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Mathias Agopian65ab4712010-07-14 17:59:35 -07001/* //device/include/server/AudioFlinger/AudioFlinger.h
2**
3** Copyright 2007, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9** http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef ANDROID_AUDIO_FLINGER_H
19#define ANDROID_AUDIO_FLINGER_H
20
21#include <stdint.h>
22#include <sys/types.h>
23#include <limits.h>
24
25#include <media/IAudioFlinger.h>
26#include <media/IAudioFlingerClient.h>
27#include <media/IAudioTrack.h>
28#include <media/IAudioRecord.h>
29#include <media/AudioTrack.h>
30
31#include <utils/Atomic.h>
32#include <utils/Errors.h>
33#include <utils/threads.h>
Mathias Agopian65ab4712010-07-14 17:59:35 -070034#include <utils/SortedVector.h>
35#include <utils/Vector.h>
36
Mathias Agopian5462fc92010-07-14 18:41:18 -070037#include <binder/BinderService.h>
38#include <binder/MemoryDealer.h>
39
Mathias Agopian65ab4712010-07-14 17:59:35 -070040#include <hardware_legacy/AudioHardwareInterface.h>
41
42#include "AudioBufferProvider.h"
43
44namespace android {
45
46class audio_track_cblk_t;
47class effect_param_cblk_t;
48class AudioMixer;
49class AudioBuffer;
50class AudioResampler;
51
52
53// ----------------------------------------------------------------------------
54
55#define LIKELY( exp ) (__builtin_expect( (exp) != 0, true ))
56#define UNLIKELY( exp ) (__builtin_expect( (exp) != 0, false ))
57
58
59// ----------------------------------------------------------------------------
60
61static const nsecs_t kStandbyTimeInNsecs = seconds(3);
62
Mathias Agopian5462fc92010-07-14 18:41:18 -070063class AudioFlinger :
64 public BinderService<AudioFlinger>,
65 public BnAudioFlinger
Mathias Agopian65ab4712010-07-14 17:59:35 -070066{
Mathias Agopian5462fc92010-07-14 18:41:18 -070067 friend class BinderService<AudioFlinger>;
Mathias Agopian65ab4712010-07-14 17:59:35 -070068public:
Mathias Agopian5462fc92010-07-14 18:41:18 -070069 static char const* getServiceName() { return "media.audio_flinger"; }
Mathias Agopian65ab4712010-07-14 17:59:35 -070070
71 virtual status_t dump(int fd, const Vector<String16>& args);
72
73 // IAudioFlinger interface
74 virtual sp<IAudioTrack> createTrack(
75 pid_t pid,
76 int streamType,
77 uint32_t sampleRate,
78 int format,
79 int channelCount,
80 int frameCount,
81 uint32_t flags,
82 const sp<IMemory>& sharedBuffer,
83 int output,
84 int *sessionId,
85 status_t *status);
86
87 virtual uint32_t sampleRate(int output) const;
88 virtual int channelCount(int output) const;
89 virtual int format(int output) const;
90 virtual size_t frameCount(int output) const;
91 virtual uint32_t latency(int output) const;
92
93 virtual status_t setMasterVolume(float value);
94 virtual status_t setMasterMute(bool muted);
95
96 virtual float masterVolume() const;
97 virtual bool masterMute() const;
98
99 virtual status_t setStreamVolume(int stream, float value, int output);
100 virtual status_t setStreamMute(int stream, bool muted);
101
102 virtual float streamVolume(int stream, int output) const;
103 virtual bool streamMute(int stream) const;
104
105 virtual status_t setMode(int mode);
106
107 virtual status_t setMicMute(bool state);
108 virtual bool getMicMute() const;
109
110 virtual bool isStreamActive(int stream) const;
111
112 virtual status_t setParameters(int ioHandle, const String8& keyValuePairs);
113 virtual String8 getParameters(int ioHandle, const String8& keys);
114
115 virtual void registerClient(const sp<IAudioFlingerClient>& client);
116
117 virtual size_t getInputBufferSize(uint32_t sampleRate, int format, int channelCount);
118 virtual unsigned int getInputFramesLost(int ioHandle);
119
120 virtual int openOutput(uint32_t *pDevices,
121 uint32_t *pSamplingRate,
122 uint32_t *pFormat,
123 uint32_t *pChannels,
124 uint32_t *pLatencyMs,
125 uint32_t flags);
126
127 virtual int openDuplicateOutput(int output1, int output2);
128
129 virtual status_t closeOutput(int output);
130
131 virtual status_t suspendOutput(int output);
132
133 virtual status_t restoreOutput(int output);
134
135 virtual int openInput(uint32_t *pDevices,
136 uint32_t *pSamplingRate,
137 uint32_t *pFormat,
138 uint32_t *pChannels,
139 uint32_t acoustics);
140
141 virtual status_t closeInput(int input);
142
143 virtual status_t setStreamOutput(uint32_t stream, int output);
144
145 virtual status_t setVoiceVolume(float volume);
146
147 virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, int output);
148
149 virtual int newAudioSessionId();
150
151 virtual status_t loadEffectLibrary(const char *libPath, int *handle);
152
153 virtual status_t unloadEffectLibrary(int handle);
154
155 virtual status_t queryNumberEffects(uint32_t *numEffects);
156
157 virtual status_t queryEffect(uint32_t index, effect_descriptor_t *descriptor);
158
159 virtual status_t getEffectDescriptor(effect_uuid_t *pUuid, effect_descriptor_t *descriptor);
160
161 virtual sp<IEffect> createEffect(pid_t pid,
162 effect_descriptor_t *pDesc,
163 const sp<IEffectClient>& effectClient,
164 int32_t priority,
165 int output,
166 int sessionId,
167 status_t *status,
168 int *id,
169 int *enabled);
170
Eric Laurentde070132010-07-13 04:45:46 -0700171 virtual status_t moveEffects(int session, int srcOutput, int dstOutput);
Mathias Agopian65ab4712010-07-14 17:59:35 -0700172
173 enum hardware_call_state {
174 AUDIO_HW_IDLE = 0,
175 AUDIO_HW_INIT,
176 AUDIO_HW_OUTPUT_OPEN,
177 AUDIO_HW_OUTPUT_CLOSE,
178 AUDIO_HW_INPUT_OPEN,
179 AUDIO_HW_INPUT_CLOSE,
180 AUDIO_HW_STANDBY,
181 AUDIO_HW_SET_MASTER_VOLUME,
182 AUDIO_HW_GET_ROUTING,
183 AUDIO_HW_SET_ROUTING,
184 AUDIO_HW_GET_MODE,
185 AUDIO_HW_SET_MODE,
186 AUDIO_HW_GET_MIC_MUTE,
187 AUDIO_HW_SET_MIC_MUTE,
188 AUDIO_SET_VOICE_VOLUME,
189 AUDIO_SET_PARAMETER,
190 };
191
192 // record interface
193 virtual sp<IAudioRecord> openRecord(
194 pid_t pid,
195 int input,
196 uint32_t sampleRate,
197 int format,
198 int channelCount,
199 int frameCount,
200 uint32_t flags,
201 int *sessionId,
202 status_t *status);
203
204 virtual status_t onTransact(
205 uint32_t code,
206 const Parcel& data,
207 Parcel* reply,
208 uint32_t flags);
209
210 uint32_t getMode() { return mMode; }
211
212private:
213 AudioFlinger();
214 virtual ~AudioFlinger();
215
216
217 // Internal dump utilites.
218 status_t dumpPermissionDenial(int fd, const Vector<String16>& args);
219 status_t dumpClients(int fd, const Vector<String16>& args);
220 status_t dumpInternals(int fd, const Vector<String16>& args);
221
222 // --- Client ---
223 class Client : public RefBase {
224 public:
225 Client(const sp<AudioFlinger>& audioFlinger, pid_t pid);
226 virtual ~Client();
227 const sp<MemoryDealer>& heap() const;
228 pid_t pid() const { return mPid; }
229 sp<AudioFlinger> audioFlinger() { return mAudioFlinger; }
230
231 private:
232 Client(const Client&);
233 Client& operator = (const Client&);
234 sp<AudioFlinger> mAudioFlinger;
235 sp<MemoryDealer> mMemoryDealer;
236 pid_t mPid;
237 };
238
239 // --- Notification Client ---
240 class NotificationClient : public IBinder::DeathRecipient {
241 public:
242 NotificationClient(const sp<AudioFlinger>& audioFlinger,
243 const sp<IAudioFlingerClient>& client,
244 pid_t pid);
245 virtual ~NotificationClient();
246
247 sp<IAudioFlingerClient> client() { return mClient; }
248
249 // IBinder::DeathRecipient
250 virtual void binderDied(const wp<IBinder>& who);
251
252 private:
253 NotificationClient(const NotificationClient&);
254 NotificationClient& operator = (const NotificationClient&);
255
256 sp<AudioFlinger> mAudioFlinger;
257 pid_t mPid;
258 sp<IAudioFlingerClient> mClient;
259 };
260
261 class TrackHandle;
262 class RecordHandle;
263 class RecordThread;
264 class PlaybackThread;
265 class MixerThread;
266 class DirectOutputThread;
267 class DuplicatingThread;
268 class Track;
269 class RecordTrack;
270 class EffectModule;
271 class EffectHandle;
272 class EffectChain;
273
274 class ThreadBase : public Thread {
275 public:
276 ThreadBase (const sp<AudioFlinger>& audioFlinger, int id);
277 virtual ~ThreadBase();
278
279 status_t dumpBase(int fd, const Vector<String16>& args);
280
281 // base for record and playback
282 class TrackBase : public AudioBufferProvider, public RefBase {
283
284 public:
285 enum track_state {
286 IDLE,
287 TERMINATED,
288 STOPPED,
289 RESUMING,
290 ACTIVE,
291 PAUSING,
292 PAUSED
293 };
294
295 enum track_flags {
296 STEPSERVER_FAILED = 0x01, // StepServer could not acquire cblk->lock mutex
297 SYSTEM_FLAGS_MASK = 0x0000ffffUL,
298 // The upper 16 bits are used for track-specific flags.
299 };
300
301 TrackBase(const wp<ThreadBase>& thread,
302 const sp<Client>& client,
303 uint32_t sampleRate,
304 int format,
305 int channelCount,
306 int frameCount,
307 uint32_t flags,
308 const sp<IMemory>& sharedBuffer,
309 int sessionId);
310 ~TrackBase();
311
312 virtual status_t start() = 0;
313 virtual void stop() = 0;
314 sp<IMemory> getCblk() const;
315 audio_track_cblk_t* cblk() const { return mCblk; }
316 int sessionId() { return mSessionId; }
317
318 protected:
319 friend class ThreadBase;
320 friend class RecordHandle;
321 friend class PlaybackThread;
322 friend class RecordThread;
323 friend class MixerThread;
324 friend class DirectOutputThread;
325
326 TrackBase(const TrackBase&);
327 TrackBase& operator = (const TrackBase&);
328
329 virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer) = 0;
330 virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer);
331
332 int format() const {
333 return mFormat;
334 }
335
336 int channelCount() const ;
337
338 int sampleRate() const;
339
340 void* getBuffer(uint32_t offset, uint32_t frames) const;
341
342 bool isStopped() const {
343 return mState == STOPPED;
344 }
345
346 bool isTerminated() const {
347 return mState == TERMINATED;
348 }
349
350 bool step();
351 void reset();
352
353 wp<ThreadBase> mThread;
354 sp<Client> mClient;
355 sp<IMemory> mCblkMemory;
356 audio_track_cblk_t* mCblk;
357 void* mBuffer;
358 void* mBufferEnd;
359 uint32_t mFrameCount;
360 // we don't really need a lock for these
361 int mState;
362 int mClientTid;
363 uint8_t mFormat;
364 uint32_t mFlags;
365 int mSessionId;
366 };
367
368 class ConfigEvent {
369 public:
370 ConfigEvent() : mEvent(0), mParam(0) {}
371
372 int mEvent;
373 int mParam;
374 };
375
376 uint32_t sampleRate() const;
377 int channelCount() const;
378 int format() const;
379 size_t frameCount() const;
380 void wakeUp() { mWaitWorkCV.broadcast(); }
381 void exit();
382 virtual bool checkForNewParameters_l() = 0;
383 virtual status_t setParameters(const String8& keyValuePairs);
384 virtual String8 getParameters(const String8& keys) = 0;
385 virtual void audioConfigChanged_l(int event, int param = 0) = 0;
386 void sendConfigEvent(int event, int param = 0);
387 void sendConfigEvent_l(int event, int param = 0);
388 void processConfigEvents();
389 int id() const { return mId;}
390 bool standby() { return mStandby; }
391
392 mutable Mutex mLock;
393
394 protected:
395
396 friend class Track;
397 friend class TrackBase;
398 friend class PlaybackThread;
399 friend class MixerThread;
400 friend class DirectOutputThread;
401 friend class DuplicatingThread;
402 friend class RecordThread;
403 friend class RecordTrack;
404
405 Condition mWaitWorkCV;
406 sp<AudioFlinger> mAudioFlinger;
407 uint32_t mSampleRate;
408 size_t mFrameCount;
409 uint32_t mChannels;
410 uint16_t mChannelCount;
411 uint16_t mFrameSize;
412 int mFormat;
413 Condition mParamCond;
414 Vector<String8> mNewParameters;
415 status_t mParamStatus;
416 Vector<ConfigEvent *> mConfigEvents;
417 bool mStandby;
418 int mId;
419 bool mExiting;
420 };
421
422 // --- PlaybackThread ---
423 class PlaybackThread : public ThreadBase {
424 public:
425
426 enum type {
427 MIXER,
428 DIRECT,
429 DUPLICATING
430 };
431
432 enum mixer_state {
433 MIXER_IDLE,
434 MIXER_TRACKS_ENABLED,
435 MIXER_TRACKS_READY
436 };
437
438 // playback track
439 class Track : public TrackBase {
440 public:
441 Track( const wp<ThreadBase>& thread,
442 const sp<Client>& client,
443 int streamType,
444 uint32_t sampleRate,
445 int format,
446 int channelCount,
447 int frameCount,
448 const sp<IMemory>& sharedBuffer,
449 int sessionId);
450 ~Track();
451
452 void dump(char* buffer, size_t size);
453 virtual status_t start();
454 virtual void stop();
455 void pause();
456
457 void flush();
458 void destroy();
459 void mute(bool);
460 void setVolume(float left, float right);
461 int name() const {
462 return mName;
463 }
464
465 int type() const {
466 return mStreamType;
467 }
468 status_t attachAuxEffect(int EffectId);
469 void setAuxBuffer(int EffectId, int32_t *buffer);
470 int32_t *auxBuffer() { return mAuxBuffer; }
471 void setMainBuffer(int16_t *buffer) { mMainBuffer = buffer; }
472 int16_t *mainBuffer() { return mMainBuffer; }
473 int auxEffectId() { return mAuxEffectId; }
474
475
476 protected:
477 friend class ThreadBase;
478 friend class AudioFlinger;
479 friend class TrackHandle;
480 friend class PlaybackThread;
481 friend class MixerThread;
482 friend class DirectOutputThread;
483
484 Track(const Track&);
485 Track& operator = (const Track&);
486
487 virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer);
488 bool isMuted() { return mMute; }
489 bool isPausing() const {
490 return mState == PAUSING;
491 }
492 bool isPaused() const {
493 return mState == PAUSED;
494 }
495 bool isReady() const;
496 void setPaused() { mState = PAUSED; }
497 void reset();
498
499 bool isOutputTrack() const {
500 return (mStreamType == AudioSystem::NUM_STREAM_TYPES);
501 }
502
503 // we don't really need a lock for these
504 float mVolume[2];
505 volatile bool mMute;
506 // FILLED state is used for suppressing volume ramp at begin of playing
507 enum {FS_FILLING, FS_FILLED, FS_ACTIVE};
508 mutable uint8_t mFillingUpStatus;
509 int8_t mRetryCount;
510 sp<IMemory> mSharedBuffer;
511 bool mResetDone;
512 int mStreamType;
513 int mName;
514 int16_t *mMainBuffer;
515 int32_t *mAuxBuffer;
516 int mAuxEffectId;
Eric Laurent8f45bd72010-08-31 13:50:07 -0700517 bool mHasVolumeController;
Mathias Agopian65ab4712010-07-14 17:59:35 -0700518 }; // end of Track
519
520
521 // playback track
522 class OutputTrack : public Track {
523 public:
524
525 class Buffer: public AudioBufferProvider::Buffer {
526 public:
527 int16_t *mBuffer;
528 };
529
530 OutputTrack( const wp<ThreadBase>& thread,
531 DuplicatingThread *sourceThread,
532 uint32_t sampleRate,
533 int format,
534 int channelCount,
535 int frameCount);
536 ~OutputTrack();
537
538 virtual status_t start();
539 virtual void stop();
540 bool write(int16_t* data, uint32_t frames);
541 bool bufferQueueEmpty() { return (mBufferQueue.size() == 0) ? true : false; }
542 bool isActive() { return mActive; }
543 wp<ThreadBase>& thread() { return mThread; }
544
545 private:
546
547 status_t obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs);
548 void clearBufferQueue();
549
550 // Maximum number of pending buffers allocated by OutputTrack::write()
551 static const uint8_t kMaxOverFlowBuffers = 10;
552
553 Vector < Buffer* > mBufferQueue;
554 AudioBufferProvider::Buffer mOutBuffer;
555 bool mActive;
556 DuplicatingThread* mSourceThread;
557 }; // end of OutputTrack
558
559 PlaybackThread (const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device);
560 virtual ~PlaybackThread();
561
562 virtual status_t dump(int fd, const Vector<String16>& args);
563
564 // Thread virtuals
565 virtual status_t readyToRun();
566 virtual void onFirstRef();
567
568 virtual uint32_t latency() const;
569
570 virtual status_t setMasterVolume(float value);
571 virtual status_t setMasterMute(bool muted);
572
573 virtual float masterVolume() const;
574 virtual bool masterMute() const;
575
576 virtual status_t setStreamVolume(int stream, float value);
577 virtual status_t setStreamMute(int stream, bool muted);
578
579 virtual float streamVolume(int stream) const;
580 virtual bool streamMute(int stream) const;
581
582 bool isStreamActive(int stream) const;
583
584 sp<Track> createTrack_l(
585 const sp<AudioFlinger::Client>& client,
586 int streamType,
587 uint32_t sampleRate,
588 int format,
589 int channelCount,
590 int frameCount,
591 const sp<IMemory>& sharedBuffer,
592 int sessionId,
593 status_t *status);
594
595 AudioStreamOut* getOutput() { return mOutput; }
596
597 virtual int type() const { return mType; }
598 void suspend() { mSuspended++; }
599 void restore() { if (mSuspended) mSuspended--; }
600 bool isSuspended() { return (mSuspended != 0); }
601 virtual String8 getParameters(const String8& keys);
602 virtual void audioConfigChanged_l(int event, int param = 0);
603 virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
604 int16_t *mixBuffer() { return mMixBuffer; };
605
606 sp<EffectHandle> createEffect_l(
607 const sp<AudioFlinger::Client>& client,
608 const sp<IEffectClient>& effectClient,
609 int32_t priority,
610 int sessionId,
611 effect_descriptor_t *desc,
612 int *enabled,
613 status_t *status);
614 void disconnectEffect(const sp< EffectModule>& effect,
615 const wp<EffectHandle>& handle);
616
Eric Laurent39e94f82010-07-28 01:32:47 -0700617 // return values for hasAudioSession (bit field)
618 enum effect_state {
619 EFFECT_SESSION = 0x1, // the audio session corresponds to at least one
620 // effect
621 TRACK_SESSION = 0x2 // the audio session corresponds to at least one
622 // track
623 };
624
625 uint32_t hasAudioSession(int sessionId);
Mathias Agopian65ab4712010-07-14 17:59:35 -0700626 sp<EffectChain> getEffectChain(int sessionId);
627 sp<EffectChain> getEffectChain_l(int sessionId);
628 status_t addEffectChain_l(const sp<EffectChain>& chain);
629 size_t removeEffectChain_l(const sp<EffectChain>& chain);
Eric Laurentde070132010-07-13 04:45:46 -0700630 void lockEffectChains_l(Vector<sp <EffectChain> >& effectChains);
631 void unlockEffectChains(Vector<sp <EffectChain> >& effectChains);
Mathias Agopian65ab4712010-07-14 17:59:35 -0700632
633 sp<AudioFlinger::EffectModule> getEffect_l(int sessionId, int effectId);
634 void detachAuxEffect_l(int effectId);
Eric Laurentde070132010-07-13 04:45:46 -0700635 status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track,
636 int EffectId);
637 status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track,
638 int EffectId);
Mathias Agopian65ab4712010-07-14 17:59:35 -0700639 void setMode(uint32_t mode);
640
Eric Laurentde070132010-07-13 04:45:46 -0700641 status_t addEffect_l(const sp< EffectModule>& effect);
642 void removeEffect_l(const sp< EffectModule>& effect);
643
644 uint32_t getStrategyForSession_l(int sessionId);
645
Mathias Agopian65ab4712010-07-14 17:59:35 -0700646 struct stream_type_t {
647 stream_type_t()
648 : volume(1.0f),
649 mute(false)
650 {
651 }
652 float volume;
653 bool mute;
654 };
655
656 protected:
657 int mType;
658 int16_t* mMixBuffer;
659 int mSuspended;
660 int mBytesWritten;
661 bool mMasterMute;
662 SortedVector< wp<Track> > mActiveTracks;
663
664 virtual int getTrackName_l() = 0;
665 virtual void deleteTrackName_l(int name) = 0;
666 virtual uint32_t activeSleepTimeUs() = 0;
667 virtual uint32_t idleSleepTimeUs() = 0;
Eric Laurent25cbe0e2010-08-18 18:13:17 -0700668 virtual uint32_t suspendSleepTimeUs() = 0;
Mathias Agopian65ab4712010-07-14 17:59:35 -0700669
670 private:
671
672 friend class AudioFlinger;
673 friend class OutputTrack;
674 friend class Track;
675 friend class TrackBase;
676 friend class MixerThread;
677 friend class DirectOutputThread;
678 friend class DuplicatingThread;
679
680 PlaybackThread(const Client&);
681 PlaybackThread& operator = (const PlaybackThread&);
682
683 status_t addTrack_l(const sp<Track>& track);
684 void destroyTrack_l(const sp<Track>& track);
685
686 void readOutputParameters();
687
688 uint32_t device() { return mDevice; }
689
690 virtual status_t dumpInternals(int fd, const Vector<String16>& args);
691 status_t dumpTracks(int fd, const Vector<String16>& args);
692 status_t dumpEffectChains(int fd, const Vector<String16>& args);
693
694 SortedVector< sp<Track> > mTracks;
695 // mStreamTypes[] uses 1 additionnal stream type internally for the OutputTrack used by DuplicatingThread
696 stream_type_t mStreamTypes[AudioSystem::NUM_STREAM_TYPES + 1];
697 AudioStreamOut* mOutput;
698 float mMasterVolume;
699 nsecs_t mLastWriteTime;
700 int mNumWrites;
701 int mNumDelayedWrites;
702 bool mInWrite;
703 Vector< sp<EffectChain> > mEffectChains;
704 uint32_t mDevice;
705 };
706
707 class MixerThread : public PlaybackThread {
708 public:
Eric Laurentde070132010-07-13 04:45:46 -0700709 MixerThread (const sp<AudioFlinger>& audioFlinger,
710 AudioStreamOut* output,
711 int id,
712 uint32_t device);
Mathias Agopian65ab4712010-07-14 17:59:35 -0700713 virtual ~MixerThread();
714
715 // Thread virtuals
716 virtual bool threadLoop();
717
718 void invalidateTracks(int streamType);
719 virtual bool checkForNewParameters_l();
720 virtual status_t dumpInternals(int fd, const Vector<String16>& args);
721
722 protected:
Eric Laurentde070132010-07-13 04:45:46 -0700723 uint32_t prepareTracks_l(const SortedVector< wp<Track> >& activeTracks,
724 Vector< sp<Track> > *tracksToRemove);
Mathias Agopian65ab4712010-07-14 17:59:35 -0700725 virtual int getTrackName_l();
726 virtual void deleteTrackName_l(int name);
727 virtual uint32_t activeSleepTimeUs();
728 virtual uint32_t idleSleepTimeUs();
Eric Laurent25cbe0e2010-08-18 18:13:17 -0700729 virtual uint32_t suspendSleepTimeUs();
Mathias Agopian65ab4712010-07-14 17:59:35 -0700730
731 AudioMixer* mAudioMixer;
732 };
733
734 class DirectOutputThread : public PlaybackThread {
735 public:
736
737 DirectOutputThread (const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device);
738 ~DirectOutputThread();
739
740 // Thread virtuals
741 virtual bool threadLoop();
742
743 virtual bool checkForNewParameters_l();
744
745 protected:
746 virtual int getTrackName_l();
747 virtual void deleteTrackName_l(int name);
748 virtual uint32_t activeSleepTimeUs();
749 virtual uint32_t idleSleepTimeUs();
Eric Laurent25cbe0e2010-08-18 18:13:17 -0700750 virtual uint32_t suspendSleepTimeUs();
Mathias Agopian65ab4712010-07-14 17:59:35 -0700751
752 private:
753 void applyVolume(uint16_t leftVol, uint16_t rightVol, bool ramp);
754
755 float mLeftVolFloat;
756 float mRightVolFloat;
757 uint16_t mLeftVolShort;
758 uint16_t mRightVolShort;
759 };
760
761 class DuplicatingThread : public MixerThread {
762 public:
763 DuplicatingThread (const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread, int id);
764 ~DuplicatingThread();
765
766 // Thread virtuals
767 virtual bool threadLoop();
768 void addOutputTrack(MixerThread* thread);
769 void removeOutputTrack(MixerThread* thread);
770 uint32_t waitTimeMs() { return mWaitTimeMs; }
771 protected:
772 virtual uint32_t activeSleepTimeUs();
773
774 private:
775 bool outputsReady(SortedVector< sp<OutputTrack> > &outputTracks);
776 void updateWaitTime();
777
778 SortedVector < sp<OutputTrack> > mOutputTracks;
779 uint32_t mWaitTimeMs;
780 };
781
782 PlaybackThread *checkPlaybackThread_l(int output) const;
783 MixerThread *checkMixerThread_l(int output) const;
784 RecordThread *checkRecordThread_l(int input) const;
785 float streamVolumeInternal(int stream) const { return mStreamTypes[stream].volume; }
786 void audioConfigChanged_l(int event, int ioHandle, void *param2);
787
Eric Laurentf5aafb22010-11-18 08:40:16 -0800788 int nextUniqueId_l();
Eric Laurentde070132010-07-13 04:45:46 -0700789 status_t moveEffectChain_l(int session,
790 AudioFlinger::PlaybackThread *srcThread,
Eric Laurent39e94f82010-07-28 01:32:47 -0700791 AudioFlinger::PlaybackThread *dstThread,
792 bool reRegister);
Mathias Agopian65ab4712010-07-14 17:59:35 -0700793
794 friend class AudioBuffer;
795
796 class TrackHandle : public android::BnAudioTrack {
797 public:
798 TrackHandle(const sp<PlaybackThread::Track>& track);
799 virtual ~TrackHandle();
800 virtual status_t start();
801 virtual void stop();
802 virtual void flush();
803 virtual void mute(bool);
804 virtual void pause();
805 virtual void setVolume(float left, float right);
806 virtual sp<IMemory> getCblk() const;
807 virtual status_t attachAuxEffect(int effectId);
808 virtual status_t onTransact(
809 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags);
810 private:
811 sp<PlaybackThread::Track> mTrack;
812 };
813
814 friend class Client;
815 friend class PlaybackThread::Track;
816
817
818 void removeClient_l(pid_t pid);
819 void removeNotificationClient(pid_t pid);
820
821
822 // record thread
823 class RecordThread : public ThreadBase, public AudioBufferProvider
824 {
825 public:
826
827 // record track
828 class RecordTrack : public TrackBase {
829 public:
830 RecordTrack(const wp<ThreadBase>& thread,
831 const sp<Client>& client,
832 uint32_t sampleRate,
833 int format,
834 int channelCount,
835 int frameCount,
836 uint32_t flags,
837 int sessionId);
838 ~RecordTrack();
839
840 virtual status_t start();
841 virtual void stop();
842
843 bool overflow() { bool tmp = mOverflow; mOverflow = false; return tmp; }
844 bool setOverflow() { bool tmp = mOverflow; mOverflow = true; return tmp; }
845
846 void dump(char* buffer, size_t size);
847 private:
848 friend class AudioFlinger;
849 friend class RecordThread;
850
851 RecordTrack(const RecordTrack&);
852 RecordTrack& operator = (const RecordTrack&);
853
854 virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer);
855
856 bool mOverflow;
857 };
858
859
860 RecordThread(const sp<AudioFlinger>& audioFlinger,
861 AudioStreamIn *input,
862 uint32_t sampleRate,
863 uint32_t channels,
864 int id);
865 ~RecordThread();
866
867 virtual bool threadLoop();
868 virtual status_t readyToRun() { return NO_ERROR; }
869 virtual void onFirstRef();
870
871 status_t start(RecordTrack* recordTrack);
872 void stop(RecordTrack* recordTrack);
873 status_t dump(int fd, const Vector<String16>& args);
874 AudioStreamIn* getInput() { return mInput; }
875
876 virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer);
877 virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer);
878 virtual bool checkForNewParameters_l();
879 virtual String8 getParameters(const String8& keys);
880 virtual void audioConfigChanged_l(int event, int param = 0);
881 void readInputParameters();
882 virtual unsigned int getInputFramesLost();
883
884 private:
885 RecordThread();
886 AudioStreamIn *mInput;
887 sp<RecordTrack> mActiveTrack;
888 Condition mStartStopCond;
889 AudioResampler *mResampler;
890 int32_t *mRsmpOutBuffer;
891 int16_t *mRsmpInBuffer;
892 size_t mRsmpInIndex;
893 size_t mInputBytes;
894 int mReqChannelCount;
895 uint32_t mReqSampleRate;
896 ssize_t mBytesRead;
897 };
898
899 class RecordHandle : public android::BnAudioRecord {
900 public:
901 RecordHandle(const sp<RecordThread::RecordTrack>& recordTrack);
902 virtual ~RecordHandle();
903 virtual status_t start();
904 virtual void stop();
905 virtual sp<IMemory> getCblk() const;
906 virtual status_t onTransact(
907 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags);
908 private:
909 sp<RecordThread::RecordTrack> mRecordTrack;
910 };
911
912 //--- Audio Effect Management
913
914 // EffectModule and EffectChain classes both have their own mutex to protect
915 // state changes or resource modifications. Always respect the following order
916 // if multiple mutexes must be acquired to avoid cross deadlock:
917 // AudioFlinger -> ThreadBase -> EffectChain -> EffectModule
918
919 // The EffectModule class is a wrapper object controlling the effect engine implementation
920 // in the effect library. It prevents concurrent calls to process() and command() functions
921 // from different client threads. It keeps a list of EffectHandle objects corresponding
922 // to all client applications using this effect and notifies applications of effect state,
923 // control or parameter changes. It manages the activation state machine to send appropriate
924 // reset, enable, disable commands to effect engine and provide volume
925 // ramping when effects are activated/deactivated.
926 // When controlling an auxiliary effect, the EffectModule also provides an input buffer used by
927 // the attached track(s) to accumulate their auxiliary channel.
928 class EffectModule: public RefBase {
929 public:
930 EffectModule(const wp<ThreadBase>& wThread,
931 const wp<AudioFlinger::EffectChain>& chain,
932 effect_descriptor_t *desc,
933 int id,
934 int sessionId);
935 ~EffectModule();
936
937 enum effect_state {
938 IDLE,
939 RESTART,
940 STARTING,
941 ACTIVE,
942 STOPPING,
943 STOPPED
944 };
945
946 int id() { return mId; }
947 void process();
948 void updateState();
Eric Laurent25f43952010-07-28 05:40:18 -0700949 status_t command(uint32_t cmdCode,
950 uint32_t cmdSize,
951 void *pCmdData,
952 uint32_t *replySize,
953 void *pReplyData);
Mathias Agopian65ab4712010-07-14 17:59:35 -0700954
955 void reset_l();
956 status_t configure();
957 status_t init();
958 uint32_t state() {
959 return mState;
960 }
961 uint32_t status() {
962 return mStatus;
963 }
Eric Laurentde070132010-07-13 04:45:46 -0700964 int sessionId() {
965 return mSessionId;
966 }
Mathias Agopian65ab4712010-07-14 17:59:35 -0700967 status_t setEnabled(bool enabled);
968 bool isEnabled();
Eric Laurent8f45bd72010-08-31 13:50:07 -0700969 bool isProcessEnabled();
Mathias Agopian65ab4712010-07-14 17:59:35 -0700970
971 void setInBuffer(int16_t *buffer) { mConfig.inputCfg.buffer.s16 = buffer; }
972 int16_t *inBuffer() { return mConfig.inputCfg.buffer.s16; }
973 void setOutBuffer(int16_t *buffer) { mConfig.outputCfg.buffer.s16 = buffer; }
974 int16_t *outBuffer() { return mConfig.outputCfg.buffer.s16; }
Eric Laurentde070132010-07-13 04:45:46 -0700975 void setChain(const wp<EffectChain>& chain) { mChain = chain; }
976 void setThread(const wp<ThreadBase>& thread) { mThread = thread; }
Mathias Agopian65ab4712010-07-14 17:59:35 -0700977
978 status_t addHandle(sp<EffectHandle>& handle);
979 void disconnect(const wp<EffectHandle>& handle);
980 size_t removeHandle (const wp<EffectHandle>& handle);
981
982 effect_descriptor_t& desc() { return mDescriptor; }
983 wp<EffectChain>& chain() { return mChain; }
984
985 status_t setDevice(uint32_t device);
986 status_t setVolume(uint32_t *left, uint32_t *right, bool controller);
987 status_t setMode(uint32_t mode);
988
989 status_t dump(int fd, const Vector<String16>& args);
990
991 protected:
992
993 // Maximum time allocated to effect engines to complete the turn off sequence
994 static const uint32_t MAX_DISABLE_TIME_MS = 10000;
995
996 EffectModule(const EffectModule&);
997 EffectModule& operator = (const EffectModule&);
998
999 status_t start_l();
1000 status_t stop_l();
1001
1002 // update this table when AudioSystem::audio_devices or audio_device_e (in EffectApi.h) are modified
1003 static const uint32_t sDeviceConvTable[];
1004 static uint32_t deviceAudioSystemToEffectApi(uint32_t device);
1005
1006 // update this table when AudioSystem::audio_mode or audio_mode_e (in EffectApi.h) are modified
1007 static const uint32_t sModeConvTable[];
1008 static int modeAudioSystemToEffectApi(uint32_t mode);
1009
1010 Mutex mLock; // mutex for process, commands and handles list protection
1011 wp<ThreadBase> mThread; // parent thread
1012 wp<EffectChain> mChain; // parent effect chain
1013 int mId; // this instance unique ID
1014 int mSessionId; // audio session ID
1015 effect_descriptor_t mDescriptor;// effect descriptor received from effect engine
1016 effect_config_t mConfig; // input and output audio configuration
1017 effect_interface_t mEffectInterface; // Effect module C API
1018 status_t mStatus; // initialization status
1019 uint32_t mState; // current activation state (effect_state)
1020 Vector< wp<EffectHandle> > mHandles; // list of client handles
1021 uint32_t mMaxDisableWaitCnt; // maximum grace period before forcing an effect off after
1022 // sending disable command.
1023 uint32_t mDisableWaitCnt; // current process() calls count during disable period.
1024 };
1025
1026 // The EffectHandle class implements the IEffect interface. It provides resources
1027 // to receive parameter updates, keeps track of effect control
1028 // ownership and state and has a pointer to the EffectModule object it is controlling.
1029 // There is one EffectHandle object for each application controlling (or using)
1030 // an effect module.
1031 // The EffectHandle is obtained by calling AudioFlinger::createEffect().
1032 class EffectHandle: public android::BnEffect {
1033 public:
1034
1035 EffectHandle(const sp<EffectModule>& effect,
1036 const sp<AudioFlinger::Client>& client,
1037 const sp<IEffectClient>& effectClient,
1038 int32_t priority);
1039 virtual ~EffectHandle();
1040
1041 // IEffect
1042 virtual status_t enable();
1043 virtual status_t disable();
Eric Laurent25f43952010-07-28 05:40:18 -07001044 virtual status_t command(uint32_t cmdCode,
1045 uint32_t cmdSize,
1046 void *pCmdData,
1047 uint32_t *replySize,
1048 void *pReplyData);
Mathias Agopian65ab4712010-07-14 17:59:35 -07001049 virtual void disconnect();
1050 virtual sp<IMemory> getCblk() const;
1051 virtual status_t onTransact(uint32_t code, const Parcel& data,
1052 Parcel* reply, uint32_t flags);
1053
1054
1055 // Give or take control of effect module
1056 void setControl(bool hasControl, bool signal);
Eric Laurent25f43952010-07-28 05:40:18 -07001057 void commandExecuted(uint32_t cmdCode,
1058 uint32_t cmdSize,
1059 void *pCmdData,
1060 uint32_t replySize,
1061 void *pReplyData);
Mathias Agopian65ab4712010-07-14 17:59:35 -07001062 void setEnabled(bool enabled);
1063
1064 // Getters
1065 int id() { return mEffect->id(); }
1066 int priority() { return mPriority; }
1067 bool hasControl() { return mHasControl; }
1068 sp<EffectModule> effect() { return mEffect; }
1069
1070 void dump(char* buffer, size_t size);
1071
1072 protected:
1073
1074 EffectHandle(const EffectHandle&);
1075 EffectHandle& operator =(const EffectHandle&);
1076
1077 sp<EffectModule> mEffect; // pointer to controlled EffectModule
1078 sp<IEffectClient> mEffectClient; // callback interface for client notifications
1079 sp<Client> mClient; // client for shared memory allocation
1080 sp<IMemory> mCblkMemory; // shared memory for control block
1081 effect_param_cblk_t* mCblk; // control block for deferred parameter setting via shared memory
1082 uint8_t* mBuffer; // pointer to parameter area in shared memory
1083 int mPriority; // client application priority to control the effect
1084 bool mHasControl; // true if this handle is controlling the effect
1085 };
1086
1087 // the EffectChain class represents a group of effects associated to one audio session.
1088 // There can be any number of EffectChain objects per output mixer thread (PlaybackThread).
1089 // The EffecChain with session ID 0 contains global effects applied to the output mix.
1090 // Effects in this chain can be insert or auxiliary. Effects in other chains (attached to tracks)
1091 // are insert only. The EffectChain maintains an ordered list of effect module, the order corresponding
1092 // in the effect process order. When attached to a track (session ID != 0), it also provide it's own
1093 // input buffer used by the track as accumulation buffer.
1094 class EffectChain: public RefBase {
1095 public:
1096 EffectChain(const wp<ThreadBase>& wThread, int sessionId);
1097 ~EffectChain();
1098
1099 void process_l();
1100
1101 void lock() {
1102 mLock.lock();
1103 }
1104 void unlock() {
1105 mLock.unlock();
1106 }
1107
Eric Laurentde070132010-07-13 04:45:46 -07001108 status_t addEffect_l(const sp<EffectModule>& handle);
Eric Laurentcab11242010-07-15 12:50:15 -07001109 size_t removeEffect_l(const sp<EffectModule>& handle);
Mathias Agopian65ab4712010-07-14 17:59:35 -07001110
1111 int sessionId() {
1112 return mSessionId;
1113 }
Eric Laurentde070132010-07-13 04:45:46 -07001114
Eric Laurentcab11242010-07-15 12:50:15 -07001115 sp<EffectModule> getEffectFromDesc_l(effect_descriptor_t *descriptor);
1116 sp<EffectModule> getEffectFromId_l(int id);
1117 bool setVolume_l(uint32_t *left, uint32_t *right);
1118 void setDevice_l(uint32_t device);
1119 void setMode_l(uint32_t mode);
Mathias Agopian65ab4712010-07-14 17:59:35 -07001120
Mathias Agopian65ab4712010-07-14 17:59:35 -07001121 void setInBuffer(int16_t *buffer, bool ownsBuffer = false) {
1122 mInBuffer = buffer;
1123 mOwnInBuffer = ownsBuffer;
1124 }
1125 int16_t *inBuffer() {
1126 return mInBuffer;
1127 }
1128 void setOutBuffer(int16_t *buffer) {
1129 mOutBuffer = buffer;
1130 }
1131 int16_t *outBuffer() {
1132 return mOutBuffer;
1133 }
1134
1135 void startTrack() {mActiveTrackCnt++;}
1136 void stopTrack() {mActiveTrackCnt--;}
1137 int activeTracks() { return mActiveTrackCnt;}
1138
Eric Laurentde070132010-07-13 04:45:46 -07001139 uint32_t strategy() { return mStrategy; }
1140 void setStrategy(uint32_t strategy)
1141 { mStrategy = strategy; }
1142
Mathias Agopian65ab4712010-07-14 17:59:35 -07001143 status_t dump(int fd, const Vector<String16>& args);
1144
1145 protected:
1146
1147 EffectChain(const EffectChain&);
1148 EffectChain& operator =(const EffectChain&);
1149
1150 wp<ThreadBase> mThread; // parent mixer thread
1151 Mutex mLock; // mutex protecting effect list
1152 Vector<sp<EffectModule> > mEffects; // list of effect modules
1153 int mSessionId; // audio session ID
1154 int16_t *mInBuffer; // chain input buffer
1155 int16_t *mOutBuffer; // chain output buffer
Mathias Agopian65ab4712010-07-14 17:59:35 -07001156 int mActiveTrackCnt; // number of active tracks connected
1157 bool mOwnInBuffer; // true if the chain owns its input buffer
Eric Laurentcab11242010-07-15 12:50:15 -07001158 int mVolumeCtrlIdx; // index of insert effect having control over volume
1159 uint32_t mLeftVolume; // previous volume on left channel
1160 uint32_t mRightVolume; // previous volume on right channel
Eric Laurentf997cab2010-07-19 06:24:46 -07001161 uint32_t mNewLeftVolume; // new volume on left channel
1162 uint32_t mNewRightVolume; // new volume on right channel
Eric Laurentde070132010-07-13 04:45:46 -07001163 uint32_t mStrategy; // strategy for this effect chain
Mathias Agopian65ab4712010-07-14 17:59:35 -07001164 };
1165
1166 friend class RecordThread;
1167 friend class PlaybackThread;
1168
1169
1170 mutable Mutex mLock;
1171
1172 DefaultKeyedVector< pid_t, wp<Client> > mClients;
1173
1174 mutable Mutex mHardwareLock;
1175 AudioHardwareInterface* mAudioHardware;
1176 mutable int mHardwareStatus;
1177
1178
1179 DefaultKeyedVector< int, sp<PlaybackThread> > mPlaybackThreads;
1180 PlaybackThread::stream_type_t mStreamTypes[AudioSystem::NUM_STREAM_TYPES];
1181 float mMasterVolume;
1182 bool mMasterMute;
1183
1184 DefaultKeyedVector< int, sp<RecordThread> > mRecordThreads;
1185
1186 DefaultKeyedVector< pid_t, sp<NotificationClient> > mNotificationClients;
1187 volatile int32_t mNextUniqueId;
1188#ifdef LVMX
1189 int mLifeVibesClientPid;
1190#endif
1191 uint32_t mMode;
1192
Mathias Agopian65ab4712010-07-14 17:59:35 -07001193};
1194
1195// ----------------------------------------------------------------------------
1196
1197}; // namespace android
1198
1199#endif // ANDROID_AUDIO_FLINGER_H