msm: camera: Move ping pong buffer and bus scale logic from vfe to axi

Move the ping pong buffer configuration and bus scaling
logic from vfe to axi as for concurrent camera case,
vfe component will be turned off

Change-Id: I39b465dcc121b83f960370b25349dc941ac8c34b
Signed-off-by: Nishant Pandit <npandit@codeaurora.org>
Signed-off-by: Lakshmi Narayana Kalavala <lkalaval@codeaurora.org>
diff --git a/include/media/msm_camera.h b/include/media/msm_camera.h
index 588fd07..11f7153 100644
--- a/include/media/msm_camera.h
+++ b/include/media/msm_camera.h
@@ -506,8 +506,7 @@
 #define AXI_CMD_RECORD       BIT(2)
 #define AXI_CMD_ZSL          BIT(3)
 #define AXI_CMD_RAW_CAPTURE  BIT(4)
-
-
+#define AXI_CMD_LIVESHOT     BIT(5)
 
 /* vfe config command: config command(from config thread)*/
 struct msm_vfe_cfg_cmd {
@@ -1765,6 +1764,7 @@
 	uint32_t capture_count;
 	uint32_t skip_abort;
 	uint16_t port_info;
+	uint32_t inst_handle;
 	uint16_t cmd_type;
 };