Sungtak Lee | bbe37b6 | 2018-08-29 15:15:48 -0700 | [diff] [blame^] | 1 | /* |
| 2 | * Copyright (C) 2018 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #ifndef ANDROID_HARDWARE_MEDIA_BUFFERPOOL_V2_0_ACCESSOR_H |
| 18 | #define ANDROID_HARDWARE_MEDIA_BUFFERPOOL_V2_0_ACCESSOR_H |
| 19 | |
| 20 | #include <android/hardware/media/bufferpool/2.0/IAccessor.h> |
| 21 | #include <bufferpool/BufferPoolTypes.h> |
| 22 | #include <hidl/MQDescriptor.h> |
| 23 | #include <hidl/Status.h> |
| 24 | #include "BufferStatus.h" |
| 25 | |
| 26 | #include <set> |
| 27 | |
| 28 | namespace android { |
| 29 | namespace hardware { |
| 30 | namespace media { |
| 31 | namespace bufferpool { |
| 32 | namespace V2_0 { |
| 33 | namespace implementation { |
| 34 | |
| 35 | using ::android::hardware::hidl_array; |
| 36 | using ::android::hardware::hidl_memory; |
| 37 | using ::android::hardware::hidl_string; |
| 38 | using ::android::hardware::hidl_vec; |
| 39 | using ::android::hardware::Return; |
| 40 | using ::android::hardware::Void; |
| 41 | using ::android::sp; |
| 42 | |
| 43 | struct Accessor; |
| 44 | struct Connection; |
| 45 | |
| 46 | /** |
| 47 | * Receives death notifications from remote connections. |
| 48 | * On death notifications, the connections are closed and used resources |
| 49 | * are released. |
| 50 | */ |
| 51 | struct ConnectionDeathRecipient : public hardware::hidl_death_recipient { |
| 52 | /** |
| 53 | * Registers a newly connected connection from remote processes. |
| 54 | */ |
| 55 | void add(int64_t connectionId, const sp<Accessor> &accessor); |
| 56 | |
| 57 | /** |
| 58 | * Removes a connection. |
| 59 | */ |
| 60 | void remove(int64_t connectionId); |
| 61 | |
| 62 | void addCookieToConnection(uint64_t cookie, int64_t connectionId); |
| 63 | |
| 64 | virtual void serviceDied( |
| 65 | uint64_t /* cookie */, |
| 66 | const wp<::android::hidl::base::V1_0::IBase>& /* who */ |
| 67 | ) override; |
| 68 | |
| 69 | private: |
| 70 | std::mutex mLock; |
| 71 | std::map<uint64_t, std::set<int64_t>> mCookieToConnections; |
| 72 | std::map<int64_t, uint64_t> mConnectionToCookie; |
| 73 | std::map<int64_t, const wp<Accessor>> mAccessors; |
| 74 | }; |
| 75 | |
| 76 | /** |
| 77 | * A buffer pool accessor which enables a buffer pool to communicate with buffer |
| 78 | * pool clients. 1:1 correspondense holds between a buffer pool and an accessor. |
| 79 | */ |
| 80 | struct Accessor : public IAccessor { |
| 81 | // Methods from ::android::hardware::media::bufferpool::V2_0::IAccessor follow. |
| 82 | Return<void> connect(connect_cb _hidl_cb) override; |
| 83 | |
| 84 | /** |
| 85 | * Creates a buffer pool accessor which uses the specified allocator. |
| 86 | * |
| 87 | * @param allocator buffer allocator. |
| 88 | */ |
| 89 | explicit Accessor(const std::shared_ptr<BufferPoolAllocator> &allocator); |
| 90 | |
| 91 | /** Destructs a buffer pool accessor. */ |
| 92 | ~Accessor(); |
| 93 | |
| 94 | /** Returns whether the accessor is valid. */ |
| 95 | bool isValid(); |
| 96 | |
| 97 | /** Allocates a buffer from a buffer pool. |
| 98 | * |
| 99 | * @param connectionId the connection id of the client. |
| 100 | * @param params the allocation parameters. |
| 101 | * @param bufferId the id of the allocated buffer. |
| 102 | * @param handle the native handle of the allocated buffer. |
| 103 | * |
| 104 | * @return OK when a buffer is successfully allocated. |
| 105 | * NO_MEMORY when there is no memory. |
| 106 | * CRITICAL_ERROR otherwise. |
| 107 | */ |
| 108 | ResultStatus allocate( |
| 109 | ConnectionId connectionId, |
| 110 | const std::vector<uint8_t>& params, |
| 111 | BufferId *bufferId, |
| 112 | const native_handle_t** handle); |
| 113 | |
| 114 | /** |
| 115 | * Fetches a buffer for the specified transaction. |
| 116 | * |
| 117 | * @param connectionId the id of receiving connection(client). |
| 118 | * @param transactionId the id of the transfer transaction. |
| 119 | * @param bufferId the id of the buffer to be fetched. |
| 120 | * @param handle the native handle of the fetched buffer. |
| 121 | * |
| 122 | * @return OK when a buffer is successfully fetched. |
| 123 | * NO_MEMORY when there is no memory. |
| 124 | * CRITICAL_ERROR otherwise. |
| 125 | */ |
| 126 | ResultStatus fetch( |
| 127 | ConnectionId connectionId, |
| 128 | TransactionId transactionId, |
| 129 | BufferId bufferId, |
| 130 | const native_handle_t** handle); |
| 131 | |
| 132 | /** |
| 133 | * Makes a connection to the buffer pool. The buffer pool client uses the |
| 134 | * created connection in order to communicate with the buffer pool. An |
| 135 | * FMQ for buffer status message is also created for the client. |
| 136 | * |
| 137 | * @param connection created connection |
| 138 | * @param pConnectionId the id of the created connection |
| 139 | * @param fmqDescPtr FMQ descriptor for shared buffer status message |
| 140 | * queue between a buffer pool and the client. |
| 141 | * @param local true when a connection request comes from local process, |
| 142 | * false otherwise. |
| 143 | * |
| 144 | * @return OK when a connection is successfully made. |
| 145 | * NO_MEMORY when there is no memory. |
| 146 | * CRITICAL_ERROR otherwise. |
| 147 | */ |
| 148 | ResultStatus connect( |
| 149 | sp<Connection> *connection, ConnectionId *pConnectionId, |
| 150 | const QueueDescriptor** fmqDescPtr, bool local); |
| 151 | |
| 152 | /** |
| 153 | * Closes the specified connection to the client. |
| 154 | * |
| 155 | * @param connectionId the id of the connection. |
| 156 | * |
| 157 | * @return OK when the connection is closed. |
| 158 | * CRITICAL_ERROR otherwise. |
| 159 | */ |
| 160 | ResultStatus close(ConnectionId connectionId); |
| 161 | |
| 162 | /** |
| 163 | * Processes pending buffer status messages and perfoms periodic cache |
| 164 | * cleaning. |
| 165 | * |
| 166 | * @param clearCache if clearCache is true, it frees all buffers waiting |
| 167 | * to be recycled. |
| 168 | */ |
| 169 | void cleanUp(bool clearCache); |
| 170 | |
| 171 | /** |
| 172 | * Gets a hidl_death_recipient for remote connection death. |
| 173 | */ |
| 174 | static sp<ConnectionDeathRecipient> getConnectionDeathRecipient(); |
| 175 | |
| 176 | private: |
| 177 | class Impl; |
| 178 | std::unique_ptr<Impl> mImpl; |
| 179 | }; |
| 180 | |
| 181 | } // namespace implementation |
| 182 | } // namespace V2_0 |
| 183 | } // namespace bufferpool |
| 184 | } // namespace media |
| 185 | } // namespace hardware |
| 186 | } // namespace android |
| 187 | |
| 188 | #endif // ANDROID_HARDWARE_MEDIA_BUFFERPOOL_V2_0_ACCESSOR_H |