| /* include/linux/wakelock.h | 
 |  * | 
 |  * Copyright (C) 2007-2008 Google, Inc. | 
 |  * | 
 |  * This software is licensed under the terms of the GNU General Public | 
 |  * License version 2, as published by the Free Software Foundation, and | 
 |  * may be copied, distributed, and modified under those terms. | 
 |  * | 
 |  * This program is distributed in the hope that it will be useful, | 
 |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
 |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
 |  * GNU General Public License for more details. | 
 |  * | 
 |  */ | 
 |  | 
 | #ifndef _LINUX_WAKELOCK_H | 
 | #define _LINUX_WAKELOCK_H | 
 |  | 
 | #include <linux/list.h> | 
 | #include <linux/ktime.h> | 
 |  | 
 | /* A wake_lock prevents the system from entering suspend or other low power | 
 |  * states when active. If the type is set to WAKE_LOCK_SUSPEND, the wake_lock | 
 |  * prevents a full system suspend. If the type is WAKE_LOCK_IDLE, low power | 
 |  * states that cause large interrupt latencies or that disable a set of | 
 |  * interrupts will not entered from idle until the wake_locks are released. | 
 |  */ | 
 |  | 
 | enum { | 
 | 	WAKE_LOCK_SUSPEND, /* Prevent suspend */ | 
 | 	WAKE_LOCK_IDLE,    /* Prevent low power idle */ | 
 | 	WAKE_LOCK_TYPE_COUNT | 
 | }; | 
 |  | 
 | struct wake_lock { | 
 | 	struct list_head    link; | 
 | 	int                 flags; | 
 | 	const char         *name; | 
 | 	unsigned long       expires; | 
 | #ifdef CONFIG_WAKELOCK_STAT | 
 | 	struct { | 
 | 		int             count; | 
 | 		int             expire_count; | 
 | 		int             wakeup_count; | 
 | 		ktime_t         total_time; | 
 | 		ktime_t         prevent_suspend_time; | 
 | 		ktime_t         max_time; | 
 | 		ktime_t         last_time; | 
 | 	} stat; | 
 | #endif | 
 | }; | 
 |  | 
 | #ifdef CONFIG_HAS_WAKELOCK | 
 |  | 
 | void wake_lock_init(struct wake_lock *lock, int type, const char *name); | 
 | void wake_lock_destroy(struct wake_lock *lock); | 
 | void wake_lock(struct wake_lock *lock); | 
 | void wake_lock_timeout(struct wake_lock *lock, long timeout); | 
 | void wake_unlock(struct wake_lock *lock); | 
 |  | 
 | /* wake_lock_active returns a non-zero value if the wake_lock is currently | 
 |  * locked. If the wake_lock has a timeout, it does not check the timeout | 
 |  * but if the timeout had aready been checked it will return 0. | 
 |  */ | 
 | int wake_lock_active(struct wake_lock *lock); | 
 |  | 
 | /* has_wake_lock returns 0 if no wake locks of the specified type are active, | 
 |  * and non-zero if one or more wake locks are held. Specifically it returns | 
 |  * -1 if one or more wake locks with no timeout are active or the | 
 |  * number of jiffies until all active wake locks time out. | 
 |  */ | 
 | long has_wake_lock(int type); | 
 |  | 
 | #else | 
 |  | 
 | static inline void wake_lock_init(struct wake_lock *lock, int type, | 
 | 					const char *name) {} | 
 | static inline void wake_lock_destroy(struct wake_lock *lock) {} | 
 | static inline void wake_lock(struct wake_lock *lock) {} | 
 | static inline void wake_lock_timeout(struct wake_lock *lock, long timeout) {} | 
 | static inline void wake_unlock(struct wake_lock *lock) {} | 
 |  | 
 | static inline int wake_lock_active(struct wake_lock *lock) { return 0; } | 
 | static inline long has_wake_lock(int type) { return 0; } | 
 |  | 
 | #endif | 
 |  | 
 | #endif | 
 |  |