blob: 2c6ba8b43ddeacaf71f4ad0d71e1e8a6ec42b93e [file] [log] [blame]
Eric Laurentca7cc822012-11-19 14:55:58 -08001/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9** http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21
22#include <math.h>
23#include <cutils/compiler.h>
24#include <utils/Log.h>
25
26#include <private/media/AudioTrackShared.h>
27
28#include <common_time/cc_helper.h>
29#include <common_time/local_clock.h>
30
31#include "AudioMixer.h"
32#include "AudioFlinger.h"
33#include "ServiceUtilities.h"
34
35// ----------------------------------------------------------------------------
36
37// Note: the following macro is used for extremely verbose logging message. In
38// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
39// 0; but one side effect of this is to turn all LOGV's as well. Some messages
40// are so verbose that we want to suppress them even when we have ALOG_ASSERT
41// turned on. Do not uncomment the #def below unless you really know what you
42// are doing and want to see all of the extremely verbose messages.
43//#define VERY_VERY_VERBOSE_LOGGING
44#ifdef VERY_VERY_VERBOSE_LOGGING
45#define ALOGVV ALOGV
46#else
47#define ALOGVV(a...) do { } while(0)
48#endif
49
50namespace android {
51
52// ----------------------------------------------------------------------------
53// TrackBase
54// ----------------------------------------------------------------------------
55
56// TrackBase constructor must be called with AudioFlinger::mLock held
57AudioFlinger::ThreadBase::TrackBase::TrackBase(
58 ThreadBase *thread,
59 const sp<Client>& client,
60 uint32_t sampleRate,
61 audio_format_t format,
62 audio_channel_mask_t channelMask,
63 size_t frameCount,
64 const sp<IMemory>& sharedBuffer,
65 int sessionId)
66 : RefBase(),
67 mThread(thread),
68 mClient(client),
69 mCblk(NULL),
70 // mBuffer
71 // mBufferEnd
72 mStepCount(0),
73 mState(IDLE),
74 mSampleRate(sampleRate),
75 mFormat(format),
76 mChannelMask(channelMask),
77 mChannelCount(popcount(channelMask)),
78 mFrameSize(audio_is_linear_pcm(format) ?
79 mChannelCount * audio_bytes_per_sample(format) : sizeof(int8_t)),
80 mFrameCount(frameCount),
81 mStepServerFailed(false),
82 mSessionId(sessionId)
83{
84 // client == 0 implies sharedBuffer == 0
85 ALOG_ASSERT(!(client == 0 && sharedBuffer != 0));
86
87 ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(),
88 sharedBuffer->size());
89
90 // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
91 size_t size = sizeof(audio_track_cblk_t);
92 size_t bufferSize = frameCount * mFrameSize;
93 if (sharedBuffer == 0) {
94 size += bufferSize;
95 }
96
97 if (client != 0) {
98 mCblkMemory = client->heap()->allocate(size);
99 if (mCblkMemory != 0) {
100 mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer());
101 // can't assume mCblk != NULL
102 } else {
103 ALOGE("not enough memory for AudioTrack size=%u", size);
104 client->heap()->dump("AudioTrack");
105 return;
106 }
107 } else {
108 mCblk = (audio_track_cblk_t *)(new uint8_t[size]);
109 // assume mCblk != NULL
110 }
111
112 // construct the shared structure in-place.
113 if (mCblk != NULL) {
114 new(mCblk) audio_track_cblk_t();
115 // clear all buffers
116 mCblk->frameCount_ = frameCount;
117 mCblk->sampleRate = sampleRate;
118// uncomment the following lines to quickly test 32-bit wraparound
119// mCblk->user = 0xffff0000;
120// mCblk->server = 0xffff0000;
121// mCblk->userBase = 0xffff0000;
122// mCblk->serverBase = 0xffff0000;
123 if (sharedBuffer == 0) {
124 mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
125 memset(mBuffer, 0, bufferSize);
126 // Force underrun condition to avoid false underrun callback until first data is
127 // written to buffer (other flags are cleared)
128 mCblk->flags = CBLK_UNDERRUN;
129 } else {
130 mBuffer = sharedBuffer->pointer();
131 }
132 mBufferEnd = (uint8_t *)mBuffer + bufferSize;
133 }
134}
135
136AudioFlinger::ThreadBase::TrackBase::~TrackBase()
137{
138 if (mCblk != NULL) {
139 if (mClient == 0) {
140 delete mCblk;
141 } else {
142 mCblk->~audio_track_cblk_t(); // destroy our shared-structure.
143 }
144 }
145 mCblkMemory.clear(); // free the shared memory before releasing the heap it belongs to
146 if (mClient != 0) {
147 // Client destructor must run with AudioFlinger mutex locked
148 Mutex::Autolock _l(mClient->audioFlinger()->mLock);
149 // If the client's reference count drops to zero, the associated destructor
150 // must run with AudioFlinger lock held. Thus the explicit clear() rather than
151 // relying on the automatic clear() at end of scope.
152 mClient.clear();
153 }
154}
155
156// AudioBufferProvider interface
157// getNextBuffer() = 0;
158// This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack
159void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
160{
161 buffer->raw = NULL;
162 mStepCount = buffer->frameCount;
163 // FIXME See note at getNextBuffer()
164 (void) step(); // ignore return value of step()
165 buffer->frameCount = 0;
166}
167
168bool AudioFlinger::ThreadBase::TrackBase::step() {
169 bool result;
170 audio_track_cblk_t* cblk = this->cblk();
171
172 result = cblk->stepServer(mStepCount, mFrameCount, isOut());
173 if (!result) {
174 ALOGV("stepServer failed acquiring cblk mutex");
175 mStepServerFailed = true;
176 }
177 return result;
178}
179
180void AudioFlinger::ThreadBase::TrackBase::reset() {
181 audio_track_cblk_t* cblk = this->cblk();
182
183 cblk->user = 0;
184 cblk->server = 0;
185 cblk->userBase = 0;
186 cblk->serverBase = 0;
187 mStepServerFailed = false;
188 ALOGV("TrackBase::reset");
189}
190
191uint32_t AudioFlinger::ThreadBase::TrackBase::sampleRate() const {
192 return mCblk->sampleRate;
193}
194
195void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const {
196 audio_track_cblk_t* cblk = this->cblk();
197 int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase) * mFrameSize;
198 int8_t *bufferEnd = bufferStart + frames * mFrameSize;
199
200 // Check validity of returned pointer in case the track control block would have been corrupted.
201 ALOG_ASSERT(!(bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd),
202 "TrackBase::getBuffer buffer out of range:\n"
203 " start: %p, end %p , mBuffer %p mBufferEnd %p\n"
204 " server %u, serverBase %u, user %u, userBase %u, frameSize %u",
205 bufferStart, bufferEnd, mBuffer, mBufferEnd,
206 cblk->server, cblk->serverBase, cblk->user, cblk->userBase, mFrameSize);
207
208 return bufferStart;
209}
210
211status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
212{
213 mSyncEvents.add(event);
214 return NO_ERROR;
215}
216
217// ----------------------------------------------------------------------------
218// Playback
219// ----------------------------------------------------------------------------
220
221AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
222 : BnAudioTrack(),
223 mTrack(track)
224{
225}
226
227AudioFlinger::TrackHandle::~TrackHandle() {
228 // just stop the track on deletion, associated resources
229 // will be freed from the main thread once all pending buffers have
230 // been played. Unless it's not in the active track list, in which
231 // case we free everything now...
232 mTrack->destroy();
233}
234
235sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
236 return mTrack->getCblk();
237}
238
239status_t AudioFlinger::TrackHandle::start() {
240 return mTrack->start();
241}
242
243void AudioFlinger::TrackHandle::stop() {
244 mTrack->stop();
245}
246
247void AudioFlinger::TrackHandle::flush() {
248 mTrack->flush();
249}
250
251void AudioFlinger::TrackHandle::mute(bool e) {
252 mTrack->mute(e);
253}
254
255void AudioFlinger::TrackHandle::pause() {
256 mTrack->pause();
257}
258
259status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
260{
261 return mTrack->attachAuxEffect(EffectId);
262}
263
264status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size,
265 sp<IMemory>* buffer) {
266 if (!mTrack->isTimedTrack())
267 return INVALID_OPERATION;
268
269 PlaybackThread::TimedTrack* tt =
270 reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
271 return tt->allocateTimedBuffer(size, buffer);
272}
273
274status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer,
275 int64_t pts) {
276 if (!mTrack->isTimedTrack())
277 return INVALID_OPERATION;
278
279 PlaybackThread::TimedTrack* tt =
280 reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
281 return tt->queueTimedBuffer(buffer, pts);
282}
283
284status_t AudioFlinger::TrackHandle::setMediaTimeTransform(
285 const LinearTransform& xform, int target) {
286
287 if (!mTrack->isTimedTrack())
288 return INVALID_OPERATION;
289
290 PlaybackThread::TimedTrack* tt =
291 reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
292 return tt->setMediaTimeTransform(
293 xform, static_cast<TimedAudioTrack::TargetTimeline>(target));
294}
295
296status_t AudioFlinger::TrackHandle::onTransact(
297 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
298{
299 return BnAudioTrack::onTransact(code, data, reply, flags);
300}
301
302// ----------------------------------------------------------------------------
303
304// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
305AudioFlinger::PlaybackThread::Track::Track(
306 PlaybackThread *thread,
307 const sp<Client>& client,
308 audio_stream_type_t streamType,
309 uint32_t sampleRate,
310 audio_format_t format,
311 audio_channel_mask_t channelMask,
312 size_t frameCount,
313 const sp<IMemory>& sharedBuffer,
314 int sessionId,
315 IAudioFlinger::track_flags_t flags)
316 : TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer,
317 sessionId),
318 mMute(false),
319 mFillingUpStatus(FS_INVALID),
320 // mRetryCount initialized later when needed
321 mSharedBuffer(sharedBuffer),
322 mStreamType(streamType),
323 mName(-1), // see note below
324 mMainBuffer(thread->mixBuffer()),
325 mAuxBuffer(NULL),
326 mAuxEffectId(0), mHasVolumeController(false),
327 mPresentationCompleteFrames(0),
328 mFlags(flags),
329 mFastIndex(-1),
330 mUnderrunCount(0),
331 mCachedVolume(1.0)
332{
333 if (mCblk != NULL) {
334 // to avoid leaking a track name, do not allocate one unless there is an mCblk
335 mName = thread->getTrackName_l(channelMask, sessionId);
336 mCblk->mName = mName;
337 if (mName < 0) {
338 ALOGE("no more track names available");
339 return;
340 }
341 // only allocate a fast track index if we were able to allocate a normal track name
342 if (flags & IAudioFlinger::TRACK_FAST) {
343 ALOG_ASSERT(thread->mFastTrackAvailMask != 0);
344 int i = __builtin_ctz(thread->mFastTrackAvailMask);
345 ALOG_ASSERT(0 < i && i < (int)FastMixerState::kMaxFastTracks);
346 // FIXME This is too eager. We allocate a fast track index before the
347 // fast track becomes active. Since fast tracks are a scarce resource,
348 // this means we are potentially denying other more important fast tracks from
349 // being created. It would be better to allocate the index dynamically.
350 mFastIndex = i;
351 mCblk->mName = i;
352 // Read the initial underruns because this field is never cleared by the fast mixer
353 mObservedUnderruns = thread->getFastTrackUnderruns(i);
354 thread->mFastTrackAvailMask &= ~(1 << i);
355 }
356 }
357 ALOGV("Track constructor name %d, calling pid %d", mName,
358 IPCThreadState::self()->getCallingPid());
359}
360
361AudioFlinger::PlaybackThread::Track::~Track()
362{
363 ALOGV("PlaybackThread::Track destructor");
364}
365
366void AudioFlinger::PlaybackThread::Track::destroy()
367{
368 // NOTE: destroyTrack_l() can remove a strong reference to this Track
369 // by removing it from mTracks vector, so there is a risk that this Tracks's
370 // destructor is called. As the destructor needs to lock mLock,
371 // we must acquire a strong reference on this Track before locking mLock
372 // here so that the destructor is called only when exiting this function.
373 // On the other hand, as long as Track::destroy() is only called by
374 // TrackHandle destructor, the TrackHandle still holds a strong ref on
375 // this Track with its member mTrack.
376 sp<Track> keep(this);
377 { // scope for mLock
378 sp<ThreadBase> thread = mThread.promote();
379 if (thread != 0) {
380 if (!isOutputTrack()) {
381 if (mState == ACTIVE || mState == RESUMING) {
382 AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
383
384#ifdef ADD_BATTERY_DATA
385 // to track the speaker usage
386 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
387#endif
388 }
389 AudioSystem::releaseOutput(thread->id());
390 }
391 Mutex::Autolock _l(thread->mLock);
392 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
393 playbackThread->destroyTrack_l(this);
394 }
395 }
396}
397
398/*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
399{
400 result.append(" Name Client Type Fmt Chn mask Session StpCnt fCount S M F SRate "
401 "L dB R dB Server User Main buf Aux Buf Flags Underruns\n");
402}
403
404void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
405{
406 uint32_t vlr = mCblk->getVolumeLR();
407 if (isFastTrack()) {
408 sprintf(buffer, " F %2d", mFastIndex);
409 } else {
410 sprintf(buffer, " %4d", mName - AudioMixer::TRACK0);
411 }
412 track_state state = mState;
413 char stateChar;
414 switch (state) {
415 case IDLE:
416 stateChar = 'I';
417 break;
418 case TERMINATED:
419 stateChar = 'T';
420 break;
421 case STOPPING_1:
422 stateChar = 's';
423 break;
424 case STOPPING_2:
425 stateChar = '5';
426 break;
427 case STOPPED:
428 stateChar = 'S';
429 break;
430 case RESUMING:
431 stateChar = 'R';
432 break;
433 case ACTIVE:
434 stateChar = 'A';
435 break;
436 case PAUSING:
437 stateChar = 'p';
438 break;
439 case PAUSED:
440 stateChar = 'P';
441 break;
442 case FLUSHED:
443 stateChar = 'F';
444 break;
445 default:
446 stateChar = '?';
447 break;
448 }
449 char nowInUnderrun;
450 switch (mObservedUnderruns.mBitFields.mMostRecent) {
451 case UNDERRUN_FULL:
452 nowInUnderrun = ' ';
453 break;
454 case UNDERRUN_PARTIAL:
455 nowInUnderrun = '<';
456 break;
457 case UNDERRUN_EMPTY:
458 nowInUnderrun = '*';
459 break;
460 default:
461 nowInUnderrun = '?';
462 break;
463 }
464 snprintf(&buffer[7], size-7, " %6d %4u %3u 0x%08x %7u %6u %6u %1c %1d %1d %5u %5.2g %5.2g "
465 "0x%08x 0x%08x 0x%08x 0x%08x %#5x %9u%c\n",
466 (mClient == 0) ? getpid_cached : mClient->pid(),
467 mStreamType,
468 mFormat,
469 mChannelMask,
470 mSessionId,
471 mStepCount,
472 mFrameCount,
473 stateChar,
474 mMute,
475 mFillingUpStatus,
476 mCblk->sampleRate,
477 20.0 * log10((vlr & 0xFFFF) / 4096.0),
478 20.0 * log10((vlr >> 16) / 4096.0),
479 mCblk->server,
480 mCblk->user,
481 (int)mMainBuffer,
482 (int)mAuxBuffer,
483 mCblk->flags,
484 mUnderrunCount,
485 nowInUnderrun);
486}
487
488// AudioBufferProvider interface
489status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
490 AudioBufferProvider::Buffer* buffer, int64_t pts)
491{
492 audio_track_cblk_t* cblk = this->cblk();
493 uint32_t framesReady;
494 uint32_t framesReq = buffer->frameCount;
495
496 // Check if last stepServer failed, try to step now
497 if (mStepServerFailed) {
498 // FIXME When called by fast mixer, this takes a mutex with tryLock().
499 // Since the fast mixer is higher priority than client callback thread,
500 // it does not result in priority inversion for client.
501 // But a non-blocking solution would be preferable to avoid
502 // fast mixer being unable to tryLock(), and
503 // to avoid the extra context switches if the client wakes up,
504 // discovers the mutex is locked, then has to wait for fast mixer to unlock.
505 if (!step()) goto getNextBuffer_exit;
506 ALOGV("stepServer recovered");
507 mStepServerFailed = false;
508 }
509
510 // FIXME Same as above
511 framesReady = cblk->framesReadyOut();
512
513 if (CC_LIKELY(framesReady)) {
514 uint32_t s = cblk->server;
515 uint32_t bufferEnd = cblk->serverBase + mFrameCount;
516
517 bufferEnd = (cblk->loopEnd < bufferEnd) ? cblk->loopEnd : bufferEnd;
518 if (framesReq > framesReady) {
519 framesReq = framesReady;
520 }
521 if (framesReq > bufferEnd - s) {
522 framesReq = bufferEnd - s;
523 }
524
525 buffer->raw = getBuffer(s, framesReq);
526 buffer->frameCount = framesReq;
527 return NO_ERROR;
528 }
529
530getNextBuffer_exit:
531 buffer->raw = NULL;
532 buffer->frameCount = 0;
533 ALOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get());
534 return NOT_ENOUGH_DATA;
535}
536
537// Note that framesReady() takes a mutex on the control block using tryLock().
538// This could result in priority inversion if framesReady() is called by the normal mixer,
539// as the normal mixer thread runs at lower
540// priority than the client's callback thread: there is a short window within framesReady()
541// during which the normal mixer could be preempted, and the client callback would block.
542// Another problem can occur if framesReady() is called by the fast mixer:
543// the tryLock() could block for up to 1 ms, and a sequence of these could delay fast mixer.
544// FIXME Replace AudioTrackShared control block implementation by a non-blocking FIFO queue.
545size_t AudioFlinger::PlaybackThread::Track::framesReady() const {
546 return mCblk->framesReadyOut();
547}
548
549// Don't call for fast tracks; the framesReady() could result in priority inversion
550bool AudioFlinger::PlaybackThread::Track::isReady() const {
551 if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) {
552 return true;
553 }
554
555 if (framesReady() >= mFrameCount ||
556 (mCblk->flags & CBLK_FORCEREADY)) {
557 mFillingUpStatus = FS_FILLED;
558 android_atomic_and(~CBLK_FORCEREADY, &mCblk->flags);
559 return true;
560 }
561 return false;
562}
563
564status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event,
565 int triggerSession)
566{
567 status_t status = NO_ERROR;
568 ALOGV("start(%d), calling pid %d session %d",
569 mName, IPCThreadState::self()->getCallingPid(), mSessionId);
570
571 sp<ThreadBase> thread = mThread.promote();
572 if (thread != 0) {
573 Mutex::Autolock _l(thread->mLock);
574 track_state state = mState;
575 // here the track could be either new, or restarted
576 // in both cases "unstop" the track
577 if (mState == PAUSED) {
578 mState = TrackBase::RESUMING;
579 ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
580 } else {
581 mState = TrackBase::ACTIVE;
582 ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
583 }
584
585 if (!isOutputTrack() && state != ACTIVE && state != RESUMING) {
586 thread->mLock.unlock();
587 status = AudioSystem::startOutput(thread->id(), mStreamType, mSessionId);
588 thread->mLock.lock();
589
590#ifdef ADD_BATTERY_DATA
591 // to track the speaker usage
592 if (status == NO_ERROR) {
593 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
594 }
595#endif
596 }
597 if (status == NO_ERROR) {
598 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
599 playbackThread->addTrack_l(this);
600 } else {
601 mState = state;
602 triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
603 }
604 } else {
605 status = BAD_VALUE;
606 }
607 return status;
608}
609
610void AudioFlinger::PlaybackThread::Track::stop()
611{
612 ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
613 sp<ThreadBase> thread = mThread.promote();
614 if (thread != 0) {
615 Mutex::Autolock _l(thread->mLock);
616 track_state state = mState;
617 if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) {
618 // If the track is not active (PAUSED and buffers full), flush buffers
619 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
620 if (playbackThread->mActiveTracks.indexOf(this) < 0) {
621 reset();
622 mState = STOPPED;
623 } else if (!isFastTrack()) {
624 mState = STOPPED;
625 } else {
626 // prepareTracks_l() will set state to STOPPING_2 after next underrun,
627 // and then to STOPPED and reset() when presentation is complete
628 mState = STOPPING_1;
629 }
630 ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName,
631 playbackThread);
632 }
633 if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) {
634 thread->mLock.unlock();
635 AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
636 thread->mLock.lock();
637
638#ifdef ADD_BATTERY_DATA
639 // to track the speaker usage
640 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
641#endif
642 }
643 }
644}
645
646void AudioFlinger::PlaybackThread::Track::pause()
647{
648 ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
649 sp<ThreadBase> thread = mThread.promote();
650 if (thread != 0) {
651 Mutex::Autolock _l(thread->mLock);
652 if (mState == ACTIVE || mState == RESUMING) {
653 mState = PAUSING;
654 ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
655 if (!isOutputTrack()) {
656 thread->mLock.unlock();
657 AudioSystem::stopOutput(thread->id(), mStreamType, mSessionId);
658 thread->mLock.lock();
659
660#ifdef ADD_BATTERY_DATA
661 // to track the speaker usage
662 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
663#endif
664 }
665 }
666 }
667}
668
669void AudioFlinger::PlaybackThread::Track::flush()
670{
671 ALOGV("flush(%d)", mName);
672 sp<ThreadBase> thread = mThread.promote();
673 if (thread != 0) {
674 Mutex::Autolock _l(thread->mLock);
675 if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED && mState != PAUSED &&
676 mState != PAUSING && mState != IDLE && mState != FLUSHED) {
677 return;
678 }
679 // No point remaining in PAUSED state after a flush => go to
680 // FLUSHED state
681 mState = FLUSHED;
682 // do not reset the track if it is still in the process of being stopped or paused.
683 // this will be done by prepareTracks_l() when the track is stopped.
684 // prepareTracks_l() will see mState == FLUSHED, then
685 // remove from active track list, reset(), and trigger presentation complete
686 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
687 if (playbackThread->mActiveTracks.indexOf(this) < 0) {
688 reset();
689 }
690 }
691}
692
693void AudioFlinger::PlaybackThread::Track::reset()
694{
695 // Do not reset twice to avoid discarding data written just after a flush and before
696 // the audioflinger thread detects the track is stopped.
697 if (!mResetDone) {
698 TrackBase::reset();
699 // Force underrun condition to avoid false underrun callback until first data is
700 // written to buffer
701 android_atomic_and(~CBLK_FORCEREADY, &mCblk->flags);
702 android_atomic_or(CBLK_UNDERRUN, &mCblk->flags);
703 mFillingUpStatus = FS_FILLING;
704 mResetDone = true;
705 if (mState == FLUSHED) {
706 mState = IDLE;
707 }
708 }
709}
710
711void AudioFlinger::PlaybackThread::Track::mute(bool muted)
712{
713 mMute = muted;
714}
715
716status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
717{
718 status_t status = DEAD_OBJECT;
719 sp<ThreadBase> thread = mThread.promote();
720 if (thread != 0) {
721 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
722 sp<AudioFlinger> af = mClient->audioFlinger();
723
724 Mutex::Autolock _l(af->mLock);
725
726 sp<PlaybackThread> srcThread = af->getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
727
728 if (EffectId != 0 && srcThread != 0 && playbackThread != srcThread.get()) {
729 Mutex::Autolock _dl(playbackThread->mLock);
730 Mutex::Autolock _sl(srcThread->mLock);
731 sp<EffectChain> chain = srcThread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
732 if (chain == 0) {
733 return INVALID_OPERATION;
734 }
735
736 sp<EffectModule> effect = chain->getEffectFromId_l(EffectId);
737 if (effect == 0) {
738 return INVALID_OPERATION;
739 }
740 srcThread->removeEffect_l(effect);
741 playbackThread->addEffect_l(effect);
742 // removeEffect_l() has stopped the effect if it was active so it must be restarted
743 if (effect->state() == EffectModule::ACTIVE ||
744 effect->state() == EffectModule::STOPPING) {
745 effect->start();
746 }
747
748 sp<EffectChain> dstChain = effect->chain().promote();
749 if (dstChain == 0) {
750 srcThread->addEffect_l(effect);
751 return INVALID_OPERATION;
752 }
753 AudioSystem::unregisterEffect(effect->id());
754 AudioSystem::registerEffect(&effect->desc(),
755 srcThread->id(),
756 dstChain->strategy(),
757 AUDIO_SESSION_OUTPUT_MIX,
758 effect->id());
759 }
760 status = playbackThread->attachAuxEffect(this, EffectId);
761 }
762 return status;
763}
764
765void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
766{
767 mAuxEffectId = EffectId;
768 mAuxBuffer = buffer;
769}
770
771bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten,
772 size_t audioHalFrames)
773{
774 // a track is considered presented when the total number of frames written to audio HAL
775 // corresponds to the number of frames written when presentationComplete() is called for the
776 // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time.
777 if (mPresentationCompleteFrames == 0) {
778 mPresentationCompleteFrames = framesWritten + audioHalFrames;
779 ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d",
780 mPresentationCompleteFrames, audioHalFrames);
781 }
782 if (framesWritten >= mPresentationCompleteFrames) {
783 ALOGV("presentationComplete() session %d complete: framesWritten %d",
784 mSessionId, framesWritten);
785 triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
786 return true;
787 }
788 return false;
789}
790
791void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type)
792{
793 for (int i = 0; i < (int)mSyncEvents.size(); i++) {
794 if (mSyncEvents[i]->type() == type) {
795 mSyncEvents[i]->trigger();
796 mSyncEvents.removeAt(i);
797 i--;
798 }
799 }
800}
801
802// implement VolumeBufferProvider interface
803
804uint32_t AudioFlinger::PlaybackThread::Track::getVolumeLR()
805{
806 // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs
807 ALOG_ASSERT(isFastTrack() && (mCblk != NULL));
808 uint32_t vlr = mCblk->getVolumeLR();
809 uint32_t vl = vlr & 0xFFFF;
810 uint32_t vr = vlr >> 16;
811 // track volumes come from shared memory, so can't be trusted and must be clamped
812 if (vl > MAX_GAIN_INT) {
813 vl = MAX_GAIN_INT;
814 }
815 if (vr > MAX_GAIN_INT) {
816 vr = MAX_GAIN_INT;
817 }
818 // now apply the cached master volume and stream type volume;
819 // this is trusted but lacks any synchronization or barrier so may be stale
820 float v = mCachedVolume;
821 vl *= v;
822 vr *= v;
823 // re-combine into U4.16
824 vlr = (vr << 16) | (vl & 0xFFFF);
825 // FIXME look at mute, pause, and stop flags
826 return vlr;
827}
828
829status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event)
830{
831 if (mState == TERMINATED || mState == PAUSED ||
832 ((framesReady() == 0) && ((mSharedBuffer != 0) ||
833 (mState == STOPPED)))) {
834 ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %d ",
835 mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady());
836 event->cancel();
837 return INVALID_OPERATION;
838 }
839 (void) TrackBase::setSyncEvent(event);
840 return NO_ERROR;
841}
842
843bool AudioFlinger::PlaybackThread::Track::isOut() const
844{
845 return true;
846}
847
848// ----------------------------------------------------------------------------
849
850sp<AudioFlinger::PlaybackThread::TimedTrack>
851AudioFlinger::PlaybackThread::TimedTrack::create(
852 PlaybackThread *thread,
853 const sp<Client>& client,
854 audio_stream_type_t streamType,
855 uint32_t sampleRate,
856 audio_format_t format,
857 audio_channel_mask_t channelMask,
858 size_t frameCount,
859 const sp<IMemory>& sharedBuffer,
860 int sessionId) {
861 if (!client->reserveTimedTrack())
862 return 0;
863
864 return new TimedTrack(
865 thread, client, streamType, sampleRate, format, channelMask, frameCount,
866 sharedBuffer, sessionId);
867}
868
869AudioFlinger::PlaybackThread::TimedTrack::TimedTrack(
870 PlaybackThread *thread,
871 const sp<Client>& client,
872 audio_stream_type_t streamType,
873 uint32_t sampleRate,
874 audio_format_t format,
875 audio_channel_mask_t channelMask,
876 size_t frameCount,
877 const sp<IMemory>& sharedBuffer,
878 int sessionId)
879 : Track(thread, client, streamType, sampleRate, format, channelMask,
880 frameCount, sharedBuffer, sessionId, IAudioFlinger::TRACK_TIMED),
881 mQueueHeadInFlight(false),
882 mTrimQueueHeadOnRelease(false),
883 mFramesPendingInQueue(0),
884 mTimedSilenceBuffer(NULL),
885 mTimedSilenceBufferSize(0),
886 mTimedAudioOutputOnTime(false),
887 mMediaTimeTransformValid(false)
888{
889 LocalClock lc;
890 mLocalTimeFreq = lc.getLocalFreq();
891
892 mLocalTimeToSampleTransform.a_zero = 0;
893 mLocalTimeToSampleTransform.b_zero = 0;
894 mLocalTimeToSampleTransform.a_to_b_numer = sampleRate;
895 mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq;
896 LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer,
897 &mLocalTimeToSampleTransform.a_to_b_denom);
898
899 mMediaTimeToSampleTransform.a_zero = 0;
900 mMediaTimeToSampleTransform.b_zero = 0;
901 mMediaTimeToSampleTransform.a_to_b_numer = sampleRate;
902 mMediaTimeToSampleTransform.a_to_b_denom = 1000000;
903 LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer,
904 &mMediaTimeToSampleTransform.a_to_b_denom);
905}
906
907AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() {
908 mClient->releaseTimedTrack();
909 delete [] mTimedSilenceBuffer;
910}
911
912status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer(
913 size_t size, sp<IMemory>* buffer) {
914
915 Mutex::Autolock _l(mTimedBufferQueueLock);
916
917 trimTimedBufferQueue_l();
918
919 // lazily initialize the shared memory heap for timed buffers
920 if (mTimedMemoryDealer == NULL) {
921 const int kTimedBufferHeapSize = 512 << 10;
922
923 mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize,
924 "AudioFlingerTimed");
925 if (mTimedMemoryDealer == NULL)
926 return NO_MEMORY;
927 }
928
929 sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size);
930 if (newBuffer == NULL) {
931 newBuffer = mTimedMemoryDealer->allocate(size);
932 if (newBuffer == NULL)
933 return NO_MEMORY;
934 }
935
936 *buffer = newBuffer;
937 return NO_ERROR;
938}
939
940// caller must hold mTimedBufferQueueLock
941void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() {
942 int64_t mediaTimeNow;
943 {
944 Mutex::Autolock mttLock(mMediaTimeTransformLock);
945 if (!mMediaTimeTransformValid)
946 return;
947
948 int64_t targetTimeNow;
949 status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME)
950 ? mCCHelper.getCommonTime(&targetTimeNow)
951 : mCCHelper.getLocalTime(&targetTimeNow);
952
953 if (OK != res)
954 return;
955
956 if (!mMediaTimeTransform.doReverseTransform(targetTimeNow,
957 &mediaTimeNow)) {
958 return;
959 }
960 }
961
962 size_t trimEnd;
963 for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) {
964 int64_t bufEnd;
965
966 if ((trimEnd + 1) < mTimedBufferQueue.size()) {
967 // We have a next buffer. Just use its PTS as the PTS of the frame
968 // following the last frame in this buffer. If the stream is sparse
969 // (ie, there are deliberate gaps left in the stream which should be
970 // filled with silence by the TimedAudioTrack), then this can result
971 // in one extra buffer being left un-trimmed when it could have
972 // been. In general, this is not typical, and we would rather
973 // optimized away the TS calculation below for the more common case
974 // where PTSes are contiguous.
975 bufEnd = mTimedBufferQueue[trimEnd + 1].pts();
976 } else {
977 // We have no next buffer. Compute the PTS of the frame following
978 // the last frame in this buffer by computing the duration of of
979 // this frame in media time units and adding it to the PTS of the
980 // buffer.
981 int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size()
982 / mFrameSize;
983
984 if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount,
985 &bufEnd)) {
986 ALOGE("Failed to convert frame count of %lld to media time"
987 " duration" " (scale factor %d/%u) in %s",
988 frameCount,
989 mMediaTimeToSampleTransform.a_to_b_numer,
990 mMediaTimeToSampleTransform.a_to_b_denom,
991 __PRETTY_FUNCTION__);
992 break;
993 }
994 bufEnd += mTimedBufferQueue[trimEnd].pts();
995 }
996
997 if (bufEnd > mediaTimeNow)
998 break;
999
1000 // Is the buffer we want to use in the middle of a mix operation right
1001 // now? If so, don't actually trim it. Just wait for the releaseBuffer
1002 // from the mixer which should be coming back shortly.
1003 if (!trimEnd && mQueueHeadInFlight) {
1004 mTrimQueueHeadOnRelease = true;
1005 }
1006 }
1007
1008 size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0;
1009 if (trimStart < trimEnd) {
1010 // Update the bookkeeping for framesReady()
1011 for (size_t i = trimStart; i < trimEnd; ++i) {
1012 updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim");
1013 }
1014
1015 // Now actually remove the buffers from the queue.
1016 mTimedBufferQueue.removeItemsAt(trimStart, trimEnd);
1017 }
1018}
1019
1020void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l(
1021 const char* logTag) {
1022 ALOG_ASSERT(mTimedBufferQueue.size() > 0,
1023 "%s called (reason \"%s\"), but timed buffer queue has no"
1024 " elements to trim.", __FUNCTION__, logTag);
1025
1026 updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag);
1027 mTimedBufferQueue.removeAt(0);
1028}
1029
1030void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l(
1031 const TimedBuffer& buf,
1032 const char* logTag) {
1033 uint32_t bufBytes = buf.buffer()->size();
1034 uint32_t consumedAlready = buf.position();
1035
1036 ALOG_ASSERT(consumedAlready <= bufBytes,
1037 "Bad bookkeeping while updating frames pending. Timed buffer is"
1038 " only %u bytes long, but claims to have consumed %u"
1039 " bytes. (update reason: \"%s\")",
1040 bufBytes, consumedAlready, logTag);
1041
1042 uint32_t bufFrames = (bufBytes - consumedAlready) / mFrameSize;
1043 ALOG_ASSERT(mFramesPendingInQueue >= bufFrames,
1044 "Bad bookkeeping while updating frames pending. Should have at"
1045 " least %u queued frames, but we think we have only %u. (update"
1046 " reason: \"%s\")",
1047 bufFrames, mFramesPendingInQueue, logTag);
1048
1049 mFramesPendingInQueue -= bufFrames;
1050}
1051
1052status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer(
1053 const sp<IMemory>& buffer, int64_t pts) {
1054
1055 {
1056 Mutex::Autolock mttLock(mMediaTimeTransformLock);
1057 if (!mMediaTimeTransformValid)
1058 return INVALID_OPERATION;
1059 }
1060
1061 Mutex::Autolock _l(mTimedBufferQueueLock);
1062
1063 uint32_t bufFrames = buffer->size() / mFrameSize;
1064 mFramesPendingInQueue += bufFrames;
1065 mTimedBufferQueue.add(TimedBuffer(buffer, pts));
1066
1067 return NO_ERROR;
1068}
1069
1070status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform(
1071 const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) {
1072
1073 ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d",
1074 xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom,
1075 target);
1076
1077 if (!(target == TimedAudioTrack::LOCAL_TIME ||
1078 target == TimedAudioTrack::COMMON_TIME)) {
1079 return BAD_VALUE;
1080 }
1081
1082 Mutex::Autolock lock(mMediaTimeTransformLock);
1083 mMediaTimeTransform = xform;
1084 mMediaTimeTransformTarget = target;
1085 mMediaTimeTransformValid = true;
1086
1087 return NO_ERROR;
1088}
1089
1090#define min(a, b) ((a) < (b) ? (a) : (b))
1091
1092// implementation of getNextBuffer for tracks whose buffers have timestamps
1093status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer(
1094 AudioBufferProvider::Buffer* buffer, int64_t pts)
1095{
1096 if (pts == AudioBufferProvider::kInvalidPTS) {
1097 buffer->raw = NULL;
1098 buffer->frameCount = 0;
1099 mTimedAudioOutputOnTime = false;
1100 return INVALID_OPERATION;
1101 }
1102
1103 Mutex::Autolock _l(mTimedBufferQueueLock);
1104
1105 ALOG_ASSERT(!mQueueHeadInFlight,
1106 "getNextBuffer called without releaseBuffer!");
1107
1108 while (true) {
1109
1110 // if we have no timed buffers, then fail
1111 if (mTimedBufferQueue.isEmpty()) {
1112 buffer->raw = NULL;
1113 buffer->frameCount = 0;
1114 return NOT_ENOUGH_DATA;
1115 }
1116
1117 TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
1118
1119 // calculate the PTS of the head of the timed buffer queue expressed in
1120 // local time
1121 int64_t headLocalPTS;
1122 {
1123 Mutex::Autolock mttLock(mMediaTimeTransformLock);
1124
1125 ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid");
1126
1127 if (mMediaTimeTransform.a_to_b_denom == 0) {
1128 // the transform represents a pause, so yield silence
1129 timedYieldSilence_l(buffer->frameCount, buffer);
1130 return NO_ERROR;
1131 }
1132
1133 int64_t transformedPTS;
1134 if (!mMediaTimeTransform.doForwardTransform(head.pts(),
1135 &transformedPTS)) {
1136 // the transform failed. this shouldn't happen, but if it does
1137 // then just drop this buffer
1138 ALOGW("timedGetNextBuffer transform failed");
1139 buffer->raw = NULL;
1140 buffer->frameCount = 0;
1141 trimTimedBufferQueueHead_l("getNextBuffer; no transform");
1142 return NO_ERROR;
1143 }
1144
1145 if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) {
1146 if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS,
1147 &headLocalPTS)) {
1148 buffer->raw = NULL;
1149 buffer->frameCount = 0;
1150 return INVALID_OPERATION;
1151 }
1152 } else {
1153 headLocalPTS = transformedPTS;
1154 }
1155 }
1156
1157 // adjust the head buffer's PTS to reflect the portion of the head buffer
1158 // that has already been consumed
1159 int64_t effectivePTS = headLocalPTS +
1160 ((head.position() / mFrameSize) * mLocalTimeFreq / sampleRate());
1161
1162 // Calculate the delta in samples between the head of the input buffer
1163 // queue and the start of the next output buffer that will be written.
1164 // If the transformation fails because of over or underflow, it means
1165 // that the sample's position in the output stream is so far out of
1166 // whack that it should just be dropped.
1167 int64_t sampleDelta;
1168 if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) {
1169 ALOGV("*** head buffer is too far from PTS: dropped buffer");
1170 trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from"
1171 " mix");
1172 continue;
1173 }
1174 if (!mLocalTimeToSampleTransform.doForwardTransform(
1175 (effectivePTS - pts) << 32, &sampleDelta)) {
1176 ALOGV("*** too late during sample rate transform: dropped buffer");
1177 trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample");
1178 continue;
1179 }
1180
1181 ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld"
1182 " sampleDelta=[%d.%08x]",
1183 head.pts(), head.position(), pts,
1184 static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1)
1185 + (sampleDelta >> 32)),
1186 static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF));
1187
1188 // if the delta between the ideal placement for the next input sample and
1189 // the current output position is within this threshold, then we will
1190 // concatenate the next input samples to the previous output
1191 const int64_t kSampleContinuityThreshold =
1192 (static_cast<int64_t>(sampleRate()) << 32) / 250;
1193
1194 // if this is the first buffer of audio that we're emitting from this track
1195 // then it should be almost exactly on time.
1196 const int64_t kSampleStartupThreshold = 1LL << 32;
1197
1198 if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) ||
1199 (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) {
1200 // the next input is close enough to being on time, so concatenate it
1201 // with the last output
1202 timedYieldSamples_l(buffer);
1203
1204 ALOGVV("*** on time: head.pos=%d frameCount=%u",
1205 head.position(), buffer->frameCount);
1206 return NO_ERROR;
1207 }
1208
1209 // Looks like our output is not on time. Reset our on timed status.
1210 // Next time we mix samples from our input queue, then should be within
1211 // the StartupThreshold.
1212 mTimedAudioOutputOnTime = false;
1213 if (sampleDelta > 0) {
1214 // the gap between the current output position and the proper start of
1215 // the next input sample is too big, so fill it with silence
1216 uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32;
1217
1218 timedYieldSilence_l(framesUntilNextInput, buffer);
1219 ALOGV("*** silence: frameCount=%u", buffer->frameCount);
1220 return NO_ERROR;
1221 } else {
1222 // the next input sample is late
1223 uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32));
1224 size_t onTimeSamplePosition =
1225 head.position() + lateFrames * mFrameSize;
1226
1227 if (onTimeSamplePosition > head.buffer()->size()) {
1228 // all the remaining samples in the head are too late, so
1229 // drop it and move on
1230 ALOGV("*** too late: dropped buffer");
1231 trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer");
1232 continue;
1233 } else {
1234 // skip over the late samples
1235 head.setPosition(onTimeSamplePosition);
1236
1237 // yield the available samples
1238 timedYieldSamples_l(buffer);
1239
1240 ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount);
1241 return NO_ERROR;
1242 }
1243 }
1244 }
1245}
1246
1247// Yield samples from the timed buffer queue head up to the given output
1248// buffer's capacity.
1249//
1250// Caller must hold mTimedBufferQueueLock
1251void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l(
1252 AudioBufferProvider::Buffer* buffer) {
1253
1254 const TimedBuffer& head = mTimedBufferQueue[0];
1255
1256 buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) +
1257 head.position());
1258
1259 uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) /
1260 mFrameSize);
1261 size_t framesRequested = buffer->frameCount;
1262 buffer->frameCount = min(framesLeftInHead, framesRequested);
1263
1264 mQueueHeadInFlight = true;
1265 mTimedAudioOutputOnTime = true;
1266}
1267
1268// Yield samples of silence up to the given output buffer's capacity
1269//
1270// Caller must hold mTimedBufferQueueLock
1271void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l(
1272 uint32_t numFrames, AudioBufferProvider::Buffer* buffer) {
1273
1274 // lazily allocate a buffer filled with silence
1275 if (mTimedSilenceBufferSize < numFrames * mFrameSize) {
1276 delete [] mTimedSilenceBuffer;
1277 mTimedSilenceBufferSize = numFrames * mFrameSize;
1278 mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize];
1279 memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize);
1280 }
1281
1282 buffer->raw = mTimedSilenceBuffer;
1283 size_t framesRequested = buffer->frameCount;
1284 buffer->frameCount = min(numFrames, framesRequested);
1285
1286 mTimedAudioOutputOnTime = false;
1287}
1288
1289// AudioBufferProvider interface
1290void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer(
1291 AudioBufferProvider::Buffer* buffer) {
1292
1293 Mutex::Autolock _l(mTimedBufferQueueLock);
1294
1295 // If the buffer which was just released is part of the buffer at the head
1296 // of the queue, be sure to update the amt of the buffer which has been
1297 // consumed. If the buffer being returned is not part of the head of the
1298 // queue, its either because the buffer is part of the silence buffer, or
1299 // because the head of the timed queue was trimmed after the mixer called
1300 // getNextBuffer but before the mixer called releaseBuffer.
1301 if (buffer->raw == mTimedSilenceBuffer) {
1302 ALOG_ASSERT(!mQueueHeadInFlight,
1303 "Queue head in flight during release of silence buffer!");
1304 goto done;
1305 }
1306
1307 ALOG_ASSERT(mQueueHeadInFlight,
1308 "TimedTrack::releaseBuffer of non-silence buffer, but no queue"
1309 " head in flight.");
1310
1311 if (mTimedBufferQueue.size()) {
1312 TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
1313
1314 void* start = head.buffer()->pointer();
1315 void* end = reinterpret_cast<void*>(
1316 reinterpret_cast<uint8_t*>(head.buffer()->pointer())
1317 + head.buffer()->size());
1318
1319 ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end),
1320 "released buffer not within the head of the timed buffer"
1321 " queue; qHead = [%p, %p], released buffer = %p",
1322 start, end, buffer->raw);
1323
1324 head.setPosition(head.position() +
1325 (buffer->frameCount * mFrameSize));
1326 mQueueHeadInFlight = false;
1327
1328 ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount,
1329 "Bad bookkeeping during releaseBuffer! Should have at"
1330 " least %u queued frames, but we think we have only %u",
1331 buffer->frameCount, mFramesPendingInQueue);
1332
1333 mFramesPendingInQueue -= buffer->frameCount;
1334
1335 if ((static_cast<size_t>(head.position()) >= head.buffer()->size())
1336 || mTrimQueueHeadOnRelease) {
1337 trimTimedBufferQueueHead_l("releaseBuffer");
1338 mTrimQueueHeadOnRelease = false;
1339 }
1340 } else {
1341 LOG_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no"
1342 " buffers in the timed buffer queue");
1343 }
1344
1345done:
1346 buffer->raw = 0;
1347 buffer->frameCount = 0;
1348}
1349
1350size_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const {
1351 Mutex::Autolock _l(mTimedBufferQueueLock);
1352 return mFramesPendingInQueue;
1353}
1354
1355AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer()
1356 : mPTS(0), mPosition(0) {}
1357
1358AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer(
1359 const sp<IMemory>& buffer, int64_t pts)
1360 : mBuffer(buffer), mPTS(pts), mPosition(0) {}
1361
1362
1363// ----------------------------------------------------------------------------
1364
1365AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
1366 PlaybackThread *playbackThread,
1367 DuplicatingThread *sourceThread,
1368 uint32_t sampleRate,
1369 audio_format_t format,
1370 audio_channel_mask_t channelMask,
1371 size_t frameCount)
1372 : Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount,
1373 NULL, 0, IAudioFlinger::TRACK_DEFAULT),
1374 mActive(false), mSourceThread(sourceThread), mBuffers(NULL)
1375{
1376
1377 if (mCblk != NULL) {
1378 mBuffers = (char*)mCblk + sizeof(audio_track_cblk_t);
1379 mOutBuffer.frameCount = 0;
1380 playbackThread->mTracks.add(this);
1381 ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, mBuffers %p, " \
1382 "mCblk->frameCount %d, mCblk->sampleRate %u, mChannelMask 0x%08x mBufferEnd %p",
1383 mCblk, mBuffer, mBuffers,
1384 mCblk->frameCount, mCblk->sampleRate, mChannelMask, mBufferEnd);
1385 } else {
1386 ALOGW("Error creating output track on thread %p", playbackThread);
1387 }
1388}
1389
1390AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
1391{
1392 clearBufferQueue();
1393}
1394
1395status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event,
1396 int triggerSession)
1397{
1398 status_t status = Track::start(event, triggerSession);
1399 if (status != NO_ERROR) {
1400 return status;
1401 }
1402
1403 mActive = true;
1404 mRetryCount = 127;
1405 return status;
1406}
1407
1408void AudioFlinger::PlaybackThread::OutputTrack::stop()
1409{
1410 Track::stop();
1411 clearBufferQueue();
1412 mOutBuffer.frameCount = 0;
1413 mActive = false;
1414}
1415
1416bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames)
1417{
1418 Buffer *pInBuffer;
1419 Buffer inBuffer;
1420 uint32_t channelCount = mChannelCount;
1421 bool outputBufferFull = false;
1422 inBuffer.frameCount = frames;
1423 inBuffer.i16 = data;
1424
1425 uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
1426
1427 if (!mActive && frames != 0) {
1428 start();
1429 sp<ThreadBase> thread = mThread.promote();
1430 if (thread != 0) {
1431 MixerThread *mixerThread = (MixerThread *)thread.get();
1432 if (mFrameCount > frames) {
1433 if (mBufferQueue.size() < kMaxOverFlowBuffers) {
1434 uint32_t startFrames = (mFrameCount - frames);
1435 pInBuffer = new Buffer;
1436 pInBuffer->mBuffer = new int16_t[startFrames * channelCount];
1437 pInBuffer->frameCount = startFrames;
1438 pInBuffer->i16 = pInBuffer->mBuffer;
1439 memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t));
1440 mBufferQueue.add(pInBuffer);
1441 } else {
1442 ALOGW ("OutputTrack::write() %p no more buffers in queue", this);
1443 }
1444 }
1445 }
1446 }
1447
1448 while (waitTimeLeftMs) {
1449 // First write pending buffers, then new data
1450 if (mBufferQueue.size()) {
1451 pInBuffer = mBufferQueue.itemAt(0);
1452 } else {
1453 pInBuffer = &inBuffer;
1454 }
1455
1456 if (pInBuffer->frameCount == 0) {
1457 break;
1458 }
1459
1460 if (mOutBuffer.frameCount == 0) {
1461 mOutBuffer.frameCount = pInBuffer->frameCount;
1462 nsecs_t startTime = systemTime();
1463 if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)NO_MORE_BUFFERS) {
1464 ALOGV ("OutputTrack::write() %p thread %p no more output buffers", this,
1465 mThread.unsafe_get());
1466 outputBufferFull = true;
1467 break;
1468 }
1469 uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
1470 if (waitTimeLeftMs >= waitTimeMs) {
1471 waitTimeLeftMs -= waitTimeMs;
1472 } else {
1473 waitTimeLeftMs = 0;
1474 }
1475 }
1476
1477 uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount :
1478 pInBuffer->frameCount;
1479 memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t));
1480 mCblk->stepUserOut(outFrames, mFrameCount);
1481 pInBuffer->frameCount -= outFrames;
1482 pInBuffer->i16 += outFrames * channelCount;
1483 mOutBuffer.frameCount -= outFrames;
1484 mOutBuffer.i16 += outFrames * channelCount;
1485
1486 if (pInBuffer->frameCount == 0) {
1487 if (mBufferQueue.size()) {
1488 mBufferQueue.removeAt(0);
1489 delete [] pInBuffer->mBuffer;
1490 delete pInBuffer;
1491 ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this,
1492 mThread.unsafe_get(), mBufferQueue.size());
1493 } else {
1494 break;
1495 }
1496 }
1497 }
1498
1499 // If we could not write all frames, allocate a buffer and queue it for next time.
1500 if (inBuffer.frameCount) {
1501 sp<ThreadBase> thread = mThread.promote();
1502 if (thread != 0 && !thread->standby()) {
1503 if (mBufferQueue.size() < kMaxOverFlowBuffers) {
1504 pInBuffer = new Buffer;
1505 pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount];
1506 pInBuffer->frameCount = inBuffer.frameCount;
1507 pInBuffer->i16 = pInBuffer->mBuffer;
1508 memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount *
1509 sizeof(int16_t));
1510 mBufferQueue.add(pInBuffer);
1511 ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this,
1512 mThread.unsafe_get(), mBufferQueue.size());
1513 } else {
1514 ALOGW("OutputTrack::write() %p thread %p no more overflow buffers",
1515 mThread.unsafe_get(), this);
1516 }
1517 }
1518 }
1519
1520 // Calling write() with a 0 length buffer, means that no more data will be written:
1521 // If no more buffers are pending, fill output track buffer to make sure it is started
1522 // by output mixer.
1523 if (frames == 0 && mBufferQueue.size() == 0) {
1524 if (mCblk->user < mFrameCount) {
1525 frames = mFrameCount - mCblk->user;
1526 pInBuffer = new Buffer;
1527 pInBuffer->mBuffer = new int16_t[frames * channelCount];
1528 pInBuffer->frameCount = frames;
1529 pInBuffer->i16 = pInBuffer->mBuffer;
1530 memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t));
1531 mBufferQueue.add(pInBuffer);
1532 } else if (mActive) {
1533 stop();
1534 }
1535 }
1536
1537 return outputBufferFull;
1538}
1539
1540status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(
1541 AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
1542{
1543 int active;
1544 status_t result;
1545 audio_track_cblk_t* cblk = mCblk;
1546 uint32_t framesReq = buffer->frameCount;
1547
1548 ALOGVV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server);
1549 buffer->frameCount = 0;
1550
1551 uint32_t framesAvail = cblk->framesAvailableOut(mFrameCount);
1552
1553
1554 if (framesAvail == 0) {
1555 Mutex::Autolock _l(cblk->lock);
1556 goto start_loop_here;
1557 while (framesAvail == 0) {
1558 active = mActive;
1559 if (CC_UNLIKELY(!active)) {
1560 ALOGV("Not active and NO_MORE_BUFFERS");
1561 return NO_MORE_BUFFERS;
1562 }
1563 result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs));
1564 if (result != NO_ERROR) {
1565 return NO_MORE_BUFFERS;
1566 }
1567 // read the server count again
1568 start_loop_here:
1569 framesAvail = cblk->framesAvailableOut_l(mFrameCount);
1570 }
1571 }
1572
1573// if (framesAvail < framesReq) {
1574// return NO_MORE_BUFFERS;
1575// }
1576
1577 if (framesReq > framesAvail) {
1578 framesReq = framesAvail;
1579 }
1580
1581 uint32_t u = cblk->user;
1582 uint32_t bufferEnd = cblk->userBase + mFrameCount;
1583
1584 if (framesReq > bufferEnd - u) {
1585 framesReq = bufferEnd - u;
1586 }
1587
1588 buffer->frameCount = framesReq;
1589 buffer->raw = cblk->buffer(mBuffers, mFrameSize, u);
1590 return NO_ERROR;
1591}
1592
1593
1594void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
1595{
1596 size_t size = mBufferQueue.size();
1597
1598 for (size_t i = 0; i < size; i++) {
1599 Buffer *pBuffer = mBufferQueue.itemAt(i);
1600 delete [] pBuffer->mBuffer;
1601 delete pBuffer;
1602 }
1603 mBufferQueue.clear();
1604}
1605
1606
1607// ----------------------------------------------------------------------------
1608// Record
1609// ----------------------------------------------------------------------------
1610
1611AudioFlinger::RecordHandle::RecordHandle(
1612 const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
1613 : BnAudioRecord(),
1614 mRecordTrack(recordTrack)
1615{
1616}
1617
1618AudioFlinger::RecordHandle::~RecordHandle() {
1619 stop_nonvirtual();
1620 mRecordTrack->destroy();
1621}
1622
1623sp<IMemory> AudioFlinger::RecordHandle::getCblk() const {
1624 return mRecordTrack->getCblk();
1625}
1626
1627status_t AudioFlinger::RecordHandle::start(int /*AudioSystem::sync_event_t*/ event,
1628 int triggerSession) {
1629 ALOGV("RecordHandle::start()");
1630 return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession);
1631}
1632
1633void AudioFlinger::RecordHandle::stop() {
1634 stop_nonvirtual();
1635}
1636
1637void AudioFlinger::RecordHandle::stop_nonvirtual() {
1638 ALOGV("RecordHandle::stop()");
1639 mRecordTrack->stop();
1640}
1641
1642status_t AudioFlinger::RecordHandle::onTransact(
1643 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
1644{
1645 return BnAudioRecord::onTransact(code, data, reply, flags);
1646}
1647
1648// ----------------------------------------------------------------------------
1649
1650// RecordTrack constructor must be called with AudioFlinger::mLock held
1651AudioFlinger::RecordThread::RecordTrack::RecordTrack(
1652 RecordThread *thread,
1653 const sp<Client>& client,
1654 uint32_t sampleRate,
1655 audio_format_t format,
1656 audio_channel_mask_t channelMask,
1657 size_t frameCount,
1658 int sessionId)
1659 : TrackBase(thread, client, sampleRate, format,
1660 channelMask, frameCount, 0 /*sharedBuffer*/, sessionId),
1661 mOverflow(false)
1662{
1663 ALOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer);
1664}
1665
1666AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
1667{
1668 ALOGV("%s", __func__);
1669}
1670
1671// AudioBufferProvider interface
1672status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer,
1673 int64_t pts)
1674{
1675 audio_track_cblk_t* cblk = this->cblk();
1676 uint32_t framesAvail;
1677 uint32_t framesReq = buffer->frameCount;
1678
1679 // Check if last stepServer failed, try to step now
1680 if (mStepServerFailed) {
1681 if (!step()) {
1682 goto getNextBuffer_exit;
1683 }
1684 ALOGV("stepServer recovered");
1685 mStepServerFailed = false;
1686 }
1687
1688 // FIXME lock is not actually held, so overrun is possible
1689 framesAvail = cblk->framesAvailableIn_l(mFrameCount);
1690
1691 if (CC_LIKELY(framesAvail)) {
1692 uint32_t s = cblk->server;
1693 uint32_t bufferEnd = cblk->serverBase + mFrameCount;
1694
1695 if (framesReq > framesAvail) {
1696 framesReq = framesAvail;
1697 }
1698 if (framesReq > bufferEnd - s) {
1699 framesReq = bufferEnd - s;
1700 }
1701
1702 buffer->raw = getBuffer(s, framesReq);
1703 buffer->frameCount = framesReq;
1704 return NO_ERROR;
1705 }
1706
1707getNextBuffer_exit:
1708 buffer->raw = NULL;
1709 buffer->frameCount = 0;
1710 return NOT_ENOUGH_DATA;
1711}
1712
1713status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event,
1714 int triggerSession)
1715{
1716 sp<ThreadBase> thread = mThread.promote();
1717 if (thread != 0) {
1718 RecordThread *recordThread = (RecordThread *)thread.get();
1719 return recordThread->start(this, event, triggerSession);
1720 } else {
1721 return BAD_VALUE;
1722 }
1723}
1724
1725void AudioFlinger::RecordThread::RecordTrack::stop()
1726{
1727 sp<ThreadBase> thread = mThread.promote();
1728 if (thread != 0) {
1729 RecordThread *recordThread = (RecordThread *)thread.get();
1730 recordThread->mLock.lock();
1731 bool doStop = recordThread->stop_l(this);
1732 if (doStop) {
1733 TrackBase::reset();
1734 // Force overrun condition to avoid false overrun callback until first data is
1735 // read from buffer
1736 android_atomic_or(CBLK_UNDERRUN, &mCblk->flags);
1737 }
1738 recordThread->mLock.unlock();
1739 if (doStop) {
1740 AudioSystem::stopInput(recordThread->id());
1741 }
1742 }
1743}
1744
1745void AudioFlinger::RecordThread::RecordTrack::destroy()
1746{
1747 // see comments at AudioFlinger::PlaybackThread::Track::destroy()
1748 sp<RecordTrack> keep(this);
1749 {
1750 sp<ThreadBase> thread = mThread.promote();
1751 if (thread != 0) {
1752 if (mState == ACTIVE || mState == RESUMING) {
1753 AudioSystem::stopInput(thread->id());
1754 }
1755 AudioSystem::releaseInput(thread->id());
1756 Mutex::Autolock _l(thread->mLock);
1757 RecordThread *recordThread = (RecordThread *) thread.get();
1758 recordThread->destroyTrack_l(this);
1759 }
1760 }
1761}
1762
1763
1764/*static*/ void AudioFlinger::RecordThread::RecordTrack::appendDumpHeader(String8& result)
1765{
1766 result.append(" Clien Fmt Chn mask Session Step S SRate Serv User FrameCount\n");
1767}
1768
1769void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size)
1770{
1771 snprintf(buffer, size, " %05d %03u 0x%08x %05d %04u %01d %05u %08x %08x %05d\n",
1772 (mClient == 0) ? getpid_cached : mClient->pid(),
1773 mFormat,
1774 mChannelMask,
1775 mSessionId,
1776 mStepCount,
1777 mState,
1778 mCblk->sampleRate,
1779 mCblk->server,
1780 mCblk->user,
1781 mFrameCount);
1782}
1783
1784bool AudioFlinger::RecordThread::RecordTrack::isOut() const
1785{
1786 return false;
1787}
1788
1789}; // namespace android