Input: fix potential overflows in driver/input/joystick

Change all sprintfs into snprintfs to make sure we won't stomp on
data adjacent to our buffers.

Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
diff --git a/drivers/input/joystick/cobra.c b/drivers/input/joystick/cobra.c
index 1909f7e..d5e42eb 100644
--- a/drivers/input/joystick/cobra.c
+++ b/drivers/input/joystick/cobra.c
@@ -202,7 +202,8 @@
 			goto fail3;
 		}
 
-		sprintf(cobra->phys[i], "%s/input%d", gameport->phys, i);
+		snprintf(cobra->phys[i], sizeof(cobra->phys[i]),
+			 "%s/input%d", gameport->phys, i);
 
 		input_dev->name = "Creative Labs Blaster GamePad Cobra";
 		input_dev->phys = cobra->phys[i];