Wei Jia | 53692fa | 2017-12-11 10:33:46 -0800 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2017 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #ifndef NUPLAYER2_DECODER_PASS_THROUGH_H_ |
| 18 | |
| 19 | #define NUPLAYER2_DECODER_PASS_THROUGH_H_ |
| 20 | |
| 21 | #include "NuPlayer2.h" |
| 22 | |
| 23 | #include "NuPlayer2DecoderBase.h" |
| 24 | |
| 25 | namespace android { |
| 26 | |
| 27 | struct NuPlayer2::DecoderPassThrough : public DecoderBase { |
| 28 | DecoderPassThrough(const sp<AMessage> ¬ify, |
| 29 | const sp<Source> &source, |
| 30 | const sp<Renderer> &renderer); |
| 31 | |
| 32 | protected: |
| 33 | |
| 34 | virtual ~DecoderPassThrough(); |
| 35 | |
| 36 | virtual void onMessageReceived(const sp<AMessage> &msg); |
| 37 | |
| 38 | virtual void onConfigure(const sp<AMessage> &format); |
| 39 | virtual void onSetParameters(const sp<AMessage> ¶ms); |
| 40 | virtual void onSetRenderer(const sp<Renderer> &renderer); |
| 41 | virtual void onResume(bool notifyComplete); |
| 42 | virtual void onFlush(); |
| 43 | virtual void onShutdown(bool notifyComplete); |
| 44 | virtual bool doRequestBuffers(); |
| 45 | |
| 46 | private: |
| 47 | enum { |
| 48 | kWhatBufferConsumed = 'bufC', |
| 49 | }; |
| 50 | |
| 51 | sp<Source> mSource; |
| 52 | sp<Renderer> mRenderer; |
| 53 | int64_t mSkipRenderingUntilMediaTimeUs; |
| 54 | |
| 55 | bool mReachedEOS; |
| 56 | |
| 57 | // Used by feedDecoderInputData to aggregate small buffers into |
| 58 | // one large buffer. |
| 59 | sp<ABuffer> mPendingAudioAccessUnit; |
| 60 | status_t mPendingAudioErr; |
| 61 | sp<ABuffer> mAggregateBuffer; |
| 62 | |
| 63 | // mPendingBuffersToDrain are only for debugging. It can be removed |
| 64 | // when the power investigation is done. |
| 65 | size_t mPendingBuffersToDrain; |
| 66 | size_t mCachedBytes; |
| 67 | AString mComponentName; |
| 68 | |
| 69 | bool isStaleReply(const sp<AMessage> &msg); |
| 70 | bool isDoneFetching() const; |
| 71 | |
| 72 | status_t dequeueAccessUnit(sp<ABuffer> *accessUnit); |
| 73 | sp<ABuffer> aggregateBuffer(const sp<ABuffer> &accessUnit); |
| 74 | status_t fetchInputData(sp<AMessage> &reply); |
| 75 | void doFlush(bool notifyComplete); |
| 76 | |
| 77 | void onInputBufferFetched(const sp<AMessage> &msg); |
| 78 | void onBufferConsumed(int32_t size); |
| 79 | |
| 80 | DISALLOW_EVIL_CONSTRUCTORS(DecoderPassThrough); |
| 81 | }; |
| 82 | |
| 83 | } // namespace android |
| 84 | |
| 85 | #endif // NUPLAYER2_DECODER_PASS_THROUGH_H_ |