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Eino-Ville Talvalaf1e98d82013-09-06 09:32:43 -07001/*
2 * Copyright (C) 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_SERVERS_CAMERA3_STATUSTRACKER_H
18#define ANDROID_SERVERS_CAMERA3_STATUSTRACKER_H
19
20#include <utils/Condition.h>
21#include <utils/Errors.h>
22#include <utils/List.h>
23#include <utils/Mutex.h>
24#include <utils/Thread.h>
25#include <utils/KeyedVector.h>
26#include <hardware/camera3.h>
27
28#include "common/CameraDeviceBase.h"
29
30namespace android {
31
32class Camera3Device;
33class Fence;
34
35namespace camera3 {
36
37/**
38 * State tracking for idle and other collective state transitions.
39 * Collects idle notifications from different sources and calls the
40 * parent when all of them become idle.
41 *
42 * The parent is responsible for synchronizing the status updates with its
43 * internal state correctly, which means the notifyStatus call to the parent may
44 * block for a while.
45 */
46class StatusTracker: public Thread {
47 public:
48 StatusTracker(wp<Camera3Device> parent);
49 ~StatusTracker();
50
51 // An always-invalid component ID
52 static const int NO_STATUS_ID = -1;
53
54 // Add a component to track; returns non-negative unique ID for the new
55 // component on success, negative error code on failure.
56 // New components start in the idle state.
57 int addComponent();
58
59 // Remove existing component from idle tracking. Ignores unknown IDs
60 void removeComponent(int id);
61
62 // Set the state of a tracked component to be idle. Ignores unknown IDs; can
63 // accept a fence to wait on to complete idle. The fence is merged with any
64 // previous fences given, which means they all must signal before the
65 // component is considered idle.
66 void markComponentIdle(int id, const sp<Fence>& componentFence);
67
68 // Set the state of a tracked component to be active. Ignores unknown IDs.
69 void markComponentActive(int id);
70
71 virtual void requestExit();
72 protected:
73
74 virtual bool threadLoop();
75
76 private:
77 enum ComponentState {
78 IDLE,
79 ACTIVE
80 };
81
82 void markComponent(int id, ComponentState state,
83 const sp<Fence>& componentFence);
84
85 // Guards mPendingChange, mPendingStates, mComponentsChanged
86 Mutex mPendingLock;
87
88 Condition mPendingChangeSignal;
89
90 struct StateChange {
91 int id;
92 ComponentState state;
93 sp<Fence> fence;
94 };
95 // A queue of yet-to-be-processed state changes to components
96 Vector<StateChange> mPendingChangeQueue;
97 bool mComponentsChanged;
98
99 wp<Camera3Device> mParent;
100
101 // Guards rest of internals. Must be locked after mPendingLock if both used.
102 Mutex mLock;
103
104 int mNextComponentId;
105
106 // Current component states
107 KeyedVector<int, ComponentState> mStates;
108 // Merged fence for all processed state changes
109 sp<Fence> mIdleFence;
110 // Current overall device state
111 ComponentState mDeviceState;
112
113 // Private to threadLoop
114
115 // Determine current overall device state
116 // We're IDLE iff
117 // - All components are currently IDLE
118 // - The merged fence for all component updates has signalled
119 ComponentState getDeviceStateLocked();
120
121 Vector<ComponentState> mStateTransitions;
122
123 static const nsecs_t kWaitDuration = 250000000LL; // 250 ms
124};
125
126} // namespace camera3
127
128} // namespace android
129
130#endif