Ytai Ben-Tsvi | cbee7d4 | 2021-06-15 00:39:31 -0700 | [diff] [blame^] | 1 | /* |
| 2 | * Copyright (C) 2021 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #include <gtest/gtest.h> |
| 18 | #include <cmath> |
| 19 | |
| 20 | #include "PoseDriftCompensator.h" |
| 21 | #include "QuaternionUtil.h" |
| 22 | #include "TestUtil.h" |
| 23 | |
| 24 | namespace android { |
| 25 | namespace media { |
| 26 | namespace { |
| 27 | |
| 28 | using Eigen::Quaternionf; |
| 29 | using Eigen::Vector3f; |
| 30 | using Options = PoseDriftCompensator::Options; |
| 31 | |
| 32 | TEST(PoseDriftCompensator, Initial) { |
| 33 | PoseDriftCompensator comp(Options{}); |
| 34 | EXPECT_EQ(comp.getOutput(), Pose3f()); |
| 35 | } |
| 36 | |
| 37 | TEST(PoseDriftCompensator, NoDrift) { |
| 38 | Pose3f pose1({1, 2, 3}, Quaternionf::UnitRandom()); |
| 39 | Pose3f pose2({4, 5, 6}, Quaternionf::UnitRandom()); |
| 40 | PoseDriftCompensator comp(Options{}); |
| 41 | |
| 42 | comp.setInput(1000, pose1); |
| 43 | EXPECT_EQ(comp.getOutput(), pose1); |
| 44 | |
| 45 | comp.setInput(2000, pose2); |
| 46 | EXPECT_EQ(comp.getOutput(), pose2); |
| 47 | |
| 48 | comp.recenter(); |
| 49 | EXPECT_EQ(comp.getOutput(), Pose3f()); |
| 50 | |
| 51 | comp.setInput(3000, pose1); |
| 52 | EXPECT_EQ(comp.getOutput(), pose2.inverse() * pose1); |
| 53 | } |
| 54 | |
| 55 | TEST(PoseDriftCompensator, NoDriftZeroTime) { |
| 56 | Pose3f pose1({1, 2, 3}, Quaternionf::UnitRandom()); |
| 57 | Pose3f pose2({4, 5, 6}, Quaternionf::UnitRandom()); |
| 58 | PoseDriftCompensator comp(Options{}); |
| 59 | |
| 60 | comp.setInput(1000, pose1); |
| 61 | EXPECT_EQ(comp.getOutput(), pose1); |
| 62 | |
| 63 | comp.setInput(1000, pose2); |
| 64 | EXPECT_EQ(comp.getOutput(), pose2); |
| 65 | |
| 66 | comp.recenter(); |
| 67 | EXPECT_EQ(comp.getOutput(), Pose3f()); |
| 68 | |
| 69 | comp.setInput(1000, pose1); |
| 70 | EXPECT_EQ(comp.getOutput(), pose2.inverse() * pose1); |
| 71 | } |
| 72 | |
| 73 | TEST(PoseDriftCompensator, Asymptotic) { |
| 74 | Pose3f pose({1, 2, 3}, Quaternionf::UnitRandom()); |
| 75 | |
| 76 | PoseDriftCompensator comp( |
| 77 | Options{.translationalDriftTimeConstant = 1, .rotationalDriftTimeConstant = 1}); |
| 78 | |
| 79 | // Set the same pose for a long time. |
| 80 | for (int64_t t = 0; t < 1000; ++t) { |
| 81 | comp.setInput(t, pose); |
| 82 | } |
| 83 | |
| 84 | // Output would have faded to approx. identity. |
| 85 | EXPECT_EQ(comp.getOutput(), Pose3f()); |
| 86 | } |
| 87 | |
| 88 | TEST(PoseDriftCompensator, Fast) { |
| 89 | Pose3f pose1({1, 2, 3}, Quaternionf::UnitRandom()); |
| 90 | Pose3f pose2({4, 5, 6}, Quaternionf::UnitRandom()); |
| 91 | PoseDriftCompensator comp( |
| 92 | Options{.translationalDriftTimeConstant = 1e7, .rotationalDriftTimeConstant = 1e7}); |
| 93 | |
| 94 | comp.setInput(0, pose1); |
| 95 | EXPECT_EQ(comp.getOutput(), pose1); |
| 96 | |
| 97 | comp.setInput(1, pose2); |
| 98 | EXPECT_EQ(comp.getOutput(), pose2); |
| 99 | |
| 100 | comp.recenter(); |
| 101 | EXPECT_EQ(comp.getOutput(), Pose3f()); |
| 102 | |
| 103 | comp.setInput(2, pose1); |
| 104 | EXPECT_EQ(comp.getOutput(), pose2.inverse() * pose1); |
| 105 | } |
| 106 | |
| 107 | TEST(PoseDriftCompensator, Drift) { |
| 108 | Pose3f pose1({1, 2, 3}, rotateZ(-M_PI * 3 / 4)); |
| 109 | PoseDriftCompensator comp( |
| 110 | Options{.translationalDriftTimeConstant = 500, .rotationalDriftTimeConstant = 1000}); |
| 111 | |
| 112 | // Initial pose is used as is. |
| 113 | comp.setInput(1000, pose1); |
| 114 | EXPECT_EQ(comp.getOutput(), pose1); |
| 115 | |
| 116 | // After 1000 ticks, our rotation should be exp(-1) and translation exp(-2) from identity. |
| 117 | comp.setInput(2000, pose1); |
| 118 | EXPECT_EQ(comp.getOutput(), |
| 119 | Pose3f(Vector3f{1, 2, 3} * std::expf(-2), rotateZ(-M_PI * 3 / 4 * std::expf(-1)))); |
| 120 | |
| 121 | // As long as the input stays the same, we'll continue to advance towards identity. |
| 122 | comp.setInput(3000, pose1); |
| 123 | EXPECT_EQ(comp.getOutput(), |
| 124 | Pose3f(Vector3f{1, 2, 3} * std::expf(-4), rotateZ(-M_PI * 3 / 4 * std::expf(-2)))); |
| 125 | |
| 126 | comp.recenter(); |
| 127 | EXPECT_EQ(comp.getOutput(), Pose3f()); |
| 128 | } |
| 129 | |
| 130 | } // namespace |
| 131 | } // namespace media |
| 132 | } // namespace android |