Eric Laurent | b82e6b7 | 2019-11-22 17:25:04 -0800 | [diff] [blame] | 1 | /* |
| 2 | ** |
| 3 | ** Copyright 2019, The Android Open Source Project |
| 4 | ** |
| 5 | ** Licensed under the Apache License, Version 2.0 (the "License"); |
| 6 | ** you may not use this file except in compliance with the License. |
| 7 | ** You may obtain a copy of the License at |
| 8 | ** |
| 9 | ** http://www.apache.org/licenses/LICENSE-2.0 |
| 10 | ** |
| 11 | ** Unless required by applicable law or agreed to in writing, software |
| 12 | ** distributed under the License is distributed on an "AS IS" BASIS, |
| 13 | ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 14 | ** See the License for the specific language governing permissions and |
| 15 | ** limitations under the License. |
| 16 | */ |
| 17 | |
| 18 | #ifndef INCLUDING_FROM_AUDIOFLINGER_H |
| 19 | #error This header file should only be included from AudioFlinger.h |
| 20 | #endif |
| 21 | |
| 22 | // DeviceEffectManager is concealed within AudioFlinger, their lifetimes are the same. |
| 23 | class DeviceEffectManager { |
| 24 | public: |
| 25 | explicit DeviceEffectManager(AudioFlinger* audioFlinger) |
| 26 | : mCommandThread(new CommandThread(*this)), mAudioFlinger(*audioFlinger), |
| 27 | mMyCallback(new DeviceEffectManagerCallback(this)) {} |
| 28 | |
| 29 | ~DeviceEffectManager() { |
| 30 | mCommandThread->exit(); |
| 31 | } |
| 32 | |
| 33 | sp<EffectHandle> createEffect_l(effect_descriptor_t *descriptor, |
| 34 | const AudioDeviceTypeAddr& device, |
| 35 | const sp<AudioFlinger::Client>& client, |
| 36 | const sp<IEffectClient>& effectClient, |
| 37 | const std::map<audio_patch_handle_t, PatchPanel::Patch>& patches, |
| 38 | int *enabled, |
Eric Laurent | 2fe0acd | 2020-03-13 14:30:46 -0700 | [diff] [blame] | 39 | status_t *status, |
| 40 | bool probe); |
Eric Laurent | b82e6b7 | 2019-11-22 17:25:04 -0800 | [diff] [blame] | 41 | void createAudioPatch(audio_patch_handle_t handle, const PatchPanel::Patch& patch); |
| 42 | void releaseAudioPatch(audio_patch_handle_t handle); |
| 43 | |
| 44 | size_t removeEffect(const sp<DeviceEffectProxy>& effect); |
| 45 | status_t createEffectHal(const effect_uuid_t *pEffectUuid, |
| 46 | int32_t sessionId, int32_t deviceId, |
| 47 | sp<EffectHalInterface> *effect); |
| 48 | status_t addEffectToHal(audio_port_handle_t deviceId, audio_module_handle_t hwModuleId, |
| 49 | sp<EffectHalInterface> effect) { |
| 50 | return mAudioFlinger.addEffectToHal(deviceId, hwModuleId, effect); |
| 51 | }; |
| 52 | status_t removeEffectFromHal(audio_port_handle_t deviceId, audio_module_handle_t hwModuleId, |
| 53 | sp<EffectHalInterface> effect) { |
| 54 | return mAudioFlinger.removeEffectFromHal(deviceId, hwModuleId, effect); |
| 55 | }; |
| 56 | |
| 57 | AudioFlinger& audioFlinger() const { return mAudioFlinger; } |
| 58 | |
| 59 | void dump(int fd); |
| 60 | |
| 61 | private: |
| 62 | |
| 63 | // Thread to execute create and release patch commands asynchronously. This is needed because |
| 64 | // PatchPanel::createAudioPatch and releaseAudioPatch are executed from audio policy service |
| 65 | // with mutex locked and effect management requires to call back into audio policy service |
| 66 | class Command; |
| 67 | class CommandThread : public Thread { |
| 68 | public: |
| 69 | |
| 70 | enum { |
| 71 | CREATE_AUDIO_PATCH, |
| 72 | RELEASE_AUDIO_PATCH, |
| 73 | }; |
| 74 | |
| 75 | CommandThread(DeviceEffectManager& manager) |
| 76 | : Thread(false), mManager(manager) {} |
| 77 | ~CommandThread() override; |
| 78 | |
| 79 | // Thread virtuals |
| 80 | void onFirstRef() override; |
| 81 | bool threadLoop() override; |
| 82 | |
| 83 | void exit(); |
| 84 | |
| 85 | void createAudioPatchCommand(audio_patch_handle_t handle, |
| 86 | const PatchPanel::Patch& patch); |
| 87 | void releaseAudioPatchCommand(audio_patch_handle_t handle); |
| 88 | |
| 89 | private: |
| 90 | class CommandData; |
| 91 | |
| 92 | // descriptor for requested tone playback event |
| 93 | class Command: public RefBase { |
| 94 | public: |
| 95 | Command() = default; |
| 96 | Command(int command, sp<CommandData> data) |
| 97 | : mCommand(command), mData(data) {} |
| 98 | |
| 99 | int mCommand = -1; |
| 100 | sp<CommandData> mData; |
| 101 | }; |
| 102 | |
| 103 | class CommandData: public RefBase { |
| 104 | public: |
| 105 | virtual ~CommandData() = default; |
| 106 | }; |
| 107 | |
| 108 | class CreateAudioPatchData : public CommandData { |
| 109 | public: |
| 110 | CreateAudioPatchData(audio_patch_handle_t handle, const PatchPanel::Patch& patch) |
| 111 | : mHandle(handle), mPatch(patch) {} |
| 112 | |
| 113 | audio_patch_handle_t mHandle; |
| 114 | const PatchPanel::Patch mPatch; |
| 115 | }; |
| 116 | |
| 117 | class ReleaseAudioPatchData : public CommandData { |
| 118 | public: |
| 119 | ReleaseAudioPatchData(audio_patch_handle_t handle) |
| 120 | : mHandle(handle) {} |
| 121 | |
| 122 | audio_patch_handle_t mHandle; |
| 123 | }; |
| 124 | |
| 125 | void sendCommand(sp<Command> command); |
| 126 | |
| 127 | Mutex mLock; |
| 128 | Condition mWaitWorkCV; |
| 129 | std::deque <sp<Command>> mCommands; // list of pending commands |
| 130 | DeviceEffectManager& mManager; |
| 131 | }; |
| 132 | |
| 133 | void onCreateAudioPatch(audio_patch_handle_t handle, const PatchPanel::Patch& patch); |
| 134 | void onReleaseAudioPatch(audio_patch_handle_t handle); |
| 135 | |
| 136 | status_t checkEffectCompatibility(const effect_descriptor_t *desc); |
| 137 | |
| 138 | Mutex mLock; |
| 139 | sp<CommandThread> mCommandThread; |
| 140 | AudioFlinger &mAudioFlinger; |
| 141 | const sp<DeviceEffectManagerCallback> mMyCallback; |
| 142 | std::map<AudioDeviceTypeAddr, sp<DeviceEffectProxy>> mDeviceEffects; |
| 143 | }; |
| 144 | |
| 145 | class DeviceEffectManagerCallback : public EffectCallbackInterface { |
| 146 | public: |
| 147 | DeviceEffectManagerCallback(DeviceEffectManager *manager) |
| 148 | : mManager(*manager) {} |
| 149 | |
| 150 | status_t createEffectHal(const effect_uuid_t *pEffectUuid, |
| 151 | int32_t sessionId, int32_t deviceId, |
| 152 | sp<EffectHalInterface> *effect) override { |
| 153 | return mManager.createEffectHal(pEffectUuid, sessionId, deviceId, effect); |
| 154 | } |
| 155 | status_t allocateHalBuffer(size_t size __unused, |
| 156 | sp<EffectBufferHalInterface>* buffer __unused) override { return NO_ERROR; } |
| 157 | bool updateOrphanEffectChains(const sp<EffectBase>& effect __unused) override { return false; } |
| 158 | |
| 159 | audio_io_handle_t io() const override { return AUDIO_IO_HANDLE_NONE; } |
| 160 | bool isOutput() const override { return false; } |
| 161 | bool isOffload() const override { return false; } |
| 162 | bool isOffloadOrDirect() const override { return false; } |
| 163 | bool isOffloadOrMmap() const override { return false; } |
| 164 | |
| 165 | uint32_t sampleRate() const override { return 0; } |
| 166 | audio_channel_mask_t channelMask() const override { return AUDIO_CHANNEL_NONE; } |
| 167 | uint32_t channelCount() const override { return 0; } |
| 168 | size_t frameCount() const override { return 0; } |
| 169 | uint32_t latency() const override { return 0; } |
| 170 | |
| 171 | status_t addEffectToHal(sp<EffectHalInterface> effect __unused) override { |
| 172 | return NO_ERROR; |
| 173 | } |
| 174 | status_t removeEffectFromHal(sp<EffectHalInterface> effect __unused) override { |
| 175 | return NO_ERROR; |
| 176 | } |
| 177 | |
| 178 | bool disconnectEffectHandle(EffectHandle *handle, bool unpinIfLast) override; |
| 179 | void setVolumeForOutput(float left __unused, float right __unused) const override {} |
| 180 | |
| 181 | // check if effects should be suspended or restored when a given effect is enable or disabled |
| 182 | void checkSuspendOnEffectEnabled(const sp<EffectBase>& effect __unused, |
| 183 | bool enabled __unused, bool threadLocked __unused) override {} |
| 184 | void resetVolume() override {} |
| 185 | uint32_t strategy() const override { return 0; } |
| 186 | int32_t activeTrackCnt() const override { return 0; } |
| 187 | void onEffectEnable(const sp<EffectBase>& effect __unused) override {} |
| 188 | void onEffectDisable(const sp<EffectBase>& effect __unused) override {} |
| 189 | |
| 190 | wp<EffectChain> chain() const override { return nullptr; } |
| 191 | |
| 192 | int newEffectId() { return mManager.audioFlinger().nextUniqueId(AUDIO_UNIQUE_ID_USE_EFFECT); } |
| 193 | |
| 194 | status_t addEffectToHal(audio_port_handle_t deviceId, |
| 195 | audio_module_handle_t hwModuleId, sp<EffectHalInterface> effect) { |
| 196 | return mManager.addEffectToHal(deviceId, hwModuleId, effect); |
| 197 | } |
| 198 | status_t removeEffectFromHal(audio_port_handle_t deviceId, |
| 199 | audio_module_handle_t hwModuleId, sp<EffectHalInterface> effect) { |
| 200 | return mManager.removeEffectFromHal(deviceId, hwModuleId, effect); |
| 201 | } |
| 202 | private: |
| 203 | DeviceEffectManager& mManager; |
| 204 | }; |