)]}'
{
  "commit": "688acaa2897462e4c5e2482496e2868db0760809",
  "tree": "43ee073426a49f4a1b13c2509105412ed4052dc0",
  "parents": [
    "f9da52d54eb0e8822b5e7f32ab1cfa6522533d6e"
  ],
  "author": {
    "name": "Roland Scheidegger",
    "email": "sroland@vmware.com",
    "time": "Sat Jun 12 13:31:10 2010 -0400"
  },
  "committer": {
    "name": "Dave Airlie",
    "email": "airlied@redhat.com",
    "time": "Thu Jul 01 11:59:22 2010 +1000"
  },
  "message": "drm/radeon/r200: handle more hw tex coord types\n\nCode did not handle projected 2d and depth coordinates, meaning potentially\nset 3d or cube special handling might stick.\n(Not sure what depth coord actually does, but I guess handling it\nlike a normal coordinate is the right thing to do.)\nMight be related to https://bugs.freedesktop.org/show_bug.cgi?id\u003d26428\n\nSigned-off-by: sroland@vmware.com\nSigned-off-by: Alex Deucher \u003calexdeucher@gmail.com\u003e\nCc: stable \u003cstable@kernel.org\u003e\nSigned-off-by: Dave Airlie \u003cairlied@redhat.com\u003e\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "a03f8939f3278ec2243d10d29aabcf012f6d27a8",
      "old_mode": 33188,
      "old_path": "drivers/gpu/drm/radeon/r200.c",
      "new_id": "0266d72e0a4cacaa8e52a79c85e6536e11b5df09",
      "new_mode": 33188,
      "new_path": "drivers/gpu/drm/radeon/r200.c"
    }
  ]
}
