|  | /* | 
|  | *  Copyright (c) 1998-2005 Vojtech Pavlik | 
|  | */ | 
|  |  | 
|  | /* | 
|  | * Logitech ADI joystick family driver for Linux | 
|  | */ | 
|  |  | 
|  | /* | 
|  | * This program is free software; you can redistribute it and/or modify | 
|  | * it under the terms of the GNU General Public License as published by | 
|  | * the Free Software Foundation; either version 2 of the License, or | 
|  | * (at your option) any later version. | 
|  | * | 
|  | * This program is distributed in the hope that it will be useful, | 
|  | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|  | * GNU General Public License for more details. | 
|  | * | 
|  | * You should have received a copy of the GNU General Public License | 
|  | * along with this program; if not, write to the Free Software | 
|  | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | 
|  | * | 
|  | * Should you need to contact me, the author, you can do so either by | 
|  | * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail: | 
|  | * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic | 
|  | */ | 
|  |  | 
|  | #include <linux/delay.h> | 
|  | #include <linux/kernel.h> | 
|  | #include <linux/module.h> | 
|  | #include <linux/string.h> | 
|  | #include <linux/slab.h> | 
|  | #include <linux/input.h> | 
|  | #include <linux/gameport.h> | 
|  | #include <linux/init.h> | 
|  | #include <linux/jiffies.h> | 
|  |  | 
|  | #define DRIVER_DESC	"Logitech ADI joystick family driver" | 
|  |  | 
|  | MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>"); | 
|  | MODULE_DESCRIPTION(DRIVER_DESC); | 
|  | MODULE_LICENSE("GPL"); | 
|  |  | 
|  | /* | 
|  | * Times, array sizes, flags, ids. | 
|  | */ | 
|  |  | 
|  | #define ADI_MAX_START		200	/* Trigger to packet timeout [200us] */ | 
|  | #define ADI_MAX_STROBE		40	/* Single bit timeout [40us] */ | 
|  | #define ADI_INIT_DELAY		10	/* Delay after init packet [10ms] */ | 
|  | #define ADI_DATA_DELAY		4	/* Delay after data packet [4ms] */ | 
|  |  | 
|  | #define ADI_MAX_LENGTH		256 | 
|  | #define ADI_MIN_LENGTH		8 | 
|  | #define ADI_MIN_LEN_LENGTH	10 | 
|  | #define ADI_MIN_ID_LENGTH	66 | 
|  | #define ADI_MAX_NAME_LENGTH	64 | 
|  | #define ADI_MAX_CNAME_LENGTH	16 | 
|  | #define ADI_MAX_PHYS_LENGTH	64 | 
|  |  | 
|  | #define ADI_FLAG_HAT		0x04 | 
|  | #define ADI_FLAG_10BIT		0x08 | 
|  |  | 
|  | #define ADI_ID_TPD		0x01 | 
|  | #define ADI_ID_WGP		0x06 | 
|  | #define ADI_ID_WGPE		0x08 | 
|  | #define ADI_ID_MAX		0x0a | 
|  |  | 
|  | /* | 
|  | * Names, buttons, axes ... | 
|  | */ | 
|  |  | 
|  | static char *adi_names[] = {	"WingMan Extreme Digital", "ThunderPad Digital", "SideCar", "CyberMan 2", | 
|  | "WingMan Interceptor", "WingMan Formula", "WingMan GamePad", | 
|  | "WingMan Extreme Digital 3D", "WingMan GamePad Extreme", | 
|  | "WingMan GamePad USB", "Unknown Device %#x" }; | 
|  |  | 
|  | static char adi_wmgpe_abs[] =	{ ABS_X, ABS_Y, ABS_HAT0X, ABS_HAT0Y }; | 
|  | static char adi_wmi_abs[] =	{ ABS_X, ABS_Y, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y }; | 
|  | static char adi_wmed3d_abs[] =	{ ABS_X, ABS_Y, ABS_THROTTLE, ABS_RZ, ABS_HAT0X, ABS_HAT0Y }; | 
|  | static char adi_cm2_abs[] =	{ ABS_X, ABS_Y, ABS_Z, ABS_RX, ABS_RY, ABS_RZ }; | 
|  | static char adi_wmf_abs[] =	{ ABS_WHEEL, ABS_GAS, ABS_BRAKE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y }; | 
|  |  | 
|  | static short adi_wmgpe_key[] =	{ BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z,  BTN_TL, BTN_TR, BTN_START, BTN_MODE, BTN_SELECT }; | 
|  | static short adi_wmi_key[] =	{ BTN_TRIGGER,  BTN_TOP, BTN_THUMB, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_EXTRA }; | 
|  | static short adi_wmed3d_key[] =	{ BTN_TRIGGER, BTN_THUMB, BTN_THUMB2, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2 }; | 
|  | static short adi_cm2_key[] =	{ BTN_1, BTN_2, BTN_3, BTN_4, BTN_5, BTN_6, BTN_7, BTN_8 }; | 
|  |  | 
|  | static char* adi_abs[] = { adi_wmi_abs, adi_wmgpe_abs, adi_wmf_abs, adi_cm2_abs, adi_wmi_abs, adi_wmf_abs, | 
|  | adi_wmgpe_abs, adi_wmed3d_abs, adi_wmgpe_abs, adi_wmgpe_abs, adi_wmi_abs }; | 
|  |  | 
|  | static short* adi_key[] = { adi_wmi_key, adi_wmgpe_key, adi_cm2_key, adi_cm2_key, adi_wmi_key, adi_cm2_key, | 
|  | adi_wmgpe_key, adi_wmed3d_key, adi_wmgpe_key, adi_wmgpe_key, adi_wmi_key }; | 
|  |  | 
|  | /* | 
|  | * Hat to axis conversion arrays. | 
|  | */ | 
|  |  | 
|  | static struct { | 
|  | int x; | 
|  | int y; | 
|  | } adi_hat_to_axis[] = {{ 0, 0}, { 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}}; | 
|  |  | 
|  | /* | 
|  | * Per-port information. | 
|  | */ | 
|  |  | 
|  | struct adi { | 
|  | struct input_dev *dev; | 
|  | int length; | 
|  | int ret; | 
|  | int idx; | 
|  | unsigned char id; | 
|  | char buttons; | 
|  | char axes10; | 
|  | char axes8; | 
|  | signed char pad; | 
|  | char hats; | 
|  | char *abs; | 
|  | short *key; | 
|  | char name[ADI_MAX_NAME_LENGTH]; | 
|  | char cname[ADI_MAX_CNAME_LENGTH]; | 
|  | char phys[ADI_MAX_PHYS_LENGTH]; | 
|  | unsigned char data[ADI_MAX_LENGTH]; | 
|  | }; | 
|  |  | 
|  | struct adi_port { | 
|  | struct gameport *gameport; | 
|  | struct adi adi[2]; | 
|  | int bad; | 
|  | int reads; | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * adi_read_packet() reads a Logitech ADI packet. | 
|  | */ | 
|  |  | 
|  | static void adi_read_packet(struct adi_port *port) | 
|  | { | 
|  | struct adi *adi = port->adi; | 
|  | struct gameport *gameport = port->gameport; | 
|  | unsigned char u, v, w, x, z; | 
|  | int t[2], s[2], i; | 
|  | unsigned long flags; | 
|  |  | 
|  | for (i = 0; i < 2; i++) { | 
|  | adi[i].ret = -1; | 
|  | t[i] = gameport_time(gameport, ADI_MAX_START); | 
|  | s[i] = 0; | 
|  | } | 
|  |  | 
|  | local_irq_save(flags); | 
|  |  | 
|  | gameport_trigger(gameport); | 
|  | v = z = gameport_read(gameport); | 
|  |  | 
|  | do { | 
|  | u = v; | 
|  | w = u ^ (v = x = gameport_read(gameport)); | 
|  | for (i = 0; i < 2; i++, w >>= 2, x >>= 2) { | 
|  | t[i]--; | 
|  | if ((w & 0x30) && s[i]) { | 
|  | if ((w & 0x30) < 0x30 && adi[i].ret < ADI_MAX_LENGTH && t[i] > 0) { | 
|  | adi[i].data[++adi[i].ret] = w; | 
|  | t[i] = gameport_time(gameport, ADI_MAX_STROBE); | 
|  | } else t[i] = 0; | 
|  | } else if (!(x & 0x30)) s[i] = 1; | 
|  | } | 
|  | } while (t[0] > 0 || t[1] > 0); | 
|  |  | 
|  | local_irq_restore(flags); | 
|  |  | 
|  | return; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * adi_move_bits() detects a possible 2-stream mode, and moves | 
|  | * the bits accordingly. | 
|  | */ | 
|  |  | 
|  | static void adi_move_bits(struct adi_port *port, int length) | 
|  | { | 
|  | int i; | 
|  | struct adi *adi = port->adi; | 
|  |  | 
|  | adi[0].idx = adi[1].idx = 0; | 
|  |  | 
|  | if (adi[0].ret <= 0 || adi[1].ret <= 0) return; | 
|  | if (adi[0].data[0] & 0x20 || ~adi[1].data[0] & 0x20) return; | 
|  |  | 
|  | for (i = 1; i <= adi[1].ret; i++) | 
|  | adi[0].data[((length - 1) >> 1) + i + 1] = adi[1].data[i]; | 
|  |  | 
|  | adi[0].ret += adi[1].ret; | 
|  | adi[1].ret = -1; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * adi_get_bits() gathers bits from the data packet. | 
|  | */ | 
|  |  | 
|  | static inline int adi_get_bits(struct adi *adi, int count) | 
|  | { | 
|  | int bits = 0; | 
|  | int i; | 
|  | if ((adi->idx += count) > adi->ret) return 0; | 
|  | for (i = 0; i < count; i++) | 
|  | bits |= ((adi->data[adi->idx - i] >> 5) & 1) << i; | 
|  | return bits; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * adi_decode() decodes Logitech joystick data into input events. | 
|  | */ | 
|  |  | 
|  | static int adi_decode(struct adi *adi) | 
|  | { | 
|  | struct input_dev *dev = adi->dev; | 
|  | char *abs = adi->abs; | 
|  | short *key = adi->key; | 
|  | int i, t; | 
|  |  | 
|  | if (adi->ret < adi->length || adi->id != (adi_get_bits(adi, 4) | (adi_get_bits(adi, 4) << 4))) | 
|  | return -1; | 
|  |  | 
|  | for (i = 0; i < adi->axes10; i++) | 
|  | input_report_abs(dev, *abs++, adi_get_bits(adi, 10)); | 
|  |  | 
|  | for (i = 0; i < adi->axes8; i++) | 
|  | input_report_abs(dev, *abs++, adi_get_bits(adi, 8)); | 
|  |  | 
|  | for (i = 0; i < adi->buttons && i < 63; i++) { | 
|  | if (i == adi->pad) { | 
|  | t = adi_get_bits(adi, 4); | 
|  | input_report_abs(dev, *abs++, ((t >> 2) & 1) - ( t       & 1)); | 
|  | input_report_abs(dev, *abs++, ((t >> 1) & 1) - ((t >> 3) & 1)); | 
|  | } | 
|  | input_report_key(dev, *key++, adi_get_bits(adi, 1)); | 
|  | } | 
|  |  | 
|  | for (i = 0; i < adi->hats; i++) { | 
|  | if ((t = adi_get_bits(adi, 4)) > 8) t = 0; | 
|  | input_report_abs(dev, *abs++, adi_hat_to_axis[t].x); | 
|  | input_report_abs(dev, *abs++, adi_hat_to_axis[t].y); | 
|  | } | 
|  |  | 
|  | for (i = 63; i < adi->buttons; i++) | 
|  | input_report_key(dev, *key++, adi_get_bits(adi, 1)); | 
|  |  | 
|  | input_sync(dev); | 
|  |  | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * adi_read() reads the data packet and decodes it. | 
|  | */ | 
|  |  | 
|  | static int adi_read(struct adi_port *port) | 
|  | { | 
|  | int i; | 
|  | int result = 0; | 
|  |  | 
|  | adi_read_packet(port); | 
|  | adi_move_bits(port, port->adi[0].length); | 
|  |  | 
|  | for (i = 0; i < 2; i++) | 
|  | if (port->adi[i].length) | 
|  | result |= adi_decode(port->adi + i); | 
|  |  | 
|  | return result; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * adi_poll() repeatedly polls the Logitech joysticks. | 
|  | */ | 
|  |  | 
|  | static void adi_poll(struct gameport *gameport) | 
|  | { | 
|  | struct adi_port *port = gameport_get_drvdata(gameport); | 
|  |  | 
|  | port->bad -= adi_read(port); | 
|  | port->reads++; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * adi_open() is a callback from the input open routine. | 
|  | */ | 
|  |  | 
|  | static int adi_open(struct input_dev *dev) | 
|  | { | 
|  | struct adi_port *port = dev->private; | 
|  |  | 
|  | gameport_start_polling(port->gameport); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * adi_close() is a callback from the input close routine. | 
|  | */ | 
|  |  | 
|  | static void adi_close(struct input_dev *dev) | 
|  | { | 
|  | struct adi_port *port = dev->private; | 
|  |  | 
|  | gameport_stop_polling(port->gameport); | 
|  | } | 
|  |  | 
|  | /* | 
|  | * adi_init_digital() sends a trigger & delay sequence | 
|  | * to reset and initialize a Logitech joystick into digital mode. | 
|  | */ | 
|  |  | 
|  | static void adi_init_digital(struct gameport *gameport) | 
|  | { | 
|  | int seq[] = { 4, -2, -3, 10, -6, -11, -7, -9, 11, 0 }; | 
|  | int i; | 
|  |  | 
|  | for (i = 0; seq[i]; i++) { | 
|  | gameport_trigger(gameport); | 
|  | if (seq[i] > 0) | 
|  | msleep(seq[i]); | 
|  | if (seq[i] < 0) { | 
|  | mdelay(-seq[i]); | 
|  | udelay(-seq[i]*14);	/* It looks like mdelay() is off by approx 1.4% */ | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | static void adi_id_decode(struct adi *adi, struct adi_port *port) | 
|  | { | 
|  | int i, t; | 
|  |  | 
|  | if (adi->ret < ADI_MIN_ID_LENGTH) /* Minimum ID packet length */ | 
|  | return; | 
|  |  | 
|  | if (adi->ret < (t = adi_get_bits(adi, 10))) { | 
|  | printk(KERN_WARNING "adi: Short ID packet: reported: %d != read: %d\n", t, adi->ret); | 
|  | return; | 
|  | } | 
|  |  | 
|  | adi->id = adi_get_bits(adi, 4) | (adi_get_bits(adi, 4) << 4); | 
|  |  | 
|  | if ((t = adi_get_bits(adi, 4)) & ADI_FLAG_HAT) adi->hats++; | 
|  |  | 
|  | adi->length = adi_get_bits(adi, 10); | 
|  |  | 
|  | if (adi->length >= ADI_MAX_LENGTH || adi->length < ADI_MIN_LENGTH) { | 
|  | printk(KERN_WARNING "adi: Bad data packet length (%d).\n", adi->length); | 
|  | adi->length = 0; | 
|  | return; | 
|  | } | 
|  |  | 
|  | adi->axes8 = adi_get_bits(adi, 4); | 
|  | adi->buttons = adi_get_bits(adi, 6); | 
|  |  | 
|  | if (adi_get_bits(adi, 6) != 8 && adi->hats) { | 
|  | printk(KERN_WARNING "adi: Other than 8-dir POVs not supported yet.\n"); | 
|  | adi->length = 0; | 
|  | return; | 
|  | } | 
|  |  | 
|  | adi->buttons += adi_get_bits(adi, 6); | 
|  | adi->hats += adi_get_bits(adi, 4); | 
|  |  | 
|  | i = adi_get_bits(adi, 4); | 
|  |  | 
|  | if (t & ADI_FLAG_10BIT) { | 
|  | adi->axes10 = adi->axes8 - i; | 
|  | adi->axes8 = i; | 
|  | } | 
|  |  | 
|  | t = adi_get_bits(adi, 4); | 
|  |  | 
|  | for (i = 0; i < t; i++) | 
|  | adi->cname[i] = adi_get_bits(adi, 8); | 
|  | adi->cname[i] = 0; | 
|  |  | 
|  | t = 8 + adi->buttons + adi->axes10 * 10 + adi->axes8 * 8 + adi->hats * 4; | 
|  | if (adi->length != t && adi->length != t + (t & 1)) { | 
|  | printk(KERN_WARNING "adi: Expected length %d != data length %d\n", t, adi->length); | 
|  | adi->length = 0; | 
|  | return; | 
|  | } | 
|  |  | 
|  | switch (adi->id) { | 
|  | case ADI_ID_TPD: | 
|  | adi->pad = 4; | 
|  | adi->buttons -= 4; | 
|  | break; | 
|  | case ADI_ID_WGP: | 
|  | adi->pad = 0; | 
|  | adi->buttons -= 4; | 
|  | break; | 
|  | default: | 
|  | adi->pad = -1; | 
|  | break; | 
|  | } | 
|  | } | 
|  |  | 
|  | static int adi_init_input(struct adi *adi, struct adi_port *port, int half) | 
|  | { | 
|  | struct input_dev *input_dev; | 
|  | char buf[ADI_MAX_NAME_LENGTH]; | 
|  | int i, t; | 
|  |  | 
|  | adi->dev = input_dev = input_allocate_device(); | 
|  | if (!input_dev) | 
|  | return -ENOMEM; | 
|  |  | 
|  | t = adi->id < ADI_ID_MAX ? adi->id : ADI_ID_MAX; | 
|  |  | 
|  | snprintf(buf, ADI_MAX_PHYS_LENGTH, adi_names[t], adi->id); | 
|  | snprintf(adi->name, ADI_MAX_NAME_LENGTH, "Logitech %s [%s]", buf, adi->cname); | 
|  | snprintf(adi->phys, ADI_MAX_PHYS_LENGTH, "%s/input%d", port->gameport->phys, half); | 
|  |  | 
|  | adi->abs = adi_abs[t]; | 
|  | adi->key = adi_key[t]; | 
|  |  | 
|  | input_dev->name = adi->name; | 
|  | input_dev->phys = adi->phys; | 
|  | input_dev->id.bustype = BUS_GAMEPORT; | 
|  | input_dev->id.vendor = GAMEPORT_ID_VENDOR_LOGITECH; | 
|  | input_dev->id.product = adi->id; | 
|  | input_dev->id.version = 0x0100; | 
|  | input_dev->cdev.dev = &port->gameport->dev; | 
|  | input_dev->private = port; | 
|  |  | 
|  | input_dev->open = adi_open; | 
|  | input_dev->close = adi_close; | 
|  |  | 
|  | input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS); | 
|  |  | 
|  | for (i = 0; i < adi->axes10 + adi->axes8 + (adi->hats + (adi->pad != -1)) * 2; i++) | 
|  | set_bit(adi->abs[i], input_dev->absbit); | 
|  |  | 
|  | for (i = 0; i < adi->buttons; i++) | 
|  | set_bit(adi->key[i], input_dev->keybit); | 
|  |  | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | static void adi_init_center(struct adi *adi) | 
|  | { | 
|  | int i, t, x; | 
|  |  | 
|  | if (!adi->length) | 
|  | return; | 
|  |  | 
|  | for (i = 0; i < adi->axes10 + adi->axes8 + (adi->hats + (adi->pad != -1)) * 2; i++) { | 
|  |  | 
|  | t = adi->abs[i]; | 
|  | x = adi->dev->abs[t]; | 
|  |  | 
|  | if (t == ABS_THROTTLE || t == ABS_RUDDER || adi->id == ADI_ID_WGPE) | 
|  | x = i < adi->axes10 ? 512 : 128; | 
|  |  | 
|  | if (i < adi->axes10) | 
|  | input_set_abs_params(adi->dev, t, 64, x * 2 - 64, 2, 16); | 
|  | else if (i < adi->axes10 + adi->axes8) | 
|  | input_set_abs_params(adi->dev, t, 48, x * 2 - 48, 1, 16); | 
|  | else | 
|  | input_set_abs_params(adi->dev, t, -1, 1, 0, 0); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* | 
|  | * adi_connect() probes for Logitech ADI joysticks. | 
|  | */ | 
|  |  | 
|  | static int adi_connect(struct gameport *gameport, struct gameport_driver *drv) | 
|  | { | 
|  | struct adi_port *port; | 
|  | int i; | 
|  | int err; | 
|  |  | 
|  | port = kzalloc(sizeof(struct adi_port), GFP_KERNEL); | 
|  | if (!port) | 
|  | return -ENOMEM; | 
|  |  | 
|  | port->gameport = gameport; | 
|  |  | 
|  | gameport_set_drvdata(gameport, port); | 
|  |  | 
|  | err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); | 
|  | if (err) | 
|  | goto fail1; | 
|  |  | 
|  | adi_init_digital(gameport); | 
|  | adi_read_packet(port); | 
|  |  | 
|  | if (port->adi[0].ret >= ADI_MIN_LEN_LENGTH) | 
|  | adi_move_bits(port, adi_get_bits(port->adi, 10)); | 
|  |  | 
|  | for (i = 0; i < 2; i++) { | 
|  | adi_id_decode(port->adi + i, port); | 
|  |  | 
|  | if (!port->adi[i].length) | 
|  | continue; | 
|  |  | 
|  | err = adi_init_input(port->adi + i, port, i); | 
|  | if (err) | 
|  | goto fail2; | 
|  | } | 
|  |  | 
|  | if (!port->adi[0].length && !port->adi[1].length) { | 
|  | err = -ENODEV; | 
|  | goto fail2; | 
|  | } | 
|  |  | 
|  | gameport_set_poll_handler(gameport, adi_poll); | 
|  | gameport_set_poll_interval(gameport, 20); | 
|  |  | 
|  | msleep(ADI_INIT_DELAY); | 
|  | if (adi_read(port)) { | 
|  | msleep(ADI_DATA_DELAY); | 
|  | adi_read(port); | 
|  | } | 
|  |  | 
|  | for (i = 0; i < 2; i++) | 
|  | if (port->adi[i].length > 0) { | 
|  | adi_init_center(port->adi + i); | 
|  | input_register_device(port->adi[i].dev); | 
|  | } | 
|  |  | 
|  | return 0; | 
|  |  | 
|  | fail2:	for (i = 0; i < 2; i++) | 
|  | if (port->adi[i].dev) | 
|  | input_free_device(port->adi[i].dev); | 
|  | gameport_close(gameport); | 
|  | fail1:	gameport_set_drvdata(gameport, NULL); | 
|  | kfree(port); | 
|  | return err; | 
|  | } | 
|  |  | 
|  | static void adi_disconnect(struct gameport *gameport) | 
|  | { | 
|  | int i; | 
|  | struct adi_port *port = gameport_get_drvdata(gameport); | 
|  |  | 
|  | for (i = 0; i < 2; i++) | 
|  | if (port->adi[i].length > 0) | 
|  | input_unregister_device(port->adi[i].dev); | 
|  | gameport_close(gameport); | 
|  | gameport_set_drvdata(gameport, NULL); | 
|  | kfree(port); | 
|  | } | 
|  |  | 
|  | /* | 
|  | * The gameport device structure. | 
|  | */ | 
|  |  | 
|  | static struct gameport_driver adi_drv = { | 
|  | .driver		= { | 
|  | .name	= "adi", | 
|  | }, | 
|  | .description	= DRIVER_DESC, | 
|  | .connect	= adi_connect, | 
|  | .disconnect	= adi_disconnect, | 
|  | }; | 
|  |  | 
|  | static int __init adi_init(void) | 
|  | { | 
|  | gameport_register_driver(&adi_drv); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | static void __exit adi_exit(void) | 
|  | { | 
|  | gameport_unregister_driver(&adi_drv); | 
|  | } | 
|  |  | 
|  | module_init(adi_init); | 
|  | module_exit(adi_exit); |