Input: fix potential overflows in driver/input/joystick
Change all sprintfs into snprintfs to make sure we won't stomp on
data adjacent to our buffers.
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
diff --git a/drivers/input/joystick/cobra.c b/drivers/input/joystick/cobra.c
index 1909f7e..d5e42eb 100644
--- a/drivers/input/joystick/cobra.c
+++ b/drivers/input/joystick/cobra.c
@@ -202,7 +202,8 @@
goto fail3;
}
- sprintf(cobra->phys[i], "%s/input%d", gameport->phys, i);
+ snprintf(cobra->phys[i], sizeof(cobra->phys[i]),
+ "%s/input%d", gameport->phys, i);
input_dev->name = "Creative Labs Blaster GamePad Cobra";
input_dev->phys = cobra->phys[i];