
219 int sessionId = AUDIO_SESSION_OUTPUT_MIX);
220
221 virtual status_t setSyncEvent(const sp<SyncEvent>& event) = 0;
222 virtual bool isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
223
224
225 mutable Mutex mLock;
226
227protected:
228
229 // entry describing an effect being suspended in mSuspendedSessions keyed vector
230 class SuspendedSessionDesc : public RefBase {
231 public:
232 SuspendedSessionDesc() : mRefCount(0) {}
233
234 int mRefCount; // number of active suspend requests
235 effect_uuid_t mType; // effect type UUID
236 };
237
238 void acquireWakeLock();
239 void acquireWakeLock_l();
240 void releaseWakeLock();
241 void releaseWakeLock_l();
242 void setEffectSuspended_l(const effect_uuid_t *type,
243 bool suspend,
244 int sessionId);
245 // updated mSuspendedSessions when an effect suspended or restored
246 void updateSuspendedSessions_l(const effect_uuid_t *type,
247 bool suspend,
248 int sessionId);
249 // check if some effects must be suspended when an effect chain is added
250 void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
251
252 virtual void preExit() { }
253
254 friend class AudioFlinger; // for mEffectChains
255
256 const type_t mType;
257
258 // Used by parameters, config events, addTrack_l, exit
259 Condition mWaitWorkCV;
260
261 const sp<AudioFlinger> mAudioFlinger;
262 uint32_t mSampleRate;
263 size_t mFrameCount; // output HAL, direct output, record
264 size_t mNormalFrameCount; // normal mixer and effects
265 audio_channel_mask_t mChannelMask;
266 uint16_t mChannelCount;
267 size_t mFrameSize;
268 audio_format_t mFormat;
269
270 // Parameter sequence by client: binder thread calling setParameters():
271 // 1. Lock mLock
272 // 2. Append to mNewParameters
273 // 3. mWaitWorkCV.signal
274 // 4. mParamCond.waitRelative with timeout
275 // 5. read mParamStatus
276 // 6. mWaitWorkCV.signal
277 // 7. Unlock
278 //
279 // Parameter sequence by server: threadLoop calling checkForNewParameters_l():
280 // 1. Lock mLock
281 // 2. If there is an entry in mNewParameters proceed ...
282 // 2. Read first entry in mNewParameters
283 // 3. Process
284 // 4. Remove first entry from mNewParameters
285 // 5. Set mParamStatus
286 // 6. mParamCond.signal
287 // 7. mWaitWorkCV.wait with timeout (this is to avoid overwriting mParamStatus)
288 // 8. Unlock
289 Condition mParamCond;
290 Vector<String8> mNewParameters;
291 status_t mParamStatus;
292
293 Vector<ConfigEvent *> mConfigEvents;
294
295 // These fields are written and read by thread itself without lock or barrier,
296 // and read by other threads without lock or barrier via standby() , outDevice()
297 // and inDevice().
298 // Because of the absence of a lock or barrier, any other thread that reads
299 // these fields must use the information in isolation, or be prepared to deal
300 // with possibility that it might be inconsistent with other information.
301 bool mStandby; // Whether thread is currently in standby.
302 audio_devices_t mOutDevice; // output device
303 audio_devices_t mInDevice; // input device
304 audio_source_t mAudioSource; // (see audio.h, audio_source_t)
305
306 const audio_io_handle_t mId;
307 Vector< sp<EffectChain> > mEffectChains;
308
309 static const int kNameLength = 16; // prctl(PR_SET_NAME) limit
310 char mName[kNameLength];
311 sp<IPowerManager> mPowerManager;
312 sp<IBinder> mWakeLockToken;
313 const sp<PMDeathRecipient> mDeathRecipient;
314 // list of suspended effects per session and per type. The first vector is
315 // keyed by session ID, the second by type UUID timeLow field
316 KeyedVector< int, KeyedVector< int, sp<SuspendedSessionDesc> > >
317 mSuspendedSessions;
318};
319
320// --- PlaybackThread ---
321class PlaybackThread : public ThreadBase {
322public:
323
324#include "PlaybackTracks.h"
325
326 enum mixer_state {
327 MIXER_IDLE, // no active tracks
328 MIXER_TRACKS_ENABLED, // at least one active track, but no track has any data ready
329 MIXER_TRACKS_READY // at least one active track, and at least one track has data
330 // standby mode does not have an enum value
331 // suspend by audio policy manager is orthogonal to mixer state
332 };
333
334 PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
335 audio_io_handle_t id, audio_devices_t device, type_t type);
336 virtual ~PlaybackThread();
337
338 void dump(int fd, const Vector<String16>& args);
339
340 // Thread virtuals
341 virtual status_t readyToRun();
342 virtual bool threadLoop();
343
344 // RefBase
345 virtual void onFirstRef();
346
347protected:
348 // Code snippets that were lifted up out of threadLoop()
349 virtual void threadLoop_mix() = 0;
350 virtual void threadLoop_sleepTime() = 0;
351 virtual void threadLoop_write();
352 virtual void threadLoop_standby();
353 virtual void threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
354
355 // prepareTracks_l reads and writes mActiveTracks, and returns
356 // the pending set of tracks to remove via Vector 'tracksToRemove'. The caller
357 // is responsible for clearing or destroying this Vector later on, when it
358 // is safe to do so. That will drop the final ref count and destroy the tracks.
359 virtual mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
360
361 // ThreadBase virtuals
362 virtual void preExit();
363
364public:
365
366 virtual status_t initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
367
368 // return estimated latency in milliseconds, as reported by HAL
369 uint32_t latency() const;
370 // same, but lock must already be held
371 uint32_t latency_l() const;
372
373 void setMasterVolume(float value);
374 void setMasterMute(bool muted);
375
376 void setStreamVolume(audio_stream_type_t stream, float value);
377 void setStreamMute(audio_stream_type_t stream, bool muted);
378
379 float streamVolume(audio_stream_type_t stream) const;
380
381 sp<Track> createTrack_l(
382 const sp<AudioFlinger::Client>& client,
383 audio_stream_type_t streamType,
384 uint32_t sampleRate,
385 audio_format_t format,
386 audio_channel_mask_t channelMask,
387 size_t frameCount,
388 const sp<IMemory>& sharedBuffer,
389 int sessionId,
390 IAudioFlinger::track_flags_t *flags,
391 pid_t tid,
392 status_t *status);
393
394 AudioStreamOut* getOutput() const;
395 AudioStreamOut* clearOutput();
396 virtual audio_stream_t* stream() const;
397
398 // a very large number of suspend() will eventually wraparound, but unlikely
399 void suspend() { (void) android_atomic_inc(&mSuspended); }
400 void restore()
401 {
402 // if restore() is done without suspend(), get back into
403 // range so that the next suspend() will operate correctly
404 if (android_atomic_dec(&mSuspended) <= 0) {
405 android_atomic_release_store(0, &mSuspended);
406 }
407 }
408 bool isSuspended() const
409 { return android_atomic_acquire_load(&mSuspended) > 0; }
410
411 virtual String8 getParameters(const String8& keys);
412 virtual void audioConfigChanged_l(int event, int param = 0);
413 status_t getRenderPosition(size_t *halFrames, size_t *dspFrames);
414 int16_t *mixBuffer() const { return mMixBuffer; };
415
416 virtual void detachAuxEffect_l(int effectId);
417 status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track,
418 int EffectId);
419 status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track,
420 int EffectId);
421
422 virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
423 virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
424 virtual uint32_t hasAudioSession(int sessionId) const;
425 virtual uint32_t getStrategyForSession_l(int sessionId);
426
427
428 virtual status_t setSyncEvent(const sp<SyncEvent>& event);
429 virtual bool isValidSyncEvent(const sp<SyncEvent>& event) const;
430 void invalidateTracks(audio_stream_type_t streamType);
431
432
433protected:
434 int16_t* mMixBuffer;
435
436 // suspend count, > 0 means suspended. While suspended, the thread continues to pull from
437 // tracks and mix, but doesn't write to HAL. A2DP and SCO HAL implementations can't handle
438 // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
439 // workaround that restriction.
440 // 'volatile' means accessed via atomic operations and no lock.
441 volatile int32_t mSuspended;
442
443 // FIXME overflows every 6+ hours at 44.1 kHz stereo 16-bit samples
444 // mFramesWritten would be better, or 64-bit even better
445 size_t mBytesWritten;
446private:
447 // mMasterMute is in both PlaybackThread and in AudioFlinger. When a
448 // PlaybackThread needs to find out if master-muted, it checks it's local
449 // copy rather than the one in AudioFlinger. This optimization saves a lock.
450 bool mMasterMute;
451 void setMasterMute_l(bool muted) { mMasterMute = muted; }
452protected:
453 SortedVector< wp<Track> > mActiveTracks; // FIXME check if this could be sp<>
454
455 // Allocate a track name for a given channel mask.
456 // Returns name >= 0 if successful, -1 on failure.
457 virtual int getTrackName_l(audio_channel_mask_t channelMask, int sessionId) = 0;
458 virtual void deleteTrackName_l(int name) = 0;
459
460 // Time to sleep between cycles when:
461 virtual uint32_t activeSleepTimeUs() const; // mixer state MIXER_TRACKS_ENABLED
462 virtual uint32_t idleSleepTimeUs() const = 0; // mixer state MIXER_IDLE
463 virtual uint32_t suspendSleepTimeUs() const = 0; // audio policy manager suspended us
464 // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
465 // No sleep in standby mode; waits on a condition
466
467 // Code snippets that are temporarily lifted up out of threadLoop() until the merge
468 void checkSilentMode_l();
469
470 // Non-trivial for DUPLICATING only
471 virtual void saveOutputTracks() { }
472 virtual void clearOutputTracks() { }
473
474 // Cache various calculated values, at threadLoop() entry and after a parameter change
475 virtual void cacheParameters_l();
476
477 virtual uint32_t correctLatency_l(uint32_t latency) const;
478
479private:
480
481 friend class AudioFlinger; // for numerous
482
483 PlaybackThread(const Client&);
484 PlaybackThread& operator = (const PlaybackThread&);
485
486 status_t addTrack_l(const sp<Track>& track);
487 void destroyTrack_l(const sp<Track>& track);
488 void removeTrack_l(const sp<Track>& track);
489
490 void readOutputParameters();
491
492 virtual void dumpInternals(int fd, const Vector<String16>& args);
493 void dumpTracks(int fd, const Vector<String16>& args);
494
495 SortedVector< sp<Track> > mTracks;
496 // mStreamTypes[] uses 1 additional stream type internally for the OutputTrack used by
497 // DuplicatingThread
498 stream_type_t mStreamTypes[AUDIO_STREAM_CNT + 1];
499 AudioStreamOut *mOutput;
500
501 float mMasterVolume;
502 nsecs_t mLastWriteTime;
503 int mNumWrites;
504 int mNumDelayedWrites;
505 bool mInWrite;
506
507 // FIXME rename these former local variables of threadLoop to standard "m" names
508 nsecs_t standbyTime;
509 size_t mixBufferSize;
510
511 // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
512 uint32_t activeSleepTime;
513 uint32_t idleSleepTime;
514
515 uint32_t sleepTime;
516
517 // mixer status returned by prepareTracks_l()
518 mixer_state mMixerStatus; // current cycle
519 // previous cycle when in prepareTracks_l()
520 mixer_state mMixerStatusIgnoringFastTracks;
521 // FIXME or a separate ready state per track
522
523 // FIXME move these declarations into the specific sub-class that needs them
524 // MIXER only
525 uint32_t sleepTimeShift;
526
527 // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
528 nsecs_t standbyDelay;
529
530 // MIXER only
531 nsecs_t maxPeriod;
532
533 // DUPLICATING only
534 uint32_t writeFrames;
535
536private:
537 // The HAL output sink is treated as non-blocking, but current implementation is blocking
538 sp<NBAIO_Sink> mOutputSink;
539 // If a fast mixer is present, the blocking pipe sink, otherwise clear
540 sp<NBAIO_Sink> mPipeSink;
541 // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
542 sp<NBAIO_Sink> mNormalSink;
543 // For dumpsys
544 sp<NBAIO_Sink> mTeeSink;
545 sp<NBAIO_Source> mTeeSource;
546 uint32_t mScreenState; // cached copy of gScreenState
547public:
548 virtual bool hasFastMixer() const = 0;
549 virtual FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const
550 { FastTrackUnderruns dummy; return dummy; }
551
552protected:
553 // accessed by both binder threads and within threadLoop(), lock on mutex needed
554 unsigned mFastTrackAvailMask; // bit i set if fast track [i] is available
555
556};
557
558class MixerThread : public PlaybackThread {
559public:
560 MixerThread(const sp<AudioFlinger>& audioFlinger,
561 AudioStreamOut* output,
562 audio_io_handle_t id,
563 audio_devices_t device,
564 type_t type = MIXER);
565 virtual ~MixerThread();
566
567 // Thread virtuals
568
569 virtual bool checkForNewParameters_l();
570 virtual void dumpInternals(int fd, const Vector<String16>& args);
571
572protected:
573 virtual mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
574 virtual int getTrackName_l(audio_channel_mask_t channelMask, int sessionId);
575 virtual void deleteTrackName_l(int name);
576 virtual uint32_t idleSleepTimeUs() const;
577 virtual uint32_t suspendSleepTimeUs() const;
578 virtual void cacheParameters_l();
579
580 // threadLoop snippets
581 virtual void threadLoop_write();
582 virtual void threadLoop_standby();
583 virtual void threadLoop_mix();
584 virtual void threadLoop_sleepTime();
585 virtual void threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
586 virtual uint32_t correctLatency_l(uint32_t latency) const;
587
588 AudioMixer* mAudioMixer; // normal mixer
589private:
590 // one-time initialization, no locks required
591 FastMixer* mFastMixer; // non-NULL if there is also a fast mixer
592 sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
593
594 // contents are not guaranteed to be consistent, no locks required
595 FastMixerDumpState mFastMixerDumpState;
596#ifdef STATE_QUEUE_DUMP
597 StateQueueObserverDump mStateQueueObserverDump;
598 StateQueueMutatorDump mStateQueueMutatorDump;
599#endif
600 AudioWatchdogDump mAudioWatchdogDump;
601
602 // accessible only within the threadLoop(), no locks required
603 // mFastMixer->sq() // for mutating and pushing state
604 int32_t mFastMixerFutex; // for cold idle
605
606public:
607 virtual bool hasFastMixer() const { return mFastMixer != NULL; }
608 virtual FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
609 ALOG_ASSERT(fastIndex < FastMixerState::kMaxFastTracks);
610 return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
611 }
612};
613
614class DirectOutputThread : public PlaybackThread {
615public:
616
617 DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
618 audio_io_handle_t id, audio_devices_t device);
619 virtual ~DirectOutputThread();
620
621 // Thread virtuals
622
623 virtual bool checkForNewParameters_l();
624
625protected:
626 virtual int getTrackName_l(audio_channel_mask_t channelMask, int sessionId);
627 virtual void deleteTrackName_l(int name);
628 virtual uint32_t activeSleepTimeUs() const;
629 virtual uint32_t idleSleepTimeUs() const;
630 virtual uint32_t suspendSleepTimeUs() const;
631 virtual void cacheParameters_l();
632
633 // threadLoop snippets
634 virtual mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
635 virtual void threadLoop_mix();
636 virtual void threadLoop_sleepTime();
637
638private:
639 // volumes last sent to audio HAL with stream->set_volume()
640 float mLeftVolFloat;
641 float mRightVolFloat;
642
643 // prepareTracks_l() tells threadLoop_mix() the name of the single active track
644 sp<Track> mActiveTrack;
645public:
646 virtual bool hasFastMixer() const { return false; }
647};
648
649class DuplicatingThread : public MixerThread {
650public:
651 DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
652 audio_io_handle_t id);
653 virtual ~DuplicatingThread();
654
655 // Thread virtuals
656 void addOutputTrack(MixerThread* thread);
657 void removeOutputTrack(MixerThread* thread);
658 uint32_t waitTimeMs() const { return mWaitTimeMs; }
659protected:
660 virtual uint32_t activeSleepTimeUs() const;
661
662private:
663 bool outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
664protected:
665 // threadLoop snippets
666 virtual void threadLoop_mix();
667 virtual void threadLoop_sleepTime();
668 virtual void threadLoop_write();
669 virtual void threadLoop_standby();
670 virtual void cacheParameters_l();
671
672private:
673 // called from threadLoop, addOutputTrack, removeOutputTrack
674 virtual void updateWaitTime_l();
675protected:
676 virtual void saveOutputTracks();
677 virtual void clearOutputTracks();
678private:
679
680 uint32_t mWaitTimeMs;
681 SortedVector < sp<OutputTrack> > outputTracks;
682 SortedVector < sp<OutputTrack> > mOutputTracks;
683public:
684 virtual bool hasFastMixer() const { return false; }
685};
686
687
688// record thread
689class RecordThread : public ThreadBase, public AudioBufferProvider
690 // derives from AudioBufferProvider interface for use by resampler
691{
692public:
693
694#include "RecordTracks.h"
695
696 RecordThread(const sp<AudioFlinger>& audioFlinger,
697 AudioStreamIn *input,
698 uint32_t sampleRate,
699 audio_channel_mask_t channelMask,
700 audio_io_handle_t id,
701 audio_devices_t device,
702 const sp<NBAIO_Sink>& teeSink);
703 virtual ~RecordThread();
704
705 // no addTrack_l ?
706 void destroyTrack_l(const sp<RecordTrack>& track);
707 void removeTrack_l(const sp<RecordTrack>& track);
708
709 void dumpInternals(int fd, const Vector<String16>& args);
710 void dumpTracks(int fd, const Vector<String16>& args);
711
712 // Thread virtuals
713 virtual bool threadLoop();
714 virtual status_t readyToRun();
715
716 // RefBase
717 virtual void onFirstRef();
718
719 virtual status_t initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
720 sp<AudioFlinger::RecordThread::RecordTrack> createRecordTrack_l(
721 const sp<AudioFlinger::Client>& client,
722 uint32_t sampleRate,
723 audio_format_t format,
724 audio_channel_mask_t channelMask,
725 size_t frameCount,
726 int sessionId,
727 IAudioFlinger::track_flags_t flags,
728 pid_t tid,
729 status_t *status);
730
731 status_t start(RecordTrack* recordTrack,
732 AudioSystem::sync_event_t event,
733 int triggerSession);
734
735 // ask the thread to stop the specified track, and
736 // return true if the caller should then do it's part of the stopping process
737 bool stop_l(RecordTrack* recordTrack);
738
739 void dump(int fd, const Vector<String16>& args);
740 AudioStreamIn* clearInput();
741 virtual audio_stream_t* stream() const;
742
743 // AudioBufferProvider interface
744 virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts);
745 virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer);
746
747 virtual bool checkForNewParameters_l();
748 virtual String8 getParameters(const String8& keys);
749 virtual void audioConfigChanged_l(int event, int param = 0);
750 void readInputParameters();
751 virtual unsigned int getInputFramesLost();
752
753 virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
754 virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
755 virtual uint32_t hasAudioSession(int sessionId) const;
756
757 // Return the set of unique session IDs across all tracks.
758 // The keys are the session IDs, and the associated values are meaningless.
759 // FIXME replace by Set [and implement Bag/Multiset for other uses].
760 KeyedVector<int, bool> sessionIds() const;
761
762 virtual status_t setSyncEvent(const sp<SyncEvent>& event);
763 virtual bool isValidSyncEvent(const sp<SyncEvent>& event) const;
764
765 static void syncStartEventCallback(const wp<SyncEvent>& event);
766 void handleSyncStartEvent(const sp<SyncEvent>& event);
767
768private:
769 void clearSyncStartEvent();
770
771 // Enter standby if not already in standby, and set mStandby flag
772 void standby();
773
774 // Call the HAL standby method unconditionally, and don't change mStandby flag
775 void inputStandBy();
776
777 AudioStreamIn *mInput;
778 SortedVector < sp<RecordTrack> > mTracks;
779 // mActiveTrack has dual roles: it indicates the current active track, and
780 // is used together with mStartStopCond to indicate start()/stop() progress
781 sp<RecordTrack> mActiveTrack;
782 Condition mStartStopCond;
783 AudioResampler *mResampler;
784 int32_t *mRsmpOutBuffer;
785 int16_t *mRsmpInBuffer;
786 size_t mRsmpInIndex;
787 size_t mInputBytes;
788 const uint32_t mReqChannelCount;
789 const uint32_t mReqSampleRate;
790 ssize_t mBytesRead;
791 // sync event triggering actual audio capture. Frames read before this event will
792 // be dropped and therefore not read by the application.
793 sp<SyncEvent> mSyncStartEvent;
794 // number of captured frames to drop after the start sync event has been received.
795 // when < 0, maximum frames to drop before starting capture even if sync event is
796 // not received
797 ssize_t mFramestoDrop;
798
799 // For dumpsys
800 const sp<NBAIO_Sink> mTeeSink;
801};