|  | /* | 
|  | * random.c -- A strong random number generator | 
|  | * | 
|  | * Copyright Matt Mackall <mpm@selenic.com>, 2003, 2004, 2005 | 
|  | * | 
|  | * Copyright Theodore Ts'o, 1994, 1995, 1996, 1997, 1998, 1999.  All | 
|  | * rights reserved. | 
|  | * | 
|  | * Redistribution and use in source and binary forms, with or without | 
|  | * modification, are permitted provided that the following conditions | 
|  | * are met: | 
|  | * 1. Redistributions of source code must retain the above copyright | 
|  | *    notice, and the entire permission notice in its entirety, | 
|  | *    including the disclaimer of warranties. | 
|  | * 2. Redistributions in binary form must reproduce the above copyright | 
|  | *    notice, this list of conditions and the following disclaimer in the | 
|  | *    documentation and/or other materials provided with the distribution. | 
|  | * 3. The name of the author may not be used to endorse or promote | 
|  | *    products derived from this software without specific prior | 
|  | *    written permission. | 
|  | * | 
|  | * ALTERNATIVELY, this product may be distributed under the terms of | 
|  | * the GNU General Public License, in which case the provisions of the GPL are | 
|  | * required INSTEAD OF the above restrictions.  (This clause is | 
|  | * necessary due to a potential bad interaction between the GPL and | 
|  | * the restrictions contained in a BSD-style copyright.) | 
|  | * | 
|  | * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED | 
|  | * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES | 
|  | * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ALL OF | 
|  | * WHICH ARE HEREBY DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR BE | 
|  | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | 
|  | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT | 
|  | * OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR | 
|  | * BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF | 
|  | * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 
|  | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE | 
|  | * USE OF THIS SOFTWARE, EVEN IF NOT ADVISED OF THE POSSIBILITY OF SUCH | 
|  | * DAMAGE. | 
|  | */ | 
|  |  | 
|  | /* | 
|  | * (now, with legal B.S. out of the way.....) | 
|  | * | 
|  | * This routine gathers environmental noise from device drivers, etc., | 
|  | * and returns good random numbers, suitable for cryptographic use. | 
|  | * Besides the obvious cryptographic uses, these numbers are also good | 
|  | * for seeding TCP sequence numbers, and other places where it is | 
|  | * desirable to have numbers which are not only random, but hard to | 
|  | * predict by an attacker. | 
|  | * | 
|  | * Theory of operation | 
|  | * =================== | 
|  | * | 
|  | * Computers are very predictable devices.  Hence it is extremely hard | 
|  | * to produce truly random numbers on a computer --- as opposed to | 
|  | * pseudo-random numbers, which can easily generated by using a | 
|  | * algorithm.  Unfortunately, it is very easy for attackers to guess | 
|  | * the sequence of pseudo-random number generators, and for some | 
|  | * applications this is not acceptable.  So instead, we must try to | 
|  | * gather "environmental noise" from the computer's environment, which | 
|  | * must be hard for outside attackers to observe, and use that to | 
|  | * generate random numbers.  In a Unix environment, this is best done | 
|  | * from inside the kernel. | 
|  | * | 
|  | * Sources of randomness from the environment include inter-keyboard | 
|  | * timings, inter-interrupt timings from some interrupts, and other | 
|  | * events which are both (a) non-deterministic and (b) hard for an | 
|  | * outside observer to measure.  Randomness from these sources are | 
|  | * added to an "entropy pool", which is mixed using a CRC-like function. | 
|  | * This is not cryptographically strong, but it is adequate assuming | 
|  | * the randomness is not chosen maliciously, and it is fast enough that | 
|  | * the overhead of doing it on every interrupt is very reasonable. | 
|  | * As random bytes are mixed into the entropy pool, the routines keep | 
|  | * an *estimate* of how many bits of randomness have been stored into | 
|  | * the random number generator's internal state. | 
|  | * | 
|  | * When random bytes are desired, they are obtained by taking the SHA | 
|  | * hash of the contents of the "entropy pool".  The SHA hash avoids | 
|  | * exposing the internal state of the entropy pool.  It is believed to | 
|  | * be computationally infeasible to derive any useful information | 
|  | * about the input of SHA from its output.  Even if it is possible to | 
|  | * analyze SHA in some clever way, as long as the amount of data | 
|  | * returned from the generator is less than the inherent entropy in | 
|  | * the pool, the output data is totally unpredictable.  For this | 
|  | * reason, the routine decreases its internal estimate of how many | 
|  | * bits of "true randomness" are contained in the entropy pool as it | 
|  | * outputs random numbers. | 
|  | * | 
|  | * If this estimate goes to zero, the routine can still generate | 
|  | * random numbers; however, an attacker may (at least in theory) be | 
|  | * able to infer the future output of the generator from prior | 
|  | * outputs.  This requires successful cryptanalysis of SHA, which is | 
|  | * not believed to be feasible, but there is a remote possibility. | 
|  | * Nonetheless, these numbers should be useful for the vast majority | 
|  | * of purposes. | 
|  | * | 
|  | * Exported interfaces ---- output | 
|  | * =============================== | 
|  | * | 
|  | * There are three exported interfaces; the first is one designed to | 
|  | * be used from within the kernel: | 
|  | * | 
|  | * 	void get_random_bytes(void *buf, int nbytes); | 
|  | * | 
|  | * This interface will return the requested number of random bytes, | 
|  | * and place it in the requested buffer. | 
|  | * | 
|  | * The two other interfaces are two character devices /dev/random and | 
|  | * /dev/urandom.  /dev/random is suitable for use when very high | 
|  | * quality randomness is desired (for example, for key generation or | 
|  | * one-time pads), as it will only return a maximum of the number of | 
|  | * bits of randomness (as estimated by the random number generator) | 
|  | * contained in the entropy pool. | 
|  | * | 
|  | * The /dev/urandom device does not have this limit, and will return | 
|  | * as many bytes as are requested.  As more and more random bytes are | 
|  | * requested without giving time for the entropy pool to recharge, | 
|  | * this will result in random numbers that are merely cryptographically | 
|  | * strong.  For many applications, however, this is acceptable. | 
|  | * | 
|  | * Exported interfaces ---- input | 
|  | * ============================== | 
|  | * | 
|  | * The current exported interfaces for gathering environmental noise | 
|  | * from the devices are: | 
|  | * | 
|  | * 	void add_input_randomness(unsigned int type, unsigned int code, | 
|  | *                                unsigned int value); | 
|  | * 	void add_interrupt_randomness(int irq); | 
|  | * | 
|  | * add_input_randomness() uses the input layer interrupt timing, as well as | 
|  | * the event type information from the hardware. | 
|  | * | 
|  | * add_interrupt_randomness() uses the inter-interrupt timing as random | 
|  | * inputs to the entropy pool.  Note that not all interrupts are good | 
|  | * sources of randomness!  For example, the timer interrupts is not a | 
|  | * good choice, because the periodicity of the interrupts is too | 
|  | * regular, and hence predictable to an attacker.  Disk interrupts are | 
|  | * a better measure, since the timing of the disk interrupts are more | 
|  | * unpredictable. | 
|  | * | 
|  | * All of these routines try to estimate how many bits of randomness a | 
|  | * particular randomness source.  They do this by keeping track of the | 
|  | * first and second order deltas of the event timings. | 
|  | * | 
|  | * Ensuring unpredictability at system startup | 
|  | * ============================================ | 
|  | * | 
|  | * When any operating system starts up, it will go through a sequence | 
|  | * of actions that are fairly predictable by an adversary, especially | 
|  | * if the start-up does not involve interaction with a human operator. | 
|  | * This reduces the actual number of bits of unpredictability in the | 
|  | * entropy pool below the value in entropy_count.  In order to | 
|  | * counteract this effect, it helps to carry information in the | 
|  | * entropy pool across shut-downs and start-ups.  To do this, put the | 
|  | * following lines an appropriate script which is run during the boot | 
|  | * sequence: | 
|  | * | 
|  | *	echo "Initializing random number generator..." | 
|  | *	random_seed=/var/run/random-seed | 
|  | *	# Carry a random seed from start-up to start-up | 
|  | *	# Load and then save the whole entropy pool | 
|  | *	if [ -f $random_seed ]; then | 
|  | *		cat $random_seed >/dev/urandom | 
|  | *	else | 
|  | *		touch $random_seed | 
|  | *	fi | 
|  | *	chmod 600 $random_seed | 
|  | *	dd if=/dev/urandom of=$random_seed count=1 bs=512 | 
|  | * | 
|  | * and the following lines in an appropriate script which is run as | 
|  | * the system is shutdown: | 
|  | * | 
|  | *	# Carry a random seed from shut-down to start-up | 
|  | *	# Save the whole entropy pool | 
|  | *	echo "Saving random seed..." | 
|  | *	random_seed=/var/run/random-seed | 
|  | *	touch $random_seed | 
|  | *	chmod 600 $random_seed | 
|  | *	dd if=/dev/urandom of=$random_seed count=1 bs=512 | 
|  | * | 
|  | * For example, on most modern systems using the System V init | 
|  | * scripts, such code fragments would be found in | 
|  | * /etc/rc.d/init.d/random.  On older Linux systems, the correct script | 
|  | * location might be in /etc/rcb.d/rc.local or /etc/rc.d/rc.0. | 
|  | * | 
|  | * Effectively, these commands cause the contents of the entropy pool | 
|  | * to be saved at shut-down time and reloaded into the entropy pool at | 
|  | * start-up.  (The 'dd' in the addition to the bootup script is to | 
|  | * make sure that /etc/random-seed is different for every start-up, | 
|  | * even if the system crashes without executing rc.0.)  Even with | 
|  | * complete knowledge of the start-up activities, predicting the state | 
|  | * of the entropy pool requires knowledge of the previous history of | 
|  | * the system. | 
|  | * | 
|  | * Configuring the /dev/random driver under Linux | 
|  | * ============================================== | 
|  | * | 
|  | * The /dev/random driver under Linux uses minor numbers 8 and 9 of | 
|  | * the /dev/mem major number (#1).  So if your system does not have | 
|  | * /dev/random and /dev/urandom created already, they can be created | 
|  | * by using the commands: | 
|  | * | 
|  | * 	mknod /dev/random c 1 8 | 
|  | * 	mknod /dev/urandom c 1 9 | 
|  | * | 
|  | * Acknowledgements: | 
|  | * ================= | 
|  | * | 
|  | * Ideas for constructing this random number generator were derived | 
|  | * from Pretty Good Privacy's random number generator, and from private | 
|  | * discussions with Phil Karn.  Colin Plumb provided a faster random | 
|  | * number generator, which speed up the mixing function of the entropy | 
|  | * pool, taken from PGPfone.  Dale Worley has also contributed many | 
|  | * useful ideas and suggestions to improve this driver. | 
|  | * | 
|  | * Any flaws in the design are solely my responsibility, and should | 
|  | * not be attributed to the Phil, Colin, or any of authors of PGP. | 
|  | * | 
|  | * Further background information on this topic may be obtained from | 
|  | * RFC 1750, "Randomness Recommendations for Security", by Donald | 
|  | * Eastlake, Steve Crocker, and Jeff Schiller. | 
|  | */ | 
|  |  | 
|  | #include <linux/utsname.h> | 
|  | #include <linux/module.h> | 
|  | #include <linux/kernel.h> | 
|  | #include <linux/major.h> | 
|  | #include <linux/string.h> | 
|  | #include <linux/fcntl.h> | 
|  | #include <linux/slab.h> | 
|  | #include <linux/random.h> | 
|  | #include <linux/poll.h> | 
|  | #include <linux/init.h> | 
|  | #include <linux/fs.h> | 
|  | #include <linux/genhd.h> | 
|  | #include <linux/interrupt.h> | 
|  | #include <linux/spinlock.h> | 
|  | #include <linux/percpu.h> | 
|  | #include <linux/cryptohash.h> | 
|  |  | 
|  | #include <asm/processor.h> | 
|  | #include <asm/uaccess.h> | 
|  | #include <asm/irq.h> | 
|  | #include <asm/io.h> | 
|  |  | 
|  | /* | 
|  | * Configuration information | 
|  | */ | 
|  | #define INPUT_POOL_WORDS 128 | 
|  | #define OUTPUT_POOL_WORDS 32 | 
|  | #define SEC_XFER_SIZE 512 | 
|  |  | 
|  | /* | 
|  | * The minimum number of bits of entropy before we wake up a read on | 
|  | * /dev/random.  Should be enough to do a significant reseed. | 
|  | */ | 
|  | static int random_read_wakeup_thresh = 64; | 
|  |  | 
|  | /* | 
|  | * If the entropy count falls under this number of bits, then we | 
|  | * should wake up processes which are selecting or polling on write | 
|  | * access to /dev/random. | 
|  | */ | 
|  | static int random_write_wakeup_thresh = 128; | 
|  |  | 
|  | /* | 
|  | * When the input pool goes over trickle_thresh, start dropping most | 
|  | * samples to avoid wasting CPU time and reduce lock contention. | 
|  | */ | 
|  |  | 
|  | static int trickle_thresh __read_mostly = INPUT_POOL_WORDS * 28; | 
|  |  | 
|  | static DEFINE_PER_CPU(int, trickle_count); | 
|  |  | 
|  | /* | 
|  | * A pool of size .poolwords is stirred with a primitive polynomial | 
|  | * of degree .poolwords over GF(2).  The taps for various sizes are | 
|  | * defined below.  They are chosen to be evenly spaced (minimum RMS | 
|  | * distance from evenly spaced; the numbers in the comments are a | 
|  | * scaled squared error sum) except for the last tap, which is 1 to | 
|  | * get the twisting happening as fast as possible. | 
|  | */ | 
|  | static struct poolinfo { | 
|  | int poolwords; | 
|  | int tap1, tap2, tap3, tap4, tap5; | 
|  | } poolinfo_table[] = { | 
|  | /* x^128 + x^103 + x^76 + x^51 +x^25 + x + 1 -- 105 */ | 
|  | { 128,	103,	76,	51,	25,	1 }, | 
|  | /* x^32 + x^26 + x^20 + x^14 + x^7 + x + 1 -- 15 */ | 
|  | { 32,	26,	20,	14,	7,	1 }, | 
|  | #if 0 | 
|  | /* x^2048 + x^1638 + x^1231 + x^819 + x^411 + x + 1  -- 115 */ | 
|  | { 2048,	1638,	1231,	819,	411,	1 }, | 
|  |  | 
|  | /* x^1024 + x^817 + x^615 + x^412 + x^204 + x + 1 -- 290 */ | 
|  | { 1024,	817,	615,	412,	204,	1 }, | 
|  |  | 
|  | /* x^1024 + x^819 + x^616 + x^410 + x^207 + x^2 + 1 -- 115 */ | 
|  | { 1024,	819,	616,	410,	207,	2 }, | 
|  |  | 
|  | /* x^512 + x^411 + x^308 + x^208 + x^104 + x + 1 -- 225 */ | 
|  | { 512,	411,	308,	208,	104,	1 }, | 
|  |  | 
|  | /* x^512 + x^409 + x^307 + x^206 + x^102 + x^2 + 1 -- 95 */ | 
|  | { 512,	409,	307,	206,	102,	2 }, | 
|  | /* x^512 + x^409 + x^309 + x^205 + x^103 + x^2 + 1 -- 95 */ | 
|  | { 512,	409,	309,	205,	103,	2 }, | 
|  |  | 
|  | /* x^256 + x^205 + x^155 + x^101 + x^52 + x + 1 -- 125 */ | 
|  | { 256,	205,	155,	101,	52,	1 }, | 
|  |  | 
|  | /* x^128 + x^103 + x^78 + x^51 + x^27 + x^2 + 1 -- 70 */ | 
|  | { 128,	103,	78,	51,	27,	2 }, | 
|  |  | 
|  | /* x^64 + x^52 + x^39 + x^26 + x^14 + x + 1 -- 15 */ | 
|  | { 64,	52,	39,	26,	14,	1 }, | 
|  | #endif | 
|  | }; | 
|  |  | 
|  | #define POOLBITS	poolwords*32 | 
|  | #define POOLBYTES	poolwords*4 | 
|  |  | 
|  | /* | 
|  | * For the purposes of better mixing, we use the CRC-32 polynomial as | 
|  | * well to make a twisted Generalized Feedback Shift Reigster | 
|  | * | 
|  | * (See M. Matsumoto & Y. Kurita, 1992.  Twisted GFSR generators.  ACM | 
|  | * Transactions on Modeling and Computer Simulation 2(3):179-194. | 
|  | * Also see M. Matsumoto & Y. Kurita, 1994.  Twisted GFSR generators | 
|  | * II.  ACM Transactions on Mdeling and Computer Simulation 4:254-266) | 
|  | * | 
|  | * Thanks to Colin Plumb for suggesting this. | 
|  | * | 
|  | * We have not analyzed the resultant polynomial to prove it primitive; | 
|  | * in fact it almost certainly isn't.  Nonetheless, the irreducible factors | 
|  | * of a random large-degree polynomial over GF(2) are more than large enough | 
|  | * that periodicity is not a concern. | 
|  | * | 
|  | * The input hash is much less sensitive than the output hash.  All | 
|  | * that we want of it is that it be a good non-cryptographic hash; | 
|  | * i.e. it not produce collisions when fed "random" data of the sort | 
|  | * we expect to see.  As long as the pool state differs for different | 
|  | * inputs, we have preserved the input entropy and done a good job. | 
|  | * The fact that an intelligent attacker can construct inputs that | 
|  | * will produce controlled alterations to the pool's state is not | 
|  | * important because we don't consider such inputs to contribute any | 
|  | * randomness.  The only property we need with respect to them is that | 
|  | * the attacker can't increase his/her knowledge of the pool's state. | 
|  | * Since all additions are reversible (knowing the final state and the | 
|  | * input, you can reconstruct the initial state), if an attacker has | 
|  | * any uncertainty about the initial state, he/she can only shuffle | 
|  | * that uncertainty about, but never cause any collisions (which would | 
|  | * decrease the uncertainty). | 
|  | * | 
|  | * The chosen system lets the state of the pool be (essentially) the input | 
|  | * modulo the generator polymnomial.  Now, for random primitive polynomials, | 
|  | * this is a universal class of hash functions, meaning that the chance | 
|  | * of a collision is limited by the attacker's knowledge of the generator | 
|  | * polynomail, so if it is chosen at random, an attacker can never force | 
|  | * a collision.  Here, we use a fixed polynomial, but we *can* assume that | 
|  | * ###--> it is unknown to the processes generating the input entropy. <-### | 
|  | * Because of this important property, this is a good, collision-resistant | 
|  | * hash; hash collisions will occur no more often than chance. | 
|  | */ | 
|  |  | 
|  | /* | 
|  | * Static global variables | 
|  | */ | 
|  | static DECLARE_WAIT_QUEUE_HEAD(random_read_wait); | 
|  | static DECLARE_WAIT_QUEUE_HEAD(random_write_wait); | 
|  | static struct fasync_struct *fasync; | 
|  |  | 
|  | #if 0 | 
|  | static int debug; | 
|  | module_param(debug, bool, 0644); | 
|  | #define DEBUG_ENT(fmt, arg...) do { \ | 
|  | if (debug) \ | 
|  | printk(KERN_DEBUG "random %04d %04d %04d: " \ | 
|  | fmt,\ | 
|  | input_pool.entropy_count,\ | 
|  | blocking_pool.entropy_count,\ | 
|  | nonblocking_pool.entropy_count,\ | 
|  | ## arg); } while (0) | 
|  | #else | 
|  | #define DEBUG_ENT(fmt, arg...) do {} while (0) | 
|  | #endif | 
|  |  | 
|  | /********************************************************************** | 
|  | * | 
|  | * OS independent entropy store.   Here are the functions which handle | 
|  | * storing entropy in an entropy pool. | 
|  | * | 
|  | **********************************************************************/ | 
|  |  | 
|  | struct entropy_store; | 
|  | struct entropy_store { | 
|  | /* read-only data: */ | 
|  | struct poolinfo *poolinfo; | 
|  | __u32 *pool; | 
|  | const char *name; | 
|  | int limit; | 
|  | struct entropy_store *pull; | 
|  |  | 
|  | /* read-write data: */ | 
|  | spinlock_t lock; | 
|  | unsigned add_ptr; | 
|  | int entropy_count; | 
|  | int input_rotate; | 
|  | }; | 
|  |  | 
|  | static __u32 input_pool_data[INPUT_POOL_WORDS]; | 
|  | static __u32 blocking_pool_data[OUTPUT_POOL_WORDS]; | 
|  | static __u32 nonblocking_pool_data[OUTPUT_POOL_WORDS]; | 
|  |  | 
|  | static struct entropy_store input_pool = { | 
|  | .poolinfo = &poolinfo_table[0], | 
|  | .name = "input", | 
|  | .limit = 1, | 
|  | .lock = __SPIN_LOCK_UNLOCKED(&input_pool.lock), | 
|  | .pool = input_pool_data | 
|  | }; | 
|  |  | 
|  | static struct entropy_store blocking_pool = { | 
|  | .poolinfo = &poolinfo_table[1], | 
|  | .name = "blocking", | 
|  | .limit = 1, | 
|  | .pull = &input_pool, | 
|  | .lock = __SPIN_LOCK_UNLOCKED(&blocking_pool.lock), | 
|  | .pool = blocking_pool_data | 
|  | }; | 
|  |  | 
|  | static struct entropy_store nonblocking_pool = { | 
|  | .poolinfo = &poolinfo_table[1], | 
|  | .name = "nonblocking", | 
|  | .pull = &input_pool, | 
|  | .lock = __SPIN_LOCK_UNLOCKED(&nonblocking_pool.lock), | 
|  | .pool = nonblocking_pool_data | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * This function adds bytes into the entropy "pool".  It does not | 
|  | * update the entropy estimate.  The caller should call | 
|  | * credit_entropy_bits if this is appropriate. | 
|  | * | 
|  | * The pool is stirred with a primitive polynomial of the appropriate | 
|  | * degree, and then twisted.  We twist by three bits at a time because | 
|  | * it's cheap to do so and helps slightly in the expected case where | 
|  | * the entropy is concentrated in the low-order bits. | 
|  | */ | 
|  | static void mix_pool_bytes_extract(struct entropy_store *r, const void *in, | 
|  | int nbytes, __u8 out[64]) | 
|  | { | 
|  | static __u32 const twist_table[8] = { | 
|  | 0x00000000, 0x3b6e20c8, 0x76dc4190, 0x4db26158, | 
|  | 0xedb88320, 0xd6d6a3e8, 0x9b64c2b0, 0xa00ae278 }; | 
|  | unsigned long i, j, tap1, tap2, tap3, tap4, tap5; | 
|  | int input_rotate; | 
|  | int wordmask = r->poolinfo->poolwords - 1; | 
|  | const char *bytes = in; | 
|  | __u32 w; | 
|  | unsigned long flags; | 
|  |  | 
|  | /* Taps are constant, so we can load them without holding r->lock.  */ | 
|  | tap1 = r->poolinfo->tap1; | 
|  | tap2 = r->poolinfo->tap2; | 
|  | tap3 = r->poolinfo->tap3; | 
|  | tap4 = r->poolinfo->tap4; | 
|  | tap5 = r->poolinfo->tap5; | 
|  |  | 
|  | spin_lock_irqsave(&r->lock, flags); | 
|  | input_rotate = r->input_rotate; | 
|  | i = r->add_ptr; | 
|  |  | 
|  | /* mix one byte at a time to simplify size handling and churn faster */ | 
|  | while (nbytes--) { | 
|  | w = rol32(*bytes++, input_rotate & 31); | 
|  | i = (i - 1) & wordmask; | 
|  |  | 
|  | /* XOR in the various taps */ | 
|  | w ^= r->pool[i]; | 
|  | w ^= r->pool[(i + tap1) & wordmask]; | 
|  | w ^= r->pool[(i + tap2) & wordmask]; | 
|  | w ^= r->pool[(i + tap3) & wordmask]; | 
|  | w ^= r->pool[(i + tap4) & wordmask]; | 
|  | w ^= r->pool[(i + tap5) & wordmask]; | 
|  |  | 
|  | /* Mix the result back in with a twist */ | 
|  | r->pool[i] = (w >> 3) ^ twist_table[w & 7]; | 
|  |  | 
|  | /* | 
|  | * Normally, we add 7 bits of rotation to the pool. | 
|  | * At the beginning of the pool, add an extra 7 bits | 
|  | * rotation, so that successive passes spread the | 
|  | * input bits across the pool evenly. | 
|  | */ | 
|  | input_rotate += i ? 7 : 14; | 
|  | } | 
|  |  | 
|  | r->input_rotate = input_rotate; | 
|  | r->add_ptr = i; | 
|  |  | 
|  | if (out) | 
|  | for (j = 0; j < 16; j++) | 
|  | ((__u32 *)out)[j] = r->pool[(i - j) & wordmask]; | 
|  |  | 
|  | spin_unlock_irqrestore(&r->lock, flags); | 
|  | } | 
|  |  | 
|  | static void mix_pool_bytes(struct entropy_store *r, const void *in, int bytes) | 
|  | { | 
|  | mix_pool_bytes_extract(r, in, bytes, NULL); | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Credit (or debit) the entropy store with n bits of entropy | 
|  | */ | 
|  | static void credit_entropy_bits(struct entropy_store *r, int nbits) | 
|  | { | 
|  | unsigned long flags; | 
|  |  | 
|  | if (!nbits) | 
|  | return; | 
|  |  | 
|  | spin_lock_irqsave(&r->lock, flags); | 
|  |  | 
|  | DEBUG_ENT("added %d entropy credits to %s\n", nbits, r->name); | 
|  | r->entropy_count += nbits; | 
|  | if (r->entropy_count < 0) { | 
|  | DEBUG_ENT("negative entropy/overflow\n"); | 
|  | r->entropy_count = 0; | 
|  | } else if (r->entropy_count > r->poolinfo->POOLBITS) | 
|  | r->entropy_count = r->poolinfo->POOLBITS; | 
|  |  | 
|  | /* should we wake readers? */ | 
|  | if (r == &input_pool && | 
|  | r->entropy_count >= random_read_wakeup_thresh) { | 
|  | wake_up_interruptible(&random_read_wait); | 
|  | kill_fasync(&fasync, SIGIO, POLL_IN); | 
|  | } | 
|  |  | 
|  | spin_unlock_irqrestore(&r->lock, flags); | 
|  | } | 
|  |  | 
|  | /********************************************************************* | 
|  | * | 
|  | * Entropy input management | 
|  | * | 
|  | *********************************************************************/ | 
|  |  | 
|  | /* There is one of these per entropy source */ | 
|  | struct timer_rand_state { | 
|  | cycles_t last_time; | 
|  | long last_delta, last_delta2; | 
|  | unsigned dont_count_entropy:1; | 
|  | }; | 
|  |  | 
|  | static struct timer_rand_state input_timer_state; | 
|  | static struct timer_rand_state *irq_timer_state[NR_IRQS]; | 
|  |  | 
|  | /* | 
|  | * This function adds entropy to the entropy "pool" by using timing | 
|  | * delays.  It uses the timer_rand_state structure to make an estimate | 
|  | * of how many bits of entropy this call has added to the pool. | 
|  | * | 
|  | * The number "num" is also added to the pool - it should somehow describe | 
|  | * the type of event which just happened.  This is currently 0-255 for | 
|  | * keyboard scan codes, and 256 upwards for interrupts. | 
|  | * | 
|  | */ | 
|  | static void add_timer_randomness(struct timer_rand_state *state, unsigned num) | 
|  | { | 
|  | struct { | 
|  | cycles_t cycles; | 
|  | long jiffies; | 
|  | unsigned num; | 
|  | } sample; | 
|  | long delta, delta2, delta3; | 
|  |  | 
|  | preempt_disable(); | 
|  | /* if over the trickle threshold, use only 1 in 4096 samples */ | 
|  | if (input_pool.entropy_count > trickle_thresh && | 
|  | (__get_cpu_var(trickle_count)++ & 0xfff)) | 
|  | goto out; | 
|  |  | 
|  | sample.jiffies = jiffies; | 
|  | sample.cycles = get_cycles(); | 
|  | sample.num = num; | 
|  | mix_pool_bytes(&input_pool, &sample, sizeof(sample)); | 
|  |  | 
|  | /* | 
|  | * Calculate number of bits of randomness we probably added. | 
|  | * We take into account the first, second and third-order deltas | 
|  | * in order to make our estimate. | 
|  | */ | 
|  |  | 
|  | if (!state->dont_count_entropy) { | 
|  | delta = sample.jiffies - state->last_time; | 
|  | state->last_time = sample.jiffies; | 
|  |  | 
|  | delta2 = delta - state->last_delta; | 
|  | state->last_delta = delta; | 
|  |  | 
|  | delta3 = delta2 - state->last_delta2; | 
|  | state->last_delta2 = delta2; | 
|  |  | 
|  | if (delta < 0) | 
|  | delta = -delta; | 
|  | if (delta2 < 0) | 
|  | delta2 = -delta2; | 
|  | if (delta3 < 0) | 
|  | delta3 = -delta3; | 
|  | if (delta > delta2) | 
|  | delta = delta2; | 
|  | if (delta > delta3) | 
|  | delta = delta3; | 
|  |  | 
|  | /* | 
|  | * delta is now minimum absolute delta. | 
|  | * Round down by 1 bit on general principles, | 
|  | * and limit entropy entimate to 12 bits. | 
|  | */ | 
|  | credit_entropy_bits(&input_pool, | 
|  | min_t(int, fls(delta>>1), 11)); | 
|  | } | 
|  | out: | 
|  | preempt_enable(); | 
|  | } | 
|  |  | 
|  | void add_input_randomness(unsigned int type, unsigned int code, | 
|  | unsigned int value) | 
|  | { | 
|  | static unsigned char last_value; | 
|  |  | 
|  | /* ignore autorepeat and the like */ | 
|  | if (value == last_value) | 
|  | return; | 
|  |  | 
|  | DEBUG_ENT("input event\n"); | 
|  | last_value = value; | 
|  | add_timer_randomness(&input_timer_state, | 
|  | (type << 4) ^ code ^ (code >> 4) ^ value); | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(add_input_randomness); | 
|  |  | 
|  | void add_interrupt_randomness(int irq) | 
|  | { | 
|  | if (irq >= NR_IRQS || irq_timer_state[irq] == NULL) | 
|  | return; | 
|  |  | 
|  | DEBUG_ENT("irq event %d\n", irq); | 
|  | add_timer_randomness(irq_timer_state[irq], 0x100 + irq); | 
|  | } | 
|  |  | 
|  | #ifdef CONFIG_BLOCK | 
|  | void add_disk_randomness(struct gendisk *disk) | 
|  | { | 
|  | if (!disk || !disk->random) | 
|  | return; | 
|  | /* first major is 1, so we get >= 0x200 here */ | 
|  | DEBUG_ENT("disk event %d:%d\n", disk->major, disk->first_minor); | 
|  |  | 
|  | add_timer_randomness(disk->random, | 
|  | 0x100 + MKDEV(disk->major, disk->first_minor)); | 
|  | } | 
|  | #endif | 
|  |  | 
|  | #define EXTRACT_SIZE 10 | 
|  |  | 
|  | /********************************************************************* | 
|  | * | 
|  | * Entropy extraction routines | 
|  | * | 
|  | *********************************************************************/ | 
|  |  | 
|  | static ssize_t extract_entropy(struct entropy_store *r, void *buf, | 
|  | size_t nbytes, int min, int rsvd); | 
|  |  | 
|  | /* | 
|  | * This utility inline function is responsible for transfering entropy | 
|  | * from the primary pool to the secondary extraction pool. We make | 
|  | * sure we pull enough for a 'catastrophic reseed'. | 
|  | */ | 
|  | static void xfer_secondary_pool(struct entropy_store *r, size_t nbytes) | 
|  | { | 
|  | __u32 tmp[OUTPUT_POOL_WORDS]; | 
|  |  | 
|  | if (r->pull && r->entropy_count < nbytes * 8 && | 
|  | r->entropy_count < r->poolinfo->POOLBITS) { | 
|  | /* If we're limited, always leave two wakeup worth's BITS */ | 
|  | int rsvd = r->limit ? 0 : random_read_wakeup_thresh/4; | 
|  | int bytes = nbytes; | 
|  |  | 
|  | /* pull at least as many as BYTES as wakeup BITS */ | 
|  | bytes = max_t(int, bytes, random_read_wakeup_thresh / 8); | 
|  | /* but never more than the buffer size */ | 
|  | bytes = min_t(int, bytes, sizeof(tmp)); | 
|  |  | 
|  | DEBUG_ENT("going to reseed %s with %d bits " | 
|  | "(%d of %d requested)\n", | 
|  | r->name, bytes * 8, nbytes * 8, r->entropy_count); | 
|  |  | 
|  | bytes = extract_entropy(r->pull, tmp, bytes, | 
|  | random_read_wakeup_thresh / 8, rsvd); | 
|  | mix_pool_bytes(r, tmp, bytes); | 
|  | credit_entropy_bits(r, bytes*8); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* | 
|  | * These functions extracts randomness from the "entropy pool", and | 
|  | * returns it in a buffer. | 
|  | * | 
|  | * The min parameter specifies the minimum amount we can pull before | 
|  | * failing to avoid races that defeat catastrophic reseeding while the | 
|  | * reserved parameter indicates how much entropy we must leave in the | 
|  | * pool after each pull to avoid starving other readers. | 
|  | * | 
|  | * Note: extract_entropy() assumes that .poolwords is a multiple of 16 words. | 
|  | */ | 
|  |  | 
|  | static size_t account(struct entropy_store *r, size_t nbytes, int min, | 
|  | int reserved) | 
|  | { | 
|  | unsigned long flags; | 
|  |  | 
|  | BUG_ON(r->entropy_count > r->poolinfo->POOLBITS); | 
|  |  | 
|  | /* Hold lock while accounting */ | 
|  | spin_lock_irqsave(&r->lock, flags); | 
|  |  | 
|  | DEBUG_ENT("trying to extract %d bits from %s\n", | 
|  | nbytes * 8, r->name); | 
|  |  | 
|  | /* Can we pull enough? */ | 
|  | if (r->entropy_count / 8 < min + reserved) { | 
|  | nbytes = 0; | 
|  | } else { | 
|  | /* If limited, never pull more than available */ | 
|  | if (r->limit && nbytes + reserved >= r->entropy_count / 8) | 
|  | nbytes = r->entropy_count/8 - reserved; | 
|  |  | 
|  | if (r->entropy_count / 8 >= nbytes + reserved) | 
|  | r->entropy_count -= nbytes*8; | 
|  | else | 
|  | r->entropy_count = reserved; | 
|  |  | 
|  | if (r->entropy_count < random_write_wakeup_thresh) { | 
|  | wake_up_interruptible(&random_write_wait); | 
|  | kill_fasync(&fasync, SIGIO, POLL_OUT); | 
|  | } | 
|  | } | 
|  |  | 
|  | DEBUG_ENT("debiting %d entropy credits from %s%s\n", | 
|  | nbytes * 8, r->name, r->limit ? "" : " (unlimited)"); | 
|  |  | 
|  | spin_unlock_irqrestore(&r->lock, flags); | 
|  |  | 
|  | return nbytes; | 
|  | } | 
|  |  | 
|  | static void extract_buf(struct entropy_store *r, __u8 *out) | 
|  | { | 
|  | int i; | 
|  | __u32 hash[5], workspace[SHA_WORKSPACE_WORDS]; | 
|  | __u8 extract[64]; | 
|  |  | 
|  | /* Generate a hash across the pool, 16 words (512 bits) at a time */ | 
|  | sha_init(hash); | 
|  | for (i = 0; i < r->poolinfo->poolwords; i += 16) | 
|  | sha_transform(hash, (__u8 *)(r->pool + i), workspace); | 
|  |  | 
|  | /* | 
|  | * We mix the hash back into the pool to prevent backtracking | 
|  | * attacks (where the attacker knows the state of the pool | 
|  | * plus the current outputs, and attempts to find previous | 
|  | * ouputs), unless the hash function can be inverted. By | 
|  | * mixing at least a SHA1 worth of hash data back, we make | 
|  | * brute-forcing the feedback as hard as brute-forcing the | 
|  | * hash. | 
|  | */ | 
|  | mix_pool_bytes_extract(r, hash, sizeof(hash), extract); | 
|  |  | 
|  | /* | 
|  | * To avoid duplicates, we atomically extract a portion of the | 
|  | * pool while mixing, and hash one final time. | 
|  | */ | 
|  | sha_transform(hash, extract, workspace); | 
|  | memset(extract, 0, sizeof(extract)); | 
|  | memset(workspace, 0, sizeof(workspace)); | 
|  |  | 
|  | /* | 
|  | * In case the hash function has some recognizable output | 
|  | * pattern, we fold it in half. Thus, we always feed back | 
|  | * twice as much data as we output. | 
|  | */ | 
|  | hash[0] ^= hash[3]; | 
|  | hash[1] ^= hash[4]; | 
|  | hash[2] ^= rol32(hash[2], 16); | 
|  | memcpy(out, hash, EXTRACT_SIZE); | 
|  | memset(hash, 0, sizeof(hash)); | 
|  | } | 
|  |  | 
|  | static ssize_t extract_entropy(struct entropy_store *r, void *buf, | 
|  | size_t nbytes, int min, int reserved) | 
|  | { | 
|  | ssize_t ret = 0, i; | 
|  | __u8 tmp[EXTRACT_SIZE]; | 
|  |  | 
|  | xfer_secondary_pool(r, nbytes); | 
|  | nbytes = account(r, nbytes, min, reserved); | 
|  |  | 
|  | while (nbytes) { | 
|  | extract_buf(r, tmp); | 
|  | i = min_t(int, nbytes, EXTRACT_SIZE); | 
|  | memcpy(buf, tmp, i); | 
|  | nbytes -= i; | 
|  | buf += i; | 
|  | ret += i; | 
|  | } | 
|  |  | 
|  | /* Wipe data just returned from memory */ | 
|  | memset(tmp, 0, sizeof(tmp)); | 
|  |  | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | static ssize_t extract_entropy_user(struct entropy_store *r, void __user *buf, | 
|  | size_t nbytes) | 
|  | { | 
|  | ssize_t ret = 0, i; | 
|  | __u8 tmp[EXTRACT_SIZE]; | 
|  |  | 
|  | xfer_secondary_pool(r, nbytes); | 
|  | nbytes = account(r, nbytes, 0, 0); | 
|  |  | 
|  | while (nbytes) { | 
|  | if (need_resched()) { | 
|  | if (signal_pending(current)) { | 
|  | if (ret == 0) | 
|  | ret = -ERESTARTSYS; | 
|  | break; | 
|  | } | 
|  | schedule(); | 
|  | } | 
|  |  | 
|  | extract_buf(r, tmp); | 
|  | i = min_t(int, nbytes, EXTRACT_SIZE); | 
|  | if (copy_to_user(buf, tmp, i)) { | 
|  | ret = -EFAULT; | 
|  | break; | 
|  | } | 
|  |  | 
|  | nbytes -= i; | 
|  | buf += i; | 
|  | ret += i; | 
|  | } | 
|  |  | 
|  | /* Wipe data just returned from memory */ | 
|  | memset(tmp, 0, sizeof(tmp)); | 
|  |  | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * This function is the exported kernel interface.  It returns some | 
|  | * number of good random numbers, suitable for seeding TCP sequence | 
|  | * numbers, etc. | 
|  | */ | 
|  | void get_random_bytes(void *buf, int nbytes) | 
|  | { | 
|  | extract_entropy(&nonblocking_pool, buf, nbytes, 0, 0); | 
|  | } | 
|  | EXPORT_SYMBOL(get_random_bytes); | 
|  |  | 
|  | /* | 
|  | * init_std_data - initialize pool with system data | 
|  | * | 
|  | * @r: pool to initialize | 
|  | * | 
|  | * This function clears the pool's entropy count and mixes some system | 
|  | * data into the pool to prepare it for use. The pool is not cleared | 
|  | * as that can only decrease the entropy in the pool. | 
|  | */ | 
|  | static void init_std_data(struct entropy_store *r) | 
|  | { | 
|  | ktime_t now; | 
|  | unsigned long flags; | 
|  |  | 
|  | spin_lock_irqsave(&r->lock, flags); | 
|  | r->entropy_count = 0; | 
|  | spin_unlock_irqrestore(&r->lock, flags); | 
|  |  | 
|  | now = ktime_get_real(); | 
|  | mix_pool_bytes(r, &now, sizeof(now)); | 
|  | mix_pool_bytes(r, utsname(), sizeof(*(utsname()))); | 
|  | } | 
|  |  | 
|  | static int rand_initialize(void) | 
|  | { | 
|  | init_std_data(&input_pool); | 
|  | init_std_data(&blocking_pool); | 
|  | init_std_data(&nonblocking_pool); | 
|  | return 0; | 
|  | } | 
|  | module_init(rand_initialize); | 
|  |  | 
|  | void rand_initialize_irq(int irq) | 
|  | { | 
|  | struct timer_rand_state *state; | 
|  |  | 
|  | if (irq >= NR_IRQS || irq_timer_state[irq]) | 
|  | return; | 
|  |  | 
|  | /* | 
|  | * If kzalloc returns null, we just won't use that entropy | 
|  | * source. | 
|  | */ | 
|  | state = kzalloc(sizeof(struct timer_rand_state), GFP_KERNEL); | 
|  | if (state) | 
|  | irq_timer_state[irq] = state; | 
|  | } | 
|  |  | 
|  | #ifdef CONFIG_BLOCK | 
|  | void rand_initialize_disk(struct gendisk *disk) | 
|  | { | 
|  | struct timer_rand_state *state; | 
|  |  | 
|  | /* | 
|  | * If kzalloc returns null, we just won't use that entropy | 
|  | * source. | 
|  | */ | 
|  | state = kzalloc(sizeof(struct timer_rand_state), GFP_KERNEL); | 
|  | if (state) | 
|  | disk->random = state; | 
|  | } | 
|  | #endif | 
|  |  | 
|  | static ssize_t | 
|  | random_read(struct file *file, char __user *buf, size_t nbytes, loff_t *ppos) | 
|  | { | 
|  | ssize_t n, retval = 0, count = 0; | 
|  |  | 
|  | if (nbytes == 0) | 
|  | return 0; | 
|  |  | 
|  | while (nbytes > 0) { | 
|  | n = nbytes; | 
|  | if (n > SEC_XFER_SIZE) | 
|  | n = SEC_XFER_SIZE; | 
|  |  | 
|  | DEBUG_ENT("reading %d bits\n", n*8); | 
|  |  | 
|  | n = extract_entropy_user(&blocking_pool, buf, n); | 
|  |  | 
|  | DEBUG_ENT("read got %d bits (%d still needed)\n", | 
|  | n*8, (nbytes-n)*8); | 
|  |  | 
|  | if (n == 0) { | 
|  | if (file->f_flags & O_NONBLOCK) { | 
|  | retval = -EAGAIN; | 
|  | break; | 
|  | } | 
|  |  | 
|  | DEBUG_ENT("sleeping?\n"); | 
|  |  | 
|  | wait_event_interruptible(random_read_wait, | 
|  | input_pool.entropy_count >= | 
|  | random_read_wakeup_thresh); | 
|  |  | 
|  | DEBUG_ENT("awake\n"); | 
|  |  | 
|  | if (signal_pending(current)) { | 
|  | retval = -ERESTARTSYS; | 
|  | break; | 
|  | } | 
|  |  | 
|  | continue; | 
|  | } | 
|  |  | 
|  | if (n < 0) { | 
|  | retval = n; | 
|  | break; | 
|  | } | 
|  | count += n; | 
|  | buf += n; | 
|  | nbytes -= n; | 
|  | break;		/* This break makes the device work */ | 
|  | /* like a named pipe */ | 
|  | } | 
|  |  | 
|  | /* | 
|  | * If we gave the user some bytes, update the access time. | 
|  | */ | 
|  | if (count) | 
|  | file_accessed(file); | 
|  |  | 
|  | return (count ? count : retval); | 
|  | } | 
|  |  | 
|  | static ssize_t | 
|  | urandom_read(struct file *file, char __user *buf, size_t nbytes, loff_t *ppos) | 
|  | { | 
|  | return extract_entropy_user(&nonblocking_pool, buf, nbytes); | 
|  | } | 
|  |  | 
|  | static unsigned int | 
|  | random_poll(struct file *file, poll_table * wait) | 
|  | { | 
|  | unsigned int mask; | 
|  |  | 
|  | poll_wait(file, &random_read_wait, wait); | 
|  | poll_wait(file, &random_write_wait, wait); | 
|  | mask = 0; | 
|  | if (input_pool.entropy_count >= random_read_wakeup_thresh) | 
|  | mask |= POLLIN | POLLRDNORM; | 
|  | if (input_pool.entropy_count < random_write_wakeup_thresh) | 
|  | mask |= POLLOUT | POLLWRNORM; | 
|  | return mask; | 
|  | } | 
|  |  | 
|  | static int | 
|  | write_pool(struct entropy_store *r, const char __user *buffer, size_t count) | 
|  | { | 
|  | size_t bytes; | 
|  | __u32 buf[16]; | 
|  | const char __user *p = buffer; | 
|  |  | 
|  | while (count > 0) { | 
|  | bytes = min(count, sizeof(buf)); | 
|  | if (copy_from_user(&buf, p, bytes)) | 
|  | return -EFAULT; | 
|  |  | 
|  | count -= bytes; | 
|  | p += bytes; | 
|  |  | 
|  | mix_pool_bytes(r, buf, bytes); | 
|  | cond_resched(); | 
|  | } | 
|  |  | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | static ssize_t random_write(struct file *file, const char __user *buffer, | 
|  | size_t count, loff_t *ppos) | 
|  | { | 
|  | size_t ret; | 
|  | struct inode *inode = file->f_path.dentry->d_inode; | 
|  |  | 
|  | ret = write_pool(&blocking_pool, buffer, count); | 
|  | if (ret) | 
|  | return ret; | 
|  | ret = write_pool(&nonblocking_pool, buffer, count); | 
|  | if (ret) | 
|  | return ret; | 
|  |  | 
|  | inode->i_mtime = current_fs_time(inode->i_sb); | 
|  | mark_inode_dirty(inode); | 
|  | return (ssize_t)count; | 
|  | } | 
|  |  | 
|  | static long random_ioctl(struct file *f, unsigned int cmd, unsigned long arg) | 
|  | { | 
|  | int size, ent_count; | 
|  | int __user *p = (int __user *)arg; | 
|  | int retval; | 
|  |  | 
|  | switch (cmd) { | 
|  | case RNDGETENTCNT: | 
|  | /* inherently racy, no point locking */ | 
|  | if (put_user(input_pool.entropy_count, p)) | 
|  | return -EFAULT; | 
|  | return 0; | 
|  | case RNDADDTOENTCNT: | 
|  | if (!capable(CAP_SYS_ADMIN)) | 
|  | return -EPERM; | 
|  | if (get_user(ent_count, p)) | 
|  | return -EFAULT; | 
|  | credit_entropy_bits(&input_pool, ent_count); | 
|  | return 0; | 
|  | case RNDADDENTROPY: | 
|  | if (!capable(CAP_SYS_ADMIN)) | 
|  | return -EPERM; | 
|  | if (get_user(ent_count, p++)) | 
|  | return -EFAULT; | 
|  | if (ent_count < 0) | 
|  | return -EINVAL; | 
|  | if (get_user(size, p++)) | 
|  | return -EFAULT; | 
|  | retval = write_pool(&input_pool, (const char __user *)p, | 
|  | size); | 
|  | if (retval < 0) | 
|  | return retval; | 
|  | credit_entropy_bits(&input_pool, ent_count); | 
|  | return 0; | 
|  | case RNDZAPENTCNT: | 
|  | case RNDCLEARPOOL: | 
|  | /* Clear the entropy pool counters. */ | 
|  | if (!capable(CAP_SYS_ADMIN)) | 
|  | return -EPERM; | 
|  | rand_initialize(); | 
|  | return 0; | 
|  | default: | 
|  | return -EINVAL; | 
|  | } | 
|  | } | 
|  |  | 
|  | static int random_fasync(int fd, struct file *filp, int on) | 
|  | { | 
|  | return fasync_helper(fd, filp, on, &fasync); | 
|  | } | 
|  |  | 
|  | static int random_release(struct inode *inode, struct file *filp) | 
|  | { | 
|  | return fasync_helper(-1, filp, 0, &fasync); | 
|  | } | 
|  |  | 
|  | const struct file_operations random_fops = { | 
|  | .read  = random_read, | 
|  | .write = random_write, | 
|  | .poll  = random_poll, | 
|  | .unlocked_ioctl = random_ioctl, | 
|  | .fasync = random_fasync, | 
|  | .release = random_release, | 
|  | }; | 
|  |  | 
|  | const struct file_operations urandom_fops = { | 
|  | .read  = urandom_read, | 
|  | .write = random_write, | 
|  | .unlocked_ioctl = random_ioctl, | 
|  | .fasync = random_fasync, | 
|  | .release = random_release, | 
|  | }; | 
|  |  | 
|  | /*************************************************************** | 
|  | * Random UUID interface | 
|  | * | 
|  | * Used here for a Boot ID, but can be useful for other kernel | 
|  | * drivers. | 
|  | ***************************************************************/ | 
|  |  | 
|  | /* | 
|  | * Generate random UUID | 
|  | */ | 
|  | void generate_random_uuid(unsigned char uuid_out[16]) | 
|  | { | 
|  | get_random_bytes(uuid_out, 16); | 
|  | /* Set UUID version to 4 --- truely random generation */ | 
|  | uuid_out[6] = (uuid_out[6] & 0x0F) | 0x40; | 
|  | /* Set the UUID variant to DCE */ | 
|  | uuid_out[8] = (uuid_out[8] & 0x3F) | 0x80; | 
|  | } | 
|  | EXPORT_SYMBOL(generate_random_uuid); | 
|  |  | 
|  | /******************************************************************** | 
|  | * | 
|  | * Sysctl interface | 
|  | * | 
|  | ********************************************************************/ | 
|  |  | 
|  | #ifdef CONFIG_SYSCTL | 
|  |  | 
|  | #include <linux/sysctl.h> | 
|  |  | 
|  | static int min_read_thresh = 8, min_write_thresh; | 
|  | static int max_read_thresh = INPUT_POOL_WORDS * 32; | 
|  | static int max_write_thresh = INPUT_POOL_WORDS * 32; | 
|  | static char sysctl_bootid[16]; | 
|  |  | 
|  | /* | 
|  | * These functions is used to return both the bootid UUID, and random | 
|  | * UUID.  The difference is in whether table->data is NULL; if it is, | 
|  | * then a new UUID is generated and returned to the user. | 
|  | * | 
|  | * If the user accesses this via the proc interface, it will be returned | 
|  | * as an ASCII string in the standard UUID format.  If accesses via the | 
|  | * sysctl system call, it is returned as 16 bytes of binary data. | 
|  | */ | 
|  | static int proc_do_uuid(ctl_table *table, int write, struct file *filp, | 
|  | void __user *buffer, size_t *lenp, loff_t *ppos) | 
|  | { | 
|  | ctl_table fake_table; | 
|  | unsigned char buf[64], tmp_uuid[16], *uuid; | 
|  |  | 
|  | uuid = table->data; | 
|  | if (!uuid) { | 
|  | uuid = tmp_uuid; | 
|  | uuid[8] = 0; | 
|  | } | 
|  | if (uuid[8] == 0) | 
|  | generate_random_uuid(uuid); | 
|  |  | 
|  | sprintf(buf, "%02x%02x%02x%02x-%02x%02x-%02x%02x-%02x%02x-" | 
|  | "%02x%02x%02x%02x%02x%02x", | 
|  | uuid[0],  uuid[1],  uuid[2],  uuid[3], | 
|  | uuid[4],  uuid[5],  uuid[6],  uuid[7], | 
|  | uuid[8],  uuid[9],  uuid[10], uuid[11], | 
|  | uuid[12], uuid[13], uuid[14], uuid[15]); | 
|  | fake_table.data = buf; | 
|  | fake_table.maxlen = sizeof(buf); | 
|  |  | 
|  | return proc_dostring(&fake_table, write, filp, buffer, lenp, ppos); | 
|  | } | 
|  |  | 
|  | static int uuid_strategy(ctl_table *table, int __user *name, int nlen, | 
|  | void __user *oldval, size_t __user *oldlenp, | 
|  | void __user *newval, size_t newlen) | 
|  | { | 
|  | unsigned char tmp_uuid[16], *uuid; | 
|  | unsigned int len; | 
|  |  | 
|  | if (!oldval || !oldlenp) | 
|  | return 1; | 
|  |  | 
|  | uuid = table->data; | 
|  | if (!uuid) { | 
|  | uuid = tmp_uuid; | 
|  | uuid[8] = 0; | 
|  | } | 
|  | if (uuid[8] == 0) | 
|  | generate_random_uuid(uuid); | 
|  |  | 
|  | if (get_user(len, oldlenp)) | 
|  | return -EFAULT; | 
|  | if (len) { | 
|  | if (len > 16) | 
|  | len = 16; | 
|  | if (copy_to_user(oldval, uuid, len) || | 
|  | put_user(len, oldlenp)) | 
|  | return -EFAULT; | 
|  | } | 
|  | return 1; | 
|  | } | 
|  |  | 
|  | static int sysctl_poolsize = INPUT_POOL_WORDS * 32; | 
|  | ctl_table random_table[] = { | 
|  | { | 
|  | .ctl_name 	= RANDOM_POOLSIZE, | 
|  | .procname	= "poolsize", | 
|  | .data		= &sysctl_poolsize, | 
|  | .maxlen		= sizeof(int), | 
|  | .mode		= 0444, | 
|  | .proc_handler	= &proc_dointvec, | 
|  | }, | 
|  | { | 
|  | .ctl_name	= RANDOM_ENTROPY_COUNT, | 
|  | .procname	= "entropy_avail", | 
|  | .maxlen		= sizeof(int), | 
|  | .mode		= 0444, | 
|  | .proc_handler	= &proc_dointvec, | 
|  | .data		= &input_pool.entropy_count, | 
|  | }, | 
|  | { | 
|  | .ctl_name	= RANDOM_READ_THRESH, | 
|  | .procname	= "read_wakeup_threshold", | 
|  | .data		= &random_read_wakeup_thresh, | 
|  | .maxlen		= sizeof(int), | 
|  | .mode		= 0644, | 
|  | .proc_handler	= &proc_dointvec_minmax, | 
|  | .strategy	= &sysctl_intvec, | 
|  | .extra1		= &min_read_thresh, | 
|  | .extra2		= &max_read_thresh, | 
|  | }, | 
|  | { | 
|  | .ctl_name	= RANDOM_WRITE_THRESH, | 
|  | .procname	= "write_wakeup_threshold", | 
|  | .data		= &random_write_wakeup_thresh, | 
|  | .maxlen		= sizeof(int), | 
|  | .mode		= 0644, | 
|  | .proc_handler	= &proc_dointvec_minmax, | 
|  | .strategy	= &sysctl_intvec, | 
|  | .extra1		= &min_write_thresh, | 
|  | .extra2		= &max_write_thresh, | 
|  | }, | 
|  | { | 
|  | .ctl_name	= RANDOM_BOOT_ID, | 
|  | .procname	= "boot_id", | 
|  | .data		= &sysctl_bootid, | 
|  | .maxlen		= 16, | 
|  | .mode		= 0444, | 
|  | .proc_handler	= &proc_do_uuid, | 
|  | .strategy	= &uuid_strategy, | 
|  | }, | 
|  | { | 
|  | .ctl_name	= RANDOM_UUID, | 
|  | .procname	= "uuid", | 
|  | .maxlen		= 16, | 
|  | .mode		= 0444, | 
|  | .proc_handler	= &proc_do_uuid, | 
|  | .strategy	= &uuid_strategy, | 
|  | }, | 
|  | { .ctl_name = 0 } | 
|  | }; | 
|  | #endif 	/* CONFIG_SYSCTL */ | 
|  |  | 
|  | /******************************************************************** | 
|  | * | 
|  | * Random funtions for networking | 
|  | * | 
|  | ********************************************************************/ | 
|  |  | 
|  | /* | 
|  | * TCP initial sequence number picking.  This uses the random number | 
|  | * generator to pick an initial secret value.  This value is hashed | 
|  | * along with the TCP endpoint information to provide a unique | 
|  | * starting point for each pair of TCP endpoints.  This defeats | 
|  | * attacks which rely on guessing the initial TCP sequence number. | 
|  | * This algorithm was suggested by Steve Bellovin. | 
|  | * | 
|  | * Using a very strong hash was taking an appreciable amount of the total | 
|  | * TCP connection establishment time, so this is a weaker hash, | 
|  | * compensated for by changing the secret periodically. | 
|  | */ | 
|  |  | 
|  | /* F, G and H are basic MD4 functions: selection, majority, parity */ | 
|  | #define F(x, y, z) ((z) ^ ((x) & ((y) ^ (z)))) | 
|  | #define G(x, y, z) (((x) & (y)) + (((x) ^ (y)) & (z))) | 
|  | #define H(x, y, z) ((x) ^ (y) ^ (z)) | 
|  |  | 
|  | /* | 
|  | * The generic round function.  The application is so specific that | 
|  | * we don't bother protecting all the arguments with parens, as is generally | 
|  | * good macro practice, in favor of extra legibility. | 
|  | * Rotation is separate from addition to prevent recomputation | 
|  | */ | 
|  | #define ROUND(f, a, b, c, d, x, s)	\ | 
|  | (a += f(b, c, d) + x, a = (a << s) | (a >> (32 - s))) | 
|  | #define K1 0 | 
|  | #define K2 013240474631UL | 
|  | #define K3 015666365641UL | 
|  |  | 
|  | #if defined(CONFIG_IPV6) || defined(CONFIG_IPV6_MODULE) | 
|  |  | 
|  | static __u32 twothirdsMD4Transform(__u32 const buf[4], __u32 const in[12]) | 
|  | { | 
|  | __u32 a = buf[0], b = buf[1], c = buf[2], d = buf[3]; | 
|  |  | 
|  | /* Round 1 */ | 
|  | ROUND(F, a, b, c, d, in[ 0] + K1,  3); | 
|  | ROUND(F, d, a, b, c, in[ 1] + K1,  7); | 
|  | ROUND(F, c, d, a, b, in[ 2] + K1, 11); | 
|  | ROUND(F, b, c, d, a, in[ 3] + K1, 19); | 
|  | ROUND(F, a, b, c, d, in[ 4] + K1,  3); | 
|  | ROUND(F, d, a, b, c, in[ 5] + K1,  7); | 
|  | ROUND(F, c, d, a, b, in[ 6] + K1, 11); | 
|  | ROUND(F, b, c, d, a, in[ 7] + K1, 19); | 
|  | ROUND(F, a, b, c, d, in[ 8] + K1,  3); | 
|  | ROUND(F, d, a, b, c, in[ 9] + K1,  7); | 
|  | ROUND(F, c, d, a, b, in[10] + K1, 11); | 
|  | ROUND(F, b, c, d, a, in[11] + K1, 19); | 
|  |  | 
|  | /* Round 2 */ | 
|  | ROUND(G, a, b, c, d, in[ 1] + K2,  3); | 
|  | ROUND(G, d, a, b, c, in[ 3] + K2,  5); | 
|  | ROUND(G, c, d, a, b, in[ 5] + K2,  9); | 
|  | ROUND(G, b, c, d, a, in[ 7] + K2, 13); | 
|  | ROUND(G, a, b, c, d, in[ 9] + K2,  3); | 
|  | ROUND(G, d, a, b, c, in[11] + K2,  5); | 
|  | ROUND(G, c, d, a, b, in[ 0] + K2,  9); | 
|  | ROUND(G, b, c, d, a, in[ 2] + K2, 13); | 
|  | ROUND(G, a, b, c, d, in[ 4] + K2,  3); | 
|  | ROUND(G, d, a, b, c, in[ 6] + K2,  5); | 
|  | ROUND(G, c, d, a, b, in[ 8] + K2,  9); | 
|  | ROUND(G, b, c, d, a, in[10] + K2, 13); | 
|  |  | 
|  | /* Round 3 */ | 
|  | ROUND(H, a, b, c, d, in[ 3] + K3,  3); | 
|  | ROUND(H, d, a, b, c, in[ 7] + K3,  9); | 
|  | ROUND(H, c, d, a, b, in[11] + K3, 11); | 
|  | ROUND(H, b, c, d, a, in[ 2] + K3, 15); | 
|  | ROUND(H, a, b, c, d, in[ 6] + K3,  3); | 
|  | ROUND(H, d, a, b, c, in[10] + K3,  9); | 
|  | ROUND(H, c, d, a, b, in[ 1] + K3, 11); | 
|  | ROUND(H, b, c, d, a, in[ 5] + K3, 15); | 
|  | ROUND(H, a, b, c, d, in[ 9] + K3,  3); | 
|  | ROUND(H, d, a, b, c, in[ 0] + K3,  9); | 
|  | ROUND(H, c, d, a, b, in[ 4] + K3, 11); | 
|  | ROUND(H, b, c, d, a, in[ 8] + K3, 15); | 
|  |  | 
|  | return buf[1] + b; /* "most hashed" word */ | 
|  | /* Alternative: return sum of all words? */ | 
|  | } | 
|  | #endif | 
|  |  | 
|  | #undef ROUND | 
|  | #undef F | 
|  | #undef G | 
|  | #undef H | 
|  | #undef K1 | 
|  | #undef K2 | 
|  | #undef K3 | 
|  |  | 
|  | /* This should not be decreased so low that ISNs wrap too fast. */ | 
|  | #define REKEY_INTERVAL (300 * HZ) | 
|  | /* | 
|  | * Bit layout of the tcp sequence numbers (before adding current time): | 
|  | * bit 24-31: increased after every key exchange | 
|  | * bit 0-23: hash(source,dest) | 
|  | * | 
|  | * The implementation is similar to the algorithm described | 
|  | * in the Appendix of RFC 1185, except that | 
|  | * - it uses a 1 MHz clock instead of a 250 kHz clock | 
|  | * - it performs a rekey every 5 minutes, which is equivalent | 
|  | * 	to a (source,dest) tulple dependent forward jump of the | 
|  | * 	clock by 0..2^(HASH_BITS+1) | 
|  | * | 
|  | * Thus the average ISN wraparound time is 68 minutes instead of | 
|  | * 4.55 hours. | 
|  | * | 
|  | * SMP cleanup and lock avoidance with poor man's RCU. | 
|  | * 			Manfred Spraul <manfred@colorfullife.com> | 
|  | * | 
|  | */ | 
|  | #define COUNT_BITS 8 | 
|  | #define COUNT_MASK ((1 << COUNT_BITS) - 1) | 
|  | #define HASH_BITS 24 | 
|  | #define HASH_MASK ((1 << HASH_BITS) - 1) | 
|  |  | 
|  | static struct keydata { | 
|  | __u32 count; /* already shifted to the final position */ | 
|  | __u32 secret[12]; | 
|  | } ____cacheline_aligned ip_keydata[2]; | 
|  |  | 
|  | static unsigned int ip_cnt; | 
|  |  | 
|  | static void rekey_seq_generator(struct work_struct *work); | 
|  |  | 
|  | static DECLARE_DELAYED_WORK(rekey_work, rekey_seq_generator); | 
|  |  | 
|  | /* | 
|  | * Lock avoidance: | 
|  | * The ISN generation runs lockless - it's just a hash over random data. | 
|  | * State changes happen every 5 minutes when the random key is replaced. | 
|  | * Synchronization is performed by having two copies of the hash function | 
|  | * state and rekey_seq_generator always updates the inactive copy. | 
|  | * The copy is then activated by updating ip_cnt. | 
|  | * The implementation breaks down if someone blocks the thread | 
|  | * that processes SYN requests for more than 5 minutes. Should never | 
|  | * happen, and even if that happens only a not perfectly compliant | 
|  | * ISN is generated, nothing fatal. | 
|  | */ | 
|  | static void rekey_seq_generator(struct work_struct *work) | 
|  | { | 
|  | struct keydata *keyptr = &ip_keydata[1 ^ (ip_cnt & 1)]; | 
|  |  | 
|  | get_random_bytes(keyptr->secret, sizeof(keyptr->secret)); | 
|  | keyptr->count = (ip_cnt & COUNT_MASK) << HASH_BITS; | 
|  | smp_wmb(); | 
|  | ip_cnt++; | 
|  | schedule_delayed_work(&rekey_work, REKEY_INTERVAL); | 
|  | } | 
|  |  | 
|  | static inline struct keydata *get_keyptr(void) | 
|  | { | 
|  | struct keydata *keyptr = &ip_keydata[ip_cnt & 1]; | 
|  |  | 
|  | smp_rmb(); | 
|  |  | 
|  | return keyptr; | 
|  | } | 
|  |  | 
|  | static __init int seqgen_init(void) | 
|  | { | 
|  | rekey_seq_generator(NULL); | 
|  | return 0; | 
|  | } | 
|  | late_initcall(seqgen_init); | 
|  |  | 
|  | #if defined(CONFIG_IPV6) || defined(CONFIG_IPV6_MODULE) | 
|  | __u32 secure_tcpv6_sequence_number(__be32 *saddr, __be32 *daddr, | 
|  | __be16 sport, __be16 dport) | 
|  | { | 
|  | __u32 seq; | 
|  | __u32 hash[12]; | 
|  | struct keydata *keyptr = get_keyptr(); | 
|  |  | 
|  | /* The procedure is the same as for IPv4, but addresses are longer. | 
|  | * Thus we must use twothirdsMD4Transform. | 
|  | */ | 
|  |  | 
|  | memcpy(hash, saddr, 16); | 
|  | hash[4] = ((__force u16)sport << 16) + (__force u16)dport; | 
|  | memcpy(&hash[5], keyptr->secret, sizeof(__u32) * 7); | 
|  |  | 
|  | seq = twothirdsMD4Transform((const __u32 *)daddr, hash) & HASH_MASK; | 
|  | seq += keyptr->count; | 
|  |  | 
|  | seq += ktime_to_ns(ktime_get_real()); | 
|  |  | 
|  | return seq; | 
|  | } | 
|  | EXPORT_SYMBOL(secure_tcpv6_sequence_number); | 
|  | #endif | 
|  |  | 
|  | /*  The code below is shamelessly stolen from secure_tcp_sequence_number(). | 
|  | *  All blames to Andrey V. Savochkin <saw@msu.ru>. | 
|  | */ | 
|  | __u32 secure_ip_id(__be32 daddr) | 
|  | { | 
|  | struct keydata *keyptr; | 
|  | __u32 hash[4]; | 
|  |  | 
|  | keyptr = get_keyptr(); | 
|  |  | 
|  | /* | 
|  | *  Pick a unique starting offset for each IP destination. | 
|  | *  The dest ip address is placed in the starting vector, | 
|  | *  which is then hashed with random data. | 
|  | */ | 
|  | hash[0] = (__force __u32)daddr; | 
|  | hash[1] = keyptr->secret[9]; | 
|  | hash[2] = keyptr->secret[10]; | 
|  | hash[3] = keyptr->secret[11]; | 
|  |  | 
|  | return half_md4_transform(hash, keyptr->secret); | 
|  | } | 
|  |  | 
|  | #ifdef CONFIG_INET | 
|  |  | 
|  | __u32 secure_tcp_sequence_number(__be32 saddr, __be32 daddr, | 
|  | __be16 sport, __be16 dport) | 
|  | { | 
|  | __u32 seq; | 
|  | __u32 hash[4]; | 
|  | struct keydata *keyptr = get_keyptr(); | 
|  |  | 
|  | /* | 
|  | *  Pick a unique starting offset for each TCP connection endpoints | 
|  | *  (saddr, daddr, sport, dport). | 
|  | *  Note that the words are placed into the starting vector, which is | 
|  | *  then mixed with a partial MD4 over random data. | 
|  | */ | 
|  | hash[0] = (__force u32)saddr; | 
|  | hash[1] = (__force u32)daddr; | 
|  | hash[2] = ((__force u16)sport << 16) + (__force u16)dport; | 
|  | hash[3] = keyptr->secret[11]; | 
|  |  | 
|  | seq = half_md4_transform(hash, keyptr->secret) & HASH_MASK; | 
|  | seq += keyptr->count; | 
|  | /* | 
|  | *	As close as possible to RFC 793, which | 
|  | *	suggests using a 250 kHz clock. | 
|  | *	Further reading shows this assumes 2 Mb/s networks. | 
|  | *	For 10 Mb/s Ethernet, a 1 MHz clock is appropriate. | 
|  | *	For 10 Gb/s Ethernet, a 1 GHz clock should be ok, but | 
|  | *	we also need to limit the resolution so that the u32 seq | 
|  | *	overlaps less than one time per MSL (2 minutes). | 
|  | *	Choosing a clock of 64 ns period is OK. (period of 274 s) | 
|  | */ | 
|  | seq += ktime_to_ns(ktime_get_real()) >> 6; | 
|  |  | 
|  | return seq; | 
|  | } | 
|  |  | 
|  | /* Generate secure starting point for ephemeral IPV4 transport port search */ | 
|  | u32 secure_ipv4_port_ephemeral(__be32 saddr, __be32 daddr, __be16 dport) | 
|  | { | 
|  | struct keydata *keyptr = get_keyptr(); | 
|  | u32 hash[4]; | 
|  |  | 
|  | /* | 
|  | *  Pick a unique starting offset for each ephemeral port search | 
|  | *  (saddr, daddr, dport) and 48bits of random data. | 
|  | */ | 
|  | hash[0] = (__force u32)saddr; | 
|  | hash[1] = (__force u32)daddr; | 
|  | hash[2] = (__force u32)dport ^ keyptr->secret[10]; | 
|  | hash[3] = keyptr->secret[11]; | 
|  |  | 
|  | return half_md4_transform(hash, keyptr->secret); | 
|  | } | 
|  |  | 
|  | #if defined(CONFIG_IPV6) || defined(CONFIG_IPV6_MODULE) | 
|  | u32 secure_ipv6_port_ephemeral(const __be32 *saddr, const __be32 *daddr, | 
|  | __be16 dport) | 
|  | { | 
|  | struct keydata *keyptr = get_keyptr(); | 
|  | u32 hash[12]; | 
|  |  | 
|  | memcpy(hash, saddr, 16); | 
|  | hash[4] = (__force u32)dport; | 
|  | memcpy(&hash[5], keyptr->secret, sizeof(__u32) * 7); | 
|  |  | 
|  | return twothirdsMD4Transform((const __u32 *)daddr, hash); | 
|  | } | 
|  | #endif | 
|  |  | 
|  | #if defined(CONFIG_IP_DCCP) || defined(CONFIG_IP_DCCP_MODULE) | 
|  | /* Similar to secure_tcp_sequence_number but generate a 48 bit value | 
|  | * bit's 32-47 increase every key exchange | 
|  | *       0-31  hash(source, dest) | 
|  | */ | 
|  | u64 secure_dccp_sequence_number(__be32 saddr, __be32 daddr, | 
|  | __be16 sport, __be16 dport) | 
|  | { | 
|  | u64 seq; | 
|  | __u32 hash[4]; | 
|  | struct keydata *keyptr = get_keyptr(); | 
|  |  | 
|  | hash[0] = (__force u32)saddr; | 
|  | hash[1] = (__force u32)daddr; | 
|  | hash[2] = ((__force u16)sport << 16) + (__force u16)dport; | 
|  | hash[3] = keyptr->secret[11]; | 
|  |  | 
|  | seq = half_md4_transform(hash, keyptr->secret); | 
|  | seq |= ((u64)keyptr->count) << (32 - HASH_BITS); | 
|  |  | 
|  | seq += ktime_to_ns(ktime_get_real()); | 
|  | seq &= (1ull << 48) - 1; | 
|  |  | 
|  | return seq; | 
|  | } | 
|  | EXPORT_SYMBOL(secure_dccp_sequence_number); | 
|  | #endif | 
|  |  | 
|  | #endif /* CONFIG_INET */ | 
|  |  | 
|  |  | 
|  | /* | 
|  | * Get a random word for internal kernel use only. Similar to urandom but | 
|  | * with the goal of minimal entropy pool depletion. As a result, the random | 
|  | * value is not cryptographically secure but for several uses the cost of | 
|  | * depleting entropy is too high | 
|  | */ | 
|  | unsigned int get_random_int(void) | 
|  | { | 
|  | /* | 
|  | * Use IP's RNG. It suits our purpose perfectly: it re-keys itself | 
|  | * every second, from the entropy pool (and thus creates a limited | 
|  | * drain on it), and uses halfMD4Transform within the second. We | 
|  | * also mix it with jiffies and the PID: | 
|  | */ | 
|  | return secure_ip_id((__force __be32)(current->pid + jiffies)); | 
|  | } | 
|  |  | 
|  | /* | 
|  | * randomize_range() returns a start address such that | 
|  | * | 
|  | *    [...... <range> .....] | 
|  | *  start                  end | 
|  | * | 
|  | * a <range> with size "len" starting at the return value is inside in the | 
|  | * area defined by [start, end], but is otherwise randomized. | 
|  | */ | 
|  | unsigned long | 
|  | randomize_range(unsigned long start, unsigned long end, unsigned long len) | 
|  | { | 
|  | unsigned long range = end - len - start; | 
|  |  | 
|  | if (end <= start + len) | 
|  | return 0; | 
|  | return PAGE_ALIGN(get_random_int() % range + start); | 
|  | } |