V4L/DVB (5205): Usbvision: dynamic allocation for frames
- fix decoder route output
- dynamic frame buffer allocation
Signed-off-by: Thierry MERLE <thierry.merle@free.fr>
Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>
diff --git a/drivers/media/video/usbvision/usbvision.h b/drivers/media/video/usbvision/usbvision.h
index a316871..0e2b556 100644
--- a/drivers/media/video/usbvision/usbvision.h
+++ b/drivers/media/video/usbvision/usbvision.h
@@ -421,6 +421,7 @@
wait_queue_head_t wait_stream; /* Processes waiting */
struct usbvision_frame *curFrame; // pointer to current frame, set by usbvision_find_header
struct usbvision_frame frame[USBVISION_NUMFRAMES]; // frame buffer
+ int num_frames; // number of frames allocated
struct usbvision_sbuf sbuf[USBVISION_NUMSBUF]; // S buffering
volatile int remove_pending; /* If set then about to exit */
@@ -490,7 +491,7 @@
int usbvision_write_reg(struct usb_usbvision *usbvision, unsigned char reg,
unsigned char value);
-int usbvision_frames_alloc(struct usb_usbvision *usbvision);
+int usbvision_frames_alloc(struct usb_usbvision *usbvision, int number_of_frames);
void usbvision_frames_free(struct usb_usbvision *usbvision);
int usbvision_scratch_alloc(struct usb_usbvision *usbvision);
void usbvision_scratch_free(struct usb_usbvision *usbvision);