|  | ALSA SoC Layer | 
|  | ============== | 
|  |  | 
|  | The overall project goal of the ALSA System on Chip (ASoC) layer is to | 
|  | provide better ALSA support for embedded system-on-chip processors (e.g. | 
|  | pxa2xx, au1x00, iMX, etc) and portable audio codecs.  Prior to the ASoC | 
|  | subsystem there was some support in the kernel for SoC audio, however it | 
|  | had some limitations:- | 
|  |  | 
|  | * Codec drivers were often tightly coupled to the underlying SoC | 
|  | CPU. This is not ideal and leads to code duplication - for example, | 
|  | Linux had different wm8731 drivers for 4 different SoC platforms. | 
|  |  | 
|  | * There was no standard method to signal user initiated audio events (e.g. | 
|  | Headphone/Mic insertion, Headphone/Mic detection after an insertion | 
|  | event). These are quite common events on portable devices and often require | 
|  | machine specific code to re-route audio, enable amps, etc., after such an | 
|  | event. | 
|  |  | 
|  | * Drivers tended to power up the entire codec when playing (or | 
|  | recording) audio. This is fine for a PC, but tends to waste a lot of | 
|  | power on portable devices. There was also no support for saving | 
|  | power via changing codec oversampling rates, bias currents, etc. | 
|  |  | 
|  |  | 
|  | ASoC Design | 
|  | =========== | 
|  |  | 
|  | The ASoC layer is designed to address these issues and provide the following | 
|  | features :- | 
|  |  | 
|  | * Codec independence. Allows reuse of codec drivers on other platforms | 
|  | and machines. | 
|  |  | 
|  | * Easy I2S/PCM audio interface setup between codec and SoC. Each SoC | 
|  | interface and codec registers it's audio interface capabilities with the | 
|  | core and are subsequently matched and configured when the application | 
|  | hardware parameters are known. | 
|  |  | 
|  | * Dynamic Audio Power Management (DAPM). DAPM automatically sets the codec to | 
|  | its minimum power state at all times. This includes powering up/down | 
|  | internal power blocks depending on the internal codec audio routing and any | 
|  | active streams. | 
|  |  | 
|  | * Pop and click reduction. Pops and clicks can be reduced by powering the | 
|  | codec up/down in the correct sequence (including using digital mute). ASoC | 
|  | signals the codec when to change power states. | 
|  |  | 
|  | * Machine specific controls: Allow machines to add controls to the sound card | 
|  | (e.g. volume control for speaker amplifier). | 
|  |  | 
|  | To achieve all this, ASoC basically splits an embedded audio system into 3 | 
|  | components :- | 
|  |  | 
|  | * Codec driver: The codec driver is platform independent and contains audio | 
|  | controls, audio interface capabilities, codec DAPM definition and codec IO | 
|  | functions. | 
|  |  | 
|  | * Platform driver: The platform driver contains the audio DMA engine and audio | 
|  | interface drivers (e.g. I2S, AC97, PCM) for that platform. | 
|  |  | 
|  | * Machine driver: The machine driver handles any machine specific controls and | 
|  | audio events (e.g. turning on an amp at start of playback). | 
|  |  | 
|  |  | 
|  | Documentation | 
|  | ============= | 
|  |  | 
|  | The documentation is spilt into the following sections:- | 
|  |  | 
|  | overview.txt: This file. | 
|  |  | 
|  | codec.txt: Codec driver internals. | 
|  |  | 
|  | DAI.txt: Description of Digital Audio Interface standards and how to configure | 
|  | a DAI within your codec and CPU DAI drivers. | 
|  |  | 
|  | dapm.txt: Dynamic Audio Power Management | 
|  |  | 
|  | platform.txt: Platform audio DMA and DAI. | 
|  |  | 
|  | machine.txt: Machine driver internals. | 
|  |  | 
|  | pop_clicks.txt: How to minimise audio artifacts. | 
|  |  | 
|  | clocking.txt: ASoC clocking for best power performance. |