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Sungtak Leebbe37b62018-08-29 15:15:48 -07001/*
2 * Copyright (C) 2018 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_HARDWARE_MEDIA_BUFFERPOOL_V2_0_ACCESSORIMPL_H
18#define ANDROID_HARDWARE_MEDIA_BUFFERPOOL_V2_0_ACCESSORIMPL_H
19
20#include <map>
21#include <set>
22#include "Accessor.h"
23
24namespace android {
25namespace hardware {
26namespace media {
27namespace bufferpool {
28namespace V2_0 {
29namespace implementation {
30
31struct InternalBuffer;
32struct TransactionStatus;
33
34/**
35 * An implementation of a buffer pool accessor(or a buffer pool implementation.) */
36class Accessor::Impl {
37public:
38 Impl(const std::shared_ptr<BufferPoolAllocator> &allocator);
39
40 ~Impl();
41
42 ResultStatus connect(
43 const sp<Accessor> &accessor, sp<Connection> *connection,
44 ConnectionId *pConnectionId, const QueueDescriptor** fmqDescPtr);
45
46 ResultStatus close(ConnectionId connectionId);
47
48 ResultStatus allocate(ConnectionId connectionId,
49 const std::vector<uint8_t>& params,
50 BufferId *bufferId,
51 const native_handle_t** handle);
52
53 ResultStatus fetch(ConnectionId connectionId,
54 TransactionId transactionId,
55 BufferId bufferId,
56 const native_handle_t** handle);
57
58 void cleanUp(bool clearCache);
59
60private:
61 // ConnectionId = pid : (timestamp_created + seqId)
62 // in order to guarantee uniqueness for each connection
63 static uint32_t sSeqId;
64 static int32_t sPid;
65
66 const std::shared_ptr<BufferPoolAllocator> mAllocator;
67
68 /**
69 * Buffer pool implementation.
70 *
71 * Handles buffer status messages. Handles buffer allocation/recycling.
72 * Handles buffer transfer between buffer pool clients.
73 */
74 struct BufferPool {
75 private:
76 std::mutex mMutex;
77 int64_t mTimestampUs;
78 int64_t mLastCleanUpUs;
79 int64_t mLastLogUs;
80 BufferId mSeq;
81 BufferStatusObserver mObserver;
82
83 std::map<ConnectionId, std::set<BufferId>> mUsingBuffers;
84 std::map<BufferId, std::set<ConnectionId>> mUsingConnections;
85
86 std::map<ConnectionId, std::set<TransactionId>> mPendingTransactions;
87 // Transactions completed before TRANSFER_TO message arrival.
88 // Fetch does not occur for the transactions.
89 // Only transaction id is kept for the transactions in short duration.
90 std::set<TransactionId> mCompletedTransactions;
91 // Currently active(pending) transations' status & information.
92 std::map<TransactionId, std::unique_ptr<TransactionStatus>>
93 mTransactions;
94
95 std::map<BufferId, std::unique_ptr<InternalBuffer>> mBuffers;
96 std::set<BufferId> mFreeBuffers;
97
98 /// Buffer pool statistics which tracks allocation and transfer statistics.
99 struct Stats {
100 /// Total size of allocations which are used or available to use.
101 /// (bytes or pixels)
102 size_t mSizeCached;
103 /// # of cached buffers which are used or available to use.
104 size_t mBuffersCached;
105 /// Total size of allocations which are currently used. (bytes or pixels)
106 size_t mSizeInUse;
107 /// # of currently used buffers
108 size_t mBuffersInUse;
109
110 /// # of allocations called on bufferpool. (# of fetched from BlockPool)
111 size_t mTotalAllocations;
112 /// # of allocations that were served from the cache.
113 /// (# of allocator alloc prevented)
114 size_t mTotalRecycles;
115 /// # of buffer transfers initiated.
116 size_t mTotalTransfers;
117 /// # of transfers that had to be fetched.
118 size_t mTotalFetches;
119
120 Stats()
121 : mSizeCached(0), mBuffersCached(0), mSizeInUse(0), mBuffersInUse(0),
122 mTotalAllocations(0), mTotalRecycles(0), mTotalTransfers(0), mTotalFetches(0) {}
123
124 /// A new buffer is allocated on an allocation request.
125 void onBufferAllocated(size_t allocSize) {
126 mSizeCached += allocSize;
127 mBuffersCached++;
128
129 mSizeInUse += allocSize;
130 mBuffersInUse++;
131
132 mTotalAllocations++;
133 }
134
135 /// A buffer is evicted and destroyed.
136 void onBufferEvicted(size_t allocSize) {
137 mSizeCached -= allocSize;
138 mBuffersCached--;
139 }
140
141 /// A buffer is recycled on an allocation request.
142 void onBufferRecycled(size_t allocSize) {
143 mSizeInUse += allocSize;
144 mBuffersInUse++;
145
146 mTotalAllocations++;
147 mTotalRecycles++;
148 }
149
150 /// A buffer is available to be recycled.
151 void onBufferUnused(size_t allocSize) {
152 mSizeInUse -= allocSize;
153 mBuffersInUse--;
154 }
155
156 /// A buffer transfer is initiated.
157 void onBufferSent() {
158 mTotalTransfers++;
159 }
160
161 /// A buffer fetch is invoked by a buffer transfer.
162 void onBufferFetched() {
163 mTotalFetches++;
164 }
165 } mStats;
166
167 public:
168 /** Creates a buffer pool. */
169 BufferPool();
170
171 /** Destroys a buffer pool. */
172 ~BufferPool();
173
174 /**
175 * Processes all pending buffer status messages, and returns the result.
176 * Each status message is handled by methods with 'handle' prefix.
177 */
178 void processStatusMessages();
179
180 /**
181 * Handles a buffer being owned by a connection.
182 *
183 * @param connectionId the id of the buffer owning connection.
184 * @param bufferId the id of the buffer.
185 *
186 * @return {@code true} when the buffer is owned,
187 * {@code false} otherwise.
188 */
189 bool handleOwnBuffer(ConnectionId connectionId, BufferId bufferId);
190
191 /**
192 * Handles a buffer being released by a connection.
193 *
194 * @param connectionId the id of the buffer owning connection.
195 * @param bufferId the id of the buffer.
196 *
197 * @return {@code true} when the buffer ownership is released,
198 * {@code false} otherwise.
199 */
200 bool handleReleaseBuffer(ConnectionId connectionId, BufferId bufferId);
201
202 /**
203 * Handles a transfer transaction start message from the sender.
204 *
205 * @param message a buffer status message for the transaction.
206 *
207 * @result {@code true} when transfer_to message is acknowledged,
208 * {@code false} otherwise.
209 */
210 bool handleTransferTo(const BufferStatusMessage &message);
211
212 /**
213 * Handles a transfer transaction being acked by the receiver.
214 *
215 * @param message a buffer status message for the transaction.
216 *
217 * @result {@code true} when transfer_from message is acknowledged,
218 * {@code false} otherwise.
219 */
220 bool handleTransferFrom(const BufferStatusMessage &message);
221
222 /**
223 * Handles a transfer transaction result message from the receiver.
224 *
225 * @param message a buffer status message for the transaction.
226 *
227 * @result {@code true} when the exisitng transaction is finished,
228 * {@code false} otherwise.
229 */
230 bool handleTransferResult(const BufferStatusMessage &message);
231
232 /**
233 * Handles a connection being closed, and returns the result. All the
234 * buffers and transactions owned by the connection will be cleaned up.
235 * The related FMQ will be cleaned up too.
236 *
237 * @param connectionId the id of the connection.
238 *
239 * @result {@code true} when the connection existed,
240 * {@code false} otherwise.
241 */
242 bool handleClose(ConnectionId connectionId);
243
244 /**
245 * Recycles a existing free buffer if it is possible.
246 *
247 * @param allocator the buffer allocator
248 * @param params the allocation parameters.
249 * @param pId the id of the recycled buffer.
250 * @param handle the native handle of the recycled buffer.
251 *
252 * @return {@code true} when a buffer is recycled, {@code false}
253 * otherwise.
254 */
255 bool getFreeBuffer(
256 const std::shared_ptr<BufferPoolAllocator> &allocator,
257 const std::vector<uint8_t> &params,
258 BufferId *pId, const native_handle_t **handle);
259
260 /**
261 * Adds a newly allocated buffer to bufferpool.
262 *
263 * @param alloc the newly allocated buffer.
264 * @param allocSize the size of the newly allocated buffer.
265 * @param params the allocation parameters.
266 * @param pId the buffer id for the newly allocated buffer.
267 * @param handle the native handle for the newly allocated buffer.
268 *
269 * @return OK when an allocation is successfully allocated.
270 * NO_MEMORY when there is no memory.
271 * CRITICAL_ERROR otherwise.
272 */
273 ResultStatus addNewBuffer(
274 const std::shared_ptr<BufferPoolAllocation> &alloc,
275 const size_t allocSize,
276 const std::vector<uint8_t> &params,
277 BufferId *pId,
278 const native_handle_t **handle);
279
280 /**
281 * Processes pending buffer status messages and performs periodic cache
282 * cleaning.
283 *
284 * @param clearCache if clearCache is true, it frees all buffers
285 * waiting to be recycled.
286 */
287 void cleanUp(bool clearCache = false);
288
289 friend class Accessor::Impl;
290 } mBufferPool;
291};
292
293} // namespace implementation
294} // namespace V2_0
295} // namespace ufferpool
296} // namespace media
297} // namespace hardware
298} // namespace android
299
300#endif // ANDROID_HARDWARE_MEDIA_BUFFERPOOL_V2_0_ACCESSORIMPL_H