|  | /* | 
|  | * kernel/workqueue.c - generic async execution with shared worker pool | 
|  | * | 
|  | * Copyright (C) 2002		Ingo Molnar | 
|  | * | 
|  | *   Derived from the taskqueue/keventd code by: | 
|  | *     David Woodhouse <dwmw2@infradead.org> | 
|  | *     Andrew Morton | 
|  | *     Kai Petzke <wpp@marie.physik.tu-berlin.de> | 
|  | *     Theodore Ts'o <tytso@mit.edu> | 
|  | * | 
|  | * Made to use alloc_percpu by Christoph Lameter. | 
|  | * | 
|  | * Copyright (C) 2010		SUSE Linux Products GmbH | 
|  | * Copyright (C) 2010		Tejun Heo <tj@kernel.org> | 
|  | * | 
|  | * This is the generic async execution mechanism.  Work items as are | 
|  | * executed in process context.  The worker pool is shared and | 
|  | * automatically managed.  There is one worker pool for each CPU and | 
|  | * one extra for works which are better served by workers which are | 
|  | * not bound to any specific CPU. | 
|  | * | 
|  | * Please read Documentation/workqueue.txt for details. | 
|  | */ | 
|  |  | 
|  | #include <linux/module.h> | 
|  | #include <linux/kernel.h> | 
|  | #include <linux/sched.h> | 
|  | #include <linux/init.h> | 
|  | #include <linux/signal.h> | 
|  | #include <linux/completion.h> | 
|  | #include <linux/workqueue.h> | 
|  | #include <linux/slab.h> | 
|  | #include <linux/cpu.h> | 
|  | #include <linux/notifier.h> | 
|  | #include <linux/kthread.h> | 
|  | #include <linux/hardirq.h> | 
|  | #include <linux/mempolicy.h> | 
|  | #include <linux/freezer.h> | 
|  | #include <linux/kallsyms.h> | 
|  | #include <linux/debug_locks.h> | 
|  | #include <linux/lockdep.h> | 
|  | #include <linux/idr.h> | 
|  |  | 
|  | #include "workqueue_sched.h" | 
|  |  | 
|  | enum { | 
|  | /* global_cwq flags */ | 
|  | GCWQ_MANAGE_WORKERS	= 1 << 0,	/* need to manage workers */ | 
|  | GCWQ_MANAGING_WORKERS	= 1 << 1,	/* managing workers */ | 
|  | GCWQ_DISASSOCIATED	= 1 << 2,	/* cpu can't serve workers */ | 
|  | GCWQ_FREEZING		= 1 << 3,	/* freeze in progress */ | 
|  | GCWQ_HIGHPRI_PENDING	= 1 << 4,	/* highpri works on queue */ | 
|  |  | 
|  | /* worker flags */ | 
|  | WORKER_STARTED		= 1 << 0,	/* started */ | 
|  | WORKER_DIE		= 1 << 1,	/* die die die */ | 
|  | WORKER_IDLE		= 1 << 2,	/* is idle */ | 
|  | WORKER_PREP		= 1 << 3,	/* preparing to run works */ | 
|  | WORKER_ROGUE		= 1 << 4,	/* not bound to any cpu */ | 
|  | WORKER_REBIND		= 1 << 5,	/* mom is home, come back */ | 
|  | WORKER_CPU_INTENSIVE	= 1 << 6,	/* cpu intensive */ | 
|  | WORKER_UNBOUND		= 1 << 7,	/* worker is unbound */ | 
|  |  | 
|  | WORKER_NOT_RUNNING	= WORKER_PREP | WORKER_ROGUE | WORKER_REBIND | | 
|  | WORKER_CPU_INTENSIVE | WORKER_UNBOUND, | 
|  |  | 
|  | /* gcwq->trustee_state */ | 
|  | TRUSTEE_START		= 0,		/* start */ | 
|  | TRUSTEE_IN_CHARGE	= 1,		/* trustee in charge of gcwq */ | 
|  | TRUSTEE_BUTCHER		= 2,		/* butcher workers */ | 
|  | TRUSTEE_RELEASE		= 3,		/* release workers */ | 
|  | TRUSTEE_DONE		= 4,		/* trustee is done */ | 
|  |  | 
|  | BUSY_WORKER_HASH_ORDER	= 6,		/* 64 pointers */ | 
|  | BUSY_WORKER_HASH_SIZE	= 1 << BUSY_WORKER_HASH_ORDER, | 
|  | BUSY_WORKER_HASH_MASK	= BUSY_WORKER_HASH_SIZE - 1, | 
|  |  | 
|  | MAX_IDLE_WORKERS_RATIO	= 4,		/* 1/4 of busy can be idle */ | 
|  | IDLE_WORKER_TIMEOUT	= 300 * HZ,	/* keep idle ones for 5 mins */ | 
|  |  | 
|  | MAYDAY_INITIAL_TIMEOUT  = HZ / 100 >= 2 ? HZ / 100 : 2, | 
|  | /* call for help after 10ms | 
|  | (min two ticks) */ | 
|  | MAYDAY_INTERVAL		= HZ / 10,	/* and then every 100ms */ | 
|  | CREATE_COOLDOWN		= HZ,		/* time to breath after fail */ | 
|  | TRUSTEE_COOLDOWN	= HZ / 10,	/* for trustee draining */ | 
|  |  | 
|  | /* | 
|  | * Rescue workers are used only on emergencies and shared by | 
|  | * all cpus.  Give -20. | 
|  | */ | 
|  | RESCUER_NICE_LEVEL	= -20, | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * Structure fields follow one of the following exclusion rules. | 
|  | * | 
|  | * I: Modifiable by initialization/destruction paths and read-only for | 
|  | *    everyone else. | 
|  | * | 
|  | * P: Preemption protected.  Disabling preemption is enough and should | 
|  | *    only be modified and accessed from the local cpu. | 
|  | * | 
|  | * L: gcwq->lock protected.  Access with gcwq->lock held. | 
|  | * | 
|  | * X: During normal operation, modification requires gcwq->lock and | 
|  | *    should be done only from local cpu.  Either disabling preemption | 
|  | *    on local cpu or grabbing gcwq->lock is enough for read access. | 
|  | *    If GCWQ_DISASSOCIATED is set, it's identical to L. | 
|  | * | 
|  | * F: wq->flush_mutex protected. | 
|  | * | 
|  | * W: workqueue_lock protected. | 
|  | */ | 
|  |  | 
|  | struct global_cwq; | 
|  |  | 
|  | /* | 
|  | * The poor guys doing the actual heavy lifting.  All on-duty workers | 
|  | * are either serving the manager role, on idle list or on busy hash. | 
|  | */ | 
|  | struct worker { | 
|  | /* on idle list while idle, on busy hash table while busy */ | 
|  | union { | 
|  | struct list_head	entry;	/* L: while idle */ | 
|  | struct hlist_node	hentry;	/* L: while busy */ | 
|  | }; | 
|  |  | 
|  | struct work_struct	*current_work;	/* L: work being processed */ | 
|  | struct cpu_workqueue_struct *current_cwq; /* L: current_work's cwq */ | 
|  | struct list_head	scheduled;	/* L: scheduled works */ | 
|  | struct task_struct	*task;		/* I: worker task */ | 
|  | struct global_cwq	*gcwq;		/* I: the associated gcwq */ | 
|  | /* 64 bytes boundary on 64bit, 32 on 32bit */ | 
|  | unsigned long		last_active;	/* L: last active timestamp */ | 
|  | unsigned int		flags;		/* X: flags */ | 
|  | int			id;		/* I: worker id */ | 
|  | struct work_struct	rebind_work;	/* L: rebind worker to cpu */ | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * Global per-cpu workqueue.  There's one and only one for each cpu | 
|  | * and all works are queued and processed here regardless of their | 
|  | * target workqueues. | 
|  | */ | 
|  | struct global_cwq { | 
|  | spinlock_t		lock;		/* the gcwq lock */ | 
|  | struct list_head	worklist;	/* L: list of pending works */ | 
|  | unsigned int		cpu;		/* I: the associated cpu */ | 
|  | unsigned int		flags;		/* L: GCWQ_* flags */ | 
|  |  | 
|  | int			nr_workers;	/* L: total number of workers */ | 
|  | int			nr_idle;	/* L: currently idle ones */ | 
|  |  | 
|  | /* workers are chained either in the idle_list or busy_hash */ | 
|  | struct list_head	idle_list;	/* X: list of idle workers */ | 
|  | struct hlist_head	busy_hash[BUSY_WORKER_HASH_SIZE]; | 
|  | /* L: hash of busy workers */ | 
|  |  | 
|  | struct timer_list	idle_timer;	/* L: worker idle timeout */ | 
|  | struct timer_list	mayday_timer;	/* L: SOS timer for dworkers */ | 
|  |  | 
|  | struct ida		worker_ida;	/* L: for worker IDs */ | 
|  |  | 
|  | struct task_struct	*trustee;	/* L: for gcwq shutdown */ | 
|  | unsigned int		trustee_state;	/* L: trustee state */ | 
|  | wait_queue_head_t	trustee_wait;	/* trustee wait */ | 
|  | struct worker		*first_idle;	/* L: first idle worker */ | 
|  | } ____cacheline_aligned_in_smp; | 
|  |  | 
|  | /* | 
|  | * The per-CPU workqueue.  The lower WORK_STRUCT_FLAG_BITS of | 
|  | * work_struct->data are used for flags and thus cwqs need to be | 
|  | * aligned at two's power of the number of flag bits. | 
|  | */ | 
|  | struct cpu_workqueue_struct { | 
|  | struct global_cwq	*gcwq;		/* I: the associated gcwq */ | 
|  | struct workqueue_struct *wq;		/* I: the owning workqueue */ | 
|  | int			work_color;	/* L: current color */ | 
|  | int			flush_color;	/* L: flushing color */ | 
|  | int			nr_in_flight[WORK_NR_COLORS]; | 
|  | /* L: nr of in_flight works */ | 
|  | int			nr_active;	/* L: nr of active works */ | 
|  | int			max_active;	/* L: max active works */ | 
|  | struct list_head	delayed_works;	/* L: delayed works */ | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * Structure used to wait for workqueue flush. | 
|  | */ | 
|  | struct wq_flusher { | 
|  | struct list_head	list;		/* F: list of flushers */ | 
|  | int			flush_color;	/* F: flush color waiting for */ | 
|  | struct completion	done;		/* flush completion */ | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * All cpumasks are assumed to be always set on UP and thus can't be | 
|  | * used to determine whether there's something to be done. | 
|  | */ | 
|  | #ifdef CONFIG_SMP | 
|  | typedef cpumask_var_t mayday_mask_t; | 
|  | #define mayday_test_and_set_cpu(cpu, mask)	\ | 
|  | cpumask_test_and_set_cpu((cpu), (mask)) | 
|  | #define mayday_clear_cpu(cpu, mask)		cpumask_clear_cpu((cpu), (mask)) | 
|  | #define for_each_mayday_cpu(cpu, mask)		for_each_cpu((cpu), (mask)) | 
|  | #define alloc_mayday_mask(maskp, gfp)		zalloc_cpumask_var((maskp), (gfp)) | 
|  | #define free_mayday_mask(mask)			free_cpumask_var((mask)) | 
|  | #else | 
|  | typedef unsigned long mayday_mask_t; | 
|  | #define mayday_test_and_set_cpu(cpu, mask)	test_and_set_bit(0, &(mask)) | 
|  | #define mayday_clear_cpu(cpu, mask)		clear_bit(0, &(mask)) | 
|  | #define for_each_mayday_cpu(cpu, mask)		if ((cpu) = 0, (mask)) | 
|  | #define alloc_mayday_mask(maskp, gfp)		true | 
|  | #define free_mayday_mask(mask)			do { } while (0) | 
|  | #endif | 
|  |  | 
|  | /* | 
|  | * The externally visible workqueue abstraction is an array of | 
|  | * per-CPU workqueues: | 
|  | */ | 
|  | struct workqueue_struct { | 
|  | unsigned int		flags;		/* I: WQ_* flags */ | 
|  | union { | 
|  | struct cpu_workqueue_struct __percpu	*pcpu; | 
|  | struct cpu_workqueue_struct		*single; | 
|  | unsigned long				v; | 
|  | } cpu_wq;				/* I: cwq's */ | 
|  | struct list_head	list;		/* W: list of all workqueues */ | 
|  |  | 
|  | struct mutex		flush_mutex;	/* protects wq flushing */ | 
|  | int			work_color;	/* F: current work color */ | 
|  | int			flush_color;	/* F: current flush color */ | 
|  | atomic_t		nr_cwqs_to_flush; /* flush in progress */ | 
|  | struct wq_flusher	*first_flusher;	/* F: first flusher */ | 
|  | struct list_head	flusher_queue;	/* F: flush waiters */ | 
|  | struct list_head	flusher_overflow; /* F: flush overflow list */ | 
|  |  | 
|  | mayday_mask_t		mayday_mask;	/* cpus requesting rescue */ | 
|  | struct worker		*rescuer;	/* I: rescue worker */ | 
|  |  | 
|  | int			saved_max_active; /* W: saved cwq max_active */ | 
|  | const char		*name;		/* I: workqueue name */ | 
|  | #ifdef CONFIG_LOCKDEP | 
|  | struct lockdep_map	lockdep_map; | 
|  | #endif | 
|  | }; | 
|  |  | 
|  | struct workqueue_struct *system_wq __read_mostly; | 
|  | struct workqueue_struct *system_long_wq __read_mostly; | 
|  | struct workqueue_struct *system_nrt_wq __read_mostly; | 
|  | struct workqueue_struct *system_unbound_wq __read_mostly; | 
|  | struct workqueue_struct *system_freezable_wq __read_mostly; | 
|  | EXPORT_SYMBOL_GPL(system_wq); | 
|  | EXPORT_SYMBOL_GPL(system_long_wq); | 
|  | EXPORT_SYMBOL_GPL(system_nrt_wq); | 
|  | EXPORT_SYMBOL_GPL(system_unbound_wq); | 
|  | EXPORT_SYMBOL_GPL(system_freezable_wq); | 
|  |  | 
|  | #define CREATE_TRACE_POINTS | 
|  | #include <trace/events/workqueue.h> | 
|  |  | 
|  | #define for_each_busy_worker(worker, i, pos, gcwq)			\ | 
|  | for (i = 0; i < BUSY_WORKER_HASH_SIZE; i++)			\ | 
|  | hlist_for_each_entry(worker, pos, &gcwq->busy_hash[i], hentry) | 
|  |  | 
|  | static inline int __next_gcwq_cpu(int cpu, const struct cpumask *mask, | 
|  | unsigned int sw) | 
|  | { | 
|  | if (cpu < nr_cpu_ids) { | 
|  | if (sw & 1) { | 
|  | cpu = cpumask_next(cpu, mask); | 
|  | if (cpu < nr_cpu_ids) | 
|  | return cpu; | 
|  | } | 
|  | if (sw & 2) | 
|  | return WORK_CPU_UNBOUND; | 
|  | } | 
|  | return WORK_CPU_NONE; | 
|  | } | 
|  |  | 
|  | static inline int __next_wq_cpu(int cpu, const struct cpumask *mask, | 
|  | struct workqueue_struct *wq) | 
|  | { | 
|  | return __next_gcwq_cpu(cpu, mask, !(wq->flags & WQ_UNBOUND) ? 1 : 2); | 
|  | } | 
|  |  | 
|  | /* | 
|  | * CPU iterators | 
|  | * | 
|  | * An extra gcwq is defined for an invalid cpu number | 
|  | * (WORK_CPU_UNBOUND) to host workqueues which are not bound to any | 
|  | * specific CPU.  The following iterators are similar to | 
|  | * for_each_*_cpu() iterators but also considers the unbound gcwq. | 
|  | * | 
|  | * for_each_gcwq_cpu()		: possible CPUs + WORK_CPU_UNBOUND | 
|  | * for_each_online_gcwq_cpu()	: online CPUs + WORK_CPU_UNBOUND | 
|  | * for_each_cwq_cpu()		: possible CPUs for bound workqueues, | 
|  | *				  WORK_CPU_UNBOUND for unbound workqueues | 
|  | */ | 
|  | #define for_each_gcwq_cpu(cpu)						\ | 
|  | for ((cpu) = __next_gcwq_cpu(-1, cpu_possible_mask, 3);		\ | 
|  | (cpu) < WORK_CPU_NONE;					\ | 
|  | (cpu) = __next_gcwq_cpu((cpu), cpu_possible_mask, 3)) | 
|  |  | 
|  | #define for_each_online_gcwq_cpu(cpu)					\ | 
|  | for ((cpu) = __next_gcwq_cpu(-1, cpu_online_mask, 3);		\ | 
|  | (cpu) < WORK_CPU_NONE;					\ | 
|  | (cpu) = __next_gcwq_cpu((cpu), cpu_online_mask, 3)) | 
|  |  | 
|  | #define for_each_cwq_cpu(cpu, wq)					\ | 
|  | for ((cpu) = __next_wq_cpu(-1, cpu_possible_mask, (wq));	\ | 
|  | (cpu) < WORK_CPU_NONE;					\ | 
|  | (cpu) = __next_wq_cpu((cpu), cpu_possible_mask, (wq))) | 
|  |  | 
|  | #ifdef CONFIG_DEBUG_OBJECTS_WORK | 
|  |  | 
|  | static struct debug_obj_descr work_debug_descr; | 
|  |  | 
|  | static void *work_debug_hint(void *addr) | 
|  | { | 
|  | return ((struct work_struct *) addr)->func; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * fixup_init is called when: | 
|  | * - an active object is initialized | 
|  | */ | 
|  | static int work_fixup_init(void *addr, enum debug_obj_state state) | 
|  | { | 
|  | struct work_struct *work = addr; | 
|  |  | 
|  | switch (state) { | 
|  | case ODEBUG_STATE_ACTIVE: | 
|  | cancel_work_sync(work); | 
|  | debug_object_init(work, &work_debug_descr); | 
|  | return 1; | 
|  | default: | 
|  | return 0; | 
|  | } | 
|  | } | 
|  |  | 
|  | /* | 
|  | * fixup_activate is called when: | 
|  | * - an active object is activated | 
|  | * - an unknown object is activated (might be a statically initialized object) | 
|  | */ | 
|  | static int work_fixup_activate(void *addr, enum debug_obj_state state) | 
|  | { | 
|  | struct work_struct *work = addr; | 
|  |  | 
|  | switch (state) { | 
|  |  | 
|  | case ODEBUG_STATE_NOTAVAILABLE: | 
|  | /* | 
|  | * This is not really a fixup. The work struct was | 
|  | * statically initialized. We just make sure that it | 
|  | * is tracked in the object tracker. | 
|  | */ | 
|  | if (test_bit(WORK_STRUCT_STATIC_BIT, work_data_bits(work))) { | 
|  | debug_object_init(work, &work_debug_descr); | 
|  | debug_object_activate(work, &work_debug_descr); | 
|  | return 0; | 
|  | } | 
|  | WARN_ON_ONCE(1); | 
|  | return 0; | 
|  |  | 
|  | case ODEBUG_STATE_ACTIVE: | 
|  | WARN_ON(1); | 
|  |  | 
|  | default: | 
|  | return 0; | 
|  | } | 
|  | } | 
|  |  | 
|  | /* | 
|  | * fixup_free is called when: | 
|  | * - an active object is freed | 
|  | */ | 
|  | static int work_fixup_free(void *addr, enum debug_obj_state state) | 
|  | { | 
|  | struct work_struct *work = addr; | 
|  |  | 
|  | switch (state) { | 
|  | case ODEBUG_STATE_ACTIVE: | 
|  | cancel_work_sync(work); | 
|  | debug_object_free(work, &work_debug_descr); | 
|  | return 1; | 
|  | default: | 
|  | return 0; | 
|  | } | 
|  | } | 
|  |  | 
|  | static struct debug_obj_descr work_debug_descr = { | 
|  | .name		= "work_struct", | 
|  | .debug_hint	= work_debug_hint, | 
|  | .fixup_init	= work_fixup_init, | 
|  | .fixup_activate	= work_fixup_activate, | 
|  | .fixup_free	= work_fixup_free, | 
|  | }; | 
|  |  | 
|  | static inline void debug_work_activate(struct work_struct *work) | 
|  | { | 
|  | debug_object_activate(work, &work_debug_descr); | 
|  | } | 
|  |  | 
|  | static inline void debug_work_deactivate(struct work_struct *work) | 
|  | { | 
|  | debug_object_deactivate(work, &work_debug_descr); | 
|  | } | 
|  |  | 
|  | void __init_work(struct work_struct *work, int onstack) | 
|  | { | 
|  | if (onstack) | 
|  | debug_object_init_on_stack(work, &work_debug_descr); | 
|  | else | 
|  | debug_object_init(work, &work_debug_descr); | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(__init_work); | 
|  |  | 
|  | void destroy_work_on_stack(struct work_struct *work) | 
|  | { | 
|  | debug_object_free(work, &work_debug_descr); | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(destroy_work_on_stack); | 
|  |  | 
|  | #else | 
|  | static inline void debug_work_activate(struct work_struct *work) { } | 
|  | static inline void debug_work_deactivate(struct work_struct *work) { } | 
|  | #endif | 
|  |  | 
|  | /* Serializes the accesses to the list of workqueues. */ | 
|  | static DEFINE_SPINLOCK(workqueue_lock); | 
|  | static LIST_HEAD(workqueues); | 
|  | static bool workqueue_freezing;		/* W: have wqs started freezing? */ | 
|  |  | 
|  | /* | 
|  | * The almighty global cpu workqueues.  nr_running is the only field | 
|  | * which is expected to be used frequently by other cpus via | 
|  | * try_to_wake_up().  Put it in a separate cacheline. | 
|  | */ | 
|  | static DEFINE_PER_CPU(struct global_cwq, global_cwq); | 
|  | static DEFINE_PER_CPU_SHARED_ALIGNED(atomic_t, gcwq_nr_running); | 
|  |  | 
|  | /* | 
|  | * Global cpu workqueue and nr_running counter for unbound gcwq.  The | 
|  | * gcwq is always online, has GCWQ_DISASSOCIATED set, and all its | 
|  | * workers have WORKER_UNBOUND set. | 
|  | */ | 
|  | static struct global_cwq unbound_global_cwq; | 
|  | static atomic_t unbound_gcwq_nr_running = ATOMIC_INIT(0);	/* always 0 */ | 
|  |  | 
|  | static int worker_thread(void *__worker); | 
|  |  | 
|  | static struct global_cwq *get_gcwq(unsigned int cpu) | 
|  | { | 
|  | if (cpu != WORK_CPU_UNBOUND) | 
|  | return &per_cpu(global_cwq, cpu); | 
|  | else | 
|  | return &unbound_global_cwq; | 
|  | } | 
|  |  | 
|  | static atomic_t *get_gcwq_nr_running(unsigned int cpu) | 
|  | { | 
|  | if (cpu != WORK_CPU_UNBOUND) | 
|  | return &per_cpu(gcwq_nr_running, cpu); | 
|  | else | 
|  | return &unbound_gcwq_nr_running; | 
|  | } | 
|  |  | 
|  | static struct cpu_workqueue_struct *get_cwq(unsigned int cpu, | 
|  | struct workqueue_struct *wq) | 
|  | { | 
|  | if (!(wq->flags & WQ_UNBOUND)) { | 
|  | if (likely(cpu < nr_cpu_ids)) { | 
|  | #ifdef CONFIG_SMP | 
|  | return per_cpu_ptr(wq->cpu_wq.pcpu, cpu); | 
|  | #else | 
|  | return wq->cpu_wq.single; | 
|  | #endif | 
|  | } | 
|  | } else if (likely(cpu == WORK_CPU_UNBOUND)) | 
|  | return wq->cpu_wq.single; | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | static unsigned int work_color_to_flags(int color) | 
|  | { | 
|  | return color << WORK_STRUCT_COLOR_SHIFT; | 
|  | } | 
|  |  | 
|  | static int get_work_color(struct work_struct *work) | 
|  | { | 
|  | return (*work_data_bits(work) >> WORK_STRUCT_COLOR_SHIFT) & | 
|  | ((1 << WORK_STRUCT_COLOR_BITS) - 1); | 
|  | } | 
|  |  | 
|  | static int work_next_color(int color) | 
|  | { | 
|  | return (color + 1) % WORK_NR_COLORS; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * A work's data points to the cwq with WORK_STRUCT_CWQ set while the | 
|  | * work is on queue.  Once execution starts, WORK_STRUCT_CWQ is | 
|  | * cleared and the work data contains the cpu number it was last on. | 
|  | * | 
|  | * set_work_{cwq|cpu}() and clear_work_data() can be used to set the | 
|  | * cwq, cpu or clear work->data.  These functions should only be | 
|  | * called while the work is owned - ie. while the PENDING bit is set. | 
|  | * | 
|  | * get_work_[g]cwq() can be used to obtain the gcwq or cwq | 
|  | * corresponding to a work.  gcwq is available once the work has been | 
|  | * queued anywhere after initialization.  cwq is available only from | 
|  | * queueing until execution starts. | 
|  | */ | 
|  | static inline void set_work_data(struct work_struct *work, unsigned long data, | 
|  | unsigned long flags) | 
|  | { | 
|  | BUG_ON(!work_pending(work)); | 
|  | atomic_long_set(&work->data, data | flags | work_static(work)); | 
|  | } | 
|  |  | 
|  | static void set_work_cwq(struct work_struct *work, | 
|  | struct cpu_workqueue_struct *cwq, | 
|  | unsigned long extra_flags) | 
|  | { | 
|  | set_work_data(work, (unsigned long)cwq, | 
|  | WORK_STRUCT_PENDING | WORK_STRUCT_CWQ | extra_flags); | 
|  | } | 
|  |  | 
|  | static void set_work_cpu(struct work_struct *work, unsigned int cpu) | 
|  | { | 
|  | set_work_data(work, cpu << WORK_STRUCT_FLAG_BITS, WORK_STRUCT_PENDING); | 
|  | } | 
|  |  | 
|  | static void clear_work_data(struct work_struct *work) | 
|  | { | 
|  | set_work_data(work, WORK_STRUCT_NO_CPU, 0); | 
|  | } | 
|  |  | 
|  | static struct cpu_workqueue_struct *get_work_cwq(struct work_struct *work) | 
|  | { | 
|  | unsigned long data = atomic_long_read(&work->data); | 
|  |  | 
|  | if (data & WORK_STRUCT_CWQ) | 
|  | return (void *)(data & WORK_STRUCT_WQ_DATA_MASK); | 
|  | else | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | static struct global_cwq *get_work_gcwq(struct work_struct *work) | 
|  | { | 
|  | unsigned long data = atomic_long_read(&work->data); | 
|  | unsigned int cpu; | 
|  |  | 
|  | if (data & WORK_STRUCT_CWQ) | 
|  | return ((struct cpu_workqueue_struct *) | 
|  | (data & WORK_STRUCT_WQ_DATA_MASK))->gcwq; | 
|  |  | 
|  | cpu = data >> WORK_STRUCT_FLAG_BITS; | 
|  | if (cpu == WORK_CPU_NONE) | 
|  | return NULL; | 
|  |  | 
|  | BUG_ON(cpu >= nr_cpu_ids && cpu != WORK_CPU_UNBOUND); | 
|  | return get_gcwq(cpu); | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Policy functions.  These define the policies on how the global | 
|  | * worker pool is managed.  Unless noted otherwise, these functions | 
|  | * assume that they're being called with gcwq->lock held. | 
|  | */ | 
|  |  | 
|  | static bool __need_more_worker(struct global_cwq *gcwq) | 
|  | { | 
|  | return !atomic_read(get_gcwq_nr_running(gcwq->cpu)) || | 
|  | gcwq->flags & GCWQ_HIGHPRI_PENDING; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Need to wake up a worker?  Called from anything but currently | 
|  | * running workers. | 
|  | */ | 
|  | static bool need_more_worker(struct global_cwq *gcwq) | 
|  | { | 
|  | return !list_empty(&gcwq->worklist) && __need_more_worker(gcwq); | 
|  | } | 
|  |  | 
|  | /* Can I start working?  Called from busy but !running workers. */ | 
|  | static bool may_start_working(struct global_cwq *gcwq) | 
|  | { | 
|  | return gcwq->nr_idle; | 
|  | } | 
|  |  | 
|  | /* Do I need to keep working?  Called from currently running workers. */ | 
|  | static bool keep_working(struct global_cwq *gcwq) | 
|  | { | 
|  | atomic_t *nr_running = get_gcwq_nr_running(gcwq->cpu); | 
|  |  | 
|  | return !list_empty(&gcwq->worklist) && | 
|  | (atomic_read(nr_running) <= 1 || | 
|  | gcwq->flags & GCWQ_HIGHPRI_PENDING); | 
|  | } | 
|  |  | 
|  | /* Do we need a new worker?  Called from manager. */ | 
|  | static bool need_to_create_worker(struct global_cwq *gcwq) | 
|  | { | 
|  | return need_more_worker(gcwq) && !may_start_working(gcwq); | 
|  | } | 
|  |  | 
|  | /* Do I need to be the manager? */ | 
|  | static bool need_to_manage_workers(struct global_cwq *gcwq) | 
|  | { | 
|  | return need_to_create_worker(gcwq) || gcwq->flags & GCWQ_MANAGE_WORKERS; | 
|  | } | 
|  |  | 
|  | /* Do we have too many workers and should some go away? */ | 
|  | static bool too_many_workers(struct global_cwq *gcwq) | 
|  | { | 
|  | bool managing = gcwq->flags & GCWQ_MANAGING_WORKERS; | 
|  | int nr_idle = gcwq->nr_idle + managing; /* manager is considered idle */ | 
|  | int nr_busy = gcwq->nr_workers - nr_idle; | 
|  |  | 
|  | return nr_idle > 2 && (nr_idle - 2) * MAX_IDLE_WORKERS_RATIO >= nr_busy; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Wake up functions. | 
|  | */ | 
|  |  | 
|  | /* Return the first worker.  Safe with preemption disabled */ | 
|  | static struct worker *first_worker(struct global_cwq *gcwq) | 
|  | { | 
|  | if (unlikely(list_empty(&gcwq->idle_list))) | 
|  | return NULL; | 
|  |  | 
|  | return list_first_entry(&gcwq->idle_list, struct worker, entry); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * wake_up_worker - wake up an idle worker | 
|  | * @gcwq: gcwq to wake worker for | 
|  | * | 
|  | * Wake up the first idle worker of @gcwq. | 
|  | * | 
|  | * CONTEXT: | 
|  | * spin_lock_irq(gcwq->lock). | 
|  | */ | 
|  | static void wake_up_worker(struct global_cwq *gcwq) | 
|  | { | 
|  | struct worker *worker = first_worker(gcwq); | 
|  |  | 
|  | if (likely(worker)) | 
|  | wake_up_process(worker->task); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * wq_worker_waking_up - a worker is waking up | 
|  | * @task: task waking up | 
|  | * @cpu: CPU @task is waking up to | 
|  | * | 
|  | * This function is called during try_to_wake_up() when a worker is | 
|  | * being awoken. | 
|  | * | 
|  | * CONTEXT: | 
|  | * spin_lock_irq(rq->lock) | 
|  | */ | 
|  | void wq_worker_waking_up(struct task_struct *task, unsigned int cpu) | 
|  | { | 
|  | struct worker *worker = kthread_data(task); | 
|  |  | 
|  | if (!(worker->flags & WORKER_NOT_RUNNING)) | 
|  | atomic_inc(get_gcwq_nr_running(cpu)); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * wq_worker_sleeping - a worker is going to sleep | 
|  | * @task: task going to sleep | 
|  | * @cpu: CPU in question, must be the current CPU number | 
|  | * | 
|  | * This function is called during schedule() when a busy worker is | 
|  | * going to sleep.  Worker on the same cpu can be woken up by | 
|  | * returning pointer to its task. | 
|  | * | 
|  | * CONTEXT: | 
|  | * spin_lock_irq(rq->lock) | 
|  | * | 
|  | * RETURNS: | 
|  | * Worker task on @cpu to wake up, %NULL if none. | 
|  | */ | 
|  | struct task_struct *wq_worker_sleeping(struct task_struct *task, | 
|  | unsigned int cpu) | 
|  | { | 
|  | struct worker *worker = kthread_data(task), *to_wakeup = NULL; | 
|  | struct global_cwq *gcwq = get_gcwq(cpu); | 
|  | atomic_t *nr_running = get_gcwq_nr_running(cpu); | 
|  |  | 
|  | if (worker->flags & WORKER_NOT_RUNNING) | 
|  | return NULL; | 
|  |  | 
|  | /* this can only happen on the local cpu */ | 
|  | BUG_ON(cpu != raw_smp_processor_id()); | 
|  |  | 
|  | /* | 
|  | * The counterpart of the following dec_and_test, implied mb, | 
|  | * worklist not empty test sequence is in insert_work(). | 
|  | * Please read comment there. | 
|  | * | 
|  | * NOT_RUNNING is clear.  This means that trustee is not in | 
|  | * charge and we're running on the local cpu w/ rq lock held | 
|  | * and preemption disabled, which in turn means that none else | 
|  | * could be manipulating idle_list, so dereferencing idle_list | 
|  | * without gcwq lock is safe. | 
|  | */ | 
|  | if (atomic_dec_and_test(nr_running) && !list_empty(&gcwq->worklist)) | 
|  | to_wakeup = first_worker(gcwq); | 
|  | return to_wakeup ? to_wakeup->task : NULL; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * worker_set_flags - set worker flags and adjust nr_running accordingly | 
|  | * @worker: self | 
|  | * @flags: flags to set | 
|  | * @wakeup: wakeup an idle worker if necessary | 
|  | * | 
|  | * Set @flags in @worker->flags and adjust nr_running accordingly.  If | 
|  | * nr_running becomes zero and @wakeup is %true, an idle worker is | 
|  | * woken up. | 
|  | * | 
|  | * CONTEXT: | 
|  | * spin_lock_irq(gcwq->lock) | 
|  | */ | 
|  | static inline void worker_set_flags(struct worker *worker, unsigned int flags, | 
|  | bool wakeup) | 
|  | { | 
|  | struct global_cwq *gcwq = worker->gcwq; | 
|  |  | 
|  | WARN_ON_ONCE(worker->task != current); | 
|  |  | 
|  | /* | 
|  | * If transitioning into NOT_RUNNING, adjust nr_running and | 
|  | * wake up an idle worker as necessary if requested by | 
|  | * @wakeup. | 
|  | */ | 
|  | if ((flags & WORKER_NOT_RUNNING) && | 
|  | !(worker->flags & WORKER_NOT_RUNNING)) { | 
|  | atomic_t *nr_running = get_gcwq_nr_running(gcwq->cpu); | 
|  |  | 
|  | if (wakeup) { | 
|  | if (atomic_dec_and_test(nr_running) && | 
|  | !list_empty(&gcwq->worklist)) | 
|  | wake_up_worker(gcwq); | 
|  | } else | 
|  | atomic_dec(nr_running); | 
|  | } | 
|  |  | 
|  | worker->flags |= flags; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * worker_clr_flags - clear worker flags and adjust nr_running accordingly | 
|  | * @worker: self | 
|  | * @flags: flags to clear | 
|  | * | 
|  | * Clear @flags in @worker->flags and adjust nr_running accordingly. | 
|  | * | 
|  | * CONTEXT: | 
|  | * spin_lock_irq(gcwq->lock) | 
|  | */ | 
|  | static inline void worker_clr_flags(struct worker *worker, unsigned int flags) | 
|  | { | 
|  | struct global_cwq *gcwq = worker->gcwq; | 
|  | unsigned int oflags = worker->flags; | 
|  |  | 
|  | WARN_ON_ONCE(worker->task != current); | 
|  |  | 
|  | worker->flags &= ~flags; | 
|  |  | 
|  | /* | 
|  | * If transitioning out of NOT_RUNNING, increment nr_running.  Note | 
|  | * that the nested NOT_RUNNING is not a noop.  NOT_RUNNING is mask | 
|  | * of multiple flags, not a single flag. | 
|  | */ | 
|  | if ((flags & WORKER_NOT_RUNNING) && (oflags & WORKER_NOT_RUNNING)) | 
|  | if (!(worker->flags & WORKER_NOT_RUNNING)) | 
|  | atomic_inc(get_gcwq_nr_running(gcwq->cpu)); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * busy_worker_head - return the busy hash head for a work | 
|  | * @gcwq: gcwq of interest | 
|  | * @work: work to be hashed | 
|  | * | 
|  | * Return hash head of @gcwq for @work. | 
|  | * | 
|  | * CONTEXT: | 
|  | * spin_lock_irq(gcwq->lock). | 
|  | * | 
|  | * RETURNS: | 
|  | * Pointer to the hash head. | 
|  | */ | 
|  | static struct hlist_head *busy_worker_head(struct global_cwq *gcwq, | 
|  | struct work_struct *work) | 
|  | { | 
|  | const int base_shift = ilog2(sizeof(struct work_struct)); | 
|  | unsigned long v = (unsigned long)work; | 
|  |  | 
|  | /* simple shift and fold hash, do we need something better? */ | 
|  | v >>= base_shift; | 
|  | v += v >> BUSY_WORKER_HASH_ORDER; | 
|  | v &= BUSY_WORKER_HASH_MASK; | 
|  |  | 
|  | return &gcwq->busy_hash[v]; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * __find_worker_executing_work - find worker which is executing a work | 
|  | * @gcwq: gcwq of interest | 
|  | * @bwh: hash head as returned by busy_worker_head() | 
|  | * @work: work to find worker for | 
|  | * | 
|  | * Find a worker which is executing @work on @gcwq.  @bwh should be | 
|  | * the hash head obtained by calling busy_worker_head() with the same | 
|  | * work. | 
|  | * | 
|  | * CONTEXT: | 
|  | * spin_lock_irq(gcwq->lock). | 
|  | * | 
|  | * RETURNS: | 
|  | * Pointer to worker which is executing @work if found, NULL | 
|  | * otherwise. | 
|  | */ | 
|  | static struct worker *__find_worker_executing_work(struct global_cwq *gcwq, | 
|  | struct hlist_head *bwh, | 
|  | struct work_struct *work) | 
|  | { | 
|  | struct worker *worker; | 
|  | struct hlist_node *tmp; | 
|  |  | 
|  | hlist_for_each_entry(worker, tmp, bwh, hentry) | 
|  | if (worker->current_work == work) | 
|  | return worker; | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * find_worker_executing_work - find worker which is executing a work | 
|  | * @gcwq: gcwq of interest | 
|  | * @work: work to find worker for | 
|  | * | 
|  | * Find a worker which is executing @work on @gcwq.  This function is | 
|  | * identical to __find_worker_executing_work() except that this | 
|  | * function calculates @bwh itself. | 
|  | * | 
|  | * CONTEXT: | 
|  | * spin_lock_irq(gcwq->lock). | 
|  | * | 
|  | * RETURNS: | 
|  | * Pointer to worker which is executing @work if found, NULL | 
|  | * otherwise. | 
|  | */ | 
|  | static struct worker *find_worker_executing_work(struct global_cwq *gcwq, | 
|  | struct work_struct *work) | 
|  | { | 
|  | return __find_worker_executing_work(gcwq, busy_worker_head(gcwq, work), | 
|  | work); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * gcwq_determine_ins_pos - find insertion position | 
|  | * @gcwq: gcwq of interest | 
|  | * @cwq: cwq a work is being queued for | 
|  | * | 
|  | * A work for @cwq is about to be queued on @gcwq, determine insertion | 
|  | * position for the work.  If @cwq is for HIGHPRI wq, the work is | 
|  | * queued at the head of the queue but in FIFO order with respect to | 
|  | * other HIGHPRI works; otherwise, at the end of the queue.  This | 
|  | * function also sets GCWQ_HIGHPRI_PENDING flag to hint @gcwq that | 
|  | * there are HIGHPRI works pending. | 
|  | * | 
|  | * CONTEXT: | 
|  | * spin_lock_irq(gcwq->lock). | 
|  | * | 
|  | * RETURNS: | 
|  | * Pointer to inserstion position. | 
|  | */ | 
|  | static inline struct list_head *gcwq_determine_ins_pos(struct global_cwq *gcwq, | 
|  | struct cpu_workqueue_struct *cwq) | 
|  | { | 
|  | struct work_struct *twork; | 
|  |  | 
|  | if (likely(!(cwq->wq->flags & WQ_HIGHPRI))) | 
|  | return &gcwq->worklist; | 
|  |  | 
|  | list_for_each_entry(twork, &gcwq->worklist, entry) { | 
|  | struct cpu_workqueue_struct *tcwq = get_work_cwq(twork); | 
|  |  | 
|  | if (!(tcwq->wq->flags & WQ_HIGHPRI)) | 
|  | break; | 
|  | } | 
|  |  | 
|  | gcwq->flags |= GCWQ_HIGHPRI_PENDING; | 
|  | return &twork->entry; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * insert_work - insert a work into gcwq | 
|  | * @cwq: cwq @work belongs to | 
|  | * @work: work to insert | 
|  | * @head: insertion point | 
|  | * @extra_flags: extra WORK_STRUCT_* flags to set | 
|  | * | 
|  | * Insert @work which belongs to @cwq into @gcwq after @head. | 
|  | * @extra_flags is or'd to work_struct flags. | 
|  | * | 
|  | * CONTEXT: | 
|  | * spin_lock_irq(gcwq->lock). | 
|  | */ | 
|  | static void insert_work(struct cpu_workqueue_struct *cwq, | 
|  | struct work_struct *work, struct list_head *head, | 
|  | unsigned int extra_flags) | 
|  | { | 
|  | struct global_cwq *gcwq = cwq->gcwq; | 
|  |  | 
|  | /* we own @work, set data and link */ | 
|  | set_work_cwq(work, cwq, extra_flags); | 
|  |  | 
|  | /* | 
|  | * Ensure that we get the right work->data if we see the | 
|  | * result of list_add() below, see try_to_grab_pending(). | 
|  | */ | 
|  | smp_wmb(); | 
|  |  | 
|  | list_add_tail(&work->entry, head); | 
|  |  | 
|  | /* | 
|  | * Ensure either worker_sched_deactivated() sees the above | 
|  | * list_add_tail() or we see zero nr_running to avoid workers | 
|  | * lying around lazily while there are works to be processed. | 
|  | */ | 
|  | smp_mb(); | 
|  |  | 
|  | if (__need_more_worker(gcwq)) | 
|  | wake_up_worker(gcwq); | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Test whether @work is being queued from another work executing on the | 
|  | * same workqueue.  This is rather expensive and should only be used from | 
|  | * cold paths. | 
|  | */ | 
|  | static bool is_chained_work(struct workqueue_struct *wq) | 
|  | { | 
|  | unsigned long flags; | 
|  | unsigned int cpu; | 
|  |  | 
|  | for_each_gcwq_cpu(cpu) { | 
|  | struct global_cwq *gcwq = get_gcwq(cpu); | 
|  | struct worker *worker; | 
|  | struct hlist_node *pos; | 
|  | int i; | 
|  |  | 
|  | spin_lock_irqsave(&gcwq->lock, flags); | 
|  | for_each_busy_worker(worker, i, pos, gcwq) { | 
|  | if (worker->task != current) | 
|  | continue; | 
|  | spin_unlock_irqrestore(&gcwq->lock, flags); | 
|  | /* | 
|  | * I'm @worker, no locking necessary.  See if @work | 
|  | * is headed to the same workqueue. | 
|  | */ | 
|  | return worker->current_cwq->wq == wq; | 
|  | } | 
|  | spin_unlock_irqrestore(&gcwq->lock, flags); | 
|  | } | 
|  | return false; | 
|  | } | 
|  |  | 
|  | static void __queue_work(unsigned int cpu, struct workqueue_struct *wq, | 
|  | struct work_struct *work) | 
|  | { | 
|  | struct global_cwq *gcwq; | 
|  | struct cpu_workqueue_struct *cwq; | 
|  | struct list_head *worklist; | 
|  | unsigned int work_flags; | 
|  | unsigned long flags; | 
|  |  | 
|  | debug_work_activate(work); | 
|  |  | 
|  | /* if dying, only works from the same workqueue are allowed */ | 
|  | if (unlikely(wq->flags & WQ_DYING) && | 
|  | WARN_ON_ONCE(!is_chained_work(wq))) | 
|  | return; | 
|  |  | 
|  | /* determine gcwq to use */ | 
|  | if (!(wq->flags & WQ_UNBOUND)) { | 
|  | struct global_cwq *last_gcwq; | 
|  |  | 
|  | if (unlikely(cpu == WORK_CPU_UNBOUND)) | 
|  | cpu = raw_smp_processor_id(); | 
|  |  | 
|  | /* | 
|  | * It's multi cpu.  If @wq is non-reentrant and @work | 
|  | * was previously on a different cpu, it might still | 
|  | * be running there, in which case the work needs to | 
|  | * be queued on that cpu to guarantee non-reentrance. | 
|  | */ | 
|  | gcwq = get_gcwq(cpu); | 
|  | if (wq->flags & WQ_NON_REENTRANT && | 
|  | (last_gcwq = get_work_gcwq(work)) && last_gcwq != gcwq) { | 
|  | struct worker *worker; | 
|  |  | 
|  | spin_lock_irqsave(&last_gcwq->lock, flags); | 
|  |  | 
|  | worker = find_worker_executing_work(last_gcwq, work); | 
|  |  | 
|  | if (worker && worker->current_cwq->wq == wq) | 
|  | gcwq = last_gcwq; | 
|  | else { | 
|  | /* meh... not running there, queue here */ | 
|  | spin_unlock_irqrestore(&last_gcwq->lock, flags); | 
|  | spin_lock_irqsave(&gcwq->lock, flags); | 
|  | } | 
|  | } else | 
|  | spin_lock_irqsave(&gcwq->lock, flags); | 
|  | } else { | 
|  | gcwq = get_gcwq(WORK_CPU_UNBOUND); | 
|  | spin_lock_irqsave(&gcwq->lock, flags); | 
|  | } | 
|  |  | 
|  | /* gcwq determined, get cwq and queue */ | 
|  | cwq = get_cwq(gcwq->cpu, wq); | 
|  | trace_workqueue_queue_work(cpu, cwq, work); | 
|  |  | 
|  | BUG_ON(!list_empty(&work->entry)); | 
|  |  | 
|  | cwq->nr_in_flight[cwq->work_color]++; | 
|  | work_flags = work_color_to_flags(cwq->work_color); | 
|  |  | 
|  | if (likely(cwq->nr_active < cwq->max_active)) { | 
|  | trace_workqueue_activate_work(work); | 
|  | cwq->nr_active++; | 
|  | worklist = gcwq_determine_ins_pos(gcwq, cwq); | 
|  | } else { | 
|  | work_flags |= WORK_STRUCT_DELAYED; | 
|  | worklist = &cwq->delayed_works; | 
|  | } | 
|  |  | 
|  | insert_work(cwq, work, worklist, work_flags); | 
|  |  | 
|  | spin_unlock_irqrestore(&gcwq->lock, flags); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * queue_work - queue work on a workqueue | 
|  | * @wq: workqueue to use | 
|  | * @work: work to queue | 
|  | * | 
|  | * Returns 0 if @work was already on a queue, non-zero otherwise. | 
|  | * | 
|  | * We queue the work to the CPU on which it was submitted, but if the CPU dies | 
|  | * it can be processed by another CPU. | 
|  | */ | 
|  | int queue_work(struct workqueue_struct *wq, struct work_struct *work) | 
|  | { | 
|  | int ret; | 
|  |  | 
|  | ret = queue_work_on(get_cpu(), wq, work); | 
|  | put_cpu(); | 
|  |  | 
|  | return ret; | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(queue_work); | 
|  |  | 
|  | /** | 
|  | * queue_work_on - queue work on specific cpu | 
|  | * @cpu: CPU number to execute work on | 
|  | * @wq: workqueue to use | 
|  | * @work: work to queue | 
|  | * | 
|  | * Returns 0 if @work was already on a queue, non-zero otherwise. | 
|  | * | 
|  | * We queue the work to a specific CPU, the caller must ensure it | 
|  | * can't go away. | 
|  | */ | 
|  | int | 
|  | queue_work_on(int cpu, struct workqueue_struct *wq, struct work_struct *work) | 
|  | { | 
|  | int ret = 0; | 
|  |  | 
|  | if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) { | 
|  | __queue_work(cpu, wq, work); | 
|  | ret = 1; | 
|  | } | 
|  | return ret; | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(queue_work_on); | 
|  |  | 
|  | static void delayed_work_timer_fn(unsigned long __data) | 
|  | { | 
|  | struct delayed_work *dwork = (struct delayed_work *)__data; | 
|  | struct cpu_workqueue_struct *cwq = get_work_cwq(&dwork->work); | 
|  |  | 
|  | __queue_work(smp_processor_id(), cwq->wq, &dwork->work); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * queue_delayed_work - queue work on a workqueue after delay | 
|  | * @wq: workqueue to use | 
|  | * @dwork: delayable work to queue | 
|  | * @delay: number of jiffies to wait before queueing | 
|  | * | 
|  | * Returns 0 if @work was already on a queue, non-zero otherwise. | 
|  | */ | 
|  | int queue_delayed_work(struct workqueue_struct *wq, | 
|  | struct delayed_work *dwork, unsigned long delay) | 
|  | { | 
|  | if (delay == 0) | 
|  | return queue_work(wq, &dwork->work); | 
|  |  | 
|  | return queue_delayed_work_on(-1, wq, dwork, delay); | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(queue_delayed_work); | 
|  |  | 
|  | /** | 
|  | * queue_delayed_work_on - queue work on specific CPU after delay | 
|  | * @cpu: CPU number to execute work on | 
|  | * @wq: workqueue to use | 
|  | * @dwork: work to queue | 
|  | * @delay: number of jiffies to wait before queueing | 
|  | * | 
|  | * Returns 0 if @work was already on a queue, non-zero otherwise. | 
|  | */ | 
|  | int queue_delayed_work_on(int cpu, struct workqueue_struct *wq, | 
|  | struct delayed_work *dwork, unsigned long delay) | 
|  | { | 
|  | int ret = 0; | 
|  | struct timer_list *timer = &dwork->timer; | 
|  | struct work_struct *work = &dwork->work; | 
|  |  | 
|  | if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) { | 
|  | unsigned int lcpu; | 
|  |  | 
|  | BUG_ON(timer_pending(timer)); | 
|  | BUG_ON(!list_empty(&work->entry)); | 
|  |  | 
|  | timer_stats_timer_set_start_info(&dwork->timer); | 
|  |  | 
|  | /* | 
|  | * This stores cwq for the moment, for the timer_fn. | 
|  | * Note that the work's gcwq is preserved to allow | 
|  | * reentrance detection for delayed works. | 
|  | */ | 
|  | if (!(wq->flags & WQ_UNBOUND)) { | 
|  | struct global_cwq *gcwq = get_work_gcwq(work); | 
|  |  | 
|  | if (gcwq && gcwq->cpu != WORK_CPU_UNBOUND) | 
|  | lcpu = gcwq->cpu; | 
|  | else | 
|  | lcpu = raw_smp_processor_id(); | 
|  | } else | 
|  | lcpu = WORK_CPU_UNBOUND; | 
|  |  | 
|  | set_work_cwq(work, get_cwq(lcpu, wq), 0); | 
|  |  | 
|  | timer->expires = jiffies + delay; | 
|  | timer->data = (unsigned long)dwork; | 
|  | timer->function = delayed_work_timer_fn; | 
|  |  | 
|  | if (unlikely(cpu >= 0)) | 
|  | add_timer_on(timer, cpu); | 
|  | else | 
|  | add_timer(timer); | 
|  | ret = 1; | 
|  | } | 
|  | return ret; | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(queue_delayed_work_on); | 
|  |  | 
|  | /** | 
|  | * worker_enter_idle - enter idle state | 
|  | * @worker: worker which is entering idle state | 
|  | * | 
|  | * @worker is entering idle state.  Update stats and idle timer if | 
|  | * necessary. | 
|  | * | 
|  | * LOCKING: | 
|  | * spin_lock_irq(gcwq->lock). | 
|  | */ | 
|  | static void worker_enter_idle(struct worker *worker) | 
|  | { | 
|  | struct global_cwq *gcwq = worker->gcwq; | 
|  |  | 
|  | BUG_ON(worker->flags & WORKER_IDLE); | 
|  | BUG_ON(!list_empty(&worker->entry) && | 
|  | (worker->hentry.next || worker->hentry.pprev)); | 
|  |  | 
|  | /* can't use worker_set_flags(), also called from start_worker() */ | 
|  | worker->flags |= WORKER_IDLE; | 
|  | gcwq->nr_idle++; | 
|  | worker->last_active = jiffies; | 
|  |  | 
|  | /* idle_list is LIFO */ | 
|  | list_add(&worker->entry, &gcwq->idle_list); | 
|  |  | 
|  | if (likely(!(worker->flags & WORKER_ROGUE))) { | 
|  | if (too_many_workers(gcwq) && !timer_pending(&gcwq->idle_timer)) | 
|  | mod_timer(&gcwq->idle_timer, | 
|  | jiffies + IDLE_WORKER_TIMEOUT); | 
|  | } else | 
|  | wake_up_all(&gcwq->trustee_wait); | 
|  |  | 
|  | /* sanity check nr_running */ | 
|  | WARN_ON_ONCE(gcwq->nr_workers == gcwq->nr_idle && | 
|  | atomic_read(get_gcwq_nr_running(gcwq->cpu))); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * worker_leave_idle - leave idle state | 
|  | * @worker: worker which is leaving idle state | 
|  | * | 
|  | * @worker is leaving idle state.  Update stats. | 
|  | * | 
|  | * LOCKING: | 
|  | * spin_lock_irq(gcwq->lock). | 
|  | */ | 
|  | static void worker_leave_idle(struct worker *worker) | 
|  | { | 
|  | struct global_cwq *gcwq = worker->gcwq; | 
|  |  | 
|  | BUG_ON(!(worker->flags & WORKER_IDLE)); | 
|  | worker_clr_flags(worker, WORKER_IDLE); | 
|  | gcwq->nr_idle--; | 
|  | list_del_init(&worker->entry); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * worker_maybe_bind_and_lock - bind worker to its cpu if possible and lock gcwq | 
|  | * @worker: self | 
|  | * | 
|  | * Works which are scheduled while the cpu is online must at least be | 
|  | * scheduled to a worker which is bound to the cpu so that if they are | 
|  | * flushed from cpu callbacks while cpu is going down, they are | 
|  | * guaranteed to execute on the cpu. | 
|  | * | 
|  | * This function is to be used by rogue workers and rescuers to bind | 
|  | * themselves to the target cpu and may race with cpu going down or | 
|  | * coming online.  kthread_bind() can't be used because it may put the | 
|  | * worker to already dead cpu and set_cpus_allowed_ptr() can't be used | 
|  | * verbatim as it's best effort and blocking and gcwq may be | 
|  | * [dis]associated in the meantime. | 
|  | * | 
|  | * This function tries set_cpus_allowed() and locks gcwq and verifies | 
|  | * the binding against GCWQ_DISASSOCIATED which is set during | 
|  | * CPU_DYING and cleared during CPU_ONLINE, so if the worker enters | 
|  | * idle state or fetches works without dropping lock, it can guarantee | 
|  | * the scheduling requirement described in the first paragraph. | 
|  | * | 
|  | * CONTEXT: | 
|  | * Might sleep.  Called without any lock but returns with gcwq->lock | 
|  | * held. | 
|  | * | 
|  | * RETURNS: | 
|  | * %true if the associated gcwq is online (@worker is successfully | 
|  | * bound), %false if offline. | 
|  | */ | 
|  | static bool worker_maybe_bind_and_lock(struct worker *worker) | 
|  | __acquires(&gcwq->lock) | 
|  | { | 
|  | struct global_cwq *gcwq = worker->gcwq; | 
|  | struct task_struct *task = worker->task; | 
|  |  | 
|  | while (true) { | 
|  | /* | 
|  | * The following call may fail, succeed or succeed | 
|  | * without actually migrating the task to the cpu if | 
|  | * it races with cpu hotunplug operation.  Verify | 
|  | * against GCWQ_DISASSOCIATED. | 
|  | */ | 
|  | if (!(gcwq->flags & GCWQ_DISASSOCIATED)) | 
|  | set_cpus_allowed_ptr(task, get_cpu_mask(gcwq->cpu)); | 
|  |  | 
|  | spin_lock_irq(&gcwq->lock); | 
|  | if (gcwq->flags & GCWQ_DISASSOCIATED) | 
|  | return false; | 
|  | if (task_cpu(task) == gcwq->cpu && | 
|  | cpumask_equal(¤t->cpus_allowed, | 
|  | get_cpu_mask(gcwq->cpu))) | 
|  | return true; | 
|  | spin_unlock_irq(&gcwq->lock); | 
|  |  | 
|  | /* | 
|  | * We've raced with CPU hot[un]plug.  Give it a breather | 
|  | * and retry migration.  cond_resched() is required here; | 
|  | * otherwise, we might deadlock against cpu_stop trying to | 
|  | * bring down the CPU on non-preemptive kernel. | 
|  | */ | 
|  | cpu_relax(); | 
|  | cond_resched(); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Function for worker->rebind_work used to rebind rogue busy workers | 
|  | * to the associated cpu which is coming back online.  This is | 
|  | * scheduled by cpu up but can race with other cpu hotplug operations | 
|  | * and may be executed twice without intervening cpu down. | 
|  | */ | 
|  | static void worker_rebind_fn(struct work_struct *work) | 
|  | { | 
|  | struct worker *worker = container_of(work, struct worker, rebind_work); | 
|  | struct global_cwq *gcwq = worker->gcwq; | 
|  |  | 
|  | if (worker_maybe_bind_and_lock(worker)) | 
|  | worker_clr_flags(worker, WORKER_REBIND); | 
|  |  | 
|  | spin_unlock_irq(&gcwq->lock); | 
|  | } | 
|  |  | 
|  | static struct worker *alloc_worker(void) | 
|  | { | 
|  | struct worker *worker; | 
|  |  | 
|  | worker = kzalloc(sizeof(*worker), GFP_KERNEL); | 
|  | if (worker) { | 
|  | INIT_LIST_HEAD(&worker->entry); | 
|  | INIT_LIST_HEAD(&worker->scheduled); | 
|  | INIT_WORK(&worker->rebind_work, worker_rebind_fn); | 
|  | /* on creation a worker is in !idle && prep state */ | 
|  | worker->flags = WORKER_PREP; | 
|  | } | 
|  | return worker; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * create_worker - create a new workqueue worker | 
|  | * @gcwq: gcwq the new worker will belong to | 
|  | * @bind: whether to set affinity to @cpu or not | 
|  | * | 
|  | * Create a new worker which is bound to @gcwq.  The returned worker | 
|  | * can be started by calling start_worker() or destroyed using | 
|  | * destroy_worker(). | 
|  | * | 
|  | * CONTEXT: | 
|  | * Might sleep.  Does GFP_KERNEL allocations. | 
|  | * | 
|  | * RETURNS: | 
|  | * Pointer to the newly created worker. | 
|  | */ | 
|  | static struct worker *create_worker(struct global_cwq *gcwq, bool bind) | 
|  | { | 
|  | bool on_unbound_cpu = gcwq->cpu == WORK_CPU_UNBOUND; | 
|  | struct worker *worker = NULL; | 
|  | int id = -1; | 
|  |  | 
|  | spin_lock_irq(&gcwq->lock); | 
|  | while (ida_get_new(&gcwq->worker_ida, &id)) { | 
|  | spin_unlock_irq(&gcwq->lock); | 
|  | if (!ida_pre_get(&gcwq->worker_ida, GFP_KERNEL)) | 
|  | goto fail; | 
|  | spin_lock_irq(&gcwq->lock); | 
|  | } | 
|  | spin_unlock_irq(&gcwq->lock); | 
|  |  | 
|  | worker = alloc_worker(); | 
|  | if (!worker) | 
|  | goto fail; | 
|  |  | 
|  | worker->gcwq = gcwq; | 
|  | worker->id = id; | 
|  |  | 
|  | if (!on_unbound_cpu) | 
|  | worker->task = kthread_create_on_node(worker_thread, | 
|  | worker, | 
|  | cpu_to_node(gcwq->cpu), | 
|  | "kworker/%u:%d", gcwq->cpu, id); | 
|  | else | 
|  | worker->task = kthread_create(worker_thread, worker, | 
|  | "kworker/u:%d", id); | 
|  | if (IS_ERR(worker->task)) | 
|  | goto fail; | 
|  |  | 
|  | /* | 
|  | * A rogue worker will become a regular one if CPU comes | 
|  | * online later on.  Make sure every worker has | 
|  | * PF_THREAD_BOUND set. | 
|  | */ | 
|  | if (bind && !on_unbound_cpu) | 
|  | kthread_bind(worker->task, gcwq->cpu); | 
|  | else { | 
|  | worker->task->flags |= PF_THREAD_BOUND; | 
|  | if (on_unbound_cpu) | 
|  | worker->flags |= WORKER_UNBOUND; | 
|  | } | 
|  |  | 
|  | return worker; | 
|  | fail: | 
|  | if (id >= 0) { | 
|  | spin_lock_irq(&gcwq->lock); | 
|  | ida_remove(&gcwq->worker_ida, id); | 
|  | spin_unlock_irq(&gcwq->lock); | 
|  | } | 
|  | kfree(worker); | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * start_worker - start a newly created worker | 
|  | * @worker: worker to start | 
|  | * | 
|  | * Make the gcwq aware of @worker and start it. | 
|  | * | 
|  | * CONTEXT: | 
|  | * spin_lock_irq(gcwq->lock). | 
|  | */ | 
|  | static void start_worker(struct worker *worker) | 
|  | { | 
|  | worker->flags |= WORKER_STARTED; | 
|  | worker->gcwq->nr_workers++; | 
|  | worker_enter_idle(worker); | 
|  | wake_up_process(worker->task); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * destroy_worker - destroy a workqueue worker | 
|  | * @worker: worker to be destroyed | 
|  | * | 
|  | * Destroy @worker and adjust @gcwq stats accordingly. | 
|  | * | 
|  | * CONTEXT: | 
|  | * spin_lock_irq(gcwq->lock) which is released and regrabbed. | 
|  | */ | 
|  | static void destroy_worker(struct worker *worker) | 
|  | { | 
|  | struct global_cwq *gcwq = worker->gcwq; | 
|  | int id = worker->id; | 
|  |  | 
|  | /* sanity check frenzy */ | 
|  | BUG_ON(worker->current_work); | 
|  | BUG_ON(!list_empty(&worker->scheduled)); | 
|  |  | 
|  | if (worker->flags & WORKER_STARTED) | 
|  | gcwq->nr_workers--; | 
|  | if (worker->flags & WORKER_IDLE) | 
|  | gcwq->nr_idle--; | 
|  |  | 
|  | list_del_init(&worker->entry); | 
|  | worker->flags |= WORKER_DIE; | 
|  |  | 
|  | spin_unlock_irq(&gcwq->lock); | 
|  |  | 
|  | kthread_stop(worker->task); | 
|  | kfree(worker); | 
|  |  | 
|  | spin_lock_irq(&gcwq->lock); | 
|  | ida_remove(&gcwq->worker_ida, id); | 
|  | } | 
|  |  | 
|  | static void idle_worker_timeout(unsigned long __gcwq) | 
|  | { | 
|  | struct global_cwq *gcwq = (void *)__gcwq; | 
|  |  | 
|  | spin_lock_irq(&gcwq->lock); | 
|  |  | 
|  | if (too_many_workers(gcwq)) { | 
|  | struct worker *worker; | 
|  | unsigned long expires; | 
|  |  | 
|  | /* idle_list is kept in LIFO order, check the last one */ | 
|  | worker = list_entry(gcwq->idle_list.prev, struct worker, entry); | 
|  | expires = worker->last_active + IDLE_WORKER_TIMEOUT; | 
|  |  | 
|  | if (time_before(jiffies, expires)) | 
|  | mod_timer(&gcwq->idle_timer, expires); | 
|  | else { | 
|  | /* it's been idle for too long, wake up manager */ | 
|  | gcwq->flags |= GCWQ_MANAGE_WORKERS; | 
|  | wake_up_worker(gcwq); | 
|  | } | 
|  | } | 
|  |  | 
|  | spin_unlock_irq(&gcwq->lock); | 
|  | } | 
|  |  | 
|  | static bool send_mayday(struct work_struct *work) | 
|  | { | 
|  | struct cpu_workqueue_struct *cwq = get_work_cwq(work); | 
|  | struct workqueue_struct *wq = cwq->wq; | 
|  | unsigned int cpu; | 
|  |  | 
|  | if (!(wq->flags & WQ_RESCUER)) | 
|  | return false; | 
|  |  | 
|  | /* mayday mayday mayday */ | 
|  | cpu = cwq->gcwq->cpu; | 
|  | /* WORK_CPU_UNBOUND can't be set in cpumask, use cpu 0 instead */ | 
|  | if (cpu == WORK_CPU_UNBOUND) | 
|  | cpu = 0; | 
|  | if (!mayday_test_and_set_cpu(cpu, wq->mayday_mask)) | 
|  | wake_up_process(wq->rescuer->task); | 
|  | return true; | 
|  | } | 
|  |  | 
|  | static void gcwq_mayday_timeout(unsigned long __gcwq) | 
|  | { | 
|  | struct global_cwq *gcwq = (void *)__gcwq; | 
|  | struct work_struct *work; | 
|  |  | 
|  | spin_lock_irq(&gcwq->lock); | 
|  |  | 
|  | if (need_to_create_worker(gcwq)) { | 
|  | /* | 
|  | * We've been trying to create a new worker but | 
|  | * haven't been successful.  We might be hitting an | 
|  | * allocation deadlock.  Send distress signals to | 
|  | * rescuers. | 
|  | */ | 
|  | list_for_each_entry(work, &gcwq->worklist, entry) | 
|  | send_mayday(work); | 
|  | } | 
|  |  | 
|  | spin_unlock_irq(&gcwq->lock); | 
|  |  | 
|  | mod_timer(&gcwq->mayday_timer, jiffies + MAYDAY_INTERVAL); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * maybe_create_worker - create a new worker if necessary | 
|  | * @gcwq: gcwq to create a new worker for | 
|  | * | 
|  | * Create a new worker for @gcwq if necessary.  @gcwq is guaranteed to | 
|  | * have at least one idle worker on return from this function.  If | 
|  | * creating a new worker takes longer than MAYDAY_INTERVAL, mayday is | 
|  | * sent to all rescuers with works scheduled on @gcwq to resolve | 
|  | * possible allocation deadlock. | 
|  | * | 
|  | * On return, need_to_create_worker() is guaranteed to be false and | 
|  | * may_start_working() true. | 
|  | * | 
|  | * LOCKING: | 
|  | * spin_lock_irq(gcwq->lock) which may be released and regrabbed | 
|  | * multiple times.  Does GFP_KERNEL allocations.  Called only from | 
|  | * manager. | 
|  | * | 
|  | * RETURNS: | 
|  | * false if no action was taken and gcwq->lock stayed locked, true | 
|  | * otherwise. | 
|  | */ | 
|  | static bool maybe_create_worker(struct global_cwq *gcwq) | 
|  | __releases(&gcwq->lock) | 
|  | __acquires(&gcwq->lock) | 
|  | { | 
|  | if (!need_to_create_worker(gcwq)) | 
|  | return false; | 
|  | restart: | 
|  | spin_unlock_irq(&gcwq->lock); | 
|  |  | 
|  | /* if we don't make progress in MAYDAY_INITIAL_TIMEOUT, call for help */ | 
|  | mod_timer(&gcwq->mayday_timer, jiffies + MAYDAY_INITIAL_TIMEOUT); | 
|  |  | 
|  | while (true) { | 
|  | struct worker *worker; | 
|  |  | 
|  | worker = create_worker(gcwq, true); | 
|  | if (worker) { | 
|  | del_timer_sync(&gcwq->mayday_timer); | 
|  | spin_lock_irq(&gcwq->lock); | 
|  | start_worker(worker); | 
|  | BUG_ON(need_to_create_worker(gcwq)); | 
|  | return true; | 
|  | } | 
|  |  | 
|  | if (!need_to_create_worker(gcwq)) | 
|  | break; | 
|  |  | 
|  | __set_current_state(TASK_INTERRUPTIBLE); | 
|  | schedule_timeout(CREATE_COOLDOWN); | 
|  |  | 
|  | if (!need_to_create_worker(gcwq)) | 
|  | break; | 
|  | } | 
|  |  | 
|  | del_timer_sync(&gcwq->mayday_timer); | 
|  | spin_lock_irq(&gcwq->lock); | 
|  | if (need_to_create_worker(gcwq)) | 
|  | goto restart; | 
|  | return true; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * maybe_destroy_worker - destroy workers which have been idle for a while | 
|  | * @gcwq: gcwq to destroy workers for | 
|  | * | 
|  | * Destroy @gcwq workers which have been idle for longer than | 
|  | * IDLE_WORKER_TIMEOUT. | 
|  | * | 
|  | * LOCKING: | 
|  | * spin_lock_irq(gcwq->lock) which may be released and regrabbed | 
|  | * multiple times.  Called only from manager. | 
|  | * | 
|  | * RETURNS: | 
|  | * false if no action was taken and gcwq->lock stayed locked, true | 
|  | * otherwise. | 
|  | */ | 
|  | static bool maybe_destroy_workers(struct global_cwq *gcwq) | 
|  | { | 
|  | bool ret = false; | 
|  |  | 
|  | while (too_many_workers(gcwq)) { | 
|  | struct worker *worker; | 
|  | unsigned long expires; | 
|  |  | 
|  | worker = list_entry(gcwq->idle_list.prev, struct worker, entry); | 
|  | expires = worker->last_active + IDLE_WORKER_TIMEOUT; | 
|  |  | 
|  | if (time_before(jiffies, expires)) { | 
|  | mod_timer(&gcwq->idle_timer, expires); | 
|  | break; | 
|  | } | 
|  |  | 
|  | destroy_worker(worker); | 
|  | ret = true; | 
|  | } | 
|  |  | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * manage_workers - manage worker pool | 
|  | * @worker: self | 
|  | * | 
|  | * Assume the manager role and manage gcwq worker pool @worker belongs | 
|  | * to.  At any given time, there can be only zero or one manager per | 
|  | * gcwq.  The exclusion is handled automatically by this function. | 
|  | * | 
|  | * The caller can safely start processing works on false return.  On | 
|  | * true return, it's guaranteed that need_to_create_worker() is false | 
|  | * and may_start_working() is true. | 
|  | * | 
|  | * CONTEXT: | 
|  | * spin_lock_irq(gcwq->lock) which may be released and regrabbed | 
|  | * multiple times.  Does GFP_KERNEL allocations. | 
|  | * | 
|  | * RETURNS: | 
|  | * false if no action was taken and gcwq->lock stayed locked, true if | 
|  | * some action was taken. | 
|  | */ | 
|  | static bool manage_workers(struct worker *worker) | 
|  | { | 
|  | struct global_cwq *gcwq = worker->gcwq; | 
|  | bool ret = false; | 
|  |  | 
|  | if (gcwq->flags & GCWQ_MANAGING_WORKERS) | 
|  | return ret; | 
|  |  | 
|  | gcwq->flags &= ~GCWQ_MANAGE_WORKERS; | 
|  | gcwq->flags |= GCWQ_MANAGING_WORKERS; | 
|  |  | 
|  | /* | 
|  | * Destroy and then create so that may_start_working() is true | 
|  | * on return. | 
|  | */ | 
|  | ret |= maybe_destroy_workers(gcwq); | 
|  | ret |= maybe_create_worker(gcwq); | 
|  |  | 
|  | gcwq->flags &= ~GCWQ_MANAGING_WORKERS; | 
|  |  | 
|  | /* | 
|  | * The trustee might be waiting to take over the manager | 
|  | * position, tell it we're done. | 
|  | */ | 
|  | if (unlikely(gcwq->trustee)) | 
|  | wake_up_all(&gcwq->trustee_wait); | 
|  |  | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * move_linked_works - move linked works to a list | 
|  | * @work: start of series of works to be scheduled | 
|  | * @head: target list to append @work to | 
|  | * @nextp: out paramter for nested worklist walking | 
|  | * | 
|  | * Schedule linked works starting from @work to @head.  Work series to | 
|  | * be scheduled starts at @work and includes any consecutive work with | 
|  | * WORK_STRUCT_LINKED set in its predecessor. | 
|  | * | 
|  | * If @nextp is not NULL, it's updated to point to the next work of | 
|  | * the last scheduled work.  This allows move_linked_works() to be | 
|  | * nested inside outer list_for_each_entry_safe(). | 
|  | * | 
|  | * CONTEXT: | 
|  | * spin_lock_irq(gcwq->lock). | 
|  | */ | 
|  | static void move_linked_works(struct work_struct *work, struct list_head *head, | 
|  | struct work_struct **nextp) | 
|  | { | 
|  | struct work_struct *n; | 
|  |  | 
|  | /* | 
|  | * Linked worklist will always end before the end of the list, | 
|  | * use NULL for list head. | 
|  | */ | 
|  | list_for_each_entry_safe_from(work, n, NULL, entry) { | 
|  | list_move_tail(&work->entry, head); | 
|  | if (!(*work_data_bits(work) & WORK_STRUCT_LINKED)) | 
|  | break; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * If we're already inside safe list traversal and have moved | 
|  | * multiple works to the scheduled queue, the next position | 
|  | * needs to be updated. | 
|  | */ | 
|  | if (nextp) | 
|  | *nextp = n; | 
|  | } | 
|  |  | 
|  | static void cwq_activate_first_delayed(struct cpu_workqueue_struct *cwq) | 
|  | { | 
|  | struct work_struct *work = list_first_entry(&cwq->delayed_works, | 
|  | struct work_struct, entry); | 
|  | struct list_head *pos = gcwq_determine_ins_pos(cwq->gcwq, cwq); | 
|  |  | 
|  | trace_workqueue_activate_work(work); | 
|  | move_linked_works(work, pos, NULL); | 
|  | __clear_bit(WORK_STRUCT_DELAYED_BIT, work_data_bits(work)); | 
|  | cwq->nr_active++; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * cwq_dec_nr_in_flight - decrement cwq's nr_in_flight | 
|  | * @cwq: cwq of interest | 
|  | * @color: color of work which left the queue | 
|  | * @delayed: for a delayed work | 
|  | * | 
|  | * A work either has completed or is removed from pending queue, | 
|  | * decrement nr_in_flight of its cwq and handle workqueue flushing. | 
|  | * | 
|  | * CONTEXT: | 
|  | * spin_lock_irq(gcwq->lock). | 
|  | */ | 
|  | static void cwq_dec_nr_in_flight(struct cpu_workqueue_struct *cwq, int color, | 
|  | bool delayed) | 
|  | { | 
|  | /* ignore uncolored works */ | 
|  | if (color == WORK_NO_COLOR) | 
|  | return; | 
|  |  | 
|  | cwq->nr_in_flight[color]--; | 
|  |  | 
|  | if (!delayed) { | 
|  | cwq->nr_active--; | 
|  | if (!list_empty(&cwq->delayed_works)) { | 
|  | /* one down, submit a delayed one */ | 
|  | if (cwq->nr_active < cwq->max_active) | 
|  | cwq_activate_first_delayed(cwq); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* is flush in progress and are we at the flushing tip? */ | 
|  | if (likely(cwq->flush_color != color)) | 
|  | return; | 
|  |  | 
|  | /* are there still in-flight works? */ | 
|  | if (cwq->nr_in_flight[color]) | 
|  | return; | 
|  |  | 
|  | /* this cwq is done, clear flush_color */ | 
|  | cwq->flush_color = -1; | 
|  |  | 
|  | /* | 
|  | * If this was the last cwq, wake up the first flusher.  It | 
|  | * will handle the rest. | 
|  | */ | 
|  | if (atomic_dec_and_test(&cwq->wq->nr_cwqs_to_flush)) | 
|  | complete(&cwq->wq->first_flusher->done); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * process_one_work - process single work | 
|  | * @worker: self | 
|  | * @work: work to process | 
|  | * | 
|  | * Process @work.  This function contains all the logics necessary to | 
|  | * process a single work including synchronization against and | 
|  | * interaction with other workers on the same cpu, queueing and | 
|  | * flushing.  As long as context requirement is met, any worker can | 
|  | * call this function to process a work. | 
|  | * | 
|  | * CONTEXT: | 
|  | * spin_lock_irq(gcwq->lock) which is released and regrabbed. | 
|  | */ | 
|  | static void process_one_work(struct worker *worker, struct work_struct *work) | 
|  | __releases(&gcwq->lock) | 
|  | __acquires(&gcwq->lock) | 
|  | { | 
|  | struct cpu_workqueue_struct *cwq = get_work_cwq(work); | 
|  | struct global_cwq *gcwq = cwq->gcwq; | 
|  | struct hlist_head *bwh = busy_worker_head(gcwq, work); | 
|  | bool cpu_intensive = cwq->wq->flags & WQ_CPU_INTENSIVE; | 
|  | work_func_t f = work->func; | 
|  | int work_color; | 
|  | struct worker *collision; | 
|  | #ifdef CONFIG_LOCKDEP | 
|  | /* | 
|  | * It is permissible to free the struct work_struct from | 
|  | * inside the function that is called from it, this we need to | 
|  | * take into account for lockdep too.  To avoid bogus "held | 
|  | * lock freed" warnings as well as problems when looking into | 
|  | * work->lockdep_map, make a copy and use that here. | 
|  | */ | 
|  | struct lockdep_map lockdep_map = work->lockdep_map; | 
|  | #endif | 
|  | /* | 
|  | * A single work shouldn't be executed concurrently by | 
|  | * multiple workers on a single cpu.  Check whether anyone is | 
|  | * already processing the work.  If so, defer the work to the | 
|  | * currently executing one. | 
|  | */ | 
|  | collision = __find_worker_executing_work(gcwq, bwh, work); | 
|  | if (unlikely(collision)) { | 
|  | move_linked_works(work, &collision->scheduled, NULL); | 
|  | return; | 
|  | } | 
|  |  | 
|  | /* claim and process */ | 
|  | debug_work_deactivate(work); | 
|  | hlist_add_head(&worker->hentry, bwh); | 
|  | worker->current_work = work; | 
|  | worker->current_cwq = cwq; | 
|  | work_color = get_work_color(work); | 
|  |  | 
|  | /* record the current cpu number in the work data and dequeue */ | 
|  | set_work_cpu(work, gcwq->cpu); | 
|  | list_del_init(&work->entry); | 
|  |  | 
|  | /* | 
|  | * If HIGHPRI_PENDING, check the next work, and, if HIGHPRI, | 
|  | * wake up another worker; otherwise, clear HIGHPRI_PENDING. | 
|  | */ | 
|  | if (unlikely(gcwq->flags & GCWQ_HIGHPRI_PENDING)) { | 
|  | struct work_struct *nwork = list_first_entry(&gcwq->worklist, | 
|  | struct work_struct, entry); | 
|  |  | 
|  | if (!list_empty(&gcwq->worklist) && | 
|  | get_work_cwq(nwork)->wq->flags & WQ_HIGHPRI) | 
|  | wake_up_worker(gcwq); | 
|  | else | 
|  | gcwq->flags &= ~GCWQ_HIGHPRI_PENDING; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * CPU intensive works don't participate in concurrency | 
|  | * management.  They're the scheduler's responsibility. | 
|  | */ | 
|  | if (unlikely(cpu_intensive)) | 
|  | worker_set_flags(worker, WORKER_CPU_INTENSIVE, true); | 
|  |  | 
|  | spin_unlock_irq(&gcwq->lock); | 
|  |  | 
|  | work_clear_pending(work); | 
|  | lock_map_acquire_read(&cwq->wq->lockdep_map); | 
|  | lock_map_acquire(&lockdep_map); | 
|  | trace_workqueue_execute_start(work); | 
|  | f(work); | 
|  | /* | 
|  | * While we must be careful to not use "work" after this, the trace | 
|  | * point will only record its address. | 
|  | */ | 
|  | trace_workqueue_execute_end(work); | 
|  | lock_map_release(&lockdep_map); | 
|  | lock_map_release(&cwq->wq->lockdep_map); | 
|  |  | 
|  | if (unlikely(in_atomic() || lockdep_depth(current) > 0)) { | 
|  | printk(KERN_ERR "BUG: workqueue leaked lock or atomic: " | 
|  | "%s/0x%08x/%d\n", | 
|  | current->comm, preempt_count(), task_pid_nr(current)); | 
|  | printk(KERN_ERR "    last function: "); | 
|  | print_symbol("%s\n", (unsigned long)f); | 
|  | debug_show_held_locks(current); | 
|  | dump_stack(); | 
|  | } | 
|  |  | 
|  | spin_lock_irq(&gcwq->lock); | 
|  |  | 
|  | /* clear cpu intensive status */ | 
|  | if (unlikely(cpu_intensive)) | 
|  | worker_clr_flags(worker, WORKER_CPU_INTENSIVE); | 
|  |  | 
|  | /* we're done with it, release */ | 
|  | hlist_del_init(&worker->hentry); | 
|  | worker->current_work = NULL; | 
|  | worker->current_cwq = NULL; | 
|  | cwq_dec_nr_in_flight(cwq, work_color, false); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * process_scheduled_works - process scheduled works | 
|  | * @worker: self | 
|  | * | 
|  | * Process all scheduled works.  Please note that the scheduled list | 
|  | * may change while processing a work, so this function repeatedly | 
|  | * fetches a work from the top and executes it. | 
|  | * | 
|  | * CONTEXT: | 
|  | * spin_lock_irq(gcwq->lock) which may be released and regrabbed | 
|  | * multiple times. | 
|  | */ | 
|  | static void process_scheduled_works(struct worker *worker) | 
|  | { | 
|  | while (!list_empty(&worker->scheduled)) { | 
|  | struct work_struct *work = list_first_entry(&worker->scheduled, | 
|  | struct work_struct, entry); | 
|  | process_one_work(worker, work); | 
|  | } | 
|  | } | 
|  |  | 
|  | /** | 
|  | * worker_thread - the worker thread function | 
|  | * @__worker: self | 
|  | * | 
|  | * The gcwq worker thread function.  There's a single dynamic pool of | 
|  | * these per each cpu.  These workers process all works regardless of | 
|  | * their specific target workqueue.  The only exception is works which | 
|  | * belong to workqueues with a rescuer which will be explained in | 
|  | * rescuer_thread(). | 
|  | */ | 
|  | static int worker_thread(void *__worker) | 
|  | { | 
|  | struct worker *worker = __worker; | 
|  | struct global_cwq *gcwq = worker->gcwq; | 
|  |  | 
|  | /* tell the scheduler that this is a workqueue worker */ | 
|  | worker->task->flags |= PF_WQ_WORKER; | 
|  | woke_up: | 
|  | spin_lock_irq(&gcwq->lock); | 
|  |  | 
|  | /* DIE can be set only while we're idle, checking here is enough */ | 
|  | if (worker->flags & WORKER_DIE) { | 
|  | spin_unlock_irq(&gcwq->lock); | 
|  | worker->task->flags &= ~PF_WQ_WORKER; | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | worker_leave_idle(worker); | 
|  | recheck: | 
|  | /* no more worker necessary? */ | 
|  | if (!need_more_worker(gcwq)) | 
|  | goto sleep; | 
|  |  | 
|  | /* do we need to manage? */ | 
|  | if (unlikely(!may_start_working(gcwq)) && manage_workers(worker)) | 
|  | goto recheck; | 
|  |  | 
|  | /* | 
|  | * ->scheduled list can only be filled while a worker is | 
|  | * preparing to process a work or actually processing it. | 
|  | * Make sure nobody diddled with it while I was sleeping. | 
|  | */ | 
|  | BUG_ON(!list_empty(&worker->scheduled)); | 
|  |  | 
|  | /* | 
|  | * When control reaches this point, we're guaranteed to have | 
|  | * at least one idle worker or that someone else has already | 
|  | * assumed the manager role. | 
|  | */ | 
|  | worker_clr_flags(worker, WORKER_PREP); | 
|  |  | 
|  | do { | 
|  | struct work_struct *work = | 
|  | list_first_entry(&gcwq->worklist, | 
|  | struct work_struct, entry); | 
|  |  | 
|  | if (likely(!(*work_data_bits(work) & WORK_STRUCT_LINKED))) { | 
|  | /* optimization path, not strictly necessary */ | 
|  | process_one_work(worker, work); | 
|  | if (unlikely(!list_empty(&worker->scheduled))) | 
|  | process_scheduled_works(worker); | 
|  | } else { | 
|  | move_linked_works(work, &worker->scheduled, NULL); | 
|  | process_scheduled_works(worker); | 
|  | } | 
|  | } while (keep_working(gcwq)); | 
|  |  | 
|  | worker_set_flags(worker, WORKER_PREP, false); | 
|  | sleep: | 
|  | if (unlikely(need_to_manage_workers(gcwq)) && manage_workers(worker)) | 
|  | goto recheck; | 
|  |  | 
|  | /* | 
|  | * gcwq->lock is held and there's no work to process and no | 
|  | * need to manage, sleep.  Workers are woken up only while | 
|  | * holding gcwq->lock or from local cpu, so setting the | 
|  | * current state before releasing gcwq->lock is enough to | 
|  | * prevent losing any event. | 
|  | */ | 
|  | worker_enter_idle(worker); | 
|  | __set_current_state(TASK_INTERRUPTIBLE); | 
|  | spin_unlock_irq(&gcwq->lock); | 
|  | schedule(); | 
|  | goto woke_up; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * rescuer_thread - the rescuer thread function | 
|  | * @__wq: the associated workqueue | 
|  | * | 
|  | * Workqueue rescuer thread function.  There's one rescuer for each | 
|  | * workqueue which has WQ_RESCUER set. | 
|  | * | 
|  | * Regular work processing on a gcwq may block trying to create a new | 
|  | * worker which uses GFP_KERNEL allocation which has slight chance of | 
|  | * developing into deadlock if some works currently on the same queue | 
|  | * need to be processed to satisfy the GFP_KERNEL allocation.  This is | 
|  | * the problem rescuer solves. | 
|  | * | 
|  | * When such condition is possible, the gcwq summons rescuers of all | 
|  | * workqueues which have works queued on the gcwq and let them process | 
|  | * those works so that forward progress can be guaranteed. | 
|  | * | 
|  | * This should happen rarely. | 
|  | */ | 
|  | static int rescuer_thread(void *__wq) | 
|  | { | 
|  | struct workqueue_struct *wq = __wq; | 
|  | struct worker *rescuer = wq->rescuer; | 
|  | struct list_head *scheduled = &rescuer->scheduled; | 
|  | bool is_unbound = wq->flags & WQ_UNBOUND; | 
|  | unsigned int cpu; | 
|  |  | 
|  | set_user_nice(current, RESCUER_NICE_LEVEL); | 
|  | repeat: | 
|  | set_current_state(TASK_INTERRUPTIBLE); | 
|  |  | 
|  | if (kthread_should_stop()) | 
|  | return 0; | 
|  |  | 
|  | /* | 
|  | * See whether any cpu is asking for help.  Unbounded | 
|  | * workqueues use cpu 0 in mayday_mask for CPU_UNBOUND. | 
|  | */ | 
|  | for_each_mayday_cpu(cpu, wq->mayday_mask) { | 
|  | unsigned int tcpu = is_unbound ? WORK_CPU_UNBOUND : cpu; | 
|  | struct cpu_workqueue_struct *cwq = get_cwq(tcpu, wq); | 
|  | struct global_cwq *gcwq = cwq->gcwq; | 
|  | struct work_struct *work, *n; | 
|  |  | 
|  | __set_current_state(TASK_RUNNING); | 
|  | mayday_clear_cpu(cpu, wq->mayday_mask); | 
|  |  | 
|  | /* migrate to the target cpu if possible */ | 
|  | rescuer->gcwq = gcwq; | 
|  | worker_maybe_bind_and_lock(rescuer); | 
|  |  | 
|  | /* | 
|  | * Slurp in all works issued via this workqueue and | 
|  | * process'em. | 
|  | */ | 
|  | BUG_ON(!list_empty(&rescuer->scheduled)); | 
|  | list_for_each_entry_safe(work, n, &gcwq->worklist, entry) | 
|  | if (get_work_cwq(work) == cwq) | 
|  | move_linked_works(work, scheduled, &n); | 
|  |  | 
|  | process_scheduled_works(rescuer); | 
|  |  | 
|  | /* | 
|  | * Leave this gcwq.  If keep_working() is %true, notify a | 
|  | * regular worker; otherwise, we end up with 0 concurrency | 
|  | * and stalling the execution. | 
|  | */ | 
|  | if (keep_working(gcwq)) | 
|  | wake_up_worker(gcwq); | 
|  |  | 
|  | spin_unlock_irq(&gcwq->lock); | 
|  | } | 
|  |  | 
|  | schedule(); | 
|  | goto repeat; | 
|  | } | 
|  |  | 
|  | struct wq_barrier { | 
|  | struct work_struct	work; | 
|  | struct completion	done; | 
|  | }; | 
|  |  | 
|  | static void wq_barrier_func(struct work_struct *work) | 
|  | { | 
|  | struct wq_barrier *barr = container_of(work, struct wq_barrier, work); | 
|  | complete(&barr->done); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * insert_wq_barrier - insert a barrier work | 
|  | * @cwq: cwq to insert barrier into | 
|  | * @barr: wq_barrier to insert | 
|  | * @target: target work to attach @barr to | 
|  | * @worker: worker currently executing @target, NULL if @target is not executing | 
|  | * | 
|  | * @barr is linked to @target such that @barr is completed only after | 
|  | * @target finishes execution.  Please note that the ordering | 
|  | * guarantee is observed only with respect to @target and on the local | 
|  | * cpu. | 
|  | * | 
|  | * Currently, a queued barrier can't be canceled.  This is because | 
|  | * try_to_grab_pending() can't determine whether the work to be | 
|  | * grabbed is at the head of the queue and thus can't clear LINKED | 
|  | * flag of the previous work while there must be a valid next work | 
|  | * after a work with LINKED flag set. | 
|  | * | 
|  | * Note that when @worker is non-NULL, @target may be modified | 
|  | * underneath us, so we can't reliably determine cwq from @target. | 
|  | * | 
|  | * CONTEXT: | 
|  | * spin_lock_irq(gcwq->lock). | 
|  | */ | 
|  | static void insert_wq_barrier(struct cpu_workqueue_struct *cwq, | 
|  | struct wq_barrier *barr, | 
|  | struct work_struct *target, struct worker *worker) | 
|  | { | 
|  | struct list_head *head; | 
|  | unsigned int linked = 0; | 
|  |  | 
|  | /* | 
|  | * debugobject calls are safe here even with gcwq->lock locked | 
|  | * as we know for sure that this will not trigger any of the | 
|  | * checks and call back into the fixup functions where we | 
|  | * might deadlock. | 
|  | */ | 
|  | INIT_WORK_ONSTACK(&barr->work, wq_barrier_func); | 
|  | __set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(&barr->work)); | 
|  | init_completion(&barr->done); | 
|  |  | 
|  | /* | 
|  | * If @target is currently being executed, schedule the | 
|  | * barrier to the worker; otherwise, put it after @target. | 
|  | */ | 
|  | if (worker) | 
|  | head = worker->scheduled.next; | 
|  | else { | 
|  | unsigned long *bits = work_data_bits(target); | 
|  |  | 
|  | head = target->entry.next; | 
|  | /* there can already be other linked works, inherit and set */ | 
|  | linked = *bits & WORK_STRUCT_LINKED; | 
|  | __set_bit(WORK_STRUCT_LINKED_BIT, bits); | 
|  | } | 
|  |  | 
|  | debug_work_activate(&barr->work); | 
|  | insert_work(cwq, &barr->work, head, | 
|  | work_color_to_flags(WORK_NO_COLOR) | linked); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * flush_workqueue_prep_cwqs - prepare cwqs for workqueue flushing | 
|  | * @wq: workqueue being flushed | 
|  | * @flush_color: new flush color, < 0 for no-op | 
|  | * @work_color: new work color, < 0 for no-op | 
|  | * | 
|  | * Prepare cwqs for workqueue flushing. | 
|  | * | 
|  | * If @flush_color is non-negative, flush_color on all cwqs should be | 
|  | * -1.  If no cwq has in-flight commands at the specified color, all | 
|  | * cwq->flush_color's stay at -1 and %false is returned.  If any cwq | 
|  | * has in flight commands, its cwq->flush_color is set to | 
|  | * @flush_color, @wq->nr_cwqs_to_flush is updated accordingly, cwq | 
|  | * wakeup logic is armed and %true is returned. | 
|  | * | 
|  | * The caller should have initialized @wq->first_flusher prior to | 
|  | * calling this function with non-negative @flush_color.  If | 
|  | * @flush_color is negative, no flush color update is done and %false | 
|  | * is returned. | 
|  | * | 
|  | * If @work_color is non-negative, all cwqs should have the same | 
|  | * work_color which is previous to @work_color and all will be | 
|  | * advanced to @work_color. | 
|  | * | 
|  | * CONTEXT: | 
|  | * mutex_lock(wq->flush_mutex). | 
|  | * | 
|  | * RETURNS: | 
|  | * %true if @flush_color >= 0 and there's something to flush.  %false | 
|  | * otherwise. | 
|  | */ | 
|  | static bool flush_workqueue_prep_cwqs(struct workqueue_struct *wq, | 
|  | int flush_color, int work_color) | 
|  | { | 
|  | bool wait = false; | 
|  | unsigned int cpu; | 
|  |  | 
|  | if (flush_color >= 0) { | 
|  | BUG_ON(atomic_read(&wq->nr_cwqs_to_flush)); | 
|  | atomic_set(&wq->nr_cwqs_to_flush, 1); | 
|  | } | 
|  |  | 
|  | for_each_cwq_cpu(cpu, wq) { | 
|  | struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq); | 
|  | struct global_cwq *gcwq = cwq->gcwq; | 
|  |  | 
|  | spin_lock_irq(&gcwq->lock); | 
|  |  | 
|  | if (flush_color >= 0) { | 
|  | BUG_ON(cwq->flush_color != -1); | 
|  |  | 
|  | if (cwq->nr_in_flight[flush_color]) { | 
|  | cwq->flush_color = flush_color; | 
|  | atomic_inc(&wq->nr_cwqs_to_flush); | 
|  | wait = true; | 
|  | } | 
|  | } | 
|  |  | 
|  | if (work_color >= 0) { | 
|  | BUG_ON(work_color != work_next_color(cwq->work_color)); | 
|  | cwq->work_color = work_color; | 
|  | } | 
|  |  | 
|  | spin_unlock_irq(&gcwq->lock); | 
|  | } | 
|  |  | 
|  | if (flush_color >= 0 && atomic_dec_and_test(&wq->nr_cwqs_to_flush)) | 
|  | complete(&wq->first_flusher->done); | 
|  |  | 
|  | return wait; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * flush_workqueue - ensure that any scheduled work has run to completion. | 
|  | * @wq: workqueue to flush | 
|  | * | 
|  | * Forces execution of the workqueue and blocks until its completion. | 
|  | * This is typically used in driver shutdown handlers. | 
|  | * | 
|  | * We sleep until all works which were queued on entry have been handled, | 
|  | * but we are not livelocked by new incoming ones. | 
|  | */ | 
|  | void flush_workqueue(struct workqueue_struct *wq) | 
|  | { | 
|  | struct wq_flusher this_flusher = { | 
|  | .list = LIST_HEAD_INIT(this_flusher.list), | 
|  | .flush_color = -1, | 
|  | .done = COMPLETION_INITIALIZER_ONSTACK(this_flusher.done), | 
|  | }; | 
|  | int next_color; | 
|  |  | 
|  | lock_map_acquire(&wq->lockdep_map); | 
|  | lock_map_release(&wq->lockdep_map); | 
|  |  | 
|  | mutex_lock(&wq->flush_mutex); | 
|  |  | 
|  | /* | 
|  | * Start-to-wait phase | 
|  | */ | 
|  | next_color = work_next_color(wq->work_color); | 
|  |  | 
|  | if (next_color != wq->flush_color) { | 
|  | /* | 
|  | * Color space is not full.  The current work_color | 
|  | * becomes our flush_color and work_color is advanced | 
|  | * by one. | 
|  | */ | 
|  | BUG_ON(!list_empty(&wq->flusher_overflow)); | 
|  | this_flusher.flush_color = wq->work_color; | 
|  | wq->work_color = next_color; | 
|  |  | 
|  | if (!wq->first_flusher) { | 
|  | /* no flush in progress, become the first flusher */ | 
|  | BUG_ON(wq->flush_color != this_flusher.flush_color); | 
|  |  | 
|  | wq->first_flusher = &this_flusher; | 
|  |  | 
|  | if (!flush_workqueue_prep_cwqs(wq, wq->flush_color, | 
|  | wq->work_color)) { | 
|  | /* nothing to flush, done */ | 
|  | wq->flush_color = next_color; | 
|  | wq->first_flusher = NULL; | 
|  | goto out_unlock; | 
|  | } | 
|  | } else { | 
|  | /* wait in queue */ | 
|  | BUG_ON(wq->flush_color == this_flusher.flush_color); | 
|  | list_add_tail(&this_flusher.list, &wq->flusher_queue); | 
|  | flush_workqueue_prep_cwqs(wq, -1, wq->work_color); | 
|  | } | 
|  | } else { | 
|  | /* | 
|  | * Oops, color space is full, wait on overflow queue. | 
|  | * The next flush completion will assign us | 
|  | * flush_color and transfer to flusher_queue. | 
|  | */ | 
|  | list_add_tail(&this_flusher.list, &wq->flusher_overflow); | 
|  | } | 
|  |  | 
|  | mutex_unlock(&wq->flush_mutex); | 
|  |  | 
|  | wait_for_completion(&this_flusher.done); | 
|  |  | 
|  | /* | 
|  | * Wake-up-and-cascade phase | 
|  | * | 
|  | * First flushers are responsible for cascading flushes and | 
|  | * handling overflow.  Non-first flushers can simply return. | 
|  | */ | 
|  | if (wq->first_flusher != &this_flusher) | 
|  | return; | 
|  |  | 
|  | mutex_lock(&wq->flush_mutex); | 
|  |  | 
|  | /* we might have raced, check again with mutex held */ | 
|  | if (wq->first_flusher != &this_flusher) | 
|  | goto out_unlock; | 
|  |  | 
|  | wq->first_flusher = NULL; | 
|  |  | 
|  | BUG_ON(!list_empty(&this_flusher.list)); | 
|  | BUG_ON(wq->flush_color != this_flusher.flush_color); | 
|  |  | 
|  | while (true) { | 
|  | struct wq_flusher *next, *tmp; | 
|  |  | 
|  | /* complete all the flushers sharing the current flush color */ | 
|  | list_for_each_entry_safe(next, tmp, &wq->flusher_queue, list) { | 
|  | if (next->flush_color != wq->flush_color) | 
|  | break; | 
|  | list_del_init(&next->list); | 
|  | complete(&next->done); | 
|  | } | 
|  |  | 
|  | BUG_ON(!list_empty(&wq->flusher_overflow) && | 
|  | wq->flush_color != work_next_color(wq->work_color)); | 
|  |  | 
|  | /* this flush_color is finished, advance by one */ | 
|  | wq->flush_color = work_next_color(wq->flush_color); | 
|  |  | 
|  | /* one color has been freed, handle overflow queue */ | 
|  | if (!list_empty(&wq->flusher_overflow)) { | 
|  | /* | 
|  | * Assign the same color to all overflowed | 
|  | * flushers, advance work_color and append to | 
|  | * flusher_queue.  This is the start-to-wait | 
|  | * phase for these overflowed flushers. | 
|  | */ | 
|  | list_for_each_entry(tmp, &wq->flusher_overflow, list) | 
|  | tmp->flush_color = wq->work_color; | 
|  |  | 
|  | wq->work_color = work_next_color(wq->work_color); | 
|  |  | 
|  | list_splice_tail_init(&wq->flusher_overflow, | 
|  | &wq->flusher_queue); | 
|  | flush_workqueue_prep_cwqs(wq, -1, wq->work_color); | 
|  | } | 
|  |  | 
|  | if (list_empty(&wq->flusher_queue)) { | 
|  | BUG_ON(wq->flush_color != wq->work_color); | 
|  | break; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Need to flush more colors.  Make the next flusher | 
|  | * the new first flusher and arm cwqs. | 
|  | */ | 
|  | BUG_ON(wq->flush_color == wq->work_color); | 
|  | BUG_ON(wq->flush_color != next->flush_color); | 
|  |  | 
|  | list_del_init(&next->list); | 
|  | wq->first_flusher = next; | 
|  |  | 
|  | if (flush_workqueue_prep_cwqs(wq, wq->flush_color, -1)) | 
|  | break; | 
|  |  | 
|  | /* | 
|  | * Meh... this color is already done, clear first | 
|  | * flusher and repeat cascading. | 
|  | */ | 
|  | wq->first_flusher = NULL; | 
|  | } | 
|  |  | 
|  | out_unlock: | 
|  | mutex_unlock(&wq->flush_mutex); | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(flush_workqueue); | 
|  |  | 
|  | static bool start_flush_work(struct work_struct *work, struct wq_barrier *barr, | 
|  | bool wait_executing) | 
|  | { | 
|  | struct worker *worker = NULL; | 
|  | struct global_cwq *gcwq; | 
|  | struct cpu_workqueue_struct *cwq; | 
|  |  | 
|  | might_sleep(); | 
|  | gcwq = get_work_gcwq(work); | 
|  | if (!gcwq) | 
|  | return false; | 
|  |  | 
|  | spin_lock_irq(&gcwq->lock); | 
|  | if (!list_empty(&work->entry)) { | 
|  | /* | 
|  | * See the comment near try_to_grab_pending()->smp_rmb(). | 
|  | * If it was re-queued to a different gcwq under us, we | 
|  | * are not going to wait. | 
|  | */ | 
|  | smp_rmb(); | 
|  | cwq = get_work_cwq(work); | 
|  | if (unlikely(!cwq || gcwq != cwq->gcwq)) | 
|  | goto already_gone; | 
|  | } else if (wait_executing) { | 
|  | worker = find_worker_executing_work(gcwq, work); | 
|  | if (!worker) | 
|  | goto already_gone; | 
|  | cwq = worker->current_cwq; | 
|  | } else | 
|  | goto already_gone; | 
|  |  | 
|  | insert_wq_barrier(cwq, barr, work, worker); | 
|  | spin_unlock_irq(&gcwq->lock); | 
|  |  | 
|  | /* | 
|  | * If @max_active is 1 or rescuer is in use, flushing another work | 
|  | * item on the same workqueue may lead to deadlock.  Make sure the | 
|  | * flusher is not running on the same workqueue by verifying write | 
|  | * access. | 
|  | */ | 
|  | if (cwq->wq->saved_max_active == 1 || cwq->wq->flags & WQ_RESCUER) | 
|  | lock_map_acquire(&cwq->wq->lockdep_map); | 
|  | else | 
|  | lock_map_acquire_read(&cwq->wq->lockdep_map); | 
|  | lock_map_release(&cwq->wq->lockdep_map); | 
|  |  | 
|  | return true; | 
|  | already_gone: | 
|  | spin_unlock_irq(&gcwq->lock); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * flush_work - wait for a work to finish executing the last queueing instance | 
|  | * @work: the work to flush | 
|  | * | 
|  | * Wait until @work has finished execution.  This function considers | 
|  | * only the last queueing instance of @work.  If @work has been | 
|  | * enqueued across different CPUs on a non-reentrant workqueue or on | 
|  | * multiple workqueues, @work might still be executing on return on | 
|  | * some of the CPUs from earlier queueing. | 
|  | * | 
|  | * If @work was queued only on a non-reentrant, ordered or unbound | 
|  | * workqueue, @work is guaranteed to be idle on return if it hasn't | 
|  | * been requeued since flush started. | 
|  | * | 
|  | * RETURNS: | 
|  | * %true if flush_work() waited for the work to finish execution, | 
|  | * %false if it was already idle. | 
|  | */ | 
|  | bool flush_work(struct work_struct *work) | 
|  | { | 
|  | struct wq_barrier barr; | 
|  |  | 
|  | if (start_flush_work(work, &barr, true)) { | 
|  | wait_for_completion(&barr.done); | 
|  | destroy_work_on_stack(&barr.work); | 
|  | return true; | 
|  | } else | 
|  | return false; | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(flush_work); | 
|  |  | 
|  | static bool wait_on_cpu_work(struct global_cwq *gcwq, struct work_struct *work) | 
|  | { | 
|  | struct wq_barrier barr; | 
|  | struct worker *worker; | 
|  |  | 
|  | spin_lock_irq(&gcwq->lock); | 
|  |  | 
|  | worker = find_worker_executing_work(gcwq, work); | 
|  | if (unlikely(worker)) | 
|  | insert_wq_barrier(worker->current_cwq, &barr, work, worker); | 
|  |  | 
|  | spin_unlock_irq(&gcwq->lock); | 
|  |  | 
|  | if (unlikely(worker)) { | 
|  | wait_for_completion(&barr.done); | 
|  | destroy_work_on_stack(&barr.work); | 
|  | return true; | 
|  | } else | 
|  | return false; | 
|  | } | 
|  |  | 
|  | static bool wait_on_work(struct work_struct *work) | 
|  | { | 
|  | bool ret = false; | 
|  | int cpu; | 
|  |  | 
|  | might_sleep(); | 
|  |  | 
|  | lock_map_acquire(&work->lockdep_map); | 
|  | lock_map_release(&work->lockdep_map); | 
|  |  | 
|  | for_each_gcwq_cpu(cpu) | 
|  | ret |= wait_on_cpu_work(get_gcwq(cpu), work); | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * flush_work_sync - wait until a work has finished execution | 
|  | * @work: the work to flush | 
|  | * | 
|  | * Wait until @work has finished execution.  On return, it's | 
|  | * guaranteed that all queueing instances of @work which happened | 
|  | * before this function is called are finished.  In other words, if | 
|  | * @work hasn't been requeued since this function was called, @work is | 
|  | * guaranteed to be idle on return. | 
|  | * | 
|  | * RETURNS: | 
|  | * %true if flush_work_sync() waited for the work to finish execution, | 
|  | * %false if it was already idle. | 
|  | */ | 
|  | bool flush_work_sync(struct work_struct *work) | 
|  | { | 
|  | struct wq_barrier barr; | 
|  | bool pending, waited; | 
|  |  | 
|  | /* we'll wait for executions separately, queue barr only if pending */ | 
|  | pending = start_flush_work(work, &barr, false); | 
|  |  | 
|  | /* wait for executions to finish */ | 
|  | waited = wait_on_work(work); | 
|  |  | 
|  | /* wait for the pending one */ | 
|  | if (pending) { | 
|  | wait_for_completion(&barr.done); | 
|  | destroy_work_on_stack(&barr.work); | 
|  | } | 
|  |  | 
|  | return pending || waited; | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(flush_work_sync); | 
|  |  | 
|  | /* | 
|  | * Upon a successful return (>= 0), the caller "owns" WORK_STRUCT_PENDING bit, | 
|  | * so this work can't be re-armed in any way. | 
|  | */ | 
|  | static int try_to_grab_pending(struct work_struct *work) | 
|  | { | 
|  | struct global_cwq *gcwq; | 
|  | int ret = -1; | 
|  |  | 
|  | if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) | 
|  | return 0; | 
|  |  | 
|  | /* | 
|  | * The queueing is in progress, or it is already queued. Try to | 
|  | * steal it from ->worklist without clearing WORK_STRUCT_PENDING. | 
|  | */ | 
|  | gcwq = get_work_gcwq(work); | 
|  | if (!gcwq) | 
|  | return ret; | 
|  |  | 
|  | spin_lock_irq(&gcwq->lock); | 
|  | if (!list_empty(&work->entry)) { | 
|  | /* | 
|  | * This work is queued, but perhaps we locked the wrong gcwq. | 
|  | * In that case we must see the new value after rmb(), see | 
|  | * insert_work()->wmb(). | 
|  | */ | 
|  | smp_rmb(); | 
|  | if (gcwq == get_work_gcwq(work)) { | 
|  | debug_work_deactivate(work); | 
|  | list_del_init(&work->entry); | 
|  | cwq_dec_nr_in_flight(get_work_cwq(work), | 
|  | get_work_color(work), | 
|  | *work_data_bits(work) & WORK_STRUCT_DELAYED); | 
|  | ret = 1; | 
|  | } | 
|  | } | 
|  | spin_unlock_irq(&gcwq->lock); | 
|  |  | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | static bool __cancel_work_timer(struct work_struct *work, | 
|  | struct timer_list* timer) | 
|  | { | 
|  | int ret; | 
|  |  | 
|  | do { | 
|  | ret = (timer && likely(del_timer(timer))); | 
|  | if (!ret) | 
|  | ret = try_to_grab_pending(work); | 
|  | wait_on_work(work); | 
|  | } while (unlikely(ret < 0)); | 
|  |  | 
|  | clear_work_data(work); | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * cancel_work_sync - cancel a work and wait for it to finish | 
|  | * @work: the work to cancel | 
|  | * | 
|  | * Cancel @work and wait for its execution to finish.  This function | 
|  | * can be used even if the work re-queues itself or migrates to | 
|  | * another workqueue.  On return from this function, @work is | 
|  | * guaranteed to be not pending or executing on any CPU. | 
|  | * | 
|  | * cancel_work_sync(&delayed_work->work) must not be used for | 
|  | * delayed_work's.  Use cancel_delayed_work_sync() instead. | 
|  | * | 
|  | * The caller must ensure that the workqueue on which @work was last | 
|  | * queued can't be destroyed before this function returns. | 
|  | * | 
|  | * RETURNS: | 
|  | * %true if @work was pending, %false otherwise. | 
|  | */ | 
|  | bool cancel_work_sync(struct work_struct *work) | 
|  | { | 
|  | return __cancel_work_timer(work, NULL); | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(cancel_work_sync); | 
|  |  | 
|  | /** | 
|  | * flush_delayed_work - wait for a dwork to finish executing the last queueing | 
|  | * @dwork: the delayed work to flush | 
|  | * | 
|  | * Delayed timer is cancelled and the pending work is queued for | 
|  | * immediate execution.  Like flush_work(), this function only | 
|  | * considers the last queueing instance of @dwork. | 
|  | * | 
|  | * RETURNS: | 
|  | * %true if flush_work() waited for the work to finish execution, | 
|  | * %false if it was already idle. | 
|  | */ | 
|  | bool flush_delayed_work(struct delayed_work *dwork) | 
|  | { | 
|  | if (del_timer_sync(&dwork->timer)) | 
|  | __queue_work(raw_smp_processor_id(), | 
|  | get_work_cwq(&dwork->work)->wq, &dwork->work); | 
|  | return flush_work(&dwork->work); | 
|  | } | 
|  | EXPORT_SYMBOL(flush_delayed_work); | 
|  |  | 
|  | /** | 
|  | * flush_delayed_work_sync - wait for a dwork to finish | 
|  | * @dwork: the delayed work to flush | 
|  | * | 
|  | * Delayed timer is cancelled and the pending work is queued for | 
|  | * execution immediately.  Other than timer handling, its behavior | 
|  | * is identical to flush_work_sync(). | 
|  | * | 
|  | * RETURNS: | 
|  | * %true if flush_work_sync() waited for the work to finish execution, | 
|  | * %false if it was already idle. | 
|  | */ | 
|  | bool flush_delayed_work_sync(struct delayed_work *dwork) | 
|  | { | 
|  | if (del_timer_sync(&dwork->timer)) | 
|  | __queue_work(raw_smp_processor_id(), | 
|  | get_work_cwq(&dwork->work)->wq, &dwork->work); | 
|  | return flush_work_sync(&dwork->work); | 
|  | } | 
|  | EXPORT_SYMBOL(flush_delayed_work_sync); | 
|  |  | 
|  | /** | 
|  | * cancel_delayed_work_sync - cancel a delayed work and wait for it to finish | 
|  | * @dwork: the delayed work cancel | 
|  | * | 
|  | * This is cancel_work_sync() for delayed works. | 
|  | * | 
|  | * RETURNS: | 
|  | * %true if @dwork was pending, %false otherwise. | 
|  | */ | 
|  | bool cancel_delayed_work_sync(struct delayed_work *dwork) | 
|  | { | 
|  | return __cancel_work_timer(&dwork->work, &dwork->timer); | 
|  | } | 
|  | EXPORT_SYMBOL(cancel_delayed_work_sync); | 
|  |  | 
|  | /** | 
|  | * schedule_work - put work task in global workqueue | 
|  | * @work: job to be done | 
|  | * | 
|  | * Returns zero if @work was already on the kernel-global workqueue and | 
|  | * non-zero otherwise. | 
|  | * | 
|  | * This puts a job in the kernel-global workqueue if it was not already | 
|  | * queued and leaves it in the same position on the kernel-global | 
|  | * workqueue otherwise. | 
|  | */ | 
|  | int schedule_work(struct work_struct *work) | 
|  | { | 
|  | return queue_work(system_wq, work); | 
|  | } | 
|  | EXPORT_SYMBOL(schedule_work); | 
|  |  | 
|  | /* | 
|  | * schedule_work_on - put work task on a specific cpu | 
|  | * @cpu: cpu to put the work task on | 
|  | * @work: job to be done | 
|  | * | 
|  | * This puts a job on a specific cpu | 
|  | */ | 
|  | int schedule_work_on(int cpu, struct work_struct *work) | 
|  | { | 
|  | return queue_work_on(cpu, system_wq, work); | 
|  | } | 
|  | EXPORT_SYMBOL(schedule_work_on); | 
|  |  | 
|  | /** | 
|  | * schedule_delayed_work - put work task in global workqueue after delay | 
|  | * @dwork: job to be done | 
|  | * @delay: number of jiffies to wait or 0 for immediate execution | 
|  | * | 
|  | * After waiting for a given time this puts a job in the kernel-global | 
|  | * workqueue. | 
|  | */ | 
|  | int schedule_delayed_work(struct delayed_work *dwork, | 
|  | unsigned long delay) | 
|  | { | 
|  | return queue_delayed_work(system_wq, dwork, delay); | 
|  | } | 
|  | EXPORT_SYMBOL(schedule_delayed_work); | 
|  |  | 
|  | /** | 
|  | * schedule_delayed_work_on - queue work in global workqueue on CPU after delay | 
|  | * @cpu: cpu to use | 
|  | * @dwork: job to be done | 
|  | * @delay: number of jiffies to wait | 
|  | * | 
|  | * After waiting for a given time this puts a job in the kernel-global | 
|  | * workqueue on the specified CPU. | 
|  | */ | 
|  | int schedule_delayed_work_on(int cpu, | 
|  | struct delayed_work *dwork, unsigned long delay) | 
|  | { | 
|  | return queue_delayed_work_on(cpu, system_wq, dwork, delay); | 
|  | } | 
|  | EXPORT_SYMBOL(schedule_delayed_work_on); | 
|  |  | 
|  | /** | 
|  | * schedule_on_each_cpu - execute a function synchronously on each online CPU | 
|  | * @func: the function to call | 
|  | * | 
|  | * schedule_on_each_cpu() executes @func on each online CPU using the | 
|  | * system workqueue and blocks until all CPUs have completed. | 
|  | * schedule_on_each_cpu() is very slow. | 
|  | * | 
|  | * RETURNS: | 
|  | * 0 on success, -errno on failure. | 
|  | */ | 
|  | int schedule_on_each_cpu(work_func_t func) | 
|  | { | 
|  | int cpu; | 
|  | struct work_struct __percpu *works; | 
|  |  | 
|  | works = alloc_percpu(struct work_struct); | 
|  | if (!works) | 
|  | return -ENOMEM; | 
|  |  | 
|  | get_online_cpus(); | 
|  |  | 
|  | for_each_online_cpu(cpu) { | 
|  | struct work_struct *work = per_cpu_ptr(works, cpu); | 
|  |  | 
|  | INIT_WORK(work, func); | 
|  | schedule_work_on(cpu, work); | 
|  | } | 
|  |  | 
|  | for_each_online_cpu(cpu) | 
|  | flush_work(per_cpu_ptr(works, cpu)); | 
|  |  | 
|  | put_online_cpus(); | 
|  | free_percpu(works); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * flush_scheduled_work - ensure that any scheduled work has run to completion. | 
|  | * | 
|  | * Forces execution of the kernel-global workqueue and blocks until its | 
|  | * completion. | 
|  | * | 
|  | * Think twice before calling this function!  It's very easy to get into | 
|  | * trouble if you don't take great care.  Either of the following situations | 
|  | * will lead to deadlock: | 
|  | * | 
|  | *	One of the work items currently on the workqueue needs to acquire | 
|  | *	a lock held by your code or its caller. | 
|  | * | 
|  | *	Your code is running in the context of a work routine. | 
|  | * | 
|  | * They will be detected by lockdep when they occur, but the first might not | 
|  | * occur very often.  It depends on what work items are on the workqueue and | 
|  | * what locks they need, which you have no control over. | 
|  | * | 
|  | * In most situations flushing the entire workqueue is overkill; you merely | 
|  | * need to know that a particular work item isn't queued and isn't running. | 
|  | * In such cases you should use cancel_delayed_work_sync() or | 
|  | * cancel_work_sync() instead. | 
|  | */ | 
|  | void flush_scheduled_work(void) | 
|  | { | 
|  | flush_workqueue(system_wq); | 
|  | } | 
|  | EXPORT_SYMBOL(flush_scheduled_work); | 
|  |  | 
|  | /** | 
|  | * execute_in_process_context - reliably execute the routine with user context | 
|  | * @fn:		the function to execute | 
|  | * @ew:		guaranteed storage for the execute work structure (must | 
|  | *		be available when the work executes) | 
|  | * | 
|  | * Executes the function immediately if process context is available, | 
|  | * otherwise schedules the function for delayed execution. | 
|  | * | 
|  | * Returns:	0 - function was executed | 
|  | *		1 - function was scheduled for execution | 
|  | */ | 
|  | int execute_in_process_context(work_func_t fn, struct execute_work *ew) | 
|  | { | 
|  | if (!in_interrupt()) { | 
|  | fn(&ew->work); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | INIT_WORK(&ew->work, fn); | 
|  | schedule_work(&ew->work); | 
|  |  | 
|  | return 1; | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(execute_in_process_context); | 
|  |  | 
|  | int keventd_up(void) | 
|  | { | 
|  | return system_wq != NULL; | 
|  | } | 
|  |  | 
|  | static int alloc_cwqs(struct workqueue_struct *wq) | 
|  | { | 
|  | /* | 
|  | * cwqs are forced aligned according to WORK_STRUCT_FLAG_BITS. | 
|  | * Make sure that the alignment isn't lower than that of | 
|  | * unsigned long long. | 
|  | */ | 
|  | const size_t size = sizeof(struct cpu_workqueue_struct); | 
|  | const size_t align = max_t(size_t, 1 << WORK_STRUCT_FLAG_BITS, | 
|  | __alignof__(unsigned long long)); | 
|  | #ifdef CONFIG_SMP | 
|  | bool percpu = !(wq->flags & WQ_UNBOUND); | 
|  | #else | 
|  | bool percpu = false; | 
|  | #endif | 
|  |  | 
|  | if (percpu) | 
|  | wq->cpu_wq.pcpu = __alloc_percpu(size, align); | 
|  | else { | 
|  | void *ptr; | 
|  |  | 
|  | /* | 
|  | * Allocate enough room to align cwq and put an extra | 
|  | * pointer at the end pointing back to the originally | 
|  | * allocated pointer which will be used for free. | 
|  | */ | 
|  | ptr = kzalloc(size + align + sizeof(void *), GFP_KERNEL); | 
|  | if (ptr) { | 
|  | wq->cpu_wq.single = PTR_ALIGN(ptr, align); | 
|  | *(void **)(wq->cpu_wq.single + 1) = ptr; | 
|  | } | 
|  | } | 
|  |  | 
|  | /* just in case, make sure it's actually aligned | 
|  | * - this is affected by PERCPU() alignment in vmlinux.lds.S | 
|  | */ | 
|  | BUG_ON(!IS_ALIGNED(wq->cpu_wq.v, align)); | 
|  | return wq->cpu_wq.v ? 0 : -ENOMEM; | 
|  | } | 
|  |  | 
|  | static void free_cwqs(struct workqueue_struct *wq) | 
|  | { | 
|  | #ifdef CONFIG_SMP | 
|  | bool percpu = !(wq->flags & WQ_UNBOUND); | 
|  | #else | 
|  | bool percpu = false; | 
|  | #endif | 
|  |  | 
|  | if (percpu) | 
|  | free_percpu(wq->cpu_wq.pcpu); | 
|  | else if (wq->cpu_wq.single) { | 
|  | /* the pointer to free is stored right after the cwq */ | 
|  | kfree(*(void **)(wq->cpu_wq.single + 1)); | 
|  | } | 
|  | } | 
|  |  | 
|  | static int wq_clamp_max_active(int max_active, unsigned int flags, | 
|  | const char *name) | 
|  | { | 
|  | int lim = flags & WQ_UNBOUND ? WQ_UNBOUND_MAX_ACTIVE : WQ_MAX_ACTIVE; | 
|  |  | 
|  | if (max_active < 1 || max_active > lim) | 
|  | printk(KERN_WARNING "workqueue: max_active %d requested for %s " | 
|  | "is out of range, clamping between %d and %d\n", | 
|  | max_active, name, 1, lim); | 
|  |  | 
|  | return clamp_val(max_active, 1, lim); | 
|  | } | 
|  |  | 
|  | struct workqueue_struct *__alloc_workqueue_key(const char *name, | 
|  | unsigned int flags, | 
|  | int max_active, | 
|  | struct lock_class_key *key, | 
|  | const char *lock_name) | 
|  | { | 
|  | struct workqueue_struct *wq; | 
|  | unsigned int cpu; | 
|  |  | 
|  | /* | 
|  | * Workqueues which may be used during memory reclaim should | 
|  | * have a rescuer to guarantee forward progress. | 
|  | */ | 
|  | if (flags & WQ_MEM_RECLAIM) | 
|  | flags |= WQ_RESCUER; | 
|  |  | 
|  | /* | 
|  | * Unbound workqueues aren't concurrency managed and should be | 
|  | * dispatched to workers immediately. | 
|  | */ | 
|  | if (flags & WQ_UNBOUND) | 
|  | flags |= WQ_HIGHPRI; | 
|  |  | 
|  | max_active = max_active ?: WQ_DFL_ACTIVE; | 
|  | max_active = wq_clamp_max_active(max_active, flags, name); | 
|  |  | 
|  | wq = kzalloc(sizeof(*wq), GFP_KERNEL); | 
|  | if (!wq) | 
|  | goto err; | 
|  |  | 
|  | wq->flags = flags; | 
|  | wq->saved_max_active = max_active; | 
|  | mutex_init(&wq->flush_mutex); | 
|  | atomic_set(&wq->nr_cwqs_to_flush, 0); | 
|  | INIT_LIST_HEAD(&wq->flusher_queue); | 
|  | INIT_LIST_HEAD(&wq->flusher_overflow); | 
|  |  | 
|  | wq->name = name; | 
|  | lockdep_init_map(&wq->lockdep_map, lock_name, key, 0); | 
|  | INIT_LIST_HEAD(&wq->list); | 
|  |  | 
|  | if (alloc_cwqs(wq) < 0) | 
|  | goto err; | 
|  |  | 
|  | for_each_cwq_cpu(cpu, wq) { | 
|  | struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq); | 
|  | struct global_cwq *gcwq = get_gcwq(cpu); | 
|  |  | 
|  | BUG_ON((unsigned long)cwq & WORK_STRUCT_FLAG_MASK); | 
|  | cwq->gcwq = gcwq; | 
|  | cwq->wq = wq; | 
|  | cwq->flush_color = -1; | 
|  | cwq->max_active = max_active; | 
|  | INIT_LIST_HEAD(&cwq->delayed_works); | 
|  | } | 
|  |  | 
|  | if (flags & WQ_RESCUER) { | 
|  | struct worker *rescuer; | 
|  |  | 
|  | if (!alloc_mayday_mask(&wq->mayday_mask, GFP_KERNEL)) | 
|  | goto err; | 
|  |  | 
|  | wq->rescuer = rescuer = alloc_worker(); | 
|  | if (!rescuer) | 
|  | goto err; | 
|  |  | 
|  | rescuer->task = kthread_create(rescuer_thread, wq, "%s", name); | 
|  | if (IS_ERR(rescuer->task)) | 
|  | goto err; | 
|  |  | 
|  | rescuer->task->flags |= PF_THREAD_BOUND; | 
|  | wake_up_process(rescuer->task); | 
|  | } | 
|  |  | 
|  | /* | 
|  | * workqueue_lock protects global freeze state and workqueues | 
|  | * list.  Grab it, set max_active accordingly and add the new | 
|  | * workqueue to workqueues list. | 
|  | */ | 
|  | spin_lock(&workqueue_lock); | 
|  |  | 
|  | if (workqueue_freezing && wq->flags & WQ_FREEZABLE) | 
|  | for_each_cwq_cpu(cpu, wq) | 
|  | get_cwq(cpu, wq)->max_active = 0; | 
|  |  | 
|  | list_add(&wq->list, &workqueues); | 
|  |  | 
|  | spin_unlock(&workqueue_lock); | 
|  |  | 
|  | return wq; | 
|  | err: | 
|  | if (wq) { | 
|  | free_cwqs(wq); | 
|  | free_mayday_mask(wq->mayday_mask); | 
|  | kfree(wq->rescuer); | 
|  | kfree(wq); | 
|  | } | 
|  | return NULL; | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(__alloc_workqueue_key); | 
|  |  | 
|  | /** | 
|  | * destroy_workqueue - safely terminate a workqueue | 
|  | * @wq: target workqueue | 
|  | * | 
|  | * Safely destroy a workqueue. All work currently pending will be done first. | 
|  | */ | 
|  | void destroy_workqueue(struct workqueue_struct *wq) | 
|  | { | 
|  | unsigned int flush_cnt = 0; | 
|  | unsigned int cpu; | 
|  |  | 
|  | /* | 
|  | * Mark @wq dying and drain all pending works.  Once WQ_DYING is | 
|  | * set, only chain queueing is allowed.  IOW, only currently | 
|  | * pending or running work items on @wq can queue further work | 
|  | * items on it.  @wq is flushed repeatedly until it becomes empty. | 
|  | * The number of flushing is detemined by the depth of chaining and | 
|  | * should be relatively short.  Whine if it takes too long. | 
|  | */ | 
|  | wq->flags |= WQ_DYING; | 
|  | reflush: | 
|  | flush_workqueue(wq); | 
|  |  | 
|  | for_each_cwq_cpu(cpu, wq) { | 
|  | struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq); | 
|  |  | 
|  | if (!cwq->nr_active && list_empty(&cwq->delayed_works)) | 
|  | continue; | 
|  |  | 
|  | if (++flush_cnt == 10 || | 
|  | (flush_cnt % 100 == 0 && flush_cnt <= 1000)) | 
|  | printk(KERN_WARNING "workqueue %s: flush on " | 
|  | "destruction isn't complete after %u tries\n", | 
|  | wq->name, flush_cnt); | 
|  | goto reflush; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * wq list is used to freeze wq, remove from list after | 
|  | * flushing is complete in case freeze races us. | 
|  | */ | 
|  | spin_lock(&workqueue_lock); | 
|  | list_del(&wq->list); | 
|  | spin_unlock(&workqueue_lock); | 
|  |  | 
|  | /* sanity check */ | 
|  | for_each_cwq_cpu(cpu, wq) { | 
|  | struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq); | 
|  | int i; | 
|  |  | 
|  | for (i = 0; i < WORK_NR_COLORS; i++) | 
|  | BUG_ON(cwq->nr_in_flight[i]); | 
|  | BUG_ON(cwq->nr_active); | 
|  | BUG_ON(!list_empty(&cwq->delayed_works)); | 
|  | } | 
|  |  | 
|  | if (wq->flags & WQ_RESCUER) { | 
|  | kthread_stop(wq->rescuer->task); | 
|  | free_mayday_mask(wq->mayday_mask); | 
|  | kfree(wq->rescuer); | 
|  | } | 
|  |  | 
|  | free_cwqs(wq); | 
|  | kfree(wq); | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(destroy_workqueue); | 
|  |  | 
|  | /** | 
|  | * workqueue_set_max_active - adjust max_active of a workqueue | 
|  | * @wq: target workqueue | 
|  | * @max_active: new max_active value. | 
|  | * | 
|  | * Set max_active of @wq to @max_active. | 
|  | * | 
|  | * CONTEXT: | 
|  | * Don't call from IRQ context. | 
|  | */ | 
|  | void workqueue_set_max_active(struct workqueue_struct *wq, int max_active) | 
|  | { | 
|  | unsigned int cpu; | 
|  |  | 
|  | max_active = wq_clamp_max_active(max_active, wq->flags, wq->name); | 
|  |  | 
|  | spin_lock(&workqueue_lock); | 
|  |  | 
|  | wq->saved_max_active = max_active; | 
|  |  | 
|  | for_each_cwq_cpu(cpu, wq) { | 
|  | struct global_cwq *gcwq = get_gcwq(cpu); | 
|  |  | 
|  | spin_lock_irq(&gcwq->lock); | 
|  |  | 
|  | if (!(wq->flags & WQ_FREEZABLE) || | 
|  | !(gcwq->flags & GCWQ_FREEZING)) | 
|  | get_cwq(gcwq->cpu, wq)->max_active = max_active; | 
|  |  | 
|  | spin_unlock_irq(&gcwq->lock); | 
|  | } | 
|  |  | 
|  | spin_unlock(&workqueue_lock); | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(workqueue_set_max_active); | 
|  |  | 
|  | /** | 
|  | * workqueue_congested - test whether a workqueue is congested | 
|  | * @cpu: CPU in question | 
|  | * @wq: target workqueue | 
|  | * | 
|  | * Test whether @wq's cpu workqueue for @cpu is congested.  There is | 
|  | * no synchronization around this function and the test result is | 
|  | * unreliable and only useful as advisory hints or for debugging. | 
|  | * | 
|  | * RETURNS: | 
|  | * %true if congested, %false otherwise. | 
|  | */ | 
|  | bool workqueue_congested(unsigned int cpu, struct workqueue_struct *wq) | 
|  | { | 
|  | struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq); | 
|  |  | 
|  | return !list_empty(&cwq->delayed_works); | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(workqueue_congested); | 
|  |  | 
|  | /** | 
|  | * work_cpu - return the last known associated cpu for @work | 
|  | * @work: the work of interest | 
|  | * | 
|  | * RETURNS: | 
|  | * CPU number if @work was ever queued.  WORK_CPU_NONE otherwise. | 
|  | */ | 
|  | unsigned int work_cpu(struct work_struct *work) | 
|  | { | 
|  | struct global_cwq *gcwq = get_work_gcwq(work); | 
|  |  | 
|  | return gcwq ? gcwq->cpu : WORK_CPU_NONE; | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(work_cpu); | 
|  |  | 
|  | /** | 
|  | * work_busy - test whether a work is currently pending or running | 
|  | * @work: the work to be tested | 
|  | * | 
|  | * Test whether @work is currently pending or running.  There is no | 
|  | * synchronization around this function and the test result is | 
|  | * unreliable and only useful as advisory hints or for debugging. | 
|  | * Especially for reentrant wqs, the pending state might hide the | 
|  | * running state. | 
|  | * | 
|  | * RETURNS: | 
|  | * OR'd bitmask of WORK_BUSY_* bits. | 
|  | */ | 
|  | unsigned int work_busy(struct work_struct *work) | 
|  | { | 
|  | struct global_cwq *gcwq = get_work_gcwq(work); | 
|  | unsigned long flags; | 
|  | unsigned int ret = 0; | 
|  |  | 
|  | if (!gcwq) | 
|  | return false; | 
|  |  | 
|  | spin_lock_irqsave(&gcwq->lock, flags); | 
|  |  | 
|  | if (work_pending(work)) | 
|  | ret |= WORK_BUSY_PENDING; | 
|  | if (find_worker_executing_work(gcwq, work)) | 
|  | ret |= WORK_BUSY_RUNNING; | 
|  |  | 
|  | spin_unlock_irqrestore(&gcwq->lock, flags); | 
|  |  | 
|  | return ret; | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(work_busy); | 
|  |  | 
|  | /* | 
|  | * CPU hotplug. | 
|  | * | 
|  | * There are two challenges in supporting CPU hotplug.  Firstly, there | 
|  | * are a lot of assumptions on strong associations among work, cwq and | 
|  | * gcwq which make migrating pending and scheduled works very | 
|  | * difficult to implement without impacting hot paths.  Secondly, | 
|  | * gcwqs serve mix of short, long and very long running works making | 
|  | * blocked draining impractical. | 
|  | * | 
|  | * This is solved by allowing a gcwq to be detached from CPU, running | 
|  | * it with unbound (rogue) workers and allowing it to be reattached | 
|  | * later if the cpu comes back online.  A separate thread is created | 
|  | * to govern a gcwq in such state and is called the trustee of the | 
|  | * gcwq. | 
|  | * | 
|  | * Trustee states and their descriptions. | 
|  | * | 
|  | * START	Command state used on startup.  On CPU_DOWN_PREPARE, a | 
|  | *		new trustee is started with this state. | 
|  | * | 
|  | * IN_CHARGE	Once started, trustee will enter this state after | 
|  | *		assuming the manager role and making all existing | 
|  | *		workers rogue.  DOWN_PREPARE waits for trustee to | 
|  | *		enter this state.  After reaching IN_CHARGE, trustee | 
|  | *		tries to execute the pending worklist until it's empty | 
|  | *		and the state is set to BUTCHER, or the state is set | 
|  | *		to RELEASE. | 
|  | * | 
|  | * BUTCHER	Command state which is set by the cpu callback after | 
|  | *		the cpu has went down.  Once this state is set trustee | 
|  | *		knows that there will be no new works on the worklist | 
|  | *		and once the worklist is empty it can proceed to | 
|  | *		killing idle workers. | 
|  | * | 
|  | * RELEASE	Command state which is set by the cpu callback if the | 
|  | *		cpu down has been canceled or it has come online | 
|  | *		again.  After recognizing this state, trustee stops | 
|  | *		trying to drain or butcher and clears ROGUE, rebinds | 
|  | *		all remaining workers back to the cpu and releases | 
|  | *		manager role. | 
|  | * | 
|  | * DONE		Trustee will enter this state after BUTCHER or RELEASE | 
|  | *		is complete. | 
|  | * | 
|  | *          trustee                 CPU                draining | 
|  | *         took over                down               complete | 
|  | * START -----------> IN_CHARGE -----------> BUTCHER -----------> DONE | 
|  | *                        |                     |                  ^ | 
|  | *                        | CPU is back online  v   return workers | | 
|  | *                         ----------------> RELEASE -------------- | 
|  | */ | 
|  |  | 
|  | /** | 
|  | * trustee_wait_event_timeout - timed event wait for trustee | 
|  | * @cond: condition to wait for | 
|  | * @timeout: timeout in jiffies | 
|  | * | 
|  | * wait_event_timeout() for trustee to use.  Handles locking and | 
|  | * checks for RELEASE request. | 
|  | * | 
|  | * CONTEXT: | 
|  | * spin_lock_irq(gcwq->lock) which may be released and regrabbed | 
|  | * multiple times.  To be used by trustee. | 
|  | * | 
|  | * RETURNS: | 
|  | * Positive indicating left time if @cond is satisfied, 0 if timed | 
|  | * out, -1 if canceled. | 
|  | */ | 
|  | #define trustee_wait_event_timeout(cond, timeout) ({			\ | 
|  | long __ret = (timeout);						\ | 
|  | while (!((cond) || (gcwq->trustee_state == TRUSTEE_RELEASE)) &&	\ | 
|  | __ret) {							\ | 
|  | spin_unlock_irq(&gcwq->lock);				\ | 
|  | __wait_event_timeout(gcwq->trustee_wait, (cond) ||	\ | 
|  | (gcwq->trustee_state == TRUSTEE_RELEASE),	\ | 
|  | __ret);						\ | 
|  | spin_lock_irq(&gcwq->lock);				\ | 
|  | }								\ | 
|  | gcwq->trustee_state == TRUSTEE_RELEASE ? -1 : (__ret);		\ | 
|  | }) | 
|  |  | 
|  | /** | 
|  | * trustee_wait_event - event wait for trustee | 
|  | * @cond: condition to wait for | 
|  | * | 
|  | * wait_event() for trustee to use.  Automatically handles locking and | 
|  | * checks for CANCEL request. | 
|  | * | 
|  | * CONTEXT: | 
|  | * spin_lock_irq(gcwq->lock) which may be released and regrabbed | 
|  | * multiple times.  To be used by trustee. | 
|  | * | 
|  | * RETURNS: | 
|  | * 0 if @cond is satisfied, -1 if canceled. | 
|  | */ | 
|  | #define trustee_wait_event(cond) ({					\ | 
|  | long __ret1;							\ | 
|  | __ret1 = trustee_wait_event_timeout(cond, MAX_SCHEDULE_TIMEOUT);\ | 
|  | __ret1 < 0 ? -1 : 0;						\ | 
|  | }) | 
|  |  | 
|  | static int __cpuinit trustee_thread(void *__gcwq) | 
|  | { | 
|  | struct global_cwq *gcwq = __gcwq; | 
|  | struct worker *worker; | 
|  | struct work_struct *work; | 
|  | struct hlist_node *pos; | 
|  | long rc; | 
|  | int i; | 
|  |  | 
|  | BUG_ON(gcwq->cpu != smp_processor_id()); | 
|  |  | 
|  | spin_lock_irq(&gcwq->lock); | 
|  | /* | 
|  | * Claim the manager position and make all workers rogue. | 
|  | * Trustee must be bound to the target cpu and can't be | 
|  | * cancelled. | 
|  | */ | 
|  | BUG_ON(gcwq->cpu != smp_processor_id()); | 
|  | rc = trustee_wait_event(!(gcwq->flags & GCWQ_MANAGING_WORKERS)); | 
|  | BUG_ON(rc < 0); | 
|  |  | 
|  | gcwq->flags |= GCWQ_MANAGING_WORKERS; | 
|  |  | 
|  | list_for_each_entry(worker, &gcwq->idle_list, entry) | 
|  | worker->flags |= WORKER_ROGUE; | 
|  |  | 
|  | for_each_busy_worker(worker, i, pos, gcwq) | 
|  | worker->flags |= WORKER_ROGUE; | 
|  |  | 
|  | /* | 
|  | * Call schedule() so that we cross rq->lock and thus can | 
|  | * guarantee sched callbacks see the rogue flag.  This is | 
|  | * necessary as scheduler callbacks may be invoked from other | 
|  | * cpus. | 
|  | */ | 
|  | spin_unlock_irq(&gcwq->lock); | 
|  | schedule(); | 
|  | spin_lock_irq(&gcwq->lock); | 
|  |  | 
|  | /* | 
|  | * Sched callbacks are disabled now.  Zap nr_running.  After | 
|  | * this, nr_running stays zero and need_more_worker() and | 
|  | * keep_working() are always true as long as the worklist is | 
|  | * not empty. | 
|  | */ | 
|  | atomic_set(get_gcwq_nr_running(gcwq->cpu), 0); | 
|  |  | 
|  | spin_unlock_irq(&gcwq->lock); | 
|  | del_timer_sync(&gcwq->idle_timer); | 
|  | spin_lock_irq(&gcwq->lock); | 
|  |  | 
|  | /* | 
|  | * We're now in charge.  Notify and proceed to drain.  We need | 
|  | * to keep the gcwq running during the whole CPU down | 
|  | * procedure as other cpu hotunplug callbacks may need to | 
|  | * flush currently running tasks. | 
|  | */ | 
|  | gcwq->trustee_state = TRUSTEE_IN_CHARGE; | 
|  | wake_up_all(&gcwq->trustee_wait); | 
|  |  | 
|  | /* | 
|  | * The original cpu is in the process of dying and may go away | 
|  | * anytime now.  When that happens, we and all workers would | 
|  | * be migrated to other cpus.  Try draining any left work.  We | 
|  | * want to get it over with ASAP - spam rescuers, wake up as | 
|  | * many idlers as necessary and create new ones till the | 
|  | * worklist is empty.  Note that if the gcwq is frozen, there | 
|  | * may be frozen works in freezable cwqs.  Don't declare | 
|  | * completion while frozen. | 
|  | */ | 
|  | while (gcwq->nr_workers != gcwq->nr_idle || | 
|  | gcwq->flags & GCWQ_FREEZING || | 
|  | gcwq->trustee_state == TRUSTEE_IN_CHARGE) { | 
|  | int nr_works = 0; | 
|  |  | 
|  | list_for_each_entry(work, &gcwq->worklist, entry) { | 
|  | send_mayday(work); | 
|  | nr_works++; | 
|  | } | 
|  |  | 
|  | list_for_each_entry(worker, &gcwq->idle_list, entry) { | 
|  | if (!nr_works--) | 
|  | break; | 
|  | wake_up_process(worker->task); | 
|  | } | 
|  |  | 
|  | if (need_to_create_worker(gcwq)) { | 
|  | spin_unlock_irq(&gcwq->lock); | 
|  | worker = create_worker(gcwq, false); | 
|  | spin_lock_irq(&gcwq->lock); | 
|  | if (worker) { | 
|  | worker->flags |= WORKER_ROGUE; | 
|  | start_worker(worker); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* give a breather */ | 
|  | if (trustee_wait_event_timeout(false, TRUSTEE_COOLDOWN) < 0) | 
|  | break; | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Either all works have been scheduled and cpu is down, or | 
|  | * cpu down has already been canceled.  Wait for and butcher | 
|  | * all workers till we're canceled. | 
|  | */ | 
|  | do { | 
|  | rc = trustee_wait_event(!list_empty(&gcwq->idle_list)); | 
|  | while (!list_empty(&gcwq->idle_list)) | 
|  | destroy_worker(list_first_entry(&gcwq->idle_list, | 
|  | struct worker, entry)); | 
|  | } while (gcwq->nr_workers && rc >= 0); | 
|  |  | 
|  | /* | 
|  | * At this point, either draining has completed and no worker | 
|  | * is left, or cpu down has been canceled or the cpu is being | 
|  | * brought back up.  There shouldn't be any idle one left. | 
|  | * Tell the remaining busy ones to rebind once it finishes the | 
|  | * currently scheduled works by scheduling the rebind_work. | 
|  | */ | 
|  | WARN_ON(!list_empty(&gcwq->idle_list)); | 
|  |  | 
|  | for_each_busy_worker(worker, i, pos, gcwq) { | 
|  | struct work_struct *rebind_work = &worker->rebind_work; | 
|  |  | 
|  | /* | 
|  | * Rebind_work may race with future cpu hotplug | 
|  | * operations.  Use a separate flag to mark that | 
|  | * rebinding is scheduled. | 
|  | */ | 
|  | worker->flags |= WORKER_REBIND; | 
|  | worker->flags &= ~WORKER_ROGUE; | 
|  |  | 
|  | /* queue rebind_work, wq doesn't matter, use the default one */ | 
|  | if (test_and_set_bit(WORK_STRUCT_PENDING_BIT, | 
|  | work_data_bits(rebind_work))) | 
|  | continue; | 
|  |  | 
|  | debug_work_activate(rebind_work); | 
|  | insert_work(get_cwq(gcwq->cpu, system_wq), rebind_work, | 
|  | worker->scheduled.next, | 
|  | work_color_to_flags(WORK_NO_COLOR)); | 
|  | } | 
|  |  | 
|  | /* relinquish manager role */ | 
|  | gcwq->flags &= ~GCWQ_MANAGING_WORKERS; | 
|  |  | 
|  | /* notify completion */ | 
|  | gcwq->trustee = NULL; | 
|  | gcwq->trustee_state = TRUSTEE_DONE; | 
|  | wake_up_all(&gcwq->trustee_wait); | 
|  | spin_unlock_irq(&gcwq->lock); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * wait_trustee_state - wait for trustee to enter the specified state | 
|  | * @gcwq: gcwq the trustee of interest belongs to | 
|  | * @state: target state to wait for | 
|  | * | 
|  | * Wait for the trustee to reach @state.  DONE is already matched. | 
|  | * | 
|  | * CONTEXT: | 
|  | * spin_lock_irq(gcwq->lock) which may be released and regrabbed | 
|  | * multiple times.  To be used by cpu_callback. | 
|  | */ | 
|  | static void __cpuinit wait_trustee_state(struct global_cwq *gcwq, int state) | 
|  | __releases(&gcwq->lock) | 
|  | __acquires(&gcwq->lock) | 
|  | { | 
|  | if (!(gcwq->trustee_state == state || | 
|  | gcwq->trustee_state == TRUSTEE_DONE)) { | 
|  | spin_unlock_irq(&gcwq->lock); | 
|  | __wait_event(gcwq->trustee_wait, | 
|  | gcwq->trustee_state == state || | 
|  | gcwq->trustee_state == TRUSTEE_DONE); | 
|  | spin_lock_irq(&gcwq->lock); | 
|  | } | 
|  | } | 
|  |  | 
|  | static int __devinit workqueue_cpu_callback(struct notifier_block *nfb, | 
|  | unsigned long action, | 
|  | void *hcpu) | 
|  | { | 
|  | unsigned int cpu = (unsigned long)hcpu; | 
|  | struct global_cwq *gcwq = get_gcwq(cpu); | 
|  | struct task_struct *new_trustee = NULL; | 
|  | struct worker *uninitialized_var(new_worker); | 
|  | unsigned long flags; | 
|  |  | 
|  | action &= ~CPU_TASKS_FROZEN; | 
|  |  | 
|  | switch (action) { | 
|  | case CPU_DOWN_PREPARE: | 
|  | new_trustee = kthread_create(trustee_thread, gcwq, | 
|  | "workqueue_trustee/%d\n", cpu); | 
|  | if (IS_ERR(new_trustee)) | 
|  | return notifier_from_errno(PTR_ERR(new_trustee)); | 
|  | kthread_bind(new_trustee, cpu); | 
|  | /* fall through */ | 
|  | case CPU_UP_PREPARE: | 
|  | BUG_ON(gcwq->first_idle); | 
|  | new_worker = create_worker(gcwq, false); | 
|  | if (!new_worker) { | 
|  | if (new_trustee) | 
|  | kthread_stop(new_trustee); | 
|  | return NOTIFY_BAD; | 
|  | } | 
|  | } | 
|  |  | 
|  | /* some are called w/ irq disabled, don't disturb irq status */ | 
|  | spin_lock_irqsave(&gcwq->lock, flags); | 
|  |  | 
|  | switch (action) { | 
|  | case CPU_DOWN_PREPARE: | 
|  | /* initialize trustee and tell it to acquire the gcwq */ | 
|  | BUG_ON(gcwq->trustee || gcwq->trustee_state != TRUSTEE_DONE); | 
|  | gcwq->trustee = new_trustee; | 
|  | gcwq->trustee_state = TRUSTEE_START; | 
|  | wake_up_process(gcwq->trustee); | 
|  | wait_trustee_state(gcwq, TRUSTEE_IN_CHARGE); | 
|  | /* fall through */ | 
|  | case CPU_UP_PREPARE: | 
|  | BUG_ON(gcwq->first_idle); | 
|  | gcwq->first_idle = new_worker; | 
|  | break; | 
|  |  | 
|  | case CPU_DYING: | 
|  | /* | 
|  | * Before this, the trustee and all workers except for | 
|  | * the ones which are still executing works from | 
|  | * before the last CPU down must be on the cpu.  After | 
|  | * this, they'll all be diasporas. | 
|  | */ | 
|  | gcwq->flags |= GCWQ_DISASSOCIATED; | 
|  | break; | 
|  |  | 
|  | case CPU_POST_DEAD: | 
|  | gcwq->trustee_state = TRUSTEE_BUTCHER; | 
|  | /* fall through */ | 
|  | case CPU_UP_CANCELED: | 
|  | destroy_worker(gcwq->first_idle); | 
|  | gcwq->first_idle = NULL; | 
|  | break; | 
|  |  | 
|  | case CPU_DOWN_FAILED: | 
|  | case CPU_ONLINE: | 
|  | gcwq->flags &= ~GCWQ_DISASSOCIATED; | 
|  | if (gcwq->trustee_state != TRUSTEE_DONE) { | 
|  | gcwq->trustee_state = TRUSTEE_RELEASE; | 
|  | wake_up_process(gcwq->trustee); | 
|  | wait_trustee_state(gcwq, TRUSTEE_DONE); | 
|  | } | 
|  |  | 
|  | /* | 
|  | * Trustee is done and there might be no worker left. | 
|  | * Put the first_idle in and request a real manager to | 
|  | * take a look. | 
|  | */ | 
|  | spin_unlock_irq(&gcwq->lock); | 
|  | kthread_bind(gcwq->first_idle->task, cpu); | 
|  | spin_lock_irq(&gcwq->lock); | 
|  | gcwq->flags |= GCWQ_MANAGE_WORKERS; | 
|  | start_worker(gcwq->first_idle); | 
|  | gcwq->first_idle = NULL; | 
|  | break; | 
|  | } | 
|  |  | 
|  | spin_unlock_irqrestore(&gcwq->lock, flags); | 
|  |  | 
|  | return notifier_from_errno(0); | 
|  | } | 
|  |  | 
|  | #ifdef CONFIG_SMP | 
|  |  | 
|  | struct work_for_cpu { | 
|  | struct completion completion; | 
|  | long (*fn)(void *); | 
|  | void *arg; | 
|  | long ret; | 
|  | }; | 
|  |  | 
|  | static int do_work_for_cpu(void *_wfc) | 
|  | { | 
|  | struct work_for_cpu *wfc = _wfc; | 
|  | wfc->ret = wfc->fn(wfc->arg); | 
|  | complete(&wfc->completion); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * work_on_cpu - run a function in user context on a particular cpu | 
|  | * @cpu: the cpu to run on | 
|  | * @fn: the function to run | 
|  | * @arg: the function arg | 
|  | * | 
|  | * This will return the value @fn returns. | 
|  | * It is up to the caller to ensure that the cpu doesn't go offline. | 
|  | * The caller must not hold any locks which would prevent @fn from completing. | 
|  | */ | 
|  | long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg) | 
|  | { | 
|  | struct task_struct *sub_thread; | 
|  | struct work_for_cpu wfc = { | 
|  | .completion = COMPLETION_INITIALIZER_ONSTACK(wfc.completion), | 
|  | .fn = fn, | 
|  | .arg = arg, | 
|  | }; | 
|  |  | 
|  | sub_thread = kthread_create(do_work_for_cpu, &wfc, "work_for_cpu"); | 
|  | if (IS_ERR(sub_thread)) | 
|  | return PTR_ERR(sub_thread); | 
|  | kthread_bind(sub_thread, cpu); | 
|  | wake_up_process(sub_thread); | 
|  | wait_for_completion(&wfc.completion); | 
|  | return wfc.ret; | 
|  | } | 
|  | EXPORT_SYMBOL_GPL(work_on_cpu); | 
|  | #endif /* CONFIG_SMP */ | 
|  |  | 
|  | #ifdef CONFIG_FREEZER | 
|  |  | 
|  | /** | 
|  | * freeze_workqueues_begin - begin freezing workqueues | 
|  | * | 
|  | * Start freezing workqueues.  After this function returns, all freezable | 
|  | * workqueues will queue new works to their frozen_works list instead of | 
|  | * gcwq->worklist. | 
|  | * | 
|  | * CONTEXT: | 
|  | * Grabs and releases workqueue_lock and gcwq->lock's. | 
|  | */ | 
|  | void freeze_workqueues_begin(void) | 
|  | { | 
|  | unsigned int cpu; | 
|  |  | 
|  | spin_lock(&workqueue_lock); | 
|  |  | 
|  | BUG_ON(workqueue_freezing); | 
|  | workqueue_freezing = true; | 
|  |  | 
|  | for_each_gcwq_cpu(cpu) { | 
|  | struct global_cwq *gcwq = get_gcwq(cpu); | 
|  | struct workqueue_struct *wq; | 
|  |  | 
|  | spin_lock_irq(&gcwq->lock); | 
|  |  | 
|  | BUG_ON(gcwq->flags & GCWQ_FREEZING); | 
|  | gcwq->flags |= GCWQ_FREEZING; | 
|  |  | 
|  | list_for_each_entry(wq, &workqueues, list) { | 
|  | struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq); | 
|  |  | 
|  | if (cwq && wq->flags & WQ_FREEZABLE) | 
|  | cwq->max_active = 0; | 
|  | } | 
|  |  | 
|  | spin_unlock_irq(&gcwq->lock); | 
|  | } | 
|  |  | 
|  | spin_unlock(&workqueue_lock); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * freeze_workqueues_busy - are freezable workqueues still busy? | 
|  | * | 
|  | * Check whether freezing is complete.  This function must be called | 
|  | * between freeze_workqueues_begin() and thaw_workqueues(). | 
|  | * | 
|  | * CONTEXT: | 
|  | * Grabs and releases workqueue_lock. | 
|  | * | 
|  | * RETURNS: | 
|  | * %true if some freezable workqueues are still busy.  %false if freezing | 
|  | * is complete. | 
|  | */ | 
|  | bool freeze_workqueues_busy(void) | 
|  | { | 
|  | unsigned int cpu; | 
|  | bool busy = false; | 
|  |  | 
|  | spin_lock(&workqueue_lock); | 
|  |  | 
|  | BUG_ON(!workqueue_freezing); | 
|  |  | 
|  | for_each_gcwq_cpu(cpu) { | 
|  | struct workqueue_struct *wq; | 
|  | /* | 
|  | * nr_active is monotonically decreasing.  It's safe | 
|  | * to peek without lock. | 
|  | */ | 
|  | list_for_each_entry(wq, &workqueues, list) { | 
|  | struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq); | 
|  |  | 
|  | if (!cwq || !(wq->flags & WQ_FREEZABLE)) | 
|  | continue; | 
|  |  | 
|  | BUG_ON(cwq->nr_active < 0); | 
|  | if (cwq->nr_active) { | 
|  | busy = true; | 
|  | goto out_unlock; | 
|  | } | 
|  | } | 
|  | } | 
|  | out_unlock: | 
|  | spin_unlock(&workqueue_lock); | 
|  | return busy; | 
|  | } | 
|  |  | 
|  | /** | 
|  | * thaw_workqueues - thaw workqueues | 
|  | * | 
|  | * Thaw workqueues.  Normal queueing is restored and all collected | 
|  | * frozen works are transferred to their respective gcwq worklists. | 
|  | * | 
|  | * CONTEXT: | 
|  | * Grabs and releases workqueue_lock and gcwq->lock's. | 
|  | */ | 
|  | void thaw_workqueues(void) | 
|  | { | 
|  | unsigned int cpu; | 
|  |  | 
|  | spin_lock(&workqueue_lock); | 
|  |  | 
|  | if (!workqueue_freezing) | 
|  | goto out_unlock; | 
|  |  | 
|  | for_each_gcwq_cpu(cpu) { | 
|  | struct global_cwq *gcwq = get_gcwq(cpu); | 
|  | struct workqueue_struct *wq; | 
|  |  | 
|  | spin_lock_irq(&gcwq->lock); | 
|  |  | 
|  | BUG_ON(!(gcwq->flags & GCWQ_FREEZING)); | 
|  | gcwq->flags &= ~GCWQ_FREEZING; | 
|  |  | 
|  | list_for_each_entry(wq, &workqueues, list) { | 
|  | struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq); | 
|  |  | 
|  | if (!cwq || !(wq->flags & WQ_FREEZABLE)) | 
|  | continue; | 
|  |  | 
|  | /* restore max_active and repopulate worklist */ | 
|  | cwq->max_active = wq->saved_max_active; | 
|  |  | 
|  | while (!list_empty(&cwq->delayed_works) && | 
|  | cwq->nr_active < cwq->max_active) | 
|  | cwq_activate_first_delayed(cwq); | 
|  | } | 
|  |  | 
|  | wake_up_worker(gcwq); | 
|  |  | 
|  | spin_unlock_irq(&gcwq->lock); | 
|  | } | 
|  |  | 
|  | workqueue_freezing = false; | 
|  | out_unlock: | 
|  | spin_unlock(&workqueue_lock); | 
|  | } | 
|  | #endif /* CONFIG_FREEZER */ | 
|  |  | 
|  | static int __init init_workqueues(void) | 
|  | { | 
|  | unsigned int cpu; | 
|  | int i; | 
|  |  | 
|  | cpu_notifier(workqueue_cpu_callback, CPU_PRI_WORKQUEUE); | 
|  |  | 
|  | /* initialize gcwqs */ | 
|  | for_each_gcwq_cpu(cpu) { | 
|  | struct global_cwq *gcwq = get_gcwq(cpu); | 
|  |  | 
|  | spin_lock_init(&gcwq->lock); | 
|  | INIT_LIST_HEAD(&gcwq->worklist); | 
|  | gcwq->cpu = cpu; | 
|  | gcwq->flags |= GCWQ_DISASSOCIATED; | 
|  |  | 
|  | INIT_LIST_HEAD(&gcwq->idle_list); | 
|  | for (i = 0; i < BUSY_WORKER_HASH_SIZE; i++) | 
|  | INIT_HLIST_HEAD(&gcwq->busy_hash[i]); | 
|  |  | 
|  | init_timer_deferrable(&gcwq->idle_timer); | 
|  | gcwq->idle_timer.function = idle_worker_timeout; | 
|  | gcwq->idle_timer.data = (unsigned long)gcwq; | 
|  |  | 
|  | setup_timer(&gcwq->mayday_timer, gcwq_mayday_timeout, | 
|  | (unsigned long)gcwq); | 
|  |  | 
|  | ida_init(&gcwq->worker_ida); | 
|  |  | 
|  | gcwq->trustee_state = TRUSTEE_DONE; | 
|  | init_waitqueue_head(&gcwq->trustee_wait); | 
|  | } | 
|  |  | 
|  | /* create the initial worker */ | 
|  | for_each_online_gcwq_cpu(cpu) { | 
|  | struct global_cwq *gcwq = get_gcwq(cpu); | 
|  | struct worker *worker; | 
|  |  | 
|  | if (cpu != WORK_CPU_UNBOUND) | 
|  | gcwq->flags &= ~GCWQ_DISASSOCIATED; | 
|  | worker = create_worker(gcwq, true); | 
|  | BUG_ON(!worker); | 
|  | spin_lock_irq(&gcwq->lock); | 
|  | start_worker(worker); | 
|  | spin_unlock_irq(&gcwq->lock); | 
|  | } | 
|  |  | 
|  | system_wq = alloc_workqueue("events", 0, 0); | 
|  | system_long_wq = alloc_workqueue("events_long", 0, 0); | 
|  | system_nrt_wq = alloc_workqueue("events_nrt", WQ_NON_REENTRANT, 0); | 
|  | system_unbound_wq = alloc_workqueue("events_unbound", WQ_UNBOUND, | 
|  | WQ_UNBOUND_MAX_ACTIVE); | 
|  | system_freezable_wq = alloc_workqueue("events_freezable", | 
|  | WQ_FREEZABLE, 0); | 
|  | BUG_ON(!system_wq || !system_long_wq || !system_nrt_wq || | 
|  | !system_unbound_wq || !system_freezable_wq); | 
|  | return 0; | 
|  | } | 
|  | early_initcall(init_workqueues); |