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Eric Laurent81784c32012-11-19 14:55:58 -08001/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9** http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef INCLUDING_FROM_AUDIOFLINGER_H
19 #error This header file should only be included from AudioFlinger.h
20#endif
21
22//--- Audio Effect Management
23
24// EffectModule and EffectChain classes both have their own mutex to protect
25// state changes or resource modifications. Always respect the following order
26// if multiple mutexes must be acquired to avoid cross deadlock:
27// AudioFlinger -> ThreadBase -> EffectChain -> EffectModule
Eric Laurent3bc859b2016-12-05 11:07:22 -080028// AudioHandle -> ThreadBase -> EffectChain -> EffectModule
Eric Laurenteb3c3372013-09-25 12:25:29 -070029// In addition, methods that lock the AudioPolicyService mutex (getOutputForEffect(),
Eric Laurent3bc859b2016-12-05 11:07:22 -080030// startOutput(), getInputForAttr(), releaseInput()...) should never be called with AudioFlinger or
31// Threadbase mutex locked to avoid cross deadlock with other clients calling AudioPolicyService
32// methods that in turn call AudioFlinger thus locking the same mutexes in the reverse order.
Eric Laurent81784c32012-11-19 14:55:58 -080033
34// The EffectModule class is a wrapper object controlling the effect engine implementation
35// in the effect library. It prevents concurrent calls to process() and command() functions
36// from different client threads. It keeps a list of EffectHandle objects corresponding
37// to all client applications using this effect and notifies applications of effect state,
38// control or parameter changes. It manages the activation state machine to send appropriate
39// reset, enable, disable commands to effect engine and provide volume
40// ramping when effects are activated/deactivated.
41// When controlling an auxiliary effect, the EffectModule also provides an input buffer used by
42// the attached track(s) to accumulate their auxiliary channel.
43class EffectModule : public RefBase {
44public:
45 EffectModule(ThreadBase *thread,
46 const wp<AudioFlinger::EffectChain>& chain,
47 effect_descriptor_t *desc,
48 int id,
Eric Laurent0d5a2ed2016-12-01 15:28:29 -080049 audio_session_t sessionId,
50 bool pinned);
Eric Laurent81784c32012-11-19 14:55:58 -080051 virtual ~EffectModule();
52
53 enum effect_state {
54 IDLE,
55 RESTART,
56 STARTING,
57 ACTIVE,
58 STOPPING,
59 STOPPED,
60 DESTROYED
61 };
62
63 int id() const { return mId; }
64 void process();
Eric Laurentfa1e1232016-08-02 19:01:49 -070065 bool updateState();
Eric Laurent81784c32012-11-19 14:55:58 -080066 status_t command(uint32_t cmdCode,
67 uint32_t cmdSize,
68 void *pCmdData,
69 uint32_t *replySize,
70 void *pReplyData);
71
72 void reset_l();
73 status_t configure();
74 status_t init();
75 effect_state state() const {
76 return mState;
77 }
78 uint32_t status() {
79 return mStatus;
80 }
Glenn Kastend848eb42016-03-08 13:42:11 -080081 audio_session_t sessionId() const {
Eric Laurent81784c32012-11-19 14:55:58 -080082 return mSessionId;
83 }
84 status_t setEnabled(bool enabled);
85 status_t setEnabled_l(bool enabled);
86 bool isEnabled() const;
87 bool isProcessEnabled() const;
88
Mikhail Naganov022b9952017-01-04 16:36:51 -080089 void setInBuffer(const sp<EffectBufferHalInterface>& buffer);
90 int16_t *inBuffer() const {
91 return mInBuffer != 0 ? reinterpret_cast<int16_t*>(mInBuffer->ptr()) : NULL;
92 }
93 void setOutBuffer(const sp<EffectBufferHalInterface>& buffer);
94 int16_t *outBuffer() const {
95 return mOutBuffer != 0 ? reinterpret_cast<int16_t*>(mOutBuffer->ptr()) : NULL;
96 }
Eric Laurent81784c32012-11-19 14:55:58 -080097 void setChain(const wp<EffectChain>& chain) { mChain = chain; }
98 void setThread(const wp<ThreadBase>& thread) { mThread = thread; }
99 const wp<ThreadBase>& thread() { return mThread; }
100
101 status_t addHandle(EffectHandle *handle);
Eric Laurentf10c7092016-12-06 17:09:56 -0800102 ssize_t disconnectHandle(EffectHandle *handle, bool unpinIfLast);
Eric Laurent0d5a2ed2016-12-01 15:28:29 -0800103 ssize_t removeHandle(EffectHandle *handle);
104 ssize_t removeHandle_l(EffectHandle *handle);
Eric Laurent81784c32012-11-19 14:55:58 -0800105
106 const effect_descriptor_t& desc() const { return mDescriptor; }
107 wp<EffectChain>& chain() { return mChain; }
108
109 status_t setDevice(audio_devices_t device);
110 status_t setVolume(uint32_t *left, uint32_t *right, bool controller);
111 status_t setMode(audio_mode_t mode);
112 status_t setAudioSource(audio_source_t source);
113 status_t start();
114 status_t stop();
115 void setSuspended(bool suspended);
116 bool suspended() const;
117
118 EffectHandle* controlHandle_l();
119
120 bool isPinned() const { return mPinned; }
121 void unPin() { mPinned = false; }
122 bool purgeHandles();
123 void lock() { mLock.lock(); }
124 void unlock() { mLock.unlock(); }
Eric Laurent5baf2af2013-09-12 17:37:00 -0700125 bool isOffloadable() const
126 { return (mDescriptor.flags & EFFECT_FLAG_OFFLOAD_SUPPORTED) != 0; }
Eric Laurent4c415062016-06-17 16:14:16 -0700127 bool isImplementationSoftware() const
128 { return (mDescriptor.flags & EFFECT_FLAG_HW_ACC_MASK) == 0; }
Eric Laurent6dd0fd92016-09-15 12:44:53 -0700129 bool isProcessImplemented() const
130 { return (mDescriptor.flags & EFFECT_FLAG_NO_PROCESS) == 0; }
Eric Laurent5baf2af2013-09-12 17:37:00 -0700131 status_t setOffloaded(bool offloaded, audio_io_handle_t io);
132 bool isOffloaded() const;
Eric Laurent1b928682014-10-02 19:41:47 -0700133 void addEffectToHal_l();
Eric Laurent0d5a2ed2016-12-01 15:28:29 -0800134 void release_l();
Eric Laurent81784c32012-11-19 14:55:58 -0800135
136 void dump(int fd, const Vector<String16>& args);
137
Mikhail Naganovbf493082017-04-17 17:37:12 -0700138private:
Eric Laurent81784c32012-11-19 14:55:58 -0800139 friend class AudioFlinger; // for mHandles
140 bool mPinned;
141
142 // Maximum time allocated to effect engines to complete the turn off sequence
143 static const uint32_t MAX_DISABLE_TIME_MS = 10000;
144
Mikhail Naganovbf493082017-04-17 17:37:12 -0700145 DISALLOW_COPY_AND_ASSIGN(EffectModule);
Eric Laurent81784c32012-11-19 14:55:58 -0800146
147 status_t start_l();
148 status_t stop_l();
Eric Laurentbfb1b832013-01-07 09:53:42 -0800149 status_t remove_effect_from_hal_l();
Eric Laurent81784c32012-11-19 14:55:58 -0800150
151mutable Mutex mLock; // mutex for process, commands and handles list protection
152 wp<ThreadBase> mThread; // parent thread
153 wp<EffectChain> mChain; // parent effect chain
154 const int mId; // this instance unique ID
Glenn Kastend848eb42016-03-08 13:42:11 -0800155 const audio_session_t mSessionId; // audio session ID
Eric Laurent81784c32012-11-19 14:55:58 -0800156 const effect_descriptor_t mDescriptor;// effect descriptor received from effect engine
157 effect_config_t mConfig; // input and output audio configuration
Mikhail Naganov4a3d5c22016-08-15 13:47:42 -0700158 sp<EffectHalInterface> mEffectInterface; // Effect module HAL
Mikhail Naganov022b9952017-01-04 16:36:51 -0800159 sp<EffectBufferHalInterface> mInBuffer; // Buffers for interacting with HAL
160 sp<EffectBufferHalInterface> mOutBuffer;
Eric Laurent81784c32012-11-19 14:55:58 -0800161 status_t mStatus; // initialization status
162 effect_state mState; // current activation state
163 Vector<EffectHandle *> mHandles; // list of client handles
164 // First handle in mHandles has highest priority and controls the effect module
165 uint32_t mMaxDisableWaitCnt; // maximum grace period before forcing an effect off after
166 // sending disable command.
167 uint32_t mDisableWaitCnt; // current process() calls count during disable period.
168 bool mSuspended; // effect is suspended: temporarily disabled by framework
Eric Laurent5baf2af2013-09-12 17:37:00 -0700169 bool mOffloaded; // effect is currently offloaded to the audio DSP
Eric Laurentaaa44472014-09-12 17:41:50 -0700170 wp<AudioFlinger> mAudioFlinger;
Eric Laurent81784c32012-11-19 14:55:58 -0800171};
172
173// The EffectHandle class implements the IEffect interface. It provides resources
174// to receive parameter updates, keeps track of effect control
175// ownership and state and has a pointer to the EffectModule object it is controlling.
176// There is one EffectHandle object for each application controlling (or using)
177// an effect module.
178// The EffectHandle is obtained by calling AudioFlinger::createEffect().
179class EffectHandle: public android::BnEffect {
180public:
181
182 EffectHandle(const sp<EffectModule>& effect,
183 const sp<AudioFlinger::Client>& client,
184 const sp<IEffectClient>& effectClient,
185 int32_t priority);
186 virtual ~EffectHandle();
Glenn Kastene75da402013-11-20 13:54:52 -0800187 virtual status_t initCheck();
Eric Laurent81784c32012-11-19 14:55:58 -0800188
189 // IEffect
190 virtual status_t enable();
191 virtual status_t disable();
192 virtual status_t command(uint32_t cmdCode,
193 uint32_t cmdSize,
194 void *pCmdData,
195 uint32_t *replySize,
196 void *pReplyData);
197 virtual void disconnect();
198private:
199 void disconnect(bool unpinIfLast);
200public:
201 virtual sp<IMemory> getCblk() const { return mCblkMemory; }
202 virtual status_t onTransact(uint32_t code, const Parcel& data,
203 Parcel* reply, uint32_t flags);
204
205
206 // Give or take control of effect module
207 // - hasControl: true if control is given, false if removed
208 // - signal: true client app should be signaled of change, false otherwise
209 // - enabled: state of the effect when control is passed
210 void setControl(bool hasControl, bool signal, bool enabled);
211 void commandExecuted(uint32_t cmdCode,
212 uint32_t cmdSize,
213 void *pCmdData,
214 uint32_t replySize,
215 void *pReplyData);
216 void setEnabled(bool enabled);
217 bool enabled() const { return mEnabled; }
218
219 // Getters
Eric Laurent0d5a2ed2016-12-01 15:28:29 -0800220 wp<EffectModule> effect() const { return mEffect; }
221 int id() const {
222 sp<EffectModule> effect = mEffect.promote();
223 if (effect == 0) {
224 return 0;
225 }
226 return effect->id();
227 }
Eric Laurent81784c32012-11-19 14:55:58 -0800228 int priority() const { return mPriority; }
229 bool hasControl() const { return mHasControl; }
Eric Laurent0d5a2ed2016-12-01 15:28:29 -0800230 bool disconnected() const { return mDisconnected; }
Eric Laurent81784c32012-11-19 14:55:58 -0800231
Glenn Kasten01d3acb2014-02-06 08:24:07 -0800232 void dumpToBuffer(char* buffer, size_t size);
Eric Laurent81784c32012-11-19 14:55:58 -0800233
Mikhail Naganovbf493082017-04-17 17:37:12 -0700234private:
Eric Laurent81784c32012-11-19 14:55:58 -0800235 friend class AudioFlinger; // for mEffect, mHasControl, mEnabled
Mikhail Naganovbf493082017-04-17 17:37:12 -0700236 DISALLOW_COPY_AND_ASSIGN(EffectHandle);
Eric Laurent81784c32012-11-19 14:55:58 -0800237
Eric Laurent0d5a2ed2016-12-01 15:28:29 -0800238 Mutex mLock; // protects IEffect method calls
239 wp<EffectModule> mEffect; // pointer to controlled EffectModule
Eric Laurent81784c32012-11-19 14:55:58 -0800240 sp<IEffectClient> mEffectClient; // callback interface for client notifications
241 /*const*/ sp<Client> mClient; // client for shared memory allocation, see disconnect()
242 sp<IMemory> mCblkMemory; // shared memory for control block
243 effect_param_cblk_t* mCblk; // control block for deferred parameter setting via
244 // shared memory
245 uint8_t* mBuffer; // pointer to parameter area in shared memory
246 int mPriority; // client application priority to control the effect
247 bool mHasControl; // true if this handle is controlling the effect
248 bool mEnabled; // cached enable state: needed when the effect is
249 // restored after being suspended
Eric Laurent0d5a2ed2016-12-01 15:28:29 -0800250 bool mDisconnected; // Set to true by disconnect()
Eric Laurent81784c32012-11-19 14:55:58 -0800251};
252
253// the EffectChain class represents a group of effects associated to one audio session.
254// There can be any number of EffectChain objects per output mixer thread (PlaybackThread).
Glenn Kastend848eb42016-03-08 13:42:11 -0800255// The EffectChain with session ID AUDIO_SESSION_OUTPUT_MIX contains global effects applied
256// to the output mix.
Eric Laurent81784c32012-11-19 14:55:58 -0800257// Effects in this chain can be insert or auxiliary. Effects in other chains (attached to
258// tracks) are insert only. The EffectChain maintains an ordered list of effect module, the
Glenn Kastend848eb42016-03-08 13:42:11 -0800259// order corresponding in the effect process order. When attached to a track (session ID !=
260// AUDIO_SESSION_OUTPUT_MIX),
Eric Laurent81784c32012-11-19 14:55:58 -0800261// it also provide it's own input buffer used by the track as accumulation buffer.
262class EffectChain : public RefBase {
263public:
Glenn Kastend848eb42016-03-08 13:42:11 -0800264 EffectChain(const wp<ThreadBase>& wThread, audio_session_t sessionId);
265 EffectChain(ThreadBase *thread, audio_session_t sessionId);
Eric Laurent81784c32012-11-19 14:55:58 -0800266 virtual ~EffectChain();
267
268 // special key used for an entry in mSuspendedEffects keyed vector
269 // corresponding to a suspend all request.
270 static const int kKeyForSuspendAll = 0;
271
272 // minimum duration during which we force calling effect process when last track on
273 // a session is stopped or removed to allow effect tail to be rendered
274 static const int kProcessTailDurationMs = 1000;
275
276 void process_l();
277
278 void lock() {
279 mLock.lock();
280 }
281 void unlock() {
282 mLock.unlock();
283 }
284
Eric Laurent0d5a2ed2016-12-01 15:28:29 -0800285 status_t createEffect_l(sp<EffectModule>& effect,
286 ThreadBase *thread,
287 effect_descriptor_t *desc,
288 int id,
289 audio_session_t sessionId,
290 bool pinned);
Eric Laurent81784c32012-11-19 14:55:58 -0800291 status_t addEffect_l(const sp<EffectModule>& handle);
Eric Laurent0d5a2ed2016-12-01 15:28:29 -0800292 status_t addEffect_ll(const sp<EffectModule>& handle);
293 size_t removeEffect_l(const sp<EffectModule>& handle, bool release = false);
Eric Laurent81784c32012-11-19 14:55:58 -0800294
Glenn Kastend848eb42016-03-08 13:42:11 -0800295 audio_session_t sessionId() const { return mSessionId; }
296 void setSessionId(audio_session_t sessionId) { mSessionId = sessionId; }
Eric Laurent81784c32012-11-19 14:55:58 -0800297
298 sp<EffectModule> getEffectFromDesc_l(effect_descriptor_t *descriptor);
299 sp<EffectModule> getEffectFromId_l(int id);
300 sp<EffectModule> getEffectFromType_l(const effect_uuid_t *type);
Glenn Kastenc56f3422014-03-21 17:53:17 -0700301 // FIXME use float to improve the dynamic range
Eric Laurentfa1e1232016-08-02 19:01:49 -0700302 bool setVolume_l(uint32_t *left, uint32_t *right, bool force = false);
303 void resetVolume_l();
Eric Laurent81784c32012-11-19 14:55:58 -0800304 void setDevice_l(audio_devices_t device);
305 void setMode_l(audio_mode_t mode);
306 void setAudioSource_l(audio_source_t source);
307
Mikhail Naganov022b9952017-01-04 16:36:51 -0800308 void setInBuffer(const sp<EffectBufferHalInterface>& buffer) {
Eric Laurent81784c32012-11-19 14:55:58 -0800309 mInBuffer = buffer;
Eric Laurent81784c32012-11-19 14:55:58 -0800310 }
311 int16_t *inBuffer() const {
Mikhail Naganov022b9952017-01-04 16:36:51 -0800312 return mInBuffer != 0 ? reinterpret_cast<int16_t*>(mInBuffer->ptr()) : NULL;
Eric Laurent81784c32012-11-19 14:55:58 -0800313 }
Mikhail Naganov022b9952017-01-04 16:36:51 -0800314 void setOutBuffer(const sp<EffectBufferHalInterface>& buffer) {
Eric Laurent81784c32012-11-19 14:55:58 -0800315 mOutBuffer = buffer;
316 }
317 int16_t *outBuffer() const {
Mikhail Naganov022b9952017-01-04 16:36:51 -0800318 return mOutBuffer != 0 ? reinterpret_cast<int16_t*>(mOutBuffer->ptr()) : NULL;
Eric Laurent81784c32012-11-19 14:55:58 -0800319 }
320
321 void incTrackCnt() { android_atomic_inc(&mTrackCnt); }
322 void decTrackCnt() { android_atomic_dec(&mTrackCnt); }
323 int32_t trackCnt() const { return android_atomic_acquire_load(&mTrackCnt); }
324
325 void incActiveTrackCnt() { android_atomic_inc(&mActiveTrackCnt);
326 mTailBufferCount = mMaxTailBuffers; }
327 void decActiveTrackCnt() { android_atomic_dec(&mActiveTrackCnt); }
328 int32_t activeTrackCnt() const { return android_atomic_acquire_load(&mActiveTrackCnt); }
329
330 uint32_t strategy() const { return mStrategy; }
331 void setStrategy(uint32_t strategy)
332 { mStrategy = strategy; }
333
334 // suspend effect of the given type
335 void setEffectSuspended_l(const effect_uuid_t *type,
336 bool suspend);
337 // suspend all eligible effects
338 void setEffectSuspendedAll_l(bool suspend);
339 // check if effects should be suspend or restored when a given effect is enable or disabled
340 void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
341 bool enabled);
342
343 void clearInputBuffer();
344
Eric Laurent5baf2af2013-09-12 17:37:00 -0700345 // At least one non offloadable effect in the chain is enabled
346 bool isNonOffloadableEnabled();
Eric Laurent813e2a72013-08-31 12:59:48 -0700347
Eric Laurent1b928682014-10-02 19:41:47 -0700348 void syncHalEffectsState();
349
Andy Hungd3bb0ad2016-10-11 17:16:43 -0700350 // flags is an ORed set of audio_output_flags_t which is updated on return.
351 void checkOutputFlagCompatibility(audio_output_flags_t *flags) const;
352
353 // flags is an ORed set of audio_input_flags_t which is updated on return.
354 void checkInputFlagCompatibility(audio_input_flags_t *flags) const;
355
356 // Is this EffectChain compatible with the RAW audio flag.
357 bool isRawCompatible() const;
358
359 // Is this EffectChain compatible with the FAST audio flag.
360 bool isFastCompatible() const;
Eric Laurent4c415062016-06-17 16:14:16 -0700361
362 // isCompatibleWithThread_l() must be called with thread->mLock held
363 bool isCompatibleWithThread_l(const sp<ThreadBase>& thread) const;
364
Eric Laurent81784c32012-11-19 14:55:58 -0800365 void dump(int fd, const Vector<String16>& args);
366
Mikhail Naganovbf493082017-04-17 17:37:12 -0700367private:
Eric Laurent81784c32012-11-19 14:55:58 -0800368 friend class AudioFlinger; // for mThread, mEffects
Mikhail Naganovbf493082017-04-17 17:37:12 -0700369 DISALLOW_COPY_AND_ASSIGN(EffectChain);
Eric Laurent81784c32012-11-19 14:55:58 -0800370
371 class SuspendedEffectDesc : public RefBase {
372 public:
373 SuspendedEffectDesc() : mRefCount(0) {}
374
375 int mRefCount;
376 effect_uuid_t mType;
377 wp<EffectModule> mEffect;
378 };
379
380 // get a list of effect modules to suspend when an effect of the type
381 // passed is enabled.
382 void getSuspendEligibleEffects(Vector< sp<EffectModule> > &effects);
383
384 // get an effect module if it is currently enable
385 sp<EffectModule> getEffectIfEnabled(const effect_uuid_t *type);
386 // true if the effect whose descriptor is passed can be suspended
387 // OEMs can modify the rules implemented in this method to exclude specific effect
388 // types or implementations from the suspend/restore mechanism.
389 bool isEffectEligibleForSuspend(const effect_descriptor_t& desc);
390
Chih-Hung Hsiehe964d4e2016-08-09 14:31:32 -0700391 void clearInputBuffer_l(const sp<ThreadBase>& thread);
Eric Laurent81784c32012-11-19 14:55:58 -0800392
Eric Laurentaaa44472014-09-12 17:41:50 -0700393 void setThread(const sp<ThreadBase>& thread);
394
Eric Laurent4c415062016-06-17 16:14:16 -0700395 wp<ThreadBase> mThread; // parent mixer thread
396 mutable Mutex mLock; // mutex protecting effect list
397 Vector< sp<EffectModule> > mEffects; // list of effect modules
398 audio_session_t mSessionId; // audio session ID
Mikhail Naganov022b9952017-01-04 16:36:51 -0800399 sp<EffectBufferHalInterface> mInBuffer; // chain input buffer
400 sp<EffectBufferHalInterface> mOutBuffer; // chain output buffer
Eric Laurent81784c32012-11-19 14:55:58 -0800401
402 // 'volatile' here means these are accessed with atomic operations instead of mutex
403 volatile int32_t mActiveTrackCnt; // number of active tracks connected
404 volatile int32_t mTrackCnt; // number of tracks connected
405
Eric Laurent4c415062016-06-17 16:14:16 -0700406 int32_t mTailBufferCount; // current effect tail buffer count
407 int32_t mMaxTailBuffers; // maximum effect tail buffers
Eric Laurent4c415062016-06-17 16:14:16 -0700408 int mVolumeCtrlIdx; // index of insert effect having control over volume
409 uint32_t mLeftVolume; // previous volume on left channel
410 uint32_t mRightVolume; // previous volume on right channel
411 uint32_t mNewLeftVolume; // new volume on left channel
412 uint32_t mNewRightVolume; // new volume on right channel
413 uint32_t mStrategy; // strategy for this effect chain
414 // mSuspendedEffects lists all effects currently suspended in the chain.
415 // Use effect type UUID timelow field as key. There is no real risk of identical
416 // timeLow fields among effect type UUIDs.
417 // Updated by updateSuspendedSessions_l() only.
418 KeyedVector< int, sp<SuspendedEffectDesc> > mSuspendedEffects;
Eric Laurent81784c32012-11-19 14:55:58 -0800419};