blob: 7f786219ae186c8544baa2e71a6ec9f60e256bf8 [file] [log] [blame]
Eric Laurent1c333e22014-05-20 10:48:17 -07001/*
2**
3** Copyright 2014, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9** http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef INCLUDING_FROM_AUDIOFLINGER_H
19 #error This header file should only be included from AudioFlinger.h
20#endif
21
22class PatchPanel : public RefBase {
23public:
24 PatchPanel(const sp<AudioFlinger>& audioFlinger);
25 virtual ~PatchPanel();
26
27 /* List connected audio ports and their attributes */
28 status_t listAudioPorts(unsigned int *num_ports,
29 struct audio_port *ports);
30
31 /* Get supported attributes for a given audio port */
32 status_t getAudioPort(struct audio_port *port);
33
34 /* Create a patch between several source and sink ports */
35 status_t createAudioPatch(const struct audio_patch *patch,
36 audio_patch_handle_t *handle);
37
38 /* Release a patch */
39 status_t releaseAudioPatch(audio_patch_handle_t handle);
40
41 /* List connected audio devices and they attributes */
42 status_t listAudioPatches(unsigned int *num_patches,
43 struct audio_patch *patches);
44
45 /* Set audio port configuration */
46 status_t setAudioPortConfig(const struct audio_port_config *config);
47
48 class Patch {
49 public:
50 Patch(const struct audio_patch *patch) :
51 mAudioPatch(*patch), mHandle(0), mHalHandle(0) {}
52
53 struct audio_patch mAudioPatch;
54 audio_patch_handle_t mHandle;
55 audio_patch_handle_t mHalHandle;
56 };
57private:
58 const wp<AudioFlinger> mAudioFlinger;
59 SortedVector <Patch *> mPatches;
60};