add private field in ion_heap and ion_platform_heap structure
copy private field from platform configuration to internal heap structure.
Change-Id: Ia7571d88fc2f72f5d655fb6f6b54fde389d96c85
Signed-off-by: Benjamin Gaignard <benjamin.gaignard@linaro.org>
[laura: Rebase context fixes]
Signed-off-by: Laura Abbott <lauraa@codeaurora.org>
Signed-off-by: Mitchel Humpherys <mitchelh@codeaurora.org>
diff --git a/drivers/gpu/ion/ion_heap.c b/drivers/gpu/ion/ion_heap.c
index 4c83d75..0684cae 100644
--- a/drivers/gpu/ion/ion_heap.c
+++ b/drivers/gpu/ion/ion_heap.c
@@ -55,6 +55,7 @@
heap->name = heap_data->name;
heap->id = heap_data->id;
+ heap->priv = heap_data->priv;
return heap;
}
diff --git a/drivers/gpu/ion/ion_priv.h b/drivers/gpu/ion/ion_priv.h
index 273e57e..b01e572 100644
--- a/drivers/gpu/ion/ion_priv.h
+++ b/drivers/gpu/ion/ion_priv.h
@@ -159,6 +159,7 @@
* allocating. These are specified by platform data and
* MUST be unique
* @name: used for debugging
+ * @priv: private heap data
*
* Represents a pool of memory from which buffers can be made. In some
* systems the only heap is regular system memory allocated via vmalloc.
@@ -172,6 +173,7 @@
struct ion_heap_ops *ops;
int id;
const char *name;
+ void *priv;
};
/**