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Mathias Agopian65ab4712010-07-14 17:59:35 -07001/* //device/include/server/AudioFlinger/AudioFlinger.h
2**
3** Copyright 2007, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9** http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef ANDROID_AUDIO_FLINGER_H
19#define ANDROID_AUDIO_FLINGER_H
20
21#include <stdint.h>
22#include <sys/types.h>
23#include <limits.h>
24
25#include <media/IAudioFlinger.h>
26#include <media/IAudioFlingerClient.h>
27#include <media/IAudioTrack.h>
28#include <media/IAudioRecord.h>
29#include <media/AudioTrack.h>
30
31#include <utils/Atomic.h>
32#include <utils/Errors.h>
33#include <utils/threads.h>
Mathias Agopian65ab4712010-07-14 17:59:35 -070034#include <utils/SortedVector.h>
35#include <utils/Vector.h>
36
Mathias Agopian5462fc92010-07-14 18:41:18 -070037#include <binder/BinderService.h>
38#include <binder/MemoryDealer.h>
39
Mathias Agopian65ab4712010-07-14 17:59:35 -070040#include <hardware_legacy/AudioHardwareInterface.h>
41
42#include "AudioBufferProvider.h"
43
44namespace android {
45
46class audio_track_cblk_t;
47class effect_param_cblk_t;
48class AudioMixer;
49class AudioBuffer;
50class AudioResampler;
51
52
53// ----------------------------------------------------------------------------
54
55#define LIKELY( exp ) (__builtin_expect( (exp) != 0, true ))
56#define UNLIKELY( exp ) (__builtin_expect( (exp) != 0, false ))
57
58
59// ----------------------------------------------------------------------------
60
61static const nsecs_t kStandbyTimeInNsecs = seconds(3);
62
Mathias Agopian5462fc92010-07-14 18:41:18 -070063class AudioFlinger :
64 public BinderService<AudioFlinger>,
65 public BnAudioFlinger
Mathias Agopian65ab4712010-07-14 17:59:35 -070066{
Mathias Agopian5462fc92010-07-14 18:41:18 -070067 friend class BinderService<AudioFlinger>;
Mathias Agopian65ab4712010-07-14 17:59:35 -070068public:
Mathias Agopian5462fc92010-07-14 18:41:18 -070069 static char const* getServiceName() { return "media.audio_flinger"; }
Mathias Agopian65ab4712010-07-14 17:59:35 -070070
71 virtual status_t dump(int fd, const Vector<String16>& args);
72
73 // IAudioFlinger interface
74 virtual sp<IAudioTrack> createTrack(
75 pid_t pid,
76 int streamType,
77 uint32_t sampleRate,
78 int format,
79 int channelCount,
80 int frameCount,
81 uint32_t flags,
82 const sp<IMemory>& sharedBuffer,
83 int output,
84 int *sessionId,
85 status_t *status);
86
87 virtual uint32_t sampleRate(int output) const;
88 virtual int channelCount(int output) const;
89 virtual int format(int output) const;
90 virtual size_t frameCount(int output) const;
91 virtual uint32_t latency(int output) const;
92
93 virtual status_t setMasterVolume(float value);
94 virtual status_t setMasterMute(bool muted);
95
96 virtual float masterVolume() const;
97 virtual bool masterMute() const;
98
99 virtual status_t setStreamVolume(int stream, float value, int output);
100 virtual status_t setStreamMute(int stream, bool muted);
101
102 virtual float streamVolume(int stream, int output) const;
103 virtual bool streamMute(int stream) const;
104
105 virtual status_t setMode(int mode);
106
107 virtual status_t setMicMute(bool state);
108 virtual bool getMicMute() const;
109
110 virtual bool isStreamActive(int stream) const;
111
112 virtual status_t setParameters(int ioHandle, const String8& keyValuePairs);
113 virtual String8 getParameters(int ioHandle, const String8& keys);
114
115 virtual void registerClient(const sp<IAudioFlingerClient>& client);
116
117 virtual size_t getInputBufferSize(uint32_t sampleRate, int format, int channelCount);
118 virtual unsigned int getInputFramesLost(int ioHandle);
119
120 virtual int openOutput(uint32_t *pDevices,
121 uint32_t *pSamplingRate,
122 uint32_t *pFormat,
123 uint32_t *pChannels,
124 uint32_t *pLatencyMs,
125 uint32_t flags);
126
127 virtual int openDuplicateOutput(int output1, int output2);
128
129 virtual status_t closeOutput(int output);
130
131 virtual status_t suspendOutput(int output);
132
133 virtual status_t restoreOutput(int output);
134
135 virtual int openInput(uint32_t *pDevices,
136 uint32_t *pSamplingRate,
137 uint32_t *pFormat,
138 uint32_t *pChannels,
139 uint32_t acoustics);
140
141 virtual status_t closeInput(int input);
142
143 virtual status_t setStreamOutput(uint32_t stream, int output);
144
145 virtual status_t setVoiceVolume(float volume);
146
147 virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, int output);
148
149 virtual int newAudioSessionId();
150
151 virtual status_t loadEffectLibrary(const char *libPath, int *handle);
152
153 virtual status_t unloadEffectLibrary(int handle);
154
155 virtual status_t queryNumberEffects(uint32_t *numEffects);
156
157 virtual status_t queryEffect(uint32_t index, effect_descriptor_t *descriptor);
158
159 virtual status_t getEffectDescriptor(effect_uuid_t *pUuid, effect_descriptor_t *descriptor);
160
161 virtual sp<IEffect> createEffect(pid_t pid,
162 effect_descriptor_t *pDesc,
163 const sp<IEffectClient>& effectClient,
164 int32_t priority,
165 int output,
166 int sessionId,
167 status_t *status,
168 int *id,
169 int *enabled);
170
Eric Laurentde070132010-07-13 04:45:46 -0700171 virtual status_t moveEffects(int session, int srcOutput, int dstOutput);
Mathias Agopian65ab4712010-07-14 17:59:35 -0700172
173 enum hardware_call_state {
174 AUDIO_HW_IDLE = 0,
175 AUDIO_HW_INIT,
176 AUDIO_HW_OUTPUT_OPEN,
177 AUDIO_HW_OUTPUT_CLOSE,
178 AUDIO_HW_INPUT_OPEN,
179 AUDIO_HW_INPUT_CLOSE,
180 AUDIO_HW_STANDBY,
181 AUDIO_HW_SET_MASTER_VOLUME,
182 AUDIO_HW_GET_ROUTING,
183 AUDIO_HW_SET_ROUTING,
184 AUDIO_HW_GET_MODE,
185 AUDIO_HW_SET_MODE,
186 AUDIO_HW_GET_MIC_MUTE,
187 AUDIO_HW_SET_MIC_MUTE,
188 AUDIO_SET_VOICE_VOLUME,
189 AUDIO_SET_PARAMETER,
190 };
191
192 // record interface
193 virtual sp<IAudioRecord> openRecord(
194 pid_t pid,
195 int input,
196 uint32_t sampleRate,
197 int format,
198 int channelCount,
199 int frameCount,
200 uint32_t flags,
201 int *sessionId,
202 status_t *status);
203
204 virtual status_t onTransact(
205 uint32_t code,
206 const Parcel& data,
207 Parcel* reply,
208 uint32_t flags);
209
210 uint32_t getMode() { return mMode; }
211
212private:
213 AudioFlinger();
214 virtual ~AudioFlinger();
215
216
217 // Internal dump utilites.
218 status_t dumpPermissionDenial(int fd, const Vector<String16>& args);
219 status_t dumpClients(int fd, const Vector<String16>& args);
220 status_t dumpInternals(int fd, const Vector<String16>& args);
221
222 // --- Client ---
223 class Client : public RefBase {
224 public:
225 Client(const sp<AudioFlinger>& audioFlinger, pid_t pid);
226 virtual ~Client();
227 const sp<MemoryDealer>& heap() const;
228 pid_t pid() const { return mPid; }
229 sp<AudioFlinger> audioFlinger() { return mAudioFlinger; }
230
231 private:
232 Client(const Client&);
233 Client& operator = (const Client&);
234 sp<AudioFlinger> mAudioFlinger;
235 sp<MemoryDealer> mMemoryDealer;
236 pid_t mPid;
237 };
238
239 // --- Notification Client ---
240 class NotificationClient : public IBinder::DeathRecipient {
241 public:
242 NotificationClient(const sp<AudioFlinger>& audioFlinger,
243 const sp<IAudioFlingerClient>& client,
244 pid_t pid);
245 virtual ~NotificationClient();
246
247 sp<IAudioFlingerClient> client() { return mClient; }
248
249 // IBinder::DeathRecipient
250 virtual void binderDied(const wp<IBinder>& who);
251
252 private:
253 NotificationClient(const NotificationClient&);
254 NotificationClient& operator = (const NotificationClient&);
255
256 sp<AudioFlinger> mAudioFlinger;
257 pid_t mPid;
258 sp<IAudioFlingerClient> mClient;
259 };
260
261 class TrackHandle;
262 class RecordHandle;
263 class RecordThread;
264 class PlaybackThread;
265 class MixerThread;
266 class DirectOutputThread;
267 class DuplicatingThread;
268 class Track;
269 class RecordTrack;
270 class EffectModule;
271 class EffectHandle;
272 class EffectChain;
273
274 class ThreadBase : public Thread {
275 public:
276 ThreadBase (const sp<AudioFlinger>& audioFlinger, int id);
277 virtual ~ThreadBase();
278
279 status_t dumpBase(int fd, const Vector<String16>& args);
280
281 // base for record and playback
282 class TrackBase : public AudioBufferProvider, public RefBase {
283
284 public:
285 enum track_state {
286 IDLE,
287 TERMINATED,
288 STOPPED,
289 RESUMING,
290 ACTIVE,
291 PAUSING,
292 PAUSED
293 };
294
295 enum track_flags {
296 STEPSERVER_FAILED = 0x01, // StepServer could not acquire cblk->lock mutex
297 SYSTEM_FLAGS_MASK = 0x0000ffffUL,
298 // The upper 16 bits are used for track-specific flags.
299 };
300
301 TrackBase(const wp<ThreadBase>& thread,
302 const sp<Client>& client,
303 uint32_t sampleRate,
304 int format,
305 int channelCount,
306 int frameCount,
307 uint32_t flags,
308 const sp<IMemory>& sharedBuffer,
309 int sessionId);
310 ~TrackBase();
311
312 virtual status_t start() = 0;
313 virtual void stop() = 0;
314 sp<IMemory> getCblk() const;
315 audio_track_cblk_t* cblk() const { return mCblk; }
316 int sessionId() { return mSessionId; }
317
318 protected:
319 friend class ThreadBase;
320 friend class RecordHandle;
321 friend class PlaybackThread;
322 friend class RecordThread;
323 friend class MixerThread;
324 friend class DirectOutputThread;
325
326 TrackBase(const TrackBase&);
327 TrackBase& operator = (const TrackBase&);
328
329 virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer) = 0;
330 virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer);
331
332 int format() const {
333 return mFormat;
334 }
335
336 int channelCount() const ;
337
338 int sampleRate() const;
339
340 void* getBuffer(uint32_t offset, uint32_t frames) const;
341
342 bool isStopped() const {
343 return mState == STOPPED;
344 }
345
346 bool isTerminated() const {
347 return mState == TERMINATED;
348 }
349
350 bool step();
351 void reset();
352
353 wp<ThreadBase> mThread;
354 sp<Client> mClient;
355 sp<IMemory> mCblkMemory;
356 audio_track_cblk_t* mCblk;
357 void* mBuffer;
358 void* mBufferEnd;
359 uint32_t mFrameCount;
360 // we don't really need a lock for these
361 int mState;
362 int mClientTid;
363 uint8_t mFormat;
364 uint32_t mFlags;
365 int mSessionId;
366 };
367
368 class ConfigEvent {
369 public:
370 ConfigEvent() : mEvent(0), mParam(0) {}
371
372 int mEvent;
373 int mParam;
374 };
375
376 uint32_t sampleRate() const;
377 int channelCount() const;
378 int format() const;
379 size_t frameCount() const;
380 void wakeUp() { mWaitWorkCV.broadcast(); }
381 void exit();
382 virtual bool checkForNewParameters_l() = 0;
383 virtual status_t setParameters(const String8& keyValuePairs);
384 virtual String8 getParameters(const String8& keys) = 0;
385 virtual void audioConfigChanged_l(int event, int param = 0) = 0;
386 void sendConfigEvent(int event, int param = 0);
387 void sendConfigEvent_l(int event, int param = 0);
388 void processConfigEvents();
389 int id() const { return mId;}
390 bool standby() { return mStandby; }
391
392 mutable Mutex mLock;
393
394 protected:
395
396 friend class Track;
397 friend class TrackBase;
398 friend class PlaybackThread;
399 friend class MixerThread;
400 friend class DirectOutputThread;
401 friend class DuplicatingThread;
402 friend class RecordThread;
403 friend class RecordTrack;
404
405 Condition mWaitWorkCV;
406 sp<AudioFlinger> mAudioFlinger;
407 uint32_t mSampleRate;
408 size_t mFrameCount;
409 uint32_t mChannels;
410 uint16_t mChannelCount;
411 uint16_t mFrameSize;
412 int mFormat;
413 Condition mParamCond;
414 Vector<String8> mNewParameters;
415 status_t mParamStatus;
416 Vector<ConfigEvent *> mConfigEvents;
417 bool mStandby;
418 int mId;
419 bool mExiting;
420 };
421
422 // --- PlaybackThread ---
423 class PlaybackThread : public ThreadBase {
424 public:
425
426 enum type {
427 MIXER,
428 DIRECT,
429 DUPLICATING
430 };
431
432 enum mixer_state {
433 MIXER_IDLE,
434 MIXER_TRACKS_ENABLED,
435 MIXER_TRACKS_READY
436 };
437
438 // playback track
439 class Track : public TrackBase {
440 public:
441 Track( const wp<ThreadBase>& thread,
442 const sp<Client>& client,
443 int streamType,
444 uint32_t sampleRate,
445 int format,
446 int channelCount,
447 int frameCount,
448 const sp<IMemory>& sharedBuffer,
449 int sessionId);
450 ~Track();
451
452 void dump(char* buffer, size_t size);
453 virtual status_t start();
454 virtual void stop();
455 void pause();
456
457 void flush();
458 void destroy();
459 void mute(bool);
460 void setVolume(float left, float right);
461 int name() const {
462 return mName;
463 }
464
465 int type() const {
466 return mStreamType;
467 }
468 status_t attachAuxEffect(int EffectId);
469 void setAuxBuffer(int EffectId, int32_t *buffer);
470 int32_t *auxBuffer() { return mAuxBuffer; }
471 void setMainBuffer(int16_t *buffer) { mMainBuffer = buffer; }
472 int16_t *mainBuffer() { return mMainBuffer; }
473 int auxEffectId() { return mAuxEffectId; }
474
475
476 protected:
477 friend class ThreadBase;
478 friend class AudioFlinger;
479 friend class TrackHandle;
480 friend class PlaybackThread;
481 friend class MixerThread;
482 friend class DirectOutputThread;
483
484 Track(const Track&);
485 Track& operator = (const Track&);
486
487 virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer);
488 bool isMuted() { return mMute; }
489 bool isPausing() const {
490 return mState == PAUSING;
491 }
492 bool isPaused() const {
493 return mState == PAUSED;
494 }
495 bool isReady() const;
496 void setPaused() { mState = PAUSED; }
497 void reset();
498
499 bool isOutputTrack() const {
500 return (mStreamType == AudioSystem::NUM_STREAM_TYPES);
501 }
502
503 // we don't really need a lock for these
504 float mVolume[2];
505 volatile bool mMute;
506 // FILLED state is used for suppressing volume ramp at begin of playing
507 enum {FS_FILLING, FS_FILLED, FS_ACTIVE};
508 mutable uint8_t mFillingUpStatus;
509 int8_t mRetryCount;
510 sp<IMemory> mSharedBuffer;
511 bool mResetDone;
512 int mStreamType;
513 int mName;
514 int16_t *mMainBuffer;
515 int32_t *mAuxBuffer;
516 int mAuxEffectId;
517 }; // end of Track
518
519
520 // playback track
521 class OutputTrack : public Track {
522 public:
523
524 class Buffer: public AudioBufferProvider::Buffer {
525 public:
526 int16_t *mBuffer;
527 };
528
529 OutputTrack( const wp<ThreadBase>& thread,
530 DuplicatingThread *sourceThread,
531 uint32_t sampleRate,
532 int format,
533 int channelCount,
534 int frameCount);
535 ~OutputTrack();
536
537 virtual status_t start();
538 virtual void stop();
539 bool write(int16_t* data, uint32_t frames);
540 bool bufferQueueEmpty() { return (mBufferQueue.size() == 0) ? true : false; }
541 bool isActive() { return mActive; }
542 wp<ThreadBase>& thread() { return mThread; }
543
544 private:
545
546 status_t obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs);
547 void clearBufferQueue();
548
549 // Maximum number of pending buffers allocated by OutputTrack::write()
550 static const uint8_t kMaxOverFlowBuffers = 10;
551
552 Vector < Buffer* > mBufferQueue;
553 AudioBufferProvider::Buffer mOutBuffer;
554 bool mActive;
555 DuplicatingThread* mSourceThread;
556 }; // end of OutputTrack
557
558 PlaybackThread (const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device);
559 virtual ~PlaybackThread();
560
561 virtual status_t dump(int fd, const Vector<String16>& args);
562
563 // Thread virtuals
564 virtual status_t readyToRun();
565 virtual void onFirstRef();
566
567 virtual uint32_t latency() const;
568
569 virtual status_t setMasterVolume(float value);
570 virtual status_t setMasterMute(bool muted);
571
572 virtual float masterVolume() const;
573 virtual bool masterMute() const;
574
575 virtual status_t setStreamVolume(int stream, float value);
576 virtual status_t setStreamMute(int stream, bool muted);
577
578 virtual float streamVolume(int stream) const;
579 virtual bool streamMute(int stream) const;
580
581 bool isStreamActive(int stream) const;
582
583 sp<Track> createTrack_l(
584 const sp<AudioFlinger::Client>& client,
585 int streamType,
586 uint32_t sampleRate,
587 int format,
588 int channelCount,
589 int frameCount,
590 const sp<IMemory>& sharedBuffer,
591 int sessionId,
592 status_t *status);
593
594 AudioStreamOut* getOutput() { return mOutput; }
595
596 virtual int type() const { return mType; }
597 void suspend() { mSuspended++; }
598 void restore() { if (mSuspended) mSuspended--; }
599 bool isSuspended() { return (mSuspended != 0); }
600 virtual String8 getParameters(const String8& keys);
601 virtual void audioConfigChanged_l(int event, int param = 0);
602 virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
603 int16_t *mixBuffer() { return mMixBuffer; };
604
605 sp<EffectHandle> createEffect_l(
606 const sp<AudioFlinger::Client>& client,
607 const sp<IEffectClient>& effectClient,
608 int32_t priority,
609 int sessionId,
610 effect_descriptor_t *desc,
611 int *enabled,
612 status_t *status);
613 void disconnectEffect(const sp< EffectModule>& effect,
614 const wp<EffectHandle>& handle);
615
616 bool hasAudioSession(int sessionId);
617 sp<EffectChain> getEffectChain(int sessionId);
618 sp<EffectChain> getEffectChain_l(int sessionId);
619 status_t addEffectChain_l(const sp<EffectChain>& chain);
620 size_t removeEffectChain_l(const sp<EffectChain>& chain);
Eric Laurentde070132010-07-13 04:45:46 -0700621 void lockEffectChains_l(Vector<sp <EffectChain> >& effectChains);
622 void unlockEffectChains(Vector<sp <EffectChain> >& effectChains);
Mathias Agopian65ab4712010-07-14 17:59:35 -0700623
624 sp<AudioFlinger::EffectModule> getEffect_l(int sessionId, int effectId);
625 void detachAuxEffect_l(int effectId);
Eric Laurentde070132010-07-13 04:45:46 -0700626 status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track,
627 int EffectId);
628 status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track,
629 int EffectId);
Mathias Agopian65ab4712010-07-14 17:59:35 -0700630 void setMode(uint32_t mode);
631
Eric Laurentde070132010-07-13 04:45:46 -0700632 status_t addEffect_l(const sp< EffectModule>& effect);
633 void removeEffect_l(const sp< EffectModule>& effect);
634
635 uint32_t getStrategyForSession_l(int sessionId);
636
Mathias Agopian65ab4712010-07-14 17:59:35 -0700637 struct stream_type_t {
638 stream_type_t()
639 : volume(1.0f),
640 mute(false)
641 {
642 }
643 float volume;
644 bool mute;
645 };
646
647 protected:
648 int mType;
649 int16_t* mMixBuffer;
650 int mSuspended;
651 int mBytesWritten;
652 bool mMasterMute;
653 SortedVector< wp<Track> > mActiveTracks;
654
655 virtual int getTrackName_l() = 0;
656 virtual void deleteTrackName_l(int name) = 0;
657 virtual uint32_t activeSleepTimeUs() = 0;
658 virtual uint32_t idleSleepTimeUs() = 0;
659
660 private:
661
662 friend class AudioFlinger;
663 friend class OutputTrack;
664 friend class Track;
665 friend class TrackBase;
666 friend class MixerThread;
667 friend class DirectOutputThread;
668 friend class DuplicatingThread;
669
670 PlaybackThread(const Client&);
671 PlaybackThread& operator = (const PlaybackThread&);
672
673 status_t addTrack_l(const sp<Track>& track);
674 void destroyTrack_l(const sp<Track>& track);
675
676 void readOutputParameters();
677
678 uint32_t device() { return mDevice; }
679
680 virtual status_t dumpInternals(int fd, const Vector<String16>& args);
681 status_t dumpTracks(int fd, const Vector<String16>& args);
682 status_t dumpEffectChains(int fd, const Vector<String16>& args);
683
684 SortedVector< sp<Track> > mTracks;
685 // mStreamTypes[] uses 1 additionnal stream type internally for the OutputTrack used by DuplicatingThread
686 stream_type_t mStreamTypes[AudioSystem::NUM_STREAM_TYPES + 1];
687 AudioStreamOut* mOutput;
688 float mMasterVolume;
689 nsecs_t mLastWriteTime;
690 int mNumWrites;
691 int mNumDelayedWrites;
692 bool mInWrite;
693 Vector< sp<EffectChain> > mEffectChains;
694 uint32_t mDevice;
695 };
696
697 class MixerThread : public PlaybackThread {
698 public:
Eric Laurentde070132010-07-13 04:45:46 -0700699 MixerThread (const sp<AudioFlinger>& audioFlinger,
700 AudioStreamOut* output,
701 int id,
702 uint32_t device);
Mathias Agopian65ab4712010-07-14 17:59:35 -0700703 virtual ~MixerThread();
704
705 // Thread virtuals
706 virtual bool threadLoop();
707
708 void invalidateTracks(int streamType);
709 virtual bool checkForNewParameters_l();
710 virtual status_t dumpInternals(int fd, const Vector<String16>& args);
711
712 protected:
Eric Laurentde070132010-07-13 04:45:46 -0700713 uint32_t prepareTracks_l(const SortedVector< wp<Track> >& activeTracks,
714 Vector< sp<Track> > *tracksToRemove);
Mathias Agopian65ab4712010-07-14 17:59:35 -0700715 virtual int getTrackName_l();
716 virtual void deleteTrackName_l(int name);
717 virtual uint32_t activeSleepTimeUs();
718 virtual uint32_t idleSleepTimeUs();
719
720 AudioMixer* mAudioMixer;
721 };
722
723 class DirectOutputThread : public PlaybackThread {
724 public:
725
726 DirectOutputThread (const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device);
727 ~DirectOutputThread();
728
729 // Thread virtuals
730 virtual bool threadLoop();
731
732 virtual bool checkForNewParameters_l();
733
734 protected:
735 virtual int getTrackName_l();
736 virtual void deleteTrackName_l(int name);
737 virtual uint32_t activeSleepTimeUs();
738 virtual uint32_t idleSleepTimeUs();
739
740 private:
741 void applyVolume(uint16_t leftVol, uint16_t rightVol, bool ramp);
742
743 float mLeftVolFloat;
744 float mRightVolFloat;
745 uint16_t mLeftVolShort;
746 uint16_t mRightVolShort;
747 };
748
749 class DuplicatingThread : public MixerThread {
750 public:
751 DuplicatingThread (const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread, int id);
752 ~DuplicatingThread();
753
754 // Thread virtuals
755 virtual bool threadLoop();
756 void addOutputTrack(MixerThread* thread);
757 void removeOutputTrack(MixerThread* thread);
758 uint32_t waitTimeMs() { return mWaitTimeMs; }
759 protected:
760 virtual uint32_t activeSleepTimeUs();
761
762 private:
763 bool outputsReady(SortedVector< sp<OutputTrack> > &outputTracks);
764 void updateWaitTime();
765
766 SortedVector < sp<OutputTrack> > mOutputTracks;
767 uint32_t mWaitTimeMs;
768 };
769
770 PlaybackThread *checkPlaybackThread_l(int output) const;
771 MixerThread *checkMixerThread_l(int output) const;
772 RecordThread *checkRecordThread_l(int input) const;
773 float streamVolumeInternal(int stream) const { return mStreamTypes[stream].volume; }
774 void audioConfigChanged_l(int event, int ioHandle, void *param2);
775
776 int nextUniqueId();
Eric Laurentde070132010-07-13 04:45:46 -0700777 status_t moveEffectChain_l(int session,
778 AudioFlinger::PlaybackThread *srcThread,
779 AudioFlinger::PlaybackThread *dstThread);
Mathias Agopian65ab4712010-07-14 17:59:35 -0700780
781 friend class AudioBuffer;
782
783 class TrackHandle : public android::BnAudioTrack {
784 public:
785 TrackHandle(const sp<PlaybackThread::Track>& track);
786 virtual ~TrackHandle();
787 virtual status_t start();
788 virtual void stop();
789 virtual void flush();
790 virtual void mute(bool);
791 virtual void pause();
792 virtual void setVolume(float left, float right);
793 virtual sp<IMemory> getCblk() const;
794 virtual status_t attachAuxEffect(int effectId);
795 virtual status_t onTransact(
796 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags);
797 private:
798 sp<PlaybackThread::Track> mTrack;
799 };
800
801 friend class Client;
802 friend class PlaybackThread::Track;
803
804
805 void removeClient_l(pid_t pid);
806 void removeNotificationClient(pid_t pid);
807
808
809 // record thread
810 class RecordThread : public ThreadBase, public AudioBufferProvider
811 {
812 public:
813
814 // record track
815 class RecordTrack : public TrackBase {
816 public:
817 RecordTrack(const wp<ThreadBase>& thread,
818 const sp<Client>& client,
819 uint32_t sampleRate,
820 int format,
821 int channelCount,
822 int frameCount,
823 uint32_t flags,
824 int sessionId);
825 ~RecordTrack();
826
827 virtual status_t start();
828 virtual void stop();
829
830 bool overflow() { bool tmp = mOverflow; mOverflow = false; return tmp; }
831 bool setOverflow() { bool tmp = mOverflow; mOverflow = true; return tmp; }
832
833 void dump(char* buffer, size_t size);
834 private:
835 friend class AudioFlinger;
836 friend class RecordThread;
837
838 RecordTrack(const RecordTrack&);
839 RecordTrack& operator = (const RecordTrack&);
840
841 virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer);
842
843 bool mOverflow;
844 };
845
846
847 RecordThread(const sp<AudioFlinger>& audioFlinger,
848 AudioStreamIn *input,
849 uint32_t sampleRate,
850 uint32_t channels,
851 int id);
852 ~RecordThread();
853
854 virtual bool threadLoop();
855 virtual status_t readyToRun() { return NO_ERROR; }
856 virtual void onFirstRef();
857
858 status_t start(RecordTrack* recordTrack);
859 void stop(RecordTrack* recordTrack);
860 status_t dump(int fd, const Vector<String16>& args);
861 AudioStreamIn* getInput() { return mInput; }
862
863 virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer);
864 virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer);
865 virtual bool checkForNewParameters_l();
866 virtual String8 getParameters(const String8& keys);
867 virtual void audioConfigChanged_l(int event, int param = 0);
868 void readInputParameters();
869 virtual unsigned int getInputFramesLost();
870
871 private:
872 RecordThread();
873 AudioStreamIn *mInput;
874 sp<RecordTrack> mActiveTrack;
875 Condition mStartStopCond;
876 AudioResampler *mResampler;
877 int32_t *mRsmpOutBuffer;
878 int16_t *mRsmpInBuffer;
879 size_t mRsmpInIndex;
880 size_t mInputBytes;
881 int mReqChannelCount;
882 uint32_t mReqSampleRate;
883 ssize_t mBytesRead;
884 };
885
886 class RecordHandle : public android::BnAudioRecord {
887 public:
888 RecordHandle(const sp<RecordThread::RecordTrack>& recordTrack);
889 virtual ~RecordHandle();
890 virtual status_t start();
891 virtual void stop();
892 virtual sp<IMemory> getCblk() const;
893 virtual status_t onTransact(
894 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags);
895 private:
896 sp<RecordThread::RecordTrack> mRecordTrack;
897 };
898
899 //--- Audio Effect Management
900
901 // EffectModule and EffectChain classes both have their own mutex to protect
902 // state changes or resource modifications. Always respect the following order
903 // if multiple mutexes must be acquired to avoid cross deadlock:
904 // AudioFlinger -> ThreadBase -> EffectChain -> EffectModule
905
906 // The EffectModule class is a wrapper object controlling the effect engine implementation
907 // in the effect library. It prevents concurrent calls to process() and command() functions
908 // from different client threads. It keeps a list of EffectHandle objects corresponding
909 // to all client applications using this effect and notifies applications of effect state,
910 // control or parameter changes. It manages the activation state machine to send appropriate
911 // reset, enable, disable commands to effect engine and provide volume
912 // ramping when effects are activated/deactivated.
913 // When controlling an auxiliary effect, the EffectModule also provides an input buffer used by
914 // the attached track(s) to accumulate their auxiliary channel.
915 class EffectModule: public RefBase {
916 public:
917 EffectModule(const wp<ThreadBase>& wThread,
918 const wp<AudioFlinger::EffectChain>& chain,
919 effect_descriptor_t *desc,
920 int id,
921 int sessionId);
922 ~EffectModule();
923
924 enum effect_state {
925 IDLE,
926 RESTART,
927 STARTING,
928 ACTIVE,
929 STOPPING,
930 STOPPED
931 };
932
933 int id() { return mId; }
934 void process();
935 void updateState();
936 status_t command(int cmdCode, int cmdSize, void *pCmdData, int *replySize, void *pReplyData);
937
938 void reset_l();
939 status_t configure();
940 status_t init();
941 uint32_t state() {
942 return mState;
943 }
944 uint32_t status() {
945 return mStatus;
946 }
Eric Laurentde070132010-07-13 04:45:46 -0700947 int sessionId() {
948 return mSessionId;
949 }
Mathias Agopian65ab4712010-07-14 17:59:35 -0700950 status_t setEnabled(bool enabled);
951 bool isEnabled();
952
953 void setInBuffer(int16_t *buffer) { mConfig.inputCfg.buffer.s16 = buffer; }
954 int16_t *inBuffer() { return mConfig.inputCfg.buffer.s16; }
955 void setOutBuffer(int16_t *buffer) { mConfig.outputCfg.buffer.s16 = buffer; }
956 int16_t *outBuffer() { return mConfig.outputCfg.buffer.s16; }
Eric Laurentde070132010-07-13 04:45:46 -0700957 void setChain(const wp<EffectChain>& chain) { mChain = chain; }
958 void setThread(const wp<ThreadBase>& thread) { mThread = thread; }
Mathias Agopian65ab4712010-07-14 17:59:35 -0700959
960 status_t addHandle(sp<EffectHandle>& handle);
961 void disconnect(const wp<EffectHandle>& handle);
962 size_t removeHandle (const wp<EffectHandle>& handle);
963
964 effect_descriptor_t& desc() { return mDescriptor; }
965 wp<EffectChain>& chain() { return mChain; }
966
967 status_t setDevice(uint32_t device);
968 status_t setVolume(uint32_t *left, uint32_t *right, bool controller);
969 status_t setMode(uint32_t mode);
970
971 status_t dump(int fd, const Vector<String16>& args);
972
973 protected:
974
975 // Maximum time allocated to effect engines to complete the turn off sequence
976 static const uint32_t MAX_DISABLE_TIME_MS = 10000;
977
978 EffectModule(const EffectModule&);
979 EffectModule& operator = (const EffectModule&);
980
981 status_t start_l();
982 status_t stop_l();
983
984 // update this table when AudioSystem::audio_devices or audio_device_e (in EffectApi.h) are modified
985 static const uint32_t sDeviceConvTable[];
986 static uint32_t deviceAudioSystemToEffectApi(uint32_t device);
987
988 // update this table when AudioSystem::audio_mode or audio_mode_e (in EffectApi.h) are modified
989 static const uint32_t sModeConvTable[];
990 static int modeAudioSystemToEffectApi(uint32_t mode);
991
992 Mutex mLock; // mutex for process, commands and handles list protection
993 wp<ThreadBase> mThread; // parent thread
994 wp<EffectChain> mChain; // parent effect chain
995 int mId; // this instance unique ID
996 int mSessionId; // audio session ID
997 effect_descriptor_t mDescriptor;// effect descriptor received from effect engine
998 effect_config_t mConfig; // input and output audio configuration
999 effect_interface_t mEffectInterface; // Effect module C API
1000 status_t mStatus; // initialization status
1001 uint32_t mState; // current activation state (effect_state)
1002 Vector< wp<EffectHandle> > mHandles; // list of client handles
1003 uint32_t mMaxDisableWaitCnt; // maximum grace period before forcing an effect off after
1004 // sending disable command.
1005 uint32_t mDisableWaitCnt; // current process() calls count during disable period.
1006 };
1007
1008 // The EffectHandle class implements the IEffect interface. It provides resources
1009 // to receive parameter updates, keeps track of effect control
1010 // ownership and state and has a pointer to the EffectModule object it is controlling.
1011 // There is one EffectHandle object for each application controlling (or using)
1012 // an effect module.
1013 // The EffectHandle is obtained by calling AudioFlinger::createEffect().
1014 class EffectHandle: public android::BnEffect {
1015 public:
1016
1017 EffectHandle(const sp<EffectModule>& effect,
1018 const sp<AudioFlinger::Client>& client,
1019 const sp<IEffectClient>& effectClient,
1020 int32_t priority);
1021 virtual ~EffectHandle();
1022
1023 // IEffect
1024 virtual status_t enable();
1025 virtual status_t disable();
1026 virtual status_t command(int cmdCode, int cmdSize, void *pCmdData, int *replySize, void *pReplyData);
1027 virtual void disconnect();
1028 virtual sp<IMemory> getCblk() const;
1029 virtual status_t onTransact(uint32_t code, const Parcel& data,
1030 Parcel* reply, uint32_t flags);
1031
1032
1033 // Give or take control of effect module
1034 void setControl(bool hasControl, bool signal);
1035 void commandExecuted(int cmdCode, int cmdSize, void *pCmdData, int replySize, void *pReplyData);
1036 void setEnabled(bool enabled);
1037
1038 // Getters
1039 int id() { return mEffect->id(); }
1040 int priority() { return mPriority; }
1041 bool hasControl() { return mHasControl; }
1042 sp<EffectModule> effect() { return mEffect; }
1043
1044 void dump(char* buffer, size_t size);
1045
1046 protected:
1047
1048 EffectHandle(const EffectHandle&);
1049 EffectHandle& operator =(const EffectHandle&);
1050
1051 sp<EffectModule> mEffect; // pointer to controlled EffectModule
1052 sp<IEffectClient> mEffectClient; // callback interface for client notifications
1053 sp<Client> mClient; // client for shared memory allocation
1054 sp<IMemory> mCblkMemory; // shared memory for control block
1055 effect_param_cblk_t* mCblk; // control block for deferred parameter setting via shared memory
1056 uint8_t* mBuffer; // pointer to parameter area in shared memory
1057 int mPriority; // client application priority to control the effect
1058 bool mHasControl; // true if this handle is controlling the effect
1059 };
1060
1061 // the EffectChain class represents a group of effects associated to one audio session.
1062 // There can be any number of EffectChain objects per output mixer thread (PlaybackThread).
1063 // The EffecChain with session ID 0 contains global effects applied to the output mix.
1064 // Effects in this chain can be insert or auxiliary. Effects in other chains (attached to tracks)
1065 // are insert only. The EffectChain maintains an ordered list of effect module, the order corresponding
1066 // in the effect process order. When attached to a track (session ID != 0), it also provide it's own
1067 // input buffer used by the track as accumulation buffer.
1068 class EffectChain: public RefBase {
1069 public:
1070 EffectChain(const wp<ThreadBase>& wThread, int sessionId);
1071 ~EffectChain();
1072
1073 void process_l();
1074
1075 void lock() {
1076 mLock.lock();
1077 }
1078 void unlock() {
1079 mLock.unlock();
1080 }
1081
Eric Laurentde070132010-07-13 04:45:46 -07001082 status_t addEffect_l(const sp<EffectModule>& handle);
Eric Laurentcab11242010-07-15 12:50:15 -07001083 size_t removeEffect_l(const sp<EffectModule>& handle);
Mathias Agopian65ab4712010-07-14 17:59:35 -07001084
1085 int sessionId() {
1086 return mSessionId;
1087 }
Eric Laurentde070132010-07-13 04:45:46 -07001088
Eric Laurentcab11242010-07-15 12:50:15 -07001089 sp<EffectModule> getEffectFromDesc_l(effect_descriptor_t *descriptor);
1090 sp<EffectModule> getEffectFromId_l(int id);
1091 bool setVolume_l(uint32_t *left, uint32_t *right);
1092 void setDevice_l(uint32_t device);
1093 void setMode_l(uint32_t mode);
Mathias Agopian65ab4712010-07-14 17:59:35 -07001094
Mathias Agopian65ab4712010-07-14 17:59:35 -07001095 void setInBuffer(int16_t *buffer, bool ownsBuffer = false) {
1096 mInBuffer = buffer;
1097 mOwnInBuffer = ownsBuffer;
1098 }
1099 int16_t *inBuffer() {
1100 return mInBuffer;
1101 }
1102 void setOutBuffer(int16_t *buffer) {
1103 mOutBuffer = buffer;
1104 }
1105 int16_t *outBuffer() {
1106 return mOutBuffer;
1107 }
1108
1109 void startTrack() {mActiveTrackCnt++;}
1110 void stopTrack() {mActiveTrackCnt--;}
1111 int activeTracks() { return mActiveTrackCnt;}
1112
Eric Laurentde070132010-07-13 04:45:46 -07001113 uint32_t strategy() { return mStrategy; }
1114 void setStrategy(uint32_t strategy)
1115 { mStrategy = strategy; }
1116
Mathias Agopian65ab4712010-07-14 17:59:35 -07001117 status_t dump(int fd, const Vector<String16>& args);
1118
1119 protected:
1120
1121 EffectChain(const EffectChain&);
1122 EffectChain& operator =(const EffectChain&);
1123
1124 wp<ThreadBase> mThread; // parent mixer thread
1125 Mutex mLock; // mutex protecting effect list
1126 Vector<sp<EffectModule> > mEffects; // list of effect modules
1127 int mSessionId; // audio session ID
1128 int16_t *mInBuffer; // chain input buffer
1129 int16_t *mOutBuffer; // chain output buffer
Mathias Agopian65ab4712010-07-14 17:59:35 -07001130 int mActiveTrackCnt; // number of active tracks connected
1131 bool mOwnInBuffer; // true if the chain owns its input buffer
Eric Laurentcab11242010-07-15 12:50:15 -07001132 int mVolumeCtrlIdx; // index of insert effect having control over volume
1133 uint32_t mLeftVolume; // previous volume on left channel
1134 uint32_t mRightVolume; // previous volume on right channel
Eric Laurentf997cab2010-07-19 06:24:46 -07001135 uint32_t mNewLeftVolume; // new volume on left channel
1136 uint32_t mNewRightVolume; // new volume on right channel
Eric Laurentde070132010-07-13 04:45:46 -07001137 uint32_t mStrategy; // strategy for this effect chain
Mathias Agopian65ab4712010-07-14 17:59:35 -07001138 };
1139
1140 friend class RecordThread;
1141 friend class PlaybackThread;
1142
1143
1144 mutable Mutex mLock;
1145
1146 DefaultKeyedVector< pid_t, wp<Client> > mClients;
1147
1148 mutable Mutex mHardwareLock;
1149 AudioHardwareInterface* mAudioHardware;
1150 mutable int mHardwareStatus;
1151
1152
1153 DefaultKeyedVector< int, sp<PlaybackThread> > mPlaybackThreads;
1154 PlaybackThread::stream_type_t mStreamTypes[AudioSystem::NUM_STREAM_TYPES];
1155 float mMasterVolume;
1156 bool mMasterMute;
1157
1158 DefaultKeyedVector< int, sp<RecordThread> > mRecordThreads;
1159
1160 DefaultKeyedVector< pid_t, sp<NotificationClient> > mNotificationClients;
1161 volatile int32_t mNextUniqueId;
1162#ifdef LVMX
1163 int mLifeVibesClientPid;
1164#endif
1165 uint32_t mMode;
1166
Mathias Agopian65ab4712010-07-14 17:59:35 -07001167};
1168
1169// ----------------------------------------------------------------------------
1170
1171}; // namespace android
1172
1173#endif // ANDROID_AUDIO_FLINGER_H