|  | /* | 
|  | *  linux/mm/oom_kill.c | 
|  | * | 
|  | *  Copyright (C)  1998,2000  Rik van Riel | 
|  | *	Thanks go out to Claus Fischer for some serious inspiration and | 
|  | *	for goading me into coding this file... | 
|  | * | 
|  | *  The routines in this file are used to kill a process when | 
|  | *  we're seriously out of memory. This gets called from __alloc_pages() | 
|  | *  in mm/page_alloc.c when we really run out of memory. | 
|  | * | 
|  | *  Since we won't call these routines often (on a well-configured | 
|  | *  machine) this file will double as a 'coding guide' and a signpost | 
|  | *  for newbie kernel hackers. It features several pointers to major | 
|  | *  kernel subsystems and hints as to where to find out what things do. | 
|  | */ | 
|  |  | 
|  | #include <linux/oom.h> | 
|  | #include <linux/mm.h> | 
|  | #include <linux/sched.h> | 
|  | #include <linux/swap.h> | 
|  | #include <linux/timex.h> | 
|  | #include <linux/jiffies.h> | 
|  | #include <linux/cpuset.h> | 
|  | #include <linux/module.h> | 
|  | #include <linux/notifier.h> | 
|  |  | 
|  | int sysctl_panic_on_oom; | 
|  | /* #define DEBUG */ | 
|  |  | 
|  | /** | 
|  | * badness - calculate a numeric value for how bad this task has been | 
|  | * @p: task struct of which task we should calculate | 
|  | * @uptime: current uptime in seconds | 
|  | * | 
|  | * The formula used is relatively simple and documented inline in the | 
|  | * function. The main rationale is that we want to select a good task | 
|  | * to kill when we run out of memory. | 
|  | * | 
|  | * Good in this context means that: | 
|  | * 1) we lose the minimum amount of work done | 
|  | * 2) we recover a large amount of memory | 
|  | * 3) we don't kill anything innocent of eating tons of memory | 
|  | * 4) we want to kill the minimum amount of processes (one) | 
|  | * 5) we try to kill the process the user expects us to kill, this | 
|  | *    algorithm has been meticulously tuned to meet the principle | 
|  | *    of least surprise ... (be careful when you change it) | 
|  | */ | 
|  |  | 
|  | unsigned long badness(struct task_struct *p, unsigned long uptime) | 
|  | { | 
|  | unsigned long points, cpu_time, run_time, s; | 
|  | struct mm_struct *mm; | 
|  | struct task_struct *child; | 
|  |  | 
|  | task_lock(p); | 
|  | mm = p->mm; | 
|  | if (!mm) { | 
|  | task_unlock(p); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * The memory size of the process is the basis for the badness. | 
|  | */ | 
|  | points = mm->total_vm; | 
|  |  | 
|  | /* | 
|  | * After this unlock we can no longer dereference local variable `mm' | 
|  | */ | 
|  | task_unlock(p); | 
|  |  | 
|  | /* | 
|  | * swapoff can easily use up all memory, so kill those first. | 
|  | */ | 
|  | if (p->flags & PF_SWAPOFF) | 
|  | return ULONG_MAX; | 
|  |  | 
|  | /* | 
|  | * Processes which fork a lot of child processes are likely | 
|  | * a good choice. We add half the vmsize of the children if they | 
|  | * have an own mm. This prevents forking servers to flood the | 
|  | * machine with an endless amount of children. In case a single | 
|  | * child is eating the vast majority of memory, adding only half | 
|  | * to the parents will make the child our kill candidate of choice. | 
|  | */ | 
|  | list_for_each_entry(child, &p->children, sibling) { | 
|  | task_lock(child); | 
|  | if (child->mm != mm && child->mm) | 
|  | points += child->mm->total_vm/2 + 1; | 
|  | task_unlock(child); | 
|  | } | 
|  |  | 
|  | /* | 
|  | * CPU time is in tens of seconds and run time is in thousands | 
|  | * of seconds. There is no particular reason for this other than | 
|  | * that it turned out to work very well in practice. | 
|  | */ | 
|  | cpu_time = (cputime_to_jiffies(p->utime) + cputime_to_jiffies(p->stime)) | 
|  | >> (SHIFT_HZ + 3); | 
|  |  | 
|  | if (uptime >= p->start_time.tv_sec) | 
|  | run_time = (uptime - p->start_time.tv_sec) >> 10; | 
|  | else | 
|  | run_time = 0; | 
|  |  | 
|  | s = int_sqrt(cpu_time); | 
|  | if (s) | 
|  | points /= s; | 
|  | s = int_sqrt(int_sqrt(run_time)); | 
|  | if (s) | 
|  | points /= s; | 
|  |  | 
|  | /* | 
|  | * Niced processes are most likely less important, so double | 
|  | * their badness points. | 
|  | */ | 
|  | if (task_nice(p) > 0) | 
|  | points *= 2; | 
|  |  | 
|  | /* | 
|  | * Superuser processes are usually more important, so we make it | 
|  | * less likely that we kill those. | 
|  | */ | 
|  | if (cap_t(p->cap_effective) & CAP_TO_MASK(CAP_SYS_ADMIN) || | 
|  | p->uid == 0 || p->euid == 0) | 
|  | points /= 4; | 
|  |  | 
|  | /* | 
|  | * We don't want to kill a process with direct hardware access. | 
|  | * Not only could that mess up the hardware, but usually users | 
|  | * tend to only have this flag set on applications they think | 
|  | * of as important. | 
|  | */ | 
|  | if (cap_t(p->cap_effective) & CAP_TO_MASK(CAP_SYS_RAWIO)) | 
|  | points /= 4; | 
|  |  | 
|  | /* | 
|  | * If p's nodes don't overlap ours, it may still help to kill p | 
|  | * because p may have allocated or otherwise mapped memory on | 
|  | * this node before. However it will be less likely. | 
|  | */ | 
|  | if (!cpuset_excl_nodes_overlap(p)) | 
|  | points /= 8; | 
|  |  | 
|  | /* | 
|  | * Adjust the score by oomkilladj. | 
|  | */ | 
|  | if (p->oomkilladj) { | 
|  | if (p->oomkilladj > 0) { | 
|  | if (!points) | 
|  | points = 1; | 
|  | points <<= p->oomkilladj; | 
|  | } else | 
|  | points >>= -(p->oomkilladj); | 
|  | } | 
|  |  | 
|  | #ifdef DEBUG | 
|  | printk(KERN_DEBUG "OOMkill: task %d (%s) got %d points\n", | 
|  | p->pid, p->comm, points); | 
|  | #endif | 
|  | return points; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Types of limitations to the nodes from which allocations may occur | 
|  | */ | 
|  | #define CONSTRAINT_NONE 1 | 
|  | #define CONSTRAINT_MEMORY_POLICY 2 | 
|  | #define CONSTRAINT_CPUSET 3 | 
|  |  | 
|  | /* | 
|  | * Determine the type of allocation constraint. | 
|  | */ | 
|  | static inline int constrained_alloc(struct zonelist *zonelist, gfp_t gfp_mask) | 
|  | { | 
|  | #ifdef CONFIG_NUMA | 
|  | struct zone **z; | 
|  | nodemask_t nodes; | 
|  | int node; | 
|  |  | 
|  | nodes_clear(nodes); | 
|  | /* node has memory ? */ | 
|  | for_each_online_node(node) | 
|  | if (NODE_DATA(node)->node_present_pages) | 
|  | node_set(node, nodes); | 
|  |  | 
|  | for (z = zonelist->zones; *z; z++) | 
|  | if (cpuset_zone_allowed_softwall(*z, gfp_mask)) | 
|  | node_clear(zone_to_nid(*z), nodes); | 
|  | else | 
|  | return CONSTRAINT_CPUSET; | 
|  |  | 
|  | if (!nodes_empty(nodes)) | 
|  | return CONSTRAINT_MEMORY_POLICY; | 
|  | #endif | 
|  |  | 
|  | return CONSTRAINT_NONE; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Simple selection loop. We chose the process with the highest | 
|  | * number of 'points'. We expect the caller will lock the tasklist. | 
|  | * | 
|  | * (not docbooked, we don't want this one cluttering up the manual) | 
|  | */ | 
|  | static struct task_struct *select_bad_process(unsigned long *ppoints) | 
|  | { | 
|  | struct task_struct *g, *p; | 
|  | struct task_struct *chosen = NULL; | 
|  | struct timespec uptime; | 
|  | *ppoints = 0; | 
|  |  | 
|  | do_posix_clock_monotonic_gettime(&uptime); | 
|  | do_each_thread(g, p) { | 
|  | unsigned long points; | 
|  |  | 
|  | /* | 
|  | * skip kernel threads and tasks which have already released | 
|  | * their mm. | 
|  | */ | 
|  | if (!p->mm) | 
|  | continue; | 
|  | /* skip the init task */ | 
|  | if (is_init(p)) | 
|  | continue; | 
|  |  | 
|  | /* | 
|  | * This task already has access to memory reserves and is | 
|  | * being killed. Don't allow any other task access to the | 
|  | * memory reserve. | 
|  | * | 
|  | * Note: this may have a chance of deadlock if it gets | 
|  | * blocked waiting for another task which itself is waiting | 
|  | * for memory. Is there a better alternative? | 
|  | */ | 
|  | if (test_tsk_thread_flag(p, TIF_MEMDIE)) | 
|  | return ERR_PTR(-1UL); | 
|  |  | 
|  | /* | 
|  | * This is in the process of releasing memory so wait for it | 
|  | * to finish before killing some other task by mistake. | 
|  | * | 
|  | * However, if p is the current task, we allow the 'kill' to | 
|  | * go ahead if it is exiting: this will simply set TIF_MEMDIE, | 
|  | * which will allow it to gain access to memory reserves in | 
|  | * the process of exiting and releasing its resources. | 
|  | * Otherwise we could get an easy OOM deadlock. | 
|  | */ | 
|  | if (p->flags & PF_EXITING) { | 
|  | if (p != current) | 
|  | return ERR_PTR(-1UL); | 
|  |  | 
|  | chosen = p; | 
|  | *ppoints = ULONG_MAX; | 
|  | } | 
|  |  | 
|  | if (p->oomkilladj == OOM_DISABLE) | 
|  | continue; | 
|  |  | 
|  | points = badness(p, uptime.tv_sec); | 
|  | if (points > *ppoints || !chosen) { | 
|  | chosen = p; | 
|  | *ppoints = points; | 
|  | } | 
|  | } while_each_thread(g, p); | 
|  |  | 
|  | return chosen; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Send SIGKILL to the selected  process irrespective of  CAP_SYS_RAW_IO | 
|  | * flag though it's unlikely that  we select a process with CAP_SYS_RAW_IO | 
|  | * set. | 
|  | */ | 
|  | static void __oom_kill_task(struct task_struct *p, int verbose) | 
|  | { | 
|  | if (is_init(p)) { | 
|  | WARN_ON(1); | 
|  | printk(KERN_WARNING "tried to kill init!\n"); | 
|  | return; | 
|  | } | 
|  |  | 
|  | if (!p->mm) { | 
|  | WARN_ON(1); | 
|  | printk(KERN_WARNING "tried to kill an mm-less task!\n"); | 
|  | return; | 
|  | } | 
|  |  | 
|  | if (verbose) | 
|  | printk(KERN_ERR "Killed process %d (%s)\n", p->pid, p->comm); | 
|  |  | 
|  | /* | 
|  | * We give our sacrificial lamb high priority and access to | 
|  | * all the memory it needs. That way it should be able to | 
|  | * exit() and clear out its resources quickly... | 
|  | */ | 
|  | p->time_slice = HZ; | 
|  | set_tsk_thread_flag(p, TIF_MEMDIE); | 
|  |  | 
|  | force_sig(SIGKILL, p); | 
|  | } | 
|  |  | 
|  | static int oom_kill_task(struct task_struct *p) | 
|  | { | 
|  | struct mm_struct *mm; | 
|  | struct task_struct *g, *q; | 
|  |  | 
|  | mm = p->mm; | 
|  |  | 
|  | /* WARNING: mm may not be dereferenced since we did not obtain its | 
|  | * value from get_task_mm(p).  This is OK since all we need to do is | 
|  | * compare mm to q->mm below. | 
|  | * | 
|  | * Furthermore, even if mm contains a non-NULL value, p->mm may | 
|  | * change to NULL at any time since we do not hold task_lock(p). | 
|  | * However, this is of no concern to us. | 
|  | */ | 
|  |  | 
|  | if (mm == NULL) | 
|  | return 1; | 
|  |  | 
|  | /* | 
|  | * Don't kill the process if any threads are set to OOM_DISABLE | 
|  | */ | 
|  | do_each_thread(g, q) { | 
|  | if (q->mm == mm && q->oomkilladj == OOM_DISABLE) | 
|  | return 1; | 
|  | } while_each_thread(g, q); | 
|  |  | 
|  | __oom_kill_task(p, 1); | 
|  |  | 
|  | /* | 
|  | * kill all processes that share the ->mm (i.e. all threads), | 
|  | * but are in a different thread group. Don't let them have access | 
|  | * to memory reserves though, otherwise we might deplete all memory. | 
|  | */ | 
|  | do_each_thread(g, q) { | 
|  | if (q->mm == mm && q->tgid != p->tgid) | 
|  | force_sig(SIGKILL, q); | 
|  | } while_each_thread(g, q); | 
|  |  | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | static int oom_kill_process(struct task_struct *p, unsigned long points, | 
|  | const char *message) | 
|  | { | 
|  | struct task_struct *c; | 
|  | struct list_head *tsk; | 
|  |  | 
|  | /* | 
|  | * If the task is already exiting, don't alarm the sysadmin or kill | 
|  | * its children or threads, just set TIF_MEMDIE so it can die quickly | 
|  | */ | 
|  | if (p->flags & PF_EXITING) { | 
|  | __oom_kill_task(p, 0); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | printk(KERN_ERR "%s: kill process %d (%s) score %li or a child\n", | 
|  | message, p->pid, p->comm, points); | 
|  |  | 
|  | /* Try to kill a child first */ | 
|  | list_for_each(tsk, &p->children) { | 
|  | c = list_entry(tsk, struct task_struct, sibling); | 
|  | if (c->mm == p->mm) | 
|  | continue; | 
|  | if (!oom_kill_task(c)) | 
|  | return 0; | 
|  | } | 
|  | return oom_kill_task(p); | 
|  | } | 
|  |  | 
|  | static BLOCKING_NOTIFIER_HEAD(oom_notify_list); | 
|  |  | 
|  | int register_oom_notifier(struct notifier_block *nb) | 
|  | { | 
|  | return blocking_notifier_chain_register(&oom_notify_list, nb); | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(register_oom_notifier); | 
|  |  | 
|  | int unregister_oom_notifier(struct notifier_block *nb) | 
|  | { | 
|  | return blocking_notifier_chain_unregister(&oom_notify_list, nb); | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(unregister_oom_notifier); | 
|  |  | 
|  | /** | 
|  | * out_of_memory - kill the "best" process when we run out of memory | 
|  | * | 
|  | * If we run out of memory, we have the choice between either | 
|  | * killing a random task (bad), letting the system crash (worse) | 
|  | * OR try to be smart about which process to kill. Note that we | 
|  | * don't have to be perfect here, we just have to be good. | 
|  | */ | 
|  | void out_of_memory(struct zonelist *zonelist, gfp_t gfp_mask, int order) | 
|  | { | 
|  | struct task_struct *p; | 
|  | unsigned long points = 0; | 
|  | unsigned long freed = 0; | 
|  | int constraint; | 
|  |  | 
|  | blocking_notifier_call_chain(&oom_notify_list, 0, &freed); | 
|  | if (freed > 0) | 
|  | /* Got some memory back in the last second. */ | 
|  | return; | 
|  |  | 
|  | if (printk_ratelimit()) { | 
|  | printk(KERN_WARNING "%s invoked oom-killer: " | 
|  | "gfp_mask=0x%x, order=%d, oomkilladj=%d\n", | 
|  | current->comm, gfp_mask, order, current->oomkilladj); | 
|  | dump_stack(); | 
|  | show_mem(); | 
|  | } | 
|  |  | 
|  | if (sysctl_panic_on_oom == 2) | 
|  | panic("out of memory. Compulsory panic_on_oom is selected.\n"); | 
|  |  | 
|  | /* | 
|  | * Check if there were limitations on the allocation (only relevant for | 
|  | * NUMA) that may require different handling. | 
|  | */ | 
|  | constraint = constrained_alloc(zonelist, gfp_mask); | 
|  | cpuset_lock(); | 
|  | read_lock(&tasklist_lock); | 
|  |  | 
|  | switch (constraint) { | 
|  | case CONSTRAINT_MEMORY_POLICY: | 
|  | oom_kill_process(current, points, | 
|  | "No available memory (MPOL_BIND)"); | 
|  | break; | 
|  |  | 
|  | case CONSTRAINT_CPUSET: | 
|  | oom_kill_process(current, points, | 
|  | "No available memory in cpuset"); | 
|  | break; | 
|  |  | 
|  | case CONSTRAINT_NONE: | 
|  | if (sysctl_panic_on_oom) | 
|  | panic("out of memory. panic_on_oom is selected\n"); | 
|  | retry: | 
|  | /* | 
|  | * Rambo mode: Shoot down a process and hope it solves whatever | 
|  | * issues we may have. | 
|  | */ | 
|  | p = select_bad_process(&points); | 
|  |  | 
|  | if (PTR_ERR(p) == -1UL) | 
|  | goto out; | 
|  |  | 
|  | /* Found nothing?!?! Either we hang forever, or we panic. */ | 
|  | if (!p) { | 
|  | read_unlock(&tasklist_lock); | 
|  | cpuset_unlock(); | 
|  | panic("Out of memory and no killable processes...\n"); | 
|  | } | 
|  |  | 
|  | if (oom_kill_process(p, points, "Out of memory")) | 
|  | goto retry; | 
|  |  | 
|  | break; | 
|  | } | 
|  |  | 
|  | out: | 
|  | read_unlock(&tasklist_lock); | 
|  | cpuset_unlock(); | 
|  |  | 
|  | /* | 
|  | * Give "p" a good chance of killing itself before we | 
|  | * retry to allocate memory unless "p" is current | 
|  | */ | 
|  | if (!test_thread_flag(TIF_MEMDIE)) | 
|  | schedule_timeout_uninterruptible(1); | 
|  | } |