blob: 04d3a5a9d56310d2b29d821bd5349ba3c9f56be2 [file] [log] [blame]
#ifndef _LINUX_WORKQUEUE_H
#define _LINUX_WORKQUEUE_H
#include <linux/timer.h>
#include <linux/linkage.h>
#include <linux/bitops.h>
#include <linux/lockdep.h>
#include <linux/threads.h>
#include <linux/atomic.h>
struct workqueue_struct;
struct work_struct;
typedef void (*work_func_t)(struct work_struct *work);
#define work_data_bits(work) ((unsigned long *)(&(work)->data))
enum {
WORK_STRUCT_PENDING_BIT = 0,
WORK_STRUCT_DELAYED_BIT = 1,
WORK_STRUCT_CWQ_BIT = 2,
WORK_STRUCT_LINKED_BIT = 3,
#ifdef CONFIG_DEBUG_OBJECTS_WORK
WORK_STRUCT_STATIC_BIT = 4,
WORK_STRUCT_COLOR_SHIFT = 5,
#else
WORK_STRUCT_COLOR_SHIFT = 4,
#endif
WORK_STRUCT_COLOR_BITS = 4,
WORK_STRUCT_PENDING = 1 << WORK_STRUCT_PENDING_BIT,
WORK_STRUCT_DELAYED = 1 << WORK_STRUCT_DELAYED_BIT,
WORK_STRUCT_CWQ = 1 << WORK_STRUCT_CWQ_BIT,
WORK_STRUCT_LINKED = 1 << WORK_STRUCT_LINKED_BIT,
#ifdef CONFIG_DEBUG_OBJECTS_WORK
WORK_STRUCT_STATIC = 1 << WORK_STRUCT_STATIC_BIT,
#else
WORK_STRUCT_STATIC = 0,
#endif
WORK_NR_COLORS = (1 << WORK_STRUCT_COLOR_BITS) - 1,
WORK_NO_COLOR = WORK_NR_COLORS,
WORK_CPU_UNBOUND = NR_CPUS,
WORK_CPU_NONE = NR_CPUS + 1,
WORK_CPU_LAST = WORK_CPU_NONE,
WORK_STRUCT_FLAG_BITS = WORK_STRUCT_COLOR_SHIFT +
WORK_STRUCT_COLOR_BITS,
WORK_STRUCT_FLAG_MASK = (1UL << WORK_STRUCT_FLAG_BITS) - 1,
WORK_STRUCT_WQ_DATA_MASK = ~WORK_STRUCT_FLAG_MASK,
WORK_STRUCT_NO_CPU = WORK_CPU_NONE << WORK_STRUCT_FLAG_BITS,
WORK_BUSY_PENDING = 1 << 0,
WORK_BUSY_RUNNING = 1 << 1,
};
struct work_struct {
atomic_long_t data;
struct list_head entry;
work_func_t func;
#ifdef CONFIG_LOCKDEP
struct lockdep_map lockdep_map;
#endif
};
#define WORK_DATA_INIT() ATOMIC_LONG_INIT(WORK_STRUCT_NO_CPU)
#define WORK_DATA_STATIC_INIT() \
ATOMIC_LONG_INIT(WORK_STRUCT_NO_CPU | WORK_STRUCT_STATIC)
struct delayed_work {
struct work_struct work;
struct timer_list timer;
};
static inline struct delayed_work *to_delayed_work(struct work_struct *work)
{
return container_of(work, struct delayed_work, work);
}
struct execute_work {
struct work_struct work;
};
#ifdef CONFIG_LOCKDEP
#define __WORK_INIT_LOCKDEP_MAP(n, k) \
.lockdep_map = STATIC_LOCKDEP_MAP_INIT(n, k),
#else
#define __WORK_INIT_LOCKDEP_MAP(n, k)
#endif
#define __WORK_INITIALIZER(n, f) { \
.data = WORK_DATA_STATIC_INIT(), \
.entry = { &(n).entry, &(n).entry }, \
.func = (f), \
__WORK_INIT_LOCKDEP_MAP(#n, &(n)) \
}
#define __DELAYED_WORK_INITIALIZER(n, f) { \
.work = __WORK_INITIALIZER((n).work, (f)), \
.timer = TIMER_INITIALIZER(NULL, 0, 0), \
}
#define __DEFERRED_WORK_INITIALIZER(n, f) { \
.work = __WORK_INITIALIZER((n).work, (f)), \
.timer = TIMER_DEFERRED_INITIALIZER(NULL, 0, 0), \
}
#define DECLARE_WORK(n, f) \
struct work_struct n = __WORK_INITIALIZER(n, f)
#define DECLARE_DELAYED_WORK(n, f) \
struct delayed_work n = __DELAYED_WORK_INITIALIZER(n, f)
#define DECLARE_DEFERRED_WORK(n, f) \
struct delayed_work n = __DEFERRED_WORK_INITIALIZER(n, f)
#define PREPARE_WORK(_work, _func) \
do { \
(_work)->func = (_func); \
} while (0)
#define PREPARE_DELAYED_WORK(_work, _func) \
PREPARE_WORK(&(_work)->work, (_func))
#ifdef CONFIG_DEBUG_OBJECTS_WORK
extern void __init_work(struct work_struct *work, int onstack);
extern void destroy_work_on_stack(struct work_struct *work);
static inline unsigned int work_static(struct work_struct *work)
{
return *work_data_bits(work) & WORK_STRUCT_STATIC;
}
#else
static inline void __init_work(struct work_struct *work, int onstack) { }
static inline void destroy_work_on_stack(struct work_struct *work) { }
static inline unsigned int work_static(struct work_struct *work) { return 0; }
#endif
#ifdef CONFIG_LOCKDEP
#define __INIT_WORK(_work, _func, _onstack) \
do { \
static struct lock_class_key __key; \
\
__init_work((_work), _onstack); \
(_work)->data = (atomic_long_t) WORK_DATA_INIT(); \
lockdep_init_map(&(_work)->lockdep_map, #_work, &__key, 0);\
INIT_LIST_HEAD(&(_work)->entry); \
PREPARE_WORK((_work), (_func)); \
} while (0)
#else
#define __INIT_WORK(_work, _func, _onstack) \
do { \
__init_work((_work), _onstack); \
(_work)->data = (atomic_long_t) WORK_DATA_INIT(); \
INIT_LIST_HEAD(&(_work)->entry); \
PREPARE_WORK((_work), (_func)); \
} while (0)
#endif
#define INIT_WORK(_work, _func) \
do { \
__INIT_WORK((_work), (_func), 0); \
} while (0)
#define INIT_WORK_ONSTACK(_work, _func) \
do { \
__INIT_WORK((_work), (_func), 1); \
} while (0)
#define INIT_DELAYED_WORK(_work, _func) \
do { \
INIT_WORK(&(_work)->work, (_func)); \
init_timer(&(_work)->timer); \
} while (0)
#define INIT_DELAYED_WORK_ONSTACK(_work, _func) \
do { \
INIT_WORK_ONSTACK(&(_work)->work, (_func)); \
init_timer_on_stack(&(_work)->timer); \
} while (0)
#define INIT_DELAYED_WORK_DEFERRABLE(_work, _func) \
do { \
INIT_WORK(&(_work)->work, (_func)); \
init_timer_deferrable(&(_work)->timer); \
} while (0)
#define work_pending(work) \
test_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))
#define delayed_work_pending(w) \
work_pending(&(w)->work)
#define work_clear_pending(work) \
clear_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))
enum {
WQ_NON_REENTRANT = 1 << 0,
WQ_UNBOUND = 1 << 1,
WQ_FREEZABLE = 1 << 2,
WQ_MEM_RECLAIM = 1 << 3,
WQ_HIGHPRI = 1 << 4,
WQ_CPU_INTENSIVE = 1 << 5,
WQ_DRAINING = 1 << 6,
WQ_RESCUER = 1 << 7,
WQ_MAX_ACTIVE = 512,
WQ_MAX_UNBOUND_PER_CPU = 4,
WQ_DFL_ACTIVE = WQ_MAX_ACTIVE / 2,
};
#define WQ_UNBOUND_MAX_ACTIVE \
max_t(int, WQ_MAX_ACTIVE, num_possible_cpus() * WQ_MAX_UNBOUND_PER_CPU)
extern struct workqueue_struct *system_wq;
extern struct workqueue_struct *system_long_wq;
extern struct workqueue_struct *system_nrt_wq;
extern struct workqueue_struct *system_unbound_wq;
extern struct workqueue_struct *system_freezable_wq;
extern struct workqueue_struct *system_nrt_freezable_wq;
extern struct workqueue_struct *
__alloc_workqueue_key(const char *fmt, unsigned int flags, int max_active,
struct lock_class_key *key, const char *lock_name, ...) __printf(1, 6);
#ifdef CONFIG_LOCKDEP
#define alloc_workqueue(fmt, flags, max_active, args...) \
({ \
static struct lock_class_key __key; \
const char *__lock_name; \
\
if (__builtin_constant_p(fmt)) \
__lock_name = (fmt); \
else \
__lock_name = #fmt; \
\
__alloc_workqueue_key((fmt), (flags), (max_active), \
&__key, __lock_name, ##args); \
})
#else
#define alloc_workqueue(fmt, flags, max_active, args...) \
__alloc_workqueue_key((fmt), (flags), (max_active), \
NULL, NULL, ##args)
#endif
#define alloc_ordered_workqueue(fmt, flags, args...) \
alloc_workqueue(fmt, WQ_UNBOUND | (flags), 1, ##args)
#define create_workqueue(name) \
alloc_workqueue((name), WQ_MEM_RECLAIM, 1)
#define create_freezable_workqueue(name) \
alloc_workqueue((name), WQ_FREEZABLE | WQ_UNBOUND | WQ_MEM_RECLAIM, 1)
#define create_singlethread_workqueue(name) \
alloc_workqueue((name), WQ_UNBOUND | WQ_MEM_RECLAIM, 1)
extern void destroy_workqueue(struct workqueue_struct *wq);
extern int queue_work(struct workqueue_struct *wq, struct work_struct *work);
extern int queue_work_on(int cpu, struct workqueue_struct *wq,
struct work_struct *work);
extern int queue_delayed_work(struct workqueue_struct *wq,
struct delayed_work *work, unsigned long delay);
extern int queue_delayed_work_on(int cpu, struct workqueue_struct *wq,
struct delayed_work *work, unsigned long delay);
extern void flush_workqueue(struct workqueue_struct *wq);
extern void drain_workqueue(struct workqueue_struct *wq);
extern void flush_scheduled_work(void);
extern int schedule_work(struct work_struct *work);
extern int schedule_work_on(int cpu, struct work_struct *work);
extern int schedule_delayed_work(struct delayed_work *work, unsigned long delay);
extern int schedule_delayed_work_on(int cpu, struct delayed_work *work,
unsigned long delay);
extern int schedule_on_each_cpu(work_func_t func);
extern int keventd_up(void);
int execute_in_process_context(work_func_t fn, struct execute_work *);
extern bool flush_work(struct work_struct *work);
extern bool flush_work_sync(struct work_struct *work);
extern bool cancel_work_sync(struct work_struct *work);
extern bool flush_delayed_work(struct delayed_work *dwork);
extern bool flush_delayed_work_sync(struct delayed_work *work);
extern bool cancel_delayed_work_sync(struct delayed_work *dwork);
extern void workqueue_set_max_active(struct workqueue_struct *wq,
int max_active);
extern bool workqueue_congested(unsigned int cpu, struct workqueue_struct *wq);
extern unsigned int work_cpu(struct work_struct *work);
extern unsigned int work_busy(struct work_struct *work);
extern int print_workqueue(void);
extern unsigned long get_work_func_of_task_struct(struct task_struct *tsk);
static inline bool cancel_delayed_work(struct delayed_work *work)
{
bool ret;
ret = del_timer_sync(&work->timer);
if (ret)
work_clear_pending(&work->work);
return ret;
}
static inline bool __cancel_delayed_work(struct delayed_work *work)
{
bool ret;
ret = del_timer(&work->timer);
if (ret)
work_clear_pending(&work->work);
return ret;
}
#ifndef CONFIG_SMP
static inline long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg)
{
return fn(arg);
}
#else
long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg);
#endif
#ifdef CONFIG_FREEZER
extern void freeze_workqueues_begin(void);
extern bool freeze_workqueues_busy(void);
extern void thaw_workqueues(void);
#endif
#endif