blob: 4507a4809fe9ae8c4a7d4f751aaee3628d613d9c [file] [log] [blame]
Mathias Agopian65ab4712010-07-14 17:59:35 -07001/* //device/include/server/AudioFlinger/AudioFlinger.h
2**
3** Copyright 2007, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9** http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef ANDROID_AUDIO_FLINGER_H
19#define ANDROID_AUDIO_FLINGER_H
20
21#include <stdint.h>
22#include <sys/types.h>
23#include <limits.h>
24
25#include <media/IAudioFlinger.h>
26#include <media/IAudioFlingerClient.h>
27#include <media/IAudioTrack.h>
28#include <media/IAudioRecord.h>
29#include <media/AudioTrack.h>
30
31#include <utils/Atomic.h>
32#include <utils/Errors.h>
33#include <utils/threads.h>
Mathias Agopian65ab4712010-07-14 17:59:35 -070034#include <utils/SortedVector.h>
35#include <utils/Vector.h>
36
Mathias Agopian5462fc92010-07-14 18:41:18 -070037#include <binder/BinderService.h>
38#include <binder/MemoryDealer.h>
39
Mathias Agopian65ab4712010-07-14 17:59:35 -070040#include <hardware_legacy/AudioHardwareInterface.h>
41
42#include "AudioBufferProvider.h"
43
44namespace android {
45
46class audio_track_cblk_t;
47class effect_param_cblk_t;
48class AudioMixer;
49class AudioBuffer;
50class AudioResampler;
51
52
53// ----------------------------------------------------------------------------
54
55#define LIKELY( exp ) (__builtin_expect( (exp) != 0, true ))
56#define UNLIKELY( exp ) (__builtin_expect( (exp) != 0, false ))
57
58
59// ----------------------------------------------------------------------------
60
61static const nsecs_t kStandbyTimeInNsecs = seconds(3);
62
Mathias Agopian5462fc92010-07-14 18:41:18 -070063class AudioFlinger :
64 public BinderService<AudioFlinger>,
65 public BnAudioFlinger
Mathias Agopian65ab4712010-07-14 17:59:35 -070066{
Mathias Agopian5462fc92010-07-14 18:41:18 -070067 friend class BinderService<AudioFlinger>;
Mathias Agopian65ab4712010-07-14 17:59:35 -070068public:
Mathias Agopian5462fc92010-07-14 18:41:18 -070069 static char const* getServiceName() { return "media.audio_flinger"; }
Mathias Agopian65ab4712010-07-14 17:59:35 -070070
71 virtual status_t dump(int fd, const Vector<String16>& args);
72
73 // IAudioFlinger interface
74 virtual sp<IAudioTrack> createTrack(
75 pid_t pid,
76 int streamType,
77 uint32_t sampleRate,
78 int format,
79 int channelCount,
80 int frameCount,
81 uint32_t flags,
82 const sp<IMemory>& sharedBuffer,
83 int output,
84 int *sessionId,
85 status_t *status);
86
87 virtual uint32_t sampleRate(int output) const;
88 virtual int channelCount(int output) const;
89 virtual int format(int output) const;
90 virtual size_t frameCount(int output) const;
91 virtual uint32_t latency(int output) const;
92
93 virtual status_t setMasterVolume(float value);
94 virtual status_t setMasterMute(bool muted);
95
96 virtual float masterVolume() const;
97 virtual bool masterMute() const;
98
99 virtual status_t setStreamVolume(int stream, float value, int output);
100 virtual status_t setStreamMute(int stream, bool muted);
101
102 virtual float streamVolume(int stream, int output) const;
103 virtual bool streamMute(int stream) const;
104
105 virtual status_t setMode(int mode);
106
107 virtual status_t setMicMute(bool state);
108 virtual bool getMicMute() const;
109
110 virtual bool isStreamActive(int stream) const;
111
112 virtual status_t setParameters(int ioHandle, const String8& keyValuePairs);
113 virtual String8 getParameters(int ioHandle, const String8& keys);
114
115 virtual void registerClient(const sp<IAudioFlingerClient>& client);
116
117 virtual size_t getInputBufferSize(uint32_t sampleRate, int format, int channelCount);
118 virtual unsigned int getInputFramesLost(int ioHandle);
119
120 virtual int openOutput(uint32_t *pDevices,
121 uint32_t *pSamplingRate,
122 uint32_t *pFormat,
123 uint32_t *pChannels,
124 uint32_t *pLatencyMs,
125 uint32_t flags);
126
127 virtual int openDuplicateOutput(int output1, int output2);
128
129 virtual status_t closeOutput(int output);
130
131 virtual status_t suspendOutput(int output);
132
133 virtual status_t restoreOutput(int output);
134
135 virtual int openInput(uint32_t *pDevices,
136 uint32_t *pSamplingRate,
137 uint32_t *pFormat,
138 uint32_t *pChannels,
139 uint32_t acoustics);
140
141 virtual status_t closeInput(int input);
142
143 virtual status_t setStreamOutput(uint32_t stream, int output);
144
145 virtual status_t setVoiceVolume(float volume);
146
147 virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, int output);
148
149 virtual int newAudioSessionId();
150
151 virtual status_t loadEffectLibrary(const char *libPath, int *handle);
152
153 virtual status_t unloadEffectLibrary(int handle);
154
155 virtual status_t queryNumberEffects(uint32_t *numEffects);
156
157 virtual status_t queryEffect(uint32_t index, effect_descriptor_t *descriptor);
158
159 virtual status_t getEffectDescriptor(effect_uuid_t *pUuid, effect_descriptor_t *descriptor);
160
161 virtual sp<IEffect> createEffect(pid_t pid,
162 effect_descriptor_t *pDesc,
163 const sp<IEffectClient>& effectClient,
164 int32_t priority,
165 int output,
166 int sessionId,
167 status_t *status,
168 int *id,
169 int *enabled);
170
171 status_t registerEffectResource_l(effect_descriptor_t *desc);
172 void unregisterEffectResource_l(effect_descriptor_t *desc);
173
174 enum hardware_call_state {
175 AUDIO_HW_IDLE = 0,
176 AUDIO_HW_INIT,
177 AUDIO_HW_OUTPUT_OPEN,
178 AUDIO_HW_OUTPUT_CLOSE,
179 AUDIO_HW_INPUT_OPEN,
180 AUDIO_HW_INPUT_CLOSE,
181 AUDIO_HW_STANDBY,
182 AUDIO_HW_SET_MASTER_VOLUME,
183 AUDIO_HW_GET_ROUTING,
184 AUDIO_HW_SET_ROUTING,
185 AUDIO_HW_GET_MODE,
186 AUDIO_HW_SET_MODE,
187 AUDIO_HW_GET_MIC_MUTE,
188 AUDIO_HW_SET_MIC_MUTE,
189 AUDIO_SET_VOICE_VOLUME,
190 AUDIO_SET_PARAMETER,
191 };
192
193 // record interface
194 virtual sp<IAudioRecord> openRecord(
195 pid_t pid,
196 int input,
197 uint32_t sampleRate,
198 int format,
199 int channelCount,
200 int frameCount,
201 uint32_t flags,
202 int *sessionId,
203 status_t *status);
204
205 virtual status_t onTransact(
206 uint32_t code,
207 const Parcel& data,
208 Parcel* reply,
209 uint32_t flags);
210
211 uint32_t getMode() { return mMode; }
212
213private:
214 AudioFlinger();
215 virtual ~AudioFlinger();
216
217
218 // Internal dump utilites.
219 status_t dumpPermissionDenial(int fd, const Vector<String16>& args);
220 status_t dumpClients(int fd, const Vector<String16>& args);
221 status_t dumpInternals(int fd, const Vector<String16>& args);
222
223 // --- Client ---
224 class Client : public RefBase {
225 public:
226 Client(const sp<AudioFlinger>& audioFlinger, pid_t pid);
227 virtual ~Client();
228 const sp<MemoryDealer>& heap() const;
229 pid_t pid() const { return mPid; }
230 sp<AudioFlinger> audioFlinger() { return mAudioFlinger; }
231
232 private:
233 Client(const Client&);
234 Client& operator = (const Client&);
235 sp<AudioFlinger> mAudioFlinger;
236 sp<MemoryDealer> mMemoryDealer;
237 pid_t mPid;
238 };
239
240 // --- Notification Client ---
241 class NotificationClient : public IBinder::DeathRecipient {
242 public:
243 NotificationClient(const sp<AudioFlinger>& audioFlinger,
244 const sp<IAudioFlingerClient>& client,
245 pid_t pid);
246 virtual ~NotificationClient();
247
248 sp<IAudioFlingerClient> client() { return mClient; }
249
250 // IBinder::DeathRecipient
251 virtual void binderDied(const wp<IBinder>& who);
252
253 private:
254 NotificationClient(const NotificationClient&);
255 NotificationClient& operator = (const NotificationClient&);
256
257 sp<AudioFlinger> mAudioFlinger;
258 pid_t mPid;
259 sp<IAudioFlingerClient> mClient;
260 };
261
262 class TrackHandle;
263 class RecordHandle;
264 class RecordThread;
265 class PlaybackThread;
266 class MixerThread;
267 class DirectOutputThread;
268 class DuplicatingThread;
269 class Track;
270 class RecordTrack;
271 class EffectModule;
272 class EffectHandle;
273 class EffectChain;
274
275 class ThreadBase : public Thread {
276 public:
277 ThreadBase (const sp<AudioFlinger>& audioFlinger, int id);
278 virtual ~ThreadBase();
279
280 status_t dumpBase(int fd, const Vector<String16>& args);
281
282 // base for record and playback
283 class TrackBase : public AudioBufferProvider, public RefBase {
284
285 public:
286 enum track_state {
287 IDLE,
288 TERMINATED,
289 STOPPED,
290 RESUMING,
291 ACTIVE,
292 PAUSING,
293 PAUSED
294 };
295
296 enum track_flags {
297 STEPSERVER_FAILED = 0x01, // StepServer could not acquire cblk->lock mutex
298 SYSTEM_FLAGS_MASK = 0x0000ffffUL,
299 // The upper 16 bits are used for track-specific flags.
300 };
301
302 TrackBase(const wp<ThreadBase>& thread,
303 const sp<Client>& client,
304 uint32_t sampleRate,
305 int format,
306 int channelCount,
307 int frameCount,
308 uint32_t flags,
309 const sp<IMemory>& sharedBuffer,
310 int sessionId);
311 ~TrackBase();
312
313 virtual status_t start() = 0;
314 virtual void stop() = 0;
315 sp<IMemory> getCblk() const;
316 audio_track_cblk_t* cblk() const { return mCblk; }
317 int sessionId() { return mSessionId; }
318
319 protected:
320 friend class ThreadBase;
321 friend class RecordHandle;
322 friend class PlaybackThread;
323 friend class RecordThread;
324 friend class MixerThread;
325 friend class DirectOutputThread;
326
327 TrackBase(const TrackBase&);
328 TrackBase& operator = (const TrackBase&);
329
330 virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer) = 0;
331 virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer);
332
333 int format() const {
334 return mFormat;
335 }
336
337 int channelCount() const ;
338
339 int sampleRate() const;
340
341 void* getBuffer(uint32_t offset, uint32_t frames) const;
342
343 bool isStopped() const {
344 return mState == STOPPED;
345 }
346
347 bool isTerminated() const {
348 return mState == TERMINATED;
349 }
350
351 bool step();
352 void reset();
353
354 wp<ThreadBase> mThread;
355 sp<Client> mClient;
356 sp<IMemory> mCblkMemory;
357 audio_track_cblk_t* mCblk;
358 void* mBuffer;
359 void* mBufferEnd;
360 uint32_t mFrameCount;
361 // we don't really need a lock for these
362 int mState;
363 int mClientTid;
364 uint8_t mFormat;
365 uint32_t mFlags;
366 int mSessionId;
367 };
368
369 class ConfigEvent {
370 public:
371 ConfigEvent() : mEvent(0), mParam(0) {}
372
373 int mEvent;
374 int mParam;
375 };
376
377 uint32_t sampleRate() const;
378 int channelCount() const;
379 int format() const;
380 size_t frameCount() const;
381 void wakeUp() { mWaitWorkCV.broadcast(); }
382 void exit();
383 virtual bool checkForNewParameters_l() = 0;
384 virtual status_t setParameters(const String8& keyValuePairs);
385 virtual String8 getParameters(const String8& keys) = 0;
386 virtual void audioConfigChanged_l(int event, int param = 0) = 0;
387 void sendConfigEvent(int event, int param = 0);
388 void sendConfigEvent_l(int event, int param = 0);
389 void processConfigEvents();
390 int id() const { return mId;}
391 bool standby() { return mStandby; }
392
393 mutable Mutex mLock;
394
395 protected:
396
397 friend class Track;
398 friend class TrackBase;
399 friend class PlaybackThread;
400 friend class MixerThread;
401 friend class DirectOutputThread;
402 friend class DuplicatingThread;
403 friend class RecordThread;
404 friend class RecordTrack;
405
406 Condition mWaitWorkCV;
407 sp<AudioFlinger> mAudioFlinger;
408 uint32_t mSampleRate;
409 size_t mFrameCount;
410 uint32_t mChannels;
411 uint16_t mChannelCount;
412 uint16_t mFrameSize;
413 int mFormat;
414 Condition mParamCond;
415 Vector<String8> mNewParameters;
416 status_t mParamStatus;
417 Vector<ConfigEvent *> mConfigEvents;
418 bool mStandby;
419 int mId;
420 bool mExiting;
421 };
422
423 // --- PlaybackThread ---
424 class PlaybackThread : public ThreadBase {
425 public:
426
427 enum type {
428 MIXER,
429 DIRECT,
430 DUPLICATING
431 };
432
433 enum mixer_state {
434 MIXER_IDLE,
435 MIXER_TRACKS_ENABLED,
436 MIXER_TRACKS_READY
437 };
438
439 // playback track
440 class Track : public TrackBase {
441 public:
442 Track( const wp<ThreadBase>& thread,
443 const sp<Client>& client,
444 int streamType,
445 uint32_t sampleRate,
446 int format,
447 int channelCount,
448 int frameCount,
449 const sp<IMemory>& sharedBuffer,
450 int sessionId);
451 ~Track();
452
453 void dump(char* buffer, size_t size);
454 virtual status_t start();
455 virtual void stop();
456 void pause();
457
458 void flush();
459 void destroy();
460 void mute(bool);
461 void setVolume(float left, float right);
462 int name() const {
463 return mName;
464 }
465
466 int type() const {
467 return mStreamType;
468 }
469 status_t attachAuxEffect(int EffectId);
470 void setAuxBuffer(int EffectId, int32_t *buffer);
471 int32_t *auxBuffer() { return mAuxBuffer; }
472 void setMainBuffer(int16_t *buffer) { mMainBuffer = buffer; }
473 int16_t *mainBuffer() { return mMainBuffer; }
474 int auxEffectId() { return mAuxEffectId; }
475
476
477 protected:
478 friend class ThreadBase;
479 friend class AudioFlinger;
480 friend class TrackHandle;
481 friend class PlaybackThread;
482 friend class MixerThread;
483 friend class DirectOutputThread;
484
485 Track(const Track&);
486 Track& operator = (const Track&);
487
488 virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer);
489 bool isMuted() { return mMute; }
490 bool isPausing() const {
491 return mState == PAUSING;
492 }
493 bool isPaused() const {
494 return mState == PAUSED;
495 }
496 bool isReady() const;
497 void setPaused() { mState = PAUSED; }
498 void reset();
499
500 bool isOutputTrack() const {
501 return (mStreamType == AudioSystem::NUM_STREAM_TYPES);
502 }
503
504 // we don't really need a lock for these
505 float mVolume[2];
506 volatile bool mMute;
507 // FILLED state is used for suppressing volume ramp at begin of playing
508 enum {FS_FILLING, FS_FILLED, FS_ACTIVE};
509 mutable uint8_t mFillingUpStatus;
510 int8_t mRetryCount;
511 sp<IMemory> mSharedBuffer;
512 bool mResetDone;
513 int mStreamType;
514 int mName;
515 int16_t *mMainBuffer;
516 int32_t *mAuxBuffer;
517 int mAuxEffectId;
518 }; // end of Track
519
520
521 // playback track
522 class OutputTrack : public Track {
523 public:
524
525 class Buffer: public AudioBufferProvider::Buffer {
526 public:
527 int16_t *mBuffer;
528 };
529
530 OutputTrack( const wp<ThreadBase>& thread,
531 DuplicatingThread *sourceThread,
532 uint32_t sampleRate,
533 int format,
534 int channelCount,
535 int frameCount);
536 ~OutputTrack();
537
538 virtual status_t start();
539 virtual void stop();
540 bool write(int16_t* data, uint32_t frames);
541 bool bufferQueueEmpty() { return (mBufferQueue.size() == 0) ? true : false; }
542 bool isActive() { return mActive; }
543 wp<ThreadBase>& thread() { return mThread; }
544
545 private:
546
547 status_t obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs);
548 void clearBufferQueue();
549
550 // Maximum number of pending buffers allocated by OutputTrack::write()
551 static const uint8_t kMaxOverFlowBuffers = 10;
552
553 Vector < Buffer* > mBufferQueue;
554 AudioBufferProvider::Buffer mOutBuffer;
555 bool mActive;
556 DuplicatingThread* mSourceThread;
557 }; // end of OutputTrack
558
559 PlaybackThread (const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device);
560 virtual ~PlaybackThread();
561
562 virtual status_t dump(int fd, const Vector<String16>& args);
563
564 // Thread virtuals
565 virtual status_t readyToRun();
566 virtual void onFirstRef();
567
568 virtual uint32_t latency() const;
569
570 virtual status_t setMasterVolume(float value);
571 virtual status_t setMasterMute(bool muted);
572
573 virtual float masterVolume() const;
574 virtual bool masterMute() const;
575
576 virtual status_t setStreamVolume(int stream, float value);
577 virtual status_t setStreamMute(int stream, bool muted);
578
579 virtual float streamVolume(int stream) const;
580 virtual bool streamMute(int stream) const;
581
582 bool isStreamActive(int stream) const;
583
584 sp<Track> createTrack_l(
585 const sp<AudioFlinger::Client>& client,
586 int streamType,
587 uint32_t sampleRate,
588 int format,
589 int channelCount,
590 int frameCount,
591 const sp<IMemory>& sharedBuffer,
592 int sessionId,
593 status_t *status);
594
595 AudioStreamOut* getOutput() { return mOutput; }
596
597 virtual int type() const { return mType; }
598 void suspend() { mSuspended++; }
599 void restore() { if (mSuspended) mSuspended--; }
600 bool isSuspended() { return (mSuspended != 0); }
601 virtual String8 getParameters(const String8& keys);
602 virtual void audioConfigChanged_l(int event, int param = 0);
603 virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
604 int16_t *mixBuffer() { return mMixBuffer; };
605
606 sp<EffectHandle> createEffect_l(
607 const sp<AudioFlinger::Client>& client,
608 const sp<IEffectClient>& effectClient,
609 int32_t priority,
610 int sessionId,
611 effect_descriptor_t *desc,
612 int *enabled,
613 status_t *status);
614 void disconnectEffect(const sp< EffectModule>& effect,
615 const wp<EffectHandle>& handle);
616
617 bool hasAudioSession(int sessionId);
618 sp<EffectChain> getEffectChain(int sessionId);
619 sp<EffectChain> getEffectChain_l(int sessionId);
620 status_t addEffectChain_l(const sp<EffectChain>& chain);
621 size_t removeEffectChain_l(const sp<EffectChain>& chain);
622 void lockEffectChains_l();
623 void unlockEffectChains();
624
625 sp<AudioFlinger::EffectModule> getEffect_l(int sessionId, int effectId);
626 void detachAuxEffect_l(int effectId);
627 status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId);
628 status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId);
629 void setMode(uint32_t mode);
630
631 struct stream_type_t {
632 stream_type_t()
633 : volume(1.0f),
634 mute(false)
635 {
636 }
637 float volume;
638 bool mute;
639 };
640
641 protected:
642 int mType;
643 int16_t* mMixBuffer;
644 int mSuspended;
645 int mBytesWritten;
646 bool mMasterMute;
647 SortedVector< wp<Track> > mActiveTracks;
648
649 virtual int getTrackName_l() = 0;
650 virtual void deleteTrackName_l(int name) = 0;
651 virtual uint32_t activeSleepTimeUs() = 0;
652 virtual uint32_t idleSleepTimeUs() = 0;
653
654 private:
655
656 friend class AudioFlinger;
657 friend class OutputTrack;
658 friend class Track;
659 friend class TrackBase;
660 friend class MixerThread;
661 friend class DirectOutputThread;
662 friend class DuplicatingThread;
663
664 PlaybackThread(const Client&);
665 PlaybackThread& operator = (const PlaybackThread&);
666
667 status_t addTrack_l(const sp<Track>& track);
668 void destroyTrack_l(const sp<Track>& track);
669
670 void readOutputParameters();
671
672 uint32_t device() { return mDevice; }
673
674 virtual status_t dumpInternals(int fd, const Vector<String16>& args);
675 status_t dumpTracks(int fd, const Vector<String16>& args);
676 status_t dumpEffectChains(int fd, const Vector<String16>& args);
677
678 SortedVector< sp<Track> > mTracks;
679 // mStreamTypes[] uses 1 additionnal stream type internally for the OutputTrack used by DuplicatingThread
680 stream_type_t mStreamTypes[AudioSystem::NUM_STREAM_TYPES + 1];
681 AudioStreamOut* mOutput;
682 float mMasterVolume;
683 nsecs_t mLastWriteTime;
684 int mNumWrites;
685 int mNumDelayedWrites;
686 bool mInWrite;
687 Vector< sp<EffectChain> > mEffectChains;
688 uint32_t mDevice;
689 };
690
691 class MixerThread : public PlaybackThread {
692 public:
693 MixerThread (const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device);
694 virtual ~MixerThread();
695
696 // Thread virtuals
697 virtual bool threadLoop();
698
699 void invalidateTracks(int streamType);
700 virtual bool checkForNewParameters_l();
701 virtual status_t dumpInternals(int fd, const Vector<String16>& args);
702
703 protected:
704 uint32_t prepareTracks_l(const SortedVector< wp<Track> >& activeTracks, Vector< sp<Track> > *tracksToRemove);
705 virtual int getTrackName_l();
706 virtual void deleteTrackName_l(int name);
707 virtual uint32_t activeSleepTimeUs();
708 virtual uint32_t idleSleepTimeUs();
709
710 AudioMixer* mAudioMixer;
711 };
712
713 class DirectOutputThread : public PlaybackThread {
714 public:
715
716 DirectOutputThread (const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device);
717 ~DirectOutputThread();
718
719 // Thread virtuals
720 virtual bool threadLoop();
721
722 virtual bool checkForNewParameters_l();
723
724 protected:
725 virtual int getTrackName_l();
726 virtual void deleteTrackName_l(int name);
727 virtual uint32_t activeSleepTimeUs();
728 virtual uint32_t idleSleepTimeUs();
729
730 private:
731 void applyVolume(uint16_t leftVol, uint16_t rightVol, bool ramp);
732
733 float mLeftVolFloat;
734 float mRightVolFloat;
735 uint16_t mLeftVolShort;
736 uint16_t mRightVolShort;
737 };
738
739 class DuplicatingThread : public MixerThread {
740 public:
741 DuplicatingThread (const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread, int id);
742 ~DuplicatingThread();
743
744 // Thread virtuals
745 virtual bool threadLoop();
746 void addOutputTrack(MixerThread* thread);
747 void removeOutputTrack(MixerThread* thread);
748 uint32_t waitTimeMs() { return mWaitTimeMs; }
749 protected:
750 virtual uint32_t activeSleepTimeUs();
751
752 private:
753 bool outputsReady(SortedVector< sp<OutputTrack> > &outputTracks);
754 void updateWaitTime();
755
756 SortedVector < sp<OutputTrack> > mOutputTracks;
757 uint32_t mWaitTimeMs;
758 };
759
760 PlaybackThread *checkPlaybackThread_l(int output) const;
761 MixerThread *checkMixerThread_l(int output) const;
762 RecordThread *checkRecordThread_l(int input) const;
763 float streamVolumeInternal(int stream) const { return mStreamTypes[stream].volume; }
764 void audioConfigChanged_l(int event, int ioHandle, void *param2);
765
766 int nextUniqueId();
767
768 friend class AudioBuffer;
769
770 class TrackHandle : public android::BnAudioTrack {
771 public:
772 TrackHandle(const sp<PlaybackThread::Track>& track);
773 virtual ~TrackHandle();
774 virtual status_t start();
775 virtual void stop();
776 virtual void flush();
777 virtual void mute(bool);
778 virtual void pause();
779 virtual void setVolume(float left, float right);
780 virtual sp<IMemory> getCblk() const;
781 virtual status_t attachAuxEffect(int effectId);
782 virtual status_t onTransact(
783 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags);
784 private:
785 sp<PlaybackThread::Track> mTrack;
786 };
787
788 friend class Client;
789 friend class PlaybackThread::Track;
790
791
792 void removeClient_l(pid_t pid);
793 void removeNotificationClient(pid_t pid);
794
795
796 // record thread
797 class RecordThread : public ThreadBase, public AudioBufferProvider
798 {
799 public:
800
801 // record track
802 class RecordTrack : public TrackBase {
803 public:
804 RecordTrack(const wp<ThreadBase>& thread,
805 const sp<Client>& client,
806 uint32_t sampleRate,
807 int format,
808 int channelCount,
809 int frameCount,
810 uint32_t flags,
811 int sessionId);
812 ~RecordTrack();
813
814 virtual status_t start();
815 virtual void stop();
816
817 bool overflow() { bool tmp = mOverflow; mOverflow = false; return tmp; }
818 bool setOverflow() { bool tmp = mOverflow; mOverflow = true; return tmp; }
819
820 void dump(char* buffer, size_t size);
821 private:
822 friend class AudioFlinger;
823 friend class RecordThread;
824
825 RecordTrack(const RecordTrack&);
826 RecordTrack& operator = (const RecordTrack&);
827
828 virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer);
829
830 bool mOverflow;
831 };
832
833
834 RecordThread(const sp<AudioFlinger>& audioFlinger,
835 AudioStreamIn *input,
836 uint32_t sampleRate,
837 uint32_t channels,
838 int id);
839 ~RecordThread();
840
841 virtual bool threadLoop();
842 virtual status_t readyToRun() { return NO_ERROR; }
843 virtual void onFirstRef();
844
845 status_t start(RecordTrack* recordTrack);
846 void stop(RecordTrack* recordTrack);
847 status_t dump(int fd, const Vector<String16>& args);
848 AudioStreamIn* getInput() { return mInput; }
849
850 virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer);
851 virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer);
852 virtual bool checkForNewParameters_l();
853 virtual String8 getParameters(const String8& keys);
854 virtual void audioConfigChanged_l(int event, int param = 0);
855 void readInputParameters();
856 virtual unsigned int getInputFramesLost();
857
858 private:
859 RecordThread();
860 AudioStreamIn *mInput;
861 sp<RecordTrack> mActiveTrack;
862 Condition mStartStopCond;
863 AudioResampler *mResampler;
864 int32_t *mRsmpOutBuffer;
865 int16_t *mRsmpInBuffer;
866 size_t mRsmpInIndex;
867 size_t mInputBytes;
868 int mReqChannelCount;
869 uint32_t mReqSampleRate;
870 ssize_t mBytesRead;
871 };
872
873 class RecordHandle : public android::BnAudioRecord {
874 public:
875 RecordHandle(const sp<RecordThread::RecordTrack>& recordTrack);
876 virtual ~RecordHandle();
877 virtual status_t start();
878 virtual void stop();
879 virtual sp<IMemory> getCblk() const;
880 virtual status_t onTransact(
881 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags);
882 private:
883 sp<RecordThread::RecordTrack> mRecordTrack;
884 };
885
886 //--- Audio Effect Management
887
888 // EffectModule and EffectChain classes both have their own mutex to protect
889 // state changes or resource modifications. Always respect the following order
890 // if multiple mutexes must be acquired to avoid cross deadlock:
891 // AudioFlinger -> ThreadBase -> EffectChain -> EffectModule
892
893 // The EffectModule class is a wrapper object controlling the effect engine implementation
894 // in the effect library. It prevents concurrent calls to process() and command() functions
895 // from different client threads. It keeps a list of EffectHandle objects corresponding
896 // to all client applications using this effect and notifies applications of effect state,
897 // control or parameter changes. It manages the activation state machine to send appropriate
898 // reset, enable, disable commands to effect engine and provide volume
899 // ramping when effects are activated/deactivated.
900 // When controlling an auxiliary effect, the EffectModule also provides an input buffer used by
901 // the attached track(s) to accumulate their auxiliary channel.
902 class EffectModule: public RefBase {
903 public:
904 EffectModule(const wp<ThreadBase>& wThread,
905 const wp<AudioFlinger::EffectChain>& chain,
906 effect_descriptor_t *desc,
907 int id,
908 int sessionId);
909 ~EffectModule();
910
911 enum effect_state {
912 IDLE,
913 RESTART,
914 STARTING,
915 ACTIVE,
916 STOPPING,
917 STOPPED
918 };
919
920 int id() { return mId; }
921 void process();
922 void updateState();
923 status_t command(int cmdCode, int cmdSize, void *pCmdData, int *replySize, void *pReplyData);
924
925 void reset_l();
926 status_t configure();
927 status_t init();
928 uint32_t state() {
929 return mState;
930 }
931 uint32_t status() {
932 return mStatus;
933 }
934 status_t setEnabled(bool enabled);
935 bool isEnabled();
936
937 void setInBuffer(int16_t *buffer) { mConfig.inputCfg.buffer.s16 = buffer; }
938 int16_t *inBuffer() { return mConfig.inputCfg.buffer.s16; }
939 void setOutBuffer(int16_t *buffer) { mConfig.outputCfg.buffer.s16 = buffer; }
940 int16_t *outBuffer() { return mConfig.outputCfg.buffer.s16; }
941
942 status_t addHandle(sp<EffectHandle>& handle);
943 void disconnect(const wp<EffectHandle>& handle);
944 size_t removeHandle (const wp<EffectHandle>& handle);
945
946 effect_descriptor_t& desc() { return mDescriptor; }
947 wp<EffectChain>& chain() { return mChain; }
948
949 status_t setDevice(uint32_t device);
950 status_t setVolume(uint32_t *left, uint32_t *right, bool controller);
951 status_t setMode(uint32_t mode);
952
953 status_t dump(int fd, const Vector<String16>& args);
954
955 protected:
956
957 // Maximum time allocated to effect engines to complete the turn off sequence
958 static const uint32_t MAX_DISABLE_TIME_MS = 10000;
959
960 EffectModule(const EffectModule&);
961 EffectModule& operator = (const EffectModule&);
962
963 status_t start_l();
964 status_t stop_l();
965
966 // update this table when AudioSystem::audio_devices or audio_device_e (in EffectApi.h) are modified
967 static const uint32_t sDeviceConvTable[];
968 static uint32_t deviceAudioSystemToEffectApi(uint32_t device);
969
970 // update this table when AudioSystem::audio_mode or audio_mode_e (in EffectApi.h) are modified
971 static const uint32_t sModeConvTable[];
972 static int modeAudioSystemToEffectApi(uint32_t mode);
973
974 Mutex mLock; // mutex for process, commands and handles list protection
975 wp<ThreadBase> mThread; // parent thread
976 wp<EffectChain> mChain; // parent effect chain
977 int mId; // this instance unique ID
978 int mSessionId; // audio session ID
979 effect_descriptor_t mDescriptor;// effect descriptor received from effect engine
980 effect_config_t mConfig; // input and output audio configuration
981 effect_interface_t mEffectInterface; // Effect module C API
982 status_t mStatus; // initialization status
983 uint32_t mState; // current activation state (effect_state)
984 Vector< wp<EffectHandle> > mHandles; // list of client handles
985 uint32_t mMaxDisableWaitCnt; // maximum grace period before forcing an effect off after
986 // sending disable command.
987 uint32_t mDisableWaitCnt; // current process() calls count during disable period.
988 };
989
990 // The EffectHandle class implements the IEffect interface. It provides resources
991 // to receive parameter updates, keeps track of effect control
992 // ownership and state and has a pointer to the EffectModule object it is controlling.
993 // There is one EffectHandle object for each application controlling (or using)
994 // an effect module.
995 // The EffectHandle is obtained by calling AudioFlinger::createEffect().
996 class EffectHandle: public android::BnEffect {
997 public:
998
999 EffectHandle(const sp<EffectModule>& effect,
1000 const sp<AudioFlinger::Client>& client,
1001 const sp<IEffectClient>& effectClient,
1002 int32_t priority);
1003 virtual ~EffectHandle();
1004
1005 // IEffect
1006 virtual status_t enable();
1007 virtual status_t disable();
1008 virtual status_t command(int cmdCode, int cmdSize, void *pCmdData, int *replySize, void *pReplyData);
1009 virtual void disconnect();
1010 virtual sp<IMemory> getCblk() const;
1011 virtual status_t onTransact(uint32_t code, const Parcel& data,
1012 Parcel* reply, uint32_t flags);
1013
1014
1015 // Give or take control of effect module
1016 void setControl(bool hasControl, bool signal);
1017 void commandExecuted(int cmdCode, int cmdSize, void *pCmdData, int replySize, void *pReplyData);
1018 void setEnabled(bool enabled);
1019
1020 // Getters
1021 int id() { return mEffect->id(); }
1022 int priority() { return mPriority; }
1023 bool hasControl() { return mHasControl; }
1024 sp<EffectModule> effect() { return mEffect; }
1025
1026 void dump(char* buffer, size_t size);
1027
1028 protected:
1029
1030 EffectHandle(const EffectHandle&);
1031 EffectHandle& operator =(const EffectHandle&);
1032
1033 sp<EffectModule> mEffect; // pointer to controlled EffectModule
1034 sp<IEffectClient> mEffectClient; // callback interface for client notifications
1035 sp<Client> mClient; // client for shared memory allocation
1036 sp<IMemory> mCblkMemory; // shared memory for control block
1037 effect_param_cblk_t* mCblk; // control block for deferred parameter setting via shared memory
1038 uint8_t* mBuffer; // pointer to parameter area in shared memory
1039 int mPriority; // client application priority to control the effect
1040 bool mHasControl; // true if this handle is controlling the effect
1041 };
1042
1043 // the EffectChain class represents a group of effects associated to one audio session.
1044 // There can be any number of EffectChain objects per output mixer thread (PlaybackThread).
1045 // The EffecChain with session ID 0 contains global effects applied to the output mix.
1046 // Effects in this chain can be insert or auxiliary. Effects in other chains (attached to tracks)
1047 // are insert only. The EffectChain maintains an ordered list of effect module, the order corresponding
1048 // in the effect process order. When attached to a track (session ID != 0), it also provide it's own
1049 // input buffer used by the track as accumulation buffer.
1050 class EffectChain: public RefBase {
1051 public:
1052 EffectChain(const wp<ThreadBase>& wThread, int sessionId);
1053 ~EffectChain();
1054
1055 void process_l();
1056
1057 void lock() {
1058 mLock.lock();
1059 }
1060 void unlock() {
1061 mLock.unlock();
1062 }
1063
Eric Laurentcab11242010-07-15 12:50:15 -07001064 status_t addEffect_l(sp<EffectModule>& handle);
1065 size_t removeEffect_l(const sp<EffectModule>& handle);
Mathias Agopian65ab4712010-07-14 17:59:35 -07001066
1067 int sessionId() {
1068 return mSessionId;
1069 }
Eric Laurentcab11242010-07-15 12:50:15 -07001070 sp<EffectModule> getEffectFromDesc_l(effect_descriptor_t *descriptor);
1071 sp<EffectModule> getEffectFromId_l(int id);
1072 bool setVolume_l(uint32_t *left, uint32_t *right);
1073 void setDevice_l(uint32_t device);
1074 void setMode_l(uint32_t mode);
Mathias Agopian65ab4712010-07-14 17:59:35 -07001075
1076
1077 void setInBuffer(int16_t *buffer, bool ownsBuffer = false) {
1078 mInBuffer = buffer;
1079 mOwnInBuffer = ownsBuffer;
1080 }
1081 int16_t *inBuffer() {
1082 return mInBuffer;
1083 }
1084 void setOutBuffer(int16_t *buffer) {
1085 mOutBuffer = buffer;
1086 }
1087 int16_t *outBuffer() {
1088 return mOutBuffer;
1089 }
1090
1091 void startTrack() {mActiveTrackCnt++;}
1092 void stopTrack() {mActiveTrackCnt--;}
1093 int activeTracks() { return mActiveTrackCnt;}
1094
1095 status_t dump(int fd, const Vector<String16>& args);
1096
1097 protected:
1098
1099 EffectChain(const EffectChain&);
1100 EffectChain& operator =(const EffectChain&);
1101
1102 wp<ThreadBase> mThread; // parent mixer thread
1103 Mutex mLock; // mutex protecting effect list
1104 Vector<sp<EffectModule> > mEffects; // list of effect modules
1105 int mSessionId; // audio session ID
1106 int16_t *mInBuffer; // chain input buffer
1107 int16_t *mOutBuffer; // chain output buffer
Mathias Agopian65ab4712010-07-14 17:59:35 -07001108 int mActiveTrackCnt; // number of active tracks connected
1109 bool mOwnInBuffer; // true if the chain owns its input buffer
Eric Laurentcab11242010-07-15 12:50:15 -07001110 int mVolumeCtrlIdx; // index of insert effect having control over volume
1111 uint32_t mLeftVolume; // previous volume on left channel
1112 uint32_t mRightVolume; // previous volume on right channel
Mathias Agopian65ab4712010-07-14 17:59:35 -07001113 };
1114
1115 friend class RecordThread;
1116 friend class PlaybackThread;
1117
1118
1119 mutable Mutex mLock;
1120
1121 DefaultKeyedVector< pid_t, wp<Client> > mClients;
1122
1123 mutable Mutex mHardwareLock;
1124 AudioHardwareInterface* mAudioHardware;
1125 mutable int mHardwareStatus;
1126
1127
1128 DefaultKeyedVector< int, sp<PlaybackThread> > mPlaybackThreads;
1129 PlaybackThread::stream_type_t mStreamTypes[AudioSystem::NUM_STREAM_TYPES];
1130 float mMasterVolume;
1131 bool mMasterMute;
1132
1133 DefaultKeyedVector< int, sp<RecordThread> > mRecordThreads;
1134
1135 DefaultKeyedVector< pid_t, sp<NotificationClient> > mNotificationClients;
1136 volatile int32_t mNextUniqueId;
1137#ifdef LVMX
1138 int mLifeVibesClientPid;
1139#endif
1140 uint32_t mMode;
1141
1142 // Maximum CPU load allocated to audio effects in 0.1 MIPS (ARMv5TE, 0 WS memory) units
1143 static const uint32_t MAX_EFFECTS_CPU_LOAD = 1000;
1144 // Maximum memory allocated to audio effects in KB
1145 static const uint32_t MAX_EFFECTS_MEMORY = 512;
1146 uint32_t mTotalEffectsCpuLoad; // current CPU load used by effects
1147 uint32_t mTotalEffectsMemory; // current memory used by effects
1148};
1149
1150// ----------------------------------------------------------------------------
1151
1152}; // namespace android
1153
1154#endif // ANDROID_AUDIO_FLINGER_H