| Sungtak Lee | d79b6da | 2018-11-12 17:52:17 -0800 | [diff] [blame] | 1 | /* | 
 | 2 |  * Copyright (C) 2018 The Android Open Source Project | 
 | 3 |  * | 
 | 4 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 | 5 |  * you may not use this file except in compliance with the License. | 
 | 6 |  * You may obtain a copy of the License at | 
 | 7 |  * | 
 | 8 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 | 9 |  * | 
 | 10 |  * Unless required by applicable law or agreed to in writing, software | 
 | 11 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 | 12 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 | 13 |  * See the License for the specific language governing permissions and | 
 | 14 |  * limitations under the License. | 
 | 15 |  */ | 
 | 16 |  | 
 | 17 | #ifndef ANDROID_HARDWARE_MEDIA_BUFFERPOOL_V1_0_BUFFERPOOLCLIENT_H | 
 | 18 | #define ANDROID_HARDWARE_MEDIA_BUFFERPOOL_V1_0_BUFFERPOOLCLIENT_H | 
 | 19 |  | 
 | 20 | #include <memory> | 
 | 21 | #include <android/hardware/media/bufferpool/1.0/IAccessor.h> | 
 | 22 | #include <android/hardware/media/bufferpool/1.0/IConnection.h> | 
 | 23 | #include <bufferpool/BufferPoolTypes.h> | 
 | 24 | #include <cutils/native_handle.h> | 
 | 25 | #include "Accessor.h" | 
 | 26 |  | 
 | 27 | namespace android { | 
 | 28 | namespace hardware { | 
 | 29 | namespace media { | 
 | 30 | namespace bufferpool { | 
 | 31 | namespace V1_0 { | 
 | 32 | namespace implementation { | 
 | 33 |  | 
 | 34 | using ::android::hardware::media::bufferpool::V1_0::IAccessor; | 
 | 35 | using ::android::hardware::media::bufferpool::V1_0::IConnection; | 
 | 36 | using ::android::hardware::media::bufferpool::V1_0::ResultStatus; | 
 | 37 | using ::android::sp; | 
 | 38 |  | 
 | 39 | /** | 
 | 40 |  * A buffer pool client for a buffer pool. For a specific buffer pool, at most | 
 | 41 |  * one buffer pool client exists per process. This class will not be exposed | 
 | 42 |  * outside. A buffer pool client will be used via ClientManager. | 
 | 43 |  */ | 
 | 44 | class BufferPoolClient { | 
 | 45 | public: | 
 | 46 |     /** | 
 | 47 |      * Creates a buffer pool client from a local buffer pool | 
 | 48 |      * (via ClientManager#create). | 
 | 49 |      */ | 
 | 50 |     explicit BufferPoolClient(const sp<Accessor> &accessor); | 
 | 51 |  | 
 | 52 |     /** | 
 | 53 |      * Creates a buffer pool client from a remote buffer pool | 
 | 54 |      * (via ClientManager#registerSender). | 
 | 55 |      * Note: A buffer pool client created with remote buffer pool cannot | 
 | 56 |      * allocate a buffer. | 
 | 57 |      */ | 
 | 58 |     explicit BufferPoolClient(const sp<IAccessor> &accessor); | 
 | 59 |  | 
 | 60 |     /** Destructs a buffer pool client. */ | 
 | 61 |     ~BufferPoolClient(); | 
 | 62 |  | 
 | 63 | private: | 
 | 64 |     bool isValid(); | 
 | 65 |  | 
 | 66 |     bool isLocal(); | 
 | 67 |  | 
 | 68 |     bool isActive(int64_t *lastTransactionUs, bool clearCache); | 
 | 69 |  | 
 | 70 |     ConnectionId getConnectionId(); | 
 | 71 |  | 
 | 72 |     ResultStatus getAccessor(sp<IAccessor> *accessor); | 
 | 73 |  | 
 | 74 |     ResultStatus allocate(const std::vector<uint8_t> ¶ms, | 
 | 75 |                           native_handle_t **handle, | 
 | 76 |                           std::shared_ptr<BufferPoolData> *buffer); | 
 | 77 |  | 
 | 78 |     ResultStatus receive(TransactionId transactionId, | 
 | 79 |                          BufferId bufferId, | 
 | 80 |                          int64_t timestampUs, | 
 | 81 |                          native_handle_t **handle, | 
 | 82 |                          std::shared_ptr<BufferPoolData> *buffer); | 
 | 83 |  | 
 | 84 |     ResultStatus postSend(ConnectionId receiver, | 
 | 85 |                           const std::shared_ptr<BufferPoolData> &buffer, | 
 | 86 |                           TransactionId *transactionId, | 
 | 87 |                           int64_t *timestampUs); | 
 | 88 |  | 
 | 89 |     class Impl; | 
 | 90 |     std::shared_ptr<Impl> mImpl; | 
 | 91 |  | 
 | 92 |     friend struct ClientManager; | 
 | 93 | }; | 
 | 94 |  | 
 | 95 | }  // namespace implementation | 
 | 96 | }  // namespace V1_0 | 
 | 97 | }  // namespace bufferpool | 
 | 98 | }  // namespace media | 
 | 99 | }  // namespace hardware | 
 | 100 | }  // namespace android | 
 | 101 |  | 
 | 102 | #endif  // ANDROID_HARDWARE_MEDIA_BUFFERPOOL_V1_0_BUFFERPOOLCLIENT_H |