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Zhijun He125684a2015-12-26 15:07:30 -08001/*
2 * Copyright 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_SERVERS_CAMERA3_BUFFER_MANAGER_H
18#define ANDROID_SERVERS_CAMERA3_BUFFER_MANAGER_H
19
20#include <list>
21#include <algorithm>
22#include <ui/GraphicBuffer.h>
23#include <utils/RefBase.h>
24#include <utils/KeyedVector.h>
25#include "Camera3OutputStream.h"
26
27namespace android {
28
29namespace camera3 {
30
31struct StreamInfo;
Eino-Ville Talvala77c1a352016-06-13 12:32:43 -070032class Camera3OutputStream;
Zhijun He125684a2015-12-26 15:07:30 -080033
34/**
35 * A class managing the graphic buffers that is used by camera output streams. It allocates and
36 * hands out Gralloc buffers to the clients (e.g., Camera3OutputStream) based on the requests.
37 * When clients request a buffer, buffer manager will pick a buffer if there are some already
38 * allocated buffer available, will allocate a buffer otherwise. When there are too many allocated
39 * buffer maintained by the buffer manager, it will dynamically deallocate some buffers that are
40 * solely owned by this buffer manager.
41 * In doing so, it reduces the memory footprint unless it is already minimal without impacting
42 * performance.
43 *
44 */
45class Camera3BufferManager: public virtual RefBase {
46public:
47 Camera3BufferManager(const sp<IGraphicBufferAlloc>& allocator = NULL);
48
49 virtual ~Camera3BufferManager();
50
51 /**
52 * This method registers an output stream to this buffer manager by using the provided stream
53 * information.
54 *
55 * The stream info includes the necessary information such as stream size, format, buffer count,
56 * usage flags, etc. for the buffer manager to allocate and hand out buffers for this stream.
57 *
58 * It's illegal to call this method if the stream is not CONFIGURED yet, as some critical
59 * stream properties (e.g., combined usage flags) are only available in this state. It is also
60 * illegal to call this method with an invalid stream set ID (CAMERA3_STREAM_SET_ID_INVALID),
61 * as the invalid stream set ID indicates that this stream doesn't intend to use buffer manager.
62 *
63 *
64 * Once a stream is successfully registered to this buffer manager, the buffer manager takes
65 * over the buffer allocation role and provides buffers to this stream via getBufferForStream().
66 * The returned buffer can be sent to the camera HAL for image output, and then queued to the
67 * ANativeWindow (Surface) for downstream consumer to acquire. Once the image buffer is released
68 * by the consumer end point, the BufferQueueProducer callback onBufferReleased will call
69 * returnBufferForStream() to return the free buffer to this buffer manager. If the stream
70 * uses buffer manager to manage the stream buffers, it should disable the BufferQueue
71 * allocation via IGraphicBufferProducer::allowAllocation(false).
72 *
73 * Registering an already registered stream has no effect.
74 *
75 * Return values:
76 *
77 * OK: Registration of the new stream was successful.
78 * BAD_VALUE: This stream is not at CONFIGURED state, or the stream ID or stream set
79 * ID are invalid, or attempting to register the same stream to multiple
80 * stream sets, or other stream properties are invalid.
81 * INVALID_OPERATION: This buffer manager doesn't support buffer sharing across this stream
82 * and other streams that were already registered with the same stream set
83 * ID.
84 */
Eino-Ville Talvala77c1a352016-06-13 12:32:43 -070085 status_t registerStream(wp<Camera3OutputStream>& stream, const StreamInfo &streamInfo);
Zhijun He125684a2015-12-26 15:07:30 -080086
87 /**
88 * This method unregisters a stream from this buffer manager.
89 *
90 * After a stream is unregistered, further getBufferForStream() calls will fail for this stream.
91 * After all streams for a given stream set are unregistered, all the buffers solely owned (for
92 * this stream set) by this buffer manager will be freed; all buffers subsequently returned to
93 * this buffer manager for this stream set will be freed immediately.
94 *
95 * Return values:
96 *
97 * OK: Removal of the a stream from this buffer manager was successful.
98 * BAD_VALUE: stream ID or stream set ID are invalid, or stream ID and stream set ID
99 * combination doesn't match what was registered, or this stream wasn't registered
100 * to this buffer manager before.
101 */
102 status_t unregisterStream(int streamId, int streamSetId);
103
104 /**
105 * This method obtains a buffer for a stream from this buffer manager.
106 *
107 * This method returns the first free buffer from the free buffer list (associated with this
108 * stream set) if there is any. Otherwise, it will allocate a buffer for this stream, return
109 * it and increment its count of handed-out buffers. When the total number of allocated buffers
110 * is too high, it may deallocate the unused buffers to save memory footprint of this stream
111 * set.
112 *
113 * After this call, the client takes over the ownership of this buffer if it is not freed.
114 *
115 * Return values:
116 *
117 * OK: Getting buffer for this stream was successful.
Eino-Ville Talvala77c1a352016-06-13 12:32:43 -0700118 * ALREADY_EXISTS: Enough free buffers are already attached to this output buffer queue,
119 * user should just dequeue from the buffer queue.
Zhijun He125684a2015-12-26 15:07:30 -0800120 * BAD_VALUE: stream ID or streamSetId are invalid, or stream ID and stream set ID
121 * combination doesn't match what was registered, or this stream wasn't registered
122 * to this buffer manager before.
123 * NO_MEMORY: Unable to allocate a buffer for this stream at this time.
124 */
125 status_t getBufferForStream(int streamId, int streamSetId, sp<GraphicBuffer>* gb, int* fenceFd);
126
127 /**
Eino-Ville Talvala77c1a352016-06-13 12:32:43 -0700128 * This method notifies the manager that a buffer has been released by the consumer.
129 *
130 * The buffer is not returned to the buffer manager, but is available for the stream the buffer
131 * is attached to for dequeuing.
132 *
133 * The notification lets the manager know how many buffers are directly available to the stream.
134 *
135 * If onBufferReleased is called for a given released buffer,
136 * returnBufferForStream may not be called for the same buffer, until the
137 * buffer has been reused. The manager will call detachBuffer on the stream
138 * if it needs the released buffer otherwise.
139 *
140 * Return values:
141 *
142 * OK: Buffer release was processed succesfully
143 * BAD_VALUE: stream ID or streamSetId are invalid, or stream ID and stream set ID
144 * combination doesn't match what was registered, or this stream wasn't registered
145 * to this buffer manager before.
146 */
147 status_t onBufferReleased(int streamId, int streamSetId);
148
149 /**
Zhijun He125684a2015-12-26 15:07:30 -0800150 * This method returns a buffer for a stream to this buffer manager.
151 *
152 * When a buffer is returned, it is treated as a free buffer and may either be reused for future
153 * getBufferForStream() calls, or freed if there total number of outstanding allocated buffers
154 * is too large. The latter only applies to the case where the buffer are physically shared
155 * between streams in the same stream set. A physically shared buffer is the buffer that has one
156 * physical back store but multiple handles. Multiple stream can access the same physical memory
157 * with their own handles. Physically shared buffer can only be supported by Gralloc HAL V1.
158 * See hardware/libhardware/include/hardware/gralloc1.h for more details.
159 *
160 *
161 * This call takes the ownership of the returned buffer if it was allocated by this buffer
162 * manager; clients should not use this buffer after this call. Attempting to access this buffer
163 * after this call will have undefined behavior. Holding a reference to this buffer after this
164 * call may cause memory leakage. If a BufferQueue is used to track the buffers handed out by
165 * this buffer queue, it is recommended to call detachNextBuffer() from the buffer queue after
166 * BufferQueueProducer onBufferReleased callback is fired, and return it to this buffer manager.
167 *
168 * OK: Buffer return for this stream was successful.
169 * BAD_VALUE: stream ID or streamSetId are invalid, or stream ID and stream set ID combination
170 * doesn't match what was registered, or this stream wasn't registered to this
171 * buffer manager before.
172 */
173 status_t returnBufferForStream(int streamId, int streamSetId, const sp<GraphicBuffer>& buffer,
174 int fenceFd);
175
176 /**
177 * Dump the buffer manager statistics.
178 */
179 void dump(int fd, const Vector<String16> &args) const;
180
181private:
182 /**
183 * Lock to synchronize the access to the methods of this class.
184 */
185 mutable Mutex mLock;
186
187 static const size_t kMaxBufferCount = BufferQueueDefs::NUM_BUFFER_SLOTS;
188
189 /**
190 * mAllocator is the connection to SurfaceFlinger that is used to allocate new GraphicBuffer
191 * objects.
192 */
193 sp<IGraphicBufferAlloc> mAllocator;
194
195 struct GraphicBufferEntry {
196 sp<GraphicBuffer> graphicBuffer;
197 int fenceFd;
198 GraphicBufferEntry(const sp<GraphicBuffer>& gb = 0, int fd = -1) :
199 graphicBuffer(gb),
200 fenceFd(fd) {}
201 };
202
203 /**
204 * A buffer entry (indexed by stream ID) represents a single physically allocated buffer. For
205 * Gralloc V0, since each physical buffer is associated with one stream, this is
206 * a single entry map. For Gralloc V1, one physical buffer can be shared between different
207 * streams in one stream set, so this entry may include multiple entries, where the different
208 * graphic buffers have the same common Gralloc backing store.
209 */
210 typedef int StreamId;
211 typedef KeyedVector<StreamId, GraphicBufferEntry> BufferEntry;
212
213 typedef std::list<BufferEntry> BufferList;
214
215 /**
216 * Stream info map (indexed by stream ID) tracks all the streams registered to a particular
217 * stream set.
218 */
219 typedef KeyedVector<StreamId, StreamInfo> InfoMap;
220
221 /**
222 * Stream set buffer count map (indexed by stream ID) tracks all buffer counts of the streams
223 * registered to a particular stream set.
224 */
225 typedef KeyedVector<StreamId, size_t> BufferCountMap;
226
227 /**
228 * StreamSet keeps track of the stream info, free buffer list and hand-out buffer counts for
229 * each stream set.
230 */
231 struct StreamSet {
232 /**
233 * Stream set buffer count water mark representing the max number of allocated buffers
234 * (hand-out buffers + free buffers) count for each stream set. For a given stream set, when
235 * getBufferForStream() is called on this buffer manager, if the total allocated buffer
236 * count exceeds this water mark, the buffer manager will attempt to reduce it as follows:
237 *
238 * In getBufferForStream(), find a buffer associated with other streams (inside the same
239 * stream set) on the free buffer list and free it. For Gralloc V1, can just free the top
240 * of the free buffer list if the physical buffer sharing in this stream is supported.
241 *
242 * For a particular stream set, a larger allocatedBufferWaterMark increases the memory
243 * footprint of the stream set, but reduces the chance that getBufferForStream() will have
244 * to allocate a new buffer. We assume that the streams in one stream set are not streaming
245 * simultaneously, the max allocated buffer count water mark for a stream set will the max
246 * of all streams' total buffer counts. This will avoid new buffer allocation in steady
247 * streaming state.
Zhijun He8d1a1542016-01-29 20:28:21 -0800248 *
249 * This water mark can be dynamically changed, and will grow when the hand-out buffer count
250 * of each stream increases, until it reaches the maxAllowedBufferCount.
Zhijun He125684a2015-12-26 15:07:30 -0800251 */
252 size_t allocatedBufferWaterMark;
Zhijun He8d1a1542016-01-29 20:28:21 -0800253
254 /**
255 * The max allowed buffer count for this stream set. It is the max of total number of
256 * buffers for each stream. This is the upper bound of the allocatedBufferWaterMark.
257 */
258 size_t maxAllowedBufferCount;
259
Zhijun He125684a2015-12-26 15:07:30 -0800260 /**
261 * The stream info for all streams in this set
262 */
263 InfoMap streamInfoMap;
264 /**
265 * The free buffer list for all the buffers belong to this set. The free buffers are
266 * returned by the returnBufferForStream() call, and available for reuse.
267 */
268 BufferList freeBuffers;
269 /**
270 * The count of the buffers that were handed out to the streams of this set.
271 */
272 BufferCountMap handoutBufferCountMap;
Eino-Ville Talvala77c1a352016-06-13 12:32:43 -0700273 /**
274 * The count of the buffers that are attached to the streams of this set.
275 * An attached buffer may be free or handed out
276 */
277 BufferCountMap attachedBufferCountMap;
278
Zhijun He125684a2015-12-26 15:07:30 -0800279 StreamSet() {
280 allocatedBufferWaterMark = 0;
Zhijun He8d1a1542016-01-29 20:28:21 -0800281 maxAllowedBufferCount = 0;
Zhijun He125684a2015-12-26 15:07:30 -0800282 }
283 };
284
285 /**
286 * Stream set map managed by this buffer manager.
287 */
288 typedef int StreamSetId;
289 KeyedVector<StreamSetId, StreamSet> mStreamSetMap;
Eino-Ville Talvala77c1a352016-06-13 12:32:43 -0700290 KeyedVector<StreamId, wp<Camera3OutputStream>> mStreamMap;
Zhijun He125684a2015-12-26 15:07:30 -0800291
292 // TODO: There is no easy way to query the Gralloc version in this code yet, we have different
293 // code paths for different Gralloc versions, hardcode something here for now.
294 const uint32_t mGrallocVersion = GRALLOC_DEVICE_API_VERSION_0_1;
295
296 /**
297 * Check if this stream was successfully registered already. This method needs to be called with
298 * mLock held.
299 */
300 bool checkIfStreamRegisteredLocked(int streamId, int streamSetId) const;
301
302 /**
303 * Add a buffer entry to the BufferList. This method needs to be called with mLock held.
304 */
305 status_t addBufferToBufferListLocked(BufferList &bufList, const BufferEntry &buffer);
306
307 /**
308 * Remove all buffers from the BufferList.
309 *
310 * Note that this doesn't mean that the buffers are freed after this call. A buffer is freed
311 * only if all other references to it are dropped.
312 *
313 * This method needs to be called with mLock held.
314 */
315 status_t removeBuffersFromBufferListLocked(BufferList &bufList, int streamId);
316
317 /**
318 * Get the first available buffer from the buffer list for this stream. The graphicBuffer inside
319 * this entry will be NULL if there is no any GraphicBufferEntry found. After this call, the
320 * GraphicBufferEntry will be removed from the BufferList if a GraphicBufferEntry is found.
321 *
322 * This method needs to be called with mLock held.
323 *
324 */
325 GraphicBufferEntry getFirstBufferFromBufferListLocked(BufferList& buffers, int streamId);
Zhijun He8d1a1542016-01-29 20:28:21 -0800326
327 /**
328 * Check if there is any buffer associated with this stream in the given buffer list.
329 *
330 * This method needs to be called with mLock held.
331 *
332 */
333 bool inline hasBufferForStreamLocked(BufferList& buffers, int streamId);
Zhijun He125684a2015-12-26 15:07:30 -0800334};
335
336} // namespace camera3
337} // namespace android
338
339#endif // ANDROID_SERVERS_CAMERA3_BUFFER_MANAGER_H