Ytai Ben-Tsvi | cbee7d4 | 2021-06-15 00:39:31 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2021 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #include "media/HeadTrackingProcessor.h" |
| 18 | |
| 19 | #include <gtest/gtest.h> |
| 20 | |
| 21 | #include "QuaternionUtil.h" |
| 22 | #include "TestUtil.h" |
| 23 | |
| 24 | namespace android { |
| 25 | namespace media { |
| 26 | namespace { |
| 27 | |
| 28 | using Eigen::Quaternionf; |
| 29 | using Eigen::Vector3f; |
| 30 | using Options = HeadTrackingProcessor::Options; |
| 31 | |
| 32 | TEST(HeadTrackingProcessor, Initial) { |
| 33 | for (auto mode : {HeadTrackingMode::STATIC, HeadTrackingMode::WORLD_RELATIVE, |
| 34 | HeadTrackingMode::SCREEN_RELATIVE}) { |
| 35 | std::unique_ptr<HeadTrackingProcessor> processor = |
Ytai Ben-Tsvi | edbab3d | 2021-08-16 11:27:52 -0700 | [diff] [blame] | 36 | createHeadTrackingProcessor(Options{}, mode); |
Ytai Ben-Tsvi | cbee7d4 | 2021-06-15 00:39:31 -0700 | [diff] [blame] | 37 | processor->calculate(0); |
| 38 | EXPECT_EQ(processor->getActualMode(), HeadTrackingMode::STATIC); |
| 39 | EXPECT_EQ(processor->getHeadToStagePose(), Pose3f()); |
| 40 | } |
| 41 | } |
| 42 | |
| 43 | TEST(HeadTrackingProcessor, BasicComposition) { |
| 44 | const Pose3f worldToHead{{1, 2, 3}, Quaternionf::UnitRandom()}; |
| 45 | const Pose3f worldToScreen{{4, 5, 6}, Quaternionf::UnitRandom()}; |
| 46 | const Pose3f screenToStage{{7, 8, 9}, Quaternionf::UnitRandom()}; |
| 47 | const float physicalToLogical = M_PI_2; |
| 48 | |
| 49 | std::unique_ptr<HeadTrackingProcessor> processor = |
Ytai Ben-Tsvi | edbab3d | 2021-08-16 11:27:52 -0700 | [diff] [blame] | 50 | createHeadTrackingProcessor(Options{}, HeadTrackingMode::SCREEN_RELATIVE); |
Ytai Ben-Tsvi | b2a87e5 | 2021-08-20 10:17:05 -0700 | [diff] [blame] | 51 | |
| 52 | // Establish a baseline for the drift compensators. |
| 53 | processor->setWorldToHeadPose(0, Pose3f(), Twist3f()); |
| 54 | processor->setWorldToScreenPose(0, Pose3f()); |
| 55 | |
Ytai Ben-Tsvi | 7901bdd | 2021-09-08 16:11:07 -0700 | [diff] [blame] | 56 | processor->setDisplayOrientation(physicalToLogical); |
Ytai Ben-Tsvi | cbee7d4 | 2021-06-15 00:39:31 -0700 | [diff] [blame] | 57 | processor->setWorldToHeadPose(0, worldToHead, Twist3f()); |
| 58 | processor->setWorldToScreenPose(0, worldToScreen); |
| 59 | processor->setScreenToStagePose(screenToStage); |
Ytai Ben-Tsvi | cbee7d4 | 2021-06-15 00:39:31 -0700 | [diff] [blame] | 60 | processor->calculate(0); |
| 61 | ASSERT_EQ(processor->getActualMode(), HeadTrackingMode::SCREEN_RELATIVE); |
| 62 | EXPECT_EQ(processor->getHeadToStagePose(), worldToHead.inverse() * worldToScreen * |
| 63 | Pose3f(rotateY(-physicalToLogical)) * |
| 64 | screenToStage); |
| 65 | |
| 66 | processor->setDesiredMode(HeadTrackingMode::WORLD_RELATIVE); |
| 67 | processor->calculate(0); |
| 68 | ASSERT_EQ(processor->getActualMode(), HeadTrackingMode::WORLD_RELATIVE); |
| 69 | EXPECT_EQ(processor->getHeadToStagePose(), worldToHead.inverse() * screenToStage); |
| 70 | |
| 71 | processor->setDesiredMode(HeadTrackingMode::STATIC); |
| 72 | processor->calculate(0); |
| 73 | ASSERT_EQ(processor->getActualMode(), HeadTrackingMode::STATIC); |
| 74 | EXPECT_EQ(processor->getHeadToStagePose(), screenToStage); |
| 75 | } |
| 76 | |
| 77 | TEST(HeadTrackingProcessor, Prediction) { |
| 78 | const Pose3f worldToHead{{1, 2, 3}, Quaternionf::UnitRandom()}; |
| 79 | const Twist3f headTwist{{4, 5, 6}, quaternionToRotationVector(Quaternionf::UnitRandom()) / 10}; |
| 80 | const Pose3f worldToScreen{{4, 5, 6}, Quaternionf::UnitRandom()}; |
| 81 | |
Ytai Ben-Tsvi | edbab3d | 2021-08-16 11:27:52 -0700 | [diff] [blame] | 82 | std::unique_ptr<HeadTrackingProcessor> processor = createHeadTrackingProcessor( |
Ytai Ben-Tsvi | cbee7d4 | 2021-06-15 00:39:31 -0700 | [diff] [blame] | 83 | Options{.predictionDuration = 2.f}, HeadTrackingMode::WORLD_RELATIVE); |
Ytai Ben-Tsvi | b2a87e5 | 2021-08-20 10:17:05 -0700 | [diff] [blame] | 84 | |
| 85 | // Establish a baseline for the drift compensators. |
| 86 | processor->setWorldToHeadPose(0, Pose3f(), Twist3f()); |
| 87 | processor->setWorldToScreenPose(0, Pose3f()); |
| 88 | |
Ytai Ben-Tsvi | cbee7d4 | 2021-06-15 00:39:31 -0700 | [diff] [blame] | 89 | processor->setWorldToHeadPose(0, worldToHead, headTwist); |
| 90 | processor->setWorldToScreenPose(0, worldToScreen); |
| 91 | processor->calculate(0); |
| 92 | ASSERT_EQ(processor->getActualMode(), HeadTrackingMode::WORLD_RELATIVE); |
| 93 | EXPECT_EQ(processor->getHeadToStagePose(), (worldToHead * integrate(headTwist, 2.f)).inverse()); |
| 94 | |
| 95 | processor->setDesiredMode(HeadTrackingMode::SCREEN_RELATIVE); |
| 96 | processor->calculate(0); |
| 97 | ASSERT_EQ(processor->getActualMode(), HeadTrackingMode::SCREEN_RELATIVE); |
| 98 | EXPECT_EQ(processor->getHeadToStagePose(), |
| 99 | (worldToHead * integrate(headTwist, 2.f)).inverse() * worldToScreen); |
| 100 | |
| 101 | processor->setDesiredMode(HeadTrackingMode::STATIC); |
| 102 | processor->calculate(0); |
| 103 | ASSERT_EQ(processor->getActualMode(), HeadTrackingMode::STATIC); |
| 104 | EXPECT_EQ(processor->getHeadToStagePose(), Pose3f()); |
| 105 | } |
| 106 | |
| 107 | TEST(HeadTrackingProcessor, SmoothModeSwitch) { |
| 108 | const Pose3f targetHeadToWorld = Pose3f({4, 0, 0}, rotateZ(M_PI / 2)); |
| 109 | |
Ytai Ben-Tsvi | edbab3d | 2021-08-16 11:27:52 -0700 | [diff] [blame] | 110 | std::unique_ptr<HeadTrackingProcessor> processor = createHeadTrackingProcessor( |
Ytai Ben-Tsvi | cbee7d4 | 2021-06-15 00:39:31 -0700 | [diff] [blame] | 111 | Options{.maxTranslationalVelocity = 1}, HeadTrackingMode::STATIC); |
| 112 | |
Ytai Ben-Tsvi | b2a87e5 | 2021-08-20 10:17:05 -0700 | [diff] [blame] | 113 | // Establish a baseline for the drift compensators. |
| 114 | processor->setWorldToHeadPose(0, Pose3f(), Twist3f()); |
| 115 | processor->setWorldToScreenPose(0, Pose3f()); |
| 116 | |
Ytai Ben-Tsvi | cbee7d4 | 2021-06-15 00:39:31 -0700 | [diff] [blame] | 117 | processor->calculate(0); |
| 118 | |
| 119 | processor->setDesiredMode(HeadTrackingMode::WORLD_RELATIVE); |
| 120 | processor->setWorldToHeadPose(0, targetHeadToWorld.inverse(), Twist3f()); |
| 121 | |
| 122 | // We're expecting a gradual move to the target. |
| 123 | processor->calculate(0); |
| 124 | EXPECT_EQ(HeadTrackingMode::WORLD_RELATIVE, processor->getActualMode()); |
| 125 | EXPECT_EQ(processor->getHeadToStagePose(), Pose3f()); |
| 126 | |
| 127 | processor->calculate(2); |
| 128 | EXPECT_EQ(HeadTrackingMode::WORLD_RELATIVE, processor->getActualMode()); |
| 129 | EXPECT_EQ(processor->getHeadToStagePose(), Pose3f({2, 0, 0}, rotateZ(M_PI / 4))); |
| 130 | |
| 131 | processor->calculate(4); |
| 132 | EXPECT_EQ(HeadTrackingMode::WORLD_RELATIVE, processor->getActualMode()); |
| 133 | EXPECT_EQ(processor->getHeadToStagePose(), targetHeadToWorld); |
| 134 | |
| 135 | // Now that we've reached the target, we should no longer be rate limiting. |
| 136 | processor->setWorldToHeadPose(4, Pose3f(), Twist3f()); |
| 137 | processor->calculate(5); |
| 138 | EXPECT_EQ(HeadTrackingMode::WORLD_RELATIVE, processor->getActualMode()); |
| 139 | EXPECT_EQ(processor->getHeadToStagePose(), Pose3f()); |
| 140 | } |
| 141 | |
| 142 | } // namespace |
| 143 | } // namespace media |
| 144 | } // namespace android |