| /* | 
 |  * 2002-10-18  written by Jim Houston jim.houston@ccur.com | 
 |  *	Copyright (C) 2002 by Concurrent Computer Corporation | 
 |  *	Distributed under the GNU GPL license version 2. | 
 |  * | 
 |  * Modified by George Anzinger to reuse immediately and to use | 
 |  * find bit instructions.  Also removed _irq on spinlocks. | 
 |  * | 
 |  * Small id to pointer translation service. | 
 |  * | 
 |  * It uses a radix tree like structure as a sparse array indexed | 
 |  * by the id to obtain the pointer.  The bitmap makes allocating | 
 |  * a new id quick. | 
 |  * | 
 |  * You call it to allocate an id (an int) an associate with that id a | 
 |  * pointer or what ever, we treat it as a (void *).  You can pass this | 
 |  * id to a user for him to pass back at a later time.  You then pass | 
 |  * that id to this code and it returns your pointer. | 
 |  | 
 |  * You can release ids at any time. When all ids are released, most of | 
 |  * the memory is returned (we keep IDR_FREE_MAX) in a local pool so we | 
 |  * don't need to go to the memory "store" during an id allocate, just | 
 |  * so you don't need to be too concerned about locking and conflicts | 
 |  * with the slab allocator. | 
 |  */ | 
 |  | 
 | #ifndef TEST                        // to test in user space... | 
 | #include <linux/slab.h> | 
 | #include <linux/init.h> | 
 | #include <linux/module.h> | 
 | #endif | 
 | #include <linux/string.h> | 
 | #include <linux/idr.h> | 
 |  | 
 | static kmem_cache_t *idr_layer_cache; | 
 |  | 
 | static struct idr_layer *alloc_layer(struct idr *idp) | 
 | { | 
 | 	struct idr_layer *p; | 
 |  | 
 | 	spin_lock(&idp->lock); | 
 | 	if ((p = idp->id_free)) { | 
 | 		idp->id_free = p->ary[0]; | 
 | 		idp->id_free_cnt--; | 
 | 		p->ary[0] = NULL; | 
 | 	} | 
 | 	spin_unlock(&idp->lock); | 
 | 	return(p); | 
 | } | 
 |  | 
 | static void free_layer(struct idr *idp, struct idr_layer *p) | 
 | { | 
 | 	/* | 
 | 	 * Depends on the return element being zeroed. | 
 | 	 */ | 
 | 	spin_lock(&idp->lock); | 
 | 	p->ary[0] = idp->id_free; | 
 | 	idp->id_free = p; | 
 | 	idp->id_free_cnt++; | 
 | 	spin_unlock(&idp->lock); | 
 | } | 
 |  | 
 | /** | 
 |  * idr_pre_get - reserver resources for idr allocation | 
 |  * @idp:	idr handle | 
 |  * @gfp_mask:	memory allocation flags | 
 |  * | 
 |  * This function should be called prior to locking and calling the | 
 |  * following function.  It preallocates enough memory to satisfy | 
 |  * the worst possible allocation. | 
 |  * | 
 |  * If the system is REALLY out of memory this function returns 0, | 
 |  * otherwise 1. | 
 |  */ | 
 | int idr_pre_get(struct idr *idp, gfp_t gfp_mask) | 
 | { | 
 | 	while (idp->id_free_cnt < IDR_FREE_MAX) { | 
 | 		struct idr_layer *new; | 
 | 		new = kmem_cache_alloc(idr_layer_cache, gfp_mask); | 
 | 		if (new == NULL) | 
 | 			return (0); | 
 | 		free_layer(idp, new); | 
 | 	} | 
 | 	return 1; | 
 | } | 
 | EXPORT_SYMBOL(idr_pre_get); | 
 |  | 
 | static int sub_alloc(struct idr *idp, void *ptr, int *starting_id) | 
 | { | 
 | 	int n, m, sh; | 
 | 	struct idr_layer *p, *new; | 
 | 	struct idr_layer *pa[MAX_LEVEL]; | 
 | 	int l, id; | 
 | 	long bm; | 
 |  | 
 | 	id = *starting_id; | 
 | 	p = idp->top; | 
 | 	l = idp->layers; | 
 | 	pa[l--] = NULL; | 
 | 	while (1) { | 
 | 		/* | 
 | 		 * We run around this while until we reach the leaf node... | 
 | 		 */ | 
 | 		n = (id >> (IDR_BITS*l)) & IDR_MASK; | 
 | 		bm = ~p->bitmap; | 
 | 		m = find_next_bit(&bm, IDR_SIZE, n); | 
 | 		if (m == IDR_SIZE) { | 
 | 			/* no space available go back to previous layer. */ | 
 | 			l++; | 
 | 			id = (id | ((1 << (IDR_BITS * l)) - 1)) + 1; | 
 | 			if (!(p = pa[l])) { | 
 | 				*starting_id = id; | 
 | 				return -2; | 
 | 			} | 
 | 			continue; | 
 | 		} | 
 | 		if (m != n) { | 
 | 			sh = IDR_BITS*l; | 
 | 			id = ((id >> sh) ^ n ^ m) << sh; | 
 | 		} | 
 | 		if ((id >= MAX_ID_BIT) || (id < 0)) | 
 | 			return -3; | 
 | 		if (l == 0) | 
 | 			break; | 
 | 		/* | 
 | 		 * Create the layer below if it is missing. | 
 | 		 */ | 
 | 		if (!p->ary[m]) { | 
 | 			if (!(new = alloc_layer(idp))) | 
 | 				return -1; | 
 | 			p->ary[m] = new; | 
 | 			p->count++; | 
 | 		} | 
 | 		pa[l--] = p; | 
 | 		p = p->ary[m]; | 
 | 	} | 
 | 	/* | 
 | 	 * We have reached the leaf node, plant the | 
 | 	 * users pointer and return the raw id. | 
 | 	 */ | 
 | 	p->ary[m] = (struct idr_layer *)ptr; | 
 | 	__set_bit(m, &p->bitmap); | 
 | 	p->count++; | 
 | 	/* | 
 | 	 * If this layer is full mark the bit in the layer above | 
 | 	 * to show that this part of the radix tree is full. | 
 | 	 * This may complete the layer above and require walking | 
 | 	 * up the radix tree. | 
 | 	 */ | 
 | 	n = id; | 
 | 	while (p->bitmap == IDR_FULL) { | 
 | 		if (!(p = pa[++l])) | 
 | 			break; | 
 | 		n = n >> IDR_BITS; | 
 | 		__set_bit((n & IDR_MASK), &p->bitmap); | 
 | 	} | 
 | 	return(id); | 
 | } | 
 |  | 
 | static int idr_get_new_above_int(struct idr *idp, void *ptr, int starting_id) | 
 | { | 
 | 	struct idr_layer *p, *new; | 
 | 	int layers, v, id; | 
 |  | 
 | 	id = starting_id; | 
 | build_up: | 
 | 	p = idp->top; | 
 | 	layers = idp->layers; | 
 | 	if (unlikely(!p)) { | 
 | 		if (!(p = alloc_layer(idp))) | 
 | 			return -1; | 
 | 		layers = 1; | 
 | 	} | 
 | 	/* | 
 | 	 * Add a new layer to the top of the tree if the requested | 
 | 	 * id is larger than the currently allocated space. | 
 | 	 */ | 
 | 	while ((layers < (MAX_LEVEL - 1)) && (id >= (1 << (layers*IDR_BITS)))) { | 
 | 		layers++; | 
 | 		if (!p->count) | 
 | 			continue; | 
 | 		if (!(new = alloc_layer(idp))) { | 
 | 			/* | 
 | 			 * The allocation failed.  If we built part of | 
 | 			 * the structure tear it down. | 
 | 			 */ | 
 | 			for (new = p; p && p != idp->top; new = p) { | 
 | 				p = p->ary[0]; | 
 | 				new->ary[0] = NULL; | 
 | 				new->bitmap = new->count = 0; | 
 | 				free_layer(idp, new); | 
 | 			} | 
 | 			return -1; | 
 | 		} | 
 | 		new->ary[0] = p; | 
 | 		new->count = 1; | 
 | 		if (p->bitmap == IDR_FULL) | 
 | 			__set_bit(0, &new->bitmap); | 
 | 		p = new; | 
 | 	} | 
 | 	idp->top = p; | 
 | 	idp->layers = layers; | 
 | 	v = sub_alloc(idp, ptr, &id); | 
 | 	if (v == -2) | 
 | 		goto build_up; | 
 | 	return(v); | 
 | } | 
 |  | 
 | /** | 
 |  * idr_get_new_above - allocate new idr entry above or equal to a start id | 
 |  * @idp: idr handle | 
 |  * @ptr: pointer you want associated with the ide | 
 |  * @start_id: id to start search at | 
 |  * @id: pointer to the allocated handle | 
 |  * | 
 |  * This is the allocate id function.  It should be called with any | 
 |  * required locks. | 
 |  * | 
 |  * If memory is required, it will return -EAGAIN, you should unlock | 
 |  * and go back to the idr_pre_get() call.  If the idr is full, it will | 
 |  * return -ENOSPC. | 
 |  * | 
 |  * @id returns a value in the range 0 ... 0x7fffffff | 
 |  */ | 
 | int idr_get_new_above(struct idr *idp, void *ptr, int starting_id, int *id) | 
 | { | 
 | 	int rv; | 
 |  | 
 | 	rv = idr_get_new_above_int(idp, ptr, starting_id); | 
 | 	/* | 
 | 	 * This is a cheap hack until the IDR code can be fixed to | 
 | 	 * return proper error values. | 
 | 	 */ | 
 | 	if (rv < 0) { | 
 | 		if (rv == -1) | 
 | 			return -EAGAIN; | 
 | 		else /* Will be -3 */ | 
 | 			return -ENOSPC; | 
 | 	} | 
 | 	*id = rv; | 
 | 	return 0; | 
 | } | 
 | EXPORT_SYMBOL(idr_get_new_above); | 
 |  | 
 | /** | 
 |  * idr_get_new - allocate new idr entry | 
 |  * @idp: idr handle | 
 |  * @ptr: pointer you want associated with the ide | 
 |  * @id: pointer to the allocated handle | 
 |  * | 
 |  * This is the allocate id function.  It should be called with any | 
 |  * required locks. | 
 |  * | 
 |  * If memory is required, it will return -EAGAIN, you should unlock | 
 |  * and go back to the idr_pre_get() call.  If the idr is full, it will | 
 |  * return -ENOSPC. | 
 |  * | 
 |  * @id returns a value in the range 0 ... 0x7fffffff | 
 |  */ | 
 | int idr_get_new(struct idr *idp, void *ptr, int *id) | 
 | { | 
 | 	int rv; | 
 |  | 
 | 	rv = idr_get_new_above_int(idp, ptr, 0); | 
 | 	/* | 
 | 	 * This is a cheap hack until the IDR code can be fixed to | 
 | 	 * return proper error values. | 
 | 	 */ | 
 | 	if (rv < 0) { | 
 | 		if (rv == -1) | 
 | 			return -EAGAIN; | 
 | 		else /* Will be -3 */ | 
 | 			return -ENOSPC; | 
 | 	} | 
 | 	*id = rv; | 
 | 	return 0; | 
 | } | 
 | EXPORT_SYMBOL(idr_get_new); | 
 |  | 
 | static void idr_remove_warning(int id) | 
 | { | 
 | 	printk("idr_remove called for id=%d which is not allocated.\n", id); | 
 | 	dump_stack(); | 
 | } | 
 |  | 
 | static void sub_remove(struct idr *idp, int shift, int id) | 
 | { | 
 | 	struct idr_layer *p = idp->top; | 
 | 	struct idr_layer **pa[MAX_LEVEL]; | 
 | 	struct idr_layer ***paa = &pa[0]; | 
 | 	int n; | 
 |  | 
 | 	*paa = NULL; | 
 | 	*++paa = &idp->top; | 
 |  | 
 | 	while ((shift > 0) && p) { | 
 | 		n = (id >> shift) & IDR_MASK; | 
 | 		__clear_bit(n, &p->bitmap); | 
 | 		*++paa = &p->ary[n]; | 
 | 		p = p->ary[n]; | 
 | 		shift -= IDR_BITS; | 
 | 	} | 
 | 	n = id & IDR_MASK; | 
 | 	if (likely(p != NULL && test_bit(n, &p->bitmap))){ | 
 | 		__clear_bit(n, &p->bitmap); | 
 | 		p->ary[n] = NULL; | 
 | 		while(*paa && ! --((**paa)->count)){ | 
 | 			free_layer(idp, **paa); | 
 | 			**paa-- = NULL; | 
 | 		} | 
 | 		if (!*paa) | 
 | 			idp->layers = 0; | 
 | 	} else | 
 | 		idr_remove_warning(id); | 
 | } | 
 |  | 
 | /** | 
 |  * idr_remove - remove the given id and free it's slot | 
 |  * idp: idr handle | 
 |  * id: uniqueue key | 
 |  */ | 
 | void idr_remove(struct idr *idp, int id) | 
 | { | 
 | 	struct idr_layer *p; | 
 |  | 
 | 	/* Mask off upper bits we don't use for the search. */ | 
 | 	id &= MAX_ID_MASK; | 
 |  | 
 | 	sub_remove(idp, (idp->layers - 1) * IDR_BITS, id); | 
 | 	if (idp->top && idp->top->count == 1 && (idp->layers > 1) && | 
 | 	    idp->top->ary[0]) {  // We can drop a layer | 
 |  | 
 | 		p = idp->top->ary[0]; | 
 | 		idp->top->bitmap = idp->top->count = 0; | 
 | 		free_layer(idp, idp->top); | 
 | 		idp->top = p; | 
 | 		--idp->layers; | 
 | 	} | 
 | 	while (idp->id_free_cnt >= IDR_FREE_MAX) { | 
 | 		p = alloc_layer(idp); | 
 | 		kmem_cache_free(idr_layer_cache, p); | 
 | 		return; | 
 | 	} | 
 | } | 
 | EXPORT_SYMBOL(idr_remove); | 
 |  | 
 | /** | 
 |  * idr_destroy - release all cached layers within an idr tree | 
 |  * idp: idr handle | 
 |  */ | 
 | void idr_destroy(struct idr *idp) | 
 | { | 
 | 	while (idp->id_free_cnt) { | 
 | 		struct idr_layer *p = alloc_layer(idp); | 
 | 		kmem_cache_free(idr_layer_cache, p); | 
 | 	} | 
 | } | 
 | EXPORT_SYMBOL(idr_destroy); | 
 |  | 
 | /** | 
 |  * idr_find - return pointer for given id | 
 |  * @idp: idr handle | 
 |  * @id: lookup key | 
 |  * | 
 |  * Return the pointer given the id it has been registered with.  A %NULL | 
 |  * return indicates that @id is not valid or you passed %NULL in | 
 |  * idr_get_new(). | 
 |  * | 
 |  * The caller must serialize idr_find() vs idr_get_new() and idr_remove(). | 
 |  */ | 
 | void *idr_find(struct idr *idp, int id) | 
 | { | 
 | 	int n; | 
 | 	struct idr_layer *p; | 
 |  | 
 | 	n = idp->layers * IDR_BITS; | 
 | 	p = idp->top; | 
 |  | 
 | 	/* Mask off upper bits we don't use for the search. */ | 
 | 	id &= MAX_ID_MASK; | 
 |  | 
 | 	if (id >= (1 << n)) | 
 | 		return NULL; | 
 |  | 
 | 	while (n > 0 && p) { | 
 | 		n -= IDR_BITS; | 
 | 		p = p->ary[(id >> n) & IDR_MASK]; | 
 | 	} | 
 | 	return((void *)p); | 
 | } | 
 | EXPORT_SYMBOL(idr_find); | 
 |  | 
 | static void idr_cache_ctor(void * idr_layer, kmem_cache_t *idr_layer_cache, | 
 | 		unsigned long flags) | 
 | { | 
 | 	memset(idr_layer, 0, sizeof(struct idr_layer)); | 
 | } | 
 |  | 
 | static  int init_id_cache(void) | 
 | { | 
 | 	if (!idr_layer_cache) | 
 | 		idr_layer_cache = kmem_cache_create("idr_layer_cache", | 
 | 			sizeof(struct idr_layer), 0, 0, idr_cache_ctor, NULL); | 
 | 	return 0; | 
 | } | 
 |  | 
 | /** | 
 |  * idr_init - initialize idr handle | 
 |  * @idp:	idr handle | 
 |  * | 
 |  * This function is use to set up the handle (@idp) that you will pass | 
 |  * to the rest of the functions. | 
 |  */ | 
 | void idr_init(struct idr *idp) | 
 | { | 
 | 	init_id_cache(); | 
 | 	memset(idp, 0, sizeof(struct idr)); | 
 | 	spin_lock_init(&idp->lock); | 
 | } | 
 | EXPORT_SYMBOL(idr_init); |