|  | /* | 
|  | * Audio support data for mISDN_dsp. | 
|  | * | 
|  | * Copyright 2002/2003 by Andreas Eversberg (jolly@eversberg.eu) | 
|  | * Rewritten by Peter | 
|  | * | 
|  | * This software may be used and distributed according to the terms | 
|  | * of the GNU General Public License, incorporated herein by reference. | 
|  | * | 
|  | */ | 
|  |  | 
|  | #include <linux/delay.h> | 
|  | #include <linux/mISDNif.h> | 
|  | #include <linux/mISDNdsp.h> | 
|  | #include "core.h" | 
|  | #include "dsp.h" | 
|  |  | 
|  | /* ulaw[unsigned char] -> signed 16-bit */ | 
|  | s32 dsp_audio_ulaw_to_s32[256]; | 
|  | /* alaw[unsigned char] -> signed 16-bit */ | 
|  | s32 dsp_audio_alaw_to_s32[256]; | 
|  |  | 
|  | s32 *dsp_audio_law_to_s32; | 
|  | EXPORT_SYMBOL(dsp_audio_law_to_s32); | 
|  |  | 
|  | /* signed 16-bit -> law */ | 
|  | u8 dsp_audio_s16_to_law[65536]; | 
|  | EXPORT_SYMBOL(dsp_audio_s16_to_law); | 
|  |  | 
|  | /* alaw -> ulaw */ | 
|  | u8 dsp_audio_alaw_to_ulaw[256]; | 
|  | /* ulaw -> alaw */ | 
|  | u8 dsp_audio_ulaw_to_alaw[256]; | 
|  | u8 dsp_silence; | 
|  |  | 
|  |  | 
|  | /***************************************************** | 
|  | * generate table for conversion of s16 to alaw/ulaw * | 
|  | *****************************************************/ | 
|  |  | 
|  | #define AMI_MASK 0x55 | 
|  |  | 
|  | static inline unsigned char linear2alaw(short int linear) | 
|  | { | 
|  | int mask; | 
|  | int seg; | 
|  | int pcm_val; | 
|  | static int seg_end[8] = { | 
|  | 0xFF, 0x1FF, 0x3FF, 0x7FF, 0xFFF, 0x1FFF, 0x3FFF, 0x7FFF | 
|  | }; | 
|  |  | 
|  | pcm_val = linear; | 
|  | if (pcm_val >= 0) { | 
|  | /* Sign (7th) bit = 1 */ | 
|  | mask = AMI_MASK | 0x80; | 
|  | } else { | 
|  | /* Sign bit = 0 */ | 
|  | mask = AMI_MASK; | 
|  | pcm_val = -pcm_val; | 
|  | } | 
|  |  | 
|  | /* Convert the scaled magnitude to segment number. */ | 
|  | for (seg = 0;  seg < 8;  seg++) { | 
|  | if (pcm_val <= seg_end[seg]) | 
|  | break; | 
|  | } | 
|  | /* Combine the sign, segment, and quantization bits. */ | 
|  | return  ((seg << 4) | | 
|  | ((pcm_val >> ((seg)  ?  (seg + 3)  :  4)) & 0x0F)) ^ mask; | 
|  | } | 
|  |  | 
|  |  | 
|  | static inline short int alaw2linear(unsigned char alaw) | 
|  | { | 
|  | int i; | 
|  | int seg; | 
|  |  | 
|  | alaw ^= AMI_MASK; | 
|  | i = ((alaw & 0x0F) << 4) + 8 /* rounding error */; | 
|  | seg = (((int) alaw & 0x70) >> 4); | 
|  | if (seg) | 
|  | i = (i + 0x100) << (seg - 1); | 
|  | return (short int) ((alaw & 0x80)  ?  i  :  -i); | 
|  | } | 
|  |  | 
|  | static inline short int ulaw2linear(unsigned char ulaw) | 
|  | { | 
|  | short mu, e, f, y; | 
|  | static short etab[] = {0, 132, 396, 924, 1980, 4092, 8316, 16764}; | 
|  |  | 
|  | mu = 255 - ulaw; | 
|  | e = (mu & 0x70) / 16; | 
|  | f = mu & 0x0f; | 
|  | y = f * (1 << (e + 3)); | 
|  | y += etab[e]; | 
|  | if (mu & 0x80) | 
|  | y = -y; | 
|  | return y; | 
|  | } | 
|  |  | 
|  | #define BIAS 0x84   /*!< define the add-in bias for 16 bit samples */ | 
|  |  | 
|  | static unsigned char linear2ulaw(short sample) | 
|  | { | 
|  | static int exp_lut[256] = { | 
|  | 0, 0, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, | 
|  | 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, | 
|  | 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, | 
|  | 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, | 
|  | 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, | 
|  | 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, | 
|  | 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, | 
|  | 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, | 
|  | 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, | 
|  | 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, | 
|  | 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, | 
|  | 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, | 
|  | 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, | 
|  | 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, | 
|  | 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, | 
|  | 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7}; | 
|  | int sign, exponent, mantissa; | 
|  | unsigned char ulawbyte; | 
|  |  | 
|  | /* Get the sample into sign-magnitude. */ | 
|  | sign = (sample >> 8) & 0x80;	  /* set aside the sign */ | 
|  | if (sign != 0) | 
|  | sample = -sample;	      /* get magnitude */ | 
|  |  | 
|  | /* Convert from 16 bit linear to ulaw. */ | 
|  | sample = sample + BIAS; | 
|  | exponent = exp_lut[(sample >> 7) & 0xFF]; | 
|  | mantissa = (sample >> (exponent + 3)) & 0x0F; | 
|  | ulawbyte = ~(sign | (exponent << 4) | mantissa); | 
|  |  | 
|  | return ulawbyte; | 
|  | } | 
|  |  | 
|  | static int reverse_bits(int i) | 
|  | { | 
|  | int z, j; | 
|  | z = 0; | 
|  |  | 
|  | for (j = 0; j < 8; j++) { | 
|  | if ((i & (1 << j)) != 0) | 
|  | z |= 1 << (7 - j); | 
|  | } | 
|  | return z; | 
|  | } | 
|  |  | 
|  |  | 
|  | void dsp_audio_generate_law_tables(void) | 
|  | { | 
|  | int i; | 
|  | for (i = 0; i < 256; i++) | 
|  | dsp_audio_alaw_to_s32[i] = alaw2linear(reverse_bits(i)); | 
|  |  | 
|  | for (i = 0; i < 256; i++) | 
|  | dsp_audio_ulaw_to_s32[i] = ulaw2linear(reverse_bits(i)); | 
|  |  | 
|  | for (i = 0; i < 256; i++) { | 
|  | dsp_audio_alaw_to_ulaw[i] = | 
|  | linear2ulaw(dsp_audio_alaw_to_s32[i]); | 
|  | dsp_audio_ulaw_to_alaw[i] = | 
|  | linear2alaw(dsp_audio_ulaw_to_s32[i]); | 
|  | } | 
|  | } | 
|  |  | 
|  | void | 
|  | dsp_audio_generate_s2law_table(void) | 
|  | { | 
|  | int i; | 
|  |  | 
|  | if (dsp_options & DSP_OPT_ULAW) { | 
|  | /* generating ulaw-table */ | 
|  | for (i = -32768; i < 32768; i++) { | 
|  | dsp_audio_s16_to_law[i & 0xffff] = | 
|  | reverse_bits(linear2ulaw(i)); | 
|  | } | 
|  | } else { | 
|  | /* generating alaw-table */ | 
|  | for (i = -32768; i < 32768; i++) { | 
|  | dsp_audio_s16_to_law[i & 0xffff] = | 
|  | reverse_bits(linear2alaw(i)); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | /* | 
|  | * the seven bit sample is the number of every second alaw-sample ordered by | 
|  | * aplitude. 0x00 is negative, 0x7f is positive amplitude. | 
|  | */ | 
|  | u8 dsp_audio_seven2law[128]; | 
|  | u8 dsp_audio_law2seven[256]; | 
|  |  | 
|  | /******************************************************************** | 
|  | * generate table for conversion law from/to 7-bit alaw-like sample * | 
|  | ********************************************************************/ | 
|  |  | 
|  | void | 
|  | dsp_audio_generate_seven(void) | 
|  | { | 
|  | int i, j, k; | 
|  | u8 spl; | 
|  | u8 sorted_alaw[256]; | 
|  |  | 
|  | /* generate alaw table, sorted by the linear value */ | 
|  | for (i = 0; i < 256; i++) { | 
|  | j = 0; | 
|  | for (k = 0; k < 256; k++) { | 
|  | if (dsp_audio_alaw_to_s32[k] | 
|  | < dsp_audio_alaw_to_s32[i]) { | 
|  | j++; | 
|  | } | 
|  | } | 
|  | sorted_alaw[j] = i; | 
|  | } | 
|  |  | 
|  | /* generate tabels */ | 
|  | for (i = 0; i < 256; i++) { | 
|  | /* spl is the source: the law-sample (converted to alaw) */ | 
|  | spl = i; | 
|  | if (dsp_options & DSP_OPT_ULAW) | 
|  | spl = dsp_audio_ulaw_to_alaw[i]; | 
|  | /* find the 7-bit-sample */ | 
|  | for (j = 0; j < 256; j++) { | 
|  | if (sorted_alaw[j] == spl) | 
|  | break; | 
|  | } | 
|  | /* write 7-bit audio value */ | 
|  | dsp_audio_law2seven[i] = j >> 1; | 
|  | } | 
|  | for (i = 0; i < 128; i++) { | 
|  | spl = sorted_alaw[i << 1]; | 
|  | if (dsp_options & DSP_OPT_ULAW) | 
|  | spl = dsp_audio_alaw_to_ulaw[spl]; | 
|  | dsp_audio_seven2law[i] = spl; | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | /* mix 2*law -> law */ | 
|  | u8 dsp_audio_mix_law[65536]; | 
|  |  | 
|  | /****************************************************** | 
|  | * generate mix table to mix two law samples into one * | 
|  | ******************************************************/ | 
|  |  | 
|  | void | 
|  | dsp_audio_generate_mix_table(void) | 
|  | { | 
|  | int i, j; | 
|  | s32 sample; | 
|  |  | 
|  | i = 0; | 
|  | while (i < 256) { | 
|  | j = 0; | 
|  | while (j < 256) { | 
|  | sample = dsp_audio_law_to_s32[i]; | 
|  | sample += dsp_audio_law_to_s32[j]; | 
|  | if (sample > 32767) | 
|  | sample = 32767; | 
|  | if (sample < -32768) | 
|  | sample = -32768; | 
|  | dsp_audio_mix_law[(i<<8)|j] = | 
|  | dsp_audio_s16_to_law[sample & 0xffff]; | 
|  | j++; | 
|  | } | 
|  | i++; | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | /************************************* | 
|  | * generate different volume changes * | 
|  | *************************************/ | 
|  |  | 
|  | static u8 dsp_audio_reduce8[256]; | 
|  | static u8 dsp_audio_reduce7[256]; | 
|  | static u8 dsp_audio_reduce6[256]; | 
|  | static u8 dsp_audio_reduce5[256]; | 
|  | static u8 dsp_audio_reduce4[256]; | 
|  | static u8 dsp_audio_reduce3[256]; | 
|  | static u8 dsp_audio_reduce2[256]; | 
|  | static u8 dsp_audio_reduce1[256]; | 
|  | static u8 dsp_audio_increase1[256]; | 
|  | static u8 dsp_audio_increase2[256]; | 
|  | static u8 dsp_audio_increase3[256]; | 
|  | static u8 dsp_audio_increase4[256]; | 
|  | static u8 dsp_audio_increase5[256]; | 
|  | static u8 dsp_audio_increase6[256]; | 
|  | static u8 dsp_audio_increase7[256]; | 
|  | static u8 dsp_audio_increase8[256]; | 
|  |  | 
|  | static u8 *dsp_audio_volume_change[16] = { | 
|  | dsp_audio_reduce8, | 
|  | dsp_audio_reduce7, | 
|  | dsp_audio_reduce6, | 
|  | dsp_audio_reduce5, | 
|  | dsp_audio_reduce4, | 
|  | dsp_audio_reduce3, | 
|  | dsp_audio_reduce2, | 
|  | dsp_audio_reduce1, | 
|  | dsp_audio_increase1, | 
|  | dsp_audio_increase2, | 
|  | dsp_audio_increase3, | 
|  | dsp_audio_increase4, | 
|  | dsp_audio_increase5, | 
|  | dsp_audio_increase6, | 
|  | dsp_audio_increase7, | 
|  | dsp_audio_increase8, | 
|  | }; | 
|  |  | 
|  | void | 
|  | dsp_audio_generate_volume_changes(void) | 
|  | { | 
|  | register s32 sample; | 
|  | int i; | 
|  | int num[]   = { 110, 125, 150, 175, 200, 300, 400, 500 }; | 
|  | int denum[] = { 100, 100, 100, 100, 100, 100, 100, 100 }; | 
|  |  | 
|  | i = 0; | 
|  | while (i < 256) { | 
|  | dsp_audio_reduce8[i] = dsp_audio_s16_to_law[ | 
|  | (dsp_audio_law_to_s32[i] * denum[7] / num[7]) & 0xffff]; | 
|  | dsp_audio_reduce7[i] = dsp_audio_s16_to_law[ | 
|  | (dsp_audio_law_to_s32[i] * denum[6] / num[6]) & 0xffff]; | 
|  | dsp_audio_reduce6[i] = dsp_audio_s16_to_law[ | 
|  | (dsp_audio_law_to_s32[i] * denum[5] / num[5]) & 0xffff]; | 
|  | dsp_audio_reduce5[i] = dsp_audio_s16_to_law[ | 
|  | (dsp_audio_law_to_s32[i] * denum[4] / num[4]) & 0xffff]; | 
|  | dsp_audio_reduce4[i] = dsp_audio_s16_to_law[ | 
|  | (dsp_audio_law_to_s32[i] * denum[3] / num[3]) & 0xffff]; | 
|  | dsp_audio_reduce3[i] = dsp_audio_s16_to_law[ | 
|  | (dsp_audio_law_to_s32[i] * denum[2] / num[2]) & 0xffff]; | 
|  | dsp_audio_reduce2[i] = dsp_audio_s16_to_law[ | 
|  | (dsp_audio_law_to_s32[i] * denum[1] / num[1]) & 0xffff]; | 
|  | dsp_audio_reduce1[i] = dsp_audio_s16_to_law[ | 
|  | (dsp_audio_law_to_s32[i] * denum[0] / num[0]) & 0xffff]; | 
|  | sample = dsp_audio_law_to_s32[i] * num[0] / denum[0]; | 
|  | if (sample < -32768) | 
|  | sample = -32768; | 
|  | else if (sample > 32767) | 
|  | sample = 32767; | 
|  | dsp_audio_increase1[i] = dsp_audio_s16_to_law[sample & 0xffff]; | 
|  | sample = dsp_audio_law_to_s32[i] * num[1] / denum[1]; | 
|  | if (sample < -32768) | 
|  | sample = -32768; | 
|  | else if (sample > 32767) | 
|  | sample = 32767; | 
|  | dsp_audio_increase2[i] = dsp_audio_s16_to_law[sample & 0xffff]; | 
|  | sample = dsp_audio_law_to_s32[i] * num[2] / denum[2]; | 
|  | if (sample < -32768) | 
|  | sample = -32768; | 
|  | else if (sample > 32767) | 
|  | sample = 32767; | 
|  | dsp_audio_increase3[i] = dsp_audio_s16_to_law[sample & 0xffff]; | 
|  | sample = dsp_audio_law_to_s32[i] * num[3] / denum[3]; | 
|  | if (sample < -32768) | 
|  | sample = -32768; | 
|  | else if (sample > 32767) | 
|  | sample = 32767; | 
|  | dsp_audio_increase4[i] = dsp_audio_s16_to_law[sample & 0xffff]; | 
|  | sample = dsp_audio_law_to_s32[i] * num[4] / denum[4]; | 
|  | if (sample < -32768) | 
|  | sample = -32768; | 
|  | else if (sample > 32767) | 
|  | sample = 32767; | 
|  | dsp_audio_increase5[i] = dsp_audio_s16_to_law[sample & 0xffff]; | 
|  | sample = dsp_audio_law_to_s32[i] * num[5] / denum[5]; | 
|  | if (sample < -32768) | 
|  | sample = -32768; | 
|  | else if (sample > 32767) | 
|  | sample = 32767; | 
|  | dsp_audio_increase6[i] = dsp_audio_s16_to_law[sample & 0xffff]; | 
|  | sample = dsp_audio_law_to_s32[i] * num[6] / denum[6]; | 
|  | if (sample < -32768) | 
|  | sample = -32768; | 
|  | else if (sample > 32767) | 
|  | sample = 32767; | 
|  | dsp_audio_increase7[i] = dsp_audio_s16_to_law[sample & 0xffff]; | 
|  | sample = dsp_audio_law_to_s32[i] * num[7] / denum[7]; | 
|  | if (sample < -32768) | 
|  | sample = -32768; | 
|  | else if (sample > 32767) | 
|  | sample = 32767; | 
|  | dsp_audio_increase8[i] = dsp_audio_s16_to_law[sample & 0xffff]; | 
|  |  | 
|  | i++; | 
|  | } | 
|  | } | 
|  |  | 
|  |  | 
|  | /************************************** | 
|  | * change the volume of the given skb * | 
|  | **************************************/ | 
|  |  | 
|  | /* this is a helper function for changing volume of skb. the range may be | 
|  | * -8 to 8, which is a shift to the power of 2. 0 == no volume, 3 == volume*8 | 
|  | */ | 
|  | void | 
|  | dsp_change_volume(struct sk_buff *skb, int volume) | 
|  | { | 
|  | u8 *volume_change; | 
|  | int i, ii; | 
|  | u8 *p; | 
|  | int shift; | 
|  |  | 
|  | if (volume == 0) | 
|  | return; | 
|  |  | 
|  | /* get correct conversion table */ | 
|  | if (volume < 0) { | 
|  | shift = volume + 8; | 
|  | if (shift < 0) | 
|  | shift = 0; | 
|  | } else { | 
|  | shift = volume + 7; | 
|  | if (shift > 15) | 
|  | shift = 15; | 
|  | } | 
|  | volume_change = dsp_audio_volume_change[shift]; | 
|  | i = 0; | 
|  | ii = skb->len; | 
|  | p = skb->data; | 
|  | /* change volume */ | 
|  | while (i < ii) { | 
|  | *p = volume_change[*p]; | 
|  | p++; | 
|  | i++; | 
|  | } | 
|  | } | 
|  |  |