blob: a50c936b8bee1624d4ee961cb646411ced5a1ec2 [file] [log] [blame]
Eric Laurentca7cc822012-11-19 14:55:58 -08001/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9** http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
Alex Rayaf348742012-11-30 11:11:54 -080021#define ATRACE_TAG ATRACE_TAG_AUDIO
Eric Laurentca7cc822012-11-19 14:55:58 -080022
23#include <math.h>
24#include <fcntl.h>
25#include <sys/stat.h>
26#include <cutils/properties.h>
27#include <cutils/compiler.h>
28#include <utils/Log.h>
Alex Rayaf348742012-11-30 11:11:54 -080029#include <utils/Trace.h>
Eric Laurentca7cc822012-11-19 14:55:58 -080030
31#include <private/media/AudioTrackShared.h>
32#include <hardware/audio.h>
33#include <audio_effects/effect_ns.h>
34#include <audio_effects/effect_aec.h>
35#include <audio_utils/primitives.h>
36
37// NBAIO implementations
38#include <media/nbaio/AudioStreamOutSink.h>
39#include <media/nbaio/MonoPipe.h>
40#include <media/nbaio/MonoPipeReader.h>
41#include <media/nbaio/Pipe.h>
42#include <media/nbaio/PipeReader.h>
43#include <media/nbaio/SourceAudioBufferProvider.h>
44
45#include <powermanager/PowerManager.h>
46
47#include <common_time/cc_helper.h>
48#include <common_time/local_clock.h>
49
50#include "AudioFlinger.h"
51#include "AudioMixer.h"
52#include "FastMixer.h"
53#include "ServiceUtilities.h"
54#include "SchedulingPolicyService.h"
55
56#undef ADD_BATTERY_DATA
57
58#ifdef ADD_BATTERY_DATA
59#include <media/IMediaPlayerService.h>
60#include <media/IMediaDeathNotifier.h>
61#endif
62
63// #define DEBUG_CPU_USAGE 10 // log statistics every n wall clock seconds
64#ifdef DEBUG_CPU_USAGE
65#include <cpustats/CentralTendencyStatistics.h>
66#include <cpustats/ThreadCpuUsage.h>
67#endif
68
69// ----------------------------------------------------------------------------
70
71// Note: the following macro is used for extremely verbose logging message. In
72// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
73// 0; but one side effect of this is to turn all LOGV's as well. Some messages
74// are so verbose that we want to suppress them even when we have ALOG_ASSERT
75// turned on. Do not uncomment the #def below unless you really know what you
76// are doing and want to see all of the extremely verbose messages.
77//#define VERY_VERY_VERBOSE_LOGGING
78#ifdef VERY_VERY_VERBOSE_LOGGING
79#define ALOGVV ALOGV
80#else
81#define ALOGVV(a...) do { } while(0)
82#endif
83
84namespace android {
85
86// retry counts for buffer fill timeout
87// 50 * ~20msecs = 1 second
88static const int8_t kMaxTrackRetries = 50;
89static const int8_t kMaxTrackStartupRetries = 50;
90// allow less retry attempts on direct output thread.
91// direct outputs can be a scarce resource in audio hardware and should
92// be released as quickly as possible.
93static const int8_t kMaxTrackRetriesDirect = 2;
94
95// don't warn about blocked writes or record buffer overflows more often than this
96static const nsecs_t kWarningThrottleNs = seconds(5);
97
98// RecordThread loop sleep time upon application overrun or audio HAL read error
99static const int kRecordThreadSleepUs = 5000;
100
101// maximum time to wait for setParameters to complete
102static const nsecs_t kSetParametersTimeoutNs = seconds(2);
103
104// minimum sleep time for the mixer thread loop when tracks are active but in underrun
105static const uint32_t kMinThreadSleepTimeUs = 5000;
106// maximum divider applied to the active sleep time in the mixer thread loop
107static const uint32_t kMaxThreadSleepTimeShift = 2;
108
109// minimum normal mix buffer size, expressed in milliseconds rather than frames
110static const uint32_t kMinNormalMixBufferSizeMs = 20;
111// maximum normal mix buffer size
112static const uint32_t kMaxNormalMixBufferSizeMs = 24;
113
114// Whether to use fast mixer
115static const enum {
116 FastMixer_Never, // never initialize or use: for debugging only
117 FastMixer_Always, // always initialize and use, even if not needed: for debugging only
118 // normal mixer multiplier is 1
119 FastMixer_Static, // initialize if needed, then use all the time if initialized,
120 // multiplier is calculated based on min & max normal mixer buffer size
121 FastMixer_Dynamic, // initialize if needed, then use dynamically depending on track load,
122 // multiplier is calculated based on min & max normal mixer buffer size
123 // FIXME for FastMixer_Dynamic:
124 // Supporting this option will require fixing HALs that can't handle large writes.
125 // For example, one HAL implementation returns an error from a large write,
126 // and another HAL implementation corrupts memory, possibly in the sample rate converter.
127 // We could either fix the HAL implementations, or provide a wrapper that breaks
128 // up large writes into smaller ones, and the wrapper would need to deal with scheduler.
129} kUseFastMixer = FastMixer_Static;
130
131// Priorities for requestPriority
132static const int kPriorityAudioApp = 2;
133static const int kPriorityFastMixer = 3;
134
135// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
136// for the track. The client then sub-divides this into smaller buffers for its use.
137// Currently the client uses double-buffering by default, but doesn't tell us about that.
138// So for now we just assume that client is double-buffered.
139// FIXME It would be better for client to tell AudioFlinger whether it wants double-buffering or
140// N-buffering, so AudioFlinger could allocate the right amount of memory.
141// See the client's minBufCount and mNotificationFramesAct calculations for details.
142static const int kFastTrackMultiplier = 2;
143
144// ----------------------------------------------------------------------------
145
146#ifdef ADD_BATTERY_DATA
147// To collect the amplifier usage
148static void addBatteryData(uint32_t params) {
149 sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
150 if (service == NULL) {
151 // it already logged
152 return;
153 }
154
155 service->addBatteryData(params);
156}
157#endif
158
159
160// ----------------------------------------------------------------------------
161// CPU Stats
162// ----------------------------------------------------------------------------
163
164class CpuStats {
165public:
166 CpuStats();
167 void sample(const String8 &title);
168#ifdef DEBUG_CPU_USAGE
169private:
170 ThreadCpuUsage mCpuUsage; // instantaneous thread CPU usage in wall clock ns
171 CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
172
173 CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
174
175 int mCpuNum; // thread's current CPU number
176 int mCpukHz; // frequency of thread's current CPU in kHz
177#endif
178};
179
180CpuStats::CpuStats()
181#ifdef DEBUG_CPU_USAGE
182 : mCpuNum(-1), mCpukHz(-1)
183#endif
184{
185}
186
187void CpuStats::sample(const String8 &title) {
188#ifdef DEBUG_CPU_USAGE
189 // get current thread's delta CPU time in wall clock ns
190 double wcNs;
191 bool valid = mCpuUsage.sampleAndEnable(wcNs);
192
193 // record sample for wall clock statistics
194 if (valid) {
195 mWcStats.sample(wcNs);
196 }
197
198 // get the current CPU number
199 int cpuNum = sched_getcpu();
200
201 // get the current CPU frequency in kHz
202 int cpukHz = mCpuUsage.getCpukHz(cpuNum);
203
204 // check if either CPU number or frequency changed
205 if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
206 mCpuNum = cpuNum;
207 mCpukHz = cpukHz;
208 // ignore sample for purposes of cycles
209 valid = false;
210 }
211
212 // if no change in CPU number or frequency, then record sample for cycle statistics
213 if (valid && mCpukHz > 0) {
214 double cycles = wcNs * cpukHz * 0.000001;
215 mHzStats.sample(cycles);
216 }
217
218 unsigned n = mWcStats.n();
219 // mCpuUsage.elapsed() is expensive, so don't call it every loop
220 if ((n & 127) == 1) {
221 long long elapsed = mCpuUsage.elapsed();
222 if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
223 double perLoop = elapsed / (double) n;
224 double perLoop100 = perLoop * 0.01;
225 double perLoop1k = perLoop * 0.001;
226 double mean = mWcStats.mean();
227 double stddev = mWcStats.stddev();
228 double minimum = mWcStats.minimum();
229 double maximum = mWcStats.maximum();
230 double meanCycles = mHzStats.mean();
231 double stddevCycles = mHzStats.stddev();
232 double minCycles = mHzStats.minimum();
233 double maxCycles = mHzStats.maximum();
234 mCpuUsage.resetElapsed();
235 mWcStats.reset();
236 mHzStats.reset();
237 ALOGD("CPU usage for %s over past %.1f secs\n"
238 " (%u mixer loops at %.1f mean ms per loop):\n"
239 " us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
240 " %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
241 " MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
242 title.string(),
243 elapsed * .000000001, n, perLoop * .000001,
244 mean * .001,
245 stddev * .001,
246 minimum * .001,
247 maximum * .001,
248 mean / perLoop100,
249 stddev / perLoop100,
250 minimum / perLoop100,
251 maximum / perLoop100,
252 meanCycles / perLoop1k,
253 stddevCycles / perLoop1k,
254 minCycles / perLoop1k,
255 maxCycles / perLoop1k);
256
257 }
258 }
259#endif
260};
261
262// ----------------------------------------------------------------------------
263// ThreadBase
264// ----------------------------------------------------------------------------
265
266AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
267 audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
268 : Thread(false /*canCallJava*/),
269 mType(type),
270 mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mNormalFrameCount(0),
271 // mChannelMask
272 mChannelCount(0),
273 mFrameSize(1), mFormat(AUDIO_FORMAT_INVALID),
274 mParamStatus(NO_ERROR),
275 mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
276 mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
277 // mName will be set by concrete (non-virtual) subclass
278 mDeathRecipient(new PMDeathRecipient(this))
279{
280}
281
282AudioFlinger::ThreadBase::~ThreadBase()
283{
284 mParamCond.broadcast();
285 // do not lock the mutex in destructor
286 releaseWakeLock_l();
287 if (mPowerManager != 0) {
288 sp<IBinder> binder = mPowerManager->asBinder();
289 binder->unlinkToDeath(mDeathRecipient);
290 }
291}
292
293void AudioFlinger::ThreadBase::exit()
294{
295 ALOGV("ThreadBase::exit");
296 // do any cleanup required for exit to succeed
297 preExit();
298 {
299 // This lock prevents the following race in thread (uniprocessor for illustration):
300 // if (!exitPending()) {
301 // // context switch from here to exit()
302 // // exit() calls requestExit(), what exitPending() observes
303 // // exit() calls signal(), which is dropped since no waiters
304 // // context switch back from exit() to here
305 // mWaitWorkCV.wait(...);
306 // // now thread is hung
307 // }
308 AutoMutex lock(mLock);
309 requestExit();
310 mWaitWorkCV.broadcast();
311 }
312 // When Thread::requestExitAndWait is made virtual and this method is renamed to
313 // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
314 requestExitAndWait();
315}
316
317status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
318{
319 status_t status;
320
321 ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
322 Mutex::Autolock _l(mLock);
323
324 mNewParameters.add(keyValuePairs);
325 mWaitWorkCV.signal();
326 // wait condition with timeout in case the thread loop has exited
327 // before the request could be processed
328 if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
329 status = mParamStatus;
330 mWaitWorkCV.signal();
331 } else {
332 status = TIMED_OUT;
333 }
334 return status;
335}
336
337void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
338{
339 Mutex::Autolock _l(mLock);
340 sendIoConfigEvent_l(event, param);
341}
342
343// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
344void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
345{
346 IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
347 mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
348 ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
349 param);
350 mWaitWorkCV.signal();
351}
352
353// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
354void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
355{
356 PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
357 mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
358 ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
359 mConfigEvents.size(), pid, tid, prio);
360 mWaitWorkCV.signal();
361}
362
363void AudioFlinger::ThreadBase::processConfigEvents()
364{
365 mLock.lock();
366 while (!mConfigEvents.isEmpty()) {
367 ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
368 ConfigEvent *event = mConfigEvents[0];
369 mConfigEvents.removeAt(0);
370 // release mLock before locking AudioFlinger mLock: lock order is always
371 // AudioFlinger then ThreadBase to avoid cross deadlock
372 mLock.unlock();
373 switch(event->type()) {
374 case CFG_EVENT_PRIO: {
375 PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
376 int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio());
377 if (err != 0) {
378 ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; "
379 "error %d",
380 prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
381 }
382 } break;
383 case CFG_EVENT_IO: {
384 IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
385 mAudioFlinger->mLock.lock();
386 audioConfigChanged_l(ioEvent->event(), ioEvent->param());
387 mAudioFlinger->mLock.unlock();
388 } break;
389 default:
390 ALOGE("processConfigEvents() unknown event type %d", event->type());
391 break;
392 }
393 delete event;
394 mLock.lock();
395 }
396 mLock.unlock();
397}
398
399void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
400{
401 const size_t SIZE = 256;
402 char buffer[SIZE];
403 String8 result;
404
405 bool locked = AudioFlinger::dumpTryLock(mLock);
406 if (!locked) {
407 snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
408 write(fd, buffer, strlen(buffer));
409 }
410
411 snprintf(buffer, SIZE, "io handle: %d\n", mId);
412 result.append(buffer);
413 snprintf(buffer, SIZE, "TID: %d\n", getTid());
414 result.append(buffer);
415 snprintf(buffer, SIZE, "standby: %d\n", mStandby);
416 result.append(buffer);
417 snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate);
418 result.append(buffer);
419 snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
420 result.append(buffer);
421 snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
422 result.append(buffer);
423 snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
424 result.append(buffer);
425 snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
426 result.append(buffer);
427 snprintf(buffer, SIZE, "Format: %d\n", mFormat);
428 result.append(buffer);
429 snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
430 result.append(buffer);
431
432 snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
433 result.append(buffer);
434 result.append(" Index Command");
435 for (size_t i = 0; i < mNewParameters.size(); ++i) {
436 snprintf(buffer, SIZE, "\n %02d ", i);
437 result.append(buffer);
438 result.append(mNewParameters[i]);
439 }
440
441 snprintf(buffer, SIZE, "\n\nPending config events: \n");
442 result.append(buffer);
443 for (size_t i = 0; i < mConfigEvents.size(); i++) {
444 mConfigEvents[i]->dump(buffer, SIZE);
445 result.append(buffer);
446 }
447 result.append("\n");
448
449 write(fd, result.string(), result.size());
450
451 if (locked) {
452 mLock.unlock();
453 }
454}
455
456void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
457{
458 const size_t SIZE = 256;
459 char buffer[SIZE];
460 String8 result;
461
462 snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
463 write(fd, buffer, strlen(buffer));
464
465 for (size_t i = 0; i < mEffectChains.size(); ++i) {
466 sp<EffectChain> chain = mEffectChains[i];
467 if (chain != 0) {
468 chain->dump(fd, args);
469 }
470 }
471}
472
473void AudioFlinger::ThreadBase::acquireWakeLock()
474{
475 Mutex::Autolock _l(mLock);
476 acquireWakeLock_l();
477}
478
479void AudioFlinger::ThreadBase::acquireWakeLock_l()
480{
481 if (mPowerManager == 0) {
482 // use checkService() to avoid blocking if power service is not up yet
483 sp<IBinder> binder =
484 defaultServiceManager()->checkService(String16("power"));
485 if (binder == 0) {
486 ALOGW("Thread %s cannot connect to the power manager service", mName);
487 } else {
488 mPowerManager = interface_cast<IPowerManager>(binder);
489 binder->linkToDeath(mDeathRecipient);
490 }
491 }
492 if (mPowerManager != 0) {
493 sp<IBinder> binder = new BBinder();
494 status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
495 binder,
496 String16(mName));
497 if (status == NO_ERROR) {
498 mWakeLockToken = binder;
499 }
500 ALOGV("acquireWakeLock_l() %s status %d", mName, status);
501 }
502}
503
504void AudioFlinger::ThreadBase::releaseWakeLock()
505{
506 Mutex::Autolock _l(mLock);
507 releaseWakeLock_l();
508}
509
510void AudioFlinger::ThreadBase::releaseWakeLock_l()
511{
512 if (mWakeLockToken != 0) {
513 ALOGV("releaseWakeLock_l() %s", mName);
514 if (mPowerManager != 0) {
515 mPowerManager->releaseWakeLock(mWakeLockToken, 0);
516 }
517 mWakeLockToken.clear();
518 }
519}
520
521void AudioFlinger::ThreadBase::clearPowerManager()
522{
523 Mutex::Autolock _l(mLock);
524 releaseWakeLock_l();
525 mPowerManager.clear();
526}
527
528void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
529{
530 sp<ThreadBase> thread = mThread.promote();
531 if (thread != 0) {
532 thread->clearPowerManager();
533 }
534 ALOGW("power manager service died !!!");
535}
536
537void AudioFlinger::ThreadBase::setEffectSuspended(
538 const effect_uuid_t *type, bool suspend, int sessionId)
539{
540 Mutex::Autolock _l(mLock);
541 setEffectSuspended_l(type, suspend, sessionId);
542}
543
544void AudioFlinger::ThreadBase::setEffectSuspended_l(
545 const effect_uuid_t *type, bool suspend, int sessionId)
546{
547 sp<EffectChain> chain = getEffectChain_l(sessionId);
548 if (chain != 0) {
549 if (type != NULL) {
550 chain->setEffectSuspended_l(type, suspend);
551 } else {
552 chain->setEffectSuspendedAll_l(suspend);
553 }
554 }
555
556 updateSuspendedSessions_l(type, suspend, sessionId);
557}
558
559void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
560{
561 ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
562 if (index < 0) {
563 return;
564 }
565
566 const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
567 mSuspendedSessions.valueAt(index);
568
569 for (size_t i = 0; i < sessionEffects.size(); i++) {
570 sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
571 for (int j = 0; j < desc->mRefCount; j++) {
572 if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
573 chain->setEffectSuspendedAll_l(true);
574 } else {
575 ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
576 desc->mType.timeLow);
577 chain->setEffectSuspended_l(&desc->mType, true);
578 }
579 }
580 }
581}
582
583void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
584 bool suspend,
585 int sessionId)
586{
587 ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
588
589 KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
590
591 if (suspend) {
592 if (index >= 0) {
593 sessionEffects = mSuspendedSessions.valueAt(index);
594 } else {
595 mSuspendedSessions.add(sessionId, sessionEffects);
596 }
597 } else {
598 if (index < 0) {
599 return;
600 }
601 sessionEffects = mSuspendedSessions.valueAt(index);
602 }
603
604
605 int key = EffectChain::kKeyForSuspendAll;
606 if (type != NULL) {
607 key = type->timeLow;
608 }
609 index = sessionEffects.indexOfKey(key);
610
611 sp<SuspendedSessionDesc> desc;
612 if (suspend) {
613 if (index >= 0) {
614 desc = sessionEffects.valueAt(index);
615 } else {
616 desc = new SuspendedSessionDesc();
617 if (type != NULL) {
618 desc->mType = *type;
619 }
620 sessionEffects.add(key, desc);
621 ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
622 }
623 desc->mRefCount++;
624 } else {
625 if (index < 0) {
626 return;
627 }
628 desc = sessionEffects.valueAt(index);
629 if (--desc->mRefCount == 0) {
630 ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
631 sessionEffects.removeItemsAt(index);
632 if (sessionEffects.isEmpty()) {
633 ALOGV("updateSuspendedSessions_l() restore removing session %d",
634 sessionId);
635 mSuspendedSessions.removeItem(sessionId);
636 }
637 }
638 }
639 if (!sessionEffects.isEmpty()) {
640 mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
641 }
642}
643
644void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
645 bool enabled,
646 int sessionId)
647{
648 Mutex::Autolock _l(mLock);
649 checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
650}
651
652void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
653 bool enabled,
654 int sessionId)
655{
656 if (mType != RECORD) {
657 // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
658 // another session. This gives the priority to well behaved effect control panels
659 // and applications not using global effects.
660 // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
661 // global effects
662 if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
663 setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
664 }
665 }
666
667 sp<EffectChain> chain = getEffectChain_l(sessionId);
668 if (chain != 0) {
669 chain->checkSuspendOnEffectEnabled(effect, enabled);
670 }
671}
672
673// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
674sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
675 const sp<AudioFlinger::Client>& client,
676 const sp<IEffectClient>& effectClient,
677 int32_t priority,
678 int sessionId,
679 effect_descriptor_t *desc,
680 int *enabled,
681 status_t *status
682 )
683{
684 sp<EffectModule> effect;
685 sp<EffectHandle> handle;
686 status_t lStatus;
687 sp<EffectChain> chain;
688 bool chainCreated = false;
689 bool effectCreated = false;
690 bool effectRegistered = false;
691
692 lStatus = initCheck();
693 if (lStatus != NO_ERROR) {
694 ALOGW("createEffect_l() Audio driver not initialized.");
695 goto Exit;
696 }
697
698 // Do not allow effects with session ID 0 on direct output or duplicating threads
699 // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
700 if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
701 ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
702 desc->name, sessionId);
703 lStatus = BAD_VALUE;
704 goto Exit;
705 }
706 // Only Pre processor effects are allowed on input threads and only on input threads
707 if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
708 ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
709 desc->name, desc->flags, mType);
710 lStatus = BAD_VALUE;
711 goto Exit;
712 }
713
714 ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
715
716 { // scope for mLock
717 Mutex::Autolock _l(mLock);
718
719 // check for existing effect chain with the requested audio session
720 chain = getEffectChain_l(sessionId);
721 if (chain == 0) {
722 // create a new chain for this session
723 ALOGV("createEffect_l() new effect chain for session %d", sessionId);
724 chain = new EffectChain(this, sessionId);
725 addEffectChain_l(chain);
726 chain->setStrategy(getStrategyForSession_l(sessionId));
727 chainCreated = true;
728 } else {
729 effect = chain->getEffectFromDesc_l(desc);
730 }
731
732 ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
733
734 if (effect == 0) {
735 int id = mAudioFlinger->nextUniqueId();
736 // Check CPU and memory usage
737 lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
738 if (lStatus != NO_ERROR) {
739 goto Exit;
740 }
741 effectRegistered = true;
742 // create a new effect module if none present in the chain
743 effect = new EffectModule(this, chain, desc, id, sessionId);
744 lStatus = effect->status();
745 if (lStatus != NO_ERROR) {
746 goto Exit;
747 }
748 lStatus = chain->addEffect_l(effect);
749 if (lStatus != NO_ERROR) {
750 goto Exit;
751 }
752 effectCreated = true;
753
754 effect->setDevice(mOutDevice);
755 effect->setDevice(mInDevice);
756 effect->setMode(mAudioFlinger->getMode());
757 effect->setAudioSource(mAudioSource);
758 }
759 // create effect handle and connect it to effect module
760 handle = new EffectHandle(effect, client, effectClient, priority);
761 lStatus = effect->addHandle(handle.get());
762 if (enabled != NULL) {
763 *enabled = (int)effect->isEnabled();
764 }
765 }
766
767Exit:
768 if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
769 Mutex::Autolock _l(mLock);
770 if (effectCreated) {
771 chain->removeEffect_l(effect);
772 }
773 if (effectRegistered) {
774 AudioSystem::unregisterEffect(effect->id());
775 }
776 if (chainCreated) {
777 removeEffectChain_l(chain);
778 }
779 handle.clear();
780 }
781
782 if (status != NULL) {
783 *status = lStatus;
784 }
785 return handle;
786}
787
788sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
789{
790 Mutex::Autolock _l(mLock);
791 return getEffect_l(sessionId, effectId);
792}
793
794sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
795{
796 sp<EffectChain> chain = getEffectChain_l(sessionId);
797 return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
798}
799
800// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
801// PlaybackThread::mLock held
802status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
803{
804 // check for existing effect chain with the requested audio session
805 int sessionId = effect->sessionId();
806 sp<EffectChain> chain = getEffectChain_l(sessionId);
807 bool chainCreated = false;
808
809 if (chain == 0) {
810 // create a new chain for this session
811 ALOGV("addEffect_l() new effect chain for session %d", sessionId);
812 chain = new EffectChain(this, sessionId);
813 addEffectChain_l(chain);
814 chain->setStrategy(getStrategyForSession_l(sessionId));
815 chainCreated = true;
816 }
817 ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
818
819 if (chain->getEffectFromId_l(effect->id()) != 0) {
820 ALOGW("addEffect_l() %p effect %s already present in chain %p",
821 this, effect->desc().name, chain.get());
822 return BAD_VALUE;
823 }
824
825 status_t status = chain->addEffect_l(effect);
826 if (status != NO_ERROR) {
827 if (chainCreated) {
828 removeEffectChain_l(chain);
829 }
830 return status;
831 }
832
833 effect->setDevice(mOutDevice);
834 effect->setDevice(mInDevice);
835 effect->setMode(mAudioFlinger->getMode());
836 effect->setAudioSource(mAudioSource);
837 return NO_ERROR;
838}
839
840void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
841
842 ALOGV("removeEffect_l() %p effect %p", this, effect.get());
843 effect_descriptor_t desc = effect->desc();
844 if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
845 detachAuxEffect_l(effect->id());
846 }
847
848 sp<EffectChain> chain = effect->chain().promote();
849 if (chain != 0) {
850 // remove effect chain if removing last effect
851 if (chain->removeEffect_l(effect) == 0) {
852 removeEffectChain_l(chain);
853 }
854 } else {
855 ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
856 }
857}
858
859void AudioFlinger::ThreadBase::lockEffectChains_l(
860 Vector< sp<AudioFlinger::EffectChain> >& effectChains)
861{
862 effectChains = mEffectChains;
863 for (size_t i = 0; i < mEffectChains.size(); i++) {
864 mEffectChains[i]->lock();
865 }
866}
867
868void AudioFlinger::ThreadBase::unlockEffectChains(
869 const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
870{
871 for (size_t i = 0; i < effectChains.size(); i++) {
872 effectChains[i]->unlock();
873 }
874}
875
876sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
877{
878 Mutex::Autolock _l(mLock);
879 return getEffectChain_l(sessionId);
880}
881
882sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
883{
884 size_t size = mEffectChains.size();
885 for (size_t i = 0; i < size; i++) {
886 if (mEffectChains[i]->sessionId() == sessionId) {
887 return mEffectChains[i];
888 }
889 }
890 return 0;
891}
892
893void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
894{
895 Mutex::Autolock _l(mLock);
896 size_t size = mEffectChains.size();
897 for (size_t i = 0; i < size; i++) {
898 mEffectChains[i]->setMode_l(mode);
899 }
900}
901
902void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
903 EffectHandle *handle,
904 bool unpinIfLast) {
905
906 Mutex::Autolock _l(mLock);
907 ALOGV("disconnectEffect() %p effect %p", this, effect.get());
908 // delete the effect module if removing last handle on it
909 if (effect->removeHandle(handle) == 0) {
910 if (!effect->isPinned() || unpinIfLast) {
911 removeEffect_l(effect);
912 AudioSystem::unregisterEffect(effect->id());
913 }
914 }
915}
916
917// ----------------------------------------------------------------------------
918// Playback
919// ----------------------------------------------------------------------------
920
921AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
922 AudioStreamOut* output,
923 audio_io_handle_t id,
924 audio_devices_t device,
925 type_t type)
926 : ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
927 mMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
928 // mStreamTypes[] initialized in constructor body
929 mOutput(output),
930 mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
931 mMixerStatus(MIXER_IDLE),
932 mMixerStatusIgnoringFastTracks(MIXER_IDLE),
933 standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
934 mScreenState(AudioFlinger::mScreenState),
935 // index 0 is reserved for normal mixer's submix
936 mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1)
937{
938 snprintf(mName, kNameLength, "AudioOut_%X", id);
939
940 // Assumes constructor is called by AudioFlinger with it's mLock held, but
941 // it would be safer to explicitly pass initial masterVolume/masterMute as
942 // parameter.
943 //
944 // If the HAL we are using has support for master volume or master mute,
945 // then do not attenuate or mute during mixing (just leave the volume at 1.0
946 // and the mute set to false).
947 mMasterVolume = audioFlinger->masterVolume_l();
948 mMasterMute = audioFlinger->masterMute_l();
949 if (mOutput && mOutput->audioHwDev) {
950 if (mOutput->audioHwDev->canSetMasterVolume()) {
951 mMasterVolume = 1.0;
952 }
953
954 if (mOutput->audioHwDev->canSetMasterMute()) {
955 mMasterMute = false;
956 }
957 }
958
959 readOutputParameters();
960
961 // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
962 // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
963 for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
964 stream = (audio_stream_type_t) (stream + 1)) {
965 mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
966 mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
967 }
968 // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
969 // because mAudioFlinger doesn't have one to copy from
970}
971
972AudioFlinger::PlaybackThread::~PlaybackThread()
973{
974 delete [] mMixBuffer;
975}
976
977void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
978{
979 dumpInternals(fd, args);
980 dumpTracks(fd, args);
981 dumpEffectChains(fd, args);
982}
983
984void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
985{
986 const size_t SIZE = 256;
987 char buffer[SIZE];
988 String8 result;
989
990 result.appendFormat("Output thread %p stream volumes in dB:\n ", this);
991 for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
992 const stream_type_t *st = &mStreamTypes[i];
993 if (i > 0) {
994 result.appendFormat(", ");
995 }
996 result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
997 if (st->mute) {
998 result.append("M");
999 }
1000 }
1001 result.append("\n");
1002 write(fd, result.string(), result.length());
1003 result.clear();
1004
1005 snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1006 result.append(buffer);
1007 Track::appendDumpHeader(result);
1008 for (size_t i = 0; i < mTracks.size(); ++i) {
1009 sp<Track> track = mTracks[i];
1010 if (track != 0) {
1011 track->dump(buffer, SIZE);
1012 result.append(buffer);
1013 }
1014 }
1015
1016 snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1017 result.append(buffer);
1018 Track::appendDumpHeader(result);
1019 for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1020 sp<Track> track = mActiveTracks[i].promote();
1021 if (track != 0) {
1022 track->dump(buffer, SIZE);
1023 result.append(buffer);
1024 }
1025 }
1026 write(fd, result.string(), result.size());
1027
1028 // These values are "raw"; they will wrap around. See prepareTracks_l() for a better way.
1029 FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1030 fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1031 underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1032}
1033
1034void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1035{
1036 const size_t SIZE = 256;
1037 char buffer[SIZE];
1038 String8 result;
1039
1040 snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1041 result.append(buffer);
1042 snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
1043 ns2ms(systemTime() - mLastWriteTime));
1044 result.append(buffer);
1045 snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1046 result.append(buffer);
1047 snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1048 result.append(buffer);
1049 snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1050 result.append(buffer);
1051 snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1052 result.append(buffer);
1053 snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1054 result.append(buffer);
1055 write(fd, result.string(), result.size());
1056 fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1057
1058 dumpBase(fd, args);
1059}
1060
1061// Thread virtuals
1062status_t AudioFlinger::PlaybackThread::readyToRun()
1063{
1064 status_t status = initCheck();
1065 if (status == NO_ERROR) {
1066 ALOGI("AudioFlinger's thread %p ready to run", this);
1067 } else {
1068 ALOGE("No working audio driver found.");
1069 }
1070 return status;
1071}
1072
1073void AudioFlinger::PlaybackThread::onFirstRef()
1074{
1075 run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1076}
1077
1078// ThreadBase virtuals
1079void AudioFlinger::PlaybackThread::preExit()
1080{
1081 ALOGV(" preExit()");
1082 // FIXME this is using hard-coded strings but in the future, this functionality will be
1083 // converted to use audio HAL extensions required to support tunneling
1084 mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1085}
1086
1087// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1088sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1089 const sp<AudioFlinger::Client>& client,
1090 audio_stream_type_t streamType,
1091 uint32_t sampleRate,
1092 audio_format_t format,
1093 audio_channel_mask_t channelMask,
1094 size_t frameCount,
1095 const sp<IMemory>& sharedBuffer,
1096 int sessionId,
1097 IAudioFlinger::track_flags_t *flags,
1098 pid_t tid,
1099 status_t *status)
1100{
1101 sp<Track> track;
1102 status_t lStatus;
1103
1104 bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1105
1106 // client expresses a preference for FAST, but we get the final say
1107 if (*flags & IAudioFlinger::TRACK_FAST) {
1108 if (
1109 // not timed
1110 (!isTimed) &&
1111 // either of these use cases:
1112 (
1113 // use case 1: shared buffer with any frame count
1114 (
1115 (sharedBuffer != 0)
1116 ) ||
1117 // use case 2: callback handler and frame count is default or at least as large as HAL
1118 (
1119 (tid != -1) &&
1120 ((frameCount == 0) ||
1121 (frameCount >= (mFrameCount * kFastTrackMultiplier)))
1122 )
1123 ) &&
1124 // PCM data
1125 audio_is_linear_pcm(format) &&
1126 // mono or stereo
1127 ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1128 (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1129#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1130 // hardware sample rate
1131 (sampleRate == mSampleRate) &&
1132#endif
1133 // normal mixer has an associated fast mixer
1134 hasFastMixer() &&
1135 // there are sufficient fast track slots available
1136 (mFastTrackAvailMask != 0)
1137 // FIXME test that MixerThread for this fast track has a capable output HAL
1138 // FIXME add a permission test also?
1139 ) {
1140 // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1141 if (frameCount == 0) {
1142 frameCount = mFrameCount * kFastTrackMultiplier;
1143 }
1144 ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1145 frameCount, mFrameCount);
1146 } else {
1147 ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1148 "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1149 "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1150 isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1151 audio_is_linear_pcm(format),
1152 channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1153 *flags &= ~IAudioFlinger::TRACK_FAST;
1154 // For compatibility with AudioTrack calculation, buffer depth is forced
1155 // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1156 // This is probably too conservative, but legacy application code may depend on it.
1157 // If you change this calculation, also review the start threshold which is related.
1158 uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1159 uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1160 if (minBufCount < 2) {
1161 minBufCount = 2;
1162 }
1163 size_t minFrameCount = mNormalFrameCount * minBufCount;
1164 if (frameCount < minFrameCount) {
1165 frameCount = minFrameCount;
1166 }
1167 }
1168 }
1169
1170 if (mType == DIRECT) {
1171 if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1172 if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1173 ALOGE("createTrack_l() Bad parameter: sampleRate %u format %d, channelMask 0x%08x "
1174 "for output %p with format %d",
1175 sampleRate, format, channelMask, mOutput, mFormat);
1176 lStatus = BAD_VALUE;
1177 goto Exit;
1178 }
1179 }
1180 } else {
1181 // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1182 if (sampleRate > mSampleRate*2) {
1183 ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1184 lStatus = BAD_VALUE;
1185 goto Exit;
1186 }
1187 }
1188
1189 lStatus = initCheck();
1190 if (lStatus != NO_ERROR) {
1191 ALOGE("Audio driver not initialized.");
1192 goto Exit;
1193 }
1194
1195 { // scope for mLock
1196 Mutex::Autolock _l(mLock);
1197
1198 // all tracks in same audio session must share the same routing strategy otherwise
1199 // conflicts will happen when tracks are moved from one output to another by audio policy
1200 // manager
1201 uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1202 for (size_t i = 0; i < mTracks.size(); ++i) {
1203 sp<Track> t = mTracks[i];
1204 if (t != 0 && !t->isOutputTrack()) {
1205 uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1206 if (sessionId == t->sessionId() && strategy != actual) {
1207 ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1208 strategy, actual);
1209 lStatus = BAD_VALUE;
1210 goto Exit;
1211 }
1212 }
1213 }
1214
1215 if (!isTimed) {
1216 track = new Track(this, client, streamType, sampleRate, format,
1217 channelMask, frameCount, sharedBuffer, sessionId, *flags);
1218 } else {
1219 track = TimedTrack::create(this, client, streamType, sampleRate, format,
1220 channelMask, frameCount, sharedBuffer, sessionId);
1221 }
1222 if (track == 0 || track->getCblk() == NULL || track->name() < 0) {
1223 lStatus = NO_MEMORY;
1224 goto Exit;
1225 }
1226 mTracks.add(track);
1227
1228 sp<EffectChain> chain = getEffectChain_l(sessionId);
1229 if (chain != 0) {
1230 ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1231 track->setMainBuffer(chain->inBuffer());
1232 chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1233 chain->incTrackCnt();
1234 }
1235
1236 if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1237 pid_t callingPid = IPCThreadState::self()->getCallingPid();
1238 // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1239 // so ask activity manager to do this on our behalf
1240 sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1241 }
1242 }
1243
1244 lStatus = NO_ERROR;
1245
1246Exit:
1247 if (status) {
1248 *status = lStatus;
1249 }
1250 return track;
1251}
1252
1253uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1254{
1255 return latency;
1256}
1257
1258uint32_t AudioFlinger::PlaybackThread::latency() const
1259{
1260 Mutex::Autolock _l(mLock);
1261 return latency_l();
1262}
1263uint32_t AudioFlinger::PlaybackThread::latency_l() const
1264{
1265 if (initCheck() == NO_ERROR) {
1266 return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1267 } else {
1268 return 0;
1269 }
1270}
1271
1272void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1273{
1274 Mutex::Autolock _l(mLock);
1275 // Don't apply master volume in SW if our HAL can do it for us.
1276 if (mOutput && mOutput->audioHwDev &&
1277 mOutput->audioHwDev->canSetMasterVolume()) {
1278 mMasterVolume = 1.0;
1279 } else {
1280 mMasterVolume = value;
1281 }
1282}
1283
1284void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1285{
1286 Mutex::Autolock _l(mLock);
1287 // Don't apply master mute in SW if our HAL can do it for us.
1288 if (mOutput && mOutput->audioHwDev &&
1289 mOutput->audioHwDev->canSetMasterMute()) {
1290 mMasterMute = false;
1291 } else {
1292 mMasterMute = muted;
1293 }
1294}
1295
1296void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1297{
1298 Mutex::Autolock _l(mLock);
1299 mStreamTypes[stream].volume = value;
1300}
1301
1302void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1303{
1304 Mutex::Autolock _l(mLock);
1305 mStreamTypes[stream].mute = muted;
1306}
1307
1308float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1309{
1310 Mutex::Autolock _l(mLock);
1311 return mStreamTypes[stream].volume;
1312}
1313
1314// addTrack_l() must be called with ThreadBase::mLock held
1315status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1316{
1317 status_t status = ALREADY_EXISTS;
1318
1319 // set retry count for buffer fill
1320 track->mRetryCount = kMaxTrackStartupRetries;
1321 if (mActiveTracks.indexOf(track) < 0) {
1322 // the track is newly added, make sure it fills up all its
1323 // buffers before playing. This is to ensure the client will
1324 // effectively get the latency it requested.
1325 track->mFillingUpStatus = Track::FS_FILLING;
1326 track->mResetDone = false;
1327 track->mPresentationCompleteFrames = 0;
1328 mActiveTracks.add(track);
1329 if (track->mainBuffer() != mMixBuffer) {
1330 sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1331 if (chain != 0) {
1332 ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1333 track->sessionId());
1334 chain->incActiveTrackCnt();
1335 }
1336 }
1337
1338 status = NO_ERROR;
1339 }
1340
1341 ALOGV("mWaitWorkCV.broadcast");
1342 mWaitWorkCV.broadcast();
1343
1344 return status;
1345}
1346
1347// destroyTrack_l() must be called with ThreadBase::mLock held
1348void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1349{
1350 track->mState = TrackBase::TERMINATED;
1351 // active tracks are removed by threadLoop()
1352 if (mActiveTracks.indexOf(track) < 0) {
1353 removeTrack_l(track);
1354 }
1355}
1356
1357void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1358{
1359 track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1360 mTracks.remove(track);
1361 deleteTrackName_l(track->name());
1362 // redundant as track is about to be destroyed, for dumpsys only
1363 track->mName = -1;
1364 if (track->isFastTrack()) {
1365 int index = track->mFastIndex;
1366 ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1367 ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1368 mFastTrackAvailMask |= 1 << index;
1369 // redundant as track is about to be destroyed, for dumpsys only
1370 track->mFastIndex = -1;
1371 }
1372 sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1373 if (chain != 0) {
1374 chain->decTrackCnt();
1375 }
1376}
1377
1378String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1379{
1380 String8 out_s8 = String8("");
1381 char *s;
1382
1383 Mutex::Autolock _l(mLock);
1384 if (initCheck() != NO_ERROR) {
1385 return out_s8;
1386 }
1387
1388 s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1389 out_s8 = String8(s);
1390 free(s);
1391 return out_s8;
1392}
1393
1394// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1395void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1396 AudioSystem::OutputDescriptor desc;
1397 void *param2 = NULL;
1398
1399 ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
1400 param);
1401
1402 switch (event) {
1403 case AudioSystem::OUTPUT_OPENED:
1404 case AudioSystem::OUTPUT_CONFIG_CHANGED:
1405 desc.channels = mChannelMask;
1406 desc.samplingRate = mSampleRate;
1407 desc.format = mFormat;
1408 desc.frameCount = mNormalFrameCount; // FIXME see
1409 // AudioFlinger::frameCount(audio_io_handle_t)
1410 desc.latency = latency();
1411 param2 = &desc;
1412 break;
1413
1414 case AudioSystem::STREAM_CONFIG_CHANGED:
1415 param2 = &param;
1416 case AudioSystem::OUTPUT_CLOSED:
1417 default:
1418 break;
1419 }
1420 mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1421}
1422
1423void AudioFlinger::PlaybackThread::readOutputParameters()
1424{
1425 mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1426 mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1427 mChannelCount = (uint16_t)popcount(mChannelMask);
1428 mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1429 mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1430 mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
1431 if (mFrameCount & 15) {
1432 ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1433 mFrameCount);
1434 }
1435
1436 // Calculate size of normal mix buffer relative to the HAL output buffer size
1437 double multiplier = 1.0;
1438 if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1439 kUseFastMixer == FastMixer_Dynamic)) {
1440 size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1441 size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1442 // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1443 minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1444 maxNormalFrameCount = maxNormalFrameCount & ~15;
1445 if (maxNormalFrameCount < minNormalFrameCount) {
1446 maxNormalFrameCount = minNormalFrameCount;
1447 }
1448 multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1449 if (multiplier <= 1.0) {
1450 multiplier = 1.0;
1451 } else if (multiplier <= 2.0) {
1452 if (2 * mFrameCount <= maxNormalFrameCount) {
1453 multiplier = 2.0;
1454 } else {
1455 multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1456 }
1457 } else {
1458 // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1459 // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast
1460 // track, but we sometimes have to do this to satisfy the maximum frame count
1461 // constraint)
1462 // FIXME this rounding up should not be done if no HAL SRC
1463 uint32_t truncMult = (uint32_t) multiplier;
1464 if ((truncMult & 1)) {
1465 if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1466 ++truncMult;
1467 }
1468 }
1469 multiplier = (double) truncMult;
1470 }
1471 }
1472 mNormalFrameCount = multiplier * mFrameCount;
1473 // round up to nearest 16 frames to satisfy AudioMixer
1474 mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1475 ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
1476 mNormalFrameCount);
1477
1478 delete[] mMixBuffer;
1479 mMixBuffer = new int16_t[mNormalFrameCount * mChannelCount];
1480 memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
1481
1482 // force reconfiguration of effect chains and engines to take new buffer size and audio
1483 // parameters into account
1484 // Note that mLock is not held when readOutputParameters() is called from the constructor
1485 // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1486 // matter.
1487 // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1488 Vector< sp<EffectChain> > effectChains = mEffectChains;
1489 for (size_t i = 0; i < effectChains.size(); i ++) {
1490 mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1491 }
1492}
1493
1494
1495status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size_t *dspFrames)
1496{
1497 if (halFrames == NULL || dspFrames == NULL) {
1498 return BAD_VALUE;
1499 }
1500 Mutex::Autolock _l(mLock);
1501 if (initCheck() != NO_ERROR) {
1502 return INVALID_OPERATION;
1503 }
1504 size_t framesWritten = mBytesWritten / mFrameSize;
1505 *halFrames = framesWritten;
1506
1507 if (isSuspended()) {
1508 // return an estimation of rendered frames when the output is suspended
1509 size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1510 *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1511 return NO_ERROR;
1512 } else {
1513 return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1514 }
1515}
1516
1517uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1518{
1519 Mutex::Autolock _l(mLock);
1520 uint32_t result = 0;
1521 if (getEffectChain_l(sessionId) != 0) {
1522 result = EFFECT_SESSION;
1523 }
1524
1525 for (size_t i = 0; i < mTracks.size(); ++i) {
1526 sp<Track> track = mTracks[i];
Glenn Kasten30c01812012-12-04 12:12:34 -08001527 if (sessionId == track->sessionId() && !track->isInvalid()) {
Eric Laurentca7cc822012-11-19 14:55:58 -08001528 result |= TRACK_SESSION;
1529 break;
1530 }
1531 }
1532
1533 return result;
1534}
1535
1536uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1537{
1538 // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1539 // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1540 if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1541 return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1542 }
1543 for (size_t i = 0; i < mTracks.size(); i++) {
1544 sp<Track> track = mTracks[i];
Glenn Kasten30c01812012-12-04 12:12:34 -08001545 if (sessionId == track->sessionId() && !track->isInvalid()) {
Eric Laurentca7cc822012-11-19 14:55:58 -08001546 return AudioSystem::getStrategyForStream(track->streamType());
1547 }
1548 }
1549 return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1550}
1551
1552
1553AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1554{
1555 Mutex::Autolock _l(mLock);
1556 return mOutput;
1557}
1558
1559AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1560{
1561 Mutex::Autolock _l(mLock);
1562 AudioStreamOut *output = mOutput;
1563 mOutput = NULL;
1564 // FIXME FastMixer might also have a raw ptr to mOutputSink;
1565 // must push a NULL and wait for ack
1566 mOutputSink.clear();
1567 mPipeSink.clear();
1568 mNormalSink.clear();
1569 return output;
1570}
1571
1572// this method must always be called either with ThreadBase mLock held or inside the thread loop
1573audio_stream_t* AudioFlinger::PlaybackThread::stream() const
1574{
1575 if (mOutput == NULL) {
1576 return NULL;
1577 }
1578 return &mOutput->stream->common;
1579}
1580
1581uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
1582{
1583 return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
1584}
1585
1586status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
1587{
1588 if (!isValidSyncEvent(event)) {
1589 return BAD_VALUE;
1590 }
1591
1592 Mutex::Autolock _l(mLock);
1593
1594 for (size_t i = 0; i < mTracks.size(); ++i) {
1595 sp<Track> track = mTracks[i];
1596 if (event->triggerSession() == track->sessionId()) {
1597 (void) track->setSyncEvent(event);
1598 return NO_ERROR;
1599 }
1600 }
1601
1602 return NAME_NOT_FOUND;
1603}
1604
1605bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
1606{
1607 return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
1608}
1609
1610void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
1611 const Vector< sp<Track> >& tracksToRemove)
1612{
1613 size_t count = tracksToRemove.size();
1614 if (CC_UNLIKELY(count)) {
1615 for (size_t i = 0 ; i < count ; i++) {
1616 const sp<Track>& track = tracksToRemove.itemAt(i);
1617 if ((track->sharedBuffer() != 0) &&
1618 (track->mState == TrackBase::ACTIVE || track->mState == TrackBase::RESUMING)) {
1619 AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1620 }
1621 }
1622 }
1623
1624}
1625
1626void AudioFlinger::PlaybackThread::checkSilentMode_l()
1627{
1628 if (!mMasterMute) {
1629 char value[PROPERTY_VALUE_MAX];
1630 if (property_get("ro.audio.silent", value, "0") > 0) {
1631 char *endptr;
1632 unsigned long ul = strtoul(value, &endptr, 0);
1633 if (*endptr == '\0' && ul != 0) {
1634 ALOGD("Silence is golden");
1635 // The setprop command will not allow a property to be changed after
1636 // the first time it is set, so we don't have to worry about un-muting.
1637 setMasterMute_l(true);
1638 }
1639 }
1640 }
1641}
1642
1643// shared by MIXER and DIRECT, overridden by DUPLICATING
1644void AudioFlinger::PlaybackThread::threadLoop_write()
1645{
1646 // FIXME rewrite to reduce number of system calls
1647 mLastWriteTime = systemTime();
1648 mInWrite = true;
1649 int bytesWritten;
1650
1651 // If an NBAIO sink is present, use it to write the normal mixer's submix
1652 if (mNormalSink != 0) {
1653#define mBitShift 2 // FIXME
1654 size_t count = mixBufferSize >> mBitShift;
Simon Wilson7a90bc92012-11-29 15:18:50 -08001655 ATRACE_BEGIN("write");
Eric Laurentca7cc822012-11-19 14:55:58 -08001656 // update the setpoint when AudioFlinger::mScreenState changes
1657 uint32_t screenState = AudioFlinger::mScreenState;
1658 if (screenState != mScreenState) {
1659 mScreenState = screenState;
1660 MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1661 if (pipe != NULL) {
1662 pipe->setAvgFrames((mScreenState & 1) ?
1663 (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
1664 }
1665 }
1666 ssize_t framesWritten = mNormalSink->write(mMixBuffer, count);
Simon Wilson7a90bc92012-11-29 15:18:50 -08001667 ATRACE_END();
Eric Laurentca7cc822012-11-19 14:55:58 -08001668 if (framesWritten > 0) {
1669 bytesWritten = framesWritten << mBitShift;
1670 } else {
1671 bytesWritten = framesWritten;
1672 }
1673 // otherwise use the HAL / AudioStreamOut directly
1674 } else {
1675 // Direct output thread.
1676 bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize);
1677 }
1678
1679 if (bytesWritten > 0) {
1680 mBytesWritten += mixBufferSize;
1681 }
1682 mNumWrites++;
1683 mInWrite = false;
1684}
1685
1686/*
1687The derived values that are cached:
1688 - mixBufferSize from frame count * frame size
1689 - activeSleepTime from activeSleepTimeUs()
1690 - idleSleepTime from idleSleepTimeUs()
1691 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
1692 - maxPeriod from frame count and sample rate (MIXER only)
1693
1694The parameters that affect these derived values are:
1695 - frame count
1696 - frame size
1697 - sample rate
1698 - device type: A2DP or not
1699 - device latency
1700 - format: PCM or not
1701 - active sleep time
1702 - idle sleep time
1703*/
1704
1705void AudioFlinger::PlaybackThread::cacheParameters_l()
1706{
1707 mixBufferSize = mNormalFrameCount * mFrameSize;
1708 activeSleepTime = activeSleepTimeUs();
1709 idleSleepTime = idleSleepTimeUs();
1710}
1711
1712void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
1713{
1714 ALOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
1715 this, streamType, mTracks.size());
1716 Mutex::Autolock _l(mLock);
1717
1718 size_t size = mTracks.size();
1719 for (size_t i = 0; i < size; i++) {
1720 sp<Track> t = mTracks[i];
1721 if (t->streamType() == streamType) {
Glenn Kasten30c01812012-12-04 12:12:34 -08001722 t->invalidate();
Eric Laurentca7cc822012-11-19 14:55:58 -08001723 }
1724 }
1725}
1726
1727status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
1728{
1729 int session = chain->sessionId();
1730 int16_t *buffer = mMixBuffer;
1731 bool ownsBuffer = false;
1732
1733 ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
1734 if (session > 0) {
1735 // Only one effect chain can be present in direct output thread and it uses
1736 // the mix buffer as input
1737 if (mType != DIRECT) {
1738 size_t numSamples = mNormalFrameCount * mChannelCount;
1739 buffer = new int16_t[numSamples];
1740 memset(buffer, 0, numSamples * sizeof(int16_t));
1741 ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
1742 ownsBuffer = true;
1743 }
1744
1745 // Attach all tracks with same session ID to this chain.
1746 for (size_t i = 0; i < mTracks.size(); ++i) {
1747 sp<Track> track = mTracks[i];
1748 if (session == track->sessionId()) {
1749 ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
1750 buffer);
1751 track->setMainBuffer(buffer);
1752 chain->incTrackCnt();
1753 }
1754 }
1755
1756 // indicate all active tracks in the chain
1757 for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1758 sp<Track> track = mActiveTracks[i].promote();
1759 if (track == 0) {
1760 continue;
1761 }
1762 if (session == track->sessionId()) {
1763 ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
1764 chain->incActiveTrackCnt();
1765 }
1766 }
1767 }
1768
1769 chain->setInBuffer(buffer, ownsBuffer);
1770 chain->setOutBuffer(mMixBuffer);
1771 // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
1772 // chains list in order to be processed last as it contains output stage effects
1773 // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
1774 // session AUDIO_SESSION_OUTPUT_STAGE to be processed
1775 // after track specific effects and before output stage
1776 // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
1777 // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
1778 // Effect chain for other sessions are inserted at beginning of effect
1779 // chains list to be processed before output mix effects. Relative order between other
1780 // sessions is not important
1781 size_t size = mEffectChains.size();
1782 size_t i = 0;
1783 for (i = 0; i < size; i++) {
1784 if (mEffectChains[i]->sessionId() < session) {
1785 break;
1786 }
1787 }
1788 mEffectChains.insertAt(chain, i);
1789 checkSuspendOnAddEffectChain_l(chain);
1790
1791 return NO_ERROR;
1792}
1793
1794size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
1795{
1796 int session = chain->sessionId();
1797
1798 ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
1799
1800 for (size_t i = 0; i < mEffectChains.size(); i++) {
1801 if (chain == mEffectChains[i]) {
1802 mEffectChains.removeAt(i);
1803 // detach all active tracks from the chain
1804 for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1805 sp<Track> track = mActiveTracks[i].promote();
1806 if (track == 0) {
1807 continue;
1808 }
1809 if (session == track->sessionId()) {
1810 ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
1811 chain.get(), session);
1812 chain->decActiveTrackCnt();
1813 }
1814 }
1815
1816 // detach all tracks with same session ID from this chain
1817 for (size_t i = 0; i < mTracks.size(); ++i) {
1818 sp<Track> track = mTracks[i];
1819 if (session == track->sessionId()) {
1820 track->setMainBuffer(mMixBuffer);
1821 chain->decTrackCnt();
1822 }
1823 }
1824 break;
1825 }
1826 }
1827 return mEffectChains.size();
1828}
1829
1830status_t AudioFlinger::PlaybackThread::attachAuxEffect(
1831 const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
1832{
1833 Mutex::Autolock _l(mLock);
1834 return attachAuxEffect_l(track, EffectId);
1835}
1836
1837status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
1838 const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
1839{
1840 status_t status = NO_ERROR;
1841
1842 if (EffectId == 0) {
1843 track->setAuxBuffer(0, NULL);
1844 } else {
1845 // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
1846 sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
1847 if (effect != 0) {
1848 if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
1849 track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
1850 } else {
1851 status = INVALID_OPERATION;
1852 }
1853 } else {
1854 status = BAD_VALUE;
1855 }
1856 }
1857 return status;
1858}
1859
1860void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
1861{
1862 for (size_t i = 0; i < mTracks.size(); ++i) {
1863 sp<Track> track = mTracks[i];
1864 if (track->auxEffectId() == effectId) {
1865 attachAuxEffect_l(track, 0);
1866 }
1867 }
1868}
1869
1870bool AudioFlinger::PlaybackThread::threadLoop()
1871{
1872 Vector< sp<Track> > tracksToRemove;
1873
1874 standbyTime = systemTime();
1875
1876 // MIXER
1877 nsecs_t lastWarning = 0;
1878
1879 // DUPLICATING
1880 // FIXME could this be made local to while loop?
1881 writeFrames = 0;
1882
1883 cacheParameters_l();
1884 sleepTime = idleSleepTime;
1885
1886 if (mType == MIXER) {
1887 sleepTimeShift = 0;
1888 }
1889
1890 CpuStats cpuStats;
1891 const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
1892
1893 acquireWakeLock();
1894
1895 while (!exitPending())
1896 {
1897 cpuStats.sample(myName);
1898
1899 Vector< sp<EffectChain> > effectChains;
1900
1901 processConfigEvents();
1902
1903 { // scope for mLock
1904
1905 Mutex::Autolock _l(mLock);
1906
1907 if (checkForNewParameters_l()) {
1908 cacheParameters_l();
1909 }
1910
1911 saveOutputTracks();
1912
1913 // put audio hardware into standby after short delay
1914 if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
1915 isSuspended())) {
1916 if (!mStandby) {
1917
1918 threadLoop_standby();
1919
1920 mStandby = true;
1921 }
1922
1923 if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
1924 // we're about to wait, flush the binder command buffer
1925 IPCThreadState::self()->flushCommands();
1926
1927 clearOutputTracks();
1928
1929 if (exitPending()) {
1930 break;
1931 }
1932
1933 releaseWakeLock_l();
1934 // wait until we have something to do...
1935 ALOGV("%s going to sleep", myName.string());
1936 mWaitWorkCV.wait(mLock);
1937 ALOGV("%s waking up", myName.string());
1938 acquireWakeLock_l();
1939
1940 mMixerStatus = MIXER_IDLE;
1941 mMixerStatusIgnoringFastTracks = MIXER_IDLE;
1942 mBytesWritten = 0;
1943
1944 checkSilentMode_l();
1945
1946 standbyTime = systemTime() + standbyDelay;
1947 sleepTime = idleSleepTime;
1948 if (mType == MIXER) {
1949 sleepTimeShift = 0;
1950 }
1951
1952 continue;
1953 }
1954 }
1955
1956 // mMixerStatusIgnoringFastTracks is also updated internally
1957 mMixerStatus = prepareTracks_l(&tracksToRemove);
1958
1959 // prevent any changes in effect chain list and in each effect chain
1960 // during mixing and effect process as the audio buffers could be deleted
1961 // or modified if an effect is created or deleted
1962 lockEffectChains_l(effectChains);
1963 }
1964
1965 if (CC_LIKELY(mMixerStatus == MIXER_TRACKS_READY)) {
1966 threadLoop_mix();
1967 } else {
1968 threadLoop_sleepTime();
1969 }
1970
1971 if (isSuspended()) {
1972 sleepTime = suspendSleepTimeUs();
1973 mBytesWritten += mixBufferSize;
1974 }
1975
1976 // only process effects if we're going to write
1977 if (sleepTime == 0) {
1978 for (size_t i = 0; i < effectChains.size(); i ++) {
1979 effectChains[i]->process_l();
1980 }
1981 }
1982
1983 // enable changes in effect chain
1984 unlockEffectChains(effectChains);
1985
1986 // sleepTime == 0 means we must write to audio hardware
1987 if (sleepTime == 0) {
1988
1989 threadLoop_write();
1990
1991if (mType == MIXER) {
1992 // write blocked detection
1993 nsecs_t now = systemTime();
1994 nsecs_t delta = now - mLastWriteTime;
1995 if (!mStandby && delta > maxPeriod) {
1996 mNumDelayedWrites++;
1997 if ((now - lastWarning) > kWarningThrottleNs) {
Alex Rayaf348742012-11-30 11:11:54 -08001998 ATRACE_NAME("underrun");
Eric Laurentca7cc822012-11-19 14:55:58 -08001999 ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2000 ns2ms(delta), mNumDelayedWrites, this);
2001 lastWarning = now;
2002 }
2003 }
2004}
2005
2006 mStandby = false;
2007 } else {
2008 usleep(sleepTime);
2009 }
2010
2011 // Finally let go of removed track(s), without the lock held
2012 // since we can't guarantee the destructors won't acquire that
2013 // same lock. This will also mutate and push a new fast mixer state.
2014 threadLoop_removeTracks(tracksToRemove);
2015 tracksToRemove.clear();
2016
2017 // FIXME I don't understand the need for this here;
2018 // it was in the original code but maybe the
2019 // assignment in saveOutputTracks() makes this unnecessary?
2020 clearOutputTracks();
2021
2022 // Effect chains will be actually deleted here if they were removed from
2023 // mEffectChains list during mixing or effects processing
2024 effectChains.clear();
2025
2026 // FIXME Note that the above .clear() is no longer necessary since effectChains
2027 // is now local to this block, but will keep it for now (at least until merge done).
2028 }
2029
2030 // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2031 if (mType == MIXER || mType == DIRECT) {
2032 // put output stream into standby mode
2033 if (!mStandby) {
2034 mOutput->stream->common.standby(&mOutput->stream->common);
2035 }
2036 }
2037
2038 releaseWakeLock();
2039
2040 ALOGV("Thread %p type %d exiting", this, mType);
2041 return false;
2042}
2043
2044
2045// ----------------------------------------------------------------------------
2046
2047AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2048 audio_io_handle_t id, audio_devices_t device, type_t type)
2049 : PlaybackThread(audioFlinger, output, id, device, type),
2050 // mAudioMixer below
2051 // mFastMixer below
2052 mFastMixerFutex(0)
2053 // mOutputSink below
2054 // mPipeSink below
2055 // mNormalSink below
2056{
2057 ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2058 ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%d, mFormat=%d, mFrameSize=%u, "
2059 "mFrameCount=%d, mNormalFrameCount=%d",
2060 mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2061 mNormalFrameCount);
2062 mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2063
2064 // FIXME - Current mixer implementation only supports stereo output
2065 if (mChannelCount != FCC_2) {
2066 ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2067 }
2068
2069 // create an NBAIO sink for the HAL output stream, and negotiate
2070 mOutputSink = new AudioStreamOutSink(output->stream);
2071 size_t numCounterOffers = 0;
2072 const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2073 ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2074 ALOG_ASSERT(index == 0);
2075
2076 // initialize fast mixer depending on configuration
2077 bool initFastMixer;
2078 switch (kUseFastMixer) {
2079 case FastMixer_Never:
2080 initFastMixer = false;
2081 break;
2082 case FastMixer_Always:
2083 initFastMixer = true;
2084 break;
2085 case FastMixer_Static:
2086 case FastMixer_Dynamic:
2087 initFastMixer = mFrameCount < mNormalFrameCount;
2088 break;
2089 }
2090 if (initFastMixer) {
2091
2092 // create a MonoPipe to connect our submix to FastMixer
2093 NBAIO_Format format = mOutputSink->format();
2094 // This pipe depth compensates for scheduling latency of the normal mixer thread.
2095 // When it wakes up after a maximum latency, it runs a few cycles quickly before
2096 // finally blocking. Note the pipe implementation rounds up the request to a power of 2.
2097 MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2098 const NBAIO_Format offers[1] = {format};
2099 size_t numCounterOffers = 0;
2100 ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2101 ALOG_ASSERT(index == 0);
2102 monoPipe->setAvgFrames((mScreenState & 1) ?
2103 (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2104 mPipeSink = monoPipe;
2105
2106#ifdef TEE_SINK_FRAMES
2107 // create a Pipe to archive a copy of FastMixer's output for dumpsys
2108 Pipe *teeSink = new Pipe(TEE_SINK_FRAMES, format);
2109 numCounterOffers = 0;
2110 index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2111 ALOG_ASSERT(index == 0);
2112 mTeeSink = teeSink;
2113 PipeReader *teeSource = new PipeReader(*teeSink);
2114 numCounterOffers = 0;
2115 index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2116 ALOG_ASSERT(index == 0);
2117 mTeeSource = teeSource;
2118#endif
2119
2120 // create fast mixer and configure it initially with just one fast track for our submix
2121 mFastMixer = new FastMixer();
2122 FastMixerStateQueue *sq = mFastMixer->sq();
2123#ifdef STATE_QUEUE_DUMP
2124 sq->setObserverDump(&mStateQueueObserverDump);
2125 sq->setMutatorDump(&mStateQueueMutatorDump);
2126#endif
2127 FastMixerState *state = sq->begin();
2128 FastTrack *fastTrack = &state->mFastTracks[0];
2129 // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2130 fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2131 fastTrack->mVolumeProvider = NULL;
2132 fastTrack->mGeneration++;
2133 state->mFastTracksGen++;
2134 state->mTrackMask = 1;
2135 // fast mixer will use the HAL output sink
2136 state->mOutputSink = mOutputSink.get();
2137 state->mOutputSinkGen++;
2138 state->mFrameCount = mFrameCount;
2139 state->mCommand = FastMixerState::COLD_IDLE;
2140 // already done in constructor initialization list
2141 //mFastMixerFutex = 0;
2142 state->mColdFutexAddr = &mFastMixerFutex;
2143 state->mColdGen++;
2144 state->mDumpState = &mFastMixerDumpState;
2145 state->mTeeSink = mTeeSink.get();
2146 sq->end();
2147 sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2148
2149 // start the fast mixer
2150 mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2151 pid_t tid = mFastMixer->getTid();
2152 int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2153 if (err != 0) {
2154 ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2155 kPriorityFastMixer, getpid_cached, tid, err);
2156 }
2157
2158#ifdef AUDIO_WATCHDOG
2159 // create and start the watchdog
2160 mAudioWatchdog = new AudioWatchdog();
2161 mAudioWatchdog->setDump(&mAudioWatchdogDump);
2162 mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2163 tid = mAudioWatchdog->getTid();
2164 err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2165 if (err != 0) {
2166 ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2167 kPriorityFastMixer, getpid_cached, tid, err);
2168 }
2169#endif
2170
2171 } else {
2172 mFastMixer = NULL;
2173 }
2174
2175 switch (kUseFastMixer) {
2176 case FastMixer_Never:
2177 case FastMixer_Dynamic:
2178 mNormalSink = mOutputSink;
2179 break;
2180 case FastMixer_Always:
2181 mNormalSink = mPipeSink;
2182 break;
2183 case FastMixer_Static:
2184 mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2185 break;
2186 }
2187}
2188
2189AudioFlinger::MixerThread::~MixerThread()
2190{
2191 if (mFastMixer != NULL) {
2192 FastMixerStateQueue *sq = mFastMixer->sq();
2193 FastMixerState *state = sq->begin();
2194 if (state->mCommand == FastMixerState::COLD_IDLE) {
2195 int32_t old = android_atomic_inc(&mFastMixerFutex);
2196 if (old == -1) {
2197 __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2198 }
2199 }
2200 state->mCommand = FastMixerState::EXIT;
2201 sq->end();
2202 sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2203 mFastMixer->join();
2204 // Though the fast mixer thread has exited, it's state queue is still valid.
2205 // We'll use that extract the final state which contains one remaining fast track
2206 // corresponding to our sub-mix.
2207 state = sq->begin();
2208 ALOG_ASSERT(state->mTrackMask == 1);
2209 FastTrack *fastTrack = &state->mFastTracks[0];
2210 ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2211 delete fastTrack->mBufferProvider;
2212 sq->end(false /*didModify*/);
2213 delete mFastMixer;
2214#ifdef AUDIO_WATCHDOG
2215 if (mAudioWatchdog != 0) {
2216 mAudioWatchdog->requestExit();
2217 mAudioWatchdog->requestExitAndWait();
2218 mAudioWatchdog.clear();
2219 }
2220#endif
2221 }
2222 delete mAudioMixer;
2223}
2224
2225
2226uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2227{
2228 if (mFastMixer != NULL) {
2229 MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2230 latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2231 }
2232 return latency;
2233}
2234
2235
2236void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2237{
2238 PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2239}
2240
2241void AudioFlinger::MixerThread::threadLoop_write()
2242{
2243 // FIXME we should only do one push per cycle; confirm this is true
2244 // Start the fast mixer if it's not already running
2245 if (mFastMixer != NULL) {
2246 FastMixerStateQueue *sq = mFastMixer->sq();
2247 FastMixerState *state = sq->begin();
2248 if (state->mCommand != FastMixerState::MIX_WRITE &&
2249 (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2250 if (state->mCommand == FastMixerState::COLD_IDLE) {
2251 int32_t old = android_atomic_inc(&mFastMixerFutex);
2252 if (old == -1) {
2253 __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2254 }
2255#ifdef AUDIO_WATCHDOG
2256 if (mAudioWatchdog != 0) {
2257 mAudioWatchdog->resume();
2258 }
2259#endif
2260 }
2261 state->mCommand = FastMixerState::MIX_WRITE;
2262 sq->end();
2263 sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2264 if (kUseFastMixer == FastMixer_Dynamic) {
2265 mNormalSink = mPipeSink;
2266 }
2267 } else {
2268 sq->end(false /*didModify*/);
2269 }
2270 }
2271 PlaybackThread::threadLoop_write();
2272}
2273
2274void AudioFlinger::MixerThread::threadLoop_standby()
2275{
2276 // Idle the fast mixer if it's currently running
2277 if (mFastMixer != NULL) {
2278 FastMixerStateQueue *sq = mFastMixer->sq();
2279 FastMixerState *state = sq->begin();
2280 if (!(state->mCommand & FastMixerState::IDLE)) {
2281 state->mCommand = FastMixerState::COLD_IDLE;
2282 state->mColdFutexAddr = &mFastMixerFutex;
2283 state->mColdGen++;
2284 mFastMixerFutex = 0;
2285 sq->end();
2286 // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2287 sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2288 if (kUseFastMixer == FastMixer_Dynamic) {
2289 mNormalSink = mOutputSink;
2290 }
2291#ifdef AUDIO_WATCHDOG
2292 if (mAudioWatchdog != 0) {
2293 mAudioWatchdog->pause();
2294 }
2295#endif
2296 } else {
2297 sq->end(false /*didModify*/);
2298 }
2299 }
2300 PlaybackThread::threadLoop_standby();
2301}
2302
2303// shared by MIXER and DIRECT, overridden by DUPLICATING
2304void AudioFlinger::PlaybackThread::threadLoop_standby()
2305{
2306 ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2307 mOutput->stream->common.standby(&mOutput->stream->common);
2308}
2309
2310void AudioFlinger::MixerThread::threadLoop_mix()
2311{
2312 // obtain the presentation timestamp of the next output buffer
2313 int64_t pts;
2314 status_t status = INVALID_OPERATION;
2315
2316 if (mNormalSink != 0) {
2317 status = mNormalSink->getNextWriteTimestamp(&pts);
2318 } else {
2319 status = mOutputSink->getNextWriteTimestamp(&pts);
2320 }
2321
2322 if (status != NO_ERROR) {
2323 pts = AudioBufferProvider::kInvalidPTS;
2324 }
2325
2326 // mix buffers...
2327 mAudioMixer->process(pts);
2328 // increase sleep time progressively when application underrun condition clears.
2329 // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2330 // that a steady state of alternating ready/not ready conditions keeps the sleep time
2331 // such that we would underrun the audio HAL.
2332 if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2333 sleepTimeShift--;
2334 }
2335 sleepTime = 0;
2336 standbyTime = systemTime() + standbyDelay;
2337 //TODO: delay standby when effects have a tail
2338}
2339
2340void AudioFlinger::MixerThread::threadLoop_sleepTime()
2341{
2342 // If no tracks are ready, sleep once for the duration of an output
2343 // buffer size, then write 0s to the output
2344 if (sleepTime == 0) {
2345 if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2346 sleepTime = activeSleepTime >> sleepTimeShift;
2347 if (sleepTime < kMinThreadSleepTimeUs) {
2348 sleepTime = kMinThreadSleepTimeUs;
2349 }
2350 // reduce sleep time in case of consecutive application underruns to avoid
2351 // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2352 // duration we would end up writing less data than needed by the audio HAL if
2353 // the condition persists.
2354 if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2355 sleepTimeShift++;
2356 }
2357 } else {
2358 sleepTime = idleSleepTime;
2359 }
2360 } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2361 memset (mMixBuffer, 0, mixBufferSize);
2362 sleepTime = 0;
2363 ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2364 "anticipated start");
2365 }
2366 // TODO add standby time extension fct of effect tail
2367}
2368
2369// prepareTracks_l() must be called with ThreadBase::mLock held
2370AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2371 Vector< sp<Track> > *tracksToRemove)
2372{
2373
2374 mixer_state mixerStatus = MIXER_IDLE;
2375 // find out which tracks need to be processed
2376 size_t count = mActiveTracks.size();
2377 size_t mixedTracks = 0;
2378 size_t tracksWithEffect = 0;
2379 // counts only _active_ fast tracks
2380 size_t fastTracks = 0;
2381 uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2382
2383 float masterVolume = mMasterVolume;
2384 bool masterMute = mMasterMute;
2385
2386 if (masterMute) {
2387 masterVolume = 0;
2388 }
2389 // Delegate master volume control to effect in output mix effect chain if needed
2390 sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2391 if (chain != 0) {
2392 uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2393 chain->setVolume_l(&v, &v);
2394 masterVolume = (float)((v + (1 << 23)) >> 24);
2395 chain.clear();
2396 }
2397
2398 // prepare a new state to push
2399 FastMixerStateQueue *sq = NULL;
2400 FastMixerState *state = NULL;
2401 bool didModify = false;
2402 FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2403 if (mFastMixer != NULL) {
2404 sq = mFastMixer->sq();
2405 state = sq->begin();
2406 }
2407
2408 for (size_t i=0 ; i<count ; i++) {
2409 sp<Track> t = mActiveTracks[i].promote();
2410 if (t == 0) {
2411 continue;
2412 }
2413
2414 // this const just means the local variable doesn't change
2415 Track* const track = t.get();
2416
2417 // process fast tracks
2418 if (track->isFastTrack()) {
2419
2420 // It's theoretically possible (though unlikely) for a fast track to be created
2421 // and then removed within the same normal mix cycle. This is not a problem, as
2422 // the track never becomes active so it's fast mixer slot is never touched.
2423 // The converse, of removing an (active) track and then creating a new track
2424 // at the identical fast mixer slot within the same normal mix cycle,
2425 // is impossible because the slot isn't marked available until the end of each cycle.
2426 int j = track->mFastIndex;
2427 ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2428 ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2429 FastTrack *fastTrack = &state->mFastTracks[j];
2430
2431 // Determine whether the track is currently in underrun condition,
2432 // and whether it had a recent underrun.
2433 FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2434 FastTrackUnderruns underruns = ftDump->mUnderruns;
2435 uint32_t recentFull = (underruns.mBitFields.mFull -
2436 track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2437 uint32_t recentPartial = (underruns.mBitFields.mPartial -
2438 track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2439 uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2440 track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2441 uint32_t recentUnderruns = recentPartial + recentEmpty;
2442 track->mObservedUnderruns = underruns;
2443 // don't count underruns that occur while stopping or pausing
2444 // or stopped which can occur when flush() is called while active
2445 if (!(track->isStopping() || track->isPausing() || track->isStopped())) {
2446 track->mUnderrunCount += recentUnderruns;
2447 }
2448
2449 // This is similar to the state machine for normal tracks,
2450 // with a few modifications for fast tracks.
2451 bool isActive = true;
2452 switch (track->mState) {
2453 case TrackBase::STOPPING_1:
2454 // track stays active in STOPPING_1 state until first underrun
2455 if (recentUnderruns > 0) {
2456 track->mState = TrackBase::STOPPING_2;
2457 }
2458 break;
2459 case TrackBase::PAUSING:
2460 // ramp down is not yet implemented
2461 track->setPaused();
2462 break;
2463 case TrackBase::RESUMING:
2464 // ramp up is not yet implemented
2465 track->mState = TrackBase::ACTIVE;
2466 break;
2467 case TrackBase::ACTIVE:
2468 if (recentFull > 0 || recentPartial > 0) {
2469 // track has provided at least some frames recently: reset retry count
2470 track->mRetryCount = kMaxTrackRetries;
2471 }
2472 if (recentUnderruns == 0) {
2473 // no recent underruns: stay active
2474 break;
2475 }
2476 // there has recently been an underrun of some kind
2477 if (track->sharedBuffer() == 0) {
2478 // were any of the recent underruns "empty" (no frames available)?
2479 if (recentEmpty == 0) {
2480 // no, then ignore the partial underruns as they are allowed indefinitely
2481 break;
2482 }
2483 // there has recently been an "empty" underrun: decrement the retry counter
2484 if (--(track->mRetryCount) > 0) {
2485 break;
2486 }
2487 // indicate to client process that the track was disabled because of underrun;
2488 // it will then automatically call start() when data is available
2489 android_atomic_or(CBLK_DISABLED, &track->mCblk->flags);
2490 // remove from active list, but state remains ACTIVE [confusing but true]
2491 isActive = false;
2492 break;
2493 }
2494 // fall through
2495 case TrackBase::STOPPING_2:
2496 case TrackBase::PAUSED:
2497 case TrackBase::TERMINATED:
2498 case TrackBase::STOPPED:
2499 case TrackBase::FLUSHED: // flush() while active
2500 // Check for presentation complete if track is inactive
2501 // We have consumed all the buffers of this track.
2502 // This would be incomplete if we auto-paused on underrun
2503 {
2504 size_t audioHALFrames =
2505 (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2506 size_t framesWritten = mBytesWritten / mFrameSize;
2507 if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
2508 // track stays in active list until presentation is complete
2509 break;
2510 }
2511 }
2512 if (track->isStopping_2()) {
2513 track->mState = TrackBase::STOPPED;
2514 }
2515 if (track->isStopped()) {
2516 // Can't reset directly, as fast mixer is still polling this track
2517 // track->reset();
2518 // So instead mark this track as needing to be reset after push with ack
2519 resetMask |= 1 << i;
2520 }
2521 isActive = false;
2522 break;
2523 case TrackBase::IDLE:
2524 default:
2525 LOG_FATAL("unexpected track state %d", track->mState);
2526 }
2527
2528 if (isActive) {
2529 // was it previously inactive?
2530 if (!(state->mTrackMask & (1 << j))) {
2531 ExtendedAudioBufferProvider *eabp = track;
2532 VolumeProvider *vp = track;
2533 fastTrack->mBufferProvider = eabp;
2534 fastTrack->mVolumeProvider = vp;
2535 fastTrack->mSampleRate = track->mSampleRate;
2536 fastTrack->mChannelMask = track->mChannelMask;
2537 fastTrack->mGeneration++;
2538 state->mTrackMask |= 1 << j;
2539 didModify = true;
2540 // no acknowledgement required for newly active tracks
2541 }
2542 // cache the combined master volume and stream type volume for fast mixer; this
2543 // lacks any synchronization or barrier so VolumeProvider may read a stale value
Glenn Kasten4b3a49e2012-11-29 13:38:14 -08002544 track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
Eric Laurentca7cc822012-11-19 14:55:58 -08002545 ++fastTracks;
2546 } else {
2547 // was it previously active?
2548 if (state->mTrackMask & (1 << j)) {
2549 fastTrack->mBufferProvider = NULL;
2550 fastTrack->mGeneration++;
2551 state->mTrackMask &= ~(1 << j);
2552 didModify = true;
2553 // If any fast tracks were removed, we must wait for acknowledgement
2554 // because we're about to decrement the last sp<> on those tracks.
2555 block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2556 } else {
2557 LOG_FATAL("fast track %d should have been active", j);
2558 }
2559 tracksToRemove->add(track);
2560 // Avoids a misleading display in dumpsys
2561 track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
2562 }
2563 continue;
2564 }
2565
2566 { // local variable scope to avoid goto warning
2567
2568 audio_track_cblk_t* cblk = track->cblk();
2569
2570 // The first time a track is added we wait
2571 // for all its buffers to be filled before processing it
2572 int name = track->name();
2573 // make sure that we have enough frames to mix one full buffer.
2574 // enforce this condition only once to enable draining the buffer in case the client
2575 // app does not call stop() and relies on underrun to stop:
2576 // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
2577 // during last round
2578 uint32_t minFrames = 1;
2579 if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
2580 (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
2581 if (t->sampleRate() == mSampleRate) {
2582 minFrames = mNormalFrameCount;
2583 } else {
2584 // +1 for rounding and +1 for additional sample needed for interpolation
2585 minFrames = (mNormalFrameCount * t->sampleRate()) / mSampleRate + 1 + 1;
2586 // add frames already consumed but not yet released by the resampler
2587 // because cblk->framesReady() will include these frames
2588 minFrames += mAudioMixer->getUnreleasedFrames(track->name());
2589 // the minimum track buffer size is normally twice the number of frames necessary
2590 // to fill one buffer and the resampler should not leave more than one buffer worth
2591 // of unreleased frames after each pass, but just in case...
2592 ALOG_ASSERT(minFrames <= cblk->frameCount);
2593 }
2594 }
2595 if ((track->framesReady() >= minFrames) && track->isReady() &&
2596 !track->isPaused() && !track->isTerminated())
2597 {
2598 ALOGVV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server,
2599 this);
2600
2601 mixedTracks++;
2602
2603 // track->mainBuffer() != mMixBuffer means there is an effect chain
2604 // connected to the track
2605 chain.clear();
2606 if (track->mainBuffer() != mMixBuffer) {
2607 chain = getEffectChain_l(track->sessionId());
2608 // Delegate volume control to effect in track effect chain if needed
2609 if (chain != 0) {
2610 tracksWithEffect++;
2611 } else {
2612 ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
2613 "session %d",
2614 name, track->sessionId());
2615 }
2616 }
2617
2618
2619 int param = AudioMixer::VOLUME;
2620 if (track->mFillingUpStatus == Track::FS_FILLED) {
2621 // no ramp for the first volume setting
2622 track->mFillingUpStatus = Track::FS_ACTIVE;
2623 if (track->mState == TrackBase::RESUMING) {
2624 track->mState = TrackBase::ACTIVE;
2625 param = AudioMixer::RAMP_VOLUME;
2626 }
2627 mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
2628 } else if (cblk->server != 0) {
2629 // If the track is stopped before the first frame was mixed,
2630 // do not apply ramp
2631 param = AudioMixer::RAMP_VOLUME;
2632 }
2633
2634 // compute volume for this track
2635 uint32_t vl, vr, va;
Glenn Kasten4b3a49e2012-11-29 13:38:14 -08002636 if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
Eric Laurentca7cc822012-11-19 14:55:58 -08002637 vl = vr = va = 0;
2638 if (track->isPausing()) {
2639 track->setPaused();
2640 }
2641 } else {
2642
2643 // read original volumes with volume control
2644 float typeVolume = mStreamTypes[track->streamType()].volume;
2645 float v = masterVolume * typeVolume;
2646 uint32_t vlr = cblk->getVolumeLR();
2647 vl = vlr & 0xFFFF;
2648 vr = vlr >> 16;
2649 // track volumes come from shared memory, so can't be trusted and must be clamped
2650 if (vl > MAX_GAIN_INT) {
2651 ALOGV("Track left volume out of range: %04X", vl);
2652 vl = MAX_GAIN_INT;
2653 }
2654 if (vr > MAX_GAIN_INT) {
2655 ALOGV("Track right volume out of range: %04X", vr);
2656 vr = MAX_GAIN_INT;
2657 }
2658 // now apply the master volume and stream type volume
2659 vl = (uint32_t)(v * vl) << 12;
2660 vr = (uint32_t)(v * vr) << 12;
2661 // assuming master volume and stream type volume each go up to 1.0,
2662 // vl and vr are now in 8.24 format
2663
2664 uint16_t sendLevel = cblk->getSendLevel_U4_12();
2665 // send level comes from shared memory and so may be corrupt
2666 if (sendLevel > MAX_GAIN_INT) {
2667 ALOGV("Track send level out of range: %04X", sendLevel);
2668 sendLevel = MAX_GAIN_INT;
2669 }
2670 va = (uint32_t)(v * sendLevel);
2671 }
2672 // Delegate volume control to effect in track effect chain if needed
2673 if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
2674 // Do not ramp volume if volume is controlled by effect
2675 param = AudioMixer::VOLUME;
2676 track->mHasVolumeController = true;
2677 } else {
2678 // force no volume ramp when volume controller was just disabled or removed
2679 // from effect chain to avoid volume spike
2680 if (track->mHasVolumeController) {
2681 param = AudioMixer::VOLUME;
2682 }
2683 track->mHasVolumeController = false;
2684 }
2685
2686 // Convert volumes from 8.24 to 4.12 format
2687 // This additional clamping is needed in case chain->setVolume_l() overshot
2688 vl = (vl + (1 << 11)) >> 12;
2689 if (vl > MAX_GAIN_INT) {
2690 vl = MAX_GAIN_INT;
2691 }
2692 vr = (vr + (1 << 11)) >> 12;
2693 if (vr > MAX_GAIN_INT) {
2694 vr = MAX_GAIN_INT;
2695 }
2696
2697 if (va > MAX_GAIN_INT) {
2698 va = MAX_GAIN_INT; // va is uint32_t, so no need to check for -
2699 }
2700
2701 // XXX: these things DON'T need to be done each time
2702 mAudioMixer->setBufferProvider(name, track);
2703 mAudioMixer->enable(name);
2704
2705 mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
2706 mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
2707 mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
2708 mAudioMixer->setParameter(
2709 name,
2710 AudioMixer::TRACK,
2711 AudioMixer::FORMAT, (void *)track->format());
2712 mAudioMixer->setParameter(
2713 name,
2714 AudioMixer::TRACK,
2715 AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
2716 mAudioMixer->setParameter(
2717 name,
2718 AudioMixer::RESAMPLE,
2719 AudioMixer::SAMPLE_RATE,
2720 (void *)(cblk->sampleRate));
2721 mAudioMixer->setParameter(
2722 name,
2723 AudioMixer::TRACK,
2724 AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
2725 mAudioMixer->setParameter(
2726 name,
2727 AudioMixer::TRACK,
2728 AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
2729
2730 // reset retry count
2731 track->mRetryCount = kMaxTrackRetries;
2732
2733 // If one track is ready, set the mixer ready if:
2734 // - the mixer was not ready during previous round OR
2735 // - no other track is not ready
2736 if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
2737 mixerStatus != MIXER_TRACKS_ENABLED) {
2738 mixerStatus = MIXER_TRACKS_READY;
2739 }
2740 } else {
2741 // clear effect chain input buffer if an active track underruns to avoid sending
2742 // previous audio buffer again to effects
2743 chain = getEffectChain_l(track->sessionId());
2744 if (chain != 0) {
2745 chain->clearInputBuffer();
2746 }
2747
2748 ALOGVV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user,
2749 cblk->server, this);
2750 if ((track->sharedBuffer() != 0) || track->isTerminated() ||
2751 track->isStopped() || track->isPaused()) {
2752 // We have consumed all the buffers of this track.
2753 // Remove it from the list of active tracks.
2754 // TODO: use actual buffer filling status instead of latency when available from
2755 // audio HAL
2756 size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
2757 size_t framesWritten = mBytesWritten / mFrameSize;
2758 if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
2759 if (track->isStopped()) {
2760 track->reset();
2761 }
2762 tracksToRemove->add(track);
2763 }
2764 } else {
2765 track->mUnderrunCount++;
2766 // No buffers for this track. Give it a few chances to
2767 // fill a buffer, then remove it from active list.
2768 if (--(track->mRetryCount) <= 0) {
2769 ALOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
2770 tracksToRemove->add(track);
2771 // indicate to client process that the track was disabled because of underrun;
2772 // it will then automatically call start() when data is available
2773 android_atomic_or(CBLK_DISABLED, &cblk->flags);
2774 // If one track is not ready, mark the mixer also not ready if:
2775 // - the mixer was ready during previous round OR
2776 // - no other track is ready
2777 } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
2778 mixerStatus != MIXER_TRACKS_READY) {
2779 mixerStatus = MIXER_TRACKS_ENABLED;
2780 }
2781 }
2782 mAudioMixer->disable(name);
2783 }
2784
2785 } // local variable scope to avoid goto warning
2786track_is_ready: ;
2787
2788 }
2789
2790 // Push the new FastMixer state if necessary
2791 bool pauseAudioWatchdog = false;
2792 if (didModify) {
2793 state->mFastTracksGen++;
2794 // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
2795 if (kUseFastMixer == FastMixer_Dynamic &&
2796 state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
2797 state->mCommand = FastMixerState::COLD_IDLE;
2798 state->mColdFutexAddr = &mFastMixerFutex;
2799 state->mColdGen++;
2800 mFastMixerFutex = 0;
2801 if (kUseFastMixer == FastMixer_Dynamic) {
2802 mNormalSink = mOutputSink;
2803 }
2804 // If we go into cold idle, need to wait for acknowledgement
2805 // so that fast mixer stops doing I/O.
2806 block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2807 pauseAudioWatchdog = true;
2808 }
2809 sq->end();
2810 }
2811 if (sq != NULL) {
2812 sq->end(didModify);
2813 sq->push(block);
2814 }
2815#ifdef AUDIO_WATCHDOG
2816 if (pauseAudioWatchdog && mAudioWatchdog != 0) {
2817 mAudioWatchdog->pause();
2818 }
2819#endif
2820
2821 // Now perform the deferred reset on fast tracks that have stopped
2822 while (resetMask != 0) {
2823 size_t i = __builtin_ctz(resetMask);
2824 ALOG_ASSERT(i < count);
2825 resetMask &= ~(1 << i);
2826 sp<Track> t = mActiveTracks[i].promote();
2827 if (t == 0) {
2828 continue;
2829 }
2830 Track* track = t.get();
2831 ALOG_ASSERT(track->isFastTrack() && track->isStopped());
2832 track->reset();
2833 }
2834
2835 // remove all the tracks that need to be...
2836 count = tracksToRemove->size();
2837 if (CC_UNLIKELY(count)) {
2838 for (size_t i=0 ; i<count ; i++) {
2839 const sp<Track>& track = tracksToRemove->itemAt(i);
2840 mActiveTracks.remove(track);
2841 if (track->mainBuffer() != mMixBuffer) {
2842 chain = getEffectChain_l(track->sessionId());
2843 if (chain != 0) {
2844 ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2845 track->sessionId());
2846 chain->decActiveTrackCnt();
2847 }
2848 }
2849 if (track->isTerminated()) {
2850 removeTrack_l(track);
2851 }
2852 }
2853 }
2854
2855 // mix buffer must be cleared if all tracks are connected to an
2856 // effect chain as in this case the mixer will not write to
2857 // mix buffer and track effects will accumulate into it
2858 if ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
2859 (mixedTracks == 0 && fastTracks > 0)) {
2860 // FIXME as a performance optimization, should remember previous zero status
2861 memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
2862 }
2863
2864 // if any fast tracks, then status is ready
2865 mMixerStatusIgnoringFastTracks = mixerStatus;
2866 if (fastTracks > 0) {
2867 mixerStatus = MIXER_TRACKS_READY;
2868 }
2869 return mixerStatus;
2870}
2871
2872// getTrackName_l() must be called with ThreadBase::mLock held
2873int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
2874{
2875 return mAudioMixer->getTrackName(channelMask, sessionId);
2876}
2877
2878// deleteTrackName_l() must be called with ThreadBase::mLock held
2879void AudioFlinger::MixerThread::deleteTrackName_l(int name)
2880{
2881 ALOGV("remove track (%d) and delete from mixer", name);
2882 mAudioMixer->deleteTrackName(name);
2883}
2884
2885// checkForNewParameters_l() must be called with ThreadBase::mLock held
2886bool AudioFlinger::MixerThread::checkForNewParameters_l()
2887{
2888 // if !&IDLE, holds the FastMixer state to restore after new parameters processed
2889 FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
2890 bool reconfig = false;
2891
2892 while (!mNewParameters.isEmpty()) {
2893
2894 if (mFastMixer != NULL) {
2895 FastMixerStateQueue *sq = mFastMixer->sq();
2896 FastMixerState *state = sq->begin();
2897 if (!(state->mCommand & FastMixerState::IDLE)) {
2898 previousCommand = state->mCommand;
2899 state->mCommand = FastMixerState::HOT_IDLE;
2900 sq->end();
2901 sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2902 } else {
2903 sq->end(false /*didModify*/);
2904 }
2905 }
2906
2907 status_t status = NO_ERROR;
2908 String8 keyValuePair = mNewParameters[0];
2909 AudioParameter param = AudioParameter(keyValuePair);
2910 int value;
2911
2912 if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
2913 reconfig = true;
2914 }
2915 if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
2916 if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
2917 status = BAD_VALUE;
2918 } else {
2919 reconfig = true;
2920 }
2921 }
2922 if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
2923 if (value != AUDIO_CHANNEL_OUT_STEREO) {
2924 status = BAD_VALUE;
2925 } else {
2926 reconfig = true;
2927 }
2928 }
2929 if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
2930 // do not accept frame count changes if tracks are open as the track buffer
2931 // size depends on frame count and correct behavior would not be guaranteed
2932 // if frame count is changed after track creation
2933 if (!mTracks.isEmpty()) {
2934 status = INVALID_OPERATION;
2935 } else {
2936 reconfig = true;
2937 }
2938 }
2939 if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
2940#ifdef ADD_BATTERY_DATA
2941 // when changing the audio output device, call addBatteryData to notify
2942 // the change
2943 if (mOutDevice != value) {
2944 uint32_t params = 0;
2945 // check whether speaker is on
2946 if (value & AUDIO_DEVICE_OUT_SPEAKER) {
2947 params |= IMediaPlayerService::kBatteryDataSpeakerOn;
2948 }
2949
2950 audio_devices_t deviceWithoutSpeaker
2951 = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
2952 // check if any other device (except speaker) is on
2953 if (value & deviceWithoutSpeaker ) {
2954 params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
2955 }
2956
2957 if (params != 0) {
2958 addBatteryData(params);
2959 }
2960 }
2961#endif
2962
2963 // forward device change to effects that have requested to be
2964 // aware of attached audio device.
2965 mOutDevice = value;
2966 for (size_t i = 0; i < mEffectChains.size(); i++) {
2967 mEffectChains[i]->setDevice_l(mOutDevice);
2968 }
2969 }
2970
2971 if (status == NO_ERROR) {
2972 status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
2973 keyValuePair.string());
2974 if (!mStandby && status == INVALID_OPERATION) {
2975 mOutput->stream->common.standby(&mOutput->stream->common);
2976 mStandby = true;
2977 mBytesWritten = 0;
2978 status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
2979 keyValuePair.string());
2980 }
2981 if (status == NO_ERROR && reconfig) {
2982 delete mAudioMixer;
2983 // for safety in case readOutputParameters() accesses mAudioMixer (it doesn't)
2984 mAudioMixer = NULL;
2985 readOutputParameters();
2986 mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2987 for (size_t i = 0; i < mTracks.size() ; i++) {
2988 int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
2989 if (name < 0) {
2990 break;
2991 }
2992 mTracks[i]->mName = name;
2993 // limit track sample rate to 2 x new output sample rate
2994 if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) {
2995 mTracks[i]->mCblk->sampleRate = 2 * sampleRate();
2996 }
2997 }
2998 sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
2999 }
3000 }
3001
3002 mNewParameters.removeAt(0);
3003
3004 mParamStatus = status;
3005 mParamCond.signal();
3006 // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3007 // already timed out waiting for the status and will never signal the condition.
3008 mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3009 }
3010
3011 if (!(previousCommand & FastMixerState::IDLE)) {
3012 ALOG_ASSERT(mFastMixer != NULL);
3013 FastMixerStateQueue *sq = mFastMixer->sq();
3014 FastMixerState *state = sq->begin();
3015 ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3016 state->mCommand = previousCommand;
3017 sq->end();
3018 sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3019 }
3020
3021 return reconfig;
3022}
3023
3024
3025void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3026{
3027 const size_t SIZE = 256;
3028 char buffer[SIZE];
3029 String8 result;
3030
3031 PlaybackThread::dumpInternals(fd, args);
3032
3033 snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3034 result.append(buffer);
3035 write(fd, result.string(), result.size());
3036
3037 // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3038 FastMixerDumpState copy = mFastMixerDumpState;
3039 copy.dump(fd);
3040
3041#ifdef STATE_QUEUE_DUMP
3042 // Similar for state queue
3043 StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3044 observerCopy.dump(fd);
3045 StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3046 mutatorCopy.dump(fd);
3047#endif
3048
3049 // Write the tee output to a .wav file
3050 dumpTee(fd, mTeeSource, mId);
3051
3052#ifdef AUDIO_WATCHDOG
3053 if (mAudioWatchdog != 0) {
3054 // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3055 AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3056 wdCopy.dump(fd);
3057 }
3058#endif
3059}
3060
3061uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3062{
3063 return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3064}
3065
3066uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3067{
3068 return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3069}
3070
3071void AudioFlinger::MixerThread::cacheParameters_l()
3072{
3073 PlaybackThread::cacheParameters_l();
3074
3075 // FIXME: Relaxed timing because of a certain device that can't meet latency
3076 // Should be reduced to 2x after the vendor fixes the driver issue
3077 // increase threshold again due to low power audio mode. The way this warning
3078 // threshold is calculated and its usefulness should be reconsidered anyway.
3079 maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3080}
3081
3082// ----------------------------------------------------------------------------
3083
3084AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3085 AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3086 : PlaybackThread(audioFlinger, output, id, device, DIRECT)
3087 // mLeftVolFloat, mRightVolFloat
3088{
3089}
3090
3091AudioFlinger::DirectOutputThread::~DirectOutputThread()
3092{
3093}
3094
3095AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3096 Vector< sp<Track> > *tracksToRemove
3097)
3098{
3099 sp<Track> trackToRemove;
3100
3101 mixer_state mixerStatus = MIXER_IDLE;
3102
3103 // find out which tracks need to be processed
3104 if (mActiveTracks.size() != 0) {
3105 sp<Track> t = mActiveTracks[0].promote();
3106 // The track died recently
3107 if (t == 0) {
3108 return MIXER_IDLE;
3109 }
3110
3111 Track* const track = t.get();
3112 audio_track_cblk_t* cblk = track->cblk();
3113
3114 // The first time a track is added we wait
3115 // for all its buffers to be filled before processing it
3116 uint32_t minFrames;
3117 if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3118 minFrames = mNormalFrameCount;
3119 } else {
3120 minFrames = 1;
3121 }
3122 if ((track->framesReady() >= minFrames) && track->isReady() &&
3123 !track->isPaused() && !track->isTerminated())
3124 {
3125 ALOGVV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
3126
3127 if (track->mFillingUpStatus == Track::FS_FILLED) {
3128 track->mFillingUpStatus = Track::FS_ACTIVE;
3129 mLeftVolFloat = mRightVolFloat = 0;
3130 if (track->mState == TrackBase::RESUMING) {
3131 track->mState = TrackBase::ACTIVE;
3132 }
3133 }
3134
3135 // compute volume for this track
3136 float left, right;
Glenn Kasten4b3a49e2012-11-29 13:38:14 -08003137 if (mMasterMute || track->isPausing() || mStreamTypes[track->streamType()].mute) {
Eric Laurentca7cc822012-11-19 14:55:58 -08003138 left = right = 0;
3139 if (track->isPausing()) {
3140 track->setPaused();
3141 }
3142 } else {
3143 float typeVolume = mStreamTypes[track->streamType()].volume;
3144 float v = mMasterVolume * typeVolume;
3145 uint32_t vlr = cblk->getVolumeLR();
3146 float v_clamped = v * (vlr & 0xFFFF);
3147 if (v_clamped > MAX_GAIN) {
3148 v_clamped = MAX_GAIN;
3149 }
3150 left = v_clamped/MAX_GAIN;
3151 v_clamped = v * (vlr >> 16);
3152 if (v_clamped > MAX_GAIN) {
3153 v_clamped = MAX_GAIN;
3154 }
3155 right = v_clamped/MAX_GAIN;
3156 }
3157
3158 if (left != mLeftVolFloat || right != mRightVolFloat) {
3159 mLeftVolFloat = left;
3160 mRightVolFloat = right;
3161
3162 // Convert volumes from float to 8.24
3163 uint32_t vl = (uint32_t)(left * (1 << 24));
3164 uint32_t vr = (uint32_t)(right * (1 << 24));
3165
3166 // Delegate volume control to effect in track effect chain if needed
3167 // only one effect chain can be present on DirectOutputThread, so if
3168 // there is one, the track is connected to it
3169 if (!mEffectChains.isEmpty()) {
3170 // Do not ramp volume if volume is controlled by effect
3171 mEffectChains[0]->setVolume_l(&vl, &vr);
3172 left = (float)vl / (1 << 24);
3173 right = (float)vr / (1 << 24);
3174 }
3175 mOutput->stream->set_volume(mOutput->stream, left, right);
3176 }
3177
3178 // reset retry count
3179 track->mRetryCount = kMaxTrackRetriesDirect;
3180 mActiveTrack = t;
3181 mixerStatus = MIXER_TRACKS_READY;
3182 } else {
3183 // clear effect chain input buffer if an active track underruns to avoid sending
3184 // previous audio buffer again to effects
3185 if (!mEffectChains.isEmpty()) {
3186 mEffectChains[0]->clearInputBuffer();
3187 }
3188
3189 ALOGVV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
3190 if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3191 track->isStopped() || track->isPaused()) {
3192 // We have consumed all the buffers of this track.
3193 // Remove it from the list of active tracks.
3194 // TODO: implement behavior for compressed audio
3195 size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3196 size_t framesWritten = mBytesWritten / mFrameSize;
3197 if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3198 if (track->isStopped()) {
3199 track->reset();
3200 }
3201 trackToRemove = track;
3202 }
3203 } else {
3204 // No buffers for this track. Give it a few chances to
3205 // fill a buffer, then remove it from active list.
3206 if (--(track->mRetryCount) <= 0) {
3207 ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3208 trackToRemove = track;
3209 } else {
3210 mixerStatus = MIXER_TRACKS_ENABLED;
3211 }
3212 }
3213 }
3214 }
3215
3216 // FIXME merge this with similar code for removing multiple tracks
3217 // remove all the tracks that need to be...
3218 if (CC_UNLIKELY(trackToRemove != 0)) {
3219 tracksToRemove->add(trackToRemove);
3220 mActiveTracks.remove(trackToRemove);
3221 if (!mEffectChains.isEmpty()) {
3222 ALOGV("stopping track on chain %p for session Id: %d", mEffectChains[0].get(),
3223 trackToRemove->sessionId());
3224 mEffectChains[0]->decActiveTrackCnt();
3225 }
3226 if (trackToRemove->isTerminated()) {
3227 removeTrack_l(trackToRemove);
3228 }
3229 }
3230
3231 return mixerStatus;
3232}
3233
3234void AudioFlinger::DirectOutputThread::threadLoop_mix()
3235{
3236 AudioBufferProvider::Buffer buffer;
3237 size_t frameCount = mFrameCount;
3238 int8_t *curBuf = (int8_t *)mMixBuffer;
3239 // output audio to hardware
3240 while (frameCount) {
3241 buffer.frameCount = frameCount;
3242 mActiveTrack->getNextBuffer(&buffer);
3243 if (CC_UNLIKELY(buffer.raw == NULL)) {
3244 memset(curBuf, 0, frameCount * mFrameSize);
3245 break;
3246 }
3247 memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3248 frameCount -= buffer.frameCount;
3249 curBuf += buffer.frameCount * mFrameSize;
3250 mActiveTrack->releaseBuffer(&buffer);
3251 }
3252 sleepTime = 0;
3253 standbyTime = systemTime() + standbyDelay;
3254 mActiveTrack.clear();
3255
3256}
3257
3258void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3259{
3260 if (sleepTime == 0) {
3261 if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3262 sleepTime = activeSleepTime;
3263 } else {
3264 sleepTime = idleSleepTime;
3265 }
3266 } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3267 memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3268 sleepTime = 0;
3269 }
3270}
3271
3272// getTrackName_l() must be called with ThreadBase::mLock held
3273int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask,
3274 int sessionId)
3275{
3276 return 0;
3277}
3278
3279// deleteTrackName_l() must be called with ThreadBase::mLock held
3280void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3281{
3282}
3283
3284// checkForNewParameters_l() must be called with ThreadBase::mLock held
3285bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3286{
3287 bool reconfig = false;
3288
3289 while (!mNewParameters.isEmpty()) {
3290 status_t status = NO_ERROR;
3291 String8 keyValuePair = mNewParameters[0];
3292 AudioParameter param = AudioParameter(keyValuePair);
3293 int value;
3294
3295 if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3296 // do not accept frame count changes if tracks are open as the track buffer
3297 // size depends on frame count and correct behavior would not be garantied
3298 // if frame count is changed after track creation
3299 if (!mTracks.isEmpty()) {
3300 status = INVALID_OPERATION;
3301 } else {
3302 reconfig = true;
3303 }
3304 }
3305 if (status == NO_ERROR) {
3306 status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3307 keyValuePair.string());
3308 if (!mStandby && status == INVALID_OPERATION) {
3309 mOutput->stream->common.standby(&mOutput->stream->common);
3310 mStandby = true;
3311 mBytesWritten = 0;
3312 status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3313 keyValuePair.string());
3314 }
3315 if (status == NO_ERROR && reconfig) {
3316 readOutputParameters();
3317 sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3318 }
3319 }
3320
3321 mNewParameters.removeAt(0);
3322
3323 mParamStatus = status;
3324 mParamCond.signal();
3325 // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3326 // already timed out waiting for the status and will never signal the condition.
3327 mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3328 }
3329 return reconfig;
3330}
3331
3332uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3333{
3334 uint32_t time;
3335 if (audio_is_linear_pcm(mFormat)) {
3336 time = PlaybackThread::activeSleepTimeUs();
3337 } else {
3338 time = 10000;
3339 }
3340 return time;
3341}
3342
3343uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3344{
3345 uint32_t time;
3346 if (audio_is_linear_pcm(mFormat)) {
3347 time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3348 } else {
3349 time = 10000;
3350 }
3351 return time;
3352}
3353
3354uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3355{
3356 uint32_t time;
3357 if (audio_is_linear_pcm(mFormat)) {
3358 time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3359 } else {
3360 time = 10000;
3361 }
3362 return time;
3363}
3364
3365void AudioFlinger::DirectOutputThread::cacheParameters_l()
3366{
3367 PlaybackThread::cacheParameters_l();
3368
3369 // use shorter standby delay as on normal output to release
3370 // hardware resources as soon as possible
3371 standbyDelay = microseconds(activeSleepTime*2);
3372}
3373
3374// ----------------------------------------------------------------------------
3375
3376AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
3377 AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
3378 : MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
3379 DUPLICATING),
3380 mWaitTimeMs(UINT_MAX)
3381{
3382 addOutputTrack(mainThread);
3383}
3384
3385AudioFlinger::DuplicatingThread::~DuplicatingThread()
3386{
3387 for (size_t i = 0; i < mOutputTracks.size(); i++) {
3388 mOutputTracks[i]->destroy();
3389 }
3390}
3391
3392void AudioFlinger::DuplicatingThread::threadLoop_mix()
3393{
3394 // mix buffers...
3395 if (outputsReady(outputTracks)) {
3396 mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
3397 } else {
3398 memset(mMixBuffer, 0, mixBufferSize);
3399 }
3400 sleepTime = 0;
3401 writeFrames = mNormalFrameCount;
3402 standbyTime = systemTime() + standbyDelay;
3403}
3404
3405void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
3406{
3407 if (sleepTime == 0) {
3408 if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3409 sleepTime = activeSleepTime;
3410 } else {
3411 sleepTime = idleSleepTime;
3412 }
3413 } else if (mBytesWritten != 0) {
3414 if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3415 writeFrames = mNormalFrameCount;
3416 memset(mMixBuffer, 0, mixBufferSize);
3417 } else {
3418 // flush remaining overflow buffers in output tracks
3419 writeFrames = 0;
3420 }
3421 sleepTime = 0;
3422 }
3423}
3424
3425void AudioFlinger::DuplicatingThread::threadLoop_write()
3426{
3427 for (size_t i = 0; i < outputTracks.size(); i++) {
3428 outputTracks[i]->write(mMixBuffer, writeFrames);
3429 }
3430 mBytesWritten += mixBufferSize;
3431}
3432
3433void AudioFlinger::DuplicatingThread::threadLoop_standby()
3434{
3435 // DuplicatingThread implements standby by stopping all tracks
3436 for (size_t i = 0; i < outputTracks.size(); i++) {
3437 outputTracks[i]->stop();
3438 }
3439}
3440
3441void AudioFlinger::DuplicatingThread::saveOutputTracks()
3442{
3443 outputTracks = mOutputTracks;
3444}
3445
3446void AudioFlinger::DuplicatingThread::clearOutputTracks()
3447{
3448 outputTracks.clear();
3449}
3450
3451void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
3452{
3453 Mutex::Autolock _l(mLock);
3454 // FIXME explain this formula
3455 size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
3456 OutputTrack *outputTrack = new OutputTrack(thread,
3457 this,
3458 mSampleRate,
3459 mFormat,
3460 mChannelMask,
3461 frameCount);
3462 if (outputTrack->cblk() != NULL) {
3463 thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
3464 mOutputTracks.add(outputTrack);
3465 ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
3466 updateWaitTime_l();
3467 }
3468}
3469
3470void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
3471{
3472 Mutex::Autolock _l(mLock);
3473 for (size_t i = 0; i < mOutputTracks.size(); i++) {
3474 if (mOutputTracks[i]->thread() == thread) {
3475 mOutputTracks[i]->destroy();
3476 mOutputTracks.removeAt(i);
3477 updateWaitTime_l();
3478 return;
3479 }
3480 }
3481 ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
3482}
3483
3484// caller must hold mLock
3485void AudioFlinger::DuplicatingThread::updateWaitTime_l()
3486{
3487 mWaitTimeMs = UINT_MAX;
3488 for (size_t i = 0; i < mOutputTracks.size(); i++) {
3489 sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
3490 if (strong != 0) {
3491 uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
3492 if (waitTimeMs < mWaitTimeMs) {
3493 mWaitTimeMs = waitTimeMs;
3494 }
3495 }
3496 }
3497}
3498
3499
3500bool AudioFlinger::DuplicatingThread::outputsReady(
3501 const SortedVector< sp<OutputTrack> > &outputTracks)
3502{
3503 for (size_t i = 0; i < outputTracks.size(); i++) {
3504 sp<ThreadBase> thread = outputTracks[i]->thread().promote();
3505 if (thread == 0) {
3506 ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
3507 outputTracks[i].get());
3508 return false;
3509 }
3510 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3511 // see note at standby() declaration
3512 if (playbackThread->standby() && !playbackThread->isSuspended()) {
3513 ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
3514 thread.get());
3515 return false;
3516 }
3517 }
3518 return true;
3519}
3520
3521uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
3522{
3523 return (mWaitTimeMs * 1000) / 2;
3524}
3525
3526void AudioFlinger::DuplicatingThread::cacheParameters_l()
3527{
3528 // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
3529 updateWaitTime_l();
3530
3531 MixerThread::cacheParameters_l();
3532}
3533
3534// ----------------------------------------------------------------------------
3535// Record
3536// ----------------------------------------------------------------------------
3537
3538AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
3539 AudioStreamIn *input,
3540 uint32_t sampleRate,
3541 audio_channel_mask_t channelMask,
3542 audio_io_handle_t id,
3543 audio_devices_t device,
3544 const sp<NBAIO_Sink>& teeSink) :
3545 ThreadBase(audioFlinger, id, AUDIO_DEVICE_NONE, device, RECORD),
3546 mInput(input), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
3547 // mRsmpInIndex and mInputBytes set by readInputParameters()
3548 mReqChannelCount(popcount(channelMask)),
3549 mReqSampleRate(sampleRate),
3550 // mBytesRead is only meaningful while active, and so is cleared in start()
3551 // (but might be better to also clear here for dump?)
3552 mTeeSink(teeSink)
3553{
3554 snprintf(mName, kNameLength, "AudioIn_%X", id);
3555
3556 readInputParameters();
3557
3558}
3559
3560
3561AudioFlinger::RecordThread::~RecordThread()
3562{
3563 delete[] mRsmpInBuffer;
3564 delete mResampler;
3565 delete[] mRsmpOutBuffer;
3566}
3567
3568void AudioFlinger::RecordThread::onFirstRef()
3569{
3570 run(mName, PRIORITY_URGENT_AUDIO);
3571}
3572
3573status_t AudioFlinger::RecordThread::readyToRun()
3574{
3575 status_t status = initCheck();
3576 ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
3577 return status;
3578}
3579
3580bool AudioFlinger::RecordThread::threadLoop()
3581{
3582 AudioBufferProvider::Buffer buffer;
3583 sp<RecordTrack> activeTrack;
3584 Vector< sp<EffectChain> > effectChains;
3585
3586 nsecs_t lastWarning = 0;
3587
3588 inputStandBy();
3589 acquireWakeLock();
3590
3591 // used to verify we've read at least once before evaluating how many bytes were read
3592 bool readOnce = false;
3593
3594 // start recording
3595 while (!exitPending()) {
3596
3597 processConfigEvents();
3598
3599 { // scope for mLock
3600 Mutex::Autolock _l(mLock);
3601 checkForNewParameters_l();
3602 if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
3603 standby();
3604
3605 if (exitPending()) {
3606 break;
3607 }
3608
3609 releaseWakeLock_l();
3610 ALOGV("RecordThread: loop stopping");
3611 // go to sleep
3612 mWaitWorkCV.wait(mLock);
3613 ALOGV("RecordThread: loop starting");
3614 acquireWakeLock_l();
3615 continue;
3616 }
3617 if (mActiveTrack != 0) {
3618 if (mActiveTrack->mState == TrackBase::PAUSING) {
3619 standby();
3620 mActiveTrack.clear();
3621 mStartStopCond.broadcast();
3622 } else if (mActiveTrack->mState == TrackBase::RESUMING) {
3623 if (mReqChannelCount != mActiveTrack->channelCount()) {
3624 mActiveTrack.clear();
3625 mStartStopCond.broadcast();
3626 } else if (readOnce) {
3627 // record start succeeds only if first read from audio input
3628 // succeeds
3629 if (mBytesRead >= 0) {
3630 mActiveTrack->mState = TrackBase::ACTIVE;
3631 } else {
3632 mActiveTrack.clear();
3633 }
3634 mStartStopCond.broadcast();
3635 }
3636 mStandby = false;
3637 } else if (mActiveTrack->mState == TrackBase::TERMINATED) {
3638 removeTrack_l(mActiveTrack);
3639 mActiveTrack.clear();
3640 }
3641 }
3642 lockEffectChains_l(effectChains);
3643 }
3644
3645 if (mActiveTrack != 0) {
3646 if (mActiveTrack->mState != TrackBase::ACTIVE &&
3647 mActiveTrack->mState != TrackBase::RESUMING) {
3648 unlockEffectChains(effectChains);
3649 usleep(kRecordThreadSleepUs);
3650 continue;
3651 }
3652 for (size_t i = 0; i < effectChains.size(); i ++) {
3653 effectChains[i]->process_l();
3654 }
3655
3656 buffer.frameCount = mFrameCount;
3657 if (CC_LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
3658 readOnce = true;
3659 size_t framesOut = buffer.frameCount;
3660 if (mResampler == NULL) {
3661 // no resampling
3662 while (framesOut) {
3663 size_t framesIn = mFrameCount - mRsmpInIndex;
3664 if (framesIn) {
3665 int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
3666 int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) *
3667 mActiveTrack->mFrameSize;
3668 if (framesIn > framesOut)
3669 framesIn = framesOut;
3670 mRsmpInIndex += framesIn;
3671 framesOut -= framesIn;
3672 if (mChannelCount == mReqChannelCount ||
3673 mFormat != AUDIO_FORMAT_PCM_16_BIT) {
3674 memcpy(dst, src, framesIn * mFrameSize);
3675 } else {
3676 if (mChannelCount == 1) {
3677 upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
3678 (int16_t *)src, framesIn);
3679 } else {
3680 downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
3681 (int16_t *)src, framesIn);
3682 }
3683 }
3684 }
3685 if (framesOut && mFrameCount == mRsmpInIndex) {
3686 void *readInto;
3687 if (framesOut == mFrameCount &&
3688 (mChannelCount == mReqChannelCount ||
3689 mFormat != AUDIO_FORMAT_PCM_16_BIT)) {
3690 readInto = buffer.raw;
3691 framesOut = 0;
3692 } else {
3693 readInto = mRsmpInBuffer;
3694 mRsmpInIndex = 0;
3695 }
3696 mBytesRead = mInput->stream->read(mInput->stream, readInto, mInputBytes);
3697 if (mBytesRead <= 0) {
3698 if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE))
3699 {
3700 ALOGE("Error reading audio input");
3701 // Force input into standby so that it tries to
3702 // recover at next read attempt
3703 inputStandBy();
3704 usleep(kRecordThreadSleepUs);
3705 }
3706 mRsmpInIndex = mFrameCount;
3707 framesOut = 0;
3708 buffer.frameCount = 0;
3709 } else if (mTeeSink != 0) {
3710 (void) mTeeSink->write(readInto,
3711 mBytesRead >> Format_frameBitShift(mTeeSink->format()));
3712 }
3713 }
3714 }
3715 } else {
3716 // resampling
3717
3718 memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
3719 // alter output frame count as if we were expecting stereo samples
3720 if (mChannelCount == 1 && mReqChannelCount == 1) {
3721 framesOut >>= 1;
3722 }
3723 mResampler->resample(mRsmpOutBuffer, framesOut,
3724 this /* AudioBufferProvider* */);
3725 // ditherAndClamp() works as long as all buffers returned by
3726 // mActiveTrack->getNextBuffer() are 32 bit aligned which should be always true.
3727 if (mChannelCount == 2 && mReqChannelCount == 1) {
3728 ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
3729 // the resampler always outputs stereo samples:
3730 // do post stereo to mono conversion
3731 downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
3732 framesOut);
3733 } else {
3734 ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
3735 }
3736
3737 }
3738 if (mFramestoDrop == 0) {
3739 mActiveTrack->releaseBuffer(&buffer);
3740 } else {
3741 if (mFramestoDrop > 0) {
3742 mFramestoDrop -= buffer.frameCount;
3743 if (mFramestoDrop <= 0) {
3744 clearSyncStartEvent();
3745 }
3746 } else {
3747 mFramestoDrop += buffer.frameCount;
3748 if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
3749 mSyncStartEvent->isCancelled()) {
3750 ALOGW("Synced record %s, session %d, trigger session %d",
3751 (mFramestoDrop >= 0) ? "timed out" : "cancelled",
3752 mActiveTrack->sessionId(),
3753 (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
3754 clearSyncStartEvent();
3755 }
3756 }
3757 }
3758 mActiveTrack->clearOverflow();
3759 }
3760 // client isn't retrieving buffers fast enough
3761 else {
3762 if (!mActiveTrack->setOverflow()) {
3763 nsecs_t now = systemTime();
3764 if ((now - lastWarning) > kWarningThrottleNs) {
3765 ALOGW("RecordThread: buffer overflow");
3766 lastWarning = now;
3767 }
3768 }
3769 // Release the processor for a while before asking for a new buffer.
3770 // This will give the application more chance to read from the buffer and
3771 // clear the overflow.
3772 usleep(kRecordThreadSleepUs);
3773 }
3774 }
3775 // enable changes in effect chain
3776 unlockEffectChains(effectChains);
3777 effectChains.clear();
3778 }
3779
3780 standby();
3781
3782 {
3783 Mutex::Autolock _l(mLock);
3784 mActiveTrack.clear();
3785 mStartStopCond.broadcast();
3786 }
3787
3788 releaseWakeLock();
3789
3790 ALOGV("RecordThread %p exiting", this);
3791 return false;
3792}
3793
3794void AudioFlinger::RecordThread::standby()
3795{
3796 if (!mStandby) {
3797 inputStandBy();
3798 mStandby = true;
3799 }
3800}
3801
3802void AudioFlinger::RecordThread::inputStandBy()
3803{
3804 mInput->stream->common.standby(&mInput->stream->common);
3805}
3806
3807sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
3808 const sp<AudioFlinger::Client>& client,
3809 uint32_t sampleRate,
3810 audio_format_t format,
3811 audio_channel_mask_t channelMask,
3812 size_t frameCount,
3813 int sessionId,
3814 IAudioFlinger::track_flags_t flags,
3815 pid_t tid,
3816 status_t *status)
3817{
3818 sp<RecordTrack> track;
3819 status_t lStatus;
3820
3821 lStatus = initCheck();
3822 if (lStatus != NO_ERROR) {
3823 ALOGE("Audio driver not initialized.");
3824 goto Exit;
3825 }
3826
3827 // FIXME use flags and tid similar to createTrack_l()
3828
3829 { // scope for mLock
3830 Mutex::Autolock _l(mLock);
3831
3832 track = new RecordTrack(this, client, sampleRate,
3833 format, channelMask, frameCount, sessionId);
3834
3835 if (track->getCblk() == 0) {
3836 lStatus = NO_MEMORY;
3837 goto Exit;
3838 }
3839 mTracks.add(track);
3840
3841 // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
3842 bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
3843 mAudioFlinger->btNrecIsOff();
3844 setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
3845 setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
3846 }
3847 lStatus = NO_ERROR;
3848
3849Exit:
3850 if (status) {
3851 *status = lStatus;
3852 }
3853 return track;
3854}
3855
3856status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
3857 AudioSystem::sync_event_t event,
3858 int triggerSession)
3859{
3860 ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
3861 sp<ThreadBase> strongMe = this;
3862 status_t status = NO_ERROR;
3863
3864 if (event == AudioSystem::SYNC_EVENT_NONE) {
3865 clearSyncStartEvent();
3866 } else if (event != AudioSystem::SYNC_EVENT_SAME) {
3867 mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
3868 triggerSession,
3869 recordTrack->sessionId(),
3870 syncStartEventCallback,
3871 this);
3872 // Sync event can be cancelled by the trigger session if the track is not in a
3873 // compatible state in which case we start record immediately
3874 if (mSyncStartEvent->isCancelled()) {
3875 clearSyncStartEvent();
3876 } else {
3877 // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
3878 mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
3879 }
3880 }
3881
3882 {
3883 AutoMutex lock(mLock);
3884 if (mActiveTrack != 0) {
3885 if (recordTrack != mActiveTrack.get()) {
3886 status = -EBUSY;
3887 } else if (mActiveTrack->mState == TrackBase::PAUSING) {
3888 mActiveTrack->mState = TrackBase::ACTIVE;
3889 }
3890 return status;
3891 }
3892
3893 recordTrack->mState = TrackBase::IDLE;
3894 mActiveTrack = recordTrack;
3895 mLock.unlock();
3896 status_t status = AudioSystem::startInput(mId);
3897 mLock.lock();
3898 if (status != NO_ERROR) {
3899 mActiveTrack.clear();
3900 clearSyncStartEvent();
3901 return status;
3902 }
3903 mRsmpInIndex = mFrameCount;
3904 mBytesRead = 0;
3905 if (mResampler != NULL) {
3906 mResampler->reset();
3907 }
3908 mActiveTrack->mState = TrackBase::RESUMING;
3909 // signal thread to start
3910 ALOGV("Signal record thread");
3911 mWaitWorkCV.broadcast();
3912 // do not wait for mStartStopCond if exiting
3913 if (exitPending()) {
3914 mActiveTrack.clear();
3915 status = INVALID_OPERATION;
3916 goto startError;
3917 }
3918 mStartStopCond.wait(mLock);
3919 if (mActiveTrack == 0) {
3920 ALOGV("Record failed to start");
3921 status = BAD_VALUE;
3922 goto startError;
3923 }
3924 ALOGV("Record started OK");
3925 return status;
3926 }
3927startError:
3928 AudioSystem::stopInput(mId);
3929 clearSyncStartEvent();
3930 return status;
3931}
3932
3933void AudioFlinger::RecordThread::clearSyncStartEvent()
3934{
3935 if (mSyncStartEvent != 0) {
3936 mSyncStartEvent->cancel();
3937 }
3938 mSyncStartEvent.clear();
3939 mFramestoDrop = 0;
3940}
3941
3942void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
3943{
3944 sp<SyncEvent> strongEvent = event.promote();
3945
3946 if (strongEvent != 0) {
3947 RecordThread *me = (RecordThread *)strongEvent->cookie();
3948 me->handleSyncStartEvent(strongEvent);
3949 }
3950}
3951
3952void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
3953{
3954 if (event == mSyncStartEvent) {
3955 // TODO: use actual buffer filling status instead of 2 buffers when info is available
3956 // from audio HAL
3957 mFramestoDrop = mFrameCount * 2;
3958 }
3959}
3960
3961bool AudioFlinger::RecordThread::stop_l(RecordThread::RecordTrack* recordTrack) {
3962 ALOGV("RecordThread::stop");
3963 if (recordTrack != mActiveTrack.get() || recordTrack->mState == TrackBase::PAUSING) {
3964 return false;
3965 }
3966 recordTrack->mState = TrackBase::PAUSING;
3967 // do not wait for mStartStopCond if exiting
3968 if (exitPending()) {
3969 return true;
3970 }
3971 mStartStopCond.wait(mLock);
3972 // if we have been restarted, recordTrack == mActiveTrack.get() here
3973 if (exitPending() || recordTrack != mActiveTrack.get()) {
3974 ALOGV("Record stopped OK");
3975 return true;
3976 }
3977 return false;
3978}
3979
3980bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const
3981{
3982 return false;
3983}
3984
3985status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
3986{
3987#if 0 // This branch is currently dead code, but is preserved in case it will be needed in future
3988 if (!isValidSyncEvent(event)) {
3989 return BAD_VALUE;
3990 }
3991
3992 int eventSession = event->triggerSession();
3993 status_t ret = NAME_NOT_FOUND;
3994
3995 Mutex::Autolock _l(mLock);
3996
3997 for (size_t i = 0; i < mTracks.size(); i++) {
3998 sp<RecordTrack> track = mTracks[i];
3999 if (eventSession == track->sessionId()) {
4000 (void) track->setSyncEvent(event);
4001 ret = NO_ERROR;
4002 }
4003 }
4004 return ret;
4005#else
4006 return BAD_VALUE;
4007#endif
4008}
4009
4010// destroyTrack_l() must be called with ThreadBase::mLock held
4011void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
4012{
4013 track->mState = TrackBase::TERMINATED;
4014 // active tracks are removed by threadLoop()
4015 if (mActiveTrack != track) {
4016 removeTrack_l(track);
4017 }
4018}
4019
4020void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
4021{
4022 mTracks.remove(track);
4023 // need anything related to effects here?
4024}
4025
4026void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
4027{
4028 dumpInternals(fd, args);
4029 dumpTracks(fd, args);
4030 dumpEffectChains(fd, args);
4031}
4032
4033void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
4034{
4035 const size_t SIZE = 256;
4036 char buffer[SIZE];
4037 String8 result;
4038
4039 snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
4040 result.append(buffer);
4041
4042 if (mActiveTrack != 0) {
4043 snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
4044 result.append(buffer);
4045 snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
4046 result.append(buffer);
4047 snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
4048 result.append(buffer);
4049 snprintf(buffer, SIZE, "Out channel count: %u\n", mReqChannelCount);
4050 result.append(buffer);
4051 snprintf(buffer, SIZE, "Out sample rate: %u\n", mReqSampleRate);
4052 result.append(buffer);
4053 } else {
4054 result.append("No active record client\n");
4055 }
4056
4057 write(fd, result.string(), result.size());
4058
4059 dumpBase(fd, args);
4060}
4061
4062void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args)
4063{
4064 const size_t SIZE = 256;
4065 char buffer[SIZE];
4066 String8 result;
4067
4068 snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
4069 result.append(buffer);
4070 RecordTrack::appendDumpHeader(result);
4071 for (size_t i = 0; i < mTracks.size(); ++i) {
4072 sp<RecordTrack> track = mTracks[i];
4073 if (track != 0) {
4074 track->dump(buffer, SIZE);
4075 result.append(buffer);
4076 }
4077 }
4078
4079 if (mActiveTrack != 0) {
4080 snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
4081 result.append(buffer);
4082 RecordTrack::appendDumpHeader(result);
4083 mActiveTrack->dump(buffer, SIZE);
4084 result.append(buffer);
4085
4086 }
4087 write(fd, result.string(), result.size());
4088}
4089
4090// AudioBufferProvider interface
4091status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
4092{
4093 size_t framesReq = buffer->frameCount;
4094 size_t framesReady = mFrameCount - mRsmpInIndex;
4095 int channelCount;
4096
4097 if (framesReady == 0) {
4098 mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
4099 if (mBytesRead <= 0) {
4100 if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) {
4101 ALOGE("RecordThread::getNextBuffer() Error reading audio input");
4102 // Force input into standby so that it tries to
4103 // recover at next read attempt
4104 inputStandBy();
4105 usleep(kRecordThreadSleepUs);
4106 }
4107 buffer->raw = NULL;
4108 buffer->frameCount = 0;
4109 return NOT_ENOUGH_DATA;
4110 }
4111 mRsmpInIndex = 0;
4112 framesReady = mFrameCount;
4113 }
4114
4115 if (framesReq > framesReady) {
4116 framesReq = framesReady;
4117 }
4118
4119 if (mChannelCount == 1 && mReqChannelCount == 2) {
4120 channelCount = 1;
4121 } else {
4122 channelCount = 2;
4123 }
4124 buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
4125 buffer->frameCount = framesReq;
4126 return NO_ERROR;
4127}
4128
4129// AudioBufferProvider interface
4130void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4131{
4132 mRsmpInIndex += buffer->frameCount;
4133 buffer->frameCount = 0;
4134}
4135
4136bool AudioFlinger::RecordThread::checkForNewParameters_l()
4137{
4138 bool reconfig = false;
4139
4140 while (!mNewParameters.isEmpty()) {
4141 status_t status = NO_ERROR;
4142 String8 keyValuePair = mNewParameters[0];
4143 AudioParameter param = AudioParameter(keyValuePair);
4144 int value;
4145 audio_format_t reqFormat = mFormat;
4146 uint32_t reqSamplingRate = mReqSampleRate;
4147 uint32_t reqChannelCount = mReqChannelCount;
4148
4149 if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
4150 reqSamplingRate = value;
4151 reconfig = true;
4152 }
4153 if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
4154 reqFormat = (audio_format_t) value;
4155 reconfig = true;
4156 }
4157 if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
4158 reqChannelCount = popcount(value);
4159 reconfig = true;
4160 }
4161 if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4162 // do not accept frame count changes if tracks are open as the track buffer
4163 // size depends on frame count and correct behavior would not be guaranteed
4164 // if frame count is changed after track creation
4165 if (mActiveTrack != 0) {
4166 status = INVALID_OPERATION;
4167 } else {
4168 reconfig = true;
4169 }
4170 }
4171 if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4172 // forward device change to effects that have requested to be
4173 // aware of attached audio device.
4174 for (size_t i = 0; i < mEffectChains.size(); i++) {
4175 mEffectChains[i]->setDevice_l(value);
4176 }
4177
4178 // store input device and output device but do not forward output device to audio HAL.
4179 // Note that status is ignored by the caller for output device
4180 // (see AudioFlinger::setParameters()
4181 if (audio_is_output_devices(value)) {
4182 mOutDevice = value;
4183 status = BAD_VALUE;
4184 } else {
4185 mInDevice = value;
4186 // disable AEC and NS if the device is a BT SCO headset supporting those
4187 // pre processings
4188 if (mTracks.size() > 0) {
4189 bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4190 mAudioFlinger->btNrecIsOff();
4191 for (size_t i = 0; i < mTracks.size(); i++) {
4192 sp<RecordTrack> track = mTracks[i];
4193 setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
4194 setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
4195 }
4196 }
4197 }
4198 }
4199 if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
4200 mAudioSource != (audio_source_t)value) {
4201 // forward device change to effects that have requested to be
4202 // aware of attached audio device.
4203 for (size_t i = 0; i < mEffectChains.size(); i++) {
4204 mEffectChains[i]->setAudioSource_l((audio_source_t)value);
4205 }
4206 mAudioSource = (audio_source_t)value;
4207 }
4208 if (status == NO_ERROR) {
4209 status = mInput->stream->common.set_parameters(&mInput->stream->common,
4210 keyValuePair.string());
4211 if (status == INVALID_OPERATION) {
4212 inputStandBy();
4213 status = mInput->stream->common.set_parameters(&mInput->stream->common,
4214 keyValuePair.string());
4215 }
4216 if (reconfig) {
4217 if (status == BAD_VALUE &&
4218 reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
4219 reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
Glenn Kasten92b13432012-12-14 07:13:28 -08004220 (mInput->stream->common.get_sample_rate(&mInput->stream->common)
Eric Laurentca7cc822012-11-19 14:55:58 -08004221 <= (2 * reqSamplingRate)) &&
4222 popcount(mInput->stream->common.get_channels(&mInput->stream->common))
4223 <= FCC_2 &&
4224 (reqChannelCount <= FCC_2)) {
4225 status = NO_ERROR;
4226 }
4227 if (status == NO_ERROR) {
4228 readInputParameters();
4229 sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
4230 }
4231 }
4232 }
4233
4234 mNewParameters.removeAt(0);
4235
4236 mParamStatus = status;
4237 mParamCond.signal();
4238 // wait for condition with time out in case the thread calling ThreadBase::setParameters()
4239 // already timed out waiting for the status and will never signal the condition.
4240 mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
4241 }
4242 return reconfig;
4243}
4244
4245String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
4246{
4247 char *s;
4248 String8 out_s8 = String8();
4249
4250 Mutex::Autolock _l(mLock);
4251 if (initCheck() != NO_ERROR) {
4252 return out_s8;
4253 }
4254
4255 s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
4256 out_s8 = String8(s);
4257 free(s);
4258 return out_s8;
4259}
4260
4261void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
4262 AudioSystem::OutputDescriptor desc;
4263 void *param2 = NULL;
4264
4265 switch (event) {
4266 case AudioSystem::INPUT_OPENED:
4267 case AudioSystem::INPUT_CONFIG_CHANGED:
4268 desc.channels = mChannelMask;
4269 desc.samplingRate = mSampleRate;
4270 desc.format = mFormat;
4271 desc.frameCount = mFrameCount;
4272 desc.latency = 0;
4273 param2 = &desc;
4274 break;
4275
4276 case AudioSystem::INPUT_CLOSED:
4277 default:
4278 break;
4279 }
4280 mAudioFlinger->audioConfigChanged_l(event, mId, param2);
4281}
4282
4283void AudioFlinger::RecordThread::readInputParameters()
4284{
4285 delete mRsmpInBuffer;
4286 // mRsmpInBuffer is always assigned a new[] below
4287 delete mRsmpOutBuffer;
4288 mRsmpOutBuffer = NULL;
4289 delete mResampler;
4290 mResampler = NULL;
4291
4292 mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
4293 mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
4294 mChannelCount = (uint16_t)popcount(mChannelMask);
4295 mFormat = mInput->stream->common.get_format(&mInput->stream->common);
4296 mFrameSize = audio_stream_frame_size(&mInput->stream->common);
4297 mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common);
4298 mFrameCount = mInputBytes / mFrameSize;
4299 mNormalFrameCount = mFrameCount; // not used by record, but used by input effects
4300 mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
4301
4302 if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
4303 {
4304 int channelCount;
4305 // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
4306 // stereo to mono post process as the resampler always outputs stereo.
4307 if (mChannelCount == 1 && mReqChannelCount == 2) {
4308 channelCount = 1;
4309 } else {
4310 channelCount = 2;
4311 }
4312 mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
4313 mResampler->setSampleRate(mSampleRate);
4314 mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
4315 mRsmpOutBuffer = new int32_t[mFrameCount * 2];
4316
4317 // optmization: if mono to mono, alter input frame count as if we were inputing
4318 // stereo samples
4319 if (mChannelCount == 1 && mReqChannelCount == 1) {
4320 mFrameCount >>= 1;
4321 }
4322
4323 }
4324 mRsmpInIndex = mFrameCount;
4325}
4326
4327unsigned int AudioFlinger::RecordThread::getInputFramesLost()
4328{
4329 Mutex::Autolock _l(mLock);
4330 if (initCheck() != NO_ERROR) {
4331 return 0;
4332 }
4333
4334 return mInput->stream->get_input_frames_lost(mInput->stream);
4335}
4336
4337uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
4338{
4339 Mutex::Autolock _l(mLock);
4340 uint32_t result = 0;
4341 if (getEffectChain_l(sessionId) != 0) {
4342 result = EFFECT_SESSION;
4343 }
4344
4345 for (size_t i = 0; i < mTracks.size(); ++i) {
4346 if (sessionId == mTracks[i]->sessionId()) {
4347 result |= TRACK_SESSION;
4348 break;
4349 }
4350 }
4351
4352 return result;
4353}
4354
4355KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
4356{
4357 KeyedVector<int, bool> ids;
4358 Mutex::Autolock _l(mLock);
4359 for (size_t j = 0; j < mTracks.size(); ++j) {
4360 sp<RecordThread::RecordTrack> track = mTracks[j];
4361 int sessionId = track->sessionId();
4362 if (ids.indexOfKey(sessionId) < 0) {
4363 ids.add(sessionId, true);
4364 }
4365 }
4366 return ids;
4367}
4368
4369AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
4370{
4371 Mutex::Autolock _l(mLock);
4372 AudioStreamIn *input = mInput;
4373 mInput = NULL;
4374 return input;
4375}
4376
4377// this method must always be called either with ThreadBase mLock held or inside the thread loop
4378audio_stream_t* AudioFlinger::RecordThread::stream() const
4379{
4380 if (mInput == NULL) {
4381 return NULL;
4382 }
4383 return &mInput->stream->common;
4384}
4385
4386status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
4387{
4388 // only one chain per input thread
4389 if (mEffectChains.size() != 0) {
4390 return INVALID_OPERATION;
4391 }
4392 ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
4393
4394 chain->setInBuffer(NULL);
4395 chain->setOutBuffer(NULL);
4396
4397 checkSuspendOnAddEffectChain_l(chain);
4398
4399 mEffectChains.add(chain);
4400
4401 return NO_ERROR;
4402}
4403
4404size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
4405{
4406 ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
4407 ALOGW_IF(mEffectChains.size() != 1,
4408 "removeEffectChain_l() %p invalid chain size %d on thread %p",
4409 chain.get(), mEffectChains.size(), this);
4410 if (mEffectChains.size() == 1) {
4411 mEffectChains.removeAt(0);
4412 }
4413 return 0;
4414}
4415
4416}; // namespace android