[UDP]: Clean up UDP-Lite receive checksum
This patch eliminates some duplicate code for the verification of
receive checksums between UDP-Lite and UDP. It does this by
introducing __skb_checksum_complete_head which is identical to
__skb_checksum_complete_head apart from the fact that it takes
a length parameter rather than computing the first skb->len bytes.
As a result UDP-Lite will be able to use hardware checksum offload
for packets which do not use partial coverage checksums. It also
means that UDP-Lite loopback no longer does unnecessary checksum
verification.
If any NICs start support UDP-Lite this would also start working
automatically.
This patch removes the assumption that msg_flags has MSG_TRUNC clear
upon entry in recvmsg.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
diff --git a/net/ipv6/udplite.c b/net/ipv6/udplite.c
index 629f971..f54016a 100644
--- a/net/ipv6/udplite.c
+++ b/net/ipv6/udplite.c
@@ -19,7 +19,7 @@
static int udplitev6_rcv(struct sk_buff **pskb)
{
- return __udp6_lib_rcv(pskb, udplite_hash, 1);
+ return __udp6_lib_rcv(pskb, udplite_hash, IPPROTO_UDPLITE);
}
static void udplitev6_err(struct sk_buff *skb,