| commit | 6c6871a16ce580fee8df8b4570943ccd0e70dd56 | [log] [tgz] |
|---|---|---|
| author | Anshuman Dani <adani@codeaurora.org> | Fri Nov 15 19:33:46 2013 +0530 |
| committer | William Bellavance <flintman@flintmancomputers.com> | Sun May 01 09:00:11 2016 -0400 |
| tree | 2fb2f72cb54427ec6dee402bfca02728ddb92ddc | |
| parent | 48fbdd00a7023971bf9c98ba4eadcc1281a84413 [diff] |
msm: kgsl: Do not execute shader on wakeup from power collapse This workaround causes GPU hang when device wakes up from slumber state. CRs-Fixed: 572231 Change-Id: Ie3b3d4169d7bc774e63134c3571b9dccb0fd93b7 Signed-off-by: Anshuman Dani <adani@codeaurora.org>