Chih-Chung Chang | 43fcc39 | 2011-08-02 16:17:39 +0800 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2011 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #define LOG_TAG "NativeWindowRenderer" |
| 18 | #include "NativeWindowRenderer.h" |
| 19 | |
| 20 | #include <GLES2/gl2.h> |
| 21 | #include <GLES2/gl2ext.h> |
| 22 | #include <cutils/log.h> |
| 23 | #include <gui/SurfaceTexture.h> |
| 24 | #include <gui/SurfaceTextureClient.h> |
| 25 | #include <stagefright/MediaBuffer.h> |
| 26 | #include <stagefright/MediaDebug.h> |
| 27 | #include <stagefright/MetaData.h> |
| 28 | #include <surfaceflinger/Surface.h> |
| 29 | #include "VideoEditorTools.h" |
| 30 | |
| 31 | #define CHECK_EGL_ERROR CHECK(EGL_SUCCESS == eglGetError()) |
| 32 | #define CHECK_GL_ERROR CHECK(GLenum(GL_NO_ERROR) == glGetError()) |
| 33 | |
| 34 | // |
| 35 | // Vertex and fragment programs |
| 36 | // |
| 37 | |
| 38 | // The matrix is derived from |
| 39 | // frameworks/base/media/libstagefright/colorconversion/ColorConverter.cpp |
| 40 | // |
| 41 | // R * 255 = 1.164 * (Y - 16) + 1.596 * (V - 128) |
| 42 | // G * 255 = 1.164 * (Y - 16) - 0.813 * (V - 128) - 0.391 * (U - 128) |
| 43 | // B * 255 = 1.164 * (Y - 16) + 2.018 * (U - 128) |
| 44 | // |
| 45 | // Here we assume YUV are in the range of [0,255], RGB are in the range of |
| 46 | // [0, 1] |
| 47 | #define RGB2YUV_MATRIX \ |
| 48 | "const mat4 rgb2yuv = mat4("\ |
| 49 | " 65.52255, -37.79398, 111.98732, 0.00000,"\ |
| 50 | " 128.62729, -74.19334, -93.81088, 0.00000,"\ |
| 51 | " 24.92233, 111.98732, -18.17644, 0.00000,"\ |
| 52 | " 16.00000, 128.00000, 128.00000, 1.00000);\n" |
| 53 | |
| 54 | #define YUV2RGB_MATRIX \ |
| 55 | "const mat4 yuv2rgb = mat4("\ |
| 56 | " 0.00456, 0.00456, 0.00456, 0.00000,"\ |
| 57 | " 0.00000, -0.00153, 0.00791, 0.00000,"\ |
| 58 | " 0.00626, -0.00319, 0.00000, 0.00000,"\ |
| 59 | " -0.87416, 0.53133, -1.08599, 1.00000);\n" |
| 60 | |
| 61 | static const char vSrcNormal[] = |
| 62 | "attribute vec4 vPosition;\n" |
| 63 | "attribute vec2 vTexPos;\n" |
| 64 | "uniform mat4 texMatrix;\n" |
| 65 | "varying vec2 texCoords;\n" |
| 66 | "varying float topDown;\n" |
| 67 | "void main() {\n" |
| 68 | " gl_Position = vPosition;\n" |
| 69 | " texCoords = (texMatrix * vec4(vTexPos, 0.0, 1.0)).xy;\n" |
| 70 | " topDown = vTexPos.y;\n" |
| 71 | "}\n"; |
| 72 | |
| 73 | static const char fSrcNormal[] = |
| 74 | "#extension GL_OES_EGL_image_external : require\n" |
| 75 | "precision mediump float;\n" |
| 76 | "uniform samplerExternalOES texSampler;\n" |
| 77 | "varying vec2 texCoords;\n" |
| 78 | "void main() {\n" |
| 79 | " gl_FragColor = texture2D(texSampler, texCoords);\n" |
| 80 | "}\n"; |
| 81 | |
| 82 | static const char fSrcSepia[] = |
| 83 | "#extension GL_OES_EGL_image_external : require\n" |
| 84 | "precision mediump float;\n" |
| 85 | "uniform samplerExternalOES texSampler;\n" |
| 86 | "varying vec2 texCoords;\n" |
| 87 | RGB2YUV_MATRIX |
| 88 | YUV2RGB_MATRIX |
| 89 | "void main() {\n" |
| 90 | " vec4 rgb = texture2D(texSampler, texCoords);\n" |
| 91 | " vec4 yuv = rgb2yuv * rgb;\n" |
| 92 | " yuv = vec4(yuv.x, 117.0, 139.0, 1.0);\n" |
| 93 | " gl_FragColor = yuv2rgb * yuv;\n" |
| 94 | "}\n"; |
| 95 | |
| 96 | static const char fSrcNegative[] = |
| 97 | "#extension GL_OES_EGL_image_external : require\n" |
| 98 | "precision mediump float;\n" |
| 99 | "uniform samplerExternalOES texSampler;\n" |
| 100 | "varying vec2 texCoords;\n" |
| 101 | RGB2YUV_MATRIX |
| 102 | YUV2RGB_MATRIX |
| 103 | "void main() {\n" |
| 104 | " vec4 rgb = texture2D(texSampler, texCoords);\n" |
| 105 | " vec4 yuv = rgb2yuv * rgb;\n" |
| 106 | " yuv = vec4(255.0 - yuv.x, yuv.y, yuv.z, 1.0);\n" |
| 107 | " gl_FragColor = yuv2rgb * yuv;\n" |
| 108 | "}\n"; |
| 109 | |
| 110 | static const char fSrcGradient[] = |
| 111 | "#extension GL_OES_EGL_image_external : require\n" |
| 112 | "precision mediump float;\n" |
| 113 | "uniform samplerExternalOES texSampler;\n" |
| 114 | "varying vec2 texCoords;\n" |
| 115 | "varying float topDown;\n" |
| 116 | RGB2YUV_MATRIX |
| 117 | YUV2RGB_MATRIX |
| 118 | "void main() {\n" |
| 119 | " vec4 rgb = texture2D(texSampler, texCoords);\n" |
| 120 | " vec4 yuv = rgb2yuv * rgb;\n" |
| 121 | " vec4 mixin = vec4(15.0/31.0, 59.0/63.0, 31.0/31.0, 1.0);\n" |
| 122 | " vec4 yuv2 = rgb2yuv * vec4((mixin.xyz * topDown), 1);\n" |
| 123 | " yuv = vec4(yuv.x, yuv2.y, yuv2.z, 1);\n" |
| 124 | " gl_FragColor = yuv2rgb * yuv;\n" |
| 125 | "}\n"; |
| 126 | |
| 127 | namespace android { |
| 128 | |
| 129 | NativeWindowRenderer::NativeWindowRenderer(sp<ANativeWindow> nativeWindow, |
| 130 | int width, int height) |
| 131 | : mNativeWindow(nativeWindow) |
| 132 | , mDstWidth(width) |
| 133 | , mDstHeight(height) |
| 134 | , mLastVideoEffect(-1) |
| 135 | , mNextTextureId(100) |
| 136 | , mActiveInputs(0) |
| 137 | , mThreadCmd(CMD_IDLE) { |
| 138 | createThread(threadStart, this); |
| 139 | } |
| 140 | |
| 141 | // The functions below run in the GL thread. |
| 142 | // |
| 143 | // All GL-related work is done in this thread, and other threads send |
| 144 | // requests to this thread using a command code. We expect most of the |
| 145 | // time there will only be one thread sending in requests, so we let |
| 146 | // other threads wait until the request is finished by GL thread. |
| 147 | |
| 148 | int NativeWindowRenderer::threadStart(void* self) { |
Steve Block | 4ca06b0 | 2011-12-20 16:24:14 +0000 | [diff] [blame] | 149 | ALOGD("create thread"); |
Chih-Chung Chang | 43fcc39 | 2011-08-02 16:17:39 +0800 | [diff] [blame] | 150 | ((NativeWindowRenderer*)self)->glThread(); |
| 151 | return 0; |
| 152 | } |
| 153 | |
| 154 | void NativeWindowRenderer::glThread() { |
| 155 | initializeEGL(); |
| 156 | createPrograms(); |
| 157 | |
| 158 | Mutex::Autolock autoLock(mLock); |
| 159 | bool quit = false; |
| 160 | while (!quit) { |
| 161 | switch (mThreadCmd) { |
| 162 | case CMD_IDLE: |
| 163 | mCond.wait(mLock); |
| 164 | continue; |
| 165 | case CMD_RENDER_INPUT: |
| 166 | render(mThreadRenderInput); |
| 167 | break; |
| 168 | case CMD_RESERVE_TEXTURE: |
| 169 | glBindTexture(GL_TEXTURE_EXTERNAL_OES, mThreadTextureId); |
| 170 | CHECK_GL_ERROR; |
| 171 | break; |
| 172 | case CMD_DELETE_TEXTURE: |
| 173 | glDeleteTextures(1, &mThreadTextureId); |
| 174 | break; |
| 175 | case CMD_QUIT: |
| 176 | terminateEGL(); |
| 177 | quit = true; |
| 178 | break; |
| 179 | } |
| 180 | // Tell the requester that the command is finished. |
| 181 | mThreadCmd = CMD_IDLE; |
| 182 | mCond.broadcast(); |
| 183 | } |
Steve Block | 4ca06b0 | 2011-12-20 16:24:14 +0000 | [diff] [blame] | 184 | ALOGD("quit"); |
Chih-Chung Chang | 43fcc39 | 2011-08-02 16:17:39 +0800 | [diff] [blame] | 185 | } |
| 186 | |
| 187 | void NativeWindowRenderer::initializeEGL() { |
| 188 | mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); |
| 189 | CHECK_EGL_ERROR; |
| 190 | |
| 191 | EGLint majorVersion; |
| 192 | EGLint minorVersion; |
| 193 | eglInitialize(mEglDisplay, &majorVersion, &minorVersion); |
| 194 | CHECK_EGL_ERROR; |
| 195 | |
| 196 | EGLConfig config; |
| 197 | EGLint numConfigs = -1; |
| 198 | EGLint configAttribs[] = { |
| 199 | EGL_SURFACE_TYPE, EGL_WINDOW_BIT, |
| 200 | EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, |
| 201 | EGL_RED_SIZE, 8, |
| 202 | EGL_GREEN_SIZE, 8, |
| 203 | EGL_BLUE_SIZE, 8, |
| 204 | EGL_NONE |
| 205 | }; |
| 206 | eglChooseConfig(mEglDisplay, configAttribs, &config, 1, &numConfigs); |
| 207 | CHECK_EGL_ERROR; |
| 208 | |
| 209 | mEglSurface = eglCreateWindowSurface(mEglDisplay, config, |
| 210 | mNativeWindow.get(), NULL); |
| 211 | CHECK_EGL_ERROR; |
| 212 | |
| 213 | EGLint contextAttribs[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE }; |
| 214 | mEglContext = eglCreateContext(mEglDisplay, config, EGL_NO_CONTEXT, |
| 215 | contextAttribs); |
| 216 | CHECK_EGL_ERROR; |
| 217 | |
| 218 | eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext); |
| 219 | CHECK_EGL_ERROR; |
| 220 | } |
| 221 | |
| 222 | void NativeWindowRenderer::terminateEGL() { |
| 223 | eglDestroyContext(mEglDisplay, mEglContext); |
| 224 | eglDestroySurface(mEglDisplay, mEglSurface); |
| 225 | eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); |
| 226 | eglTerminate(mEglDisplay); |
| 227 | } |
| 228 | |
| 229 | void NativeWindowRenderer::createPrograms() { |
| 230 | GLuint vShader; |
| 231 | loadShader(GL_VERTEX_SHADER, vSrcNormal, &vShader); |
| 232 | |
| 233 | const char* fSrc[NUMBER_OF_EFFECTS] = { |
| 234 | fSrcNormal, fSrcSepia, fSrcNegative, fSrcGradient |
| 235 | }; |
| 236 | |
| 237 | for (int i = 0; i < NUMBER_OF_EFFECTS; i++) { |
| 238 | GLuint fShader; |
| 239 | loadShader(GL_FRAGMENT_SHADER, fSrc[i], &fShader); |
| 240 | createProgram(vShader, fShader, &mProgram[i]); |
| 241 | glDeleteShader(fShader); |
| 242 | CHECK_GL_ERROR; |
| 243 | } |
| 244 | |
| 245 | glDeleteShader(vShader); |
| 246 | CHECK_GL_ERROR; |
| 247 | } |
| 248 | |
| 249 | void NativeWindowRenderer::createProgram( |
| 250 | GLuint vertexShader, GLuint fragmentShader, GLuint* outPgm) { |
| 251 | |
| 252 | GLuint program = glCreateProgram(); |
| 253 | CHECK_GL_ERROR; |
| 254 | |
| 255 | glAttachShader(program, vertexShader); |
| 256 | CHECK_GL_ERROR; |
| 257 | |
| 258 | glAttachShader(program, fragmentShader); |
| 259 | CHECK_GL_ERROR; |
| 260 | |
| 261 | glLinkProgram(program); |
| 262 | CHECK_GL_ERROR; |
| 263 | |
| 264 | GLint linkStatus = GL_FALSE; |
| 265 | glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); |
| 266 | if (linkStatus != GL_TRUE) { |
| 267 | GLint infoLen = 0; |
| 268 | glGetProgramiv(program, GL_INFO_LOG_LENGTH, &infoLen); |
| 269 | if (infoLen) { |
| 270 | char* buf = (char*) malloc(infoLen); |
| 271 | if (buf) { |
| 272 | glGetProgramInfoLog(program, infoLen, NULL, buf); |
Steve Block | f8bd29c | 2012-01-08 10:14:44 +0000 | [diff] [blame^] | 273 | ALOGE("Program link log:\n%s\n", buf); |
Chih-Chung Chang | 43fcc39 | 2011-08-02 16:17:39 +0800 | [diff] [blame] | 274 | free(buf); |
| 275 | } |
| 276 | } |
| 277 | glDeleteProgram(program); |
| 278 | program = 0; |
| 279 | } |
| 280 | |
| 281 | *outPgm = program; |
| 282 | } |
| 283 | |
| 284 | void NativeWindowRenderer::loadShader(GLenum shaderType, const char* pSource, |
| 285 | GLuint* outShader) { |
| 286 | GLuint shader = glCreateShader(shaderType); |
| 287 | CHECK_GL_ERROR; |
| 288 | |
| 289 | glShaderSource(shader, 1, &pSource, NULL); |
| 290 | CHECK_GL_ERROR; |
| 291 | |
| 292 | glCompileShader(shader); |
| 293 | CHECK_GL_ERROR; |
| 294 | |
| 295 | GLint compiled = 0; |
| 296 | glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); |
| 297 | if (!compiled) { |
| 298 | GLint infoLen = 0; |
| 299 | glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); |
| 300 | char* buf = (char*) malloc(infoLen); |
| 301 | if (buf) { |
| 302 | glGetShaderInfoLog(shader, infoLen, NULL, buf); |
Steve Block | f8bd29c | 2012-01-08 10:14:44 +0000 | [diff] [blame^] | 303 | ALOGE("Shader compile log:\n%s\n", buf); |
Chih-Chung Chang | 43fcc39 | 2011-08-02 16:17:39 +0800 | [diff] [blame] | 304 | free(buf); |
| 305 | } |
| 306 | glDeleteShader(shader); |
| 307 | shader = 0; |
| 308 | } |
| 309 | *outShader = shader; |
| 310 | } |
| 311 | |
| 312 | NativeWindowRenderer::~NativeWindowRenderer() { |
| 313 | CHECK(mActiveInputs == 0); |
| 314 | startRequest(CMD_QUIT); |
| 315 | sendRequest(); |
| 316 | } |
| 317 | |
| 318 | void NativeWindowRenderer::render(RenderInput* input) { |
| 319 | sp<SurfaceTexture> ST = input->mST; |
| 320 | sp<SurfaceTextureClient> STC = input->mSTC; |
| 321 | |
| 322 | if (input->mIsExternalBuffer) { |
| 323 | queueExternalBuffer(STC.get(), input->mBuffer, |
| 324 | input->mWidth, input->mHeight); |
| 325 | } else { |
| 326 | queueInternalBuffer(STC.get(), input->mBuffer); |
| 327 | } |
| 328 | |
| 329 | ST->updateTexImage(); |
| 330 | glClearColor(0, 0, 0, 0); |
| 331 | glClear(GL_COLOR_BUFFER_BIT); |
| 332 | |
| 333 | calculatePositionCoordinates(input->mRenderingMode, |
| 334 | input->mWidth, input->mHeight); |
| 335 | |
| 336 | const GLfloat textureCoordinates[] = { |
| 337 | 0.0f, 1.0f, |
| 338 | 0.0f, 0.0f, |
| 339 | 1.0f, 0.0f, |
| 340 | 1.0f, 1.0f, |
| 341 | }; |
| 342 | |
| 343 | updateProgramAndHandle(input->mVideoEffect); |
| 344 | |
| 345 | glVertexAttribPointer(mPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, |
| 346 | mPositionCoordinates); |
| 347 | CHECK_GL_ERROR; |
| 348 | |
| 349 | glEnableVertexAttribArray(mPositionHandle); |
| 350 | CHECK_GL_ERROR; |
| 351 | |
| 352 | glVertexAttribPointer(mTexPosHandle, 2, GL_FLOAT, GL_FALSE, 0, |
| 353 | textureCoordinates); |
| 354 | CHECK_GL_ERROR; |
| 355 | |
| 356 | glEnableVertexAttribArray(mTexPosHandle); |
| 357 | CHECK_GL_ERROR; |
| 358 | |
| 359 | GLfloat texMatrix[16]; |
| 360 | ST->getTransformMatrix(texMatrix); |
| 361 | glUniformMatrix4fv(mTexMatrixHandle, 1, GL_FALSE, texMatrix); |
| 362 | CHECK_GL_ERROR; |
| 363 | |
| 364 | glBindTexture(GL_TEXTURE_EXTERNAL_OES, input->mTextureId); |
| 365 | CHECK_GL_ERROR; |
| 366 | |
| 367 | glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
| 368 | glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
| 369 | glTexParameteri( |
| 370 | GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
| 371 | glTexParameteri( |
| 372 | GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
| 373 | CHECK_GL_ERROR; |
| 374 | |
| 375 | glDrawArrays(GL_TRIANGLE_FAN, 0, 4); |
| 376 | CHECK_GL_ERROR; |
| 377 | |
| 378 | eglSwapBuffers(mEglDisplay, mEglSurface); |
| 379 | } |
| 380 | |
| 381 | void NativeWindowRenderer::queueInternalBuffer(ANativeWindow *anw, |
| 382 | MediaBuffer* buffer) { |
| 383 | int64_t timeUs; |
| 384 | CHECK(buffer->meta_data()->findInt64(kKeyTime, &timeUs)); |
| 385 | native_window_set_buffers_timestamp(anw, timeUs * 1000); |
| 386 | status_t err = anw->queueBuffer(anw, buffer->graphicBuffer().get()); |
| 387 | if (err != 0) { |
Steve Block | f8bd29c | 2012-01-08 10:14:44 +0000 | [diff] [blame^] | 388 | ALOGE("queueBuffer failed with error %s (%d)", strerror(-err), -err); |
Chih-Chung Chang | 43fcc39 | 2011-08-02 16:17:39 +0800 | [diff] [blame] | 389 | return; |
| 390 | } |
| 391 | |
| 392 | sp<MetaData> metaData = buffer->meta_data(); |
| 393 | metaData->setInt32(kKeyRendered, 1); |
| 394 | } |
| 395 | |
| 396 | void NativeWindowRenderer::queueExternalBuffer(ANativeWindow* anw, |
| 397 | MediaBuffer* buffer, int width, int height) { |
| 398 | native_window_set_buffers_geometry(anw, width, height, |
| 399 | HAL_PIXEL_FORMAT_YV12); |
| 400 | native_window_set_usage(anw, GRALLOC_USAGE_SW_WRITE_OFTEN); |
| 401 | |
| 402 | ANativeWindowBuffer* anb; |
| 403 | anw->dequeueBuffer(anw, &anb); |
| 404 | CHECK(anb != NULL); |
| 405 | |
| 406 | sp<GraphicBuffer> buf(new GraphicBuffer(anb, false)); |
| 407 | CHECK(NO_ERROR == anw->lockBuffer(anw, buf->getNativeBuffer())); |
| 408 | |
| 409 | // Copy the buffer |
| 410 | uint8_t* img = NULL; |
| 411 | buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&img)); |
Chih-Chung Chang | 2aa01fd | 2011-08-05 17:52:45 +0800 | [diff] [blame] | 412 | copyI420Buffer(buffer, img, width, height, buf->getStride()); |
Chih-Chung Chang | 43fcc39 | 2011-08-02 16:17:39 +0800 | [diff] [blame] | 413 | buf->unlock(); |
| 414 | CHECK(NO_ERROR == anw->queueBuffer(anw, buf->getNativeBuffer())); |
| 415 | } |
| 416 | |
Chih-Chung Chang | 2aa01fd | 2011-08-05 17:52:45 +0800 | [diff] [blame] | 417 | void NativeWindowRenderer::copyI420Buffer(MediaBuffer* src, uint8_t* dst, |
Chih-Chung Chang | 43fcc39 | 2011-08-02 16:17:39 +0800 | [diff] [blame] | 418 | int srcWidth, int srcHeight, int stride) { |
| 419 | int strideUV = (stride / 2 + 0xf) & ~0xf; |
| 420 | uint8_t* p = (uint8_t*)src->data() + src->range_offset(); |
| 421 | // Y |
| 422 | for (int i = srcHeight; i > 0; i--) { |
| 423 | memcpy(dst, p, srcWidth); |
| 424 | dst += stride; |
| 425 | p += srcWidth; |
| 426 | } |
| 427 | // The src is I420, the dst is YV12. |
| 428 | // U |
| 429 | p += srcWidth * srcHeight / 4; |
| 430 | for (int i = srcHeight / 2; i > 0; i--) { |
| 431 | memcpy(dst, p, srcWidth / 2); |
| 432 | dst += strideUV; |
| 433 | p += srcWidth / 2; |
| 434 | } |
| 435 | // V |
| 436 | p -= srcWidth * srcHeight / 2; |
| 437 | for (int i = srcHeight / 2; i > 0; i--) { |
| 438 | memcpy(dst, p, srcWidth / 2); |
| 439 | dst += strideUV; |
| 440 | p += srcWidth / 2; |
| 441 | } |
| 442 | } |
| 443 | |
| 444 | void NativeWindowRenderer::updateProgramAndHandle(uint32_t videoEffect) { |
| 445 | if (mLastVideoEffect == videoEffect) { |
| 446 | return; |
| 447 | } |
| 448 | |
| 449 | mLastVideoEffect = videoEffect; |
| 450 | int i; |
| 451 | switch (mLastVideoEffect) { |
| 452 | case VIDEO_EFFECT_NONE: |
| 453 | i = 0; |
| 454 | break; |
| 455 | case VIDEO_EFFECT_SEPIA: |
| 456 | i = 1; |
| 457 | break; |
| 458 | case VIDEO_EFFECT_NEGATIVE: |
| 459 | i = 2; |
| 460 | break; |
| 461 | case VIDEO_EFFECT_GRADIENT: |
| 462 | i = 3; |
| 463 | break; |
| 464 | default: |
| 465 | i = 0; |
| 466 | break; |
| 467 | } |
| 468 | glUseProgram(mProgram[i]); |
| 469 | CHECK_GL_ERROR; |
| 470 | |
| 471 | mPositionHandle = glGetAttribLocation(mProgram[i], "vPosition"); |
| 472 | mTexPosHandle = glGetAttribLocation(mProgram[i], "vTexPos"); |
| 473 | mTexMatrixHandle = glGetUniformLocation(mProgram[i], "texMatrix"); |
| 474 | CHECK_GL_ERROR; |
| 475 | } |
| 476 | |
| 477 | void NativeWindowRenderer::calculatePositionCoordinates( |
| 478 | M4xVSS_MediaRendering renderingMode, int srcWidth, int srcHeight) { |
| 479 | float x, y; |
| 480 | switch (renderingMode) { |
| 481 | case M4xVSS_kResizing: |
| 482 | default: |
| 483 | x = 1; |
| 484 | y = 1; |
| 485 | break; |
| 486 | case M4xVSS_kCropping: |
| 487 | x = float(srcWidth) / mDstWidth; |
| 488 | y = float(srcHeight) / mDstHeight; |
| 489 | // Make the smaller side 1 |
| 490 | if (x > y) { |
| 491 | x /= y; |
| 492 | y = 1; |
| 493 | } else { |
| 494 | y /= x; |
| 495 | x = 1; |
| 496 | } |
| 497 | break; |
| 498 | case M4xVSS_kBlackBorders: |
| 499 | x = float(srcWidth) / mDstWidth; |
| 500 | y = float(srcHeight) / mDstHeight; |
| 501 | // Make the larger side 1 |
| 502 | if (x > y) { |
| 503 | y /= x; |
| 504 | x = 1; |
| 505 | } else { |
| 506 | x /= y; |
| 507 | y = 1; |
| 508 | } |
| 509 | break; |
| 510 | } |
| 511 | |
| 512 | mPositionCoordinates[0] = -x; |
| 513 | mPositionCoordinates[1] = y; |
| 514 | mPositionCoordinates[2] = -x; |
| 515 | mPositionCoordinates[3] = -y; |
| 516 | mPositionCoordinates[4] = x; |
| 517 | mPositionCoordinates[5] = -y; |
| 518 | mPositionCoordinates[6] = x; |
| 519 | mPositionCoordinates[7] = y; |
| 520 | } |
| 521 | |
| 522 | // |
| 523 | // The functions below run in other threads. |
| 524 | // |
| 525 | |
| 526 | void NativeWindowRenderer::startRequest(int cmd) { |
| 527 | mLock.lock(); |
| 528 | while (mThreadCmd != CMD_IDLE) { |
| 529 | mCond.wait(mLock); |
| 530 | } |
| 531 | mThreadCmd = cmd; |
| 532 | } |
| 533 | |
| 534 | void NativeWindowRenderer::sendRequest() { |
| 535 | mCond.broadcast(); |
| 536 | while (mThreadCmd != CMD_IDLE) { |
| 537 | mCond.wait(mLock); |
| 538 | } |
| 539 | mLock.unlock(); |
| 540 | } |
| 541 | |
| 542 | RenderInput* NativeWindowRenderer::createRenderInput() { |
Steve Block | 4ca06b0 | 2011-12-20 16:24:14 +0000 | [diff] [blame] | 543 | ALOGD("new render input %d", mNextTextureId); |
Chih-Chung Chang | 43fcc39 | 2011-08-02 16:17:39 +0800 | [diff] [blame] | 544 | RenderInput* input = new RenderInput(this, mNextTextureId); |
| 545 | |
| 546 | startRequest(CMD_RESERVE_TEXTURE); |
| 547 | mThreadTextureId = mNextTextureId; |
| 548 | sendRequest(); |
| 549 | |
| 550 | mNextTextureId++; |
| 551 | mActiveInputs++; |
| 552 | return input; |
| 553 | } |
| 554 | |
| 555 | void NativeWindowRenderer::destroyRenderInput(RenderInput* input) { |
Steve Block | 4ca06b0 | 2011-12-20 16:24:14 +0000 | [diff] [blame] | 556 | ALOGD("destroy render input %d", input->mTextureId); |
Chih-Chung Chang | 43fcc39 | 2011-08-02 16:17:39 +0800 | [diff] [blame] | 557 | GLuint textureId = input->mTextureId; |
| 558 | delete input; |
| 559 | |
| 560 | startRequest(CMD_DELETE_TEXTURE); |
| 561 | mThreadTextureId = textureId; |
| 562 | sendRequest(); |
| 563 | |
| 564 | mActiveInputs--; |
| 565 | } |
| 566 | |
| 567 | // |
| 568 | // RenderInput |
| 569 | // |
| 570 | |
| 571 | RenderInput::RenderInput(NativeWindowRenderer* renderer, GLuint textureId) |
| 572 | : mRenderer(renderer) |
| 573 | , mTextureId(textureId) { |
| 574 | mST = new SurfaceTexture(mTextureId); |
Chih-Chung Chang | 08b82bd | 2011-08-11 18:36:45 +0800 | [diff] [blame] | 575 | uint32_t outWidth, outHeight, outTransform; |
| 576 | mST->connect(NATIVE_WINDOW_API_MEDIA, &outWidth, &outHeight, &outTransform); |
| 577 | |
Chih-Chung Chang | 43fcc39 | 2011-08-02 16:17:39 +0800 | [diff] [blame] | 578 | mSTC = new SurfaceTextureClient(mST); |
| 579 | } |
| 580 | |
| 581 | RenderInput::~RenderInput() { |
| 582 | } |
| 583 | |
| 584 | ANativeWindow* RenderInput::getTargetWindow() { |
| 585 | return mSTC.get(); |
| 586 | } |
| 587 | |
| 588 | void RenderInput::updateVideoSize(sp<MetaData> meta) { |
| 589 | CHECK(meta->findInt32(kKeyWidth, &mWidth)); |
| 590 | CHECK(meta->findInt32(kKeyHeight, &mHeight)); |
| 591 | |
| 592 | int left, top, right, bottom; |
| 593 | if (meta->findRect(kKeyCropRect, &left, &top, &right, &bottom)) { |
| 594 | mWidth = right - left + 1; |
| 595 | mHeight = bottom - top + 1; |
| 596 | } |
| 597 | |
| 598 | // If rotation degrees is 90 or 270, swap width and height |
| 599 | // (mWidth and mHeight are the _rotated_ source rectangle). |
| 600 | int32_t rotationDegrees; |
| 601 | if (!meta->findInt32(kKeyRotation, &rotationDegrees)) { |
| 602 | rotationDegrees = 0; |
| 603 | } |
| 604 | |
| 605 | if (rotationDegrees == 90 || rotationDegrees == 270) { |
| 606 | int tmp = mWidth; |
| 607 | mWidth = mHeight; |
| 608 | mHeight = tmp; |
| 609 | } |
| 610 | } |
| 611 | |
| 612 | void RenderInput::render(MediaBuffer* buffer, uint32_t videoEffect, |
| 613 | M4xVSS_MediaRendering renderingMode, bool isExternalBuffer) { |
| 614 | mVideoEffect = videoEffect; |
| 615 | mRenderingMode = renderingMode; |
| 616 | mIsExternalBuffer = isExternalBuffer; |
| 617 | mBuffer = buffer; |
| 618 | |
| 619 | mRenderer->startRequest(NativeWindowRenderer::CMD_RENDER_INPUT); |
| 620 | mRenderer->mThreadRenderInput = this; |
| 621 | mRenderer->sendRequest(); |
| 622 | } |
| 623 | |
| 624 | } // namespace android |