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Pawin Vongmasa36653902018-11-15 00:10:25 -08001/*
2 * Copyright 2018, The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef INPUT_SURFACE_WRAPPER_H_
18#define INPUT_SURFACE_WRAPPER_H_
19
20#include <codec2/hidl/client.h>
21#include <system/graphics.h>
22
23namespace android {
24
25/**
26 * Wrapper interface around InputSurface.
27 */
28class InputSurfaceWrapper {
29public:
30 InputSurfaceWrapper()
31 : mDataSpace(HAL_DATASPACE_UNKNOWN) {
32 }
33
34 virtual ~InputSurfaceWrapper() = default;
35
36 /**
37 * Connect the surface with |comp|. A surface can
38 * connect to at most one component at a time.
39 *
40 * \return OK successfully connected to |comp|
41 * \return ALREADY_EXISTS already connected to another component.
42 */
43 virtual status_t connect(
44 const std::shared_ptr<Codec2Client::Component> &comp) = 0;
45
46 /**
47 * Disconnect the surface from the component if any.
48 */
49 virtual void disconnect() = 0;
50
51 /**
52 * Start pushing buffers to the surface.
53 */
54 virtual status_t start() = 0;
55
56 /**
57 * Ref: GraphicBufferSource::signalEndOfInputStream.
58 */
59 virtual status_t signalEndOfInputStream() = 0;
60
61 /// Input Surface configuration
62 struct Config {
63 // IN PARAMS (GBS)
64 float mMinFps; // minimum fps (repeat frame to achieve this)
65 float mMaxFps; // max fps (via frame drop)
66 float mCaptureFps; // capture fps
67 float mCodedFps; // coded fps
68 bool mSuspended; // suspended
69 int64_t mTimeOffsetUs; // time offset (input => codec)
70 int64_t mSuspendAtUs; // suspend/resume time
71 int64_t mStartAtUs; // start time
72 bool mStopped; // stopped
73 int64_t mStopAtUs; // stop time
74
75 // OUT PARAMS (GBS)
76 int64_t mInputDelayUs; // delay between encoder input and surface input
77
78 // IN PARAMS (CODEC WRAPPER)
79 float mFixedAdjustedFps; // fixed fps via PTS manipulation
80 float mMinAdjustedFps; // minimum fps via PTS manipulation
Wonsik Kim9eac4d12019-05-23 12:58:48 -070081 uint64_t mUsage; // consumer usage
Pawin Vongmasa36653902018-11-15 00:10:25 -080082 };
83
84 /**
85 * Configures input surface.
86 *
87 * \param config configuration. This can be updated during this call to provide output
88 * parameters, but not to provide configured parameters (to avoid continually
89 * reconfiguring)
90 */
91 virtual status_t configure(Config &config) = 0;
92
93 /**
94 * Configures desired data space.
95 *
96 * \param dataSpace desired data space
97 */
98 inline void setDataSpace(android_dataspace dataSpace) {
99 mDataSpace = dataSpace;
100 }
101
Wonsik Kim4f3314d2019-03-26 17:00:34 -0700102 /**
103 * Clean up C2Work related references if necessary. No-op by default.
104 *
105 * \param index index of input work.
106 */
107 virtual void onInputBufferDone(c2_cntr64_t /* index */) {}
108
Pawin Vongmasa36653902018-11-15 00:10:25 -0800109protected:
110 android_dataspace mDataSpace;
111};
112
113} // namespace android
114
115#endif // INPUT_SURFACE_WRAPPER_H_