V4L/DVB (5205): Usbvision: dynamic allocation for frames

- fix decoder route output
- dynamic frame buffer allocation

Signed-off-by: Thierry MERLE <thierry.merle@free.fr>
Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>
diff --git a/drivers/media/video/usbvision/usbvision.h b/drivers/media/video/usbvision/usbvision.h
index a316871..0e2b556 100644
--- a/drivers/media/video/usbvision/usbvision.h
+++ b/drivers/media/video/usbvision/usbvision.h
@@ -421,6 +421,7 @@
 	wait_queue_head_t wait_stream;					/* Processes waiting */
 	struct usbvision_frame *curFrame;				// pointer to current frame, set by usbvision_find_header
 	struct usbvision_frame frame[USBVISION_NUMFRAMES];		// frame buffer
+	int num_frames;							// number of frames allocated
 	struct usbvision_sbuf sbuf[USBVISION_NUMSBUF];			// S buffering
 	volatile int remove_pending;					/* If set then about to exit */
 
@@ -490,7 +491,7 @@
 int usbvision_write_reg(struct usb_usbvision *usbvision, unsigned char reg,
 			unsigned char value);
 
-int usbvision_frames_alloc(struct usb_usbvision *usbvision);
+int usbvision_frames_alloc(struct usb_usbvision *usbvision, int number_of_frames);
 void usbvision_frames_free(struct usb_usbvision *usbvision);
 int usbvision_scratch_alloc(struct usb_usbvision *usbvision);
 void usbvision_scratch_free(struct usb_usbvision *usbvision);