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Phil Burk5ed503c2017-02-01 09:38:15 -08001/*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17/**
Phil Burka45be8b2017-04-05 14:45:48 -070018 * @addtogroup Audio
19 * @{
20 */
21
22/**
23 * @file AAudio.h
24 */
25
26/**
27 * This is the 'C' API for AAudio.
Phil Burk5ed503c2017-02-01 09:38:15 -080028 */
29#ifndef AAUDIO_AAUDIO_H
30#define AAUDIO_AAUDIO_H
31
Phil Burk3316d5e2017-02-15 11:23:01 -080032#include <time.h>
Phil Burk5ed503c2017-02-01 09:38:15 -080033
34#ifdef __cplusplus
35extern "C" {
36#endif
37
Phil Burka4eb0d82017-04-12 15:44:06 -070038/**
39 * This is used to represent a value that has not been specified.
40 * For example, an application could use AAUDIO_UNSPECIFIED to indicate
41 * that is did not not care what the specific value of a parameter was
42 * and would accept whatever it was given.
43 */
44#define AAUDIO_UNSPECIFIED 0
Phil Burka4eb0d82017-04-12 15:44:06 -070045
46enum {
47 AAUDIO_DIRECTION_OUTPUT,
48 AAUDIO_DIRECTION_INPUT
49};
50typedef int32_t aaudio_direction_t;
51
52enum {
53 AAUDIO_FORMAT_INVALID = -1,
54 AAUDIO_FORMAT_UNSPECIFIED = 0,
55 AAUDIO_FORMAT_PCM_I16,
Phil Burk74733452017-04-18 19:50:28 -070056 AAUDIO_FORMAT_PCM_FLOAT
Phil Burka4eb0d82017-04-12 15:44:06 -070057};
58typedef int32_t aaudio_format_t;
59
Phil Burka4eb0d82017-04-12 15:44:06 -070060enum {
61 AAUDIO_OK,
62 AAUDIO_ERROR_BASE = -900, // TODO review
63 AAUDIO_ERROR_DISCONNECTED,
64 AAUDIO_ERROR_ILLEGAL_ARGUMENT,
Phil Burk17fff382017-05-16 14:06:45 -070065 // reserved
66 AAUDIO_ERROR_INTERNAL = AAUDIO_ERROR_ILLEGAL_ARGUMENT + 2,
Phil Burka4eb0d82017-04-12 15:44:06 -070067 AAUDIO_ERROR_INVALID_STATE,
Phil Burk17fff382017-05-16 14:06:45 -070068 // reserved
69 // reserved
70 AAUDIO_ERROR_INVALID_HANDLE = AAUDIO_ERROR_INVALID_STATE + 3,
71 // reserved
72 AAUDIO_ERROR_UNIMPLEMENTED = AAUDIO_ERROR_INVALID_HANDLE + 2,
Phil Burka4eb0d82017-04-12 15:44:06 -070073 AAUDIO_ERROR_UNAVAILABLE,
74 AAUDIO_ERROR_NO_FREE_HANDLES,
75 AAUDIO_ERROR_NO_MEMORY,
76 AAUDIO_ERROR_NULL,
77 AAUDIO_ERROR_TIMEOUT,
78 AAUDIO_ERROR_WOULD_BLOCK,
79 AAUDIO_ERROR_INVALID_FORMAT,
80 AAUDIO_ERROR_OUT_OF_RANGE,
81 AAUDIO_ERROR_NO_SERVICE,
82 AAUDIO_ERROR_INVALID_RATE
83};
84typedef int32_t aaudio_result_t;
85
86enum
87{
88 AAUDIO_STREAM_STATE_UNINITIALIZED = 0,
89 AAUDIO_STREAM_STATE_UNKNOWN,
90 AAUDIO_STREAM_STATE_OPEN,
91 AAUDIO_STREAM_STATE_STARTING,
92 AAUDIO_STREAM_STATE_STARTED,
93 AAUDIO_STREAM_STATE_PAUSING,
94 AAUDIO_STREAM_STATE_PAUSED,
95 AAUDIO_STREAM_STATE_FLUSHING,
96 AAUDIO_STREAM_STATE_FLUSHED,
97 AAUDIO_STREAM_STATE_STOPPING,
98 AAUDIO_STREAM_STATE_STOPPED,
99 AAUDIO_STREAM_STATE_CLOSING,
100 AAUDIO_STREAM_STATE_CLOSED,
101 AAUDIO_STREAM_STATE_DISCONNECTED
102};
103typedef int32_t aaudio_stream_state_t;
104
105
106enum {
107 /**
108 * This will be the only stream using a particular source or sink.
109 * This mode will provide the lowest possible latency.
110 * You should close EXCLUSIVE streams immediately when you are not using them.
111 */
112 AAUDIO_SHARING_MODE_EXCLUSIVE,
113 /**
114 * Multiple applications will be mixed by the AAudio Server.
115 * This will have higher latency than the EXCLUSIVE mode.
116 */
117 AAUDIO_SHARING_MODE_SHARED
118};
119typedef int32_t aaudio_sharing_mode_t;
120
Phil Burke2fbb592017-05-01 15:05:52 -0700121
122enum {
123 /**
124 * No particular performance needs. Default.
125 */
Phil Burk7e7dcaa2018-01-03 15:16:15 -0800126 AAUDIO_PERFORMANCE_MODE_NONE = 10,
Phil Burke2fbb592017-05-01 15:05:52 -0700127
128 /**
129 * Extending battery life is most important.
Phil Burked0a3fe2017-12-05 14:27:43 -0800130 *
131 * This mode is not supported in input streams.
132 * Mode NONE will be used if this is requested.
Phil Burke2fbb592017-05-01 15:05:52 -0700133 */
Phil Burk7e7dcaa2018-01-03 15:16:15 -0800134 AAUDIO_PERFORMANCE_MODE_POWER_SAVING,
Phil Burke2fbb592017-05-01 15:05:52 -0700135
136 /**
137 * Reducing latency is most important.
138 */
Phil Burk7e7dcaa2018-01-03 15:16:15 -0800139 AAUDIO_PERFORMANCE_MODE_LOW_LATENCY
Phil Burke2fbb592017-05-01 15:05:52 -0700140};
141typedef int32_t aaudio_performance_mode_t;
142
Phil Burk361b1422017-12-20 14:24:16 -0800143/**
144 * The USAGE attribute expresses "why" you are playing a sound, what is this sound used for.
145 * This information is used by certain platforms or routing policies
146 * to make more refined volume or routing decisions.
147 *
148 * Note that these match the equivalent values in AudioAttributes in the Android Java API.
149 */
150enum {
151 /**
152 * Use this for streaming media, music performance, video, podcasts, etcetera.
153 */
154 AAUDIO_USAGE_MEDIA = 1,
155
156 /**
157 * Use this for voice over IP, telephony, etcetera.
158 */
159 AAUDIO_USAGE_VOICE_COMMUNICATION = 2,
160
161 /**
162 * Use this for sounds associated with telephony such as busy tones, DTMF, etcetera.
163 */
164 AAUDIO_USAGE_VOICE_COMMUNICATION_SIGNALLING = 3,
165
166 /**
167 * Use this to demand the users attention.
168 */
169 AAUDIO_USAGE_ALARM = 4,
170
171 /**
172 * Use this for notifying the user when a message has arrived or some
173 * other background event has occured.
174 */
175 AAUDIO_USAGE_NOTIFICATION = 5,
176
177 /**
178 * Use this when the phone rings.
179 */
180 AAUDIO_USAGE_NOTIFICATION_RINGTONE = 6,
181
182 /**
183 * Use this to attract the users attention when, for example, the battery is low.
184 */
185 AAUDIO_USAGE_NOTIFICATION_EVENT = 10,
186
187 /**
188 * Use this for screen readers, etcetera.
189 */
190 AAUDIO_USAGE_ASSISTANCE_ACCESSIBILITY = 11,
191
192 /**
193 * Use this for driving or navigation directions.
194 */
195 AAUDIO_USAGE_ASSISTANCE_NAVIGATION_GUIDANCE = 12,
196
197 /**
198 * Use this for user interface sounds, beeps, etcetera.
199 */
200 AAUDIO_USAGE_ASSISTANCE_SONIFICATION = 13,
201
202 /**
203 * Use this for game audio and sound effects.
204 */
205 AAUDIO_USAGE_GAME = 14,
206
207 /**
208 * Use this for audio responses to user queries, audio instructions or help utterances.
209 */
210 AAUDIO_USAGE_ASSISTANT = 16
211};
212typedef int32_t aaudio_usage_t;
213
214/**
215 * The CONTENT_TYPE attribute describes "what" you are playing.
216 * It expresses the general category of the content. This information is optional.
217 * But in case it is known (for instance {@link #AAUDIO_CONTENT_TYPE_MOVIE} for a
218 * movie streaming service or {@link #AAUDIO_CONTENT_TYPE_SPEECH} for
219 * an audio book application) this information might be used by the audio framework to
220 * enforce audio focus.
221 *
222 * Note that these match the equivalent values in AudioAttributes in the Android Java API.
223 */
224enum {
225
226 /**
227 * Use this for spoken voice, audio books, etcetera.
228 */
229 AAUDIO_CONTENT_TYPE_SPEECH = 1,
230
231 /**
232 * Use this for pre-recorded or live music.
233 */
234 AAUDIO_CONTENT_TYPE_MUSIC = 2,
235
236 /**
237 * Use this for a movie or video soundtrack.
238 */
239 AAUDIO_CONTENT_TYPE_MOVIE = 3,
240
241 /**
242 * Use this for sound is designed to accompany a user action,
243 * such as a click or beep sound made when the user presses a button.
244 */
245 AAUDIO_CONTENT_TYPE_SONIFICATION = 4
246};
247typedef int32_t aaudio_content_type_t;
248
249/**
250 * Defines the audio source.
251 * An audio source defines both a default physical source of audio signal, and a recording
252 * configuration.
253 *
254 * Note that these match the equivalent values in MediaRecorder.AudioSource in the Android Java API.
255 */
256enum {
257 /**
258 * Use this preset when other presets do not apply.
259 */
260 AAUDIO_INPUT_PRESET_GENERIC = 1,
261
262 /**
263 * Use this preset when recording video.
264 */
265 AAUDIO_INPUT_PRESET_CAMCORDER = 5,
266
267 /**
268 * Use this preset when doing speech recognition.
269 */
270 AAUDIO_INPUT_PRESET_VOICE_RECOGNITION = 6,
271
272 /**
273 * Use this preset when doing telephony or voice messaging.
274 */
275 AAUDIO_INPUT_PRESET_VOICE_COMMUNICATION = 7,
276
277 /**
278 * Use this preset to obtain an input with no effects.
279 * Note that this input will not have automatic gain control
280 * so the recorded volume may be very low.
281 */
282 AAUDIO_INPUT_PRESET_UNPROCESSED = 9,
283};
284typedef int32_t aaudio_input_preset_t;
285
Phil Burk7e7dcaa2018-01-03 15:16:15 -0800286enum {
287 /**
288 * Do not allocate a session ID.
289 * Effects cannot be used with this stream.
290 * Default.
291 */
292 AAUDIO_SESSION_ID_NONE = -1,
293
294 /**
295 * Allocate a session ID that can be used to attach and control
296 * effects using the Java AudioEffects API.
297 * Note that the use of this flag may result in higher latency.
298 *
299 * Note that this matches the value of AudioManager.AUDIO_SESSION_ID_GENERATE.
300 */
301 AAUDIO_SESSION_ID_ALLOCATE = 0,
302};
303typedef int32_t aaudio_session_id_t;
304
Phil Burke2155ef2017-02-24 13:50:29 -0800305typedef struct AAudioStreamStruct AAudioStream;
306typedef struct AAudioStreamBuilderStruct AAudioStreamBuilder;
Phil Burk5ed503c2017-02-01 09:38:15 -0800307
Phil Burk5ed503c2017-02-01 09:38:15 -0800308#ifndef AAUDIO_API
Phil Burk3316d5e2017-02-15 11:23:01 -0800309#define AAUDIO_API /* export this symbol */
Phil Burk5ed503c2017-02-01 09:38:15 -0800310#endif
311
312// ============================================================
313// Audio System
314// ============================================================
315
316/**
Phil Burk5ed503c2017-02-01 09:38:15 -0800317 * The text is the ASCII symbol corresponding to the returnCode,
318 * or an English message saying the returnCode is unrecognized.
319 * This is intended for developers to use when debugging.
320 * It is not for display to users.
321 *
322 * @return pointer to a text representation of an AAudio result code.
323 */
324AAUDIO_API const char * AAudio_convertResultToText(aaudio_result_t returnCode);
325
326/**
327 * The text is the ASCII symbol corresponding to the stream state,
328 * or an English message saying the state is unrecognized.
329 * This is intended for developers to use when debugging.
330 * It is not for display to users.
331 *
332 * @return pointer to a text representation of an AAudio state.
333 */
334AAUDIO_API const char * AAudio_convertStreamStateToText(aaudio_stream_state_t state);
335
336// ============================================================
337// StreamBuilder
338// ============================================================
339
340/**
341 * Create a StreamBuilder that can be used to open a Stream.
342 *
343 * The deviceId is initially unspecified, meaning that the current default device will be used.
344 *
345 * The default direction is AAUDIO_DIRECTION_OUTPUT.
Phil Burk3316d5e2017-02-15 11:23:01 -0800346 * The default sharing mode is AAUDIO_SHARING_MODE_SHARED.
Phil Burk5ed503c2017-02-01 09:38:15 -0800347 * The data format, samplesPerFrames and sampleRate are unspecified and will be
348 * chosen by the device when it is opened.
349 *
350 * AAudioStreamBuilder_delete() must be called when you are done using the builder.
351 */
Phil Burke2155ef2017-02-24 13:50:29 -0800352AAUDIO_API aaudio_result_t AAudio_createStreamBuilder(AAudioStreamBuilder** builder);
Phil Burk5ed503c2017-02-01 09:38:15 -0800353
354/**
355 * Request an audio device identified device using an ID.
Phil Burk5ed503c2017-02-01 09:38:15 -0800356 * On Android, for example, the ID could be obtained from the Java AudioManager.
357 *
Glenn Kasten5f510d22017-05-30 15:52:15 -0700358 * The default, if you do not call this function, is AAUDIO_UNSPECIFIED,
Phil Burke057ca92017-03-28 11:31:34 -0700359 * in which case the primary device will be used.
Phil Burk5ed503c2017-02-01 09:38:15 -0800360 *
Phil Burk3316d5e2017-02-15 11:23:01 -0800361 * @param builder reference provided by AAudio_createStreamBuilder()
Glenn Kasten5f510d22017-05-30 15:52:15 -0700362 * @param deviceId device identifier or AAUDIO_UNSPECIFIED
Phil Burk5ed503c2017-02-01 09:38:15 -0800363 */
Phil Burke2155ef2017-02-24 13:50:29 -0800364AAUDIO_API void AAudioStreamBuilder_setDeviceId(AAudioStreamBuilder* builder,
Phil Burk3316d5e2017-02-15 11:23:01 -0800365 int32_t deviceId);
Phil Burk5ed503c2017-02-01 09:38:15 -0800366
367/**
Phil Burke057ca92017-03-28 11:31:34 -0700368 * Request a sample rate in Hertz.
369 *
Phil Burke057ca92017-03-28 11:31:34 -0700370 * The default, if you do not call this function, is AAUDIO_UNSPECIFIED.
Phil Burk8f624892017-05-11 11:44:20 -0700371 * An optimal value will then be chosen when the stream is opened.
372 * After opening a stream with an unspecified value, the application must
373 * query for the actual value, which may vary by device.
374 *
375 * If an exact value is specified then an opened stream will use that value.
376 * If a stream cannot be opened with the specified value then the open will fail.
Phil Burke057ca92017-03-28 11:31:34 -0700377 *
378 * @param builder reference provided by AAudio_createStreamBuilder()
379 * @param sampleRate frames per second. Common rates include 44100 and 48000 Hz.
Phil Burk5ed503c2017-02-01 09:38:15 -0800380 */
Phil Burke2155ef2017-02-24 13:50:29 -0800381AAUDIO_API void AAudioStreamBuilder_setSampleRate(AAudioStreamBuilder* builder,
Phil Burk3316d5e2017-02-15 11:23:01 -0800382 int32_t sampleRate);
Phil Burk5ed503c2017-02-01 09:38:15 -0800383
384/**
Phil Burk20523ed2017-04-24 17:04:01 -0700385 * Request a number of channels for the stream.
Phil Burke057ca92017-03-28 11:31:34 -0700386 *
Phil Burke057ca92017-03-28 11:31:34 -0700387 * The default, if you do not call this function, is AAUDIO_UNSPECIFIED.
Phil Burk8f624892017-05-11 11:44:20 -0700388 * An optimal value will then be chosen when the stream is opened.
389 * After opening a stream with an unspecified value, the application must
390 * query for the actual value, which may vary by device.
Phil Burk5ed503c2017-02-01 09:38:15 -0800391 *
Phil Burk8f624892017-05-11 11:44:20 -0700392 * If an exact value is specified then an opened stream will use that value.
393 * If a stream cannot be opened with the specified value then the open will fail.
Phil Burke057ca92017-03-28 11:31:34 -0700394 *
395 * @param builder reference provided by AAudio_createStreamBuilder()
Phil Burk20523ed2017-04-24 17:04:01 -0700396 * @param channelCount Number of channels desired.
Phil Burk5ed503c2017-02-01 09:38:15 -0800397 */
Phil Burk20523ed2017-04-24 17:04:01 -0700398AAUDIO_API void AAudioStreamBuilder_setChannelCount(AAudioStreamBuilder* builder,
399 int32_t channelCount);
400
401/**
Phil Burke74240d2017-08-03 15:25:43 -0700402 * Identical to AAudioStreamBuilder_setChannelCount().
403 *
404 * @param builder reference provided by AAudio_createStreamBuilder()
405 * @param samplesPerFrame Number of samples in a frame.
406 */
407AAUDIO_API void AAudioStreamBuilder_setSamplesPerFrame(AAudioStreamBuilder* builder,
408 int32_t samplesPerFrame);
409
410/**
Phil Burk5ed503c2017-02-01 09:38:15 -0800411 * Request a sample data format, for example AAUDIO_FORMAT_PCM_I16.
Phil Burke057ca92017-03-28 11:31:34 -0700412 *
413 * The default, if you do not call this function, is AAUDIO_UNSPECIFIED.
Phil Burk8f624892017-05-11 11:44:20 -0700414 * An optimal value will then be chosen when the stream is opened.
415 * After opening a stream with an unspecified value, the application must
416 * query for the actual value, which may vary by device.
Phil Burke057ca92017-03-28 11:31:34 -0700417 *
Phil Burk8f624892017-05-11 11:44:20 -0700418 * If an exact value is specified then an opened stream will use that value.
419 * If a stream cannot be opened with the specified value then the open will fail.
Phil Burke057ca92017-03-28 11:31:34 -0700420 *
421 * @param builder reference provided by AAudio_createStreamBuilder()
Phil Burk8f624892017-05-11 11:44:20 -0700422 * @param format common formats are AAUDIO_FORMAT_PCM_FLOAT and AAUDIO_FORMAT_PCM_I16.
Phil Burk5ed503c2017-02-01 09:38:15 -0800423 */
Phil Burke2155ef2017-02-24 13:50:29 -0800424AAUDIO_API void AAudioStreamBuilder_setFormat(AAudioStreamBuilder* builder,
Phil Burk9dca9822017-05-26 14:27:43 -0700425 aaudio_format_t format);
Phil Burk5ed503c2017-02-01 09:38:15 -0800426
427/**
Phil Burk5ed503c2017-02-01 09:38:15 -0800428 * Request a mode for sharing the device.
Phil Burke057ca92017-03-28 11:31:34 -0700429 *
430 * The default, if you do not call this function, is AAUDIO_SHARING_MODE_SHARED.
431 *
Phil Burk5ed503c2017-02-01 09:38:15 -0800432 * The requested sharing mode may not be available.
Phil Burke057ca92017-03-28 11:31:34 -0700433 * The application can query for the actual mode after the stream is opened.
Phil Burk5ed503c2017-02-01 09:38:15 -0800434 *
Phil Burk3316d5e2017-02-15 11:23:01 -0800435 * @param builder reference provided by AAudio_createStreamBuilder()
Phil Burke057ca92017-03-28 11:31:34 -0700436 * @param sharingMode AAUDIO_SHARING_MODE_SHARED or AAUDIO_SHARING_MODE_EXCLUSIVE
Phil Burk5ed503c2017-02-01 09:38:15 -0800437 */
Phil Burke2155ef2017-02-24 13:50:29 -0800438AAUDIO_API void AAudioStreamBuilder_setSharingMode(AAudioStreamBuilder* builder,
Phil Burk5ed503c2017-02-01 09:38:15 -0800439 aaudio_sharing_mode_t sharingMode);
440
441/**
Phil Burke057ca92017-03-28 11:31:34 -0700442 * Request the direction for a stream.
443 *
444 * The default, if you do not call this function, is AAUDIO_DIRECTION_OUTPUT.
Phil Burk5ed503c2017-02-01 09:38:15 -0800445 *
Phil Burk3316d5e2017-02-15 11:23:01 -0800446 * @param builder reference provided by AAudio_createStreamBuilder()
Phil Burk5ed503c2017-02-01 09:38:15 -0800447 * @param direction AAUDIO_DIRECTION_OUTPUT or AAUDIO_DIRECTION_INPUT
Phil Burk5ed503c2017-02-01 09:38:15 -0800448 */
Phil Burke2155ef2017-02-24 13:50:29 -0800449AAUDIO_API void AAudioStreamBuilder_setDirection(AAudioStreamBuilder* builder,
Phil Burk3df348f2017-02-08 11:41:55 -0800450 aaudio_direction_t direction);
Phil Burk5ed503c2017-02-01 09:38:15 -0800451
452/**
Phil Burke057ca92017-03-28 11:31:34 -0700453 * Set the requested buffer capacity in frames.
Phil Burk3df348f2017-02-08 11:41:55 -0800454 * The final AAudioStream capacity may differ, but will probably be at least this big.
455 *
Phil Burke057ca92017-03-28 11:31:34 -0700456 * The default, if you do not call this function, is AAUDIO_UNSPECIFIED.
Phil Burk3df348f2017-02-08 11:41:55 -0800457 *
Phil Burk3316d5e2017-02-15 11:23:01 -0800458 * @param builder reference provided by AAudio_createStreamBuilder()
Phil Burke057ca92017-03-28 11:31:34 -0700459 * @param numFrames the desired buffer capacity in frames or AAUDIO_UNSPECIFIED
Phil Burk3df348f2017-02-08 11:41:55 -0800460 */
Phil Burke2155ef2017-02-24 13:50:29 -0800461AAUDIO_API void AAudioStreamBuilder_setBufferCapacityInFrames(AAudioStreamBuilder* builder,
Phil Burke057ca92017-03-28 11:31:34 -0700462 int32_t numFrames);
Phil Burke2fbb592017-05-01 15:05:52 -0700463
464/**
465 * Set the requested performance mode.
466 *
467 * The default, if you do not call this function, is AAUDIO_PERFORMANCE_MODE_NONE.
468 *
469 * @param builder reference provided by AAudio_createStreamBuilder()
470 * @param mode the desired performance mode, eg. AAUDIO_PERFORMANCE_MODE_LOW_LATENCY
471 */
472AAUDIO_API void AAudioStreamBuilder_setPerformanceMode(AAudioStreamBuilder* builder,
473 aaudio_performance_mode_t mode);
474
Phil Burke057ca92017-03-28 11:31:34 -0700475/**
Phil Burk361b1422017-12-20 14:24:16 -0800476 * Set the intended use case for the stream.
477 *
478 * The AAudio system will use this information to optimize the
479 * behavior of the stream.
480 * This could, for example, affect how volume and focus is handled for the stream.
481 *
482 * The default, if you do not call this function, is AAUDIO_USAGE_MEDIA.
483 *
484 * @param builder reference provided by AAudio_createStreamBuilder()
485 * @param usage the desired usage, eg. AAUDIO_USAGE_GAME
486 */
487AAUDIO_API void AAudioStreamBuilder_setUsage(AAudioStreamBuilder* builder,
488 aaudio_usage_t usage);
489
490/**
491 * Set the type of audio data that the stream will carry.
492 *
493 * The AAudio system will use this information to optimize the
494 * behavior of the stream.
495 * This could, for example, affect whether a stream is paused when a notification occurs.
496 *
497 * The default, if you do not call this function, is AAUDIO_CONTENT_TYPE_MUSIC.
498 *
499 * @param builder reference provided by AAudio_createStreamBuilder()
500 * @param contentType the type of audio data, eg. AAUDIO_CONTENT_TYPE_SPEECH
501 */
502AAUDIO_API void AAudioStreamBuilder_setContentType(AAudioStreamBuilder* builder,
503 aaudio_content_type_t contentType);
504
505/**
506 * Set the input (capture) preset for the stream.
507 *
508 * The AAudio system will use this information to optimize the
509 * behavior of the stream.
510 * This could, for example, affect which microphones are used and how the
511 * recorded data is processed.
512 *
Phil Burkeaef9b92018-01-18 09:09:42 -0800513 * The default, if you do not call this function, is AAUDIO_INPUT_PRESET_VOICE_RECOGNITION.
514 * That is because VOICE_RECOGNITION is the preset with the lowest latency
515 * on many platforms.
Phil Burk361b1422017-12-20 14:24:16 -0800516 *
517 * @param builder reference provided by AAudio_createStreamBuilder()
518 * @param inputPreset the desired configuration for recording
519 */
520AAUDIO_API void AAudioStreamBuilder_setInputPreset(AAudioStreamBuilder* builder,
521 aaudio_input_preset_t inputPreset);
522
Phil Burk7e7dcaa2018-01-03 15:16:15 -0800523/** Set the requested session ID.
524 *
525 * The session ID can be used to associate a stream with effects processors.
526 * The effects are controlled using the Android AudioEffect Java API.
527 *
528 * The default, if you do not call this function, is AAUDIO_SESSION_ID_NONE.
529 *
530 * If set to AAUDIO_SESSION_ID_ALLOCATE then a session ID will be allocated
531 * when the stream is opened.
532 *
533 * The allocated session ID can be obtained by calling AAudioStream_getSessionId()
534 * and then used with this function when opening another stream.
535 * This allows effects to be shared between streams.
536 *
537 * Session IDs from AAudio can be used the Android Java APIs and vice versa.
538 * So a session ID from an AAudio stream can be passed to Java
539 * and effects applied using the Java AudioEffect API.
540 *
541 * Allocated session IDs will always be positive and nonzero.
542 *
543 * @param builder reference provided by AAudio_createStreamBuilder()
544 * @param sessionId an allocated sessionID or AAUDIO_SESSION_ID_ALLOCATE
545 */
546AAUDIO_API void AAudioStreamBuilder_setSessionId(AAudioStreamBuilder* builder,
547 aaudio_session_id_t sessionId);
548
Phil Burk361b1422017-12-20 14:24:16 -0800549/**
Phil Burke057ca92017-03-28 11:31:34 -0700550 * Return one of these values from the data callback function.
551 */
552enum {
553
554 /**
555 * Continue calling the callback.
556 */
557 AAUDIO_CALLBACK_RESULT_CONTINUE = 0,
558
559 /**
560 * Stop calling the callback.
561 *
562 * The application will still need to call AAudioStream_requestPause()
563 * or AAudioStream_requestStop().
564 */
565 AAUDIO_CALLBACK_RESULT_STOP,
566
567};
568typedef int32_t aaudio_data_callback_result_t;
569
570/**
571 * Prototype for the data function that is passed to AAudioStreamBuilder_setDataCallback().
572 *
573 * For an output stream, this function should render and write numFrames of data
574 * in the streams current data format to the audioData buffer.
575 *
576 * For an input stream, this function should read and process numFrames of data
577 * from the audioData buffer.
578 *
Phil Burked0a3fe2017-12-05 14:27:43 -0800579 * The audio data is passed through the buffer. So do NOT call AAudioStream_read() or
580 * AAudioStream_write() on the stream that is making the callback.
581 *
582 * Note that numFrames can vary unless AAudioStreamBuilder_setFramesPerDataCallback()
583 * is called.
584 *
585 * Also note that this callback function should be considered a "real-time" function.
Phil Burke057ca92017-03-28 11:31:34 -0700586 * It must not do anything that could cause an unbounded delay because that can cause the
587 * audio to glitch or pop.
588 *
589 * These are things the function should NOT do:
590 * <ul>
591 * <li>allocate memory using, for example, malloc() or new</li>
592 * <li>any file operations such as opening, closing, reading or writing</li>
593 * <li>any network operations such as streaming</li>
594 * <li>use any mutexes or other synchronization primitives</li>
595 * <li>sleep</li>
Phil Burked0a3fe2017-12-05 14:27:43 -0800596 * <li>stop or close the stream</li>
Phil Burke057ca92017-03-28 11:31:34 -0700597 * </ul>
598 *
599 * If you need to move data, eg. MIDI commands, in or out of the callback function then
600 * we recommend the use of non-blocking techniques such as an atomic FIFO.
601 *
602 * @param stream reference provided by AAudioStreamBuilder_openStream()
603 * @param userData the same address that was passed to AAudioStreamBuilder_setCallback()
604 * @param audioData a pointer to the audio data
Phil Burked0a3fe2017-12-05 14:27:43 -0800605 * @param numFrames the number of frames to be processed, which can vary
Phil Burke057ca92017-03-28 11:31:34 -0700606 * @return AAUDIO_CALLBACK_RESULT_*
607 */
608typedef aaudio_data_callback_result_t (*AAudioStream_dataCallback)(
609 AAudioStream *stream,
610 void *userData,
611 void *audioData,
612 int32_t numFrames);
613
614/**
615 * Request that AAudio call this functions when the stream is running.
616 *
617 * Note that when using this callback, the audio data will be passed in or out
618 * of the function as an argument.
619 * So you cannot call AAudioStream_write() or AAudioStream_read() on the same stream
620 * that has an active data callback.
621 *
622 * The callback function will start being called after AAudioStream_requestStart() is called.
623 * It will stop being called after AAudioStream_requestPause() or
624 * AAudioStream_requestStop() is called.
625 *
626 * This callback function will be called on a real-time thread owned by AAudio. See
Glenn Kasten0d804362017-04-13 09:20:14 -0700627 * {@link AAudioStream_dataCallback} for more information.
Phil Burke057ca92017-03-28 11:31:34 -0700628 *
629 * Note that the AAudio callbacks will never be called simultaneously from multiple threads.
630 *
631 * @param builder reference provided by AAudio_createStreamBuilder()
632 * @param callback pointer to a function that will process audio data.
633 * @param userData pointer to an application data structure that will be passed
634 * to the callback functions.
635 */
636AAUDIO_API void AAudioStreamBuilder_setDataCallback(AAudioStreamBuilder* builder,
637 AAudioStream_dataCallback callback,
638 void *userData);
639
640/**
641 * Set the requested data callback buffer size in frames.
642 * See {@link AAudioStream_dataCallback}.
643 *
644 * The default, if you do not call this function, is AAUDIO_UNSPECIFIED.
645 *
646 * For the lowest possible latency, do not call this function. AAudio will then
647 * call the dataProc callback function with whatever size is optimal.
648 * That size may vary from one callback to another.
649 *
650 * Only use this function if the application requires a specific number of frames for processing.
651 * The application might, for example, be using an FFT that requires
652 * a specific power-of-two sized buffer.
653 *
654 * AAudio may need to add additional buffering in order to adapt between the internal
655 * buffer size and the requested buffer size.
656 *
657 * If you do call this function then the requested size should be less than
658 * half the buffer capacity, to allow double buffering.
659 *
660 * @param builder reference provided by AAudio_createStreamBuilder()
661 * @param numFrames the desired buffer size in frames or AAUDIO_UNSPECIFIED
662 */
663AAUDIO_API void AAudioStreamBuilder_setFramesPerDataCallback(AAudioStreamBuilder* builder,
664 int32_t numFrames);
665
666/**
667 * Prototype for the callback function that is passed to
668 * AAudioStreamBuilder_setErrorCallback().
669 *
670 * @param stream reference provided by AAudioStreamBuilder_openStream()
671 * @param userData the same address that was passed to AAudioStreamBuilder_setErrorCallback()
672 * @param error an AAUDIO_ERROR_* value.
673 */
674typedef void (*AAudioStream_errorCallback)(
675 AAudioStream *stream,
676 void *userData,
677 aaudio_result_t error);
678
679/**
Phil Burked0a3fe2017-12-05 14:27:43 -0800680 * Request that AAudio call this function if any error occurs or the stream is disconnected.
Phil Burke057ca92017-03-28 11:31:34 -0700681 *
682 * It will be called, for example, if a headset or a USB device is unplugged causing the stream's
Phil Burked0a3fe2017-12-05 14:27:43 -0800683 * device to be unavailable or "disconnected".
Phil Burke057ca92017-03-28 11:31:34 -0700684 * Another possible cause of error would be a timeout or an unanticipated internal error.
685 *
Phil Burked0a3fe2017-12-05 14:27:43 -0800686 * In response, this function should signal or create another thread to stop
687 * and close this stream. The other thread could then reopen a stream on another device.
688 * Do not stop or close the stream, or reopen the new stream, directly from this callback.
689 *
690 * This callback will not be called because of actions by the application, such as stopping
691 * or closing a stream.
692 *
Phil Burke057ca92017-03-28 11:31:34 -0700693 * Note that the AAudio callbacks will never be called simultaneously from multiple threads.
694 *
695 * @param builder reference provided by AAudio_createStreamBuilder()
696 * @param callback pointer to a function that will be called if an error occurs.
697 * @param userData pointer to an application data structure that will be passed
698 * to the callback functions.
699 */
700AAUDIO_API void AAudioStreamBuilder_setErrorCallback(AAudioStreamBuilder* builder,
701 AAudioStream_errorCallback callback,
702 void *userData);
Phil Burk5ed503c2017-02-01 09:38:15 -0800703
704/**
705 * Open a stream based on the options in the StreamBuilder.
706 *
707 * AAudioStream_close must be called when finished with the stream to recover
708 * the memory and to free the associated resources.
709 *
Phil Burk3316d5e2017-02-15 11:23:01 -0800710 * @param builder reference provided by AAudio_createStreamBuilder()
711 * @param stream pointer to a variable to receive the new stream reference
Phil Burk5ed503c2017-02-01 09:38:15 -0800712 * @return AAUDIO_OK or a negative error.
713 */
Phil Burke2155ef2017-02-24 13:50:29 -0800714AAUDIO_API aaudio_result_t AAudioStreamBuilder_openStream(AAudioStreamBuilder* builder,
715 AAudioStream** stream);
Phil Burk5ed503c2017-02-01 09:38:15 -0800716
717/**
718 * Delete the resources associated with the StreamBuilder.
719 *
Phil Burk3316d5e2017-02-15 11:23:01 -0800720 * @param builder reference provided by AAudio_createStreamBuilder()
Phil Burk5ed503c2017-02-01 09:38:15 -0800721 * @return AAUDIO_OK or a negative error.
722 */
Phil Burke2155ef2017-02-24 13:50:29 -0800723AAUDIO_API aaudio_result_t AAudioStreamBuilder_delete(AAudioStreamBuilder* builder);
Phil Burk5ed503c2017-02-01 09:38:15 -0800724
725// ============================================================
726// Stream Control
727// ============================================================
728
729/**
730 * Free the resources associated with a stream created by AAudioStreamBuilder_openStream()
731 *
Phil Burk3316d5e2017-02-15 11:23:01 -0800732 * @param stream reference provided by AAudioStreamBuilder_openStream()
Phil Burk5ed503c2017-02-01 09:38:15 -0800733 * @return AAUDIO_OK or a negative error.
734 */
Phil Burke2155ef2017-02-24 13:50:29 -0800735AAUDIO_API aaudio_result_t AAudioStream_close(AAudioStream* stream);
Phil Burk5ed503c2017-02-01 09:38:15 -0800736
737/**
738 * Asynchronously request to start playing the stream. For output streams, one should
739 * write to the stream to fill the buffer before starting.
740 * Otherwise it will underflow.
741 * After this call the state will be in AAUDIO_STREAM_STATE_STARTING or AAUDIO_STREAM_STATE_STARTED.
742 *
Phil Burk3316d5e2017-02-15 11:23:01 -0800743 * @param stream reference provided by AAudioStreamBuilder_openStream()
Phil Burk5ed503c2017-02-01 09:38:15 -0800744 * @return AAUDIO_OK or a negative error.
745 */
Phil Burke2155ef2017-02-24 13:50:29 -0800746AAUDIO_API aaudio_result_t AAudioStream_requestStart(AAudioStream* stream);
Phil Burk5ed503c2017-02-01 09:38:15 -0800747
748/**
749 * Asynchronous request for the stream to pause.
750 * Pausing a stream will freeze the data flow but not flush any buffers.
751 * Use AAudioStream_Start() to resume playback after a pause.
752 * After this call the state will be in AAUDIO_STREAM_STATE_PAUSING or AAUDIO_STREAM_STATE_PAUSED.
753 *
Phil Burk068c10f2017-05-08 16:36:41 -0700754 * This will return AAUDIO_ERROR_UNIMPLEMENTED for input streams.
755 * For input streams use AAudioStream_requestStop().
756 *
Phil Burk3316d5e2017-02-15 11:23:01 -0800757 * @param stream reference provided by AAudioStreamBuilder_openStream()
Phil Burk5ed503c2017-02-01 09:38:15 -0800758 * @return AAUDIO_OK or a negative error.
759 */
Phil Burke2155ef2017-02-24 13:50:29 -0800760AAUDIO_API aaudio_result_t AAudioStream_requestPause(AAudioStream* stream);
Phil Burk5ed503c2017-02-01 09:38:15 -0800761
762/**
763 * Asynchronous request for the stream to flush.
764 * Flushing will discard any pending data.
765 * This call only works if the stream is pausing or paused. TODO review
766 * Frame counters are not reset by a flush. They may be advanced.
767 * After this call the state will be in AAUDIO_STREAM_STATE_FLUSHING or AAUDIO_STREAM_STATE_FLUSHED.
768 *
Phil Burk068c10f2017-05-08 16:36:41 -0700769 * This will return AAUDIO_ERROR_UNIMPLEMENTED for input streams.
770 *
Phil Burk3316d5e2017-02-15 11:23:01 -0800771 * @param stream reference provided by AAudioStreamBuilder_openStream()
Phil Burk5ed503c2017-02-01 09:38:15 -0800772 * @return AAUDIO_OK or a negative error.
773 */
Phil Burke2155ef2017-02-24 13:50:29 -0800774AAUDIO_API aaudio_result_t AAudioStream_requestFlush(AAudioStream* stream);
Phil Burk5ed503c2017-02-01 09:38:15 -0800775
776/**
777 * Asynchronous request for the stream to stop.
778 * The stream will stop after all of the data currently buffered has been played.
779 * After this call the state will be in AAUDIO_STREAM_STATE_STOPPING or AAUDIO_STREAM_STATE_STOPPED.
780 *
Phil Burk3316d5e2017-02-15 11:23:01 -0800781 * @param stream reference provided by AAudioStreamBuilder_openStream()
Phil Burk5ed503c2017-02-01 09:38:15 -0800782 * @return AAUDIO_OK or a negative error.
783 */
Phil Burke2155ef2017-02-24 13:50:29 -0800784AAUDIO_API aaudio_result_t AAudioStream_requestStop(AAudioStream* stream);
Phil Burk5ed503c2017-02-01 09:38:15 -0800785
786/**
Phil Burk3316d5e2017-02-15 11:23:01 -0800787 * Query the current state of the client, eg. AAUDIO_STREAM_STATE_PAUSING
Phil Burk5ed503c2017-02-01 09:38:15 -0800788 *
Phil Burk3316d5e2017-02-15 11:23:01 -0800789 * This function will immediately return the state without updating the state.
790 * If you want to update the client state based on the server state then
791 * call AAudioStream_waitForStateChange() with currentState
792 * set to AAUDIO_STREAM_STATE_UNKNOWN and a zero timeout.
793 *
794 * @param stream reference provided by AAudioStreamBuilder_openStream()
Phil Burk5ed503c2017-02-01 09:38:15 -0800795 */
Phil Burke2155ef2017-02-24 13:50:29 -0800796AAUDIO_API aaudio_stream_state_t AAudioStream_getState(AAudioStream* stream);
Phil Burk5ed503c2017-02-01 09:38:15 -0800797
798/**
799 * Wait until the current state no longer matches the input state.
800 *
Phil Burk3316d5e2017-02-15 11:23:01 -0800801 * This will update the current client state.
802 *
Phil Burk5ed503c2017-02-01 09:38:15 -0800803 * <pre><code>
Phil Burked0a3fe2017-12-05 14:27:43 -0800804 * aaudio_result_t result = AAUDIO_OK;
805 * aaudio_stream_state_t currentState = AAudioStream_getState(stream);
806 * aaudio_stream_state_t inputState = currentState;
807 * while (result == AAUDIO_OK && currentState != AAUDIO_STREAM_STATE_PAUSED) {
Phil Burk5ed503c2017-02-01 09:38:15 -0800808 * result = AAudioStream_waitForStateChange(
Phil Burked0a3fe2017-12-05 14:27:43 -0800809 * stream, inputState, &currentState, MY_TIMEOUT_NANOS);
810 * inputState = currentState;
Phil Burk5ed503c2017-02-01 09:38:15 -0800811 * }
812 * </code></pre>
813 *
Phil Burk3316d5e2017-02-15 11:23:01 -0800814 * @param stream A reference provided by AAudioStreamBuilder_openStream()
Phil Burk5ed503c2017-02-01 09:38:15 -0800815 * @param inputState The state we want to avoid.
816 * @param nextState Pointer to a variable that will be set to the new state.
817 * @param timeoutNanoseconds Maximum number of nanoseconds to wait for completion.
818 * @return AAUDIO_OK or a negative error.
819 */
Phil Burke2155ef2017-02-24 13:50:29 -0800820AAUDIO_API aaudio_result_t AAudioStream_waitForStateChange(AAudioStream* stream,
Phil Burk5ed503c2017-02-01 09:38:15 -0800821 aaudio_stream_state_t inputState,
822 aaudio_stream_state_t *nextState,
Phil Burk3316d5e2017-02-15 11:23:01 -0800823 int64_t timeoutNanoseconds);
Phil Burk5ed503c2017-02-01 09:38:15 -0800824
825// ============================================================
826// Stream I/O
827// ============================================================
828
829/**
830 * Read data from the stream.
831 *
832 * The call will wait until the read is complete or until it runs out of time.
833 * If timeoutNanos is zero then this call will not wait.
834 *
835 * Note that timeoutNanoseconds is a relative duration in wall clock time.
836 * Time will not stop if the thread is asleep.
837 * So it will be implemented using CLOCK_BOOTTIME.
838 *
839 * This call is "strong non-blocking" unless it has to wait for data.
840 *
841 * @param stream A stream created using AAudioStreamBuilder_openStream().
842 * @param buffer The address of the first sample.
843 * @param numFrames Number of frames to read. Only complete frames will be written.
844 * @param timeoutNanoseconds Maximum number of nanoseconds to wait for completion.
Phil Burk3316d5e2017-02-15 11:23:01 -0800845 * @return The number of frames actually read or a negative error.
Phil Burk5ed503c2017-02-01 09:38:15 -0800846 */
Phil Burke2155ef2017-02-24 13:50:29 -0800847AAUDIO_API aaudio_result_t AAudioStream_read(AAudioStream* stream,
Phil Burk5ed503c2017-02-01 09:38:15 -0800848 void *buffer,
Phil Burk3316d5e2017-02-15 11:23:01 -0800849 int32_t numFrames,
850 int64_t timeoutNanoseconds);
Phil Burk5ed503c2017-02-01 09:38:15 -0800851
852/**
853 * Write data to the stream.
854 *
855 * The call will wait until the write is complete or until it runs out of time.
856 * If timeoutNanos is zero then this call will not wait.
857 *
858 * Note that timeoutNanoseconds is a relative duration in wall clock time.
859 * Time will not stop if the thread is asleep.
860 * So it will be implemented using CLOCK_BOOTTIME.
861 *
862 * This call is "strong non-blocking" unless it has to wait for room in the buffer.
863 *
864 * @param stream A stream created using AAudioStreamBuilder_openStream().
865 * @param buffer The address of the first sample.
866 * @param numFrames Number of frames to write. Only complete frames will be written.
867 * @param timeoutNanoseconds Maximum number of nanoseconds to wait for completion.
868 * @return The number of frames actually written or a negative error.
869 */
Phil Burke2155ef2017-02-24 13:50:29 -0800870AAUDIO_API aaudio_result_t AAudioStream_write(AAudioStream* stream,
Phil Burk5ed503c2017-02-01 09:38:15 -0800871 const void *buffer,
Phil Burk3316d5e2017-02-15 11:23:01 -0800872 int32_t numFrames,
873 int64_t timeoutNanoseconds);
Phil Burk5ed503c2017-02-01 09:38:15 -0800874
Phil Burk5ed503c2017-02-01 09:38:15 -0800875// ============================================================
876// Stream - queries
877// ============================================================
878
Phil Burk5ed503c2017-02-01 09:38:15 -0800879/**
880 * This can be used to adjust the latency of the buffer by changing
881 * the threshold where blocking will occur.
Phil Burk3316d5e2017-02-15 11:23:01 -0800882 * By combining this with AAudioStream_getXRunCount(), the latency can be tuned
Phil Burk5ed503c2017-02-01 09:38:15 -0800883 * at run-time for each device.
884 *
Phil Burk3316d5e2017-02-15 11:23:01 -0800885 * This cannot be set higher than AAudioStream_getBufferCapacityInFrames().
Phil Burk5ed503c2017-02-01 09:38:15 -0800886 *
Phil Burk3316d5e2017-02-15 11:23:01 -0800887 * Note that you will probably not get the exact size you request.
888 * Call AAudioStream_getBufferSizeInFrames() to see what the actual final size is.
889 *
890 * @param stream reference provided by AAudioStreamBuilder_openStream()
Phil Burke057ca92017-03-28 11:31:34 -0700891 * @param numFrames requested number of frames that can be filled without blocking
Phil Burk3316d5e2017-02-15 11:23:01 -0800892 * @return actual buffer size in frames or a negative error
Phil Burk5ed503c2017-02-01 09:38:15 -0800893 */
Phil Burke2155ef2017-02-24 13:50:29 -0800894AAUDIO_API aaudio_result_t AAudioStream_setBufferSizeInFrames(AAudioStream* stream,
Phil Burke057ca92017-03-28 11:31:34 -0700895 int32_t numFrames);
Phil Burk5ed503c2017-02-01 09:38:15 -0800896
897/**
898 * Query the maximum number of frames that can be filled without blocking.
899 *
Phil Burk3316d5e2017-02-15 11:23:01 -0800900 * @param stream reference provided by AAudioStreamBuilder_openStream()
901 * @return buffer size in frames.
Phil Burk5ed503c2017-02-01 09:38:15 -0800902 */
Phil Burke2155ef2017-02-24 13:50:29 -0800903AAUDIO_API int32_t AAudioStream_getBufferSizeInFrames(AAudioStream* stream);
Phil Burk5ed503c2017-02-01 09:38:15 -0800904
905/**
Phil Burk3316d5e2017-02-15 11:23:01 -0800906 * Query the number of frames that the application should read or write at
907 * one time for optimal performance. It is OK if an application writes
908 * a different number of frames. But the buffer size may need to be larger
909 * in order to avoid underruns or overruns.
Phil Burk5ed503c2017-02-01 09:38:15 -0800910 *
Phil Burk3316d5e2017-02-15 11:23:01 -0800911 * Note that this may or may not match the actual device burst size.
912 * For some endpoints, the burst size can vary dynamically.
913 * But these tend to be devices with high latency.
914 *
915 * @param stream reference provided by AAudioStreamBuilder_openStream()
916 * @return burst size
Phil Burk5ed503c2017-02-01 09:38:15 -0800917 */
Phil Burke2155ef2017-02-24 13:50:29 -0800918AAUDIO_API int32_t AAudioStream_getFramesPerBurst(AAudioStream* stream);
Phil Burk5ed503c2017-02-01 09:38:15 -0800919
920/**
921 * Query maximum buffer capacity in frames.
922 *
Phil Burk3316d5e2017-02-15 11:23:01 -0800923 * @param stream reference provided by AAudioStreamBuilder_openStream()
Phil Burke057ca92017-03-28 11:31:34 -0700924 * @return buffer capacity in frames
Phil Burk5ed503c2017-02-01 09:38:15 -0800925 */
Phil Burke2155ef2017-02-24 13:50:29 -0800926AAUDIO_API int32_t AAudioStream_getBufferCapacityInFrames(AAudioStream* stream);
Phil Burk5ed503c2017-02-01 09:38:15 -0800927
928/**
Phil Burke057ca92017-03-28 11:31:34 -0700929 * Query the size of the buffer that will be passed to the dataProc callback
930 * in the numFrames parameter.
931 *
932 * This call can be used if the application needs to know the value of numFrames before
933 * the stream is started. This is not normally necessary.
934 *
Phil Burked0a3fe2017-12-05 14:27:43 -0800935 * If a specific size was requested by calling AAudioStreamBuilder_setFramesPerDataCallback()
Phil Burke057ca92017-03-28 11:31:34 -0700936 * then this will be the same size.
937 *
Phil Burked0a3fe2017-12-05 14:27:43 -0800938 * If AAudioStreamBuilder_setFramesPerDataCallback() was not called then this will
Phil Burke057ca92017-03-28 11:31:34 -0700939 * return the size chosen by AAudio, or AAUDIO_UNSPECIFIED.
940 *
941 * AAUDIO_UNSPECIFIED indicates that the callback buffer size for this stream
942 * may vary from one dataProc callback to the next.
943 *
944 * @param stream reference provided by AAudioStreamBuilder_openStream()
945 * @return callback buffer size in frames or AAUDIO_UNSPECIFIED
946 */
947AAUDIO_API int32_t AAudioStream_getFramesPerDataCallback(AAudioStream* stream);
948
949/**
Phil Burk5ed503c2017-02-01 09:38:15 -0800950 * An XRun is an Underrun or an Overrun.
951 * During playing, an underrun will occur if the stream is not written in time
952 * and the system runs out of valid data.
953 * During recording, an overrun will occur if the stream is not read in time
954 * and there is no place to put the incoming data so it is discarded.
955 *
956 * An underrun or overrun can cause an audible "pop" or "glitch".
957 *
Phil Burk068c10f2017-05-08 16:36:41 -0700958 * Note that some INPUT devices may not support this function.
959 * In that case a 0 will always be returned.
960 *
Phil Burk3316d5e2017-02-15 11:23:01 -0800961 * @param stream reference provided by AAudioStreamBuilder_openStream()
962 * @return the underrun or overrun count
Phil Burk5ed503c2017-02-01 09:38:15 -0800963 */
Phil Burke2155ef2017-02-24 13:50:29 -0800964AAUDIO_API int32_t AAudioStream_getXRunCount(AAudioStream* stream);
Phil Burk5ed503c2017-02-01 09:38:15 -0800965
966/**
Phil Burk3316d5e2017-02-15 11:23:01 -0800967 * @param stream reference provided by AAudioStreamBuilder_openStream()
968 * @return actual sample rate
Phil Burk5ed503c2017-02-01 09:38:15 -0800969 */
Phil Burke2155ef2017-02-24 13:50:29 -0800970AAUDIO_API int32_t AAudioStream_getSampleRate(AAudioStream* stream);
Phil Burk5ed503c2017-02-01 09:38:15 -0800971
972/**
Phil Burk20523ed2017-04-24 17:04:01 -0700973 * A stream has one or more channels of data.
974 * A frame will contain one sample for each channel.
975 *
976 * @param stream reference provided by AAudioStreamBuilder_openStream()
977 * @return actual number of channels
978 */
979AAUDIO_API int32_t AAudioStream_getChannelCount(AAudioStream* stream);
980
981/**
Phil Burke74240d2017-08-03 15:25:43 -0700982 * Identical to AAudioStream_getChannelCount().
983 *
984 * @param stream reference provided by AAudioStreamBuilder_openStream()
985 * @return actual number of samples frame
986 */
987AAUDIO_API int32_t AAudioStream_getSamplesPerFrame(AAudioStream* stream);
988
989/**
Phil Burk3316d5e2017-02-15 11:23:01 -0800990 * @param stream reference provided by AAudioStreamBuilder_openStream()
Phil Burke2155ef2017-02-24 13:50:29 -0800991 * @return actual device ID
Phil Burk5ed503c2017-02-01 09:38:15 -0800992 */
Phil Burke2155ef2017-02-24 13:50:29 -0800993AAUDIO_API int32_t AAudioStream_getDeviceId(AAudioStream* stream);
Phil Burk5ed503c2017-02-01 09:38:15 -0800994
995/**
Phil Burk3316d5e2017-02-15 11:23:01 -0800996 * @param stream reference provided by AAudioStreamBuilder_openStream()
997 * @return actual data format
Phil Burk5ed503c2017-02-01 09:38:15 -0800998 */
Phil Burk9dca9822017-05-26 14:27:43 -0700999AAUDIO_API aaudio_format_t AAudioStream_getFormat(AAudioStream* stream);
Phil Burk5ed503c2017-02-01 09:38:15 -08001000
1001/**
1002 * Provide actual sharing mode.
Phil Burk3316d5e2017-02-15 11:23:01 -08001003 * @param stream reference provided by AAudioStreamBuilder_openStream()
1004 * @return actual sharing mode
Phil Burk5ed503c2017-02-01 09:38:15 -08001005 */
Phil Burke2155ef2017-02-24 13:50:29 -08001006AAUDIO_API aaudio_sharing_mode_t AAudioStream_getSharingMode(AAudioStream* stream);
Phil Burk5ed503c2017-02-01 09:38:15 -08001007
1008/**
Phil Burke2fbb592017-05-01 15:05:52 -07001009 * Get the performance mode used by the stream.
1010 *
1011 * @param stream reference provided by AAudioStreamBuilder_openStream()
1012 */
1013AAUDIO_API aaudio_performance_mode_t AAudioStream_getPerformanceMode(AAudioStream* stream);
1014
1015/**
Phil Burk3316d5e2017-02-15 11:23:01 -08001016 * @param stream reference provided by AAudioStreamBuilder_openStream()
1017 * @return direction
Phil Burk5ed503c2017-02-01 09:38:15 -08001018 */
Phil Burke2155ef2017-02-24 13:50:29 -08001019AAUDIO_API aaudio_direction_t AAudioStream_getDirection(AAudioStream* stream);
Phil Burk5ed503c2017-02-01 09:38:15 -08001020
1021/**
1022 * Passes back the number of frames that have been written since the stream was created.
1023 * For an output stream, this will be advanced by the application calling write().
Phil Burk3316d5e2017-02-15 11:23:01 -08001024 * For an input stream, this will be advanced by the endpoint.
Phil Burk5ed503c2017-02-01 09:38:15 -08001025 *
1026 * The frame position is monotonically increasing.
1027 *
Phil Burk3316d5e2017-02-15 11:23:01 -08001028 * @param stream reference provided by AAudioStreamBuilder_openStream()
1029 * @return frames written
Phil Burk5ed503c2017-02-01 09:38:15 -08001030 */
Phil Burke2155ef2017-02-24 13:50:29 -08001031AAUDIO_API int64_t AAudioStream_getFramesWritten(AAudioStream* stream);
Phil Burk5ed503c2017-02-01 09:38:15 -08001032
1033/**
1034 * Passes back the number of frames that have been read since the stream was created.
Phil Burk3316d5e2017-02-15 11:23:01 -08001035 * For an output stream, this will be advanced by the endpoint.
Phil Burk5ed503c2017-02-01 09:38:15 -08001036 * For an input stream, this will be advanced by the application calling read().
1037 *
1038 * The frame position is monotonically increasing.
1039 *
Phil Burk3316d5e2017-02-15 11:23:01 -08001040 * @param stream reference provided by AAudioStreamBuilder_openStream()
1041 * @return frames read
Phil Burk5ed503c2017-02-01 09:38:15 -08001042 */
Phil Burke2155ef2017-02-24 13:50:29 -08001043AAUDIO_API int64_t AAudioStream_getFramesRead(AAudioStream* stream);
Phil Burk5ed503c2017-02-01 09:38:15 -08001044
1045/**
Phil Burk7e7dcaa2018-01-03 15:16:15 -08001046 * Passes back the session ID associated with this stream.
1047 *
1048 * The session ID can be used to associate a stream with effects processors.
1049 * The effects are controlled using the Android AudioEffect Java API.
1050 *
1051 * If AAudioStreamBuilder_setSessionId() was called with AAUDIO_SESSION_ID_ALLOCATE
1052 * then a new session ID should be allocated once when the stream is opened.
1053 *
1054 * If AAudioStreamBuilder_setSessionId() was called with a previously allocated
1055 * session ID then that value should be returned.
1056 *
1057 * If AAudioStreamBuilder_setSessionId() was not called then this function should
1058 * return AAUDIO_SESSION_ID_NONE.
1059 *
1060 * The sessionID for a stream should not change once the stream has been opened.
1061 *
1062 * @param stream reference provided by AAudioStreamBuilder_openStream()
1063 * @return session ID or AAUDIO_SESSION_ID_NONE
1064 */
1065AAUDIO_API aaudio_session_id_t AAudioStream_getSessionId(AAudioStream* stream);
1066
1067/**
Phil Burk5ed503c2017-02-01 09:38:15 -08001068 * Passes back the time at which a particular frame was presented.
1069 * This can be used to synchronize audio with video or MIDI.
1070 * It can also be used to align a recorded stream with a playback stream.
1071 *
1072 * Timestamps are only valid when the stream is in AAUDIO_STREAM_STATE_STARTED.
1073 * AAUDIO_ERROR_INVALID_STATE will be returned if the stream is not started.
1074 * Note that because requestStart() is asynchronous, timestamps will not be valid until
1075 * a short time after calling requestStart().
1076 * So AAUDIO_ERROR_INVALID_STATE should not be considered a fatal error.
1077 * Just try calling again later.
1078 *
1079 * If an error occurs, then the position and time will not be modified.
1080 *
1081 * The position and time passed back are monotonically increasing.
1082 *
Phil Burk3316d5e2017-02-15 11:23:01 -08001083 * @param stream reference provided by AAudioStreamBuilder_openStream()
Phil Burkec159502017-07-25 17:33:47 -07001084 * @param clockid CLOCK_MONOTONIC or CLOCK_BOOTTIME
Phil Burk5ed503c2017-02-01 09:38:15 -08001085 * @param framePosition pointer to a variable to receive the position
1086 * @param timeNanoseconds pointer to a variable to receive the time
1087 * @return AAUDIO_OK or a negative error
1088 */
Phil Burke2155ef2017-02-24 13:50:29 -08001089AAUDIO_API aaudio_result_t AAudioStream_getTimestamp(AAudioStream* stream,
Phil Burk3316d5e2017-02-15 11:23:01 -08001090 clockid_t clockid,
1091 int64_t *framePosition,
1092 int64_t *timeNanoseconds);
Phil Burk5ed503c2017-02-01 09:38:15 -08001093
Phil Burk361b1422017-12-20 14:24:16 -08001094/**
1095 * Return the use case for the stream.
1096 *
1097 * @param stream reference provided by AAudioStreamBuilder_openStream()
1098 * @return frames read
1099 */
1100AAUDIO_API aaudio_usage_t AAudioStream_getUsage(AAudioStream* stream);
1101
1102/**
1103 * Return the content type for the stream.
1104 *
1105 * @param stream reference provided by AAudioStreamBuilder_openStream()
1106 * @return content type, for example AAUDIO_CONTENT_TYPE_MUSIC
1107 */
1108AAUDIO_API aaudio_content_type_t AAudioStream_getContentType(AAudioStream* stream);
1109
1110/**
1111 * Return the input preset for the stream.
1112 *
1113 * @param stream reference provided by AAudioStreamBuilder_openStream()
1114 * @return input preset, for example AAUDIO_INPUT_PRESET_CAMCORDER
1115 */
1116AAUDIO_API aaudio_input_preset_t AAudioStream_getInputPreset(AAudioStream* stream);
1117
Phil Burk5ed503c2017-02-01 09:38:15 -08001118#ifdef __cplusplus
1119}
1120#endif
1121
1122#endif //AAUDIO_AAUDIO_H
Phil Burka45be8b2017-04-05 14:45:48 -07001123
1124/** @} */