|  | /* | 
|  | * arch/powerpc/boot/dts/wii.dts | 
|  | * | 
|  | * Nintendo Wii platform device tree source | 
|  | * Copyright (C) 2008-2009 The GameCube Linux Team | 
|  | * Copyright (C) 2008,2009 Albert Herranz | 
|  | * | 
|  | * This program is free software; you can redistribute it and/or | 
|  | * modify it under the terms of the GNU General Public License | 
|  | * as published by the Free Software Foundation; either version 2 | 
|  | * of the License, or (at your option) any later version. | 
|  | * | 
|  | */ | 
|  |  | 
|  | /dts-v1/; | 
|  |  | 
|  | /* | 
|  | * This is commented-out for now. | 
|  | * Until a later patch is merged, the kernel can use only the first | 
|  | * contiguous RAM range and will BUG() if the memreserve is outside | 
|  | * that range. | 
|  | */ | 
|  | /*/memreserve/ 0x10000000 0x0004000;*/	/* DSP RAM */ | 
|  |  | 
|  | / { | 
|  | model = "nintendo,wii"; | 
|  | compatible = "nintendo,wii"; | 
|  | #address-cells = <1>; | 
|  | #size-cells = <1>; | 
|  |  | 
|  | chosen { | 
|  | bootargs = "root=/dev/mmcblk0p2 rootwait udbg-immortal"; | 
|  | }; | 
|  |  | 
|  | memory { | 
|  | device_type = "memory"; | 
|  | reg = <0x00000000 0x01800000	/* MEM1 24MB 1T-SRAM */ | 
|  | 0x10000000 0x04000000>;	/* MEM2 64MB GDDR3 */ | 
|  | }; | 
|  |  | 
|  | cpus { | 
|  | #address-cells = <1>; | 
|  | #size-cells = <0>; | 
|  |  | 
|  | PowerPC,broadway@0 { | 
|  | device_type = "cpu"; | 
|  | reg = <0>; | 
|  | clock-frequency = <729000000>; /* 729MHz */ | 
|  | bus-frequency = <243000000>; /* 243MHz core-to-bus 3x */ | 
|  | timebase-frequency = <60750000>; /* 243MHz / 4 */ | 
|  | i-cache-line-size = <32>; | 
|  | d-cache-line-size = <32>; | 
|  | i-cache-size = <32768>; | 
|  | d-cache-size = <32768>; | 
|  | }; | 
|  | }; | 
|  |  | 
|  | /* devices contained in the hollywood chipset */ | 
|  | hollywood { | 
|  | #address-cells = <1>; | 
|  | #size-cells = <1>; | 
|  | compatible = "nintendo,hollywood"; | 
|  | ranges = <0x0c000000 0x0c000000 0x01000000 | 
|  | 0x0d000000 0x0d000000 0x00800000 | 
|  | 0x0d800000 0x0d800000 0x00800000>; | 
|  | interrupt-parent = <&PIC0>; | 
|  |  | 
|  | video@0c002000 { | 
|  | compatible = "nintendo,hollywood-vi", | 
|  | "nintendo,flipper-vi"; | 
|  | reg = <0x0c002000 0x100>; | 
|  | interrupts = <8>; | 
|  | }; | 
|  |  | 
|  | processor-interface@0c003000 { | 
|  | compatible = "nintendo,hollywood-pi", | 
|  | "nintendo,flipper-pi"; | 
|  | reg = <0x0c003000 0x100>; | 
|  |  | 
|  | PIC0: pic0 { | 
|  | #interrupt-cells = <1>; | 
|  | compatible = "nintendo,flipper-pic"; | 
|  | interrupt-controller; | 
|  | }; | 
|  | }; | 
|  |  | 
|  | dsp@0c005000 { | 
|  | #address-cells = <1>; | 
|  | #size-cells = <1>; | 
|  | compatible = "nintendo,hollywood-dsp", | 
|  | "nintendo,flipper-dsp"; | 
|  | reg = <0x0c005000 0x200>; | 
|  | interrupts = <6>; | 
|  | }; | 
|  |  | 
|  | gamepad-controller@0d006400 { | 
|  | compatible = "nintendo,hollywood-si", | 
|  | "nintendo,flipper-si"; | 
|  | reg = <0x0d006400 0x100>; | 
|  | interrupts = <3>; | 
|  | }; | 
|  |  | 
|  | audio@0c006c00 { | 
|  | compatible = "nintendo,hollywood-ai", | 
|  | "nintendo,flipper-ai"; | 
|  | reg = <0x0d006c00 0x20>; | 
|  | interrupts = <6>; | 
|  | }; | 
|  |  | 
|  | /* External Interface bus */ | 
|  | exi@0d006800 { | 
|  | compatible = "nintendo,hollywood-exi", | 
|  | "nintendo,flipper-exi"; | 
|  | reg = <0x0d006800 0x40>; | 
|  | virtual-reg = <0x0d006800>; | 
|  | interrupts = <4>; | 
|  | }; | 
|  |  | 
|  | usb@0d040000 { | 
|  | compatible = "nintendo,hollywood-usb-ehci", | 
|  | "usb-ehci"; | 
|  | reg = <0x0d040000 0x100>; | 
|  | interrupts = <4>; | 
|  | interrupt-parent = <&PIC1>; | 
|  | }; | 
|  |  | 
|  | usb@0d050000 { | 
|  | compatible = "nintendo,hollywood-usb-ohci", | 
|  | "usb-ohci"; | 
|  | reg = <0x0d050000 0x100>; | 
|  | interrupts = <5>; | 
|  | interrupt-parent = <&PIC1>; | 
|  | }; | 
|  |  | 
|  | usb@0d060000 { | 
|  | compatible = "nintendo,hollywood-usb-ohci", | 
|  | "usb-ohci"; | 
|  | reg = <0x0d060000 0x100>; | 
|  | interrupts = <6>; | 
|  | interrupt-parent = <&PIC1>; | 
|  | }; | 
|  |  | 
|  | sd@0d070000 { | 
|  | compatible = "nintendo,hollywood-sdhci", | 
|  | "sdhci"; | 
|  | reg = <0x0d070000 0x200>; | 
|  | interrupts = <7>; | 
|  | interrupt-parent = <&PIC1>; | 
|  | }; | 
|  |  | 
|  | sdio@0d080000 { | 
|  | compatible = "nintendo,hollywood-sdhci", | 
|  | "sdhci"; | 
|  | reg = <0x0d080000 0x200>; | 
|  | interrupts = <8>; | 
|  | interrupt-parent = <&PIC1>; | 
|  | }; | 
|  |  | 
|  | ipc@0d000000 { | 
|  | compatible = "nintendo,hollywood-ipc"; | 
|  | reg = <0x0d000000 0x10>; | 
|  | interrupts = <30>; | 
|  | interrupt-parent = <&PIC1>; | 
|  | }; | 
|  |  | 
|  | PIC1: pic1@0d800030 { | 
|  | #interrupt-cells = <1>; | 
|  | compatible = "nintendo,hollywood-pic"; | 
|  | reg = <0x0d800030 0x10>; | 
|  | interrupt-controller; | 
|  | interrupts = <14>; | 
|  | }; | 
|  |  | 
|  | GPIO: gpio@0d8000c0 { | 
|  | #gpio-cells = <2>; | 
|  | compatible = "nintendo,hollywood-gpio"; | 
|  | reg = <0x0d8000c0 0x40>; | 
|  | gpio-controller; | 
|  |  | 
|  | /* | 
|  | * This is commented out while a standard binding | 
|  | * for i2c over gpio is defined. | 
|  | */ | 
|  | /* | 
|  | i2c-video { | 
|  | #address-cells = <1>; | 
|  | #size-cells = <0>; | 
|  | compatible = "i2c-gpio"; | 
|  |  | 
|  | gpios = <&GPIO 15 0 | 
|  | &GPIO 14 0>; | 
|  | clock-frequency = <250000>; | 
|  | no-clock-stretching; | 
|  | scl-is-open-drain; | 
|  | sda-is-open-drain; | 
|  | sda-enforce-dir; | 
|  |  | 
|  | AVE: audio-video-encoder@70 { | 
|  | compatible = "nintendo,wii-audio-video-encoder"; | 
|  | reg = <0x70>; | 
|  | }; | 
|  | }; | 
|  | */ | 
|  | }; | 
|  |  | 
|  | control@0d800100 { | 
|  | compatible = "nintendo,hollywood-control"; | 
|  | reg = <0x0d800100 0x300>; | 
|  | }; | 
|  |  | 
|  | disk@0d806000 { | 
|  | compatible = "nintendo,hollywood-di"; | 
|  | reg = <0x0d806000 0x40>; | 
|  | interrupts = <2>; | 
|  | }; | 
|  | }; | 
|  | }; | 
|  |  |