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Andy Hung8946a282018-04-19 20:04:56 -07001/*
2 * Copyright (C) 2018 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17// Enabled with TEE_SINK in Configuration.h
18#ifndef ANDROID_NBAIO_TEE_H
19#define ANDROID_NBAIO_TEE_H
20
21#ifdef TEE_SINK
22
23#include <atomic>
24#include <mutex>
25#include <set>
26
27#include <cutils/properties.h>
28#include <media/nbaio/NBAIO.h>
29
30namespace android {
31
32/**
33 * The NBAIO_Tee uses the NBAIO Pipe and PipeReader for nonblocking
34 * data collection, for eventual dump to log files.
35 * See https://source.android.com/devices/audio/debugging for how to
36 * enable by ro.debuggable and af.tee properties.
37 *
38 * The write() into the NBAIO_Tee is therefore nonblocking,
39 * but changing NBAIO_Tee formats with set() cannot be done during a write();
40 * usually the caller already implements this mutual exclusion.
41 *
42 * All other calls except set() vs write() may occur at any time.
43 *
44 * dump() disruption is minimized to the caller since system calls are executed
45 * in an asynchronous thread (when possible).
46 *
47 * Currently the NBAIO_Tee is "hardwired" for AudioFlinger support.
48 *
49 * Some AudioFlinger specific notes:
50 *
51 * 1) Tees capture only linear PCM data.
52 * 2) Tees without any data written are considered empty and do not generate
53 * any output files.
54 * 2) Once a Tee dumps data, it is considered "emptied" and new data
55 * needs to be written before another Tee file is generated.
56 * 3) Tee file format is
57 * WAV integer PCM 16 bit for AUDIO_FORMAT_PCM_8_BIT, AUDIO_FORMAT_PCM_16_BIT.
58 * WAV integer PCM 32 bit for AUDIO_FORMAT_PCM_8_24_BIT, AUDIO_FORMAT_PCM_24_BIT_PACKED
59 * AUDIO_FORMAT_PCM_32_BIT.
60 * WAV float PCM 32 bit for AUDIO_FORMAT_PCM_FLOAT.
61 *
62 * Input_Thread:
63 * 1) Capture buffer is teed when read from the HAL, before resampling for the AudioRecord
64 * client.
65 *
66 * Output_Thread:
67 * 1) MixerThreads will tee at the FastMixer output (if it has one) or at the
68 * NormalMixer output (if no FastMixer).
69 * 2) DuplicatingThreads do not tee any mixed data. Apply a tee on the downstream OutputTrack
70 * or on the upstream playback Tracks.
71 * 3) DirectThreads and OffloadThreads do not tee any data. The upstream track
72 * (if linear PCM format) may be teed to discover data.
73 * 4) MmapThreads are not supported.
74 *
75 * Tracks:
76 * 1) RecordTracks and playback Tracks tee as data is being written to or
77 * read from the shared client-server track buffer by the associated Threads.
78 * 2) The mechanism is on the AudioBufferProvider release() so large static Track
79 * playback may not show any Tee data depending on when it is released.
80 * 3) When a track becomes inactive, the Thread will trigger a dump.
81 */
82
83class NBAIO_Tee {
84public:
85 /* TEE_FLAG is used in set() and must match the flags for the af.tee property
86 given in https://source.android.com/devices/audio/debugging
87 */
88 enum TEE_FLAG {
89 TEE_FLAG_NONE = 0,
90 TEE_FLAG_INPUT_THREAD = (1 << 0), // treat as a Tee for input (Capture) Threads
91 TEE_FLAG_OUTPUT_THREAD = (1 << 1), // treat as a Tee for output (Playback) Threads
92 TEE_FLAG_TRACK = (1 << 2), // treat as a Tee for tracks (Record and Playback)
93 };
94
95 NBAIO_Tee()
96 : mTee(std::make_shared<NBAIO_TeeImpl>())
97 {
98 getRunningTees().add(mTee);
99 }
100
101 ~NBAIO_Tee() {
102 getRunningTees().remove(mTee);
103 dump(-1, "_DTOR"); // log any data remaining in Tee.
104 }
105
106 /**
107 * \brief set is used for deferred configuration of Tee.
108 *
109 * May be called anytime except concurrently with write().
110 *
111 * \param format NBAIO_Format used to open NBAIO pipes
112 * \param flags (https://source.android.com/devices/audio/debugging)
113 * - TEE_FLAG_NONE to bypass af.tee property checks (default);
114 * - TEE_FLAG_INPUT_THREAD to check af.tee if input thread logging set;
115 * - TEE_FLAG_OUTPUT_THREAD to check af.tee if output thread logging set;
116 * - TEE_FLAG_TRACK to check af.tee if track logging set.
117 * \param frames number of frames to open the NBAIO pipe (set to 0 to use default).
118 *
119 * \return
120 * - NO_ERROR on success (or format unchanged)
121 * - BAD_VALUE if format or flags invalid.
122 * - PERMISSION_DENIED if flags not allowed by af.tee
123 */
124
125 status_t set(const NBAIO_Format &format,
126 TEE_FLAG flags = TEE_FLAG_NONE, size_t frames = 0) const {
127 return mTee->set(format, flags, frames);
128 }
129
130 status_t set(uint32_t sampleRate, uint32_t channelCount, audio_format_t format,
131 TEE_FLAG flags = TEE_FLAG_NONE, size_t frames = 0) const {
132 return mTee->set(Format_from_SR_C(sampleRate, channelCount, format), flags, frames);
133 }
134
135 /**
136 * \brief write data to the tee.
137 *
138 * This call is lock free (as shared pointer and NBAIO is lock free);
139 * may be called simultaneous to all methods except set().
140 *
141 * \param buffer to write to pipe.
142 * \param frameCount in frames as specified by the format passed to set()
143 */
144
145 void write(const void *buffer, size_t frameCount) const {
146 mTee->write(buffer, frameCount);
147 }
148
149 /** sets Tee id string which identifies the generated file (should be unique). */
150 void setId(const std::string &id) const {
151 mTee->setId(id);
152 }
153
154 /**
155 * \brief dump the audio content written to the Tee.
156 *
157 * \param fd file descriptor to write dumped filename for logging, use -1 to ignore.
158 * \param reason string suffix to append to the generated file.
159 */
160 void dump(int fd, const std::string &reason = "") const {
161 mTee->dump(fd, reason);
162 }
163
164 /**
165 * \brief dump all Tees currently alive.
166 *
167 * \param fd file descriptor to write dumped filename for logging, use -1 to ignore.
168 * \param reason string suffix to append to the generated file.
169 */
170 static void dumpAll(int fd, const std::string &reason = "") {
171 getRunningTees().dump(fd, reason);
172 }
173
174private:
175
176 /** The underlying implementation of the Tee - the lifetime is through
177 a shared pointer so destruction of the NBAIO_Tee container may proceed
178 even though dumping is occurring. */
179 class NBAIO_TeeImpl {
180 public:
181 status_t set(const NBAIO_Format &format, TEE_FLAG flags, size_t frames) {
182 static const int teeConfig = property_get_bool("ro.debuggable", false)
183 ? property_get_int32("af.tee", 0) : 0;
184
185 // check the type of Tee
186 const TEE_FLAG type = TEE_FLAG(
187 flags & (TEE_FLAG_INPUT_THREAD | TEE_FLAG_OUTPUT_THREAD | TEE_FLAG_TRACK));
188
189 // parameter flags can't select multiple types.
190 if (__builtin_popcount(type) > 1) {
191 return BAD_VALUE;
192 }
193
194 // if type is set, we check to see if it is permitted by configuration.
195 if (type != 0 && (type & teeConfig) == 0) {
196 return PERMISSION_DENIED;
197 }
198
199 // determine number of frames for Tee
200 if (frames == 0) {
201 // TODO: consider varying frame count based on type.
202 frames = DEFAULT_TEE_FRAMES;
203 }
204
205 // TODO: should we check minimum number of frames?
206
207 // don't do anything if format and frames are the same.
208 if (Format_isEqual(format, mFormat) && frames == mFrames) {
209 return NO_ERROR;
210 }
211
212 bool enabled = false;
213 auto sinksource = makeSinkSource(format, frames, &enabled);
214
215 // enabled is set if makeSinkSource is successful.
216 // Note: as mentioned in NBAIO_Tee::set(), don't call set() while write() is
217 // ongoing.
218 if (enabled) {
219 std::lock_guard<std::mutex> _l(mLock);
220 mFlags = flags;
221 mFormat = format; // could get this from the Sink.
222 mFrames = frames;
223 mSinkSource = std::move(sinksource);
224 mEnabled.store(true);
225 return NO_ERROR;
226 }
227 return BAD_VALUE;
228 }
229
230 void setId(const std::string &id) {
231 std::lock_guard<std::mutex> _l(mLock);
232 mId = id;
233 }
234
235 void dump(int fd, const std::string &reason) {
236 if (!mDataReady.exchange(false)) return;
237 std::string suffix;
238 NBAIO_SinkSource sinkSource;
239 {
240 std::lock_guard<std::mutex> _l(mLock);
241 suffix = mId + reason;
242 sinkSource = mSinkSource;
243 }
244 dumpTee(fd, sinkSource, suffix);
245 }
246
247 void write(const void *buffer, size_t frameCount) {
248 if (!mEnabled.load() || frameCount == 0) return;
249 (void)mSinkSource.first->write(buffer, frameCount);
250 mDataReady.store(true);
251 }
252
253 private:
254 // TRICKY: We need to keep the NBAIO_Sink and NBAIO_Source both alive at the same time
255 // because PipeReader holds a naked reference (not a strong or weak pointer) to Pipe.
256 using NBAIO_SinkSource = std::pair<sp<NBAIO_Sink>, sp<NBAIO_Source>>;
257
258 static void dumpTee(int fd, const NBAIO_SinkSource& sinkSource, const std::string& suffix);
259
260 static NBAIO_SinkSource makeSinkSource(
261 const NBAIO_Format &format, size_t frames, bool *enabled);
262
263 // 0x200000 stereo 16-bit PCM frames = 47.5 seconds at 44.1 kHz, 8 megabytes
264 static constexpr size_t DEFAULT_TEE_FRAMES = 0x200000;
265
266 // atomic status checking
267 std::atomic<bool> mEnabled{false};
268 std::atomic<bool> mDataReady{false};
269
270 // locked dump information
271 mutable std::mutex mLock;
272 std::string mId; // GUARDED_BY(mLock)
273 TEE_FLAG mFlags = TEE_FLAG_NONE; // GUARDED_BY(mLock)
274 NBAIO_Format mFormat = Format_Invalid; // GUARDED_BY(mLock)
275 size_t mFrames = 0; // GUARDED_BY(mLock)
276 NBAIO_SinkSource mSinkSource; // GUARDED_BY(mLock)
277 };
278
279 /** RunningTees tracks current running tees for dump purposes.
280 It is implemented to have minimal locked regions, to be transparent to the caller. */
281 class RunningTees {
282 public:
283 void add(const std::shared_ptr<NBAIO_TeeImpl> &tee) {
284 std::lock_guard<std::mutex> _l(mLock);
285 ALOGW_IF(!mTees.emplace(tee).second,
286 "%s: %p already exists in mTees", __func__, tee.get());
287 }
288
289 void remove(const std::shared_ptr<NBAIO_TeeImpl> &tee) {
290 std::lock_guard<std::mutex> _l(mLock);
291 ALOGW_IF(mTees.erase(tee) != 1,
292 "%s: %p doesn't exist in mTees", __func__, tee.get());
293 }
294
295 void dump(int fd, const std::string &reason) {
296 std::vector<std::shared_ptr<NBAIO_TeeImpl>> tees; // safe snapshot of tees
297 {
298 std::lock_guard<std::mutex> _l(mLock);
299 tees.insert(tees.end(), mTees.begin(), mTees.end());
300 }
301 for (const auto &tee : tees) {
302 tee->dump(fd, reason);
303 }
304 }
305
306 private:
307 std::mutex mLock;
308 std::set<std::shared_ptr<NBAIO_TeeImpl>> mTees; // GUARDED_BY(mLock)
309 };
310
311 // singleton
312 static RunningTees &getRunningTees() {
313 static RunningTees runningTees;
314 return runningTees;
315 }
316
317 // The NBAIO TeeImpl may have lifetime longer than NBAIO_Tee if
318 // RunningTees::dump() is being called simultaneous to ~NBAIO_Tee().
319 // This is allowed for maximum concurrency.
320 const std::shared_ptr<NBAIO_TeeImpl> mTee;
321}; // NBAIO_Tee
322
323} // namespace android
324
325#endif // TEE_SINK
326#endif // !ANDROID_NBAIO_TEE_H