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Phil Burk64dce362018-03-28 15:30:39 -07001/*
2 * Copyright 2018 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include <algorithm>
18#include <unistd.h>
19#include "AudioProcessorBase.h"
20#include "SinkFloat.h"
21
22using namespace flowgraph;
23
24SinkFloat::SinkFloat(int32_t channelCount)
25 : AudioSink(channelCount) {
26}
27
28int32_t SinkFloat::read(void *data, int32_t numFrames) {
29 float *floatData = (float *) data;
30 int32_t channelCount = input.getSamplesPerFrame();
31
32 int32_t framesLeft = numFrames;
33 while (framesLeft > 0) {
34 // Run the graph and pull data through the input port.
35 int32_t framesRead = pull(framesLeft);
36 if (framesRead <= 0) {
37 break;
38 }
39 const float *signal = input.getBlock();
40 int32_t numSamples = framesRead * channelCount;
41 memcpy(floatData, signal, numSamples * sizeof(float));
42 floatData += numSamples;
43 framesLeft -= framesRead;
44 }
45 return numFrames - framesLeft;
46}