Sungtak Lee | bbe37b6 | 2018-08-29 15:15:48 -0700 | [diff] [blame^] | 1 | /* |
| 2 | * Copyright (C) 2018 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #ifndef ANDROID_HARDWARE_MEDIA_BUFFERPOOL_V2_0_ACCESSORIMPL_H |
| 18 | #define ANDROID_HARDWARE_MEDIA_BUFFERPOOL_V2_0_ACCESSORIMPL_H |
| 19 | |
| 20 | #include <map> |
| 21 | #include <set> |
| 22 | #include "Accessor.h" |
| 23 | |
| 24 | namespace android { |
| 25 | namespace hardware { |
| 26 | namespace media { |
| 27 | namespace bufferpool { |
| 28 | namespace V2_0 { |
| 29 | namespace implementation { |
| 30 | |
| 31 | struct InternalBuffer; |
| 32 | struct TransactionStatus; |
| 33 | |
| 34 | /** |
| 35 | * An implementation of a buffer pool accessor(or a buffer pool implementation.) */ |
| 36 | class Accessor::Impl { |
| 37 | public: |
| 38 | Impl(const std::shared_ptr<BufferPoolAllocator> &allocator); |
| 39 | |
| 40 | ~Impl(); |
| 41 | |
| 42 | ResultStatus connect( |
| 43 | const sp<Accessor> &accessor, sp<Connection> *connection, |
| 44 | ConnectionId *pConnectionId, const QueueDescriptor** fmqDescPtr); |
| 45 | |
| 46 | ResultStatus close(ConnectionId connectionId); |
| 47 | |
| 48 | ResultStatus allocate(ConnectionId connectionId, |
| 49 | const std::vector<uint8_t>& params, |
| 50 | BufferId *bufferId, |
| 51 | const native_handle_t** handle); |
| 52 | |
| 53 | ResultStatus fetch(ConnectionId connectionId, |
| 54 | TransactionId transactionId, |
| 55 | BufferId bufferId, |
| 56 | const native_handle_t** handle); |
| 57 | |
| 58 | void cleanUp(bool clearCache); |
| 59 | |
| 60 | private: |
| 61 | // ConnectionId = pid : (timestamp_created + seqId) |
| 62 | // in order to guarantee uniqueness for each connection |
| 63 | static uint32_t sSeqId; |
| 64 | static int32_t sPid; |
| 65 | |
| 66 | const std::shared_ptr<BufferPoolAllocator> mAllocator; |
| 67 | |
| 68 | /** |
| 69 | * Buffer pool implementation. |
| 70 | * |
| 71 | * Handles buffer status messages. Handles buffer allocation/recycling. |
| 72 | * Handles buffer transfer between buffer pool clients. |
| 73 | */ |
| 74 | struct BufferPool { |
| 75 | private: |
| 76 | std::mutex mMutex; |
| 77 | int64_t mTimestampUs; |
| 78 | int64_t mLastCleanUpUs; |
| 79 | int64_t mLastLogUs; |
| 80 | BufferId mSeq; |
| 81 | BufferStatusObserver mObserver; |
| 82 | |
| 83 | std::map<ConnectionId, std::set<BufferId>> mUsingBuffers; |
| 84 | std::map<BufferId, std::set<ConnectionId>> mUsingConnections; |
| 85 | |
| 86 | std::map<ConnectionId, std::set<TransactionId>> mPendingTransactions; |
| 87 | // Transactions completed before TRANSFER_TO message arrival. |
| 88 | // Fetch does not occur for the transactions. |
| 89 | // Only transaction id is kept for the transactions in short duration. |
| 90 | std::set<TransactionId> mCompletedTransactions; |
| 91 | // Currently active(pending) transations' status & information. |
| 92 | std::map<TransactionId, std::unique_ptr<TransactionStatus>> |
| 93 | mTransactions; |
| 94 | |
| 95 | std::map<BufferId, std::unique_ptr<InternalBuffer>> mBuffers; |
| 96 | std::set<BufferId> mFreeBuffers; |
| 97 | |
| 98 | /// Buffer pool statistics which tracks allocation and transfer statistics. |
| 99 | struct Stats { |
| 100 | /// Total size of allocations which are used or available to use. |
| 101 | /// (bytes or pixels) |
| 102 | size_t mSizeCached; |
| 103 | /// # of cached buffers which are used or available to use. |
| 104 | size_t mBuffersCached; |
| 105 | /// Total size of allocations which are currently used. (bytes or pixels) |
| 106 | size_t mSizeInUse; |
| 107 | /// # of currently used buffers |
| 108 | size_t mBuffersInUse; |
| 109 | |
| 110 | /// # of allocations called on bufferpool. (# of fetched from BlockPool) |
| 111 | size_t mTotalAllocations; |
| 112 | /// # of allocations that were served from the cache. |
| 113 | /// (# of allocator alloc prevented) |
| 114 | size_t mTotalRecycles; |
| 115 | /// # of buffer transfers initiated. |
| 116 | size_t mTotalTransfers; |
| 117 | /// # of transfers that had to be fetched. |
| 118 | size_t mTotalFetches; |
| 119 | |
| 120 | Stats() |
| 121 | : mSizeCached(0), mBuffersCached(0), mSizeInUse(0), mBuffersInUse(0), |
| 122 | mTotalAllocations(0), mTotalRecycles(0), mTotalTransfers(0), mTotalFetches(0) {} |
| 123 | |
| 124 | /// A new buffer is allocated on an allocation request. |
| 125 | void onBufferAllocated(size_t allocSize) { |
| 126 | mSizeCached += allocSize; |
| 127 | mBuffersCached++; |
| 128 | |
| 129 | mSizeInUse += allocSize; |
| 130 | mBuffersInUse++; |
| 131 | |
| 132 | mTotalAllocations++; |
| 133 | } |
| 134 | |
| 135 | /// A buffer is evicted and destroyed. |
| 136 | void onBufferEvicted(size_t allocSize) { |
| 137 | mSizeCached -= allocSize; |
| 138 | mBuffersCached--; |
| 139 | } |
| 140 | |
| 141 | /// A buffer is recycled on an allocation request. |
| 142 | void onBufferRecycled(size_t allocSize) { |
| 143 | mSizeInUse += allocSize; |
| 144 | mBuffersInUse++; |
| 145 | |
| 146 | mTotalAllocations++; |
| 147 | mTotalRecycles++; |
| 148 | } |
| 149 | |
| 150 | /// A buffer is available to be recycled. |
| 151 | void onBufferUnused(size_t allocSize) { |
| 152 | mSizeInUse -= allocSize; |
| 153 | mBuffersInUse--; |
| 154 | } |
| 155 | |
| 156 | /// A buffer transfer is initiated. |
| 157 | void onBufferSent() { |
| 158 | mTotalTransfers++; |
| 159 | } |
| 160 | |
| 161 | /// A buffer fetch is invoked by a buffer transfer. |
| 162 | void onBufferFetched() { |
| 163 | mTotalFetches++; |
| 164 | } |
| 165 | } mStats; |
| 166 | |
| 167 | public: |
| 168 | /** Creates a buffer pool. */ |
| 169 | BufferPool(); |
| 170 | |
| 171 | /** Destroys a buffer pool. */ |
| 172 | ~BufferPool(); |
| 173 | |
| 174 | /** |
| 175 | * Processes all pending buffer status messages, and returns the result. |
| 176 | * Each status message is handled by methods with 'handle' prefix. |
| 177 | */ |
| 178 | void processStatusMessages(); |
| 179 | |
| 180 | /** |
| 181 | * Handles a buffer being owned by a connection. |
| 182 | * |
| 183 | * @param connectionId the id of the buffer owning connection. |
| 184 | * @param bufferId the id of the buffer. |
| 185 | * |
| 186 | * @return {@code true} when the buffer is owned, |
| 187 | * {@code false} otherwise. |
| 188 | */ |
| 189 | bool handleOwnBuffer(ConnectionId connectionId, BufferId bufferId); |
| 190 | |
| 191 | /** |
| 192 | * Handles a buffer being released by a connection. |
| 193 | * |
| 194 | * @param connectionId the id of the buffer owning connection. |
| 195 | * @param bufferId the id of the buffer. |
| 196 | * |
| 197 | * @return {@code true} when the buffer ownership is released, |
| 198 | * {@code false} otherwise. |
| 199 | */ |
| 200 | bool handleReleaseBuffer(ConnectionId connectionId, BufferId bufferId); |
| 201 | |
| 202 | /** |
| 203 | * Handles a transfer transaction start message from the sender. |
| 204 | * |
| 205 | * @param message a buffer status message for the transaction. |
| 206 | * |
| 207 | * @result {@code true} when transfer_to message is acknowledged, |
| 208 | * {@code false} otherwise. |
| 209 | */ |
| 210 | bool handleTransferTo(const BufferStatusMessage &message); |
| 211 | |
| 212 | /** |
| 213 | * Handles a transfer transaction being acked by the receiver. |
| 214 | * |
| 215 | * @param message a buffer status message for the transaction. |
| 216 | * |
| 217 | * @result {@code true} when transfer_from message is acknowledged, |
| 218 | * {@code false} otherwise. |
| 219 | */ |
| 220 | bool handleTransferFrom(const BufferStatusMessage &message); |
| 221 | |
| 222 | /** |
| 223 | * Handles a transfer transaction result message from the receiver. |
| 224 | * |
| 225 | * @param message a buffer status message for the transaction. |
| 226 | * |
| 227 | * @result {@code true} when the exisitng transaction is finished, |
| 228 | * {@code false} otherwise. |
| 229 | */ |
| 230 | bool handleTransferResult(const BufferStatusMessage &message); |
| 231 | |
| 232 | /** |
| 233 | * Handles a connection being closed, and returns the result. All the |
| 234 | * buffers and transactions owned by the connection will be cleaned up. |
| 235 | * The related FMQ will be cleaned up too. |
| 236 | * |
| 237 | * @param connectionId the id of the connection. |
| 238 | * |
| 239 | * @result {@code true} when the connection existed, |
| 240 | * {@code false} otherwise. |
| 241 | */ |
| 242 | bool handleClose(ConnectionId connectionId); |
| 243 | |
| 244 | /** |
| 245 | * Recycles a existing free buffer if it is possible. |
| 246 | * |
| 247 | * @param allocator the buffer allocator |
| 248 | * @param params the allocation parameters. |
| 249 | * @param pId the id of the recycled buffer. |
| 250 | * @param handle the native handle of the recycled buffer. |
| 251 | * |
| 252 | * @return {@code true} when a buffer is recycled, {@code false} |
| 253 | * otherwise. |
| 254 | */ |
| 255 | bool getFreeBuffer( |
| 256 | const std::shared_ptr<BufferPoolAllocator> &allocator, |
| 257 | const std::vector<uint8_t> ¶ms, |
| 258 | BufferId *pId, const native_handle_t **handle); |
| 259 | |
| 260 | /** |
| 261 | * Adds a newly allocated buffer to bufferpool. |
| 262 | * |
| 263 | * @param alloc the newly allocated buffer. |
| 264 | * @param allocSize the size of the newly allocated buffer. |
| 265 | * @param params the allocation parameters. |
| 266 | * @param pId the buffer id for the newly allocated buffer. |
| 267 | * @param handle the native handle for the newly allocated buffer. |
| 268 | * |
| 269 | * @return OK when an allocation is successfully allocated. |
| 270 | * NO_MEMORY when there is no memory. |
| 271 | * CRITICAL_ERROR otherwise. |
| 272 | */ |
| 273 | ResultStatus addNewBuffer( |
| 274 | const std::shared_ptr<BufferPoolAllocation> &alloc, |
| 275 | const size_t allocSize, |
| 276 | const std::vector<uint8_t> ¶ms, |
| 277 | BufferId *pId, |
| 278 | const native_handle_t **handle); |
| 279 | |
| 280 | /** |
| 281 | * Processes pending buffer status messages and performs periodic cache |
| 282 | * cleaning. |
| 283 | * |
| 284 | * @param clearCache if clearCache is true, it frees all buffers |
| 285 | * waiting to be recycled. |
| 286 | */ |
| 287 | void cleanUp(bool clearCache = false); |
| 288 | |
| 289 | friend class Accessor::Impl; |
| 290 | } mBufferPool; |
| 291 | }; |
| 292 | |
| 293 | } // namespace implementation |
| 294 | } // namespace V2_0 |
| 295 | } // namespace ufferpool |
| 296 | } // namespace media |
| 297 | } // namespace hardware |
| 298 | } // namespace android |
| 299 | |
| 300 | #endif // ANDROID_HARDWARE_MEDIA_BUFFERPOOL_V2_0_ACCESSORIMPL_H |