blob: a285e6cba6dceb12e1de7d1662aa1e6185782513 [file] [log] [blame]
Eric Laurent81784c32012-11-19 14:55:58 -08001/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9** http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
Alex Ray371eb972012-11-30 11:11:54 -080021#define ATRACE_TAG ATRACE_TAG_AUDIO
Eric Laurent81784c32012-11-19 14:55:58 -080022
23#include <math.h>
24#include <fcntl.h>
25#include <sys/stat.h>
26#include <cutils/properties.h>
27#include <cutils/compiler.h>
28#include <utils/Log.h>
Alex Ray371eb972012-11-30 11:11:54 -080029#include <utils/Trace.h>
Eric Laurent81784c32012-11-19 14:55:58 -080030
31#include <private/media/AudioTrackShared.h>
32#include <hardware/audio.h>
33#include <audio_effects/effect_ns.h>
34#include <audio_effects/effect_aec.h>
35#include <audio_utils/primitives.h>
36
37// NBAIO implementations
38#include <media/nbaio/AudioStreamOutSink.h>
39#include <media/nbaio/MonoPipe.h>
40#include <media/nbaio/MonoPipeReader.h>
41#include <media/nbaio/Pipe.h>
42#include <media/nbaio/PipeReader.h>
43#include <media/nbaio/SourceAudioBufferProvider.h>
44
45#include <powermanager/PowerManager.h>
46
47#include <common_time/cc_helper.h>
48#include <common_time/local_clock.h>
49
50#include "AudioFlinger.h"
51#include "AudioMixer.h"
52#include "FastMixer.h"
53#include "ServiceUtilities.h"
54#include "SchedulingPolicyService.h"
55
56#undef ADD_BATTERY_DATA
57
58#ifdef ADD_BATTERY_DATA
59#include <media/IMediaPlayerService.h>
60#include <media/IMediaDeathNotifier.h>
61#endif
62
63// #define DEBUG_CPU_USAGE 10 // log statistics every n wall clock seconds
64#ifdef DEBUG_CPU_USAGE
65#include <cpustats/CentralTendencyStatistics.h>
66#include <cpustats/ThreadCpuUsage.h>
67#endif
68
69// ----------------------------------------------------------------------------
70
71// Note: the following macro is used for extremely verbose logging message. In
72// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
73// 0; but one side effect of this is to turn all LOGV's as well. Some messages
74// are so verbose that we want to suppress them even when we have ALOG_ASSERT
75// turned on. Do not uncomment the #def below unless you really know what you
76// are doing and want to see all of the extremely verbose messages.
77//#define VERY_VERY_VERBOSE_LOGGING
78#ifdef VERY_VERY_VERBOSE_LOGGING
79#define ALOGVV ALOGV
80#else
81#define ALOGVV(a...) do { } while(0)
82#endif
83
84namespace android {
85
86// retry counts for buffer fill timeout
87// 50 * ~20msecs = 1 second
88static const int8_t kMaxTrackRetries = 50;
89static const int8_t kMaxTrackStartupRetries = 50;
90// allow less retry attempts on direct output thread.
91// direct outputs can be a scarce resource in audio hardware and should
92// be released as quickly as possible.
93static const int8_t kMaxTrackRetriesDirect = 2;
94
95// don't warn about blocked writes or record buffer overflows more often than this
96static const nsecs_t kWarningThrottleNs = seconds(5);
97
98// RecordThread loop sleep time upon application overrun or audio HAL read error
99static const int kRecordThreadSleepUs = 5000;
100
101// maximum time to wait for setParameters to complete
102static const nsecs_t kSetParametersTimeoutNs = seconds(2);
103
104// minimum sleep time for the mixer thread loop when tracks are active but in underrun
105static const uint32_t kMinThreadSleepTimeUs = 5000;
106// maximum divider applied to the active sleep time in the mixer thread loop
107static const uint32_t kMaxThreadSleepTimeShift = 2;
108
109// minimum normal mix buffer size, expressed in milliseconds rather than frames
110static const uint32_t kMinNormalMixBufferSizeMs = 20;
111// maximum normal mix buffer size
112static const uint32_t kMaxNormalMixBufferSizeMs = 24;
113
114// Whether to use fast mixer
115static const enum {
116 FastMixer_Never, // never initialize or use: for debugging only
117 FastMixer_Always, // always initialize and use, even if not needed: for debugging only
118 // normal mixer multiplier is 1
119 FastMixer_Static, // initialize if needed, then use all the time if initialized,
120 // multiplier is calculated based on min & max normal mixer buffer size
121 FastMixer_Dynamic, // initialize if needed, then use dynamically depending on track load,
122 // multiplier is calculated based on min & max normal mixer buffer size
123 // FIXME for FastMixer_Dynamic:
124 // Supporting this option will require fixing HALs that can't handle large writes.
125 // For example, one HAL implementation returns an error from a large write,
126 // and another HAL implementation corrupts memory, possibly in the sample rate converter.
127 // We could either fix the HAL implementations, or provide a wrapper that breaks
128 // up large writes into smaller ones, and the wrapper would need to deal with scheduler.
129} kUseFastMixer = FastMixer_Static;
130
131// Priorities for requestPriority
132static const int kPriorityAudioApp = 2;
133static const int kPriorityFastMixer = 3;
134
135// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
136// for the track. The client then sub-divides this into smaller buffers for its use.
137// Currently the client uses double-buffering by default, but doesn't tell us about that.
138// So for now we just assume that client is double-buffered.
139// FIXME It would be better for client to tell AudioFlinger whether it wants double-buffering or
140// N-buffering, so AudioFlinger could allocate the right amount of memory.
141// See the client's minBufCount and mNotificationFramesAct calculations for details.
142static const int kFastTrackMultiplier = 2;
143
144// ----------------------------------------------------------------------------
145
146#ifdef ADD_BATTERY_DATA
147// To collect the amplifier usage
148static void addBatteryData(uint32_t params) {
149 sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
150 if (service == NULL) {
151 // it already logged
152 return;
153 }
154
155 service->addBatteryData(params);
156}
157#endif
158
159
160// ----------------------------------------------------------------------------
161// CPU Stats
162// ----------------------------------------------------------------------------
163
164class CpuStats {
165public:
166 CpuStats();
167 void sample(const String8 &title);
168#ifdef DEBUG_CPU_USAGE
169private:
170 ThreadCpuUsage mCpuUsage; // instantaneous thread CPU usage in wall clock ns
171 CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
172
173 CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
174
175 int mCpuNum; // thread's current CPU number
176 int mCpukHz; // frequency of thread's current CPU in kHz
177#endif
178};
179
180CpuStats::CpuStats()
181#ifdef DEBUG_CPU_USAGE
182 : mCpuNum(-1), mCpukHz(-1)
183#endif
184{
185}
186
187void CpuStats::sample(const String8 &title) {
188#ifdef DEBUG_CPU_USAGE
189 // get current thread's delta CPU time in wall clock ns
190 double wcNs;
191 bool valid = mCpuUsage.sampleAndEnable(wcNs);
192
193 // record sample for wall clock statistics
194 if (valid) {
195 mWcStats.sample(wcNs);
196 }
197
198 // get the current CPU number
199 int cpuNum = sched_getcpu();
200
201 // get the current CPU frequency in kHz
202 int cpukHz = mCpuUsage.getCpukHz(cpuNum);
203
204 // check if either CPU number or frequency changed
205 if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
206 mCpuNum = cpuNum;
207 mCpukHz = cpukHz;
208 // ignore sample for purposes of cycles
209 valid = false;
210 }
211
212 // if no change in CPU number or frequency, then record sample for cycle statistics
213 if (valid && mCpukHz > 0) {
214 double cycles = wcNs * cpukHz * 0.000001;
215 mHzStats.sample(cycles);
216 }
217
218 unsigned n = mWcStats.n();
219 // mCpuUsage.elapsed() is expensive, so don't call it every loop
220 if ((n & 127) == 1) {
221 long long elapsed = mCpuUsage.elapsed();
222 if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
223 double perLoop = elapsed / (double) n;
224 double perLoop100 = perLoop * 0.01;
225 double perLoop1k = perLoop * 0.001;
226 double mean = mWcStats.mean();
227 double stddev = mWcStats.stddev();
228 double minimum = mWcStats.minimum();
229 double maximum = mWcStats.maximum();
230 double meanCycles = mHzStats.mean();
231 double stddevCycles = mHzStats.stddev();
232 double minCycles = mHzStats.minimum();
233 double maxCycles = mHzStats.maximum();
234 mCpuUsage.resetElapsed();
235 mWcStats.reset();
236 mHzStats.reset();
237 ALOGD("CPU usage for %s over past %.1f secs\n"
238 " (%u mixer loops at %.1f mean ms per loop):\n"
239 " us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
240 " %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
241 " MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
242 title.string(),
243 elapsed * .000000001, n, perLoop * .000001,
244 mean * .001,
245 stddev * .001,
246 minimum * .001,
247 maximum * .001,
248 mean / perLoop100,
249 stddev / perLoop100,
250 minimum / perLoop100,
251 maximum / perLoop100,
252 meanCycles / perLoop1k,
253 stddevCycles / perLoop1k,
254 minCycles / perLoop1k,
255 maxCycles / perLoop1k);
256
257 }
258 }
259#endif
260};
261
262// ----------------------------------------------------------------------------
263// ThreadBase
264// ----------------------------------------------------------------------------
265
266AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
267 audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
268 : Thread(false /*canCallJava*/),
269 mType(type),
270 mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mNormalFrameCount(0),
271 // mChannelMask
272 mChannelCount(0),
273 mFrameSize(1), mFormat(AUDIO_FORMAT_INVALID),
274 mParamStatus(NO_ERROR),
275 mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
276 mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
277 // mName will be set by concrete (non-virtual) subclass
278 mDeathRecipient(new PMDeathRecipient(this))
279{
280}
281
282AudioFlinger::ThreadBase::~ThreadBase()
283{
284 mParamCond.broadcast();
285 // do not lock the mutex in destructor
286 releaseWakeLock_l();
287 if (mPowerManager != 0) {
288 sp<IBinder> binder = mPowerManager->asBinder();
289 binder->unlinkToDeath(mDeathRecipient);
290 }
291}
292
293void AudioFlinger::ThreadBase::exit()
294{
295 ALOGV("ThreadBase::exit");
296 // do any cleanup required for exit to succeed
297 preExit();
298 {
299 // This lock prevents the following race in thread (uniprocessor for illustration):
300 // if (!exitPending()) {
301 // // context switch from here to exit()
302 // // exit() calls requestExit(), what exitPending() observes
303 // // exit() calls signal(), which is dropped since no waiters
304 // // context switch back from exit() to here
305 // mWaitWorkCV.wait(...);
306 // // now thread is hung
307 // }
308 AutoMutex lock(mLock);
309 requestExit();
310 mWaitWorkCV.broadcast();
311 }
312 // When Thread::requestExitAndWait is made virtual and this method is renamed to
313 // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
314 requestExitAndWait();
315}
316
317status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
318{
319 status_t status;
320
321 ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
322 Mutex::Autolock _l(mLock);
323
324 mNewParameters.add(keyValuePairs);
325 mWaitWorkCV.signal();
326 // wait condition with timeout in case the thread loop has exited
327 // before the request could be processed
328 if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
329 status = mParamStatus;
330 mWaitWorkCV.signal();
331 } else {
332 status = TIMED_OUT;
333 }
334 return status;
335}
336
337void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
338{
339 Mutex::Autolock _l(mLock);
340 sendIoConfigEvent_l(event, param);
341}
342
343// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
344void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
345{
346 IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
347 mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
348 ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
349 param);
350 mWaitWorkCV.signal();
351}
352
353// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
354void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
355{
356 PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
357 mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
358 ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
359 mConfigEvents.size(), pid, tid, prio);
360 mWaitWorkCV.signal();
361}
362
363void AudioFlinger::ThreadBase::processConfigEvents()
364{
365 mLock.lock();
366 while (!mConfigEvents.isEmpty()) {
367 ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
368 ConfigEvent *event = mConfigEvents[0];
369 mConfigEvents.removeAt(0);
370 // release mLock before locking AudioFlinger mLock: lock order is always
371 // AudioFlinger then ThreadBase to avoid cross deadlock
372 mLock.unlock();
373 switch(event->type()) {
374 case CFG_EVENT_PRIO: {
375 PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
376 int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio());
377 if (err != 0) {
378 ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; "
379 "error %d",
380 prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
381 }
382 } break;
383 case CFG_EVENT_IO: {
384 IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
385 mAudioFlinger->mLock.lock();
386 audioConfigChanged_l(ioEvent->event(), ioEvent->param());
387 mAudioFlinger->mLock.unlock();
388 } break;
389 default:
390 ALOGE("processConfigEvents() unknown event type %d", event->type());
391 break;
392 }
393 delete event;
394 mLock.lock();
395 }
396 mLock.unlock();
397}
398
399void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
400{
401 const size_t SIZE = 256;
402 char buffer[SIZE];
403 String8 result;
404
405 bool locked = AudioFlinger::dumpTryLock(mLock);
406 if (!locked) {
407 snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
408 write(fd, buffer, strlen(buffer));
409 }
410
411 snprintf(buffer, SIZE, "io handle: %d\n", mId);
412 result.append(buffer);
413 snprintf(buffer, SIZE, "TID: %d\n", getTid());
414 result.append(buffer);
415 snprintf(buffer, SIZE, "standby: %d\n", mStandby);
416 result.append(buffer);
417 snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate);
418 result.append(buffer);
419 snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
420 result.append(buffer);
421 snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
422 result.append(buffer);
423 snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
424 result.append(buffer);
425 snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
426 result.append(buffer);
427 snprintf(buffer, SIZE, "Format: %d\n", mFormat);
428 result.append(buffer);
429 snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
430 result.append(buffer);
431
432 snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
433 result.append(buffer);
434 result.append(" Index Command");
435 for (size_t i = 0; i < mNewParameters.size(); ++i) {
436 snprintf(buffer, SIZE, "\n %02d ", i);
437 result.append(buffer);
438 result.append(mNewParameters[i]);
439 }
440
441 snprintf(buffer, SIZE, "\n\nPending config events: \n");
442 result.append(buffer);
443 for (size_t i = 0; i < mConfigEvents.size(); i++) {
444 mConfigEvents[i]->dump(buffer, SIZE);
445 result.append(buffer);
446 }
447 result.append("\n");
448
449 write(fd, result.string(), result.size());
450
451 if (locked) {
452 mLock.unlock();
453 }
454}
455
456void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
457{
458 const size_t SIZE = 256;
459 char buffer[SIZE];
460 String8 result;
461
462 snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
463 write(fd, buffer, strlen(buffer));
464
465 for (size_t i = 0; i < mEffectChains.size(); ++i) {
466 sp<EffectChain> chain = mEffectChains[i];
467 if (chain != 0) {
468 chain->dump(fd, args);
469 }
470 }
471}
472
473void AudioFlinger::ThreadBase::acquireWakeLock()
474{
475 Mutex::Autolock _l(mLock);
476 acquireWakeLock_l();
477}
478
479void AudioFlinger::ThreadBase::acquireWakeLock_l()
480{
481 if (mPowerManager == 0) {
482 // use checkService() to avoid blocking if power service is not up yet
483 sp<IBinder> binder =
484 defaultServiceManager()->checkService(String16("power"));
485 if (binder == 0) {
486 ALOGW("Thread %s cannot connect to the power manager service", mName);
487 } else {
488 mPowerManager = interface_cast<IPowerManager>(binder);
489 binder->linkToDeath(mDeathRecipient);
490 }
491 }
492 if (mPowerManager != 0) {
493 sp<IBinder> binder = new BBinder();
494 status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
495 binder,
496 String16(mName));
497 if (status == NO_ERROR) {
498 mWakeLockToken = binder;
499 }
500 ALOGV("acquireWakeLock_l() %s status %d", mName, status);
501 }
502}
503
504void AudioFlinger::ThreadBase::releaseWakeLock()
505{
506 Mutex::Autolock _l(mLock);
507 releaseWakeLock_l();
508}
509
510void AudioFlinger::ThreadBase::releaseWakeLock_l()
511{
512 if (mWakeLockToken != 0) {
513 ALOGV("releaseWakeLock_l() %s", mName);
514 if (mPowerManager != 0) {
515 mPowerManager->releaseWakeLock(mWakeLockToken, 0);
516 }
517 mWakeLockToken.clear();
518 }
519}
520
521void AudioFlinger::ThreadBase::clearPowerManager()
522{
523 Mutex::Autolock _l(mLock);
524 releaseWakeLock_l();
525 mPowerManager.clear();
526}
527
528void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
529{
530 sp<ThreadBase> thread = mThread.promote();
531 if (thread != 0) {
532 thread->clearPowerManager();
533 }
534 ALOGW("power manager service died !!!");
535}
536
537void AudioFlinger::ThreadBase::setEffectSuspended(
538 const effect_uuid_t *type, bool suspend, int sessionId)
539{
540 Mutex::Autolock _l(mLock);
541 setEffectSuspended_l(type, suspend, sessionId);
542}
543
544void AudioFlinger::ThreadBase::setEffectSuspended_l(
545 const effect_uuid_t *type, bool suspend, int sessionId)
546{
547 sp<EffectChain> chain = getEffectChain_l(sessionId);
548 if (chain != 0) {
549 if (type != NULL) {
550 chain->setEffectSuspended_l(type, suspend);
551 } else {
552 chain->setEffectSuspendedAll_l(suspend);
553 }
554 }
555
556 updateSuspendedSessions_l(type, suspend, sessionId);
557}
558
559void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
560{
561 ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
562 if (index < 0) {
563 return;
564 }
565
566 const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
567 mSuspendedSessions.valueAt(index);
568
569 for (size_t i = 0; i < sessionEffects.size(); i++) {
570 sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
571 for (int j = 0; j < desc->mRefCount; j++) {
572 if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
573 chain->setEffectSuspendedAll_l(true);
574 } else {
575 ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
576 desc->mType.timeLow);
577 chain->setEffectSuspended_l(&desc->mType, true);
578 }
579 }
580 }
581}
582
583void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
584 bool suspend,
585 int sessionId)
586{
587 ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
588
589 KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
590
591 if (suspend) {
592 if (index >= 0) {
593 sessionEffects = mSuspendedSessions.valueAt(index);
594 } else {
595 mSuspendedSessions.add(sessionId, sessionEffects);
596 }
597 } else {
598 if (index < 0) {
599 return;
600 }
601 sessionEffects = mSuspendedSessions.valueAt(index);
602 }
603
604
605 int key = EffectChain::kKeyForSuspendAll;
606 if (type != NULL) {
607 key = type->timeLow;
608 }
609 index = sessionEffects.indexOfKey(key);
610
611 sp<SuspendedSessionDesc> desc;
612 if (suspend) {
613 if (index >= 0) {
614 desc = sessionEffects.valueAt(index);
615 } else {
616 desc = new SuspendedSessionDesc();
617 if (type != NULL) {
618 desc->mType = *type;
619 }
620 sessionEffects.add(key, desc);
621 ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
622 }
623 desc->mRefCount++;
624 } else {
625 if (index < 0) {
626 return;
627 }
628 desc = sessionEffects.valueAt(index);
629 if (--desc->mRefCount == 0) {
630 ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
631 sessionEffects.removeItemsAt(index);
632 if (sessionEffects.isEmpty()) {
633 ALOGV("updateSuspendedSessions_l() restore removing session %d",
634 sessionId);
635 mSuspendedSessions.removeItem(sessionId);
636 }
637 }
638 }
639 if (!sessionEffects.isEmpty()) {
640 mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
641 }
642}
643
644void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
645 bool enabled,
646 int sessionId)
647{
648 Mutex::Autolock _l(mLock);
649 checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
650}
651
652void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
653 bool enabled,
654 int sessionId)
655{
656 if (mType != RECORD) {
657 // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
658 // another session. This gives the priority to well behaved effect control panels
659 // and applications not using global effects.
660 // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
661 // global effects
662 if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
663 setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
664 }
665 }
666
667 sp<EffectChain> chain = getEffectChain_l(sessionId);
668 if (chain != 0) {
669 chain->checkSuspendOnEffectEnabled(effect, enabled);
670 }
671}
672
673// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
674sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
675 const sp<AudioFlinger::Client>& client,
676 const sp<IEffectClient>& effectClient,
677 int32_t priority,
678 int sessionId,
679 effect_descriptor_t *desc,
680 int *enabled,
681 status_t *status
682 )
683{
684 sp<EffectModule> effect;
685 sp<EffectHandle> handle;
686 status_t lStatus;
687 sp<EffectChain> chain;
688 bool chainCreated = false;
689 bool effectCreated = false;
690 bool effectRegistered = false;
691
692 lStatus = initCheck();
693 if (lStatus != NO_ERROR) {
694 ALOGW("createEffect_l() Audio driver not initialized.");
695 goto Exit;
696 }
697
698 // Do not allow effects with session ID 0 on direct output or duplicating threads
699 // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
700 if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
701 ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
702 desc->name, sessionId);
703 lStatus = BAD_VALUE;
704 goto Exit;
705 }
706 // Only Pre processor effects are allowed on input threads and only on input threads
707 if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
708 ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
709 desc->name, desc->flags, mType);
710 lStatus = BAD_VALUE;
711 goto Exit;
712 }
713
714 ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
715
716 { // scope for mLock
717 Mutex::Autolock _l(mLock);
718
719 // check for existing effect chain with the requested audio session
720 chain = getEffectChain_l(sessionId);
721 if (chain == 0) {
722 // create a new chain for this session
723 ALOGV("createEffect_l() new effect chain for session %d", sessionId);
724 chain = new EffectChain(this, sessionId);
725 addEffectChain_l(chain);
726 chain->setStrategy(getStrategyForSession_l(sessionId));
727 chainCreated = true;
728 } else {
729 effect = chain->getEffectFromDesc_l(desc);
730 }
731
732 ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
733
734 if (effect == 0) {
735 int id = mAudioFlinger->nextUniqueId();
736 // Check CPU and memory usage
737 lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
738 if (lStatus != NO_ERROR) {
739 goto Exit;
740 }
741 effectRegistered = true;
742 // create a new effect module if none present in the chain
743 effect = new EffectModule(this, chain, desc, id, sessionId);
744 lStatus = effect->status();
745 if (lStatus != NO_ERROR) {
746 goto Exit;
747 }
748 lStatus = chain->addEffect_l(effect);
749 if (lStatus != NO_ERROR) {
750 goto Exit;
751 }
752 effectCreated = true;
753
754 effect->setDevice(mOutDevice);
755 effect->setDevice(mInDevice);
756 effect->setMode(mAudioFlinger->getMode());
757 effect->setAudioSource(mAudioSource);
758 }
759 // create effect handle and connect it to effect module
760 handle = new EffectHandle(effect, client, effectClient, priority);
761 lStatus = effect->addHandle(handle.get());
762 if (enabled != NULL) {
763 *enabled = (int)effect->isEnabled();
764 }
765 }
766
767Exit:
768 if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
769 Mutex::Autolock _l(mLock);
770 if (effectCreated) {
771 chain->removeEffect_l(effect);
772 }
773 if (effectRegistered) {
774 AudioSystem::unregisterEffect(effect->id());
775 }
776 if (chainCreated) {
777 removeEffectChain_l(chain);
778 }
779 handle.clear();
780 }
781
782 if (status != NULL) {
783 *status = lStatus;
784 }
785 return handle;
786}
787
788sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
789{
790 Mutex::Autolock _l(mLock);
791 return getEffect_l(sessionId, effectId);
792}
793
794sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
795{
796 sp<EffectChain> chain = getEffectChain_l(sessionId);
797 return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
798}
799
800// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
801// PlaybackThread::mLock held
802status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
803{
804 // check for existing effect chain with the requested audio session
805 int sessionId = effect->sessionId();
806 sp<EffectChain> chain = getEffectChain_l(sessionId);
807 bool chainCreated = false;
808
809 if (chain == 0) {
810 // create a new chain for this session
811 ALOGV("addEffect_l() new effect chain for session %d", sessionId);
812 chain = new EffectChain(this, sessionId);
813 addEffectChain_l(chain);
814 chain->setStrategy(getStrategyForSession_l(sessionId));
815 chainCreated = true;
816 }
817 ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
818
819 if (chain->getEffectFromId_l(effect->id()) != 0) {
820 ALOGW("addEffect_l() %p effect %s already present in chain %p",
821 this, effect->desc().name, chain.get());
822 return BAD_VALUE;
823 }
824
825 status_t status = chain->addEffect_l(effect);
826 if (status != NO_ERROR) {
827 if (chainCreated) {
828 removeEffectChain_l(chain);
829 }
830 return status;
831 }
832
833 effect->setDevice(mOutDevice);
834 effect->setDevice(mInDevice);
835 effect->setMode(mAudioFlinger->getMode());
836 effect->setAudioSource(mAudioSource);
837 return NO_ERROR;
838}
839
840void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
841
842 ALOGV("removeEffect_l() %p effect %p", this, effect.get());
843 effect_descriptor_t desc = effect->desc();
844 if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
845 detachAuxEffect_l(effect->id());
846 }
847
848 sp<EffectChain> chain = effect->chain().promote();
849 if (chain != 0) {
850 // remove effect chain if removing last effect
851 if (chain->removeEffect_l(effect) == 0) {
852 removeEffectChain_l(chain);
853 }
854 } else {
855 ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
856 }
857}
858
859void AudioFlinger::ThreadBase::lockEffectChains_l(
860 Vector< sp<AudioFlinger::EffectChain> >& effectChains)
861{
862 effectChains = mEffectChains;
863 for (size_t i = 0; i < mEffectChains.size(); i++) {
864 mEffectChains[i]->lock();
865 }
866}
867
868void AudioFlinger::ThreadBase::unlockEffectChains(
869 const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
870{
871 for (size_t i = 0; i < effectChains.size(); i++) {
872 effectChains[i]->unlock();
873 }
874}
875
876sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
877{
878 Mutex::Autolock _l(mLock);
879 return getEffectChain_l(sessionId);
880}
881
882sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
883{
884 size_t size = mEffectChains.size();
885 for (size_t i = 0; i < size; i++) {
886 if (mEffectChains[i]->sessionId() == sessionId) {
887 return mEffectChains[i];
888 }
889 }
890 return 0;
891}
892
893void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
894{
895 Mutex::Autolock _l(mLock);
896 size_t size = mEffectChains.size();
897 for (size_t i = 0; i < size; i++) {
898 mEffectChains[i]->setMode_l(mode);
899 }
900}
901
902void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
903 EffectHandle *handle,
904 bool unpinIfLast) {
905
906 Mutex::Autolock _l(mLock);
907 ALOGV("disconnectEffect() %p effect %p", this, effect.get());
908 // delete the effect module if removing last handle on it
909 if (effect->removeHandle(handle) == 0) {
910 if (!effect->isPinned() || unpinIfLast) {
911 removeEffect_l(effect);
912 AudioSystem::unregisterEffect(effect->id());
913 }
914 }
915}
916
917// ----------------------------------------------------------------------------
918// Playback
919// ----------------------------------------------------------------------------
920
921AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
922 AudioStreamOut* output,
923 audio_io_handle_t id,
924 audio_devices_t device,
925 type_t type)
926 : ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
927 mMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
928 // mStreamTypes[] initialized in constructor body
929 mOutput(output),
930 mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
931 mMixerStatus(MIXER_IDLE),
932 mMixerStatusIgnoringFastTracks(MIXER_IDLE),
933 standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
934 mScreenState(AudioFlinger::mScreenState),
935 // index 0 is reserved for normal mixer's submix
936 mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1)
937{
938 snprintf(mName, kNameLength, "AudioOut_%X", id);
939
940 // Assumes constructor is called by AudioFlinger with it's mLock held, but
941 // it would be safer to explicitly pass initial masterVolume/masterMute as
942 // parameter.
943 //
944 // If the HAL we are using has support for master volume or master mute,
945 // then do not attenuate or mute during mixing (just leave the volume at 1.0
946 // and the mute set to false).
947 mMasterVolume = audioFlinger->masterVolume_l();
948 mMasterMute = audioFlinger->masterMute_l();
949 if (mOutput && mOutput->audioHwDev) {
950 if (mOutput->audioHwDev->canSetMasterVolume()) {
951 mMasterVolume = 1.0;
952 }
953
954 if (mOutput->audioHwDev->canSetMasterMute()) {
955 mMasterMute = false;
956 }
957 }
958
959 readOutputParameters();
960
961 // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
962 // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
963 for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
964 stream = (audio_stream_type_t) (stream + 1)) {
965 mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
966 mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
967 }
968 // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
969 // because mAudioFlinger doesn't have one to copy from
970}
971
972AudioFlinger::PlaybackThread::~PlaybackThread()
973{
974 delete [] mMixBuffer;
975}
976
977void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
978{
979 dumpInternals(fd, args);
980 dumpTracks(fd, args);
981 dumpEffectChains(fd, args);
982}
983
984void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
985{
986 const size_t SIZE = 256;
987 char buffer[SIZE];
988 String8 result;
989
990 result.appendFormat("Output thread %p stream volumes in dB:\n ", this);
991 for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
992 const stream_type_t *st = &mStreamTypes[i];
993 if (i > 0) {
994 result.appendFormat(", ");
995 }
996 result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
997 if (st->mute) {
998 result.append("M");
999 }
1000 }
1001 result.append("\n");
1002 write(fd, result.string(), result.length());
1003 result.clear();
1004
1005 snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1006 result.append(buffer);
1007 Track::appendDumpHeader(result);
1008 for (size_t i = 0; i < mTracks.size(); ++i) {
1009 sp<Track> track = mTracks[i];
1010 if (track != 0) {
1011 track->dump(buffer, SIZE);
1012 result.append(buffer);
1013 }
1014 }
1015
1016 snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1017 result.append(buffer);
1018 Track::appendDumpHeader(result);
1019 for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1020 sp<Track> track = mActiveTracks[i].promote();
1021 if (track != 0) {
1022 track->dump(buffer, SIZE);
1023 result.append(buffer);
1024 }
1025 }
1026 write(fd, result.string(), result.size());
1027
1028 // These values are "raw"; they will wrap around. See prepareTracks_l() for a better way.
1029 FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1030 fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1031 underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1032}
1033
1034void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1035{
1036 const size_t SIZE = 256;
1037 char buffer[SIZE];
1038 String8 result;
1039
1040 snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1041 result.append(buffer);
1042 snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
1043 ns2ms(systemTime() - mLastWriteTime));
1044 result.append(buffer);
1045 snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1046 result.append(buffer);
1047 snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1048 result.append(buffer);
1049 snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1050 result.append(buffer);
1051 snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1052 result.append(buffer);
1053 snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1054 result.append(buffer);
1055 write(fd, result.string(), result.size());
1056 fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1057
1058 dumpBase(fd, args);
1059}
1060
1061// Thread virtuals
1062status_t AudioFlinger::PlaybackThread::readyToRun()
1063{
1064 status_t status = initCheck();
1065 if (status == NO_ERROR) {
1066 ALOGI("AudioFlinger's thread %p ready to run", this);
1067 } else {
1068 ALOGE("No working audio driver found.");
1069 }
1070 return status;
1071}
1072
1073void AudioFlinger::PlaybackThread::onFirstRef()
1074{
1075 run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1076}
1077
1078// ThreadBase virtuals
1079void AudioFlinger::PlaybackThread::preExit()
1080{
1081 ALOGV(" preExit()");
1082 // FIXME this is using hard-coded strings but in the future, this functionality will be
1083 // converted to use audio HAL extensions required to support tunneling
1084 mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1085}
1086
1087// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1088sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1089 const sp<AudioFlinger::Client>& client,
1090 audio_stream_type_t streamType,
1091 uint32_t sampleRate,
1092 audio_format_t format,
1093 audio_channel_mask_t channelMask,
1094 size_t frameCount,
1095 const sp<IMemory>& sharedBuffer,
1096 int sessionId,
1097 IAudioFlinger::track_flags_t *flags,
1098 pid_t tid,
1099 status_t *status)
1100{
1101 sp<Track> track;
1102 status_t lStatus;
1103
1104 bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1105
1106 // client expresses a preference for FAST, but we get the final say
1107 if (*flags & IAudioFlinger::TRACK_FAST) {
1108 if (
1109 // not timed
1110 (!isTimed) &&
1111 // either of these use cases:
1112 (
1113 // use case 1: shared buffer with any frame count
1114 (
1115 (sharedBuffer != 0)
1116 ) ||
1117 // use case 2: callback handler and frame count is default or at least as large as HAL
1118 (
1119 (tid != -1) &&
1120 ((frameCount == 0) ||
1121 (frameCount >= (mFrameCount * kFastTrackMultiplier)))
1122 )
1123 ) &&
1124 // PCM data
1125 audio_is_linear_pcm(format) &&
1126 // mono or stereo
1127 ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1128 (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1129#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1130 // hardware sample rate
1131 (sampleRate == mSampleRate) &&
1132#endif
1133 // normal mixer has an associated fast mixer
1134 hasFastMixer() &&
1135 // there are sufficient fast track slots available
1136 (mFastTrackAvailMask != 0)
1137 // FIXME test that MixerThread for this fast track has a capable output HAL
1138 // FIXME add a permission test also?
1139 ) {
1140 // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1141 if (frameCount == 0) {
1142 frameCount = mFrameCount * kFastTrackMultiplier;
1143 }
1144 ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1145 frameCount, mFrameCount);
1146 } else {
1147 ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1148 "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1149 "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1150 isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1151 audio_is_linear_pcm(format),
1152 channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1153 *flags &= ~IAudioFlinger::TRACK_FAST;
1154 // For compatibility with AudioTrack calculation, buffer depth is forced
1155 // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1156 // This is probably too conservative, but legacy application code may depend on it.
1157 // If you change this calculation, also review the start threshold which is related.
1158 uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1159 uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1160 if (minBufCount < 2) {
1161 minBufCount = 2;
1162 }
1163 size_t minFrameCount = mNormalFrameCount * minBufCount;
1164 if (frameCount < minFrameCount) {
1165 frameCount = minFrameCount;
1166 }
1167 }
1168 }
1169
1170 if (mType == DIRECT) {
1171 if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1172 if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1173 ALOGE("createTrack_l() Bad parameter: sampleRate %u format %d, channelMask 0x%08x "
1174 "for output %p with format %d",
1175 sampleRate, format, channelMask, mOutput, mFormat);
1176 lStatus = BAD_VALUE;
1177 goto Exit;
1178 }
1179 }
1180 } else {
1181 // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1182 if (sampleRate > mSampleRate*2) {
1183 ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1184 lStatus = BAD_VALUE;
1185 goto Exit;
1186 }
1187 }
1188
1189 lStatus = initCheck();
1190 if (lStatus != NO_ERROR) {
1191 ALOGE("Audio driver not initialized.");
1192 goto Exit;
1193 }
1194
1195 { // scope for mLock
1196 Mutex::Autolock _l(mLock);
1197
1198 // all tracks in same audio session must share the same routing strategy otherwise
1199 // conflicts will happen when tracks are moved from one output to another by audio policy
1200 // manager
1201 uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1202 for (size_t i = 0; i < mTracks.size(); ++i) {
1203 sp<Track> t = mTracks[i];
1204 if (t != 0 && !t->isOutputTrack()) {
1205 uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1206 if (sessionId == t->sessionId() && strategy != actual) {
1207 ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1208 strategy, actual);
1209 lStatus = BAD_VALUE;
1210 goto Exit;
1211 }
1212 }
1213 }
1214
1215 if (!isTimed) {
1216 track = new Track(this, client, streamType, sampleRate, format,
1217 channelMask, frameCount, sharedBuffer, sessionId, *flags);
1218 } else {
1219 track = TimedTrack::create(this, client, streamType, sampleRate, format,
1220 channelMask, frameCount, sharedBuffer, sessionId);
1221 }
1222 if (track == 0 || track->getCblk() == NULL || track->name() < 0) {
1223 lStatus = NO_MEMORY;
1224 goto Exit;
1225 }
1226 mTracks.add(track);
1227
1228 sp<EffectChain> chain = getEffectChain_l(sessionId);
1229 if (chain != 0) {
1230 ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1231 track->setMainBuffer(chain->inBuffer());
1232 chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1233 chain->incTrackCnt();
1234 }
1235
1236 if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1237 pid_t callingPid = IPCThreadState::self()->getCallingPid();
1238 // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1239 // so ask activity manager to do this on our behalf
1240 sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1241 }
1242 }
1243
1244 lStatus = NO_ERROR;
1245
1246Exit:
1247 if (status) {
1248 *status = lStatus;
1249 }
1250 return track;
1251}
1252
1253uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1254{
1255 return latency;
1256}
1257
1258uint32_t AudioFlinger::PlaybackThread::latency() const
1259{
1260 Mutex::Autolock _l(mLock);
1261 return latency_l();
1262}
1263uint32_t AudioFlinger::PlaybackThread::latency_l() const
1264{
1265 if (initCheck() == NO_ERROR) {
1266 return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1267 } else {
1268 return 0;
1269 }
1270}
1271
1272void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1273{
1274 Mutex::Autolock _l(mLock);
1275 // Don't apply master volume in SW if our HAL can do it for us.
1276 if (mOutput && mOutput->audioHwDev &&
1277 mOutput->audioHwDev->canSetMasterVolume()) {
1278 mMasterVolume = 1.0;
1279 } else {
1280 mMasterVolume = value;
1281 }
1282}
1283
1284void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1285{
1286 Mutex::Autolock _l(mLock);
1287 // Don't apply master mute in SW if our HAL can do it for us.
1288 if (mOutput && mOutput->audioHwDev &&
1289 mOutput->audioHwDev->canSetMasterMute()) {
1290 mMasterMute = false;
1291 } else {
1292 mMasterMute = muted;
1293 }
1294}
1295
1296void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1297{
1298 Mutex::Autolock _l(mLock);
1299 mStreamTypes[stream].volume = value;
1300}
1301
1302void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1303{
1304 Mutex::Autolock _l(mLock);
1305 mStreamTypes[stream].mute = muted;
1306}
1307
1308float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1309{
1310 Mutex::Autolock _l(mLock);
1311 return mStreamTypes[stream].volume;
1312}
1313
1314// addTrack_l() must be called with ThreadBase::mLock held
1315status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1316{
1317 status_t status = ALREADY_EXISTS;
1318
1319 // set retry count for buffer fill
1320 track->mRetryCount = kMaxTrackStartupRetries;
1321 if (mActiveTracks.indexOf(track) < 0) {
1322 // the track is newly added, make sure it fills up all its
1323 // buffers before playing. This is to ensure the client will
1324 // effectively get the latency it requested.
1325 track->mFillingUpStatus = Track::FS_FILLING;
1326 track->mResetDone = false;
1327 track->mPresentationCompleteFrames = 0;
1328 mActiveTracks.add(track);
1329 if (track->mainBuffer() != mMixBuffer) {
1330 sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1331 if (chain != 0) {
1332 ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1333 track->sessionId());
1334 chain->incActiveTrackCnt();
1335 }
1336 }
1337
1338 status = NO_ERROR;
1339 }
1340
1341 ALOGV("mWaitWorkCV.broadcast");
1342 mWaitWorkCV.broadcast();
1343
1344 return status;
1345}
1346
1347// destroyTrack_l() must be called with ThreadBase::mLock held
1348void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1349{
1350 track->mState = TrackBase::TERMINATED;
1351 // active tracks are removed by threadLoop()
1352 if (mActiveTracks.indexOf(track) < 0) {
1353 removeTrack_l(track);
1354 }
1355}
1356
1357void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1358{
1359 track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1360 mTracks.remove(track);
1361 deleteTrackName_l(track->name());
1362 // redundant as track is about to be destroyed, for dumpsys only
1363 track->mName = -1;
1364 if (track->isFastTrack()) {
1365 int index = track->mFastIndex;
1366 ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1367 ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1368 mFastTrackAvailMask |= 1 << index;
1369 // redundant as track is about to be destroyed, for dumpsys only
1370 track->mFastIndex = -1;
1371 }
1372 sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1373 if (chain != 0) {
1374 chain->decTrackCnt();
1375 }
1376}
1377
1378String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1379{
1380 String8 out_s8 = String8("");
1381 char *s;
1382
1383 Mutex::Autolock _l(mLock);
1384 if (initCheck() != NO_ERROR) {
1385 return out_s8;
1386 }
1387
1388 s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1389 out_s8 = String8(s);
1390 free(s);
1391 return out_s8;
1392}
1393
1394// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1395void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1396 AudioSystem::OutputDescriptor desc;
1397 void *param2 = NULL;
1398
1399 ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
1400 param);
1401
1402 switch (event) {
1403 case AudioSystem::OUTPUT_OPENED:
1404 case AudioSystem::OUTPUT_CONFIG_CHANGED:
1405 desc.channels = mChannelMask;
1406 desc.samplingRate = mSampleRate;
1407 desc.format = mFormat;
1408 desc.frameCount = mNormalFrameCount; // FIXME see
1409 // AudioFlinger::frameCount(audio_io_handle_t)
1410 desc.latency = latency();
1411 param2 = &desc;
1412 break;
1413
1414 case AudioSystem::STREAM_CONFIG_CHANGED:
1415 param2 = &param;
1416 case AudioSystem::OUTPUT_CLOSED:
1417 default:
1418 break;
1419 }
1420 mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1421}
1422
1423void AudioFlinger::PlaybackThread::readOutputParameters()
1424{
1425 mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1426 mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1427 mChannelCount = (uint16_t)popcount(mChannelMask);
1428 mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1429 mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1430 mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
1431 if (mFrameCount & 15) {
1432 ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1433 mFrameCount);
1434 }
1435
1436 // Calculate size of normal mix buffer relative to the HAL output buffer size
1437 double multiplier = 1.0;
1438 if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1439 kUseFastMixer == FastMixer_Dynamic)) {
1440 size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1441 size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1442 // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1443 minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1444 maxNormalFrameCount = maxNormalFrameCount & ~15;
1445 if (maxNormalFrameCount < minNormalFrameCount) {
1446 maxNormalFrameCount = minNormalFrameCount;
1447 }
1448 multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1449 if (multiplier <= 1.0) {
1450 multiplier = 1.0;
1451 } else if (multiplier <= 2.0) {
1452 if (2 * mFrameCount <= maxNormalFrameCount) {
1453 multiplier = 2.0;
1454 } else {
1455 multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1456 }
1457 } else {
1458 // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1459 // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast
1460 // track, but we sometimes have to do this to satisfy the maximum frame count
1461 // constraint)
1462 // FIXME this rounding up should not be done if no HAL SRC
1463 uint32_t truncMult = (uint32_t) multiplier;
1464 if ((truncMult & 1)) {
1465 if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1466 ++truncMult;
1467 }
1468 }
1469 multiplier = (double) truncMult;
1470 }
1471 }
1472 mNormalFrameCount = multiplier * mFrameCount;
1473 // round up to nearest 16 frames to satisfy AudioMixer
1474 mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1475 ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
1476 mNormalFrameCount);
1477
1478 delete[] mMixBuffer;
1479 mMixBuffer = new int16_t[mNormalFrameCount * mChannelCount];
1480 memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
1481
1482 // force reconfiguration of effect chains and engines to take new buffer size and audio
1483 // parameters into account
1484 // Note that mLock is not held when readOutputParameters() is called from the constructor
1485 // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1486 // matter.
1487 // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1488 Vector< sp<EffectChain> > effectChains = mEffectChains;
1489 for (size_t i = 0; i < effectChains.size(); i ++) {
1490 mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1491 }
1492}
1493
1494
1495status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size_t *dspFrames)
1496{
1497 if (halFrames == NULL || dspFrames == NULL) {
1498 return BAD_VALUE;
1499 }
1500 Mutex::Autolock _l(mLock);
1501 if (initCheck() != NO_ERROR) {
1502 return INVALID_OPERATION;
1503 }
1504 size_t framesWritten = mBytesWritten / mFrameSize;
1505 *halFrames = framesWritten;
1506
1507 if (isSuspended()) {
1508 // return an estimation of rendered frames when the output is suspended
1509 size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1510 *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1511 return NO_ERROR;
1512 } else {
1513 return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1514 }
1515}
1516
1517uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1518{
1519 Mutex::Autolock _l(mLock);
1520 uint32_t result = 0;
1521 if (getEffectChain_l(sessionId) != 0) {
1522 result = EFFECT_SESSION;
1523 }
1524
1525 for (size_t i = 0; i < mTracks.size(); ++i) {
1526 sp<Track> track = mTracks[i];
1527 if (sessionId == track->sessionId() &&
1528 !(track->mCblk->flags & CBLK_INVALID)) {
1529 result |= TRACK_SESSION;
1530 break;
1531 }
1532 }
1533
1534 return result;
1535}
1536
1537uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1538{
1539 // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1540 // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1541 if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1542 return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1543 }
1544 for (size_t i = 0; i < mTracks.size(); i++) {
1545 sp<Track> track = mTracks[i];
1546 if (sessionId == track->sessionId() &&
1547 !(track->mCblk->flags & CBLK_INVALID)) {
1548 return AudioSystem::getStrategyForStream(track->streamType());
1549 }
1550 }
1551 return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1552}
1553
1554
1555AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1556{
1557 Mutex::Autolock _l(mLock);
1558 return mOutput;
1559}
1560
1561AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1562{
1563 Mutex::Autolock _l(mLock);
1564 AudioStreamOut *output = mOutput;
1565 mOutput = NULL;
1566 // FIXME FastMixer might also have a raw ptr to mOutputSink;
1567 // must push a NULL and wait for ack
1568 mOutputSink.clear();
1569 mPipeSink.clear();
1570 mNormalSink.clear();
1571 return output;
1572}
1573
1574// this method must always be called either with ThreadBase mLock held or inside the thread loop
1575audio_stream_t* AudioFlinger::PlaybackThread::stream() const
1576{
1577 if (mOutput == NULL) {
1578 return NULL;
1579 }
1580 return &mOutput->stream->common;
1581}
1582
1583uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
1584{
1585 return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
1586}
1587
1588status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
1589{
1590 if (!isValidSyncEvent(event)) {
1591 return BAD_VALUE;
1592 }
1593
1594 Mutex::Autolock _l(mLock);
1595
1596 for (size_t i = 0; i < mTracks.size(); ++i) {
1597 sp<Track> track = mTracks[i];
1598 if (event->triggerSession() == track->sessionId()) {
1599 (void) track->setSyncEvent(event);
1600 return NO_ERROR;
1601 }
1602 }
1603
1604 return NAME_NOT_FOUND;
1605}
1606
1607bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
1608{
1609 return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
1610}
1611
1612void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
1613 const Vector< sp<Track> >& tracksToRemove)
1614{
1615 size_t count = tracksToRemove.size();
1616 if (CC_UNLIKELY(count)) {
1617 for (size_t i = 0 ; i < count ; i++) {
1618 const sp<Track>& track = tracksToRemove.itemAt(i);
1619 if ((track->sharedBuffer() != 0) &&
1620 (track->mState == TrackBase::ACTIVE || track->mState == TrackBase::RESUMING)) {
1621 AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1622 }
1623 }
1624 }
1625
1626}
1627
1628void AudioFlinger::PlaybackThread::checkSilentMode_l()
1629{
1630 if (!mMasterMute) {
1631 char value[PROPERTY_VALUE_MAX];
1632 if (property_get("ro.audio.silent", value, "0") > 0) {
1633 char *endptr;
1634 unsigned long ul = strtoul(value, &endptr, 0);
1635 if (*endptr == '\0' && ul != 0) {
1636 ALOGD("Silence is golden");
1637 // The setprop command will not allow a property to be changed after
1638 // the first time it is set, so we don't have to worry about un-muting.
1639 setMasterMute_l(true);
1640 }
1641 }
1642 }
1643}
1644
1645// shared by MIXER and DIRECT, overridden by DUPLICATING
1646void AudioFlinger::PlaybackThread::threadLoop_write()
1647{
1648 // FIXME rewrite to reduce number of system calls
1649 mLastWriteTime = systemTime();
1650 mInWrite = true;
1651 int bytesWritten;
1652
1653 // If an NBAIO sink is present, use it to write the normal mixer's submix
1654 if (mNormalSink != 0) {
1655#define mBitShift 2 // FIXME
1656 size_t count = mixBufferSize >> mBitShift;
Simon Wilson2d590962012-11-29 15:18:50 -08001657 ATRACE_BEGIN("write");
Eric Laurent81784c32012-11-19 14:55:58 -08001658 // update the setpoint when AudioFlinger::mScreenState changes
1659 uint32_t screenState = AudioFlinger::mScreenState;
1660 if (screenState != mScreenState) {
1661 mScreenState = screenState;
1662 MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1663 if (pipe != NULL) {
1664 pipe->setAvgFrames((mScreenState & 1) ?
1665 (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
1666 }
1667 }
1668 ssize_t framesWritten = mNormalSink->write(mMixBuffer, count);
Simon Wilson2d590962012-11-29 15:18:50 -08001669 ATRACE_END();
Eric Laurent81784c32012-11-19 14:55:58 -08001670 if (framesWritten > 0) {
1671 bytesWritten = framesWritten << mBitShift;
1672 } else {
1673 bytesWritten = framesWritten;
1674 }
1675 // otherwise use the HAL / AudioStreamOut directly
1676 } else {
1677 // Direct output thread.
1678 bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize);
1679 }
1680
1681 if (bytesWritten > 0) {
1682 mBytesWritten += mixBufferSize;
1683 }
1684 mNumWrites++;
1685 mInWrite = false;
1686}
1687
1688/*
1689The derived values that are cached:
1690 - mixBufferSize from frame count * frame size
1691 - activeSleepTime from activeSleepTimeUs()
1692 - idleSleepTime from idleSleepTimeUs()
1693 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
1694 - maxPeriod from frame count and sample rate (MIXER only)
1695
1696The parameters that affect these derived values are:
1697 - frame count
1698 - frame size
1699 - sample rate
1700 - device type: A2DP or not
1701 - device latency
1702 - format: PCM or not
1703 - active sleep time
1704 - idle sleep time
1705*/
1706
1707void AudioFlinger::PlaybackThread::cacheParameters_l()
1708{
1709 mixBufferSize = mNormalFrameCount * mFrameSize;
1710 activeSleepTime = activeSleepTimeUs();
1711 idleSleepTime = idleSleepTimeUs();
1712}
1713
1714void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
1715{
1716 ALOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
1717 this, streamType, mTracks.size());
1718 Mutex::Autolock _l(mLock);
1719
1720 size_t size = mTracks.size();
1721 for (size_t i = 0; i < size; i++) {
1722 sp<Track> t = mTracks[i];
1723 if (t->streamType() == streamType) {
1724 android_atomic_or(CBLK_INVALID, &t->mCblk->flags);
1725 t->mCblk->cv.signal();
1726 }
1727 }
1728}
1729
1730status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
1731{
1732 int session = chain->sessionId();
1733 int16_t *buffer = mMixBuffer;
1734 bool ownsBuffer = false;
1735
1736 ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
1737 if (session > 0) {
1738 // Only one effect chain can be present in direct output thread and it uses
1739 // the mix buffer as input
1740 if (mType != DIRECT) {
1741 size_t numSamples = mNormalFrameCount * mChannelCount;
1742 buffer = new int16_t[numSamples];
1743 memset(buffer, 0, numSamples * sizeof(int16_t));
1744 ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
1745 ownsBuffer = true;
1746 }
1747
1748 // Attach all tracks with same session ID to this chain.
1749 for (size_t i = 0; i < mTracks.size(); ++i) {
1750 sp<Track> track = mTracks[i];
1751 if (session == track->sessionId()) {
1752 ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
1753 buffer);
1754 track->setMainBuffer(buffer);
1755 chain->incTrackCnt();
1756 }
1757 }
1758
1759 // indicate all active tracks in the chain
1760 for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1761 sp<Track> track = mActiveTracks[i].promote();
1762 if (track == 0) {
1763 continue;
1764 }
1765 if (session == track->sessionId()) {
1766 ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
1767 chain->incActiveTrackCnt();
1768 }
1769 }
1770 }
1771
1772 chain->setInBuffer(buffer, ownsBuffer);
1773 chain->setOutBuffer(mMixBuffer);
1774 // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
1775 // chains list in order to be processed last as it contains output stage effects
1776 // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
1777 // session AUDIO_SESSION_OUTPUT_STAGE to be processed
1778 // after track specific effects and before output stage
1779 // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
1780 // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
1781 // Effect chain for other sessions are inserted at beginning of effect
1782 // chains list to be processed before output mix effects. Relative order between other
1783 // sessions is not important
1784 size_t size = mEffectChains.size();
1785 size_t i = 0;
1786 for (i = 0; i < size; i++) {
1787 if (mEffectChains[i]->sessionId() < session) {
1788 break;
1789 }
1790 }
1791 mEffectChains.insertAt(chain, i);
1792 checkSuspendOnAddEffectChain_l(chain);
1793
1794 return NO_ERROR;
1795}
1796
1797size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
1798{
1799 int session = chain->sessionId();
1800
1801 ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
1802
1803 for (size_t i = 0; i < mEffectChains.size(); i++) {
1804 if (chain == mEffectChains[i]) {
1805 mEffectChains.removeAt(i);
1806 // detach all active tracks from the chain
1807 for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1808 sp<Track> track = mActiveTracks[i].promote();
1809 if (track == 0) {
1810 continue;
1811 }
1812 if (session == track->sessionId()) {
1813 ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
1814 chain.get(), session);
1815 chain->decActiveTrackCnt();
1816 }
1817 }
1818
1819 // detach all tracks with same session ID from this chain
1820 for (size_t i = 0; i < mTracks.size(); ++i) {
1821 sp<Track> track = mTracks[i];
1822 if (session == track->sessionId()) {
1823 track->setMainBuffer(mMixBuffer);
1824 chain->decTrackCnt();
1825 }
1826 }
1827 break;
1828 }
1829 }
1830 return mEffectChains.size();
1831}
1832
1833status_t AudioFlinger::PlaybackThread::attachAuxEffect(
1834 const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
1835{
1836 Mutex::Autolock _l(mLock);
1837 return attachAuxEffect_l(track, EffectId);
1838}
1839
1840status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
1841 const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
1842{
1843 status_t status = NO_ERROR;
1844
1845 if (EffectId == 0) {
1846 track->setAuxBuffer(0, NULL);
1847 } else {
1848 // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
1849 sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
1850 if (effect != 0) {
1851 if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
1852 track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
1853 } else {
1854 status = INVALID_OPERATION;
1855 }
1856 } else {
1857 status = BAD_VALUE;
1858 }
1859 }
1860 return status;
1861}
1862
1863void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
1864{
1865 for (size_t i = 0; i < mTracks.size(); ++i) {
1866 sp<Track> track = mTracks[i];
1867 if (track->auxEffectId() == effectId) {
1868 attachAuxEffect_l(track, 0);
1869 }
1870 }
1871}
1872
1873bool AudioFlinger::PlaybackThread::threadLoop()
1874{
1875 Vector< sp<Track> > tracksToRemove;
1876
1877 standbyTime = systemTime();
1878
1879 // MIXER
1880 nsecs_t lastWarning = 0;
1881
1882 // DUPLICATING
1883 // FIXME could this be made local to while loop?
1884 writeFrames = 0;
1885
1886 cacheParameters_l();
1887 sleepTime = idleSleepTime;
1888
1889 if (mType == MIXER) {
1890 sleepTimeShift = 0;
1891 }
1892
1893 CpuStats cpuStats;
1894 const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
1895
1896 acquireWakeLock();
1897
1898 while (!exitPending())
1899 {
1900 cpuStats.sample(myName);
1901
1902 Vector< sp<EffectChain> > effectChains;
1903
1904 processConfigEvents();
1905
1906 { // scope for mLock
1907
1908 Mutex::Autolock _l(mLock);
1909
1910 if (checkForNewParameters_l()) {
1911 cacheParameters_l();
1912 }
1913
1914 saveOutputTracks();
1915
1916 // put audio hardware into standby after short delay
1917 if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
1918 isSuspended())) {
1919 if (!mStandby) {
1920
1921 threadLoop_standby();
1922
1923 mStandby = true;
1924 }
1925
1926 if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
1927 // we're about to wait, flush the binder command buffer
1928 IPCThreadState::self()->flushCommands();
1929
1930 clearOutputTracks();
1931
1932 if (exitPending()) {
1933 break;
1934 }
1935
1936 releaseWakeLock_l();
1937 // wait until we have something to do...
1938 ALOGV("%s going to sleep", myName.string());
1939 mWaitWorkCV.wait(mLock);
1940 ALOGV("%s waking up", myName.string());
1941 acquireWakeLock_l();
1942
1943 mMixerStatus = MIXER_IDLE;
1944 mMixerStatusIgnoringFastTracks = MIXER_IDLE;
1945 mBytesWritten = 0;
1946
1947 checkSilentMode_l();
1948
1949 standbyTime = systemTime() + standbyDelay;
1950 sleepTime = idleSleepTime;
1951 if (mType == MIXER) {
1952 sleepTimeShift = 0;
1953 }
1954
1955 continue;
1956 }
1957 }
1958
1959 // mMixerStatusIgnoringFastTracks is also updated internally
1960 mMixerStatus = prepareTracks_l(&tracksToRemove);
1961
1962 // prevent any changes in effect chain list and in each effect chain
1963 // during mixing and effect process as the audio buffers could be deleted
1964 // or modified if an effect is created or deleted
1965 lockEffectChains_l(effectChains);
1966 }
1967
1968 if (CC_LIKELY(mMixerStatus == MIXER_TRACKS_READY)) {
1969 threadLoop_mix();
1970 } else {
1971 threadLoop_sleepTime();
1972 }
1973
1974 if (isSuspended()) {
1975 sleepTime = suspendSleepTimeUs();
1976 mBytesWritten += mixBufferSize;
1977 }
1978
1979 // only process effects if we're going to write
1980 if (sleepTime == 0) {
1981 for (size_t i = 0; i < effectChains.size(); i ++) {
1982 effectChains[i]->process_l();
1983 }
1984 }
1985
1986 // enable changes in effect chain
1987 unlockEffectChains(effectChains);
1988
1989 // sleepTime == 0 means we must write to audio hardware
1990 if (sleepTime == 0) {
1991
1992 threadLoop_write();
1993
1994if (mType == MIXER) {
1995 // write blocked detection
1996 nsecs_t now = systemTime();
1997 nsecs_t delta = now - mLastWriteTime;
1998 if (!mStandby && delta > maxPeriod) {
1999 mNumDelayedWrites++;
2000 if ((now - lastWarning) > kWarningThrottleNs) {
Alex Ray371eb972012-11-30 11:11:54 -08002001 ATRACE_NAME("underrun");
Eric Laurent81784c32012-11-19 14:55:58 -08002002 ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2003 ns2ms(delta), mNumDelayedWrites, this);
2004 lastWarning = now;
2005 }
2006 }
2007}
2008
2009 mStandby = false;
2010 } else {
2011 usleep(sleepTime);
2012 }
2013
2014 // Finally let go of removed track(s), without the lock held
2015 // since we can't guarantee the destructors won't acquire that
2016 // same lock. This will also mutate and push a new fast mixer state.
2017 threadLoop_removeTracks(tracksToRemove);
2018 tracksToRemove.clear();
2019
2020 // FIXME I don't understand the need for this here;
2021 // it was in the original code but maybe the
2022 // assignment in saveOutputTracks() makes this unnecessary?
2023 clearOutputTracks();
2024
2025 // Effect chains will be actually deleted here if they were removed from
2026 // mEffectChains list during mixing or effects processing
2027 effectChains.clear();
2028
2029 // FIXME Note that the above .clear() is no longer necessary since effectChains
2030 // is now local to this block, but will keep it for now (at least until merge done).
2031 }
2032
2033 // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2034 if (mType == MIXER || mType == DIRECT) {
2035 // put output stream into standby mode
2036 if (!mStandby) {
2037 mOutput->stream->common.standby(&mOutput->stream->common);
2038 }
2039 }
2040
2041 releaseWakeLock();
2042
2043 ALOGV("Thread %p type %d exiting", this, mType);
2044 return false;
2045}
2046
2047
2048// ----------------------------------------------------------------------------
2049
2050AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2051 audio_io_handle_t id, audio_devices_t device, type_t type)
2052 : PlaybackThread(audioFlinger, output, id, device, type),
2053 // mAudioMixer below
2054 // mFastMixer below
2055 mFastMixerFutex(0)
2056 // mOutputSink below
2057 // mPipeSink below
2058 // mNormalSink below
2059{
2060 ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2061 ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%d, mFormat=%d, mFrameSize=%u, "
2062 "mFrameCount=%d, mNormalFrameCount=%d",
2063 mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2064 mNormalFrameCount);
2065 mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2066
2067 // FIXME - Current mixer implementation only supports stereo output
2068 if (mChannelCount != FCC_2) {
2069 ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2070 }
2071
2072 // create an NBAIO sink for the HAL output stream, and negotiate
2073 mOutputSink = new AudioStreamOutSink(output->stream);
2074 size_t numCounterOffers = 0;
2075 const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2076 ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2077 ALOG_ASSERT(index == 0);
2078
2079 // initialize fast mixer depending on configuration
2080 bool initFastMixer;
2081 switch (kUseFastMixer) {
2082 case FastMixer_Never:
2083 initFastMixer = false;
2084 break;
2085 case FastMixer_Always:
2086 initFastMixer = true;
2087 break;
2088 case FastMixer_Static:
2089 case FastMixer_Dynamic:
2090 initFastMixer = mFrameCount < mNormalFrameCount;
2091 break;
2092 }
2093 if (initFastMixer) {
2094
2095 // create a MonoPipe to connect our submix to FastMixer
2096 NBAIO_Format format = mOutputSink->format();
2097 // This pipe depth compensates for scheduling latency of the normal mixer thread.
2098 // When it wakes up after a maximum latency, it runs a few cycles quickly before
2099 // finally blocking. Note the pipe implementation rounds up the request to a power of 2.
2100 MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2101 const NBAIO_Format offers[1] = {format};
2102 size_t numCounterOffers = 0;
2103 ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2104 ALOG_ASSERT(index == 0);
2105 monoPipe->setAvgFrames((mScreenState & 1) ?
2106 (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2107 mPipeSink = monoPipe;
2108
2109#ifdef TEE_SINK_FRAMES
2110 // create a Pipe to archive a copy of FastMixer's output for dumpsys
2111 Pipe *teeSink = new Pipe(TEE_SINK_FRAMES, format);
2112 numCounterOffers = 0;
2113 index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2114 ALOG_ASSERT(index == 0);
2115 mTeeSink = teeSink;
2116 PipeReader *teeSource = new PipeReader(*teeSink);
2117 numCounterOffers = 0;
2118 index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2119 ALOG_ASSERT(index == 0);
2120 mTeeSource = teeSource;
2121#endif
2122
2123 // create fast mixer and configure it initially with just one fast track for our submix
2124 mFastMixer = new FastMixer();
2125 FastMixerStateQueue *sq = mFastMixer->sq();
2126#ifdef STATE_QUEUE_DUMP
2127 sq->setObserverDump(&mStateQueueObserverDump);
2128 sq->setMutatorDump(&mStateQueueMutatorDump);
2129#endif
2130 FastMixerState *state = sq->begin();
2131 FastTrack *fastTrack = &state->mFastTracks[0];
2132 // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2133 fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2134 fastTrack->mVolumeProvider = NULL;
2135 fastTrack->mGeneration++;
2136 state->mFastTracksGen++;
2137 state->mTrackMask = 1;
2138 // fast mixer will use the HAL output sink
2139 state->mOutputSink = mOutputSink.get();
2140 state->mOutputSinkGen++;
2141 state->mFrameCount = mFrameCount;
2142 state->mCommand = FastMixerState::COLD_IDLE;
2143 // already done in constructor initialization list
2144 //mFastMixerFutex = 0;
2145 state->mColdFutexAddr = &mFastMixerFutex;
2146 state->mColdGen++;
2147 state->mDumpState = &mFastMixerDumpState;
2148 state->mTeeSink = mTeeSink.get();
2149 sq->end();
2150 sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2151
2152 // start the fast mixer
2153 mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2154 pid_t tid = mFastMixer->getTid();
2155 int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2156 if (err != 0) {
2157 ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2158 kPriorityFastMixer, getpid_cached, tid, err);
2159 }
2160
2161#ifdef AUDIO_WATCHDOG
2162 // create and start the watchdog
2163 mAudioWatchdog = new AudioWatchdog();
2164 mAudioWatchdog->setDump(&mAudioWatchdogDump);
2165 mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2166 tid = mAudioWatchdog->getTid();
2167 err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2168 if (err != 0) {
2169 ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2170 kPriorityFastMixer, getpid_cached, tid, err);
2171 }
2172#endif
2173
2174 } else {
2175 mFastMixer = NULL;
2176 }
2177
2178 switch (kUseFastMixer) {
2179 case FastMixer_Never:
2180 case FastMixer_Dynamic:
2181 mNormalSink = mOutputSink;
2182 break;
2183 case FastMixer_Always:
2184 mNormalSink = mPipeSink;
2185 break;
2186 case FastMixer_Static:
2187 mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2188 break;
2189 }
2190}
2191
2192AudioFlinger::MixerThread::~MixerThread()
2193{
2194 if (mFastMixer != NULL) {
2195 FastMixerStateQueue *sq = mFastMixer->sq();
2196 FastMixerState *state = sq->begin();
2197 if (state->mCommand == FastMixerState::COLD_IDLE) {
2198 int32_t old = android_atomic_inc(&mFastMixerFutex);
2199 if (old == -1) {
2200 __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2201 }
2202 }
2203 state->mCommand = FastMixerState::EXIT;
2204 sq->end();
2205 sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2206 mFastMixer->join();
2207 // Though the fast mixer thread has exited, it's state queue is still valid.
2208 // We'll use that extract the final state which contains one remaining fast track
2209 // corresponding to our sub-mix.
2210 state = sq->begin();
2211 ALOG_ASSERT(state->mTrackMask == 1);
2212 FastTrack *fastTrack = &state->mFastTracks[0];
2213 ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2214 delete fastTrack->mBufferProvider;
2215 sq->end(false /*didModify*/);
2216 delete mFastMixer;
2217#ifdef AUDIO_WATCHDOG
2218 if (mAudioWatchdog != 0) {
2219 mAudioWatchdog->requestExit();
2220 mAudioWatchdog->requestExitAndWait();
2221 mAudioWatchdog.clear();
2222 }
2223#endif
2224 }
2225 delete mAudioMixer;
2226}
2227
2228
2229uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2230{
2231 if (mFastMixer != NULL) {
2232 MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2233 latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2234 }
2235 return latency;
2236}
2237
2238
2239void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2240{
2241 PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2242}
2243
2244void AudioFlinger::MixerThread::threadLoop_write()
2245{
2246 // FIXME we should only do one push per cycle; confirm this is true
2247 // Start the fast mixer if it's not already running
2248 if (mFastMixer != NULL) {
2249 FastMixerStateQueue *sq = mFastMixer->sq();
2250 FastMixerState *state = sq->begin();
2251 if (state->mCommand != FastMixerState::MIX_WRITE &&
2252 (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2253 if (state->mCommand == FastMixerState::COLD_IDLE) {
2254 int32_t old = android_atomic_inc(&mFastMixerFutex);
2255 if (old == -1) {
2256 __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2257 }
2258#ifdef AUDIO_WATCHDOG
2259 if (mAudioWatchdog != 0) {
2260 mAudioWatchdog->resume();
2261 }
2262#endif
2263 }
2264 state->mCommand = FastMixerState::MIX_WRITE;
2265 sq->end();
2266 sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2267 if (kUseFastMixer == FastMixer_Dynamic) {
2268 mNormalSink = mPipeSink;
2269 }
2270 } else {
2271 sq->end(false /*didModify*/);
2272 }
2273 }
2274 PlaybackThread::threadLoop_write();
2275}
2276
2277void AudioFlinger::MixerThread::threadLoop_standby()
2278{
2279 // Idle the fast mixer if it's currently running
2280 if (mFastMixer != NULL) {
2281 FastMixerStateQueue *sq = mFastMixer->sq();
2282 FastMixerState *state = sq->begin();
2283 if (!(state->mCommand & FastMixerState::IDLE)) {
2284 state->mCommand = FastMixerState::COLD_IDLE;
2285 state->mColdFutexAddr = &mFastMixerFutex;
2286 state->mColdGen++;
2287 mFastMixerFutex = 0;
2288 sq->end();
2289 // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2290 sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2291 if (kUseFastMixer == FastMixer_Dynamic) {
2292 mNormalSink = mOutputSink;
2293 }
2294#ifdef AUDIO_WATCHDOG
2295 if (mAudioWatchdog != 0) {
2296 mAudioWatchdog->pause();
2297 }
2298#endif
2299 } else {
2300 sq->end(false /*didModify*/);
2301 }
2302 }
2303 PlaybackThread::threadLoop_standby();
2304}
2305
2306// shared by MIXER and DIRECT, overridden by DUPLICATING
2307void AudioFlinger::PlaybackThread::threadLoop_standby()
2308{
2309 ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2310 mOutput->stream->common.standby(&mOutput->stream->common);
2311}
2312
2313void AudioFlinger::MixerThread::threadLoop_mix()
2314{
2315 // obtain the presentation timestamp of the next output buffer
2316 int64_t pts;
2317 status_t status = INVALID_OPERATION;
2318
2319 if (mNormalSink != 0) {
2320 status = mNormalSink->getNextWriteTimestamp(&pts);
2321 } else {
2322 status = mOutputSink->getNextWriteTimestamp(&pts);
2323 }
2324
2325 if (status != NO_ERROR) {
2326 pts = AudioBufferProvider::kInvalidPTS;
2327 }
2328
2329 // mix buffers...
2330 mAudioMixer->process(pts);
2331 // increase sleep time progressively when application underrun condition clears.
2332 // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2333 // that a steady state of alternating ready/not ready conditions keeps the sleep time
2334 // such that we would underrun the audio HAL.
2335 if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2336 sleepTimeShift--;
2337 }
2338 sleepTime = 0;
2339 standbyTime = systemTime() + standbyDelay;
2340 //TODO: delay standby when effects have a tail
2341}
2342
2343void AudioFlinger::MixerThread::threadLoop_sleepTime()
2344{
2345 // If no tracks are ready, sleep once for the duration of an output
2346 // buffer size, then write 0s to the output
2347 if (sleepTime == 0) {
2348 if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2349 sleepTime = activeSleepTime >> sleepTimeShift;
2350 if (sleepTime < kMinThreadSleepTimeUs) {
2351 sleepTime = kMinThreadSleepTimeUs;
2352 }
2353 // reduce sleep time in case of consecutive application underruns to avoid
2354 // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2355 // duration we would end up writing less data than needed by the audio HAL if
2356 // the condition persists.
2357 if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2358 sleepTimeShift++;
2359 }
2360 } else {
2361 sleepTime = idleSleepTime;
2362 }
2363 } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2364 memset (mMixBuffer, 0, mixBufferSize);
2365 sleepTime = 0;
2366 ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2367 "anticipated start");
2368 }
2369 // TODO add standby time extension fct of effect tail
2370}
2371
2372// prepareTracks_l() must be called with ThreadBase::mLock held
2373AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2374 Vector< sp<Track> > *tracksToRemove)
2375{
2376
2377 mixer_state mixerStatus = MIXER_IDLE;
2378 // find out which tracks need to be processed
2379 size_t count = mActiveTracks.size();
2380 size_t mixedTracks = 0;
2381 size_t tracksWithEffect = 0;
2382 // counts only _active_ fast tracks
2383 size_t fastTracks = 0;
2384 uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2385
2386 float masterVolume = mMasterVolume;
2387 bool masterMute = mMasterMute;
2388
2389 if (masterMute) {
2390 masterVolume = 0;
2391 }
2392 // Delegate master volume control to effect in output mix effect chain if needed
2393 sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2394 if (chain != 0) {
2395 uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2396 chain->setVolume_l(&v, &v);
2397 masterVolume = (float)((v + (1 << 23)) >> 24);
2398 chain.clear();
2399 }
2400
2401 // prepare a new state to push
2402 FastMixerStateQueue *sq = NULL;
2403 FastMixerState *state = NULL;
2404 bool didModify = false;
2405 FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2406 if (mFastMixer != NULL) {
2407 sq = mFastMixer->sq();
2408 state = sq->begin();
2409 }
2410
2411 for (size_t i=0 ; i<count ; i++) {
2412 sp<Track> t = mActiveTracks[i].promote();
2413 if (t == 0) {
2414 continue;
2415 }
2416
2417 // this const just means the local variable doesn't change
2418 Track* const track = t.get();
2419
2420 // process fast tracks
2421 if (track->isFastTrack()) {
2422
2423 // It's theoretically possible (though unlikely) for a fast track to be created
2424 // and then removed within the same normal mix cycle. This is not a problem, as
2425 // the track never becomes active so it's fast mixer slot is never touched.
2426 // The converse, of removing an (active) track and then creating a new track
2427 // at the identical fast mixer slot within the same normal mix cycle,
2428 // is impossible because the slot isn't marked available until the end of each cycle.
2429 int j = track->mFastIndex;
2430 ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2431 ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2432 FastTrack *fastTrack = &state->mFastTracks[j];
2433
2434 // Determine whether the track is currently in underrun condition,
2435 // and whether it had a recent underrun.
2436 FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2437 FastTrackUnderruns underruns = ftDump->mUnderruns;
2438 uint32_t recentFull = (underruns.mBitFields.mFull -
2439 track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2440 uint32_t recentPartial = (underruns.mBitFields.mPartial -
2441 track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2442 uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2443 track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2444 uint32_t recentUnderruns = recentPartial + recentEmpty;
2445 track->mObservedUnderruns = underruns;
2446 // don't count underruns that occur while stopping or pausing
2447 // or stopped which can occur when flush() is called while active
2448 if (!(track->isStopping() || track->isPausing() || track->isStopped())) {
2449 track->mUnderrunCount += recentUnderruns;
2450 }
2451
2452 // This is similar to the state machine for normal tracks,
2453 // with a few modifications for fast tracks.
2454 bool isActive = true;
2455 switch (track->mState) {
2456 case TrackBase::STOPPING_1:
2457 // track stays active in STOPPING_1 state until first underrun
2458 if (recentUnderruns > 0) {
2459 track->mState = TrackBase::STOPPING_2;
2460 }
2461 break;
2462 case TrackBase::PAUSING:
2463 // ramp down is not yet implemented
2464 track->setPaused();
2465 break;
2466 case TrackBase::RESUMING:
2467 // ramp up is not yet implemented
2468 track->mState = TrackBase::ACTIVE;
2469 break;
2470 case TrackBase::ACTIVE:
2471 if (recentFull > 0 || recentPartial > 0) {
2472 // track has provided at least some frames recently: reset retry count
2473 track->mRetryCount = kMaxTrackRetries;
2474 }
2475 if (recentUnderruns == 0) {
2476 // no recent underruns: stay active
2477 break;
2478 }
2479 // there has recently been an underrun of some kind
2480 if (track->sharedBuffer() == 0) {
2481 // were any of the recent underruns "empty" (no frames available)?
2482 if (recentEmpty == 0) {
2483 // no, then ignore the partial underruns as they are allowed indefinitely
2484 break;
2485 }
2486 // there has recently been an "empty" underrun: decrement the retry counter
2487 if (--(track->mRetryCount) > 0) {
2488 break;
2489 }
2490 // indicate to client process that the track was disabled because of underrun;
2491 // it will then automatically call start() when data is available
2492 android_atomic_or(CBLK_DISABLED, &track->mCblk->flags);
2493 // remove from active list, but state remains ACTIVE [confusing but true]
2494 isActive = false;
2495 break;
2496 }
2497 // fall through
2498 case TrackBase::STOPPING_2:
2499 case TrackBase::PAUSED:
2500 case TrackBase::TERMINATED:
2501 case TrackBase::STOPPED:
2502 case TrackBase::FLUSHED: // flush() while active
2503 // Check for presentation complete if track is inactive
2504 // We have consumed all the buffers of this track.
2505 // This would be incomplete if we auto-paused on underrun
2506 {
2507 size_t audioHALFrames =
2508 (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2509 size_t framesWritten = mBytesWritten / mFrameSize;
2510 if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
2511 // track stays in active list until presentation is complete
2512 break;
2513 }
2514 }
2515 if (track->isStopping_2()) {
2516 track->mState = TrackBase::STOPPED;
2517 }
2518 if (track->isStopped()) {
2519 // Can't reset directly, as fast mixer is still polling this track
2520 // track->reset();
2521 // So instead mark this track as needing to be reset after push with ack
2522 resetMask |= 1 << i;
2523 }
2524 isActive = false;
2525 break;
2526 case TrackBase::IDLE:
2527 default:
2528 LOG_FATAL("unexpected track state %d", track->mState);
2529 }
2530
2531 if (isActive) {
2532 // was it previously inactive?
2533 if (!(state->mTrackMask & (1 << j))) {
2534 ExtendedAudioBufferProvider *eabp = track;
2535 VolumeProvider *vp = track;
2536 fastTrack->mBufferProvider = eabp;
2537 fastTrack->mVolumeProvider = vp;
2538 fastTrack->mSampleRate = track->mSampleRate;
2539 fastTrack->mChannelMask = track->mChannelMask;
2540 fastTrack->mGeneration++;
2541 state->mTrackMask |= 1 << j;
2542 didModify = true;
2543 // no acknowledgement required for newly active tracks
2544 }
2545 // cache the combined master volume and stream type volume for fast mixer; this
2546 // lacks any synchronization or barrier so VolumeProvider may read a stale value
Glenn Kastene4756fe2012-11-29 13:38:14 -08002547 track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
Eric Laurent81784c32012-11-19 14:55:58 -08002548 ++fastTracks;
2549 } else {
2550 // was it previously active?
2551 if (state->mTrackMask & (1 << j)) {
2552 fastTrack->mBufferProvider = NULL;
2553 fastTrack->mGeneration++;
2554 state->mTrackMask &= ~(1 << j);
2555 didModify = true;
2556 // If any fast tracks were removed, we must wait for acknowledgement
2557 // because we're about to decrement the last sp<> on those tracks.
2558 block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2559 } else {
2560 LOG_FATAL("fast track %d should have been active", j);
2561 }
2562 tracksToRemove->add(track);
2563 // Avoids a misleading display in dumpsys
2564 track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
2565 }
2566 continue;
2567 }
2568
2569 { // local variable scope to avoid goto warning
2570
2571 audio_track_cblk_t* cblk = track->cblk();
2572
2573 // The first time a track is added we wait
2574 // for all its buffers to be filled before processing it
2575 int name = track->name();
2576 // make sure that we have enough frames to mix one full buffer.
2577 // enforce this condition only once to enable draining the buffer in case the client
2578 // app does not call stop() and relies on underrun to stop:
2579 // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
2580 // during last round
2581 uint32_t minFrames = 1;
2582 if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
2583 (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
2584 if (t->sampleRate() == mSampleRate) {
2585 minFrames = mNormalFrameCount;
2586 } else {
2587 // +1 for rounding and +1 for additional sample needed for interpolation
2588 minFrames = (mNormalFrameCount * t->sampleRate()) / mSampleRate + 1 + 1;
2589 // add frames already consumed but not yet released by the resampler
2590 // because cblk->framesReady() will include these frames
2591 minFrames += mAudioMixer->getUnreleasedFrames(track->name());
2592 // the minimum track buffer size is normally twice the number of frames necessary
2593 // to fill one buffer and the resampler should not leave more than one buffer worth
2594 // of unreleased frames after each pass, but just in case...
2595 ALOG_ASSERT(minFrames <= cblk->frameCount);
2596 }
2597 }
2598 if ((track->framesReady() >= minFrames) && track->isReady() &&
2599 !track->isPaused() && !track->isTerminated())
2600 {
2601 ALOGVV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server,
2602 this);
2603
2604 mixedTracks++;
2605
2606 // track->mainBuffer() != mMixBuffer means there is an effect chain
2607 // connected to the track
2608 chain.clear();
2609 if (track->mainBuffer() != mMixBuffer) {
2610 chain = getEffectChain_l(track->sessionId());
2611 // Delegate volume control to effect in track effect chain if needed
2612 if (chain != 0) {
2613 tracksWithEffect++;
2614 } else {
2615 ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
2616 "session %d",
2617 name, track->sessionId());
2618 }
2619 }
2620
2621
2622 int param = AudioMixer::VOLUME;
2623 if (track->mFillingUpStatus == Track::FS_FILLED) {
2624 // no ramp for the first volume setting
2625 track->mFillingUpStatus = Track::FS_ACTIVE;
2626 if (track->mState == TrackBase::RESUMING) {
2627 track->mState = TrackBase::ACTIVE;
2628 param = AudioMixer::RAMP_VOLUME;
2629 }
2630 mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
2631 } else if (cblk->server != 0) {
2632 // If the track is stopped before the first frame was mixed,
2633 // do not apply ramp
2634 param = AudioMixer::RAMP_VOLUME;
2635 }
2636
2637 // compute volume for this track
2638 uint32_t vl, vr, va;
Glenn Kastene4756fe2012-11-29 13:38:14 -08002639 if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
Eric Laurent81784c32012-11-19 14:55:58 -08002640 vl = vr = va = 0;
2641 if (track->isPausing()) {
2642 track->setPaused();
2643 }
2644 } else {
2645
2646 // read original volumes with volume control
2647 float typeVolume = mStreamTypes[track->streamType()].volume;
2648 float v = masterVolume * typeVolume;
2649 uint32_t vlr = cblk->getVolumeLR();
2650 vl = vlr & 0xFFFF;
2651 vr = vlr >> 16;
2652 // track volumes come from shared memory, so can't be trusted and must be clamped
2653 if (vl > MAX_GAIN_INT) {
2654 ALOGV("Track left volume out of range: %04X", vl);
2655 vl = MAX_GAIN_INT;
2656 }
2657 if (vr > MAX_GAIN_INT) {
2658 ALOGV("Track right volume out of range: %04X", vr);
2659 vr = MAX_GAIN_INT;
2660 }
2661 // now apply the master volume and stream type volume
2662 vl = (uint32_t)(v * vl) << 12;
2663 vr = (uint32_t)(v * vr) << 12;
2664 // assuming master volume and stream type volume each go up to 1.0,
2665 // vl and vr are now in 8.24 format
2666
2667 uint16_t sendLevel = cblk->getSendLevel_U4_12();
2668 // send level comes from shared memory and so may be corrupt
2669 if (sendLevel > MAX_GAIN_INT) {
2670 ALOGV("Track send level out of range: %04X", sendLevel);
2671 sendLevel = MAX_GAIN_INT;
2672 }
2673 va = (uint32_t)(v * sendLevel);
2674 }
2675 // Delegate volume control to effect in track effect chain if needed
2676 if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
2677 // Do not ramp volume if volume is controlled by effect
2678 param = AudioMixer::VOLUME;
2679 track->mHasVolumeController = true;
2680 } else {
2681 // force no volume ramp when volume controller was just disabled or removed
2682 // from effect chain to avoid volume spike
2683 if (track->mHasVolumeController) {
2684 param = AudioMixer::VOLUME;
2685 }
2686 track->mHasVolumeController = false;
2687 }
2688
2689 // Convert volumes from 8.24 to 4.12 format
2690 // This additional clamping is needed in case chain->setVolume_l() overshot
2691 vl = (vl + (1 << 11)) >> 12;
2692 if (vl > MAX_GAIN_INT) {
2693 vl = MAX_GAIN_INT;
2694 }
2695 vr = (vr + (1 << 11)) >> 12;
2696 if (vr > MAX_GAIN_INT) {
2697 vr = MAX_GAIN_INT;
2698 }
2699
2700 if (va > MAX_GAIN_INT) {
2701 va = MAX_GAIN_INT; // va is uint32_t, so no need to check for -
2702 }
2703
2704 // XXX: these things DON'T need to be done each time
2705 mAudioMixer->setBufferProvider(name, track);
2706 mAudioMixer->enable(name);
2707
2708 mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
2709 mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
2710 mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
2711 mAudioMixer->setParameter(
2712 name,
2713 AudioMixer::TRACK,
2714 AudioMixer::FORMAT, (void *)track->format());
2715 mAudioMixer->setParameter(
2716 name,
2717 AudioMixer::TRACK,
2718 AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
2719 mAudioMixer->setParameter(
2720 name,
2721 AudioMixer::RESAMPLE,
2722 AudioMixer::SAMPLE_RATE,
2723 (void *)(cblk->sampleRate));
2724 mAudioMixer->setParameter(
2725 name,
2726 AudioMixer::TRACK,
2727 AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
2728 mAudioMixer->setParameter(
2729 name,
2730 AudioMixer::TRACK,
2731 AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
2732
2733 // reset retry count
2734 track->mRetryCount = kMaxTrackRetries;
2735
2736 // If one track is ready, set the mixer ready if:
2737 // - the mixer was not ready during previous round OR
2738 // - no other track is not ready
2739 if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
2740 mixerStatus != MIXER_TRACKS_ENABLED) {
2741 mixerStatus = MIXER_TRACKS_READY;
2742 }
2743 } else {
2744 // clear effect chain input buffer if an active track underruns to avoid sending
2745 // previous audio buffer again to effects
2746 chain = getEffectChain_l(track->sessionId());
2747 if (chain != 0) {
2748 chain->clearInputBuffer();
2749 }
2750
2751 ALOGVV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user,
2752 cblk->server, this);
2753 if ((track->sharedBuffer() != 0) || track->isTerminated() ||
2754 track->isStopped() || track->isPaused()) {
2755 // We have consumed all the buffers of this track.
2756 // Remove it from the list of active tracks.
2757 // TODO: use actual buffer filling status instead of latency when available from
2758 // audio HAL
2759 size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
2760 size_t framesWritten = mBytesWritten / mFrameSize;
2761 if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
2762 if (track->isStopped()) {
2763 track->reset();
2764 }
2765 tracksToRemove->add(track);
2766 }
2767 } else {
2768 track->mUnderrunCount++;
2769 // No buffers for this track. Give it a few chances to
2770 // fill a buffer, then remove it from active list.
2771 if (--(track->mRetryCount) <= 0) {
2772 ALOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
2773 tracksToRemove->add(track);
2774 // indicate to client process that the track was disabled because of underrun;
2775 // it will then automatically call start() when data is available
2776 android_atomic_or(CBLK_DISABLED, &cblk->flags);
2777 // If one track is not ready, mark the mixer also not ready if:
2778 // - the mixer was ready during previous round OR
2779 // - no other track is ready
2780 } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
2781 mixerStatus != MIXER_TRACKS_READY) {
2782 mixerStatus = MIXER_TRACKS_ENABLED;
2783 }
2784 }
2785 mAudioMixer->disable(name);
2786 }
2787
2788 } // local variable scope to avoid goto warning
2789track_is_ready: ;
2790
2791 }
2792
2793 // Push the new FastMixer state if necessary
2794 bool pauseAudioWatchdog = false;
2795 if (didModify) {
2796 state->mFastTracksGen++;
2797 // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
2798 if (kUseFastMixer == FastMixer_Dynamic &&
2799 state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
2800 state->mCommand = FastMixerState::COLD_IDLE;
2801 state->mColdFutexAddr = &mFastMixerFutex;
2802 state->mColdGen++;
2803 mFastMixerFutex = 0;
2804 if (kUseFastMixer == FastMixer_Dynamic) {
2805 mNormalSink = mOutputSink;
2806 }
2807 // If we go into cold idle, need to wait for acknowledgement
2808 // so that fast mixer stops doing I/O.
2809 block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2810 pauseAudioWatchdog = true;
2811 }
2812 sq->end();
2813 }
2814 if (sq != NULL) {
2815 sq->end(didModify);
2816 sq->push(block);
2817 }
2818#ifdef AUDIO_WATCHDOG
2819 if (pauseAudioWatchdog && mAudioWatchdog != 0) {
2820 mAudioWatchdog->pause();
2821 }
2822#endif
2823
2824 // Now perform the deferred reset on fast tracks that have stopped
2825 while (resetMask != 0) {
2826 size_t i = __builtin_ctz(resetMask);
2827 ALOG_ASSERT(i < count);
2828 resetMask &= ~(1 << i);
2829 sp<Track> t = mActiveTracks[i].promote();
2830 if (t == 0) {
2831 continue;
2832 }
2833 Track* track = t.get();
2834 ALOG_ASSERT(track->isFastTrack() && track->isStopped());
2835 track->reset();
2836 }
2837
2838 // remove all the tracks that need to be...
2839 count = tracksToRemove->size();
2840 if (CC_UNLIKELY(count)) {
2841 for (size_t i=0 ; i<count ; i++) {
2842 const sp<Track>& track = tracksToRemove->itemAt(i);
2843 mActiveTracks.remove(track);
2844 if (track->mainBuffer() != mMixBuffer) {
2845 chain = getEffectChain_l(track->sessionId());
2846 if (chain != 0) {
2847 ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2848 track->sessionId());
2849 chain->decActiveTrackCnt();
2850 }
2851 }
2852 if (track->isTerminated()) {
2853 removeTrack_l(track);
2854 }
2855 }
2856 }
2857
2858 // mix buffer must be cleared if all tracks are connected to an
2859 // effect chain as in this case the mixer will not write to
2860 // mix buffer and track effects will accumulate into it
2861 if ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
2862 (mixedTracks == 0 && fastTracks > 0)) {
2863 // FIXME as a performance optimization, should remember previous zero status
2864 memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
2865 }
2866
2867 // if any fast tracks, then status is ready
2868 mMixerStatusIgnoringFastTracks = mixerStatus;
2869 if (fastTracks > 0) {
2870 mixerStatus = MIXER_TRACKS_READY;
2871 }
2872 return mixerStatus;
2873}
2874
2875// getTrackName_l() must be called with ThreadBase::mLock held
2876int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
2877{
2878 return mAudioMixer->getTrackName(channelMask, sessionId);
2879}
2880
2881// deleteTrackName_l() must be called with ThreadBase::mLock held
2882void AudioFlinger::MixerThread::deleteTrackName_l(int name)
2883{
2884 ALOGV("remove track (%d) and delete from mixer", name);
2885 mAudioMixer->deleteTrackName(name);
2886}
2887
2888// checkForNewParameters_l() must be called with ThreadBase::mLock held
2889bool AudioFlinger::MixerThread::checkForNewParameters_l()
2890{
2891 // if !&IDLE, holds the FastMixer state to restore after new parameters processed
2892 FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
2893 bool reconfig = false;
2894
2895 while (!mNewParameters.isEmpty()) {
2896
2897 if (mFastMixer != NULL) {
2898 FastMixerStateQueue *sq = mFastMixer->sq();
2899 FastMixerState *state = sq->begin();
2900 if (!(state->mCommand & FastMixerState::IDLE)) {
2901 previousCommand = state->mCommand;
2902 state->mCommand = FastMixerState::HOT_IDLE;
2903 sq->end();
2904 sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2905 } else {
2906 sq->end(false /*didModify*/);
2907 }
2908 }
2909
2910 status_t status = NO_ERROR;
2911 String8 keyValuePair = mNewParameters[0];
2912 AudioParameter param = AudioParameter(keyValuePair);
2913 int value;
2914
2915 if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
2916 reconfig = true;
2917 }
2918 if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
2919 if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
2920 status = BAD_VALUE;
2921 } else {
2922 reconfig = true;
2923 }
2924 }
2925 if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
2926 if (value != AUDIO_CHANNEL_OUT_STEREO) {
2927 status = BAD_VALUE;
2928 } else {
2929 reconfig = true;
2930 }
2931 }
2932 if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
2933 // do not accept frame count changes if tracks are open as the track buffer
2934 // size depends on frame count and correct behavior would not be guaranteed
2935 // if frame count is changed after track creation
2936 if (!mTracks.isEmpty()) {
2937 status = INVALID_OPERATION;
2938 } else {
2939 reconfig = true;
2940 }
2941 }
2942 if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
2943#ifdef ADD_BATTERY_DATA
2944 // when changing the audio output device, call addBatteryData to notify
2945 // the change
2946 if (mOutDevice != value) {
2947 uint32_t params = 0;
2948 // check whether speaker is on
2949 if (value & AUDIO_DEVICE_OUT_SPEAKER) {
2950 params |= IMediaPlayerService::kBatteryDataSpeakerOn;
2951 }
2952
2953 audio_devices_t deviceWithoutSpeaker
2954 = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
2955 // check if any other device (except speaker) is on
2956 if (value & deviceWithoutSpeaker ) {
2957 params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
2958 }
2959
2960 if (params != 0) {
2961 addBatteryData(params);
2962 }
2963 }
2964#endif
2965
2966 // forward device change to effects that have requested to be
2967 // aware of attached audio device.
2968 mOutDevice = value;
2969 for (size_t i = 0; i < mEffectChains.size(); i++) {
2970 mEffectChains[i]->setDevice_l(mOutDevice);
2971 }
2972 }
2973
2974 if (status == NO_ERROR) {
2975 status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
2976 keyValuePair.string());
2977 if (!mStandby && status == INVALID_OPERATION) {
2978 mOutput->stream->common.standby(&mOutput->stream->common);
2979 mStandby = true;
2980 mBytesWritten = 0;
2981 status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
2982 keyValuePair.string());
2983 }
2984 if (status == NO_ERROR && reconfig) {
2985 delete mAudioMixer;
2986 // for safety in case readOutputParameters() accesses mAudioMixer (it doesn't)
2987 mAudioMixer = NULL;
2988 readOutputParameters();
2989 mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2990 for (size_t i = 0; i < mTracks.size() ; i++) {
2991 int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
2992 if (name < 0) {
2993 break;
2994 }
2995 mTracks[i]->mName = name;
2996 // limit track sample rate to 2 x new output sample rate
2997 if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) {
2998 mTracks[i]->mCblk->sampleRate = 2 * sampleRate();
2999 }
3000 }
3001 sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3002 }
3003 }
3004
3005 mNewParameters.removeAt(0);
3006
3007 mParamStatus = status;
3008 mParamCond.signal();
3009 // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3010 // already timed out waiting for the status and will never signal the condition.
3011 mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3012 }
3013
3014 if (!(previousCommand & FastMixerState::IDLE)) {
3015 ALOG_ASSERT(mFastMixer != NULL);
3016 FastMixerStateQueue *sq = mFastMixer->sq();
3017 FastMixerState *state = sq->begin();
3018 ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3019 state->mCommand = previousCommand;
3020 sq->end();
3021 sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3022 }
3023
3024 return reconfig;
3025}
3026
3027
3028void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3029{
3030 const size_t SIZE = 256;
3031 char buffer[SIZE];
3032 String8 result;
3033
3034 PlaybackThread::dumpInternals(fd, args);
3035
3036 snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3037 result.append(buffer);
3038 write(fd, result.string(), result.size());
3039
3040 // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3041 FastMixerDumpState copy = mFastMixerDumpState;
3042 copy.dump(fd);
3043
3044#ifdef STATE_QUEUE_DUMP
3045 // Similar for state queue
3046 StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3047 observerCopy.dump(fd);
3048 StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3049 mutatorCopy.dump(fd);
3050#endif
3051
3052 // Write the tee output to a .wav file
3053 dumpTee(fd, mTeeSource, mId);
3054
3055#ifdef AUDIO_WATCHDOG
3056 if (mAudioWatchdog != 0) {
3057 // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3058 AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3059 wdCopy.dump(fd);
3060 }
3061#endif
3062}
3063
3064uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3065{
3066 return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3067}
3068
3069uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3070{
3071 return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3072}
3073
3074void AudioFlinger::MixerThread::cacheParameters_l()
3075{
3076 PlaybackThread::cacheParameters_l();
3077
3078 // FIXME: Relaxed timing because of a certain device that can't meet latency
3079 // Should be reduced to 2x after the vendor fixes the driver issue
3080 // increase threshold again due to low power audio mode. The way this warning
3081 // threshold is calculated and its usefulness should be reconsidered anyway.
3082 maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3083}
3084
3085// ----------------------------------------------------------------------------
3086
3087AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3088 AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3089 : PlaybackThread(audioFlinger, output, id, device, DIRECT)
3090 // mLeftVolFloat, mRightVolFloat
3091{
3092}
3093
3094AudioFlinger::DirectOutputThread::~DirectOutputThread()
3095{
3096}
3097
3098AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3099 Vector< sp<Track> > *tracksToRemove
3100)
3101{
3102 sp<Track> trackToRemove;
3103
3104 mixer_state mixerStatus = MIXER_IDLE;
3105
3106 // find out which tracks need to be processed
3107 if (mActiveTracks.size() != 0) {
3108 sp<Track> t = mActiveTracks[0].promote();
3109 // The track died recently
3110 if (t == 0) {
3111 return MIXER_IDLE;
3112 }
3113
3114 Track* const track = t.get();
3115 audio_track_cblk_t* cblk = track->cblk();
3116
3117 // The first time a track is added we wait
3118 // for all its buffers to be filled before processing it
3119 uint32_t minFrames;
3120 if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3121 minFrames = mNormalFrameCount;
3122 } else {
3123 minFrames = 1;
3124 }
3125 if ((track->framesReady() >= minFrames) && track->isReady() &&
3126 !track->isPaused() && !track->isTerminated())
3127 {
3128 ALOGVV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
3129
3130 if (track->mFillingUpStatus == Track::FS_FILLED) {
3131 track->mFillingUpStatus = Track::FS_ACTIVE;
3132 mLeftVolFloat = mRightVolFloat = 0;
3133 if (track->mState == TrackBase::RESUMING) {
3134 track->mState = TrackBase::ACTIVE;
3135 }
3136 }
3137
3138 // compute volume for this track
3139 float left, right;
Glenn Kastene4756fe2012-11-29 13:38:14 -08003140 if (mMasterMute || track->isPausing() || mStreamTypes[track->streamType()].mute) {
Eric Laurent81784c32012-11-19 14:55:58 -08003141 left = right = 0;
3142 if (track->isPausing()) {
3143 track->setPaused();
3144 }
3145 } else {
3146 float typeVolume = mStreamTypes[track->streamType()].volume;
3147 float v = mMasterVolume * typeVolume;
3148 uint32_t vlr = cblk->getVolumeLR();
3149 float v_clamped = v * (vlr & 0xFFFF);
3150 if (v_clamped > MAX_GAIN) {
3151 v_clamped = MAX_GAIN;
3152 }
3153 left = v_clamped/MAX_GAIN;
3154 v_clamped = v * (vlr >> 16);
3155 if (v_clamped > MAX_GAIN) {
3156 v_clamped = MAX_GAIN;
3157 }
3158 right = v_clamped/MAX_GAIN;
3159 }
3160
3161 if (left != mLeftVolFloat || right != mRightVolFloat) {
3162 mLeftVolFloat = left;
3163 mRightVolFloat = right;
3164
3165 // Convert volumes from float to 8.24
3166 uint32_t vl = (uint32_t)(left * (1 << 24));
3167 uint32_t vr = (uint32_t)(right * (1 << 24));
3168
3169 // Delegate volume control to effect in track effect chain if needed
3170 // only one effect chain can be present on DirectOutputThread, so if
3171 // there is one, the track is connected to it
3172 if (!mEffectChains.isEmpty()) {
3173 // Do not ramp volume if volume is controlled by effect
3174 mEffectChains[0]->setVolume_l(&vl, &vr);
3175 left = (float)vl / (1 << 24);
3176 right = (float)vr / (1 << 24);
3177 }
3178 mOutput->stream->set_volume(mOutput->stream, left, right);
3179 }
3180
3181 // reset retry count
3182 track->mRetryCount = kMaxTrackRetriesDirect;
3183 mActiveTrack = t;
3184 mixerStatus = MIXER_TRACKS_READY;
3185 } else {
3186 // clear effect chain input buffer if an active track underruns to avoid sending
3187 // previous audio buffer again to effects
3188 if (!mEffectChains.isEmpty()) {
3189 mEffectChains[0]->clearInputBuffer();
3190 }
3191
3192 ALOGVV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
3193 if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3194 track->isStopped() || track->isPaused()) {
3195 // We have consumed all the buffers of this track.
3196 // Remove it from the list of active tracks.
3197 // TODO: implement behavior for compressed audio
3198 size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3199 size_t framesWritten = mBytesWritten / mFrameSize;
3200 if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3201 if (track->isStopped()) {
3202 track->reset();
3203 }
3204 trackToRemove = track;
3205 }
3206 } else {
3207 // No buffers for this track. Give it a few chances to
3208 // fill a buffer, then remove it from active list.
3209 if (--(track->mRetryCount) <= 0) {
3210 ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3211 trackToRemove = track;
3212 } else {
3213 mixerStatus = MIXER_TRACKS_ENABLED;
3214 }
3215 }
3216 }
3217 }
3218
3219 // FIXME merge this with similar code for removing multiple tracks
3220 // remove all the tracks that need to be...
3221 if (CC_UNLIKELY(trackToRemove != 0)) {
3222 tracksToRemove->add(trackToRemove);
3223 mActiveTracks.remove(trackToRemove);
3224 if (!mEffectChains.isEmpty()) {
3225 ALOGV("stopping track on chain %p for session Id: %d", mEffectChains[0].get(),
3226 trackToRemove->sessionId());
3227 mEffectChains[0]->decActiveTrackCnt();
3228 }
3229 if (trackToRemove->isTerminated()) {
3230 removeTrack_l(trackToRemove);
3231 }
3232 }
3233
3234 return mixerStatus;
3235}
3236
3237void AudioFlinger::DirectOutputThread::threadLoop_mix()
3238{
3239 AudioBufferProvider::Buffer buffer;
3240 size_t frameCount = mFrameCount;
3241 int8_t *curBuf = (int8_t *)mMixBuffer;
3242 // output audio to hardware
3243 while (frameCount) {
3244 buffer.frameCount = frameCount;
3245 mActiveTrack->getNextBuffer(&buffer);
3246 if (CC_UNLIKELY(buffer.raw == NULL)) {
3247 memset(curBuf, 0, frameCount * mFrameSize);
3248 break;
3249 }
3250 memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3251 frameCount -= buffer.frameCount;
3252 curBuf += buffer.frameCount * mFrameSize;
3253 mActiveTrack->releaseBuffer(&buffer);
3254 }
3255 sleepTime = 0;
3256 standbyTime = systemTime() + standbyDelay;
3257 mActiveTrack.clear();
3258
3259}
3260
3261void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3262{
3263 if (sleepTime == 0) {
3264 if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3265 sleepTime = activeSleepTime;
3266 } else {
3267 sleepTime = idleSleepTime;
3268 }
3269 } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3270 memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3271 sleepTime = 0;
3272 }
3273}
3274
3275// getTrackName_l() must be called with ThreadBase::mLock held
3276int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask,
3277 int sessionId)
3278{
3279 return 0;
3280}
3281
3282// deleteTrackName_l() must be called with ThreadBase::mLock held
3283void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3284{
3285}
3286
3287// checkForNewParameters_l() must be called with ThreadBase::mLock held
3288bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3289{
3290 bool reconfig = false;
3291
3292 while (!mNewParameters.isEmpty()) {
3293 status_t status = NO_ERROR;
3294 String8 keyValuePair = mNewParameters[0];
3295 AudioParameter param = AudioParameter(keyValuePair);
3296 int value;
3297
3298 if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3299 // do not accept frame count changes if tracks are open as the track buffer
3300 // size depends on frame count and correct behavior would not be garantied
3301 // if frame count is changed after track creation
3302 if (!mTracks.isEmpty()) {
3303 status = INVALID_OPERATION;
3304 } else {
3305 reconfig = true;
3306 }
3307 }
3308 if (status == NO_ERROR) {
3309 status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3310 keyValuePair.string());
3311 if (!mStandby && status == INVALID_OPERATION) {
3312 mOutput->stream->common.standby(&mOutput->stream->common);
3313 mStandby = true;
3314 mBytesWritten = 0;
3315 status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3316 keyValuePair.string());
3317 }
3318 if (status == NO_ERROR && reconfig) {
3319 readOutputParameters();
3320 sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3321 }
3322 }
3323
3324 mNewParameters.removeAt(0);
3325
3326 mParamStatus = status;
3327 mParamCond.signal();
3328 // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3329 // already timed out waiting for the status and will never signal the condition.
3330 mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3331 }
3332 return reconfig;
3333}
3334
3335uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3336{
3337 uint32_t time;
3338 if (audio_is_linear_pcm(mFormat)) {
3339 time = PlaybackThread::activeSleepTimeUs();
3340 } else {
3341 time = 10000;
3342 }
3343 return time;
3344}
3345
3346uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3347{
3348 uint32_t time;
3349 if (audio_is_linear_pcm(mFormat)) {
3350 time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3351 } else {
3352 time = 10000;
3353 }
3354 return time;
3355}
3356
3357uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3358{
3359 uint32_t time;
3360 if (audio_is_linear_pcm(mFormat)) {
3361 time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3362 } else {
3363 time = 10000;
3364 }
3365 return time;
3366}
3367
3368void AudioFlinger::DirectOutputThread::cacheParameters_l()
3369{
3370 PlaybackThread::cacheParameters_l();
3371
3372 // use shorter standby delay as on normal output to release
3373 // hardware resources as soon as possible
3374 standbyDelay = microseconds(activeSleepTime*2);
3375}
3376
3377// ----------------------------------------------------------------------------
3378
3379AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
3380 AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
3381 : MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
3382 DUPLICATING),
3383 mWaitTimeMs(UINT_MAX)
3384{
3385 addOutputTrack(mainThread);
3386}
3387
3388AudioFlinger::DuplicatingThread::~DuplicatingThread()
3389{
3390 for (size_t i = 0; i < mOutputTracks.size(); i++) {
3391 mOutputTracks[i]->destroy();
3392 }
3393}
3394
3395void AudioFlinger::DuplicatingThread::threadLoop_mix()
3396{
3397 // mix buffers...
3398 if (outputsReady(outputTracks)) {
3399 mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
3400 } else {
3401 memset(mMixBuffer, 0, mixBufferSize);
3402 }
3403 sleepTime = 0;
3404 writeFrames = mNormalFrameCount;
3405 standbyTime = systemTime() + standbyDelay;
3406}
3407
3408void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
3409{
3410 if (sleepTime == 0) {
3411 if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3412 sleepTime = activeSleepTime;
3413 } else {
3414 sleepTime = idleSleepTime;
3415 }
3416 } else if (mBytesWritten != 0) {
3417 if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3418 writeFrames = mNormalFrameCount;
3419 memset(mMixBuffer, 0, mixBufferSize);
3420 } else {
3421 // flush remaining overflow buffers in output tracks
3422 writeFrames = 0;
3423 }
3424 sleepTime = 0;
3425 }
3426}
3427
3428void AudioFlinger::DuplicatingThread::threadLoop_write()
3429{
3430 for (size_t i = 0; i < outputTracks.size(); i++) {
3431 outputTracks[i]->write(mMixBuffer, writeFrames);
3432 }
3433 mBytesWritten += mixBufferSize;
3434}
3435
3436void AudioFlinger::DuplicatingThread::threadLoop_standby()
3437{
3438 // DuplicatingThread implements standby by stopping all tracks
3439 for (size_t i = 0; i < outputTracks.size(); i++) {
3440 outputTracks[i]->stop();
3441 }
3442}
3443
3444void AudioFlinger::DuplicatingThread::saveOutputTracks()
3445{
3446 outputTracks = mOutputTracks;
3447}
3448
3449void AudioFlinger::DuplicatingThread::clearOutputTracks()
3450{
3451 outputTracks.clear();
3452}
3453
3454void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
3455{
3456 Mutex::Autolock _l(mLock);
3457 // FIXME explain this formula
3458 size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
3459 OutputTrack *outputTrack = new OutputTrack(thread,
3460 this,
3461 mSampleRate,
3462 mFormat,
3463 mChannelMask,
3464 frameCount);
3465 if (outputTrack->cblk() != NULL) {
3466 thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
3467 mOutputTracks.add(outputTrack);
3468 ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
3469 updateWaitTime_l();
3470 }
3471}
3472
3473void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
3474{
3475 Mutex::Autolock _l(mLock);
3476 for (size_t i = 0; i < mOutputTracks.size(); i++) {
3477 if (mOutputTracks[i]->thread() == thread) {
3478 mOutputTracks[i]->destroy();
3479 mOutputTracks.removeAt(i);
3480 updateWaitTime_l();
3481 return;
3482 }
3483 }
3484 ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
3485}
3486
3487// caller must hold mLock
3488void AudioFlinger::DuplicatingThread::updateWaitTime_l()
3489{
3490 mWaitTimeMs = UINT_MAX;
3491 for (size_t i = 0; i < mOutputTracks.size(); i++) {
3492 sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
3493 if (strong != 0) {
3494 uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
3495 if (waitTimeMs < mWaitTimeMs) {
3496 mWaitTimeMs = waitTimeMs;
3497 }
3498 }
3499 }
3500}
3501
3502
3503bool AudioFlinger::DuplicatingThread::outputsReady(
3504 const SortedVector< sp<OutputTrack> > &outputTracks)
3505{
3506 for (size_t i = 0; i < outputTracks.size(); i++) {
3507 sp<ThreadBase> thread = outputTracks[i]->thread().promote();
3508 if (thread == 0) {
3509 ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
3510 outputTracks[i].get());
3511 return false;
3512 }
3513 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3514 // see note at standby() declaration
3515 if (playbackThread->standby() && !playbackThread->isSuspended()) {
3516 ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
3517 thread.get());
3518 return false;
3519 }
3520 }
3521 return true;
3522}
3523
3524uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
3525{
3526 return (mWaitTimeMs * 1000) / 2;
3527}
3528
3529void AudioFlinger::DuplicatingThread::cacheParameters_l()
3530{
3531 // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
3532 updateWaitTime_l();
3533
3534 MixerThread::cacheParameters_l();
3535}
3536
3537// ----------------------------------------------------------------------------
3538// Record
3539// ----------------------------------------------------------------------------
3540
3541AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
3542 AudioStreamIn *input,
3543 uint32_t sampleRate,
3544 audio_channel_mask_t channelMask,
3545 audio_io_handle_t id,
3546 audio_devices_t device,
3547 const sp<NBAIO_Sink>& teeSink) :
3548 ThreadBase(audioFlinger, id, AUDIO_DEVICE_NONE, device, RECORD),
3549 mInput(input), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
3550 // mRsmpInIndex and mInputBytes set by readInputParameters()
3551 mReqChannelCount(popcount(channelMask)),
3552 mReqSampleRate(sampleRate),
3553 // mBytesRead is only meaningful while active, and so is cleared in start()
3554 // (but might be better to also clear here for dump?)
3555 mTeeSink(teeSink)
3556{
3557 snprintf(mName, kNameLength, "AudioIn_%X", id);
3558
3559 readInputParameters();
3560
3561}
3562
3563
3564AudioFlinger::RecordThread::~RecordThread()
3565{
3566 delete[] mRsmpInBuffer;
3567 delete mResampler;
3568 delete[] mRsmpOutBuffer;
3569}
3570
3571void AudioFlinger::RecordThread::onFirstRef()
3572{
3573 run(mName, PRIORITY_URGENT_AUDIO);
3574}
3575
3576status_t AudioFlinger::RecordThread::readyToRun()
3577{
3578 status_t status = initCheck();
3579 ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
3580 return status;
3581}
3582
3583bool AudioFlinger::RecordThread::threadLoop()
3584{
3585 AudioBufferProvider::Buffer buffer;
3586 sp<RecordTrack> activeTrack;
3587 Vector< sp<EffectChain> > effectChains;
3588
3589 nsecs_t lastWarning = 0;
3590
3591 inputStandBy();
3592 acquireWakeLock();
3593
3594 // used to verify we've read at least once before evaluating how many bytes were read
3595 bool readOnce = false;
3596
3597 // start recording
3598 while (!exitPending()) {
3599
3600 processConfigEvents();
3601
3602 { // scope for mLock
3603 Mutex::Autolock _l(mLock);
3604 checkForNewParameters_l();
3605 if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
3606 standby();
3607
3608 if (exitPending()) {
3609 break;
3610 }
3611
3612 releaseWakeLock_l();
3613 ALOGV("RecordThread: loop stopping");
3614 // go to sleep
3615 mWaitWorkCV.wait(mLock);
3616 ALOGV("RecordThread: loop starting");
3617 acquireWakeLock_l();
3618 continue;
3619 }
3620 if (mActiveTrack != 0) {
3621 if (mActiveTrack->mState == TrackBase::PAUSING) {
3622 standby();
3623 mActiveTrack.clear();
3624 mStartStopCond.broadcast();
3625 } else if (mActiveTrack->mState == TrackBase::RESUMING) {
3626 if (mReqChannelCount != mActiveTrack->channelCount()) {
3627 mActiveTrack.clear();
3628 mStartStopCond.broadcast();
3629 } else if (readOnce) {
3630 // record start succeeds only if first read from audio input
3631 // succeeds
3632 if (mBytesRead >= 0) {
3633 mActiveTrack->mState = TrackBase::ACTIVE;
3634 } else {
3635 mActiveTrack.clear();
3636 }
3637 mStartStopCond.broadcast();
3638 }
3639 mStandby = false;
3640 } else if (mActiveTrack->mState == TrackBase::TERMINATED) {
3641 removeTrack_l(mActiveTrack);
3642 mActiveTrack.clear();
3643 }
3644 }
3645 lockEffectChains_l(effectChains);
3646 }
3647
3648 if (mActiveTrack != 0) {
3649 if (mActiveTrack->mState != TrackBase::ACTIVE &&
3650 mActiveTrack->mState != TrackBase::RESUMING) {
3651 unlockEffectChains(effectChains);
3652 usleep(kRecordThreadSleepUs);
3653 continue;
3654 }
3655 for (size_t i = 0; i < effectChains.size(); i ++) {
3656 effectChains[i]->process_l();
3657 }
3658
3659 buffer.frameCount = mFrameCount;
3660 if (CC_LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
3661 readOnce = true;
3662 size_t framesOut = buffer.frameCount;
3663 if (mResampler == NULL) {
3664 // no resampling
3665 while (framesOut) {
3666 size_t framesIn = mFrameCount - mRsmpInIndex;
3667 if (framesIn) {
3668 int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
3669 int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) *
3670 mActiveTrack->mFrameSize;
3671 if (framesIn > framesOut)
3672 framesIn = framesOut;
3673 mRsmpInIndex += framesIn;
3674 framesOut -= framesIn;
3675 if (mChannelCount == mReqChannelCount ||
3676 mFormat != AUDIO_FORMAT_PCM_16_BIT) {
3677 memcpy(dst, src, framesIn * mFrameSize);
3678 } else {
3679 if (mChannelCount == 1) {
3680 upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
3681 (int16_t *)src, framesIn);
3682 } else {
3683 downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
3684 (int16_t *)src, framesIn);
3685 }
3686 }
3687 }
3688 if (framesOut && mFrameCount == mRsmpInIndex) {
3689 void *readInto;
3690 if (framesOut == mFrameCount &&
3691 (mChannelCount == mReqChannelCount ||
3692 mFormat != AUDIO_FORMAT_PCM_16_BIT)) {
3693 readInto = buffer.raw;
3694 framesOut = 0;
3695 } else {
3696 readInto = mRsmpInBuffer;
3697 mRsmpInIndex = 0;
3698 }
3699 mBytesRead = mInput->stream->read(mInput->stream, readInto, mInputBytes);
3700 if (mBytesRead <= 0) {
3701 if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE))
3702 {
3703 ALOGE("Error reading audio input");
3704 // Force input into standby so that it tries to
3705 // recover at next read attempt
3706 inputStandBy();
3707 usleep(kRecordThreadSleepUs);
3708 }
3709 mRsmpInIndex = mFrameCount;
3710 framesOut = 0;
3711 buffer.frameCount = 0;
3712 } else if (mTeeSink != 0) {
3713 (void) mTeeSink->write(readInto,
3714 mBytesRead >> Format_frameBitShift(mTeeSink->format()));
3715 }
3716 }
3717 }
3718 } else {
3719 // resampling
3720
3721 memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
3722 // alter output frame count as if we were expecting stereo samples
3723 if (mChannelCount == 1 && mReqChannelCount == 1) {
3724 framesOut >>= 1;
3725 }
3726 mResampler->resample(mRsmpOutBuffer, framesOut,
3727 this /* AudioBufferProvider* */);
3728 // ditherAndClamp() works as long as all buffers returned by
3729 // mActiveTrack->getNextBuffer() are 32 bit aligned which should be always true.
3730 if (mChannelCount == 2 && mReqChannelCount == 1) {
3731 ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
3732 // the resampler always outputs stereo samples:
3733 // do post stereo to mono conversion
3734 downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
3735 framesOut);
3736 } else {
3737 ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
3738 }
3739
3740 }
3741 if (mFramestoDrop == 0) {
3742 mActiveTrack->releaseBuffer(&buffer);
3743 } else {
3744 if (mFramestoDrop > 0) {
3745 mFramestoDrop -= buffer.frameCount;
3746 if (mFramestoDrop <= 0) {
3747 clearSyncStartEvent();
3748 }
3749 } else {
3750 mFramestoDrop += buffer.frameCount;
3751 if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
3752 mSyncStartEvent->isCancelled()) {
3753 ALOGW("Synced record %s, session %d, trigger session %d",
3754 (mFramestoDrop >= 0) ? "timed out" : "cancelled",
3755 mActiveTrack->sessionId(),
3756 (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
3757 clearSyncStartEvent();
3758 }
3759 }
3760 }
3761 mActiveTrack->clearOverflow();
3762 }
3763 // client isn't retrieving buffers fast enough
3764 else {
3765 if (!mActiveTrack->setOverflow()) {
3766 nsecs_t now = systemTime();
3767 if ((now - lastWarning) > kWarningThrottleNs) {
3768 ALOGW("RecordThread: buffer overflow");
3769 lastWarning = now;
3770 }
3771 }
3772 // Release the processor for a while before asking for a new buffer.
3773 // This will give the application more chance to read from the buffer and
3774 // clear the overflow.
3775 usleep(kRecordThreadSleepUs);
3776 }
3777 }
3778 // enable changes in effect chain
3779 unlockEffectChains(effectChains);
3780 effectChains.clear();
3781 }
3782
3783 standby();
3784
3785 {
3786 Mutex::Autolock _l(mLock);
3787 mActiveTrack.clear();
3788 mStartStopCond.broadcast();
3789 }
3790
3791 releaseWakeLock();
3792
3793 ALOGV("RecordThread %p exiting", this);
3794 return false;
3795}
3796
3797void AudioFlinger::RecordThread::standby()
3798{
3799 if (!mStandby) {
3800 inputStandBy();
3801 mStandby = true;
3802 }
3803}
3804
3805void AudioFlinger::RecordThread::inputStandBy()
3806{
3807 mInput->stream->common.standby(&mInput->stream->common);
3808}
3809
3810sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
3811 const sp<AudioFlinger::Client>& client,
3812 uint32_t sampleRate,
3813 audio_format_t format,
3814 audio_channel_mask_t channelMask,
3815 size_t frameCount,
3816 int sessionId,
3817 IAudioFlinger::track_flags_t flags,
3818 pid_t tid,
3819 status_t *status)
3820{
3821 sp<RecordTrack> track;
3822 status_t lStatus;
3823
3824 lStatus = initCheck();
3825 if (lStatus != NO_ERROR) {
3826 ALOGE("Audio driver not initialized.");
3827 goto Exit;
3828 }
3829
3830 // FIXME use flags and tid similar to createTrack_l()
3831
3832 { // scope for mLock
3833 Mutex::Autolock _l(mLock);
3834
3835 track = new RecordTrack(this, client, sampleRate,
3836 format, channelMask, frameCount, sessionId);
3837
3838 if (track->getCblk() == 0) {
3839 lStatus = NO_MEMORY;
3840 goto Exit;
3841 }
3842 mTracks.add(track);
3843
3844 // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
3845 bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
3846 mAudioFlinger->btNrecIsOff();
3847 setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
3848 setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
3849 }
3850 lStatus = NO_ERROR;
3851
3852Exit:
3853 if (status) {
3854 *status = lStatus;
3855 }
3856 return track;
3857}
3858
3859status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
3860 AudioSystem::sync_event_t event,
3861 int triggerSession)
3862{
3863 ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
3864 sp<ThreadBase> strongMe = this;
3865 status_t status = NO_ERROR;
3866
3867 if (event == AudioSystem::SYNC_EVENT_NONE) {
3868 clearSyncStartEvent();
3869 } else if (event != AudioSystem::SYNC_EVENT_SAME) {
3870 mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
3871 triggerSession,
3872 recordTrack->sessionId(),
3873 syncStartEventCallback,
3874 this);
3875 // Sync event can be cancelled by the trigger session if the track is not in a
3876 // compatible state in which case we start record immediately
3877 if (mSyncStartEvent->isCancelled()) {
3878 clearSyncStartEvent();
3879 } else {
3880 // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
3881 mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
3882 }
3883 }
3884
3885 {
3886 AutoMutex lock(mLock);
3887 if (mActiveTrack != 0) {
3888 if (recordTrack != mActiveTrack.get()) {
3889 status = -EBUSY;
3890 } else if (mActiveTrack->mState == TrackBase::PAUSING) {
3891 mActiveTrack->mState = TrackBase::ACTIVE;
3892 }
3893 return status;
3894 }
3895
3896 recordTrack->mState = TrackBase::IDLE;
3897 mActiveTrack = recordTrack;
3898 mLock.unlock();
3899 status_t status = AudioSystem::startInput(mId);
3900 mLock.lock();
3901 if (status != NO_ERROR) {
3902 mActiveTrack.clear();
3903 clearSyncStartEvent();
3904 return status;
3905 }
3906 mRsmpInIndex = mFrameCount;
3907 mBytesRead = 0;
3908 if (mResampler != NULL) {
3909 mResampler->reset();
3910 }
3911 mActiveTrack->mState = TrackBase::RESUMING;
3912 // signal thread to start
3913 ALOGV("Signal record thread");
3914 mWaitWorkCV.broadcast();
3915 // do not wait for mStartStopCond if exiting
3916 if (exitPending()) {
3917 mActiveTrack.clear();
3918 status = INVALID_OPERATION;
3919 goto startError;
3920 }
3921 mStartStopCond.wait(mLock);
3922 if (mActiveTrack == 0) {
3923 ALOGV("Record failed to start");
3924 status = BAD_VALUE;
3925 goto startError;
3926 }
3927 ALOGV("Record started OK");
3928 return status;
3929 }
3930startError:
3931 AudioSystem::stopInput(mId);
3932 clearSyncStartEvent();
3933 return status;
3934}
3935
3936void AudioFlinger::RecordThread::clearSyncStartEvent()
3937{
3938 if (mSyncStartEvent != 0) {
3939 mSyncStartEvent->cancel();
3940 }
3941 mSyncStartEvent.clear();
3942 mFramestoDrop = 0;
3943}
3944
3945void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
3946{
3947 sp<SyncEvent> strongEvent = event.promote();
3948
3949 if (strongEvent != 0) {
3950 RecordThread *me = (RecordThread *)strongEvent->cookie();
3951 me->handleSyncStartEvent(strongEvent);
3952 }
3953}
3954
3955void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
3956{
3957 if (event == mSyncStartEvent) {
3958 // TODO: use actual buffer filling status instead of 2 buffers when info is available
3959 // from audio HAL
3960 mFramestoDrop = mFrameCount * 2;
3961 }
3962}
3963
3964bool AudioFlinger::RecordThread::stop_l(RecordThread::RecordTrack* recordTrack) {
3965 ALOGV("RecordThread::stop");
3966 if (recordTrack != mActiveTrack.get() || recordTrack->mState == TrackBase::PAUSING) {
3967 return false;
3968 }
3969 recordTrack->mState = TrackBase::PAUSING;
3970 // do not wait for mStartStopCond if exiting
3971 if (exitPending()) {
3972 return true;
3973 }
3974 mStartStopCond.wait(mLock);
3975 // if we have been restarted, recordTrack == mActiveTrack.get() here
3976 if (exitPending() || recordTrack != mActiveTrack.get()) {
3977 ALOGV("Record stopped OK");
3978 return true;
3979 }
3980 return false;
3981}
3982
3983bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const
3984{
3985 return false;
3986}
3987
3988status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
3989{
3990#if 0 // This branch is currently dead code, but is preserved in case it will be needed in future
3991 if (!isValidSyncEvent(event)) {
3992 return BAD_VALUE;
3993 }
3994
3995 int eventSession = event->triggerSession();
3996 status_t ret = NAME_NOT_FOUND;
3997
3998 Mutex::Autolock _l(mLock);
3999
4000 for (size_t i = 0; i < mTracks.size(); i++) {
4001 sp<RecordTrack> track = mTracks[i];
4002 if (eventSession == track->sessionId()) {
4003 (void) track->setSyncEvent(event);
4004 ret = NO_ERROR;
4005 }
4006 }
4007 return ret;
4008#else
4009 return BAD_VALUE;
4010#endif
4011}
4012
4013// destroyTrack_l() must be called with ThreadBase::mLock held
4014void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
4015{
4016 track->mState = TrackBase::TERMINATED;
4017 // active tracks are removed by threadLoop()
4018 if (mActiveTrack != track) {
4019 removeTrack_l(track);
4020 }
4021}
4022
4023void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
4024{
4025 mTracks.remove(track);
4026 // need anything related to effects here?
4027}
4028
4029void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
4030{
4031 dumpInternals(fd, args);
4032 dumpTracks(fd, args);
4033 dumpEffectChains(fd, args);
4034}
4035
4036void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
4037{
4038 const size_t SIZE = 256;
4039 char buffer[SIZE];
4040 String8 result;
4041
4042 snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
4043 result.append(buffer);
4044
4045 if (mActiveTrack != 0) {
4046 snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
4047 result.append(buffer);
4048 snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
4049 result.append(buffer);
4050 snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
4051 result.append(buffer);
4052 snprintf(buffer, SIZE, "Out channel count: %u\n", mReqChannelCount);
4053 result.append(buffer);
4054 snprintf(buffer, SIZE, "Out sample rate: %u\n", mReqSampleRate);
4055 result.append(buffer);
4056 } else {
4057 result.append("No active record client\n");
4058 }
4059
4060 write(fd, result.string(), result.size());
4061
4062 dumpBase(fd, args);
4063}
4064
4065void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args)
4066{
4067 const size_t SIZE = 256;
4068 char buffer[SIZE];
4069 String8 result;
4070
4071 snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
4072 result.append(buffer);
4073 RecordTrack::appendDumpHeader(result);
4074 for (size_t i = 0; i < mTracks.size(); ++i) {
4075 sp<RecordTrack> track = mTracks[i];
4076 if (track != 0) {
4077 track->dump(buffer, SIZE);
4078 result.append(buffer);
4079 }
4080 }
4081
4082 if (mActiveTrack != 0) {
4083 snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
4084 result.append(buffer);
4085 RecordTrack::appendDumpHeader(result);
4086 mActiveTrack->dump(buffer, SIZE);
4087 result.append(buffer);
4088
4089 }
4090 write(fd, result.string(), result.size());
4091}
4092
4093// AudioBufferProvider interface
4094status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
4095{
4096 size_t framesReq = buffer->frameCount;
4097 size_t framesReady = mFrameCount - mRsmpInIndex;
4098 int channelCount;
4099
4100 if (framesReady == 0) {
4101 mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
4102 if (mBytesRead <= 0) {
4103 if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) {
4104 ALOGE("RecordThread::getNextBuffer() Error reading audio input");
4105 // Force input into standby so that it tries to
4106 // recover at next read attempt
4107 inputStandBy();
4108 usleep(kRecordThreadSleepUs);
4109 }
4110 buffer->raw = NULL;
4111 buffer->frameCount = 0;
4112 return NOT_ENOUGH_DATA;
4113 }
4114 mRsmpInIndex = 0;
4115 framesReady = mFrameCount;
4116 }
4117
4118 if (framesReq > framesReady) {
4119 framesReq = framesReady;
4120 }
4121
4122 if (mChannelCount == 1 && mReqChannelCount == 2) {
4123 channelCount = 1;
4124 } else {
4125 channelCount = 2;
4126 }
4127 buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
4128 buffer->frameCount = framesReq;
4129 return NO_ERROR;
4130}
4131
4132// AudioBufferProvider interface
4133void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4134{
4135 mRsmpInIndex += buffer->frameCount;
4136 buffer->frameCount = 0;
4137}
4138
4139bool AudioFlinger::RecordThread::checkForNewParameters_l()
4140{
4141 bool reconfig = false;
4142
4143 while (!mNewParameters.isEmpty()) {
4144 status_t status = NO_ERROR;
4145 String8 keyValuePair = mNewParameters[0];
4146 AudioParameter param = AudioParameter(keyValuePair);
4147 int value;
4148 audio_format_t reqFormat = mFormat;
4149 uint32_t reqSamplingRate = mReqSampleRate;
4150 uint32_t reqChannelCount = mReqChannelCount;
4151
4152 if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
4153 reqSamplingRate = value;
4154 reconfig = true;
4155 }
4156 if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
4157 reqFormat = (audio_format_t) value;
4158 reconfig = true;
4159 }
4160 if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
4161 reqChannelCount = popcount(value);
4162 reconfig = true;
4163 }
4164 if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4165 // do not accept frame count changes if tracks are open as the track buffer
4166 // size depends on frame count and correct behavior would not be guaranteed
4167 // if frame count is changed after track creation
4168 if (mActiveTrack != 0) {
4169 status = INVALID_OPERATION;
4170 } else {
4171 reconfig = true;
4172 }
4173 }
4174 if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4175 // forward device change to effects that have requested to be
4176 // aware of attached audio device.
4177 for (size_t i = 0; i < mEffectChains.size(); i++) {
4178 mEffectChains[i]->setDevice_l(value);
4179 }
4180
4181 // store input device and output device but do not forward output device to audio HAL.
4182 // Note that status is ignored by the caller for output device
4183 // (see AudioFlinger::setParameters()
4184 if (audio_is_output_devices(value)) {
4185 mOutDevice = value;
4186 status = BAD_VALUE;
4187 } else {
4188 mInDevice = value;
4189 // disable AEC and NS if the device is a BT SCO headset supporting those
4190 // pre processings
4191 if (mTracks.size() > 0) {
4192 bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4193 mAudioFlinger->btNrecIsOff();
4194 for (size_t i = 0; i < mTracks.size(); i++) {
4195 sp<RecordTrack> track = mTracks[i];
4196 setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
4197 setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
4198 }
4199 }
4200 }
4201 }
4202 if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
4203 mAudioSource != (audio_source_t)value) {
4204 // forward device change to effects that have requested to be
4205 // aware of attached audio device.
4206 for (size_t i = 0; i < mEffectChains.size(); i++) {
4207 mEffectChains[i]->setAudioSource_l((audio_source_t)value);
4208 }
4209 mAudioSource = (audio_source_t)value;
4210 }
4211 if (status == NO_ERROR) {
4212 status = mInput->stream->common.set_parameters(&mInput->stream->common,
4213 keyValuePair.string());
4214 if (status == INVALID_OPERATION) {
4215 inputStandBy();
4216 status = mInput->stream->common.set_parameters(&mInput->stream->common,
4217 keyValuePair.string());
4218 }
4219 if (reconfig) {
4220 if (status == BAD_VALUE &&
4221 reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
4222 reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
4223 ((int)mInput->stream->common.get_sample_rate(&mInput->stream->common)
4224 <= (2 * reqSamplingRate)) &&
4225 popcount(mInput->stream->common.get_channels(&mInput->stream->common))
4226 <= FCC_2 &&
4227 (reqChannelCount <= FCC_2)) {
4228 status = NO_ERROR;
4229 }
4230 if (status == NO_ERROR) {
4231 readInputParameters();
4232 sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
4233 }
4234 }
4235 }
4236
4237 mNewParameters.removeAt(0);
4238
4239 mParamStatus = status;
4240 mParamCond.signal();
4241 // wait for condition with time out in case the thread calling ThreadBase::setParameters()
4242 // already timed out waiting for the status and will never signal the condition.
4243 mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
4244 }
4245 return reconfig;
4246}
4247
4248String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
4249{
4250 char *s;
4251 String8 out_s8 = String8();
4252
4253 Mutex::Autolock _l(mLock);
4254 if (initCheck() != NO_ERROR) {
4255 return out_s8;
4256 }
4257
4258 s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
4259 out_s8 = String8(s);
4260 free(s);
4261 return out_s8;
4262}
4263
4264void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
4265 AudioSystem::OutputDescriptor desc;
4266 void *param2 = NULL;
4267
4268 switch (event) {
4269 case AudioSystem::INPUT_OPENED:
4270 case AudioSystem::INPUT_CONFIG_CHANGED:
4271 desc.channels = mChannelMask;
4272 desc.samplingRate = mSampleRate;
4273 desc.format = mFormat;
4274 desc.frameCount = mFrameCount;
4275 desc.latency = 0;
4276 param2 = &desc;
4277 break;
4278
4279 case AudioSystem::INPUT_CLOSED:
4280 default:
4281 break;
4282 }
4283 mAudioFlinger->audioConfigChanged_l(event, mId, param2);
4284}
4285
4286void AudioFlinger::RecordThread::readInputParameters()
4287{
4288 delete mRsmpInBuffer;
4289 // mRsmpInBuffer is always assigned a new[] below
4290 delete mRsmpOutBuffer;
4291 mRsmpOutBuffer = NULL;
4292 delete mResampler;
4293 mResampler = NULL;
4294
4295 mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
4296 mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
4297 mChannelCount = (uint16_t)popcount(mChannelMask);
4298 mFormat = mInput->stream->common.get_format(&mInput->stream->common);
4299 mFrameSize = audio_stream_frame_size(&mInput->stream->common);
4300 mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common);
4301 mFrameCount = mInputBytes / mFrameSize;
4302 mNormalFrameCount = mFrameCount; // not used by record, but used by input effects
4303 mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
4304
4305 if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
4306 {
4307 int channelCount;
4308 // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
4309 // stereo to mono post process as the resampler always outputs stereo.
4310 if (mChannelCount == 1 && mReqChannelCount == 2) {
4311 channelCount = 1;
4312 } else {
4313 channelCount = 2;
4314 }
4315 mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
4316 mResampler->setSampleRate(mSampleRate);
4317 mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
4318 mRsmpOutBuffer = new int32_t[mFrameCount * 2];
4319
4320 // optmization: if mono to mono, alter input frame count as if we were inputing
4321 // stereo samples
4322 if (mChannelCount == 1 && mReqChannelCount == 1) {
4323 mFrameCount >>= 1;
4324 }
4325
4326 }
4327 mRsmpInIndex = mFrameCount;
4328}
4329
4330unsigned int AudioFlinger::RecordThread::getInputFramesLost()
4331{
4332 Mutex::Autolock _l(mLock);
4333 if (initCheck() != NO_ERROR) {
4334 return 0;
4335 }
4336
4337 return mInput->stream->get_input_frames_lost(mInput->stream);
4338}
4339
4340uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
4341{
4342 Mutex::Autolock _l(mLock);
4343 uint32_t result = 0;
4344 if (getEffectChain_l(sessionId) != 0) {
4345 result = EFFECT_SESSION;
4346 }
4347
4348 for (size_t i = 0; i < mTracks.size(); ++i) {
4349 if (sessionId == mTracks[i]->sessionId()) {
4350 result |= TRACK_SESSION;
4351 break;
4352 }
4353 }
4354
4355 return result;
4356}
4357
4358KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
4359{
4360 KeyedVector<int, bool> ids;
4361 Mutex::Autolock _l(mLock);
4362 for (size_t j = 0; j < mTracks.size(); ++j) {
4363 sp<RecordThread::RecordTrack> track = mTracks[j];
4364 int sessionId = track->sessionId();
4365 if (ids.indexOfKey(sessionId) < 0) {
4366 ids.add(sessionId, true);
4367 }
4368 }
4369 return ids;
4370}
4371
4372AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
4373{
4374 Mutex::Autolock _l(mLock);
4375 AudioStreamIn *input = mInput;
4376 mInput = NULL;
4377 return input;
4378}
4379
4380// this method must always be called either with ThreadBase mLock held or inside the thread loop
4381audio_stream_t* AudioFlinger::RecordThread::stream() const
4382{
4383 if (mInput == NULL) {
4384 return NULL;
4385 }
4386 return &mInput->stream->common;
4387}
4388
4389status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
4390{
4391 // only one chain per input thread
4392 if (mEffectChains.size() != 0) {
4393 return INVALID_OPERATION;
4394 }
4395 ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
4396
4397 chain->setInBuffer(NULL);
4398 chain->setOutBuffer(NULL);
4399
4400 checkSuspendOnAddEffectChain_l(chain);
4401
4402 mEffectChains.add(chain);
4403
4404 return NO_ERROR;
4405}
4406
4407size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
4408{
4409 ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
4410 ALOGW_IF(mEffectChains.size() != 1,
4411 "removeEffectChain_l() %p invalid chain size %d on thread %p",
4412 chain.get(), mEffectChains.size(), this);
4413 if (mEffectChains.size() == 1) {
4414 mEffectChains.removeAt(0);
4415 }
4416 return 0;
4417}
4418
4419}; // namespace android