media: v4l2: import HTC v4l2 stack

HTC kernel version: villeu-jb-crc-3.4.10-ae8b65e

Change-Id: Ib3cf788a9931b4efa68380ff6adf6ea6359a9ef9
diff --git a/include/media/v4l2-ctrls.h b/include/media/v4l2-ctrls.h
index 3a44b62..166f624 100644
--- a/include/media/v4l2-ctrls.h
+++ b/include/media/v4l2-ctrls.h
@@ -22,94 +22,23 @@
 #define _V4L2_CTRLS_H
 
 #include <linux/list.h>
+#include <linux/device.h>
 #include <linux/videodev2.h>
 
-/* forward references */
 struct v4l2_ctrl_handler;
-struct v4l2_ctrl_helper;
 struct v4l2_ctrl;
 struct video_device;
 struct v4l2_subdev;
-struct v4l2_subscribed_event;
-struct v4l2_fh;
-struct poll_table_struct;
-struct file;
 
-/** struct v4l2_ctrl_ops - The control operations that the driver has to provide.
-  * @g_volatile_ctrl: Get a new value for this control. Generally only relevant
-  *		for volatile (and usually read-only) controls such as a control
-  *		that returns the current signal strength which changes
-  *		continuously.
-  *		If not set, then the currently cached value will be returned.
-  * @try_ctrl:	Test whether the control's value is valid. Only relevant when
-  *		the usual min/max/step checks are not sufficient.
-  * @s_ctrl:	Actually set the new control value. s_ctrl is compulsory. The
-  *		ctrl->handler->lock is held when these ops are called, so no
-  *		one else can access controls owned by that handler.
-  */
 struct v4l2_ctrl_ops {
 	int (*g_volatile_ctrl)(struct v4l2_ctrl *ctrl);
 	int (*try_ctrl)(struct v4l2_ctrl *ctrl);
 	int (*s_ctrl)(struct v4l2_ctrl *ctrl);
 };
 
-/** struct v4l2_ctrl - The control structure.
-  * @node:	The list node.
-  * @ev_subs:	The list of control event subscriptions.
-  * @handler:	The handler that owns the control.
-  * @cluster:	Point to start of cluster array.
-  * @ncontrols:	Number of controls in cluster array.
-  * @done:	Internal flag: set for each processed control.
-  * @is_new:	Set when the user specified a new value for this control. It
-  *		is also set when called from v4l2_ctrl_handler_setup. Drivers
-  *		should never set this flag.
-  * @is_private: If set, then this control is private to its handler and it
-  *		will not be added to any other handlers. Drivers can set
-  *		this flag.
-  * @is_auto:   If set, then this control selects whether the other cluster
-  *		members are in 'automatic' mode or 'manual' mode. This is
-  *		used for autogain/gain type clusters. Drivers should never
-  *		set this flag directly.
-  * @has_volatiles: If set, then one or more members of the cluster are volatile.
-  *		Drivers should never touch this flag.
-  * @manual_mode_value: If the is_auto flag is set, then this is the value
-  *		of the auto control that determines if that control is in
-  *		manual mode. So if the value of the auto control equals this
-  *		value, then the whole cluster is in manual mode. Drivers should
-  *		never set this flag directly.
-  * @ops:	The control ops.
-  * @id:	The control ID.
-  * @name:	The control name.
-  * @type:	The control type.
-  * @minimum:	The control's minimum value.
-  * @maximum:	The control's maximum value.
-  * @default_value: The control's default value.
-  * @step:	The control's step value for non-menu controls.
-  * @menu_skip_mask: The control's skip mask for menu controls. This makes it
-  *		easy to skip menu items that are not valid. If bit X is set,
-  *		then menu item X is skipped. Of course, this only works for
-  *		menus with <= 32 menu items. There are no menus that come
-  *		close to that number, so this is OK. Should we ever need more,
-  *		then this will have to be extended to a u64 or a bit array.
-  * @qmenu:	A const char * array for all menu items. Array entries that are
-  *		empty strings ("") correspond to non-existing menu items (this
-  *		is in addition to the menu_skip_mask above). The last entry
-  *		must be NULL.
-  * @flags:	The control's flags.
-  * @cur:	The control's current value.
-  * @val:	The control's new s32 value.
-  * @val64:	The control's new s64 value.
-  * @string:	The control's new string value.
-  * @priv:	The control's private pointer. For use by the driver. It is
-  *		untouched by the control framework. Note that this pointer is
-  *		not freed when the control is deleted. Should this be needed
-  *		then a new internal bitfield can be added to tell the framework
-  *		to free this pointer.
-  */
 struct v4l2_ctrl {
-	/* Administrative fields */
+	
 	struct list_head node;
-	struct list_head ev_subs;
 	struct v4l2_ctrl_handler *handler;
 	struct v4l2_ctrl **cluster;
 	unsigned ncontrols;
@@ -117,9 +46,7 @@
 
 	unsigned int is_new:1;
 	unsigned int is_private:1;
-	unsigned int is_auto:1;
-	unsigned int has_volatiles:1;
-	unsigned int manual_mode_value:8;
+	unsigned int is_volatile:1;
 
 	const struct v4l2_ctrl_ops *ops;
 	u32 id;
@@ -145,36 +72,12 @@
 	void *priv;
 };
 
-/** struct v4l2_ctrl_ref - The control reference.
-  * @node:	List node for the sorted list.
-  * @next:	Single-link list node for the hash.
-  * @ctrl:	The actual control information.
-  * @helper:	Pointer to helper struct. Used internally in prepare_ext_ctrls().
-  *
-  * Each control handler has a list of these refs. The list_head is used to
-  * keep a sorted-by-control-ID list of all controls, while the next pointer
-  * is used to link the control in the hash's bucket.
-  */
 struct v4l2_ctrl_ref {
 	struct list_head node;
 	struct v4l2_ctrl_ref *next;
 	struct v4l2_ctrl *ctrl;
-	struct v4l2_ctrl_helper *helper;
 };
 
-/** struct v4l2_ctrl_handler - The control handler keeps track of all the
-  * controls: both the controls owned by the handler and those inherited
-  * from other handlers.
-  * @lock:	Lock to control access to this handler and its controls.
-  * @ctrls:	The list of controls owned by this handler.
-  * @ctrl_refs:	The list of control references.
-  * @cached:	The last found control reference. It is common that the same
-  *		control is needed multiple times, so this is a simple
-  *		optimization.
-  * @buckets:	Buckets for the hashing. Allows for quick control lookup.
-  * @nr_of_buckets: Total number of buckets in the array.
-  * @error:	The error code of the first failed control addition.
-  */
 struct v4l2_ctrl_handler {
 	struct mutex lock;
 	struct list_head ctrls;
@@ -185,29 +88,6 @@
 	int error;
 };
 
-/** struct v4l2_ctrl_config - Control configuration structure.
-  * @ops:	The control ops.
-  * @id:	The control ID.
-  * @name:	The control name.
-  * @type:	The control type.
-  * @min:	The control's minimum value.
-  * @max:	The control's maximum value.
-  * @step:	The control's step value for non-menu controls.
-  * @def: 	The control's default value.
-  * @flags:	The control's flags.
-  * @menu_skip_mask: The control's skip mask for menu controls. This makes it
-  *		easy to skip menu items that are not valid. If bit X is set,
-  *		then menu item X is skipped. Of course, this only works for
-  *		menus with <= 32 menu items. There are no menus that come
-  *		close to that number, so this is OK. Should we ever need more,
-  *		then this will have to be extended to a u64 or a bit array.
-  * @qmenu:	A const char * array for all menu items. Array entries that are
-  *		empty strings ("") correspond to non-existing menu items (this
-  *		is in addition to the menu_skip_mask above). The last entry
-  *		must be NULL.
-  * @is_private: If set, then this control is private to its handler and it
-  *		will not be added to any other handlers.
-  */
 struct v4l2_ctrl_config {
 	const struct v4l2_ctrl_ops *ops;
 	u32 id;
@@ -221,303 +101,73 @@
 	u32 menu_skip_mask;
 	const char * const *qmenu;
 	unsigned int is_private:1;
+	unsigned int is_volatile:1;
 };
 
-/** v4l2_ctrl_fill() - Fill in the control fields based on the control ID.
-  *
-  * This works for all standard V4L2 controls.
-  * For non-standard controls it will only fill in the given arguments
-  * and @name will be NULL.
-  *
-  * This function will overwrite the contents of @name, @type and @flags.
-  * The contents of @min, @max, @step and @def may be modified depending on
-  * the type.
-  *
-  * Do not use in drivers! It is used internally for backwards compatibility
-  * control handling only. Once all drivers are converted to use the new
-  * control framework this function will no longer be exported.
-  */
 void v4l2_ctrl_fill(u32 id, const char **name, enum v4l2_ctrl_type *type,
 		    s32 *min, s32 *max, s32 *step, s32 *def, u32 *flags);
 
 
-/** v4l2_ctrl_handler_init() - Initialize the control handler.
-  * @hdl:	The control handler.
-  * @nr_of_controls_hint: A hint of how many controls this handler is
-  *		expected to refer to. This is the total number, so including
-  *		any inherited controls. It doesn't have to be precise, but if
-  *		it is way off, then you either waste memory (too many buckets
-  *		are allocated) or the control lookup becomes slower (not enough
-  *		buckets are allocated, so there are more slow list lookups).
-  *		It will always work, though.
-  *
-  * Returns an error if the buckets could not be allocated. This error will
-  * also be stored in @hdl->error.
-  */
 int v4l2_ctrl_handler_init(struct v4l2_ctrl_handler *hdl,
 			   unsigned nr_of_controls_hint);
 
-/** v4l2_ctrl_handler_free() - Free all controls owned by the handler and free
-  * the control list.
-  * @hdl:	The control handler.
-  *
-  * Does nothing if @hdl == NULL.
-  */
 void v4l2_ctrl_handler_free(struct v4l2_ctrl_handler *hdl);
 
-/** v4l2_ctrl_handler_setup() - Call the s_ctrl op for all controls belonging
-  * to the handler to initialize the hardware to the current control values.
-  * @hdl:	The control handler.
-  *
-  * Button controls will be skipped, as are read-only controls.
-  *
-  * If @hdl == NULL, then this just returns 0.
-  */
 int v4l2_ctrl_handler_setup(struct v4l2_ctrl_handler *hdl);
 
-/** v4l2_ctrl_handler_log_status() - Log all controls owned by the handler.
-  * @hdl:	The control handler.
-  * @prefix:	The prefix to use when logging the control values. If the
-  *		prefix does not end with a space, then ": " will be added
-  *		after the prefix. If @prefix == NULL, then no prefix will be
-  *		used.
-  *
-  * For use with VIDIOC_LOG_STATUS.
-  *
-  * Does nothing if @hdl == NULL.
-  */
 void v4l2_ctrl_handler_log_status(struct v4l2_ctrl_handler *hdl,
 				  const char *prefix);
 
-/** v4l2_ctrl_new_custom() - Allocate and initialize a new custom V4L2
-  * control.
-  * @hdl:	The control handler.
-  * @cfg:	The control's configuration data.
-  * @priv:	The control's driver-specific private data.
-  *
-  * If the &v4l2_ctrl struct could not be allocated then NULL is returned
-  * and @hdl->error is set to the error code (if it wasn't set already).
-  */
 struct v4l2_ctrl *v4l2_ctrl_new_custom(struct v4l2_ctrl_handler *hdl,
 			const struct v4l2_ctrl_config *cfg, void *priv);
 
-/** v4l2_ctrl_new_std() - Allocate and initialize a new standard V4L2 non-menu control.
-  * @hdl:	The control handler.
-  * @ops:	The control ops.
-  * @id:	The control ID.
-  * @min:	The control's minimum value.
-  * @max:	The control's maximum value.
-  * @step:	The control's step value
-  * @def: 	The control's default value.
-  *
-  * If the &v4l2_ctrl struct could not be allocated, or the control
-  * ID is not known, then NULL is returned and @hdl->error is set to the
-  * appropriate error code (if it wasn't set already).
-  *
-  * If @id refers to a menu control, then this function will return NULL.
-  *
-  * Use v4l2_ctrl_new_std_menu() when adding menu controls.
-  */
 struct v4l2_ctrl *v4l2_ctrl_new_std(struct v4l2_ctrl_handler *hdl,
 			const struct v4l2_ctrl_ops *ops,
 			u32 id, s32 min, s32 max, u32 step, s32 def);
 
-/** v4l2_ctrl_new_std_menu() - Allocate and initialize a new standard V4L2 menu control.
-  * @hdl:	The control handler.
-  * @ops:	The control ops.
-  * @id:	The control ID.
-  * @max:	The control's maximum value.
-  * @mask: 	The control's skip mask for menu controls. This makes it
-  *		easy to skip menu items that are not valid. If bit X is set,
-  *		then menu item X is skipped. Of course, this only works for
-  *		menus with <= 32 menu items. There are no menus that come
-  *		close to that number, so this is OK. Should we ever need more,
-  *		then this will have to be extended to a u64 or a bit array.
-  * @def: 	The control's default value.
-  *
-  * Same as v4l2_ctrl_new_std(), but @min is set to 0 and the @mask value
-  * determines which menu items are to be skipped.
-  *
-  * If @id refers to a non-menu control, then this function will return NULL.
-  */
 struct v4l2_ctrl *v4l2_ctrl_new_std_menu(struct v4l2_ctrl_handler *hdl,
 			const struct v4l2_ctrl_ops *ops,
 			u32 id, s32 max, s32 mask, s32 def);
 
-/** v4l2_ctrl_add_ctrl() - Add a control from another handler to this handler.
-  * @hdl:	The control handler.
-  * @ctrl:	The control to add.
-  *
-  * It will return NULL if it was unable to add the control reference.
-  * If the control already belonged to the handler, then it will do
-  * nothing and just return @ctrl.
-  */
 struct v4l2_ctrl *v4l2_ctrl_add_ctrl(struct v4l2_ctrl_handler *hdl,
 					  struct v4l2_ctrl *ctrl);
 
-/** v4l2_ctrl_add_handler() - Add all controls from handler @add to
-  * handler @hdl.
-  * @hdl:	The control handler.
-  * @add:	The control handler whose controls you want to add to
-  *		the @hdl control handler.
-  *
-  * Does nothing if either of the two is a NULL pointer.
-  * In case of an error @hdl->error will be set to the error code (if it
-  * wasn't set already).
-  */
 int v4l2_ctrl_add_handler(struct v4l2_ctrl_handler *hdl,
 			  struct v4l2_ctrl_handler *add);
 
 
-/** v4l2_ctrl_cluster() - Mark all controls in the cluster as belonging to that cluster.
-  * @ncontrols:	The number of controls in this cluster.
-  * @controls: 	The cluster control array of size @ncontrols.
-  */
 void v4l2_ctrl_cluster(unsigned ncontrols, struct v4l2_ctrl **controls);
 
 
-/** v4l2_ctrl_auto_cluster() - Mark all controls in the cluster as belonging to
-  * that cluster and set it up for autofoo/foo-type handling.
-  * @ncontrols:	The number of controls in this cluster.
-  * @controls:	The cluster control array of size @ncontrols. The first control
-  *		must be the 'auto' control (e.g. autogain, autoexposure, etc.)
-  * @manual_val: The value for the first control in the cluster that equals the
-  *		manual setting.
-  * @set_volatile: If true, then all controls except the first auto control will
-  *		be volatile.
-  *
-  * Use for control groups where one control selects some automatic feature and
-  * the other controls are only active whenever the automatic feature is turned
-  * off (manual mode). Typical examples: autogain vs gain, auto-whitebalance vs
-  * red and blue balance, etc.
-  *
-  * The behavior of such controls is as follows:
-  *
-  * When the autofoo control is set to automatic, then any manual controls
-  * are set to inactive and any reads will call g_volatile_ctrl (if the control
-  * was marked volatile).
-  *
-  * When the autofoo control is set to manual, then any manual controls will
-  * be marked active, and any reads will just return the current value without
-  * going through g_volatile_ctrl.
-  *
-  * In addition, this function will set the V4L2_CTRL_FLAG_UPDATE flag
-  * on the autofoo control and V4L2_CTRL_FLAG_INACTIVE on the foo control(s)
-  * if autofoo is in auto mode.
-  */
-void v4l2_ctrl_auto_cluster(unsigned ncontrols, struct v4l2_ctrl **controls,
-			u8 manual_val, bool set_volatile);
-
-
-/** v4l2_ctrl_find() - Find a control with the given ID.
-  * @hdl:	The control handler.
-  * @id:	The control ID to find.
-  *
-  * If @hdl == NULL this will return NULL as well. Will lock the handler so
-  * do not use from inside &v4l2_ctrl_ops.
-  */
 struct v4l2_ctrl *v4l2_ctrl_find(struct v4l2_ctrl_handler *hdl, u32 id);
 
-/** v4l2_ctrl_activate() - Make the control active or inactive.
-  * @ctrl:	The control to (de)activate.
-  * @active:	True if the control should become active.
-  *
-  * This sets or clears the V4L2_CTRL_FLAG_INACTIVE flag atomically.
-  * Does nothing if @ctrl == NULL.
-  * This will usually be called from within the s_ctrl op.
-  * The V4L2_EVENT_CTRL event will be generated afterwards.
-  *
-  * This function assumes that the control handler is locked.
-  */
 void v4l2_ctrl_activate(struct v4l2_ctrl *ctrl, bool active);
 
-/** v4l2_ctrl_grab() - Mark the control as grabbed or not grabbed.
-  * @ctrl:	The control to (de)activate.
-  * @grabbed:	True if the control should become grabbed.
-  *
-  * This sets or clears the V4L2_CTRL_FLAG_GRABBED flag atomically.
-  * Does nothing if @ctrl == NULL.
-  * The V4L2_EVENT_CTRL event will be generated afterwards.
-  * This will usually be called when starting or stopping streaming in the
-  * driver.
-  *
-  * This function assumes that the control handler is not locked and will
-  * take the lock itself.
-  */
 void v4l2_ctrl_grab(struct v4l2_ctrl *ctrl, bool grabbed);
 
-/** v4l2_ctrl_lock() - Helper function to lock the handler
-  * associated with the control.
-  * @ctrl:	The control to lock.
-  */
 static inline void v4l2_ctrl_lock(struct v4l2_ctrl *ctrl)
 {
 	mutex_lock(&ctrl->handler->lock);
 }
 
-/** v4l2_ctrl_lock() - Helper function to unlock the handler
-  * associated with the control.
-  * @ctrl:	The control to unlock.
-  */
 static inline void v4l2_ctrl_unlock(struct v4l2_ctrl *ctrl)
 {
 	mutex_unlock(&ctrl->handler->lock);
 }
 
-/** v4l2_ctrl_g_ctrl() - Helper function to get the control's value from within a driver.
-  * @ctrl:	The control.
-  *
-  * This returns the control's value safely by going through the control
-  * framework. This function will lock the control's handler, so it cannot be
-  * used from within the &v4l2_ctrl_ops functions.
-  *
-  * This function is for integer type controls only.
-  */
 s32 v4l2_ctrl_g_ctrl(struct v4l2_ctrl *ctrl);
 
-/** v4l2_ctrl_s_ctrl() - Helper function to set the control's value from within a driver.
-  * @ctrl:	The control.
-  * @val:	The new value.
-  *
-  * This set the control's new value safely by going through the control
-  * framework. This function will lock the control's handler, so it cannot be
-  * used from within the &v4l2_ctrl_ops functions.
-  *
-  * This function is for integer type controls only.
-  */
 int v4l2_ctrl_s_ctrl(struct v4l2_ctrl *ctrl, s32 val);
 
-/* Internal helper functions that deal with control events. */
-void v4l2_ctrl_add_event(struct v4l2_ctrl *ctrl,
-		struct v4l2_subscribed_event *sev);
-void v4l2_ctrl_del_event(struct v4l2_ctrl *ctrl,
-		struct v4l2_subscribed_event *sev);
 
-/* Can be used as a vidioc_log_status function that just dumps all controls
-   associated with the filehandle. */
-int v4l2_ctrl_log_status(struct file *file, void *fh);
-
-/* Can be used as a vidioc_subscribe_event function that just subscribes
-   control events. */
-int v4l2_ctrl_subscribe_event(struct v4l2_fh *fh,
-				struct v4l2_event_subscription *sub);
-
-/* Can be used as a poll function that just polls for control events. */
-unsigned int v4l2_ctrl_poll(struct file *file, struct poll_table_struct *wait);
-
-/* Helpers for ioctl_ops. If hdl == NULL then they will all return -EINVAL. */
 int v4l2_queryctrl(struct v4l2_ctrl_handler *hdl, struct v4l2_queryctrl *qc);
 int v4l2_querymenu(struct v4l2_ctrl_handler *hdl, struct v4l2_querymenu *qm);
 int v4l2_g_ctrl(struct v4l2_ctrl_handler *hdl, struct v4l2_control *ctrl);
-int v4l2_s_ctrl(struct v4l2_fh *fh, struct v4l2_ctrl_handler *hdl,
-						struct v4l2_control *ctrl);
+int v4l2_s_ctrl(struct v4l2_ctrl_handler *hdl, struct v4l2_control *ctrl);
 int v4l2_g_ext_ctrls(struct v4l2_ctrl_handler *hdl, struct v4l2_ext_controls *c);
 int v4l2_try_ext_ctrls(struct v4l2_ctrl_handler *hdl, struct v4l2_ext_controls *c);
-int v4l2_s_ext_ctrls(struct v4l2_fh *fh, struct v4l2_ctrl_handler *hdl,
-						struct v4l2_ext_controls *c);
+int v4l2_s_ext_ctrls(struct v4l2_ctrl_handler *hdl, struct v4l2_ext_controls *c);
 
-/* Helpers for subdevices. If the associated ctrl_handler == NULL then they
-   will all return -EINVAL. */
 int v4l2_subdev_queryctrl(struct v4l2_subdev *sd, struct v4l2_queryctrl *qc);
 int v4l2_subdev_querymenu(struct v4l2_subdev *sd, struct v4l2_querymenu *qm);
 int v4l2_subdev_g_ext_ctrls(struct v4l2_subdev *sd, struct v4l2_ext_controls *cs);