| /* | 
 |  *	include/linux/vt_buffer.h -- Access to VT screen buffer | 
 |  * | 
 |  *	(c) 1998 Martin Mares <mj@ucw.cz> | 
 |  * | 
 |  *	This is a set of macros and functions which are used in the | 
 |  *	console driver and related code to access the screen buffer. | 
 |  *	In most cases the console works with simple in-memory buffer, | 
 |  *	but when handling hardware text mode consoles, we store | 
 |  *	the foreground console directly in video memory. | 
 |  */ | 
 |  | 
 | #ifndef _LINUX_VT_BUFFER_H_ | 
 | #define _LINUX_VT_BUFFER_H_ | 
 |  | 
 |  | 
 | #if defined(CONFIG_VGA_CONSOLE) || defined(CONFIG_MDA_CONSOLE) | 
 | #include <asm/vga.h> | 
 | #endif | 
 |  | 
 | #ifndef VT_BUF_HAVE_RW | 
 | #define scr_writew(val, addr) (*(addr) = (val)) | 
 | #define scr_readw(addr) (*(addr)) | 
 | #define scr_memcpyw(d, s, c) memcpy(d, s, c) | 
 | #define scr_memmovew(d, s, c) memmove(d, s, c) | 
 | #define VT_BUF_HAVE_MEMCPYW | 
 | #define VT_BUF_HAVE_MEMMOVEW | 
 | #endif | 
 |  | 
 | #ifndef VT_BUF_HAVE_MEMSETW | 
 | static inline void scr_memsetw(u16 *s, u16 c, unsigned int count) | 
 | { | 
 | 	count /= 2; | 
 | 	while (count--) | 
 | 		scr_writew(c, s++); | 
 | } | 
 | #endif | 
 |  | 
 | #ifndef VT_BUF_HAVE_MEMCPYW | 
 | static inline void scr_memcpyw(u16 *d, const u16 *s, unsigned int count) | 
 | { | 
 | 	count /= 2; | 
 | 	while (count--) | 
 | 		scr_writew(scr_readw(s++), d++); | 
 | } | 
 | #endif | 
 |  | 
 | #ifndef VT_BUF_HAVE_MEMMOVEW | 
 | static inline void scr_memmovew(u16 *d, const u16 *s, unsigned int count) | 
 | { | 
 | 	if (d < s) | 
 | 		scr_memcpyw(d, s, count); | 
 | 	else { | 
 | 		count /= 2; | 
 | 		d += count; | 
 | 		s += count; | 
 | 		while (count--) | 
 | 			scr_writew(scr_readw(--s), --d); | 
 | 	} | 
 | } | 
 | #endif | 
 |  | 
 | #endif |