| /* | 
 |  * workqueue.h --- work queue handling for Linux. | 
 |  */ | 
 |  | 
 | #ifndef _LINUX_WORKQUEUE_H | 
 | #define _LINUX_WORKQUEUE_H | 
 |  | 
 | #include <linux/timer.h> | 
 | #include <linux/linkage.h> | 
 | #include <linux/bitops.h> | 
 |  | 
 | struct workqueue_struct; | 
 |  | 
 | struct work_struct { | 
 | 	unsigned long pending; | 
 | 	struct list_head entry; | 
 | 	void (*func)(void *); | 
 | 	void *data; | 
 | 	void *wq_data; | 
 | 	struct timer_list timer; | 
 | }; | 
 |  | 
 | struct execute_work { | 
 | 	struct work_struct work; | 
 | }; | 
 |  | 
 | #define __WORK_INITIALIZER(n, f, d) {				\ | 
 |         .entry	= { &(n).entry, &(n).entry },			\ | 
 | 	.func = (f),						\ | 
 | 	.data = (d),						\ | 
 | 	.timer = TIMER_INITIALIZER(NULL, 0, 0),			\ | 
 | 	} | 
 |  | 
 | #define DECLARE_WORK(n, f, d)					\ | 
 | 	struct work_struct n = __WORK_INITIALIZER(n, f, d) | 
 |  | 
 | /* | 
 |  * initialize a work-struct's func and data pointers: | 
 |  */ | 
 | #define PREPARE_WORK(_work, _func, _data)			\ | 
 | 	do {							\ | 
 | 		(_work)->func = _func;				\ | 
 | 		(_work)->data = _data;				\ | 
 | 	} while (0) | 
 |  | 
 | /* | 
 |  * initialize all of a work-struct: | 
 |  */ | 
 | #define INIT_WORK(_work, _func, _data)				\ | 
 | 	do {							\ | 
 | 		INIT_LIST_HEAD(&(_work)->entry);		\ | 
 | 		(_work)->pending = 0;				\ | 
 | 		PREPARE_WORK((_work), (_func), (_data));	\ | 
 | 		init_timer(&(_work)->timer);			\ | 
 | 	} while (0) | 
 |  | 
 | extern struct workqueue_struct *__create_workqueue(const char *name, | 
 | 						    int singlethread); | 
 | #define create_workqueue(name) __create_workqueue((name), 0) | 
 | #define create_singlethread_workqueue(name) __create_workqueue((name), 1) | 
 |  | 
 | extern void destroy_workqueue(struct workqueue_struct *wq); | 
 |  | 
 | extern int FASTCALL(queue_work(struct workqueue_struct *wq, struct work_struct *work)); | 
 | extern int FASTCALL(queue_delayed_work(struct workqueue_struct *wq, struct work_struct *work, unsigned long delay)); | 
 | extern int queue_delayed_work_on(int cpu, struct workqueue_struct *wq, | 
 | 	struct work_struct *work, unsigned long delay); | 
 | extern void FASTCALL(flush_workqueue(struct workqueue_struct *wq)); | 
 |  | 
 | extern int FASTCALL(schedule_work(struct work_struct *work)); | 
 | extern int FASTCALL(schedule_delayed_work(struct work_struct *work, unsigned long delay)); | 
 |  | 
 | extern int schedule_delayed_work_on(int cpu, struct work_struct *work, unsigned long delay); | 
 | extern int schedule_on_each_cpu(void (*func)(void *info), void *info); | 
 | extern void flush_scheduled_work(void); | 
 | extern int current_is_keventd(void); | 
 | extern int keventd_up(void); | 
 |  | 
 | extern void init_workqueues(void); | 
 | void cancel_rearming_delayed_work(struct work_struct *work); | 
 | void cancel_rearming_delayed_workqueue(struct workqueue_struct *, | 
 | 				       struct work_struct *); | 
 | int execute_in_process_context(void (*fn)(void *), void *, | 
 | 			       struct execute_work *); | 
 |  | 
 | /* | 
 |  * Kill off a pending schedule_delayed_work().  Note that the work callback | 
 |  * function may still be running on return from cancel_delayed_work().  Run | 
 |  * flush_scheduled_work() to wait on it. | 
 |  */ | 
 | static inline int cancel_delayed_work(struct work_struct *work) | 
 | { | 
 | 	int ret; | 
 |  | 
 | 	ret = del_timer_sync(&work->timer); | 
 | 	if (ret) | 
 | 		clear_bit(0, &work->pending); | 
 | 	return ret; | 
 | } | 
 |  | 
 | #endif |